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… | |
81 | our $LOGVIEW; |
81 | our $LOGVIEW; |
82 | our $CONSOLE; |
82 | our $CONSOLE; |
83 | our $METASERVER; |
83 | our $METASERVER; |
84 | our $LOGIN_BUTTON; |
84 | our $LOGIN_BUTTON; |
85 | our $QUIT_DIALOG; |
85 | our $QUIT_DIALOG; |
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86 | our $SERVER_SETUP; |
86 | |
87 | |
87 | our $FLOORBOX; |
88 | our $FLOORBOX; |
88 | our $GAUGES; |
89 | our $GAUGES; |
89 | our $STATWIDS; |
90 | our $STATWIDS; |
90 | |
91 | |
… | |
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97 | |
98 | |
98 | our $ALT_ENTER_MESSAGE; |
99 | our $ALT_ENTER_MESSAGE; |
99 | our $STATUSBOX; |
100 | our $STATUSBOX; |
100 | our $DEBUG_STATUS; |
101 | our $DEBUG_STATUS; |
101 | |
102 | |
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103 | our $INV_WINDOW; |
102 | our $INV; |
104 | our $INV; |
103 | our $INVR; |
105 | our $INVR; |
104 | our $INVR_LBL; |
106 | our $INVR_LBL; |
105 | |
107 | |
106 | sub status { |
108 | sub status { |
… | |
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113 | $DEBUG_STATUS->move ($WIDTH - $w, 0); |
115 | $DEBUG_STATUS->move ($WIDTH - $w, 0); |
114 | } |
116 | } |
115 | |
117 | |
116 | sub start_game { |
118 | sub start_game { |
117 | status "logging in..."; |
119 | status "logging in..."; |
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120 | |
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121 | $LOGIN_BUTTON->set_text ("Logout"); |
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122 | $SERVER_SETUP->hide; |
118 | |
123 | |
119 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
124 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
120 | |
125 | |
121 | my ($host, $port) = split /:/, $CFG->{host}; |
126 | my ($host, $port) = split /:/, $CFG->{host}; |
122 | |
127 | |
… | |
… | |
151 | }; |
156 | }; |
152 | |
157 | |
153 | if ($CONN) { |
158 | if ($CONN) { |
154 | CFClient::lowdelay fileno $CONN->{fh}; |
159 | CFClient::lowdelay fileno $CONN->{fh}; |
155 | |
160 | |
156 | $LOGIN_BUTTON->set_text ("Logout"); |
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157 | status "login successful"; |
161 | status "login successful"; |
158 | |
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159 | $BUTTONBAR->{children}[1]->emit ("activate") |
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160 | if $BUTTONBAR->{children}[1]->{state}; |
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161 | |
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162 | } else { |
162 | } else { |
163 | status "unable to connect"; |
163 | status "unable to connect"; |
164 | stop_game(); |
164 | stop_game(); |
165 | } |
165 | } |
166 | } |
166 | } |
167 | |
167 | |
168 | sub stop_game { |
168 | sub stop_game { |
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169 | $LOGIN_BUTTON->set_text ("Login"); |
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170 | $SERVER_SETUP->show; |
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171 | $INV_WINDOW->hide; |
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172 | $LOGVIEW->hide; |
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173 | |
169 | return unless $CONN; |
174 | return unless $CONN; |
170 | |
175 | |
171 | status "connection closed"; |
176 | status "connection closed"; |
172 | $LOGIN_BUTTON->set_text ("Login"); |
177 | |
173 | $CONN->destroy; |
178 | $CONN->destroy; |
174 | $CONN = 0; # false, does not autovivify |
179 | $CONN = 0; # false, does not autovivify |
175 | |
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176 | $BUTTONBAR->{children}[1]->emit ("activate") |
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177 | unless $BUTTONBAR->{children}[1]->{state}; |
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178 | } |
180 | } |
179 | |
181 | |
180 | sub client_setup { |
182 | sub client_setup { |
181 | my $dialog = new CFClient::UI::FancyFrame |
183 | my $dialog = new CFClient::UI::FancyFrame |
182 | req_x => 1, |
184 | req_x => 1, |
… | |
… | |
711 | } |
713 | } |
712 | }); |
714 | }); |
713 | } |
715 | } |
714 | |
716 | |
715 | sub server_setup { |
717 | sub server_setup { |
716 | my $dialog = new CFClient::UI::FancyFrame |
718 | my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame |
717 | x => $WIDTH * (1/3), |
719 | x => $WIDTH * (1/3), |
718 | y => $HEIGHT * (1/8), |
720 | y => $HEIGHT * (1/8), |
719 | name => "server_setup", |
721 | name => "server_setup", |
720 | title => "Server Setup", |
722 | title => "Server Setup", |
721 | child => (my $vbox = new CFClient::UI::VBox), |
723 | child => (my $vbox = new CFClient::UI::VBox), |
… | |
… | |
915 | $QUIT_DIALOG->show; |
917 | $QUIT_DIALOG->show; |
916 | $QUIT_DIALOG->center; |
918 | $QUIT_DIALOG->center; |
917 | } |
919 | } |
918 | |
920 | |
919 | sub make_inventory_window { |
921 | sub make_inventory_window { |
920 | my $invwin = new CFClient::UI::FancyFrame |
922 | my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame |
921 | def_w => $WIDTH * 7/8, |
923 | def_w => $WIDTH * 7/8, |
922 | def_h => $HEIGHT * 7/8, |
924 | def_h => $HEIGHT * 7/8, |
923 | title => "Inventory", |
925 | title => "Inventory", |
924 | name => "inventory_window", |
926 | name => "inventory_window", |
925 | on_visibility_change => sub { |
927 | on_visibility_change => sub { |
… | |
… | |
1115 | |
1117 | |
1116 | $BUTTONBAR->show; |
1118 | $BUTTONBAR->show; |
1117 | |
1119 | |
1118 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1120 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1119 | |
1121 | |
1120 | $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup |
1122 | $SERVER_SETUP->show; |
1121 | } |
1123 | } |
1122 | } |
1124 | } |
1123 | |
1125 | |
1124 | sub video_shutdown { |
1126 | sub video_shutdown { |
1125 | undef $SDL_ACTIVE; |
1127 | undef $SDL_ACTIVE; |