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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.195 by root, Tue Jul 31 01:03:52 2007 UTC vs.
Revision 1.219 by root, Tue Aug 21 00:59:34 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INVR_HB;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 203
173our %AUDIO_CHUNK; # audio files 204our %AUDIO_CHUNK; # audio "files"
174 205our %AUDIO_PLAY; # which audio faces should be played
175our $ALT_ENTER_MESSAGE;
176our $STATUSBOX;
177our $DEBUG_STATUS;
178
179our $INV;
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185#############################################################################
186#TODO: maybe move into own audio module...
187 206
188sub audio_channel_finished { 207sub audio_channel_finished {
189 my ($channel) = @_; 208 my ($channel) = @_;
190 209
191# warn "channel $channel finished\n";#d# 210# warn "channel $channel finished\n";#d#
192} 211}
193 212
194our %AUDIO_PLAY;
195our %AUDIO_CHUNK;
196
197sub audio_sound_push($) { 213sub audio_sound_push($) {
198 my ($face) = @_; 214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
199 221
200 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
201 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
202 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
203 225
204 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
205 $channel->volume (128 + $vol); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
206 $dx = $dx / 10 * 255;
207 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
208
209# my $angle = $dx ? : $dx < 0 ?
210# my $distance = -$vol;
211# $channel->set_position ($angle, $distance); 228 $channel->set_position_r ($dx, $dy, 20);
212
213 $chunk->play ($channel); 229 $chunk->play ($channel);
214 } 230 }
215 } else { 231 } else {
216 # sound_meta not set means data is in flight either way 232 # sound_meta not set means data is in flight either way
217 my $meta = $CONN->{sound_meta}{$face} 233 my $meta = $CONN->{face}[$face]
218 or return; 234 or return;
219 235
236 $meta->{data}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{data}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
220 # fetch from database 246 # fetch from database
221 CFPlus::DB::get res_data => $meta->{name}, sub { 247 CFPlus::DB::get res_data => $meta->{name}, sub {
222 my $vol = $meta->{meta}{volume} || 1;
223 my $rwops = new CFPlus::RW $_[0]; 248 my $rwops = new CFPlus::RW $_[0];
224 my $chunk = new CFPlus::MixChunk $rwops; 249 my $chunk = new CFPlus::MixChunk $rwops
225 $chunk->volume ($vol * 128); 250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
226 $AUDIO_CHUNK{$face} = $chunk; 252 $AUDIO_CHUNK{$face} = $chunk;
227 253
228 audio_sound_push ($face); 254 audio_sound_push ($face);
255 };
229 }; 256 }
230 } 257 }
231} 258}
232 259
233sub audio_sound_play { 260sub audio_sound_play {
234 my ($face, $dx, $dy, $vol) = @_; 261 my ($face, $dx, $dy, $vol) = @_;
235 262
236 $SDL_MIXER 263 $SDL_MIXER
237 or return; 264 or return;
265 $CFG->{effects_enable}
266 or return;
238 267
239 my $queue = $AUDIO_PLAY{$face} ||= []; 268 my $queue = $AUDIO_PLAY{$face} ||= [];
240 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
241 audio_sound_push $face 270 audio_sound_push $face
242 unless @$queue > 1; 271 unless @$queue > 1;
243} 272}
244 273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
283 );
284}
285
245sub audio_music_update_volume { 286sub audio_music_update_volume {
246 return unless $MUSIC_PLAYING_META; 287 return unless $MUSIC_PLAYING_META;
247 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
248 my $base = $CFG->{bgm_volume}; 289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
249 CFPlus::MixMusic::volume $base * $volume * 128; 290 CFPlus::MixMusic::volume $base * $volume * 128;
250}
251
252sub audio_music_set_ambient {
253 my ($songs) = @_;
254
255 my @want =
256 grep $_,
257 map $CONN->{music_meta}{$_},
258 @$songs;
259
260 if (@want) {
261 @MUSIC_WANT = @want;
262 &audio_music_changed ();
263 }
264} 291}
265 292
266sub audio_music_start { 293sub audio_music_start {
267 my $meta = $MUSIC_PLAYING_META; 294 my $meta = $MUSIC_PLAYING_META;
268 295
280 my $rwops = $meta->{path} 307 my $rwops = $meta->{path}
281 ? new_from_file CFPlus::RW $meta->{path} 308 ? new_from_file CFPlus::RW $meta->{path}
282 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
283 310
284 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
285 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
286 313
287 my $NOW = time; 314 my $NOW = time;
288 315
289 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
290 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
293 } else { 320 } else {
294 $MUSIC_PLAYER->play (0); 321 $MUSIC_PLAYER->play (0);
295 $MUSIC_START = time; 322 $MUSIC_START = time;
296 } 323 }
297 324
298 delete $MUSIC_PLAYING_META->{stop_time}; 325 delete $meta->{stop_time};
299 delete $MUSIC_PLAYING_META->{stop_pos}; 326 delete $meta->{stop_pos};
300 } 327 }
301} 328}
302 329
303sub audio_music_changed { 330sub audio_music_push {
304 return unless $CFG->{bgm_enable};
305 return unless $SDL_MIXER; 331 return unless $SDL_MIXER;
306 332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_ && $_->{data},
343 map $CONN->{face}[$_],
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
307 # default MUSIC_WANT == MUSIC_DEFAULT 349 # default MUSIC_HAVE == MUSIC_DEFAULT
308 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; 350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
309 353
310 # if the currently playing song is acceptable, let it continue 354 # if the currently playing song is acceptable, let it continue
311 return if $MUSIC_PLAYING_META
312 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT; 355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
313 356
314 my $NOW = time; 357 my $NOW = time;
315 358
316 if ($MUSIC_PLAYING_META) { 359 if ($MUSIC_PLAYING_META) {
317 $MUSIC_PLAYING_META->{stop_time} = $NOW; 360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
318 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; 361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
319 CFPlus::MixMusic::fade_out 1000; 362 CFPlus::MixMusic::fade_out $fade_out;
320 } else { 363 } else {
321 # sort by stop time, oldest first 364 # sort by stop time, oldest first
322 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; 365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
323 366
324 # if the most recently-played piece played very recently, 367 # if the most recently-played piece played very recently,
325 # resume it, else choose the oldest piece for rotation. 368 # resume it, else choose the oldest piece for rotation.
326 $MUSIC_PLAYING_META = 369 audio_music_set_meta
327 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME 370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
328 ? $MUSIC_WANT[-1] 371 ? $MUSIC_HAVE[-1]
329 : $MUSIC_WANT[0]; 372 : $MUSIC_HAVE[0];
330 373
331 audio_music_start; 374 audio_music_start;
332 } 375 }
333} 376}
334 377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
335sub audio_music_finished { 385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
336 undef $MUSIC_PLAYER; 392 undef $MUSIC_PLAYER;
337 undef $MUSIC_PLAYING_META; 393 undef $MUSIC_PLAYING_META;
338 undef $MUSIC_PLAYING_DATA; 394 undef $MUSIC_PLAYING_DATA;
339 395
340 audio_music_changed; 396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
341} 429}
342 430
343############################################################################# 431#############################################################################
344
345sub status {
346 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
347}
348
349sub debug {
350 $DEBUG_STATUS->set_text ($_[0]);
351}
352
353sub message {
354 my ($para) = @_;
355 $MESSAGE_WINDOW->message ($para);
356}
357 432
358sub destroy_query_dialog { 433sub destroy_query_dialog {
359 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
360 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
361} 436}
695 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
696 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
697 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
698 ); 773 );
699 774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
795 );
796
700 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
701 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
702 state => $CFG->{fast}, 799 state => $CFG->{fast},
703 tooltip => "Lower the visual quality considerably to speed up rendering.", 800 tooltip => "Lower the visual quality considerably to speed up rendering.",
704 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 801 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
730 827
731 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
732 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
733 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
734 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
735 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
736 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
737 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
738 ); 835 );
739 836
740 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
741 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
752 ); 849 );
753 850
754 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
755 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
756 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
757 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
758 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
759 ); 857 );
760 858
761 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
762 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
784} 882}
785 883
786sub audio_setup { 884sub audio_setup {
787 my $vbox = new CFPlus::UI::VBox; 885 my $vbox = new CFPlus::UI::VBox;
788 886
789 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 887 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
790 888
791 my $row = 0; 889 my $row = 0;
792 890
793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
798 ); 896 );
799# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
800# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
801# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
802# }); 900# });
901
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{effects_enable},
905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
911 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
917 );
918
803 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
804 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
805 $hbox->add (new CFPlus::UI::CheckBox
806 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
807 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
808 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
809 ); 929 );
810 $hbox->add (new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
811 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
812 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
813 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
814 ); 934 );
815 935
816 $table->add_at (1, $row++, new CFPlus::UI::Button 936 $table->add_at (1, $row++, new CFPlus::UI::Button
817 expand => 1, align => 0, text => "Apply", 937 c_colspan => 2, expand => 1, align => 0, text => "Apply",
818 tooltip => "Apply the audio settings", 938 tooltip => "Apply the audio settings",
819 on_activate => sub { 939 on_activate => sub {
820 audio_shutdown (); 940 audio_shutdown ();
821 audio_init (); 941 audio_init ();
822 0 942 0
893 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1013 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
894 1014
895 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1015 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
896 1016
897 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1017 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
898 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1018 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
899 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1019 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
900 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1020 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
901 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1021 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
902 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1022 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
903 1023
904 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1024 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
905 1025
906 $c->add_items ({ 1026 $c->add_items ({
1502 $sw1->add ($INV = new CFPlus::UI::Inventory); 1622 $sw1->add ($INV = new CFPlus::UI::Inventory);
1503 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1623 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1504 1624
1505 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1625 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1506 1626
1507 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1627 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1508 1628
1509 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1629 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1510 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1630 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1511 1631
1512 # XXX: Call after $INVR = ... because set_opencont sets the items 1632 # XXX: Call after $INVR = ... because set_opencont sets the items
1513 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1633 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1514 1634
1515 $hb 1635 $hb
1636}
1637
1638sub media_window {
1639 my $vb = new CFPlus::UI::VBox;
1640
1641 $vb->add (new CFPlus::UI::FancyFrame
1642 label => "Currently playing music",
1643 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1644 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1645 );
1646
1647 $vb->add (new CFPlus::UI::FancyFrame
1648 label => "Other media used in this session",
1649 expand => 1,
1650 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1651 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1652 );
1653
1654 $vb
1655}
1656
1657sub add_license {
1658 my ($meta) = @_;
1659
1660 $meta = $meta->{data}
1661 or return;
1662
1663 $meta->{license} || $meta->{author} || $meta->{source}
1664 or return;
1665
1666 $LICENSE_WIDGET->add_paragraph ({
1667 fg => [1, 1, 1, 1],
1668 markup => "<small>"
1669 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1670 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1671 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1672 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1673 . "</small>",
1674 });
1675 $LICENSE_WIDGET->scroll_to_bottom;
1516} 1676}
1517 1677
1518sub toggle_player_page { 1678sub toggle_player_page {
1519 my ($widget) = @_; 1679 my ($widget) = @_;
1520 1680
1559 $ntb->add_tab ( 1719 $ntb->add_tab (
1560 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1720 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1561 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1721 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1562 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1722 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1563 ); 1723 );
1564 $ntb->add_tab (Pickup => autopickup_setup, 1724 $ntb->add_tab (Pickup => autopickup_setup,
1565 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1725 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1726
1727 $ntb->add_tab (Media => media_window,
1728 "License, Author and Source info for media sent by the server.");
1566 1729
1567 $ntb->set_current_page ($INVENTORY_PAGE); 1730 $ntb->set_current_page ($INVENTORY_PAGE);
1568 1731
1569 $plwin->add ($ntb); 1732 $plwin->add ($ntb);
1570 $plwin 1733 $plwin
1724 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1887 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1725 ); 1888 );
1726 $hb->add (new CFPlus::UI::Button 1889 $hb->add (new CFPlus::UI::Button
1727 text => "Quit anyway", 1890 text => "Quit anyway",
1728 expand => 1, 1891 expand => 1,
1729 on_activate => sub { exit }, 1892 on_activate => sub { Event::unloop_all },
1730 ); 1893 );
1731 } 1894 }
1732 1895
1733 $QUIT_DIALOG->show; 1896 $QUIT_DIALOG->show;
1734 $QUIT_DIALOG->grab_focus; 1897 $QUIT_DIALOG->grab_focus;
1928 tooltip => "Terminates the program", 2091 tooltip => "Terminates the program",
1929 on_activate => sub { 2092 on_activate => sub {
1930 if ($CONN) { 2093 if ($CONN) {
1931 open_quit_dialog; 2094 open_quit_dialog;
1932 } else { 2095 } else {
1933 exit; 2096 Event::unloop_all;
1934 } 2097 }
1935 0 2098 0
1936 }, 2099 },
1937 ); 2100 );
1938 2101
1939 $BUTTONBAR->show; 2102 $BUTTONBAR->show;
1940 $SETUP_DIALOG->show; 2103 $SETUP_DIALOG->show;
2104 $MESSAGE_WINDOW->show;
1941 } 2105 }
1942 2106
1943 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2107 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1944} 2108}
1945 2109
1947 CFPlus::OpenGL::shutdown; 2111 CFPlus::OpenGL::shutdown;
1948 2112
1949 undef $SDL_ACTIVE; 2113 undef $SDL_ACTIVE;
1950} 2114}
1951 2115
1952sub audio_init {
1953 if ($CFG->{audio_enable}) {
1954 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1955 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1956
1957 unless ($SDL_MIXER) {
1958 status "Unable to open sound device: there will be no sound";
1959 return;
1960 }
1961
1962 CFPlus::Mix_AllocateChannels 16;
1963
1964 audio_music_finished;
1965 } else {
1966 undef $SDL_MIXER;
1967 }
1968}
1969
1970sub audio_shutdown {
1971 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1972 undef $SDL_MIXER;
1973 @SOUNDS = ();
1974 %AUDIO_CHUNK = ();
1975}
1976
1977my %animate_object; 2116my %animate_object;
1978my $animate_timer; 2117my $animate_timer;
1979 2118
1980my $fps = 9; 2119my $fps = 9;
1981 2120
1982sub force_refresh { 2121sub force_refresh {
2122 if ($ENV{CFPLUS_DEBUG} & 4) {
1983 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2123 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1984 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2124 debug sprintf "%3.2f", $fps;
2125 }
1985 2126
1986 $CFPlus::UI::ROOT->draw; 2127 $CFPlus::UI::ROOT->draw;
1987 2128 CFPlus::SDL_GL_SwapBuffers;
1988 $WANT_REFRESH = 0;
1989 $CAN_REFRESH = 0;
1990 $LAST_REFRESH = $NOW; 2129 $LAST_REFRESH = $NOW;
1991 2130 $WANT_REFRESH->stop;
1992 CFPlus::SDL_GL_SwapBuffers;
1993} 2131}
1994 2132
2133$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2134
1995my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2135my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1996 $NOW = time; 2136 $NOW = time;
1997 2137
1998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2138 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1999 for CFPlus::poll_events; 2139 for CFPlus::poll_events;
2000 2140
2001 if (%animate_object) { 2141 if (%animate_object) {
2002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2142 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2003 ++$WANT_REFRESH; 2143 $WANT_REFRESH->start;
2004 }
2005
2006 if ($WANT_REFRESH) {
2007 force_refresh;
2008 } else {
2009 $CAN_REFRESH = 1;
2010 } 2144 }
2011}); 2145});
2012 2146
2013sub animation_start { 2147sub animation_start {
2014 my ($widget) = @_; 2148 my ($widget) = @_;
2069 CFPlus::DB::Server::run; 2203 CFPlus::DB::Server::run;
2070 2204
2071 CFPlus::UI::set_layout ($::CFG->{layout}); 2205 CFPlus::UI::set_layout ($::CFG->{layout});
2072 2206
2073 my %DEF_CFG = ( 2207 my %DEF_CFG = (
2074 sdl_mode => 0, 2208 sdl_mode => 0,
2075 fullscreen => 0, 2209 fullscreen => 0,
2076 fast => 0, 2210 fast => 0,
2211 force_opengl11 => undef,
2212 texture_compression => 1,
2077 map_scale => 1, 2213 map_scale => 1,
2078 fow_enable => 1, 2214 fow_enable => 1,
2079 fow_intensity => 0, 2215 fow_intensity => 0,
2080 map_smoothing => 1, 2216 map_smoothing => 1,
2081 gui_fontsize => 1, 2217 gui_fontsize => 1,
2082 log_fontsize => 0.7, 2218 log_fontsize => 0.7,
2083 gauge_fontsize => 1, 2219 gauge_fontsize => 1,
2084 gauge_size => 0.35, 2220 gauge_size => 0.35,
2085 stat_fontsize => 0.7, 2221 stat_fontsize => 0.7,
2086 mapsize => 100, 2222 mapsize => 100,
2087 audio_enable => 1, 2223 audio_enable => 1,
2224 effects_enable => 1,
2225 effects_volume => 1,
2088 bgm_enable => 1, 2226 bgm_enable => 1,
2089 bgm_volume => 0.25, 2227 bgm_volume => 0.5,
2090 output_sync => 1, 2228 output_sync => 1,
2091 output_count => 1, 2229 output_count => 1,
2092 output_rate => "", 2230 output_rate => "",
2093 pickup => 0, 2231 pickup => 0,
2094 inv_sort => "mtime", 2232 inv_sort => "mtime",
2095 default => "profile", # default profile 2233 default => "profile", # default profile
2096 show_tips => 1, 2234 show_tips => 1,
2097 logview_max_par => 1000, 2235 logview_max_par => 1000,
2098 ); 2236 );
2099 2237
2100 while (my ($k, $v) = each %DEF_CFG) { 2238 while (my ($k, $v) = each %DEF_CFG) {
2101 $CFG->{$k} = $v unless exists $CFG->{$k}; 2239 $CFG->{$k} = $v unless exists $CFG->{$k};
2102 } 2240 }
2168} 2306}
2169 2307
2170show_tip_of_the_day if $CFG->{show_tips}; 2308show_tip_of_the_day if $CFG->{show_tips};
2171 2309
2172Event::loop; 2310Event::loop;
2311
2312#video_shutdown;
2313#audio_shutdown;
2173#CFPlus::SDL_Quit; 2314CFPlus::SDL_Quit;
2174#CFPlus::_exit 0;
2175
2176END {
2177 CFPlus::SDL_Quit;
2178 CFPlus::DB::Server::stop; 2315CFPlus::DB::Server::stop;
2179}
2180 2316
2181=head1 NAME 2317=head1 NAME
2182 2318
2183cfplus - A Crossfire+ and Crossfire game client 2319cfplus - A Crossfire TRT and Crossfire game client
2184 2320
2185=head1 SYNOPSIS 2321=head1 SYNOPSIS
2186 2322
2187Just run it - no commandline arguments are supported. 2323Just run it - no commandline arguments are supported.
2188 2324
2189=head1 USAGE 2325=head1 USAGE
2190 2326
2191cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2327cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2192fullscreen and interactively. 2328be used in fullscreen mode and interactively.
2193 2329
2194=head1 DEBUGGING 2330=head1 DEBUGGING
2195 2331
2196 2332
2197CFPLUS_DEBUG - environment variable 2333CFPLUS_DEBUG - environment variable

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