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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.203 by root, Mon Aug 6 02:11:45 2007 UTC vs.
Revision 1.219 by root, Tue Aug 21 00:59:34 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
168our $STATUSBOX; 167our $STATUSBOX;
169our $DEBUG_STATUS; 168our $DEBUG_STATUS;
170 169
171our $INV; 170our $INV;
172our $INVR; 171our $INVR;
173our $INV_RIGHT_HB; 172our $INVR_HB;
174
175our $PICKUP_CFG;
176 173
177############################################################################# 174#############################################################################
178 175
179sub status { 176sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
217 my ($face) = @_; 214 my ($face) = @_;
218 215
219 $CFG->{effects_enable} 216 $CFG->{effects_enable}
220 or return; 217 or return;
221 218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
225 225
226 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance); 228 $channel->set_position_r ($dx, $dy, 20);
234
235 $chunk->play ($channel); 229 $chunk->play ($channel);
236 } 230 }
237 } else { 231 } else {
238 # sound_meta not set means data is in flight either way 232 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face} 233 my $meta = $CONN->{face}[$face]
240 or return; 234 or return;
241 235
236 $meta->{data}
237 or return;
238
242 # if its a jingle, play it as ambient music 239 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) { 240 if ($meta->{data}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face); 243 &audio_music_push ($face);
247 } 244 }
248 } else { 245 } else {
249 # fetch from database 246 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub { 247 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0]; 248 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops 249 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError; 250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk; 252 $AUDIO_CHUNK{$face} = $chunk;
256 253
257 audio_sound_push ($face); 254 audio_sound_push ($face);
258 }; 255 };
259 } 256 }
267 or return; 264 or return;
268 $CFG->{effects_enable} 265 $CFG->{effects_enable}
269 or return; 266 or return;
270 267
271 my $queue = $AUDIO_PLAY{$face} ||= []; 268 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face 270 audio_sound_push $face
274 unless @$queue > 1; 271 unless @$queue > 1;
275} 272}
276 273
277sub audio_music_set_meta { 274sub audio_music_set_meta {
278 my ($meta) = @_; 275 my ($meta) = @_;
279 276
280 $MUSIC_PLAYING_META = $meta; 277 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup ( 278 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" 279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" 280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" 281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) 282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
286 ); 283 );
287} 284}
288 285
289sub audio_music_update_volume { 286sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META; 287 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128; 290 CFPlus::MixMusic::volume $base * $volume * 128;
294} 291}
295 292
296sub audio_music_start { 293sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META; 294 my $meta = $MUSIC_PLAYING_META;
340 $fade_out = 333; 337 $fade_out = 333;
341 } else { 338 } else {
342 return unless $CFG->{bgm_enable}; 339 return unless $CFG->{bgm_enable};
343 340
344 my @have = 341 my @have =
345 grep $_, 342 grep $_ && $_->{data},
346 map $CONN->{music_meta}{$_}, 343 map $CONN->{face}[$_],
347 @$MUSIC_WANT; 344 @$MUSIC_WANT;
348 345
349 @MUSIC_HAVE = @have 346 @MUSIC_HAVE = @have
350 if @have; 347 if @have;
351 348
419 416
420sub audio_shutdown { 417sub audio_shutdown {
421 undef $MUSIC_PLAYER; 418 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META; 419 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA; 420 undef $MUSIC_PLAYING_DATA;
424
425 audio_music_set_meta { };
426 421
427 $MUSIC_WANT = []; 422 $MUSIC_WANT = [];
428 @MUSIC_JINGLE = (); 423 @MUSIC_JINGLE = ();
429 %AUDIO_PLAY = (); 424 %AUDIO_PLAY = ();
430 %AUDIO_CHUNK = (); 425 %AUDIO_CHUNK = ();
775 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
776 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
777 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
778 ); 773 );
779 774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
795 );
796
780 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
781 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
782 state => $CFG->{fast}, 799 state => $CFG->{fast},
783 tooltip => "Lower the visual quality considerably to speed up rendering.", 800 tooltip => "Lower the visual quality considerably to speed up rendering.",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 801 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
810 827
811 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
812 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
813 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
814 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
815 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
816 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
818 ); 835 );
819 836
820 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
821 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
832 ); 849 );
833 850
834 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
835 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
836 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
837 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
838 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
839 ); 857 );
840 858
841 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
842 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
879# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
880# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
881# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
882# }); 900# });
883 901
884 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
885 $table->add_at (1, $row, new CFPlus::UI::CheckBox 903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
886 expand => 1, state => $CFG->{effects_enable}, 904 expand => 1, state => $CFG->{effects_enable},
887 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
888 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } 907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
889 ); 911 );
890 $table->add_at (2, $row++, new CFPlus::UI::Slider 912 $table->add_at (2, $row++, new CFPlus::UI::Slider
891 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
892 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
893 . "is set highest and you use your operating system volume setting. Changes are instant.", 915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
894 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
895 ); 917 );
896 918
897 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
898 $table->add_at (1, $row, new CFPlus::UI::CheckBox 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
899 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
900 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
901 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
902 ); 929 );
903 $table->add_at (2, $row++, new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
904 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
905 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
906 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
1595 $sw1->add ($INV = new CFPlus::UI::Inventory); 1622 $sw1->add ($INV = new CFPlus::UI::Inventory);
1596 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1623 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1597 1624
1598 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1625 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1599 1626
1600 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1627 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1601 1628
1602 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1629 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1603 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1630 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1604 1631
1605 # XXX: Call after $INVR = ... because set_opencont sets the items 1632 # XXX: Call after $INVR = ... because set_opencont sets the items
1628} 1655}
1629 1656
1630sub add_license { 1657sub add_license {
1631 my ($meta) = @_; 1658 my ($meta) = @_;
1632 1659
1633 $meta = $meta->{meta} 1660 $meta = $meta->{data}
1634 or return; 1661 or return;
1635 1662
1636 $meta->{license} || $meta->{author} || $meta->{source} 1663 $meta->{license} || $meta->{author} || $meta->{source}
1637 or return; 1664 or return;
1638 1665
1860 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1887 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1861 ); 1888 );
1862 $hb->add (new CFPlus::UI::Button 1889 $hb->add (new CFPlus::UI::Button
1863 text => "Quit anyway", 1890 text => "Quit anyway",
1864 expand => 1, 1891 expand => 1,
1865 on_activate => sub { exit }, 1892 on_activate => sub { Event::unloop_all },
1866 ); 1893 );
1867 } 1894 }
1868 1895
1869 $QUIT_DIALOG->show; 1896 $QUIT_DIALOG->show;
1870 $QUIT_DIALOG->grab_focus; 1897 $QUIT_DIALOG->grab_focus;
2064 tooltip => "Terminates the program", 2091 tooltip => "Terminates the program",
2065 on_activate => sub { 2092 on_activate => sub {
2066 if ($CONN) { 2093 if ($CONN) {
2067 open_quit_dialog; 2094 open_quit_dialog;
2068 } else { 2095 } else {
2069 exit; 2096 Event::unloop_all;
2070 } 2097 }
2071 0 2098 0
2072 }, 2099 },
2073 ); 2100 );
2074 2101
2075 $BUTTONBAR->show; 2102 $BUTTONBAR->show;
2076 $SETUP_DIALOG->show; 2103 $SETUP_DIALOG->show;
2104 $MESSAGE_WINDOW->show;
2077 } 2105 }
2078 2106
2079 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2107 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2080} 2108}
2081 2109
2089my $animate_timer; 2117my $animate_timer;
2090 2118
2091my $fps = 9; 2119my $fps = 9;
2092 2120
2093sub force_refresh { 2121sub force_refresh {
2122 if ($ENV{CFPLUS_DEBUG} & 4) {
2094 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2123 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2095 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2124 debug sprintf "%3.2f", $fps;
2125 }
2096 2126
2097 $CFPlus::UI::ROOT->draw; 2127 $CFPlus::UI::ROOT->draw;
2098 2128 CFPlus::SDL_GL_SwapBuffers;
2099 $WANT_REFRESH = 0;
2100 $CAN_REFRESH = 0;
2101 $LAST_REFRESH = $NOW; 2129 $LAST_REFRESH = $NOW;
2102 2130 $WANT_REFRESH->stop;
2103 CFPlus::SDL_GL_SwapBuffers;
2104} 2131}
2105 2132
2133$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2134
2106my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2135my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2107 $NOW = time; 2136 $NOW = time;
2108 2137
2109 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2138 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2110 for CFPlus::poll_events; 2139 for CFPlus::poll_events;
2111 2140
2112 if (%animate_object) { 2141 if (%animate_object) {
2113 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2142 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2114 ++$WANT_REFRESH; 2143 $WANT_REFRESH->start;
2115 }
2116
2117 if ($WANT_REFRESH) {
2118 force_refresh;
2119 } else {
2120 $CAN_REFRESH = 1;
2121 } 2144 }
2122}); 2145});
2123 2146
2124sub animation_start { 2147sub animation_start {
2125 my ($widget) = @_; 2148 my ($widget) = @_;
2180 CFPlus::DB::Server::run; 2203 CFPlus::DB::Server::run;
2181 2204
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2205 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2206
2184 my %DEF_CFG = ( 2207 my %DEF_CFG = (
2185 sdl_mode => 0, 2208 sdl_mode => 0,
2186 fullscreen => 0, 2209 fullscreen => 0,
2187 fast => 0, 2210 fast => 0,
2211 force_opengl11 => undef,
2212 texture_compression => 1,
2188 map_scale => 1, 2213 map_scale => 1,
2189 fow_enable => 1, 2214 fow_enable => 1,
2190 fow_intensity => 0, 2215 fow_intensity => 0,
2191 map_smoothing => 1, 2216 map_smoothing => 1,
2192 gui_fontsize => 1, 2217 gui_fontsize => 1,
2193 log_fontsize => 0.7, 2218 log_fontsize => 0.7,
2194 gauge_fontsize => 1, 2219 gauge_fontsize => 1,
2195 gauge_size => 0.35, 2220 gauge_size => 0.35,
2196 stat_fontsize => 0.7, 2221 stat_fontsize => 0.7,
2197 mapsize => 100, 2222 mapsize => 100,
2198 audio_enable => 1, 2223 audio_enable => 1,
2199 effects_enable => 1, 2224 effects_enable => 1,
2200 effects_volume => 1, 2225 effects_volume => 1,
2201 bgm_enable => 1, 2226 bgm_enable => 1,
2202 bgm_volume => 0.5, 2227 bgm_volume => 0.5,
2203 output_sync => 1, 2228 output_sync => 1,
2204 output_count => 1, 2229 output_count => 1,
2205 output_rate => "", 2230 output_rate => "",
2206 pickup => 0, 2231 pickup => 0,
2207 inv_sort => "mtime", 2232 inv_sort => "mtime",
2208 default => "profile", # default profile 2233 default => "profile", # default profile
2209 show_tips => 1, 2234 show_tips => 1,
2210 logview_max_par => 1000, 2235 logview_max_par => 1000,
2211 ); 2236 );
2212 2237
2213 while (my ($k, $v) = each %DEF_CFG) { 2238 while (my ($k, $v) = each %DEF_CFG) {
2214 $CFG->{$k} = $v unless exists $CFG->{$k}; 2239 $CFG->{$k} = $v unless exists $CFG->{$k};
2215 } 2240 }
2281} 2306}
2282 2307
2283show_tip_of_the_day if $CFG->{show_tips}; 2308show_tip_of_the_day if $CFG->{show_tips};
2284 2309
2285Event::loop; 2310Event::loop;
2311
2312#video_shutdown;
2313#audio_shutdown;
2286#CFPlus::SDL_Quit; 2314CFPlus::SDL_Quit;
2287#CFPlus::_exit 0;
2288
2289END {
2290 CFPlus::SDL_Quit;
2291 CFPlus::DB::Server::stop; 2315CFPlus::DB::Server::stop;
2292}
2293 2316
2294=head1 NAME 2317=head1 NAME
2295 2318
2296cfplus - A Crossfire+ and Crossfire game client 2319cfplus - A Crossfire TRT and Crossfire game client
2297 2320
2298=head1 SYNOPSIS 2321=head1 SYNOPSIS
2299 2322
2300Just run it - no commandline arguments are supported. 2323Just run it - no commandline arguments are supported.
2301 2324
2302=head1 USAGE 2325=head1 USAGE
2303 2326
2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2327cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2305fullscreen and interactively. 2328be used in fullscreen mode and interactively.
2306 2329
2307=head1 DEBUGGING 2330=head1 DEBUGGING
2308 2331
2309 2332
2310CFPLUS_DEBUG - environment variable 2333CFPLUS_DEBUG - environment variable

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