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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.181 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.225 by root, Fri Aug 31 08:03:10 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
87use CFPlus::UI::Canvas; 88use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
90use CFPlus::Pod; 92use CFPlus::Pod;
91use CFPlus::MapWidget; 93use CFPlus::MapWidget;
92use CFPlus::Macro; 94use CFPlus::Macro;
93 95
94$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
111our $CONN; 113our $CONN;
112our $PROFILE; # current profile 114our $PROFILE; # current profile
113our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
114 116
115our $WANT_REFRESH; 117our $WANT_REFRESH;
116our $CAN_REFRESH;
117 118
118our @SDL_MODES; 119our @SDL_MODES;
119our $WIDTH; 120our $WIDTH;
120our $HEIGHT; 121our $HEIGHT;
121our $FULLSCREEN; 122our $FULLSCREEN;
125our $FONT_FIXED; 126our $FONT_FIXED;
126 127
127our $MAP; 128our $MAP;
128our $MAPMAP; 129our $MAPMAP;
129our $MAPWIDGET; 130our $MAPWIDGET;
131our $COMPLETER;
130our $BUTTONBAR; 132our $BUTTONBAR;
131our $LOGVIEW;
132our $CONSOLE;
133our $METASERVER; 133our $METASERVER;
134our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 135our $QUIT_DIALOG;
136our $HOST_ENTRY; 136our $HOST_ENTRY;
137our $FULLSCREEN_ENABLE; 137our $FULLSCREEN_ENABLE;
144our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
145 145
146our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
147our $PL_WINDOW; 147our $PL_WINDOW;
148 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
152our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 153our $INVENTORY_PAGE;
150our $STATS_PAGE; 154our $STATS_PAGE;
151our $SKILL_PAGE; 155our $SKILL_PAGE;
152our $SPELL_PAGE; 156our $SPELL_PAGE;
153our $SPELL_LIST; 157our $SPELL_LIST;
159our $STATWIDS; 163our $STATWIDS;
160 164
161our $SDL_ACTIVE; 165our $SDL_ACTIVE;
162our %SDL_CB; 166our %SDL_CB;
163 167
164our $SDL_MIXER;
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT;
167our $MUSIC_START;
168our $MUSIC_PLAYING;
169our $MUSIC_PLAYER;
170our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
171our @SOUNDS; # event => file mapping
172our %AUDIO_CHUNKS; # audio files
173
174our $ALT_ENTER_MESSAGE; 168our $ALT_ENTER_MESSAGE;
175our $STATUSBOX; 169our $STATUSBOX;
176our $DEBUG_STATUS; 170our $DEBUG_STATUS;
177 171
178our $INV; 172our $INV;
179our $INVR; 173our $INVR;
180our $INV_RIGHT_HB; 174our $INVR_HB;
181 175
182our $PICKUP_CFG; 176#############################################################################
183
184our $IN_BUILD_MODE;
185our $BUILD_BUTTON;
186 177
187sub status { 178sub status {
188 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
189} 180}
190 181
191sub debug { 182sub debug {
192 $DEBUG_STATUS->set_text ($_[0]); 183 $DEBUG_STATUS->set_text ($_[0]);
193} 184}
194 185
195sub message { 186sub message {
187 $MESSAGE_WINDOW->message (@_);
188}
189
190#############################################################################
191#TODO: maybe move into own audio module...
192
193our $SDL_MIXER;
194
195our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
196our $MUSIC_WANT; # arryref of ambient music we want to play
197our @MUSIC_HAVE; # ambient music we have on disk
198our $MUSIC_START;
199our @MUSIC_JINGLE; # which jingles to play next
200our $MUSIC_PLAYING_DATA;
201our $MUSIC_PLAYING_META;
202our $MUSIC_PLAYER;
203our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
204
205our %AUDIO_CHUNK; # audio "files"
206our %AUDIO_PLAY; # which audio faces should be played
207
208sub audio_channel_finished {
209 my ($channel) = @_;
210
211# warn "channel $channel finished\n";#d#
212}
213
214sub audio_sound_push($) {
196 my ($para) = @_; 215 my ($face) = @_;
197 216
198 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; 217 $CFG->{effects_enable}
218 or return;
199 219
200 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}"; 220 $AUDIO_PLAY{$face}
221 or return;
201 222
202 $LOGVIEW->add_paragraph ($para); 223 if (my $chunk = $AUDIO_CHUNK{$face}) {
203 $LOGVIEW->scroll_to_bottom; 224 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
225 my (undef, $dx, $dy, $vol) = @$_;
226
227 my $channel = CFPlus::Channel::find;
228 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
229 $channel->set_position_r ($dx, $dy, 20);
230 $chunk->play ($channel);
231 }
232 } else {
233 # sound_meta not set means data is in flight either way
234 my $meta = $CONN->{face}[$face]
235 or return;
236
237 $meta->{data}
238 or return;
239
240 # if its a jingle, play it as ambient music
241 if ($meta->{data}{jingle}) {
242 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
243 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
244 &audio_music_push ($face);
245 }
246 } else {
247 # fetch from database
248 CFPlus::DB::get res_data => $meta->{name}, sub {
249 my $rwops = new CFPlus::RW $_[0];
250 my $chunk = new CFPlus::MixChunk $rwops
251 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
252 $chunk->volume (($meta->{data}{volume} || 1) * 128);
253 $AUDIO_CHUNK{$face} = $chunk;
254
255 audio_sound_push ($face);
256 };
257 }
258 }
204} 259}
260
261sub audio_sound_play {
262 my ($face, $dx, $dy, $vol) = @_;
263
264 $SDL_MIXER
265 or return;
266 $CFG->{effects_enable}
267 or return;
268
269 my $queue = $AUDIO_PLAY{$face} ||= [];
270 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
271 audio_sound_push $face
272 unless @$queue > 1;
273}
274
275sub audio_music_set_meta {
276 my ($meta) = @_;
277
278 $MUSIC_PLAYING_META = $meta;
279 $MUSIC_PLAYING_WIDGET->set_markup (
280 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
281 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
282 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
283 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
284 );
285}
286
287sub audio_music_update_volume {
288 return unless $MUSIC_PLAYING_META;
289 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
290 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
291 CFPlus::MixMusic::volume $base * $volume * 128;
292}
293
294sub audio_music_start {
295 my $meta = $MUSIC_PLAYING_META;
296
297 CFPlus::DB::get res_data => $meta->{name}, sub {
298 return unless $SDL_MIXER;
299
300 # music might have changed...
301 $meta eq $MUSIC_PLAYING_META
302 or return &audio_music_start ();
303
304 audio_music_update_volume;
305
306 $MUSIC_PLAYING_DATA = \$_[0];
307
308 my $rwops = $meta->{path}
309 ? new_from_file CFPlus::RW $meta->{path}
310 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
311
312 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
313 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
314
315 my $NOW = time;
316
317 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
318 my $pos = $MUSIC_PLAYING_META->{stop_pos};
319 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
320 $MUSIC_START = time - $pos;
321 } else {
322 $MUSIC_PLAYER->play (0);
323 $MUSIC_START = time;
324 }
325
326 delete $meta->{stop_time};
327 delete $meta->{stop_pos};
328 }
329}
330
331sub audio_music_push {
332 return unless $SDL_MIXER;
333
334 my $fade_out;
335
336 if (@MUSIC_JINGLE) {
337 @MUSIC_HAVE = $MUSIC_JINGLE[0];
338 $fade_out = 333;
339 } else {
340 return unless $CFG->{bgm_enable};
341
342 my @have =
343 grep $_ && $_->{data},
344 map $CONN->{face}[$_],
345 @$MUSIC_WANT;
346
347 # randomize music a bit so that the order is not always the same
348 $_->{stop_time} ||= rand for @have;
349
350 @MUSIC_HAVE = @have
351 if @have;
352
353 # default MUSIC_HAVE == MUSIC_DEFAULT
354 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
355 $fade_out = 700;
356 }
357
358 # if the currently playing song is acceptable, let it continue
359 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
360
361 my $NOW = time;
362
363 if ($MUSIC_PLAYING_META) {
364 $MUSIC_PLAYING_META->{stop_time} = $NOW;
365 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
366 CFPlus::MixMusic::fade_out $fade_out;
367 } else {
368 # sort by stop time, oldest first
369 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
370
371 # if the most recently-played piece played very recently,
372 # resume it, else choose the oldest piece for rotation.
373 audio_music_set_meta
374 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
375 ? $MUSIC_HAVE[-1]
376 : $MUSIC_HAVE[0];
377
378 audio_music_start;
379 }
380}
381
382sub audio_music_set_ambient {
383 my ($songs) = @_;
384
385 $MUSIC_WANT = $songs;
386 audio_music_push;
387}
388
389sub audio_music_finished {
390 if ($MUSIC_PLAYING_META) {
391 $MUSIC_PLAYING_META->{stop_time} = time;
392 }
393
394 # we compress multiple jingles of the same type
395 shift @MUSIC_JINGLE
396 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
397
398 $MUSIC_PLAYING_WIDGET->clear;
399
400 undef $MUSIC_PLAYER;
401 undef $MUSIC_PLAYING_META;
402 undef $MUSIC_PLAYING_DATA;
403
404 audio_music_push;
405}
406
407sub audio_init {
408 if ($CFG->{audio_enable}) {
409 $ENV{MIX_EFFECTSMAXSPEED} = 1;
410 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
411
412 unless ($SDL_MIXER) {
413 status "Unable to open sound device: there will be no sound";
414 return;
415 }
416
417 CFPlus::Mix_AllocateChannels 16;
418
419 audio_music_finished;
420 } else {
421 undef $SDL_MIXER;
422 }
423}
424
425sub audio_shutdown {
426 undef $MUSIC_PLAYER;
427 undef $MUSIC_PLAYING_META;
428 undef $MUSIC_PLAYING_DATA;
429
430 $MUSIC_WANT = [];
431 @MUSIC_JINGLE = ();
432 %AUDIO_PLAY = ();
433 %AUDIO_CHUNK = ();
434
435 CFPlus::Mix_CloseAudio if $SDL_MIXER;
436 undef $SDL_MIXER;
437}
438
439#############################################################################
205 440
206sub destroy_query_dialog { 441sub destroy_query_dialog {
207 (delete $_[0]{query_dialog})->destroy 442 (delete $_[0]{query_dialog})->destroy
208 if $_[0]{query_dialog}; 443 if $_[0]{query_dialog};
209} 444}
461 maph => $mapsize, 696 maph => $mapsize,
462 697
463 client => "cfplus $CFPlus::VERSION $] $^O", 698 client => "cfplus $CFPlus::VERSION $] $^O",
464 699
465 map_widget => $MAPWIDGET, 700 map_widget => $MAPWIDGET,
466 logview => $LOGVIEW,
467 statusbox => $STATUSBOX, 701 statusbox => $STATUSBOX,
468 map => $MAP, 702 map => $MAP,
469 mapmap => $MAPMAP, 703 mapmap => $MAPMAP,
470 query => \&server_query, 704 query => \&server_query,
471 705
472 setup_req => { 706 setup_req => {
473 smoothing => $CFG->{map_smoothing}*1, 707 smoothing => $CFG->{map_smoothing}*1,
474 },
475
476 sound_play => sub {
477 my ($x, $y, $soundnum, $type) = @_;
478
479 $SDL_MIXER
480 or return;
481
482 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
483 or return;
484
485 $chunk->play;
486 }, 708 },
487 }; 709 };
488 710
489 if ($CONN) { 711 if ($CONN) {
490 CFPlus::lowdelay fileno $CONN->{fh}; 712 CFPlus::lowdelay fileno $CONN->{fh};
502 $SETUP_DIALOG->show; 724 $SETUP_DIALOG->show;
503 $PL_WINDOW->hide; 725 $PL_WINDOW->hide;
504 $SPELL_LIST->clear_spells; 726 $SPELL_LIST->clear_spells;
505 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 727 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
506 728
507 &audio_music_set ([]); 729 &audio_music_set_ambient ([]);
508 730
509 return unless $CONN; 731 return unless $CONN;
510 732
511 status "connection closed"; 733 status "connection closed";
512 734
554 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 776 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
555 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 777 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
556 state => $CFG->{fullscreen}, 778 state => $CFG->{fullscreen},
557 tooltip => "Bring the client into fullscreen mode.", 779 tooltip => "Bring the client into fullscreen mode.",
558 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 780 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
781 );
782
783 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
784 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
785 state => $CFG->{force_opengl11},
786 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
787 . "higher memory usage and slower performance. It will, however, help tremendously on "
788 . "cards that claim to support a feature but fall back to software rendering. "
789 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
790 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
791 . "experience extremely low framerates and your card should do better, try this option.</b>",
792 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
793 );
794
795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
796 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
797 state => $CFG->{texture_compression},
798 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
799 . "will save a lot of memory and increase performance. The compression algorithm "
800 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
801 . "forced OpenGL 1.1 mode.",
802 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
559 ); 803 );
560 804
561 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 805 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
562 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 806 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
563 state => $CFG->{fast}, 807 state => $CFG->{fast},
591 835
592 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 836 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
593 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 837 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
594 state => $CFG->{map_smoothing}, 838 state => $CFG->{map_smoothing},
595 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 839 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
596 . "This increases load on the graphics subsystem and works only with 2.x servers. " 840 . "This increases load on the graphics subsystem and works only with TRT servers. "
597 . "Changes take effect at next connection only.", 841 . "Changes take effect at next login only.",
598 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 842 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
599 ); 843 );
600 844
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
602 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
613 ); 857 );
614 858
615 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
616 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
617 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 861 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
618 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 862 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
863 . "but you still need to press apply to correctly re-layout the widget.",
619 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 864 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
620 ); 865 );
621 866
622 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 867 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
623 $table->add_at (1, $row++, new CFPlus::UI::Slider 868 $table->add_at (1, $row++, new CFPlus::UI::Slider
624 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 869 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
645} 890}
646 891
647sub audio_setup { 892sub audio_setup {
648 my $vbox = new CFPlus::UI::VBox; 893 my $vbox = new CFPlus::UI::VBox;
649 894
650 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 895 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
651 896
652 my $row = 0; 897 my $row = 0;
653 898
654 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
655 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 900 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
659 ); 904 );
660# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 905# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
661# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 906# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
662# $CFG->{effects_volume} = $_[1]; 907# $CFG->{effects_volume} = $_[1];
663# }); 908# });
909
910 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
911 $table->add_at (1, $row, new CFPlus::UI::CheckBox
912 expand => 1, state => $CFG->{effects_enable},
913 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
914 on_changed => sub {
915 $CFG->{effects_enable} = $_[1];
916 $CONN->update_fx_want if $CONN;
917 0
918 }
919 );
920 $table->add_at (2, $row++, new CFPlus::UI::Slider
921 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
922 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
923 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
924 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
925 );
926
664 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 927 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
665 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 928 $table->add_at (1, $row, new CFPlus::UI::CheckBox
666 $hbox->add (new CFPlus::UI::CheckBox
667 expand => 1, state => $CFG->{bgm_enable}, 929 expand => 1, state => $CFG->{bgm_enable},
668 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 930 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
669 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 931 on_changed => sub {
932 $CFG->{bgm_enable} = $_[1];
933 $CONN->update_fx_want if $CONN;
934 audio_music_push;
935 0
936 }
670 ); 937 );
671 $hbox->add (new CFPlus::UI::Slider 938 $table->add_at (2, $row++, new CFPlus::UI::Slider
672 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 939 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
673 tooltip => "The volume of the background music. Changes are instant.", 940 tooltip => "The volume of the background music. Changes are instant.",
674 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 941 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
675 ); 942 );
676 943
677 $table->add_at (1, $row++, new CFPlus::UI::Button 944 $table->add_at (1, $row++, new CFPlus::UI::Button
678 expand => 1, align => 0, text => "Apply", 945 c_colspan => 2, expand => 1, align => 0, text => "Apply",
679 tooltip => "Apply the audio settings", 946 tooltip => "Apply the audio settings",
680 on_activate => sub { 947 on_activate => sub {
681 audio_shutdown (); 948 audio_shutdown ();
682 audio_init (); 949 audio_init ();
683 0 950 0
725 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 992 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
726 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 993 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
727 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 994 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
728 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 995 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
729 996
730 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 997 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
998 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
999 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
731 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1000 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
732 1001
733 $GAUGES = { 1002 $GAUGES = {
1003 exp => $exp, prg => $prg, sklprg => $sklprg,
734 exp => $exp, win => $win, range => $rng, 1004 win => $win, range => $rng,
735 food => $fg, mana => $mg, hp => $hg, grace => $gg 1005 hp => $hg, mana => $mg, grace => $gg, food => $fg,
736 }; 1006 };
737 1007
738 &set_gauge_window_fontsize; 1008 &set_gauge_window_fontsize;
739 1009
740 $win 1010 $win
754 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1024 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
755 1025
756 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1026 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
757 1027
758 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1028 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
759 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1029 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
760 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1030 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
761 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1031 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
762 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1032 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
763 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1033 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
764 1034
765 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1035 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
766 1036
767 $c->add_items ({ 1037 $c->add_items ({
941 $r 1211 $r
942} 1212}
943 1213
944sub skill_window { 1214sub skill_window {
945 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1215 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1216
946 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1217 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1218
947 $sw 1219 $sw
948} 1220}
949 1221
950sub formsep($) { 1222sub formsep($) {
951 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1223 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1092 text => $CFG->{profile}{default}{host}, 1364 text => $CFG->{profile}{default}{host},
1093 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1365 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1094 on_changed => sub { 1366 on_changed => sub {
1095 my ($self, $value) = @_; 1367 my ($self, $value) = @_;
1096 $CFG->{profile}{default}{host} = $value; 1368 $CFG->{profile}{default}{host} = $value;
1097 0 1369 1
1098 } 1370 }
1099 ); 1371 );
1100 1372
1101 $vbox->add (new CFPlus::UI::Button 1373 $vbox->add (new CFPlus::UI::Button
1102 expand => 1, 1374 expand => 1,
1103 text => "Server List", 1375 text => "Server List",
1104 other => $METASERVER, 1376 other => $METASERVER,
1105 tooltip => "Show a list of available crossfire servers", 1377 tooltip => "Show a list of available crossfire servers",
1106 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1378 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1107 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1379 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1108 ); 1380 );
1109 } 1381 }
1110 1382
1111 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1383 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1112 $table->add_at (1, 4, new CFPlus::UI::Entry 1384 $table->add_at (1, 4, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{user}, 1385 text => $CFG->{profile}{default}{user},
1114 tooltip => "The name of your character on the server", 1386 tooltip => "The name of your character on the server",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1387 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1116 ); 1388 );
1117 1389
1118 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1390 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1119 $table->add_at (1, 5, new CFPlus::UI::Entry 1391 $table->add_at (1, 5, new CFPlus::UI::Entry
1120 text => $CFG->{profile}{default}{password}, 1392 text => $CFG->{profile}{default}{password},
1121 hidden => 1, 1393 hidden => 1,
1122 tooltip => "The password for your character", 1394 tooltip => "The password for your character",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1395 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1124 ); 1396 );
1125 1397
1126 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1398 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1127 $table->add_at (1, 7, new CFPlus::UI::Slider 1399 $table->add_at (1, 7, new CFPlus::UI::Slider
1128 force_w => 100, 1400 force_w => 100,
1129 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1401 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1130 tooltip => "This is the size of the portion of the map update the server sends you. " 1402 tooltip => "This is the size of the portion of the map update the server sends you. "
1131 . "If you set this to a high value you will be able to see further, " 1403 . "If you set this to a high value you will be able to see further, "
1132 . "but you also increase bandwidth requirements and latency. " 1404 . "but you also increase bandwidth requirements and latency. "
1133 . "This option is only used once at log-in.", 1405 . "This option is only used once at log-in.",
1134 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1406 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1135 ); 1407 );
1136 1408
1137 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1138 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1139 state => $CFG->{face_prefetch},
1140 tooltip => "<b>Background Image Prefetch</b>\n\n"
1141 . "If enabled, the client automatically pre-fetches images from the server. "
1142 . "This might increase or create lag, but increases the chances "
1143 . "of faces being ready for display when you encounter them. "
1144 . "It also uses up server bandwidth on every connect, "
1145 . "so only set it if you really need to prefetch images. "
1146 . "This option can be set and unset any time.",
1147 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1148 );
1149
1150 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1409 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1410 $table->add_at (1, 8, new CFPlus::UI::Entry
1411 text => $CFG->{output_rate},
1412 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1413 . "when sending data. When 0 or unset, the server "
1414 . "default will be used, which is usually around 100kb/s. Most servers will "
1415 . "dynamically find an optimal rate, so adjust this only when necessary.",
1416 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1417 );
1418
1419 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1151 $table->add_at (1, 9, new CFPlus::UI::Entry 1420 $table->add_at (1, 9, new CFPlus::UI::Entry
1152 text => $CFG->{output_rate},
1153 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1154 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1155 . "default will be used, which is usually around 100kb/s.",
1156 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1157 );
1158
1159 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1160 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_count}, 1421 text => $CFG->{output_count},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1422 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1423 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1164 ); 1424 );
1165 1425
1166 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1426 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1167 $table->add_at (1, 11, new CFPlus::UI::Entry 1427 $table->add_at (1, 10, new CFPlus::UI::Entry
1168 text => $CFG->{output_sync}, 1428 text => $CFG->{output_sync},
1169 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1429 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1170 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1430 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1171 ); 1431 );
1172 1432
1173 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1433 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1174 expand => 1, 1434 expand => 1,
1175 align => 0, 1435 align => 0,
1176 text => "Login", 1436 text => "Login",
1177 on_activate => sub { 1437 on_activate => sub {
1178 $CONN ? stop_game 1438 $CONN ? stop_game
1179 : start_game; 1439 : start_game;
1180 0 1440 1
1181 }, 1441 },
1182 ); 1442 );
1183 1443
1184 $vbox->add (new CFPlus::UI::FancyFrame 1444 $vbox->add (new CFPlus::UI::FancyFrame
1185 label => "Server Info", 1445 label => "Server Info",
1191 1451
1192sub client_setup { 1452sub client_setup {
1193 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1453 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1194 1454
1195 my $row = 0; 1455 my $row = 0;
1196
1197 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1198 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1199 text => $CFG->{say_command},
1200 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1201 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1202 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1203 on_changed => sub {
1204 my ($self, $value) = @_;
1205 $CFG->{say_command} = $value;
1206 0
1207 }
1208 );
1209 1456
1210 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1457 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1211 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1458 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1212 state => $CFG->{show_tips}, 1459 state => $CFG->{show_tips},
1213 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1460 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1224 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1471 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1225 . "sends more messages than this number, older messages get removed to save memory and " 1472 . "sends more messages than this number, older messages get removed to save memory and "
1226 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1473 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1227 on_changed => sub { 1474 on_changed => sub {
1228 my ($self, $value) = @_; 1475 my ($self, $value) = @_;
1229 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1476 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1230 0 1477 0
1231 }, 1478 },
1232 ); 1479 );
1233 1480
1234 $table 1481 $table
1235}
1236
1237sub message_window {
1238 my $window = new CFPlus::UI::Toplevel
1239 name => "message_window",
1240 title => "Messages",
1241 border_bg => [1, 1, 1, 1],
1242 x => "max",
1243 y => 0,
1244 force_w => $::WIDTH * 0.4,
1245 force_h => $::HEIGHT * 0.5,
1246 child => (my $vbox = new CFPlus::UI::VBox),
1247 has_close_button => 1;
1248
1249 $vbox->add ($LOGVIEW);
1250
1251 $vbox->add (my $input = new CFPlus::UI::Entry
1252 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1253 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1254 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1255 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1256 on_focus_in => sub {
1257 my ($input, $prev_focus) = @_;
1258
1259 delete $input->{refocus_map};
1260
1261 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1262 $input->{refocus_map} = 1;
1263 }
1264 delete $input->{auto_activated};
1265
1266 0
1267 },
1268 on_activate => sub {
1269 my ($input, $text) = @_;
1270 $input->set_text ('');
1271
1272 if ($text =~ /^\/(.*)/) {
1273 $::CONN->user_send ($1);
1274 } else {
1275 my $say_cmd = $::CFG->{say_command} || 'say';
1276 $::CONN->user_send ("$say_cmd $text");
1277 }
1278 if ($input->{refocus_map}) {
1279 delete $input->{refocus_map};
1280 $MAPWIDGET->focus_in
1281 }
1282
1283 0
1284 },
1285 on_escape => sub {
1286 $MAPWIDGET->grab_focus;
1287
1288 0
1289 },
1290 );
1291
1292 $CONSOLE = {
1293 window => $window,
1294 input => $input,
1295 };
1296
1297 $window
1298} 1482}
1299 1483
1300sub autopickup_setup { 1484sub autopickup_setup {
1301 my $r = new CFPlus::UI::ScrolledWindow ( 1485 my $r = new CFPlus::UI::ScrolledWindow (
1302 expand => 1, 1486 expand => 1,
1451 $sw1->add ($INV = new CFPlus::UI::Inventory); 1635 $sw1->add ($INV = new CFPlus::UI::Inventory);
1452 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1636 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1453 1637
1454 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1638 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1455 1639
1456 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1640 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1457 1641
1458 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1642 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1459 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1643 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1460 1644
1461 # XXX: Call after $INVR = ... because set_opencont sets the items 1645 # XXX: Call after $INVR = ... because set_opencont sets the items
1462 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1646 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1463 1647
1464 $hb 1648 $hb
1649}
1650
1651sub media_window {
1652 my $vb = new CFPlus::UI::VBox;
1653
1654 $vb->add (new CFPlus::UI::FancyFrame
1655 label => "Currently playing music",
1656 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1657 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1658 );
1659
1660 $vb->add (new CFPlus::UI::FancyFrame
1661 label => "Other media used in this session",
1662 expand => 1,
1663 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1664 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1665 );
1666
1667 $vb
1668}
1669
1670sub add_license {
1671 my ($meta) = @_;
1672
1673 $meta = $meta->{data}
1674 or return;
1675
1676 $meta->{license} || $meta->{author} || $meta->{source}
1677 or return;
1678
1679 $LICENSE_WIDGET->add_paragraph ({
1680 fg => [1, 1, 1, 1],
1681 markup => "<small>"
1682 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1683 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1684 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1685 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1686 . "</small>",
1687 });
1688 $LICENSE_WIDGET->scroll_to_bottom;
1465} 1689}
1466 1690
1467sub toggle_player_page { 1691sub toggle_player_page {
1468 my ($widget) = @_; 1692 my ($widget) = @_;
1469 1693
1488 1712
1489 my $ntb = 1713 my $ntb =
1490 $PL_NOTEBOOK = 1714 $PL_NOTEBOOK =
1491 new CFPlus::UI::Notebook expand => 1; 1715 new CFPlus::UI::Notebook expand => 1;
1492 1716
1493 $ntb->add ( 1717 $ntb->add_tab (
1494 "Statistics (F2)" => $STATS_PAGE = stats_window, 1718 "Statistics (F2)" => $STATS_PAGE = stats_window,
1495 "Shows statistics, where all your Stats and Resistances are shown." 1719 "Shows statistics, where all your Stats and Resistances are shown."
1496 ); 1720 );
1497 $ntb->add ( 1721 $ntb->add_tab (
1498 "Skills (F3)" => $SKILL_PAGE = skill_window, 1722 "Skills (F3)" => $SKILL_PAGE = skill_window,
1499 "Shows all your Skills." 1723 "Shows all your Skills."
1500 ); 1724 );
1501 1725
1502 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1726 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1503 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1727 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1504 $ntb->add ( 1728 $ntb->add_tab (
1505 "Spellbook (F4)" => $spellsw, 1729 "Spellbook (F4)" => $spellsw,
1506 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1730 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1507 ); 1731 );
1508 $ntb->add ( 1732 $ntb->add_tab (
1509 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1733 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1510 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1734 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1511 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1735 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1512 ); 1736 );
1513 $ntb->add (Pickup => autopickup_setup, 1737 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1514 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1738 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1739
1740 $ntb->add_tab (Media => media_window,
1741 "License, Author and Source info for media sent by the server.");
1515 1742
1516 $ntb->set_current_page ($INVENTORY_PAGE); 1743 $ntb->set_current_page ($INVENTORY_PAGE);
1517 1744
1518 $plwin->add ($ntb); 1745 $plwin->add ($ntb);
1519 $plwin 1746 $plwin
1673 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1900 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1674 ); 1901 );
1675 $hb->add (new CFPlus::UI::Button 1902 $hb->add (new CFPlus::UI::Button
1676 text => "Quit anyway", 1903 text => "Quit anyway",
1677 expand => 1, 1904 expand => 1,
1678 on_activate => sub { exit }, 1905 on_activate => sub { Event::unloop_all },
1679 ); 1906 );
1680 } 1907 }
1681 1908
1682 $QUIT_DIALOG->show; 1909 $QUIT_DIALOG->show;
1683 $QUIT_DIALOG->grab_focus; 1910 $QUIT_DIALOG->grab_focus;
1756 1983
1757 $SDL_ACTIVE = 1; 1984 $SDL_ACTIVE = 1;
1758 $LAST_REFRESH = time - 0.01; 1985 $LAST_REFRESH = time - 0.01;
1759 1986
1760 CFPlus::OpenGL::init; 1987 CFPlus::OpenGL::init;
1988 CFPlus::Macro::init;
1761 1989
1762 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1990 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1763 1991
1764 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1992 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1765 1993
1766 ############################################################################# 1994 #############################################################################
1767 1995
1768 if ($DEBUG_STATUS) { 1996 if ($DEBUG_STATUS) {
1769 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1997 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1770 } else { 1998 } else {
1771 # create the widgets 1999 # create/configure the widgets
2000
2001 $CFPlus::UI::ROOT->connect (key_down => sub {
2002 my (undef, $ev) = @_;
2003
2004 if (my @macros = CFPlus::Macro::find $ev) {
2005 CFPlus::Macro::execute $_ for @macros;
2006
2007 return 1;
2008 }
2009
2010 0
2011 });
1772 2012
1773 $DEBUG_STATUS = new CFPlus::UI::Label 2013 $DEBUG_STATUS = new CFPlus::UI::Label
1774 padding => 0, 2014 padding => 0,
1775 z => 100, 2015 z => 100,
1776 force_x => "max", 2016 force_x => "max",
1801 2041
1802 $MAPWIDGET = new CFPlus::MapWidget; 2042 $MAPWIDGET = new CFPlus::MapWidget;
1803 $MAPWIDGET->connect (activate_console => sub { 2043 $MAPWIDGET->connect (activate_console => sub {
1804 my ($mapwidget, $preset) = @_; 2044 my ($mapwidget, $preset) = @_;
1805 2045
1806 if ($CONSOLE) { 2046 $MESSAGE_WINDOW->activate_console ($preset)
1807 $CONSOLE->{input}->{auto_activated} = 1; 2047 if $MESSAGE_WINDOW;
1808 $CONSOLE->{input}->grab_focus;
1809
1810 if ($preset && $CONSOLE->{input}->get_text eq '') {
1811 $CONSOLE->{input}->set_text ($preset);
1812 }
1813 }
1814 }); 2048 });
1815 $MAPWIDGET->show; 2049 $MAPWIDGET->show;
1816 $MAPWIDGET->grab_focus; 2050 $MAPWIDGET->grab_focus;
1817 2051
1818 $LOGVIEW = new CFPlus::UI::TextScroller 2052 $COMPLETER = new CFPlus::MapWidget::Command::
1819 expand => 1, 2053 command => { },
1820 font => $FONT_FIXED, 2054 tooltip => "#completer_help",
1821 fontsize => $::CFG->{log_fontsize},
1822 indent => -4,
1823 can_hover => 1,
1824 can_events => 1,
1825 max_par => $CFG->{logview_max_par},
1826 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1827 ; 2055 ;
1828 2056
1829 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2057 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1830 title => "Setup", 2058 title => "Setup",
1831 name => "setup_dialog", 2059 name => "setup_dialog",
1836 force_h => $::HEIGHT * 0.6, 2064 force_h => $::HEIGHT * 0.6,
1837 has_close_button => 1, 2065 has_close_button => 1,
1838 ; 2066 ;
1839 2067
1840 $METASERVER = metaserver_dialog; 2068 $METASERVER = metaserver_dialog;
2069 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1841 2070
1842 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2071 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1843 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2072 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1844 2073
1845 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2074 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1846 "Configure the server to play on, your username, password and other server-related options."); 2075 "Configure the server to play on, your username, password and other server-related options.");
1847 $SETUP_NOTEBOOK->add (Client => client_setup, 2076 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1848 "Configure various client-specific settings."); 2077 "Configure various client-specific settings.");
1849 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2078 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1850 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2079 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1851 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2080 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1852 "Configure the use of audio, sound effects and background music."); 2081 "Configure the use of audio, sound effects and background music.");
1853 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2082 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1854 "Lets you define, edit and delete key bindings." 2083 "Lets you define, edit and delete key bindings."
1855 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2084 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1856 . "with nothing set and the recording started. After doing the actions you " 2085 . "with nothing set and the recording started. After doing the actions you "
1857 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2086 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1858 . "After pressing the combo the binding will be saved automatically and the " 2087 . "After pressing the combo the binding will be saved automatically and the "
1859 . "binding editor closes"); 2088 . "binding editor closes");
1860 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2089 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1861 "Some debuggin' options. Do not ask."); 2090 "Some debuggin' options. Do not ask.");
1862 2091
1863 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2092 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1864 2093
1865 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2094 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1866 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2095 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1867 2096
1868 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2097 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1869 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2098 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1870 2099
1871 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2100 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1872 2101
1873 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2102 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1893 tooltip => "Terminates the program", 2122 tooltip => "Terminates the program",
1894 on_activate => sub { 2123 on_activate => sub {
1895 if ($CONN) { 2124 if ($CONN) {
1896 open_quit_dialog; 2125 open_quit_dialog;
1897 } else { 2126 } else {
1898 exit; 2127 Event::unloop_all;
1899 } 2128 }
1900 0 2129 0
1901 }, 2130 },
1902 ); 2131 );
1903 2132
1904 $BUTTONBAR->show; 2133 $BUTTONBAR->show;
1905 $SETUP_DIALOG->show; 2134 $SETUP_DIALOG->show;
2135 $MESSAGE_WINDOW->show;
1906 } 2136 }
1907 2137
1908 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2138 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1909}
1910
1911sub setup_build_button {
1912 my ($enabled) = @_;
1913 if ($enabled) {
1914 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1915 $BUILD_BUTTON ||= new CFPlus::UI::Button
1916 text => "Build",
1917 tooltip => "Opens the ingame builder",
1918 on_activate => sub {
1919 if ($CONN) {
1920 $CONN->send_ext_req (builder_player_items => sub {
1921 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1922 });
1923 }
1924 0
1925 };
1926 $BUTTONBAR->add ($BUILD_BUTTON);
1927 } else {
1928 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1929 }
1930}
1931
1932sub open_ingame_editor {
1933 my ($msg) = @_;
1934
1935 my $win = new CFPlus::UI::Toplevel
1936 x => 0,
1937 y => 'center',
1938 z => 4,
1939 name => 'builder_window',
1940 force_w => int $WIDTH * 1/4,
1941 force_h => int $HEIGHT * 3/4,
1942 title => "In game builder",
1943 has_close_button => 1;
1944
1945 my $r = new CFPlus::UI::ScrolledWindow (
1946 expand => 1,
1947 scroll_y => 1
1948 );
1949 $r->add (my $vb = new CFPlus::UI::VBox);
1950 $win->add ($r);
1951
1952
1953 $vb->add (
1954 new CFPlus::UI::Button
1955 text => "Disable build mode",
1956 on_activate => sub { $::IN_BUILD_MODE = undef }
1957 );
1958 $vb->add (
1959 new CFPlus::UI::Button
1960 text => "ERASE",
1961 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1962 );
1963
1964 for my $itemarchname (
1965 sort {
1966 $msg->{items}->{$a}->{build_arch_name}
1967 cmp $msg->{items}->{$b}->{build_arch_name}
1968 } keys %{$msg->{items}}
1969 ) {
1970 my $info = $msg->{items}->{$itemarchname};
1971 $vb->add (
1972 new CFPlus::UI::Button text => $info->{build_arch_name},
1973 on_activate => sub {
1974 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1975
1976 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1977 build_mode_query_arch_info ();
1978 }
1979 }
1980 );
1981 }
1982
1983 $win->show;
1984}
1985
1986sub build_mode_query_arch_info {
1987 my ($iteminfo) = $::IN_BUILD_MODE;
1988 my $itemarchname = $iteminfo->{item};
1989 my $info = $iteminfo->{info};
1990
1991 my $dialog = new CFPlus::UI::Toplevel
1992 x => "center",
1993 y => "center",
1994 z => 50,
1995 force_w => int $WIDTH * 1/2,
1996 title => "Enter information for placement of '$itemarchname'",
1997 has_close_button => 1;
1998
1999 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
2000
2001 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
2002 my $row = 0;
2003 if ($info->{has_name}) {
2004 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
2005 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
2006 }
2007 if ($info->{has_text}) {
2008 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
2009 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
2010 }
2011 if ($info->{has_connection}) {
2012 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
2013 $table->add_at (1, $row++,
2014 new CFPlus::UI::Entry
2015 expand => 1,
2016 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
2017 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
2018 );
2019 }
2020
2021 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2022 $hb->add (new CFPlus::UI::Button
2023 text => "Close",
2024 expand => 1,
2025 on_activate => sub { $dialog->hide; 0 },
2026 );
2027 $dialog->show;
2028} 2139}
2029 2140
2030sub video_shutdown { 2141sub video_shutdown {
2031 CFPlus::OpenGL::shutdown; 2142 CFPlus::OpenGL::shutdown;
2032 2143
2033 undef $SDL_ACTIVE; 2144 undef $SDL_ACTIVE;
2034} 2145}
2035 2146
2036sub audio_channel_finished {
2037 my ($channel) = @_;
2038
2039 #warn "channel $channel finished\n";#d#
2040}
2041
2042sub audio_music_set {
2043 my ($songs) = @_;
2044
2045 my @want =
2046 grep $_,
2047 map $CONN->{music_meta}{$_},
2048 @$songs;
2049
2050 if (@want) {
2051 @MUSIC_WANT = @want;
2052 &audio_music_changed ();
2053 }
2054}
2055
2056sub audio_music_start {
2057 my $path = $MUSIC_PLAYING->{path}
2058 or return;
2059
2060 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2061 # music might have changed...
2062 $path eq $MUSIC_PLAYING->{path}
2063 or return &audio_music_start ();
2064
2065 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2066
2067 my $NOW = time;
2068
2069 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2070 my $pos = $MUSIC_PLAYING->{stop_pos};
2071 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2072 $MUSIC_START = time - $pos;
2073 } else {
2074 $MUSIC_PLAYER->play (0);
2075 $MUSIC_START = time;
2076 }
2077
2078 delete $MUSIC_PLAYING->{stop_time};
2079 delete $MUSIC_PLAYING->{stop_pos};
2080 }
2081}
2082
2083sub audio_music_changed {
2084 return unless $CFG->{bgm_enable};
2085
2086 # default MUSIC_WANT == MUSIC_DEFAULT
2087 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2088
2089 # if the currently playing song is acceptable, let it continue
2090 return if $MUSIC_PLAYING
2091 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2092
2093 my $NOW = time;
2094
2095 if ($MUSIC_PLAYING) {
2096 $MUSIC_PLAYING->{stop_time} = $NOW;
2097 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2098 CFPlus::MixMusic::fade_out 1000;
2099 } else {
2100 # sort by stop time, oldest first
2101 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2102
2103 # if the most recently-played piece played very recently,
2104 # resume it, else choose the oldest piece for rotation.
2105 $MUSIC_PLAYING =
2106 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2107 ? $MUSIC_WANT[-1]
2108 : $MUSIC_WANT[0];
2109
2110 audio_music_start;
2111 }
2112}
2113
2114sub audio_music_finished {
2115 $MUSIC_PLAYING = undef;
2116 undef $MUSIC_PLAYER;
2117
2118 audio_music_changed;
2119}
2120
2121sub audio_init {
2122 if ($CFG->{audio_enable}) {
2123 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2124 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2125
2126 unless ($SDL_MIXER) {
2127 status "Unable to open sound device: there will be no sound";
2128 return;
2129 }
2130
2131 CFPlus::Mix_AllocateChannels 8;
2132 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2133
2134 audio_music_finished;
2135
2136 local $_;
2137 while (<$fh>) {
2138 next if /^\s*#/;
2139 next if /^\s*$/;
2140
2141 my ($file, $volume, $event) = split /\s+/, $_, 3;
2142
2143 push @SOUNDS, "$volume,$file";
2144
2145 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2146 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2147 $chunk->volume ($volume * 128 / 100);
2148 $chunk
2149 };
2150 }
2151 } else {
2152 status "unable to open sound config: $!";
2153 }
2154 }
2155}
2156
2157sub audio_shutdown {
2158 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2159 undef $SDL_MIXER;
2160 @SOUNDS = ();
2161 %AUDIO_CHUNKS = ();
2162}
2163
2164my %animate_object; 2147my %animate_object;
2165my $animate_timer; 2148my $animate_timer;
2166 2149
2167my $fps = 9; 2150my $fps = 9;
2168 2151
2169my %demo;#d#
2170
2171sub force_refresh { 2152sub force_refresh {
2153 if ($ENV{CFPLUS_DEBUG} & 4) {
2172 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2154 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2173 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2155 debug sprintf "%3.2f", $fps;
2156 }
2174 2157
2175 $CFPlus::UI::ROOT->draw; 2158 $CFPlus::UI::ROOT->draw;
2176 2159 CFPlus::SDL_GL_SwapBuffers;
2177 $WANT_REFRESH = 0;
2178 $CAN_REFRESH = 0;
2179 $LAST_REFRESH = $NOW; 2160 $LAST_REFRESH = $NOW;
2180 2161 $WANT_REFRESH->stop;
2181 CFPlus::SDL_GL_SwapBuffers;
2182} 2162}
2183 2163
2164$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2165
2184my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2166my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2185 $NOW = time; 2167 $NOW = time;
2186 2168
2187 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2169 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2188 for CFPlus::poll_events; 2170 for CFPlus::poll_events;
2189 2171
2190 if (%animate_object) { 2172 if (%animate_object) {
2191 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2173 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2192 ++$WANT_REFRESH; 2174 $WANT_REFRESH->start;
2193 }
2194
2195 if ($WANT_REFRESH) {
2196 force_refresh;
2197 } else {
2198 $CAN_REFRESH = 1;
2199 } 2175 }
2200}); 2176});
2201 2177
2202sub animation_start { 2178sub animation_start {
2203 my ($widget) = @_; 2179 my ($widget) = @_;
2207sub animation_stop { 2183sub animation_stop {
2208 my ($widget) = @_; 2184 my ($widget) = @_;
2209 delete $animate_object{$widget}; 2185 delete $animate_object{$widget};
2210} 2186}
2211 2187
2212# check once/second for faces that need to be prefetched
2213# this should, of course, only run on demand, but
2214# SDL forces worse things on us....
2215
2216Event->timer (after => 1, interval => 0.25, cb => sub {
2217 $CONN->face_prefetch
2218 if $CONN;
2219});
2220
2221%SDL_CB = ( 2188%SDL_CB = (
2222 CFPlus::SDL_QUIT => sub { 2189 CFPlus::SDL_QUIT => sub {
2223 exit; 2190 Event::unloop_all;
2224 }, 2191 },
2225 CFPlus::SDL_VIDEORESIZE => sub { 2192 CFPlus::SDL_VIDEORESIZE => sub {
2226 }, 2193 },
2227 CFPlus::SDL_VIDEOEXPOSE => sub { 2194 CFPlus::SDL_VIDEOEXPOSE => sub {
2228 CFPlus::UI::full_refresh; 2195 CFPlus::UI::full_refresh;
2267 CFPlus::DB::Server::run; 2234 CFPlus::DB::Server::run;
2268 2235
2269 CFPlus::UI::set_layout ($::CFG->{layout}); 2236 CFPlus::UI::set_layout ($::CFG->{layout});
2270 2237
2271 my %DEF_CFG = ( 2238 my %DEF_CFG = (
2272 sdl_mode => 0, 2239 sdl_mode => 0,
2273 width => 640,
2274 height => 480,
2275 fullscreen => 0, 2240 fullscreen => 0,
2276 fast => 0, 2241 fast => 0,
2242 force_opengl11 => undef,
2243 texture_compression => 1,
2277 map_scale => 1, 2244 map_scale => 1,
2278 fow_enable => 1, 2245 fow_enable => 1,
2279 fow_intensity => 0, 2246 fow_intensity => 0,
2280 map_smoothing => 1, 2247 map_smoothing => 1,
2281 gui_fontsize => 1, 2248 gui_fontsize => 1,
2282 log_fontsize => 0.7, 2249 log_fontsize => 0.7,
2283 gauge_fontsize => 1, 2250 gauge_fontsize => 1,
2284 gauge_size => 0.35, 2251 gauge_size => 0.35,
2285 stat_fontsize => 0.7, 2252 stat_fontsize => 0.7,
2286 mapsize => 100, 2253 mapsize => 100,
2287 say_command => 'chat',
2288 audio_enable => 1, 2254 audio_enable => 1,
2255 effects_enable => 1,
2256 effects_volume => 1,
2289 bgm_enable => 1, 2257 bgm_enable => 1,
2290 bgm_volume => 0.25, 2258 bgm_volume => 0.5,
2291 face_prefetch => 0,
2292 output_sync => 1, 2259 output_sync => 1,
2293 output_count => 1, 2260 output_count => 1,
2294 output_rate => "", 2261 output_rate => "",
2295 pickup => 0, 2262 pickup => 0,
2296 inv_sort => "mtime", 2263 inv_sort => "mtime",
2297 default => "profile", # default profile 2264 default => "profile", # default profile
2298 show_tips => 1, 2265 show_tips => 1,
2299 logview_max_par => 1000, 2266 logview_max_par => 1000,
2300 ); 2267 );
2301 2268
2302 while (my ($k, $v) = each %DEF_CFG) { 2269 while (my ($k, $v) = each %DEF_CFG) {
2303 $CFG->{$k} = $v unless exists $CFG->{$k}; 2270 $CFG->{$k} = $v unless exists $CFG->{$k};
2304 } 2271 }
2361# } 2328# }
2362# my $t2 = Time::HiRes::time; 2329# my $t2 = Time::HiRes::time;
2363# warn $t2-$t1; 2330# warn $t2-$t1;
2364# } 2331# }
2365 2332
2366 $startup_done->();
2367
2368 video_init; 2333 video_init;
2369 audio_init; 2334 audio_init;
2370} 2335}
2371 2336
2372show_tip_of_the_day if $CFG->{show_tips}; 2337show_tip_of_the_day if $CFG->{show_tips};
2373 2338
2339Event->idle (cb => sub {
2340 $_[0]->w->cancel;
2341 $startup_done->();
2342});
2343
2374Event::loop; 2344Event::loop;
2345
2346#video_shutdown;
2347#audio_shutdown;
2375#CFPlus::SDL_Quit; 2348CFPlus::SDL_Quit;
2376#CFPlus::_exit 0;
2377
2378END {
2379 CFPlus::SDL_Quit;
2380 CFPlus::DB::Server::stop; 2349CFPlus::DB::Server::stop;
2381}
2382 2350
2383=head1 NAME 2351=head1 NAME
2384 2352
2385cfplus - A Crossfire+ and Crossfire game client 2353cfplus - A Crossfire TRT and Crossfire game client
2386 2354
2387=head1 SYNOPSIS 2355=head1 SYNOPSIS
2388 2356
2389Just run it - no commandline arguments are supported. 2357Just run it - no commandline arguments are supported.
2390 2358
2391=head1 USAGE 2359=head1 USAGE
2392 2360
2393cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2361cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2394fullscreen and interactively. 2362be used in fullscreen mode and interactively.
2395 2363
2396=head1 DEBUGGING 2364=head1 DEBUGGING
2397 2365
2398 2366
2399CFPLUS_DEBUG - environment variable 2367CFPLUS_DEBUG - environment variable

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