ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.228 by root, Mon Oct 8 16:10:14 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 73 if %PAR::LibCache;
73 74
74use Time::HiRes 'time'; 75use Time::HiRes 'time';
75use Event; 76use Event;
77use List::Util qw(max min);
76 78
77use Crossfire; 79use Crossfire;
78use Crossfire::Protocol::Constants; 80use Crossfire::Protocol::Constants;
79 81
80use Compress::LZF; 82use Compress::LZF;
85use CFPlus::DB; 87use CFPlus::DB;
86use CFPlus::UI; 88use CFPlus::UI;
87use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
90use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
91use CFPlus::Pod; 95use CFPlus::Pod;
92use CFPlus::MapWidget; 96use CFPlus::MapWidget;
93use CFPlus::Macro; 97use CFPlus::Macro;
94 98
95$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
112our $CONN; 116our $CONN;
113our $PROFILE; # current profile 117our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 119
116our $WANT_REFRESH; 120our $WANT_REFRESH;
117our $CAN_REFRESH;
118 121
119our @SDL_MODES; 122our @SDL_MODES;
120our $WIDTH; 123our $WIDTH;
121our $HEIGHT; 124our $HEIGHT;
122our $FULLSCREEN; 125our $FULLSCREEN;
126our $FONT_FIXED; 129our $FONT_FIXED;
127 130
128our $MAP; 131our $MAP;
129our $MAPMAP; 132our $MAPMAP;
130our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
131our $BUTTONBAR; 135our $BUTTONBAR;
132our $METASERVER; 136our $METASERVER;
133our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 138our $QUIT_DIALOG;
135our $HOST_ENTRY; 139our $HOST_ENTRY;
143our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
144 148
145our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
146our $PL_WINDOW; 150our $PL_WINDOW;
147 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
149our $STATS_PAGE; 157our $STATS_PAGE;
150our $SKILL_PAGE; 158our $SKILL_PAGE;
151our $SPELL_PAGE; 159our $SPELL_PAGE;
152our $SPELL_LIST; 160our $SPELL_LIST;
158our $STATWIDS; 166our $STATWIDS;
159 167
160our $SDL_ACTIVE; 168our $SDL_ACTIVE;
161our %SDL_CB; 169our %SDL_CB;
162 170
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 171our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 172our $STATUSBOX;
175our $DEBUG_STATUS; 173our $DEBUG_STATUS;
176 174
177our $INV; 175our $INV;
178our $INVR; 176our $INVR;
179our $INV_RIGHT_HB; 177our $INVR_HB;
180 178
181our $PICKUP_CFG; 179#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 180
186sub status { 181sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 183}
189 184
190sub debug { 185sub debug {
191 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
192} 187}
193 188
194sub message { 189sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
197} 191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
196our $SDL_MIXER;
197
198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
203our $MUSIC_PLAYING_DATA;
204our $MUSIC_PLAYING_META;
205our $MUSIC_PLAYER;
206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
207
208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
210
211sub audio_channel_finished {
212 my ($channel) = @_;
213
214# warn "channel $channel finished\n";#d#
215}
216
217sub audio_sound_push($) {
218 my ($face) = @_;
219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
226 if (my $chunk = $AUDIO_CHUNK{$face}) {
227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
198 449
199sub destroy_query_dialog { 450sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
202} 453}
462 query => \&server_query, 713 query => \&server_query,
463 714
464 setup_req => { 715 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 716 smoothing => $CFG->{map_smoothing}*1,
466 }, 717 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 718 };
480 719
481 if ($CONN) { 720 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 721 CFPlus::lowdelay fileno $CONN->{fh};
483 722
494 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 737
499 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
500 739
501 return unless $CONN; 740 return unless $CONN;
502 741
503 status "connection closed"; 742 status "connection closed";
504 743
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
551 ); 812 );
552 813
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 816 state => $CFG->{fast},
583 844
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 852 );
592 853
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 866 );
606 867
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 874 );
613 875
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
634 ); 896 );
635 897
636 $vbox 898 $vbox
637} 899}
638 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 map {
909 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
910 [$_, $ms, "$ms ($_ samples)"],
911 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
912 ]);
913
914 my $text = !$freq
915 ? "audio is off"
916 : "Frequency (Hz): $freq\n"
917 . "Channels: $chans";
918
919 $AUDIO_INFO->set_text ($text);
920}
921
639sub audio_setup { 922sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 923 my $vbox = new CFPlus::UI::VBox;
641 924
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 925 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 926
644 my $row = 0; 927 my $row = 0;
645 928
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 929 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 930 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 state => $CFG->{audio_enable}, 931 state => $CFG->{audio_enable},
649 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 932 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
650 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 933 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
651 ); 934 );
935
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 936 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 937 $table->add_at (1, $row, new CFPlus::UI::CheckBox
938 expand => 1, state => $CFG->{effects_enable},
939 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
940 on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 941 $CFG->{effects_enable} = $_[1];
655# }); 942 $CONN->update_fx_want if $CONN;
943 1
944 }
945 );
946 $table->add_at (2, $row++, new CFPlus::UI::Slider
947 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
948 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
949 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
950 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
951 );
952
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 953 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 954 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 955 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 956 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 957 on_changed => sub {
958 $CFG->{bgm_enable} = $_[1];
959 $CONN->update_fx_want if $CONN;
960 audio_music_push;
961 1
962 }
662 ); 963 );
663 $hbox->add (new CFPlus::UI::Slider 964 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 965 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 966 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 967 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
968 );
969
970 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
971 $table->add_at (1, $row++, new CFPlus::UI::Selector
972 c_colspan => 2, expand => 1,
973 value => $CFG->{audio_hw_frequency},
974 options => [
975 [11025, "11 kHz" , "11kHz (low quality)"],
976 [22050, "22 kHz" , "22kHz (reduced quality)"],
977 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
978 [48000, "48 kHz" , "48kHz (studio quality)"],
979 ],
980 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
981 on_changed => sub {
982 $CFG->{audio_hw_frequency} = $_[1];
983 audio_tab_update;
984 1
985 }
986 );
987
988 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
989 $table->add_at (1, $row++, new CFPlus::UI::Selector
990 c_colspan => 2, expand => 1,
991 value => $CFG->{audio_hw_channels},
992 options => [
993 [1, "Mono" , "Mono (single channel, low quality)"],
994 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
995 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
996 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
997 ],
998 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
999 on_changed => sub {
1000 $CFG->{audio_hw_channels} = $_[1];
1001 audio_tab_update;
1002 1
1003 }
1004 );
1005
1006 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1007 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1008 c_colspan => 2, expand => 1,
1009 value => $CFG->{audio_hw_chunksize},
1010 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1011 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1012 on_changed => sub {
1013 $CFG->{audio_hw_chunksize} = $_[1]
1014 if $_[1];
1015 audio_tab_update;
1016 1
1017 }
1018 );
1019
1020 # should really be a slider
1021 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1022 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1023 c_colspan => 2, expand => 1,
1024 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1025 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1026 template => ">= 99",
1027 on_changed => sub {
1028 my ($slider, $value) = @_;
1029
1030 $CFG->{audio_mix_channels} = $value
1031 if $value;
1032 1;
1033 }
667 ); 1034 );
668 1035
669 $table->add_at (1, $row++, new CFPlus::UI::Button 1036 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 1037 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 1038 tooltip => "Apply the audio settings",
672 on_activate => sub { 1039 on_activate => sub {
673 audio_shutdown (); 1040 audio_shutdown ();
674 audio_init (); 1041 audio_init ();
675 0 1042 0
676 } 1043 }
677 ); 1044 );
1045
1046 $vbox->add (new CFPlus::UI::FancyFrame
1047 expand => 1,
1048 label => "Audio Info",
1049 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1050 );
1051
1052 audio_tab_update;
678 1053
679 $vbox 1054 $vbox
680} 1055}
681 1056
682sub set_gauge_window_fontsize { 1057sub set_gauge_window_fontsize {
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1092 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1093 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1094 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1095 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721 1096
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1097 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1098 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1099 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1100 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724 1101
725 $GAUGES = { 1102 $GAUGES = {
1103 exp => $exp, prg => $prg, sklprg => $sklprg,
726 exp => $exp, win => $win, range => $rng, 1104 win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg 1105 hp => $hg, mana => $mg, grace => $gg, food => $fg,
728 }; 1106 };
729 1107
730 &set_gauge_window_fontsize; 1108 &set_gauge_window_fontsize;
731 1109
732 $win 1110 $win
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1124 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1125
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1126 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1127
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1128 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1129 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1130 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1131 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1132 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1133 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1134
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1135 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1136
759 $c->add_items ({ 1137 $c->add_items ({
933 $r 1311 $r
934} 1312}
935 1313
936sub skill_window { 1314sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1315 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1316
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1317 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1318
939 $sw 1319 $sw
940} 1320}
941 1321
942sub formsep($) { 1322sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1323 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1084 text => $CFG->{profile}{default}{host}, 1464 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1465 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1466 on_changed => sub {
1087 my ($self, $value) = @_; 1467 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1468 $CFG->{profile}{default}{host} = $value;
1089 0 1469 1
1090 } 1470 }
1091 ); 1471 );
1092 1472
1093 $vbox->add (new CFPlus::UI::Button 1473 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1474 expand => 1,
1095 text => "Server List", 1475 text => "Server List",
1096 other => $METASERVER, 1476 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1477 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1478 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1479 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1480 );
1101 } 1481 }
1102 1482
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1483 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1484 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1485 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1486 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1487 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1488 );
1109 1489
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1490 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1491 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1492 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1493 hidden => 1,
1114 tooltip => "The password for your character", 1494 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1495 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1496 );
1117 1497
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1498 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1499 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1500 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1501 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1502 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1503 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1504 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1505 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1506 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1507 );
1128 1508
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1509 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1510 $table->add_at (1, 8, new CFPlus::UI::Entry
1511 text => $CFG->{output_rate},
1512 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1513 . "when sending data. When 0 or unset, the server "
1514 . "default will be used, which is usually around 100kb/s. Most servers will "
1515 . "dynamically find an optimal rate, so adjust this only when necessary.",
1516 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1517 );
1518
1519 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1520 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1521 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1522 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1523 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1524 );
1157 1525
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1526 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1527 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1528 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1529 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1530 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1531 );
1164 1532
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1533 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1534 expand => 1,
1167 align => 0, 1535 align => 0,
1168 text => "Login", 1536 text => "Login",
1169 on_activate => sub { 1537 on_activate => sub {
1170 $CONN ? stop_game 1538 $CONN ? stop_game
1171 : start_game; 1539 : start_game;
1172 0 1540 1
1173 }, 1541 },
1174 ); 1542 );
1175 1543
1176 $vbox->add (new CFPlus::UI::FancyFrame 1544 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1545 label => "Server Info",
1183 1551
1184sub client_setup { 1552sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1553 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1554
1187 my $row = 0; 1555 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1556
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1557 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1558 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1559 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1560 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1380 $sw1->add ($INV = new CFPlus::UI::Inventory); 1735 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1736 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382 1737
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1738 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384 1739
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1740 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1386 1741
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1742 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1743 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389 1744
1390 # XXX: Call after $INVR = ... because set_opencont sets the items 1745 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1746 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1747
1393 $hb 1748 $hb
1749}
1750
1751sub media_window {
1752 my $vb = new CFPlus::UI::VBox;
1753
1754 $vb->add (new CFPlus::UI::FancyFrame
1755 label => "Currently playing music",
1756 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1757 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1758 );
1759
1760 $vb->add (new CFPlus::UI::FancyFrame
1761 label => "Other media used in this session",
1762 expand => 1,
1763 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1764 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1765 );
1766
1767 $vb
1768}
1769
1770sub add_license {
1771 my ($meta) = @_;
1772
1773 $meta = $meta->{data}
1774 or return;
1775
1776 $meta->{license} || $meta->{author} || $meta->{source}
1777 or return;
1778
1779 $LICENSE_WIDGET->add_paragraph ({
1780 fg => [1, 1, 1, 1],
1781 markup => "<small>"
1782 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1783 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1784 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1785 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1786 . "</small>",
1787 });
1788 $LICENSE_WIDGET->scroll_to_bottom;
1394} 1789}
1395 1790
1396sub toggle_player_page { 1791sub toggle_player_page {
1397 my ($widget) = @_; 1792 my ($widget) = @_;
1398 1793
1417 1812
1418 my $ntb = 1813 my $ntb =
1419 $PL_NOTEBOOK = 1814 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1815 new CFPlus::UI::Notebook expand => 1;
1421 1816
1422 $ntb->add ( 1817 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1818 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1819 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1820 );
1426 $ntb->add ( 1821 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1822 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1823 "Shows all your Skills."
1429 ); 1824 );
1430 1825
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1826 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1827 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1828 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1829 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1830 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1831 );
1437 $ntb->add ( 1832 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1833 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1834 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1835 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1836 );
1442 $ntb->add (Pickup => autopickup_setup, 1837 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1838 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1839
1840 $ntb->add_tab (Media => media_window,
1841 "License, Author and Source info for media sent by the server.");
1444 1842
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1843 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1844
1447 $plwin->add ($ntb); 1845 $plwin->add ($ntb);
1448 $plwin 1846 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2000 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 2001 );
1604 $hb->add (new CFPlus::UI::Button 2002 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 2003 text => "Quit anyway",
1606 expand => 1, 2004 expand => 1,
1607 on_activate => sub { exit }, 2005 on_activate => sub { Event::unloop_all },
1608 ); 2006 );
1609 } 2007 }
1610 2008
1611 $QUIT_DIALOG->show; 2009 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 2010 $QUIT_DIALOG->grab_focus;
1685 2083
1686 $SDL_ACTIVE = 1; 2084 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01; 2085 $LAST_REFRESH = time - 0.01;
1688 2086
1689 CFPlus::OpenGL::init; 2087 CFPlus::OpenGL::init;
2088 CFPlus::Macro::init;
1690 2089
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2090 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692 2091
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2092 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694 2093
1695 ############################################################################# 2094 #############################################################################
1696 2095
1697 if ($DEBUG_STATUS) { 2096 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2097 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else { 2098 } else {
1700 # create the widgets 2099 # create/configure the widgets
2100
2101 $CFPlus::UI::ROOT->connect (key_down => sub {
2102 my (undef, $ev) = @_;
2103
2104 if (my @macros = CFPlus::Macro::find $ev) {
2105 CFPlus::Macro::execute $_ for @macros;
2106
2107 return 1;
2108 }
2109
2110 0
2111 });
1701 2112
1702 $DEBUG_STATUS = new CFPlus::UI::Label 2113 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0, 2114 padding => 0,
1704 z => 100, 2115 z => 100,
1705 force_x => "max", 2116 force_x => "max",
1736 if $MESSAGE_WINDOW; 2147 if $MESSAGE_WINDOW;
1737 }); 2148 });
1738 $MAPWIDGET->show; 2149 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus; 2150 $MAPWIDGET->grab_focus;
1740 2151
2152 $COMPLETER = new CFPlus::MapWidget::Command::
2153 command => { },
2154 tooltip => "#completer_help",
2155 ;
2156
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2157 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup", 2158 title => "Setup",
1743 name => "setup_dialog", 2159 name => "setup_dialog",
1744 x => 'center', 2160 x => 'center',
1745 y => 'center', 2161 y => 'center',
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2169 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2170
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2171 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2172 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2173
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2174 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2175 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2176 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2177 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2178 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2179 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2180 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2181 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2182 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2183 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2184 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2185 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2186 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2187 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2188 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2189 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2190 "Some debuggin' options. Do not ask.");
1775 2191
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2192 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2193
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2194 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1806 tooltip => "Terminates the program", 2222 tooltip => "Terminates the program",
1807 on_activate => sub { 2223 on_activate => sub {
1808 if ($CONN) { 2224 if ($CONN) {
1809 open_quit_dialog; 2225 open_quit_dialog;
1810 } else { 2226 } else {
1811 exit; 2227 Event::unloop_all;
1812 } 2228 }
1813 0 2229 0
1814 }, 2230 },
1815 ); 2231 );
1816 2232
1817 $BUTTONBAR->show; 2233 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2234 $SETUP_DIALOG->show;
2235 $MESSAGE_WINDOW->show;
1819 } 2236 }
1820 2237
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2238 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2239}
1942 2240
1943sub video_shutdown { 2241sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2242 CFPlus::OpenGL::shutdown;
1945 2243
1946 undef $SDL_ACTIVE; 2244 undef $SDL_ACTIVE;
1947} 2245}
1948 2246
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start ();
1977
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1979
1980 my $NOW = time;
1981
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos};
1984 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1985 $MUSIC_START = time - $pos;
1986 } else {
1987 $MUSIC_PLAYER->play (0);
1988 $MUSIC_START = time;
1989 }
1990
1991 delete $MUSIC_PLAYING->{stop_time};
1992 delete $MUSIC_PLAYING->{stop_pos};
1993 }
1994}
1995
1996sub audio_music_changed {
1997 return unless $CFG->{bgm_enable};
1998
1999 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001
2002 # if the currently playing song is acceptable, let it continue
2003 return if $MUSIC_PLAYING
2004 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2005
2006 my $NOW = time;
2007
2008 if ($MUSIC_PLAYING) {
2009 $MUSIC_PLAYING->{stop_time} = $NOW;
2010 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2011 CFPlus::MixMusic::fade_out 1000;
2012 } else {
2013 # sort by stop time, oldest first
2014 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2015
2016 # if the most recently-played piece played very recently,
2017 # resume it, else choose the oldest piece for rotation.
2018 $MUSIC_PLAYING =
2019 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2020 ? $MUSIC_WANT[-1]
2021 : $MUSIC_WANT[0];
2022
2023 audio_music_start;
2024 }
2025}
2026
2027sub audio_music_finished {
2028 $MUSIC_PLAYING = undef;
2029 undef $MUSIC_PLAYER;
2030
2031 audio_music_changed;
2032}
2033
2034sub audio_init {
2035 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038
2039 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound";
2041 return;
2042 }
2043
2044 CFPlus::Mix_AllocateChannels 8;
2045 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2046
2047 audio_music_finished;
2048
2049 local $_;
2050 while (<$fh>) {
2051 next if /^\s*#/;
2052 next if /^\s*$/;
2053
2054 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055
2056 push @SOUNDS, "$volume,$file";
2057
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2060 $chunk->volume ($volume * 128 / 100);
2061 $chunk
2062 };
2063 }
2064 } else {
2065 status "unable to open sound config: $!";
2066 }
2067 }
2068}
2069
2070sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2072 undef $SDL_MIXER;
2073 @SOUNDS = ();
2074 %AUDIO_CHUNKS = ();
2075}
2076
2077my %animate_object; 2247my %animate_object;
2078my $animate_timer; 2248my $animate_timer;
2079 2249
2080my $fps = 9; 2250my $fps = 9;
2081 2251
2082my %demo;#d#
2083
2084sub force_refresh { 2252sub force_refresh {
2253 if ($ENV{CFPLUS_DEBUG} & 4) {
2085 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2254 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2086 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2255 debug sprintf "%3.2f", $fps;
2256 }
2087 2257
2088 $CFPlus::UI::ROOT->draw; 2258 $CFPlus::UI::ROOT->draw;
2089 2259 CFPlus::SDL_GL_SwapBuffers;
2090 $WANT_REFRESH = 0;
2091 $CAN_REFRESH = 0;
2092 $LAST_REFRESH = $NOW; 2260 $LAST_REFRESH = $NOW;
2093 2261 $WANT_REFRESH->stop;
2094 CFPlus::SDL_GL_SwapBuffers;
2095} 2262}
2096 2263
2264$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2265
2097my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2266my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2098 $NOW = time; 2267 $NOW = time;
2099 2268
2100 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2269 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2101 for CFPlus::poll_events; 2270 for CFPlus::poll_events;
2102 2271
2103 if (%animate_object) { 2272 if (%animate_object) {
2104 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2273 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2105 ++$WANT_REFRESH; 2274 $WANT_REFRESH->start;
2106 }
2107
2108 if ($WANT_REFRESH) {
2109 force_refresh;
2110 } else {
2111 $CAN_REFRESH = 1;
2112 } 2275 }
2113}); 2276});
2114 2277
2115sub animation_start { 2278sub animation_start {
2116 my ($widget) = @_; 2279 my ($widget) = @_;
2120sub animation_stop { 2283sub animation_stop {
2121 my ($widget) = @_; 2284 my ($widget) = @_;
2122 delete $animate_object{$widget}; 2285 delete $animate_object{$widget};
2123} 2286}
2124 2287
2125# check once/second for faces that need to be prefetched
2126# this should, of course, only run on demand, but
2127# SDL forces worse things on us....
2128
2129Event->timer (after => 1, interval => 0.25, cb => sub {
2130 $CONN->face_prefetch
2131 if $CONN;
2132});
2133
2134%SDL_CB = ( 2288%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2289 CFPlus::SDL_QUIT => sub {
2136 exit; 2290 Event::unloop_all;
2137 }, 2291 },
2138 CFPlus::SDL_VIDEORESIZE => sub { 2292 CFPlus::SDL_VIDEORESIZE => sub {
2139 }, 2293 },
2140 CFPlus::SDL_VIDEOEXPOSE => sub { 2294 CFPlus::SDL_VIDEOEXPOSE => sub {
2141 CFPlus::UI::full_refresh; 2295 CFPlus::UI::full_refresh;
2180 CFPlus::DB::Server::run; 2334 CFPlus::DB::Server::run;
2181 2335
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2336 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2337
2184 my %DEF_CFG = ( 2338 my %DEF_CFG = (
2185 sdl_mode => 0, 2339 sdl_mode => 0,
2186 width => 640,
2187 height => 480,
2188 fullscreen => 0, 2340 fullscreen => 0,
2189 fast => 0, 2341 fast => 0,
2342 force_opengl11 => undef,
2343 texture_compression => 1,
2190 map_scale => 1, 2344 map_scale => 1,
2191 fow_enable => 1, 2345 fow_enable => 1,
2192 fow_intensity => 0, 2346 fow_intensity => 0,
2193 map_smoothing => 1, 2347 map_smoothing => 1,
2194 gui_fontsize => 1, 2348 gui_fontsize => 1,
2195 log_fontsize => 0.7, 2349 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2350 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2351 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2352 stat_fontsize => 0.7,
2199 mapsize => 100, 2353 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2354 audio_enable => 1,
2355 audio_hw_channels => 2,
2356 audio_hw_frequency => 22050,
2357 audio_hw_chunksize => 2048,
2358 audio_mix_channels => 8,
2359 effects_enable => 1,
2360 effects_volume => 1,
2202 bgm_enable => 1, 2361 bgm_enable => 1,
2203 bgm_volume => 0.25, 2362 bgm_volume => 0.5,
2204 face_prefetch => 0,
2205 output_sync => 1, 2363 output_sync => 1,
2206 output_count => 1, 2364 output_count => 1,
2207 output_rate => "", 2365 output_rate => "",
2208 pickup => 0, 2366 pickup => 0,
2209 inv_sort => "mtime", 2367 inv_sort => "mtime",
2210 default => "profile", # default profile 2368 default => "profile", # default profile
2211 show_tips => 1, 2369 show_tips => 1,
2212 logview_max_par => 1000, 2370 logview_max_par => 1000,
2213 ); 2371 );
2214 2372
2215 while (my ($k, $v) = each %DEF_CFG) { 2373 while (my ($k, $v) = each %DEF_CFG) {
2216 $CFG->{$k} = $v unless exists $CFG->{$k}; 2374 $CFG->{$k} = $v unless exists $CFG->{$k};
2217 } 2375 }
2274# } 2432# }
2275# my $t2 = Time::HiRes::time; 2433# my $t2 = Time::HiRes::time;
2276# warn $t2-$t1; 2434# warn $t2-$t1;
2277# } 2435# }
2278 2436
2279 $startup_done->();
2280
2281 video_init; 2437 video_init;
2282 audio_init; 2438 audio_init;
2283} 2439}
2284 2440
2285show_tip_of_the_day if $CFG->{show_tips}; 2441show_tip_of_the_day if $CFG->{show_tips};
2286 2442
2443Event->idle (cb => sub {
2444 $_[0]->w->cancel;
2445 $startup_done->();
2446});
2447
2287Event::loop; 2448Event::loop;
2449
2450#video_shutdown;
2451#audio_shutdown;
2288#CFPlus::SDL_Quit; 2452CFPlus::SDL_Quit;
2289#CFPlus::_exit 0;
2290
2291END {
2292 CFPlus::SDL_Quit;
2293 CFPlus::DB::Server::stop; 2453CFPlus::DB::Server::stop;
2294}
2295 2454
2296=head1 NAME 2455=head1 NAME
2297 2456
2298cfplus - A Crossfire+ and Crossfire game client 2457cfplus - A Crossfire TRT and Crossfire game client
2299 2458
2300=head1 SYNOPSIS 2459=head1 SYNOPSIS
2301 2460
2302Just run it - no commandline arguments are supported. 2461Just run it - no commandline arguments are supported.
2303 2462
2304=head1 USAGE 2463=head1 USAGE
2305 2464
2306cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2465cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2307fullscreen and interactively. 2466be used in fullscreen mode and interactively.
2308 2467
2309=head1 DEBUGGING 2468=head1 DEBUGGING
2310 2469
2311 2470
2312CFPLUS_DEBUG - environment variable 2471CFPLUS_DEBUG - environment variable

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines