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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.223 by root, Tue Aug 28 01:23:47 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
126our $FONT_FIXED; 126our $FONT_FIXED;
127 127
128our $MAP; 128our $MAP;
129our $MAPMAP; 129our $MAPMAP;
130our $MAPWIDGET; 130our $MAPWIDGET;
131our $COMPLETER;
131our $BUTTONBAR; 132our $BUTTONBAR;
132our $METASERVER; 133our $METASERVER;
133our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 135our $QUIT_DIALOG;
135our $HOST_ENTRY; 136our $HOST_ENTRY;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
152our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 153our $INVENTORY_PAGE;
149our $STATS_PAGE; 154our $STATS_PAGE;
150our $SKILL_PAGE; 155our $SKILL_PAGE;
151our $SPELL_PAGE; 156our $SPELL_PAGE;
152our $SPELL_LIST; 157our $SPELL_LIST;
158our $STATWIDS; 163our $STATWIDS;
159 164
160our $SDL_ACTIVE; 165our $SDL_ACTIVE;
161our %SDL_CB; 166our %SDL_CB;
162 167
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 168our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 169our $STATUSBOX;
175our $DEBUG_STATUS; 170our $DEBUG_STATUS;
176 171
177our $INV; 172our $INV;
178our $INVR; 173our $INVR;
179our $INV_RIGHT_HB; 174our $INVR_HB;
180 175
181our $PICKUP_CFG; 176#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 177
186sub status { 178sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 180}
189 181
193 185
194sub message { 186sub message {
195 my ($para) = @_; 187 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 188 $MESSAGE_WINDOW->message ($para);
197} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{face}[$face]
236 or return;
237
238 $meta->{data}
239 or return;
240
241 # if its a jingle, play it as ambient music
242 if ($meta->{data}{jingle}) {
243 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
244 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
245 &audio_music_push ($face);
246 }
247 } else {
248 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops
252 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
253 $chunk->volume (($meta->{data}{volume} || 1) * 128);
254 $AUDIO_CHUNK{$face} = $chunk;
255
256 audio_sound_push ($face);
257 };
258 }
259 }
260}
261
262sub audio_sound_play {
263 my ($face, $dx, $dy, $vol) = @_;
264
265 $SDL_MIXER
266 or return;
267 $CFG->{effects_enable}
268 or return;
269
270 my $queue = $AUDIO_PLAY{$face} ||= [];
271 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
272 audio_sound_push $face
273 unless @$queue > 1;
274}
275
276sub audio_music_set_meta {
277 my ($meta) = @_;
278
279 $MUSIC_PLAYING_META = $meta;
280 $MUSIC_PLAYING_WIDGET->set_markup (
281 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
282 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
283 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
284 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
285 );
286}
287
288sub audio_music_update_volume {
289 return unless $MUSIC_PLAYING_META;
290 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
291 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
292 CFPlus::MixMusic::volume $base * $volume * 128;
293}
294
295sub audio_music_start {
296 my $meta = $MUSIC_PLAYING_META;
297
298 CFPlus::DB::get res_data => $meta->{name}, sub {
299 return unless $SDL_MIXER;
300
301 # music might have changed...
302 $meta eq $MUSIC_PLAYING_META
303 or return &audio_music_start ();
304
305 audio_music_update_volume;
306
307 $MUSIC_PLAYING_DATA = \$_[0];
308
309 my $rwops = $meta->{path}
310 ? new_from_file CFPlus::RW $meta->{path}
311 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
312
313 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
314 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
315
316 my $NOW = time;
317
318 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
319 my $pos = $MUSIC_PLAYING_META->{stop_pos};
320 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
321 $MUSIC_START = time - $pos;
322 } else {
323 $MUSIC_PLAYER->play (0);
324 $MUSIC_START = time;
325 }
326
327 delete $meta->{stop_time};
328 delete $meta->{stop_pos};
329 }
330}
331
332sub audio_music_push {
333 return unless $SDL_MIXER;
334
335 my $fade_out;
336
337 if (@MUSIC_JINGLE) {
338 @MUSIC_HAVE = $MUSIC_JINGLE[0];
339 $fade_out = 333;
340 } else {
341 return unless $CFG->{bgm_enable};
342
343 my @have =
344 grep $_ && $_->{data},
345 map $CONN->{face}[$_],
346 @$MUSIC_WANT;
347
348 @MUSIC_HAVE = @have
349 if @have;
350
351 # default MUSIC_HAVE == MUSIC_DEFAULT
352 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
353 $fade_out = 1000;
354 }
355
356 # if the currently playing song is acceptable, let it continue
357 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
358
359 my $NOW = time;
360
361 if ($MUSIC_PLAYING_META) {
362 $MUSIC_PLAYING_META->{stop_time} = $NOW;
363 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
364 CFPlus::MixMusic::fade_out $fade_out;
365 } else {
366 # sort by stop time, oldest first
367 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
368
369 # if the most recently-played piece played very recently,
370 # resume it, else choose the oldest piece for rotation.
371 audio_music_set_meta
372 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
373 ? $MUSIC_HAVE[-1]
374 : $MUSIC_HAVE[0];
375
376 audio_music_start;
377 }
378}
379
380sub audio_music_set_ambient {
381 my ($songs) = @_;
382
383 $MUSIC_WANT = $songs;
384 audio_music_push;
385}
386
387sub audio_music_finished {
388 # we compress multiple jingles of the same type
389 shift @MUSIC_JINGLE
390 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
391
392 $MUSIC_PLAYING_WIDGET->clear;
393
394 undef $MUSIC_PLAYER;
395 undef $MUSIC_PLAYING_META;
396 undef $MUSIC_PLAYING_DATA;
397
398 audio_music_push;
399}
400
401sub audio_init {
402 if ($CFG->{audio_enable}) {
403 $ENV{MIX_EFFECTSMAXSPEED} = 1;
404 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
405
406 unless ($SDL_MIXER) {
407 status "Unable to open sound device: there will be no sound";
408 return;
409 }
410
411 CFPlus::Mix_AllocateChannels 16;
412
413 audio_music_finished;
414 } else {
415 undef $SDL_MIXER;
416 }
417}
418
419sub audio_shutdown {
420 undef $MUSIC_PLAYER;
421 undef $MUSIC_PLAYING_META;
422 undef $MUSIC_PLAYING_DATA;
423
424 $MUSIC_WANT = [];
425 @MUSIC_JINGLE = ();
426 %AUDIO_PLAY = ();
427 %AUDIO_CHUNK = ();
428
429 CFPlus::Mix_CloseAudio if $SDL_MIXER;
430 undef $SDL_MIXER;
431}
432
433#############################################################################
198 434
199sub destroy_query_dialog { 435sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 436 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 437 if $_[0]{query_dialog};
202} 438}
462 query => \&server_query, 698 query => \&server_query,
463 699
464 setup_req => { 700 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 701 smoothing => $CFG->{map_smoothing}*1,
466 }, 702 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 703 };
480 704
481 if ($CONN) { 705 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 706 CFPlus::lowdelay fileno $CONN->{fh};
483 707
494 $SETUP_DIALOG->show; 718 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 719 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 720 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 721 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 722
499 &audio_music_set ([]); 723 &audio_music_set_ambient ([]);
500 724
501 return unless $CONN; 725 return unless $CONN;
502 726
503 status "connection closed"; 727 status "connection closed";
504 728
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 770 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 771 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 772 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 773 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 774 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
775 );
776
777 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
778 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
779 state => $CFG->{force_opengl11},
780 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
781 . "higher memory usage and slower performance. It will, however, help tremendously on "
782 . "cards that claim to support a feature but fall back to software rendering. "
783 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
784 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
785 . "experience extremely low framerates and your card should do better, try this option.</b>",
786 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
787 );
788
789 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
790 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
791 state => $CFG->{texture_compression},
792 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
793 . "will save a lot of memory and increase performance. The compression algorithm "
794 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
795 . "forced OpenGL 1.1 mode.",
796 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
551 ); 797 );
552 798
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 799 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 800 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 801 state => $CFG->{fast},
583 829
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 830 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 831 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 832 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 833 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 834 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 835 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 836 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 837 );
592 838
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 839 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 840 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 851 );
606 852
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 853 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 854 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 855 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 856 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
857 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 858 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 859 );
613 860
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 861 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 862 $table->add_at (1, $row++, new CFPlus::UI::Slider
637} 884}
638 885
639sub audio_setup { 886sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 887 my $vbox = new CFPlus::UI::VBox;
641 888
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 889 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 890
644 my $row = 0; 891 my $row = 0;
645 892
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 893 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 894 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 898 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 899# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 900# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 901# $CFG->{effects_volume} = $_[1];
655# }); 902# });
903
904 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
905 $table->add_at (1, $row, new CFPlus::UI::CheckBox
906 expand => 1, state => $CFG->{effects_enable},
907 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
908 on_changed => sub {
909 $CFG->{effects_enable} = $_[1];
910 $CONN->update_fx_want if $CONN;
911 0
912 }
913 );
914 $table->add_at (2, $row++, new CFPlus::UI::Slider
915 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
916 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
917 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
918 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
919 );
920
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 921 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 922 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 923 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 924 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 925 on_changed => sub {
926 $CFG->{bgm_enable} = $_[1];
927 $CONN->update_fx_want if $CONN;
928 audio_music_push;
929 0
930 }
662 ); 931 );
663 $hbox->add (new CFPlus::UI::Slider 932 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 933 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 934 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 935 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 936 );
668 937
669 $table->add_at (1, $row++, new CFPlus::UI::Button 938 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 939 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 940 tooltip => "Apply the audio settings",
672 on_activate => sub { 941 on_activate => sub {
673 audio_shutdown (); 942 audio_shutdown ();
674 audio_init (); 943 audio_init ();
675 0 944 0
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 986 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 987 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 988 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 989 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721 990
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 991 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
992 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
993 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 994 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724 995
725 $GAUGES = { 996 $GAUGES = {
997 exp => $exp, prg => $prg, sklprg => $sklprg,
726 exp => $exp, win => $win, range => $rng, 998 win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg 999 hp => $hg, mana => $mg, grace => $gg, food => $fg,
728 }; 1000 };
729 1001
730 &set_gauge_window_fontsize; 1002 &set_gauge_window_fontsize;
731 1003
732 $win 1004 $win
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1018 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1019
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1020 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1021
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1022 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1023 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1024 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1025 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1026 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1027 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1028
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1029 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1030
759 $c->add_items ({ 1031 $c->add_items ({
933 $r 1205 $r
934} 1206}
935 1207
936sub skill_window { 1208sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1209 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1210
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1211 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1212
939 $sw 1213 $sw
940} 1214}
941 1215
942sub formsep($) { 1216sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1217 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1084 text => $CFG->{profile}{default}{host}, 1358 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1359 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1360 on_changed => sub {
1087 my ($self, $value) = @_; 1361 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1362 $CFG->{profile}{default}{host} = $value;
1089 0 1363 1
1090 } 1364 }
1091 ); 1365 );
1092 1366
1093 $vbox->add (new CFPlus::UI::Button 1367 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1368 expand => 1,
1095 text => "Server List", 1369 text => "Server List",
1096 other => $METASERVER, 1370 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1371 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1372 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1373 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1374 );
1101 } 1375 }
1102 1376
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1377 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1378 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1379 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1380 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1382 );
1109 1383
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1384 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1385 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1386 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1387 hidden => 1,
1114 tooltip => "The password for your character", 1388 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1389 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1390 );
1117 1391
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1392 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1393 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1394 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1395 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1396 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1397 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1398 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1399 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1400 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1401 );
1128 1402
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1403 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1404 $table->add_at (1, 8, new CFPlus::UI::Entry
1405 text => $CFG->{output_rate},
1406 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1407 . "when sending data. When 0 or unset, the server "
1408 . "default will be used, which is usually around 100kb/s. Most servers will "
1409 . "dynamically find an optimal rate, so adjust this only when necessary.",
1410 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1411 );
1412
1413 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1414 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1415 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1416 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1417 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1418 );
1157 1419
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1420 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1421 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1422 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1423 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1424 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1425 );
1164 1426
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1427 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1428 expand => 1,
1167 align => 0, 1429 align => 0,
1168 text => "Login", 1430 text => "Login",
1169 on_activate => sub { 1431 on_activate => sub {
1170 $CONN ? stop_game 1432 $CONN ? stop_game
1171 : start_game; 1433 : start_game;
1172 0 1434 1
1173 }, 1435 },
1174 ); 1436 );
1175 1437
1176 $vbox->add (new CFPlus::UI::FancyFrame 1438 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1439 label => "Server Info",
1183 1445
1184sub client_setup { 1446sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1447 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1448
1187 my $row = 0; 1449 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1450
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1451 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1452 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1453 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1454 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1380 $sw1->add ($INV = new CFPlus::UI::Inventory); 1629 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1630 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382 1631
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1632 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384 1633
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1634 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1386 1635
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1636 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1637 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389 1638
1390 # XXX: Call after $INVR = ... because set_opencont sets the items 1639 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1640 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1641
1393 $hb 1642 $hb
1643}
1644
1645sub media_window {
1646 my $vb = new CFPlus::UI::VBox;
1647
1648 $vb->add (new CFPlus::UI::FancyFrame
1649 label => "Currently playing music",
1650 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1651 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1652 );
1653
1654 $vb->add (new CFPlus::UI::FancyFrame
1655 label => "Other media used in this session",
1656 expand => 1,
1657 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1658 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1659 );
1660
1661 $vb
1662}
1663
1664sub add_license {
1665 my ($meta) = @_;
1666
1667 $meta = $meta->{data}
1668 or return;
1669
1670 $meta->{license} || $meta->{author} || $meta->{source}
1671 or return;
1672
1673 $LICENSE_WIDGET->add_paragraph ({
1674 fg => [1, 1, 1, 1],
1675 markup => "<small>"
1676 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1677 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1678 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1679 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1680 . "</small>",
1681 });
1682 $LICENSE_WIDGET->scroll_to_bottom;
1394} 1683}
1395 1684
1396sub toggle_player_page { 1685sub toggle_player_page {
1397 my ($widget) = @_; 1686 my ($widget) = @_;
1398 1687
1417 1706
1418 my $ntb = 1707 my $ntb =
1419 $PL_NOTEBOOK = 1708 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1709 new CFPlus::UI::Notebook expand => 1;
1421 1710
1422 $ntb->add ( 1711 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1712 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1713 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1714 );
1426 $ntb->add ( 1715 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1716 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1717 "Shows all your Skills."
1429 ); 1718 );
1430 1719
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1720 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1721 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1722 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1723 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1724 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1725 );
1437 $ntb->add ( 1726 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1727 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1728 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1729 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1730 );
1442 $ntb->add (Pickup => autopickup_setup, 1731 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1732 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1733
1734 $ntb->add_tab (Media => media_window,
1735 "License, Author and Source info for media sent by the server.");
1444 1736
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1737 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1738
1447 $plwin->add ($ntb); 1739 $plwin->add ($ntb);
1448 $plwin 1740 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1894 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 1895 );
1604 $hb->add (new CFPlus::UI::Button 1896 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 1897 text => "Quit anyway",
1606 expand => 1, 1898 expand => 1,
1607 on_activate => sub { exit }, 1899 on_activate => sub { Event::unloop_all },
1608 ); 1900 );
1609 } 1901 }
1610 1902
1611 $QUIT_DIALOG->show; 1903 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 1904 $QUIT_DIALOG->grab_focus;
1685 1977
1686 $SDL_ACTIVE = 1; 1978 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01; 1979 $LAST_REFRESH = time - 0.01;
1688 1980
1689 CFPlus::OpenGL::init; 1981 CFPlus::OpenGL::init;
1982 CFPlus::Macro::init;
1690 1983
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1984 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692 1985
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1986 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694 1987
1695 ############################################################################# 1988 #############################################################################
1696 1989
1697 if ($DEBUG_STATUS) { 1990 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1991 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else { 1992 } else {
1700 # create the widgets 1993 # create/configure the widgets
1994
1995 $CFPlus::UI::ROOT->connect (key_down => sub {
1996 my (undef, $ev) = @_;
1997
1998 if (my @macros = CFPlus::Macro::find $ev) {
1999 CFPlus::Macro::execute $_ for @macros;
2000
2001 return 1;
2002 }
2003
2004 0
2005 });
1701 2006
1702 $DEBUG_STATUS = new CFPlus::UI::Label 2007 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0, 2008 padding => 0,
1704 z => 100, 2009 z => 100,
1705 force_x => "max", 2010 force_x => "max",
1736 if $MESSAGE_WINDOW; 2041 if $MESSAGE_WINDOW;
1737 }); 2042 });
1738 $MAPWIDGET->show; 2043 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus; 2044 $MAPWIDGET->grab_focus;
1740 2045
2046 $COMPLETER = new CFPlus::MapWidget::Command::
2047 command => { },
2048 tooltip => "#completer_help",
2049 ;
2050
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2051 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup", 2052 title => "Setup",
1743 name => "setup_dialog", 2053 name => "setup_dialog",
1744 x => 'center', 2054 x => 'center',
1745 y => 'center', 2055 y => 'center',
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2063 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2064
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2065 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2066 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2067
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2068 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2069 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2070 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2071 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2072 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2073 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2074 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2075 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2076 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2077 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2078 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2079 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2080 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2081 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2082 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2083 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2084 "Some debuggin' options. Do not ask.");
1775 2085
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2086 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2087
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2088 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1806 tooltip => "Terminates the program", 2116 tooltip => "Terminates the program",
1807 on_activate => sub { 2117 on_activate => sub {
1808 if ($CONN) { 2118 if ($CONN) {
1809 open_quit_dialog; 2119 open_quit_dialog;
1810 } else { 2120 } else {
1811 exit; 2121 Event::unloop_all;
1812 } 2122 }
1813 0 2123 0
1814 }, 2124 },
1815 ); 2125 );
1816 2126
1817 $BUTTONBAR->show; 2127 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2128 $SETUP_DIALOG->show;
2129 $MESSAGE_WINDOW->show;
1819 } 2130 }
1820 2131
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2132 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2133}
1942 2134
1943sub video_shutdown { 2135sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2136 CFPlus::OpenGL::shutdown;
1945 2137
1946 undef $SDL_ACTIVE; 2138 undef $SDL_ACTIVE;
1947} 2139}
1948 2140
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start ();
1977
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1979
1980 my $NOW = time;
1981
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos};
1984 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1985 $MUSIC_START = time - $pos;
1986 } else {
1987 $MUSIC_PLAYER->play (0);
1988 $MUSIC_START = time;
1989 }
1990
1991 delete $MUSIC_PLAYING->{stop_time};
1992 delete $MUSIC_PLAYING->{stop_pos};
1993 }
1994}
1995
1996sub audio_music_changed {
1997 return unless $CFG->{bgm_enable};
1998
1999 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001
2002 # if the currently playing song is acceptable, let it continue
2003 return if $MUSIC_PLAYING
2004 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2005
2006 my $NOW = time;
2007
2008 if ($MUSIC_PLAYING) {
2009 $MUSIC_PLAYING->{stop_time} = $NOW;
2010 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2011 CFPlus::MixMusic::fade_out 1000;
2012 } else {
2013 # sort by stop time, oldest first
2014 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2015
2016 # if the most recently-played piece played very recently,
2017 # resume it, else choose the oldest piece for rotation.
2018 $MUSIC_PLAYING =
2019 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2020 ? $MUSIC_WANT[-1]
2021 : $MUSIC_WANT[0];
2022
2023 audio_music_start;
2024 }
2025}
2026
2027sub audio_music_finished {
2028 $MUSIC_PLAYING = undef;
2029 undef $MUSIC_PLAYER;
2030
2031 audio_music_changed;
2032}
2033
2034sub audio_init {
2035 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038
2039 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound";
2041 return;
2042 }
2043
2044 CFPlus::Mix_AllocateChannels 8;
2045 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2046
2047 audio_music_finished;
2048
2049 local $_;
2050 while (<$fh>) {
2051 next if /^\s*#/;
2052 next if /^\s*$/;
2053
2054 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055
2056 push @SOUNDS, "$volume,$file";
2057
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2060 $chunk->volume ($volume * 128 / 100);
2061 $chunk
2062 };
2063 }
2064 } else {
2065 status "unable to open sound config: $!";
2066 }
2067 }
2068}
2069
2070sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2072 undef $SDL_MIXER;
2073 @SOUNDS = ();
2074 %AUDIO_CHUNKS = ();
2075}
2076
2077my %animate_object; 2141my %animate_object;
2078my $animate_timer; 2142my $animate_timer;
2079 2143
2080my $fps = 9; 2144my $fps = 9;
2081 2145
2082my %demo;#d#
2083
2084sub force_refresh { 2146sub force_refresh {
2147 if ($ENV{CFPLUS_DEBUG} & 4) {
2085 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2148 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2086 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2149 debug sprintf "%3.2f", $fps;
2150 }
2087 2151
2088 $CFPlus::UI::ROOT->draw; 2152 $CFPlus::UI::ROOT->draw;
2089 2153 CFPlus::SDL_GL_SwapBuffers;
2090 $WANT_REFRESH = 0;
2091 $CAN_REFRESH = 0;
2092 $LAST_REFRESH = $NOW; 2154 $LAST_REFRESH = $NOW;
2093 2155 $WANT_REFRESH->stop;
2094 CFPlus::SDL_GL_SwapBuffers;
2095} 2156}
2096 2157
2158$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2159
2097my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2160my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2098 $NOW = time; 2161 $NOW = time;
2099 2162
2100 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2163 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2101 for CFPlus::poll_events; 2164 for CFPlus::poll_events;
2102 2165
2103 if (%animate_object) { 2166 if (%animate_object) {
2104 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2167 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2105 ++$WANT_REFRESH; 2168 $WANT_REFRESH->start;
2106 }
2107
2108 if ($WANT_REFRESH) {
2109 force_refresh;
2110 } else {
2111 $CAN_REFRESH = 1;
2112 } 2169 }
2113}); 2170});
2114 2171
2115sub animation_start { 2172sub animation_start {
2116 my ($widget) = @_; 2173 my ($widget) = @_;
2120sub animation_stop { 2177sub animation_stop {
2121 my ($widget) = @_; 2178 my ($widget) = @_;
2122 delete $animate_object{$widget}; 2179 delete $animate_object{$widget};
2123} 2180}
2124 2181
2125# check once/second for faces that need to be prefetched
2126# this should, of course, only run on demand, but
2127# SDL forces worse things on us....
2128
2129Event->timer (after => 1, interval => 0.25, cb => sub {
2130 $CONN->face_prefetch
2131 if $CONN;
2132});
2133
2134%SDL_CB = ( 2182%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2183 CFPlus::SDL_QUIT => sub {
2136 exit; 2184 Event::unloop_all;
2137 }, 2185 },
2138 CFPlus::SDL_VIDEORESIZE => sub { 2186 CFPlus::SDL_VIDEORESIZE => sub {
2139 }, 2187 },
2140 CFPlus::SDL_VIDEOEXPOSE => sub { 2188 CFPlus::SDL_VIDEOEXPOSE => sub {
2141 CFPlus::UI::full_refresh; 2189 CFPlus::UI::full_refresh;
2180 CFPlus::DB::Server::run; 2228 CFPlus::DB::Server::run;
2181 2229
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2230 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2231
2184 my %DEF_CFG = ( 2232 my %DEF_CFG = (
2185 sdl_mode => 0, 2233 sdl_mode => 0,
2186 width => 640,
2187 height => 480,
2188 fullscreen => 0, 2234 fullscreen => 0,
2189 fast => 0, 2235 fast => 0,
2236 force_opengl11 => undef,
2237 texture_compression => 1,
2190 map_scale => 1, 2238 map_scale => 1,
2191 fow_enable => 1, 2239 fow_enable => 1,
2192 fow_intensity => 0, 2240 fow_intensity => 0,
2193 map_smoothing => 1, 2241 map_smoothing => 1,
2194 gui_fontsize => 1, 2242 gui_fontsize => 1,
2195 log_fontsize => 0.7, 2243 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2244 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2245 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2246 stat_fontsize => 0.7,
2199 mapsize => 100, 2247 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2248 audio_enable => 1,
2249 effects_enable => 1,
2250 effects_volume => 1,
2202 bgm_enable => 1, 2251 bgm_enable => 1,
2203 bgm_volume => 0.25, 2252 bgm_volume => 0.5,
2204 face_prefetch => 0,
2205 output_sync => 1, 2253 output_sync => 1,
2206 output_count => 1, 2254 output_count => 1,
2207 output_rate => "", 2255 output_rate => "",
2208 pickup => 0, 2256 pickup => 0,
2209 inv_sort => "mtime", 2257 inv_sort => "mtime",
2210 default => "profile", # default profile 2258 default => "profile", # default profile
2211 show_tips => 1, 2259 show_tips => 1,
2212 logview_max_par => 1000, 2260 logview_max_par => 1000,
2213 ); 2261 );
2214 2262
2215 while (my ($k, $v) = each %DEF_CFG) { 2263 while (my ($k, $v) = each %DEF_CFG) {
2216 $CFG->{$k} = $v unless exists $CFG->{$k}; 2264 $CFG->{$k} = $v unless exists $CFG->{$k};
2217 } 2265 }
2274# } 2322# }
2275# my $t2 = Time::HiRes::time; 2323# my $t2 = Time::HiRes::time;
2276# warn $t2-$t1; 2324# warn $t2-$t1;
2277# } 2325# }
2278 2326
2279 $startup_done->();
2280
2281 video_init; 2327 video_init;
2282 audio_init; 2328 audio_init;
2283} 2329}
2284 2330
2285show_tip_of_the_day if $CFG->{show_tips}; 2331show_tip_of_the_day if $CFG->{show_tips};
2286 2332
2333Event->idle (cb => sub {
2334 $_[0]->w->cancel;
2335 $startup_done->();
2336});
2337
2287Event::loop; 2338Event::loop;
2339
2340#video_shutdown;
2341#audio_shutdown;
2288#CFPlus::SDL_Quit; 2342CFPlus::SDL_Quit;
2289#CFPlus::_exit 0;
2290
2291END {
2292 CFPlus::SDL_Quit;
2293 CFPlus::DB::Server::stop; 2343CFPlus::DB::Server::stop;
2294}
2295 2344
2296=head1 NAME 2345=head1 NAME
2297 2346
2298cfplus - A Crossfire+ and Crossfire game client 2347cfplus - A Crossfire TRT and Crossfire game client
2299 2348
2300=head1 SYNOPSIS 2349=head1 SYNOPSIS
2301 2350
2302Just run it - no commandline arguments are supported. 2351Just run it - no commandline arguments are supported.
2303 2352
2304=head1 USAGE 2353=head1 USAGE
2305 2354
2306cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2355cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2307fullscreen and interactively. 2356be used in fullscreen mode and interactively.
2308 2357
2309=head1 DEBUGGING 2358=head1 DEBUGGING
2310 2359
2311 2360
2312CFPLUS_DEBUG - environment variable 2361CFPLUS_DEBUG - environment variable

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