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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.183 by root, Sun Jul 22 17:17:17 2007 UTC vs.
Revision 1.229 by root, Mon Oct 8 17:01:03 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 73 if %PAR::LibCache;
73 74
74use Time::HiRes 'time'; 75use Time::HiRes 'time';
75use Event; 76use Event;
77use List::Util qw(max min);
76 78
77use Crossfire; 79use Crossfire;
78use Crossfire::Protocol::Constants; 80use Crossfire::Protocol::Constants;
79 81
80use Compress::LZF; 82use Compress::LZF;
85use CFPlus::DB; 87use CFPlus::DB;
86use CFPlus::UI; 88use CFPlus::UI;
87use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
90use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
91use CFPlus::Pod; 95use CFPlus::Pod;
92use CFPlus::MapWidget; 96use CFPlus::MapWidget;
93use CFPlus::Macro; 97use CFPlus::Macro;
94 98
95$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
112our $CONN; 116our $CONN;
113our $PROFILE; # current profile 117our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 119
116our $WANT_REFRESH; 120our $WANT_REFRESH;
117our $CAN_REFRESH;
118 121
119our @SDL_MODES; 122our @SDL_MODES;
120our $WIDTH; 123our $WIDTH;
121our $HEIGHT; 124our $HEIGHT;
122our $FULLSCREEN; 125our $FULLSCREEN;
126our $FONT_FIXED; 129our $FONT_FIXED;
127 130
128our $MAP; 131our $MAP;
129our $MAPMAP; 132our $MAPMAP;
130our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
131our $BUTTONBAR; 135our $BUTTONBAR;
132our $METASERVER; 136our $METASERVER;
133our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 138our $QUIT_DIALOG;
135our $HOST_ENTRY; 139our $HOST_ENTRY;
143our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
144 148
145our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
146our $PL_WINDOW; 150our $PL_WINDOW;
147 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
149our $STATS_PAGE; 157our $STATS_PAGE;
150our $SKILL_PAGE; 158our $SKILL_PAGE;
151our $SPELL_PAGE; 159our $SPELL_PAGE;
152our $SPELL_LIST; 160our $SPELL_LIST;
158our $STATWIDS; 166our $STATWIDS;
159 167
160our $SDL_ACTIVE; 168our $SDL_ACTIVE;
161our %SDL_CB; 169our %SDL_CB;
162 170
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 171our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 172our $STATUSBOX;
175our $DEBUG_STATUS; 173our $DEBUG_STATUS;
176 174
177our $INV; 175our $INV;
178our $INVR; 176our $INVR;
179our $INV_RIGHT_HB; 177our $INVR_HB;
180 178
181our $PICKUP_CFG; 179#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 180
186sub status { 181sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 183}
189 184
190sub debug { 185sub debug {
191 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
192} 187}
193 188
194sub message { 189sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
197} 191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
196our $SDL_MIXER;
197
198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
203our $MUSIC_PLAYING_DATA;
204our $MUSIC_PLAYING_META;
205our $MUSIC_PLAYER;
206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
207
208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
210
211sub audio_channel_finished {
212 my ($channel) = @_;
213
214# warn "channel $channel finished\n";#d#
215}
216
217sub audio_sound_push($) {
218 my ($face) = @_;
219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
226 if (my $chunk = $AUDIO_CHUNK{$face}) {
227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
198 449
199sub destroy_query_dialog { 450sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
202} 453}
462 query => \&server_query, 713 query => \&server_query,
463 714
464 setup_req => { 715 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 716 smoothing => $CFG->{map_smoothing}*1,
466 }, 717 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 718 };
480 719
481 if ($CONN) { 720 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 721 CFPlus::lowdelay fileno $CONN->{fh};
483 722
494 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 737
499 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
500 739
501 return unless $CONN; 740 return unless $CONN;
502 741
503 status "connection closed"; 742 status "connection closed";
504 743
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
551 ); 812 );
552 813
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 816 state => $CFG->{fast},
583 844
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 852 );
592 853
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 866 );
606 867
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 874 );
613 875
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
634 ); 896 );
635 897
636 $vbox 898 $vbox
637} 899}
638 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "system default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "Frequency (Hz): $freq\n"
918 . "Channels: $chans";
919
920 $AUDIO_INFO->set_text ($text);
921}
922
639sub audio_setup { 923sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 924 my $vbox = new CFPlus::UI::VBox;
641 925
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 926 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 927
644 my $row = 0; 928 my $row = 0;
645 929
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 state => $CFG->{audio_enable}, 932 state => $CFG->{audio_enable},
649 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 933 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
650 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 934 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
651 ); 935 );
936
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 938 $table->add_at (1, $row, new CFPlus::UI::CheckBox
939 expand => 1, state => $CFG->{effects_enable},
940 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
941 on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 942 $CFG->{effects_enable} = $_[1];
655# }); 943 $CONN->update_fx_want if $CONN;
944 1
945 }
946 );
947 $table->add_at (2, $row++, new CFPlus::UI::Slider
948 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
949 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
950 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
951 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
952 );
953
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 954 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 955 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 956 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 957 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 958 on_changed => sub {
959 $CFG->{bgm_enable} = $_[1];
960 $CONN->update_fx_want if $CONN;
961 audio_music_push;
962 1
963 }
662 ); 964 );
663 $hbox->add (new CFPlus::UI::Slider 965 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 966 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 967 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 968 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
969 );
970
971 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
972 $table->add_at (1, $row++, new CFPlus::UI::Selector
973 c_colspan => 2, expand => 1,
974 value => $CFG->{audio_hw_frequency},
975 options => [
976 [11025, "11 kHz" , "11kHz (low quality)"],
977 [22050, "22 kHz" , "22kHz (reduced quality)"],
978 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
979 [48000, "48 kHz" , "48kHz (studio quality)"],
980 ],
981 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
982 on_changed => sub {
983 $CFG->{audio_hw_frequency} = $_[1];
984 audio_tab_update;
985 1
986 }
987 );
988
989 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
990 $table->add_at (1, $row++, new CFPlus::UI::Selector
991 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_channels},
993 options => [
994 [1, "Mono" , "Mono (single channel, low quality)"],
995 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
996 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
997 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
998 ],
999 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1000 on_changed => sub {
1001 $CFG->{audio_hw_channels} = $_[1];
1002 audio_tab_update;
1003 1
1004 }
1005 );
1006
1007 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1008 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1009 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_chunksize},
1011 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1012 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1013 on_changed => sub {
1014 $CFG->{audio_hw_chunksize} = $_[1]
1015 if $_[1];
1016 audio_tab_update;
1017 1
1018 }
1019 );
1020
1021 # should really be a slider
1022 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1023 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1024 c_colspan => 2, expand => 1,
1025 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1026 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1027 template => ">= 99",
1028 on_changed => sub {
1029 my ($slider, $value) = @_;
1030
1031 $CFG->{audio_mix_channels} = $value
1032 if $value;
1033 1;
1034 }
667 ); 1035 );
668 1036
669 $table->add_at (1, $row++, new CFPlus::UI::Button 1037 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 1038 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 1039 tooltip => "Apply the audio settings",
672 on_activate => sub { 1040 on_activate => sub {
673 audio_shutdown (); 1041 audio_shutdown ();
674 audio_init (); 1042 audio_init ();
675 0 1043 0
676 } 1044 }
677 ); 1045 );
1046
1047 $vbox->add (new CFPlus::UI::FancyFrame
1048 expand => 1,
1049 label => "Audio Info",
1050 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1051 );
1052
1053 audio_tab_update;
678 1054
679 $vbox 1055 $vbox
680} 1056}
681 1057
682sub set_gauge_window_fontsize { 1058sub set_gauge_window_fontsize {
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1093 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1094 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1095 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1096 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721 1097
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1098 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1099 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1100 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1101 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724 1102
725 $GAUGES = { 1103 $GAUGES = {
1104 exp => $exp, prg => $prg, sklprg => $sklprg,
726 exp => $exp, win => $win, range => $rng, 1105 win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg 1106 hp => $hg, mana => $mg, grace => $gg, food => $fg,
728 }; 1107 };
729 1108
730 &set_gauge_window_fontsize; 1109 &set_gauge_window_fontsize;
731 1110
732 $win 1111 $win
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1125 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1126
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1127 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1128
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1129 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1130 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1131 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1132 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1133 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1134 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1135
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1136 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1137
759 $c->add_items ({ 1138 $c->add_items ({
933 $r 1312 $r
934} 1313}
935 1314
936sub skill_window { 1315sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1316 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1317
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1318 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1319
939 $sw 1320 $sw
940} 1321}
941 1322
942sub formsep($) { 1323sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1324 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1084 text => $CFG->{profile}{default}{host}, 1465 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1466 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1467 on_changed => sub {
1087 my ($self, $value) = @_; 1468 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1469 $CFG->{profile}{default}{host} = $value;
1089 0 1470 1
1090 } 1471 }
1091 ); 1472 );
1092 1473
1093 $vbox->add (new CFPlus::UI::Button 1474 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1475 expand => 1,
1095 text => "Server List", 1476 text => "Server List",
1096 other => $METASERVER, 1477 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1478 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1479 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1480 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1481 );
1101 } 1482 }
1102 1483
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1484 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1485 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1486 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1487 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1489 );
1109 1490
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1491 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1492 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1493 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1494 hidden => 1,
1114 tooltip => "The password for your character", 1495 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1496 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1497 );
1117 1498
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1499 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1500 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1501 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1502 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1503 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1504 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1505 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1506 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1507 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1508 );
1128 1509
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1510 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1511 $table->add_at (1, 8, new CFPlus::UI::Entry
1512 text => $CFG->{output_rate},
1513 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1514 . "when sending data. When 0 or unset, the server "
1515 . "default will be used, which is usually around 100kb/s. Most servers will "
1516 . "dynamically find an optimal rate, so adjust this only when necessary.",
1517 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1518 );
1519
1520 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1521 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1522 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1523 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1524 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1525 );
1157 1526
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1527 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1528 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1529 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1530 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1531 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1532 );
1164 1533
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1534 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1535 expand => 1,
1167 align => 0, 1536 align => 0,
1168 text => "Login", 1537 text => "Login",
1169 on_activate => sub { 1538 on_activate => sub {
1170 $CONN ? stop_game 1539 $CONN ? stop_game
1171 : start_game; 1540 : start_game;
1172 0 1541 1
1173 }, 1542 },
1174 ); 1543 );
1175 1544
1176 $vbox->add (new CFPlus::UI::FancyFrame 1545 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1546 label => "Server Info",
1183 1552
1184sub client_setup { 1553sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1554 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1555
1187 my $row = 0; 1556 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1557
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1558 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1559 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1560 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1561 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1380 $sw1->add ($INV = new CFPlus::UI::Inventory); 1736 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1737 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382 1738
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1739 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384 1740
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1741 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1386 1742
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1743 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1744 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389 1745
1390 # XXX: Call after $INVR = ... because set_opencont sets the items 1746 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1747 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1748
1393 $hb 1749 $hb
1750}
1751
1752sub media_window {
1753 my $vb = new CFPlus::UI::VBox;
1754
1755 $vb->add (new CFPlus::UI::FancyFrame
1756 label => "Currently playing music",
1757 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1758 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1759 );
1760
1761 $vb->add (new CFPlus::UI::FancyFrame
1762 label => "Other media used in this session",
1763 expand => 1,
1764 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1765 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1766 );
1767
1768 $vb
1769}
1770
1771sub add_license {
1772 my ($meta) = @_;
1773
1774 $meta = $meta->{data}
1775 or return;
1776
1777 $meta->{license} || $meta->{author} || $meta->{source}
1778 or return;
1779
1780 $LICENSE_WIDGET->add_paragraph ({
1781 fg => [1, 1, 1, 1],
1782 markup => "<small>"
1783 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1784 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1785 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1786 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1787 . "</small>",
1788 });
1789 $LICENSE_WIDGET->scroll_to_bottom;
1394} 1790}
1395 1791
1396sub toggle_player_page { 1792sub toggle_player_page {
1397 my ($widget) = @_; 1793 my ($widget) = @_;
1398 1794
1417 1813
1418 my $ntb = 1814 my $ntb =
1419 $PL_NOTEBOOK = 1815 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1816 new CFPlus::UI::Notebook expand => 1;
1421 1817
1422 $ntb->add ( 1818 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1819 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1820 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1821 );
1426 $ntb->add ( 1822 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1823 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1824 "Shows all your Skills."
1429 ); 1825 );
1430 1826
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1827 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1828 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1829 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1830 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1831 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1832 );
1437 $ntb->add ( 1833 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1834 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1835 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1836 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1837 );
1442 $ntb->add (Pickup => autopickup_setup, 1838 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1839 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1840
1841 $ntb->add_tab (Media => media_window,
1842 "License, Author and Source info for media sent by the server.");
1444 1843
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1844 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1845
1447 $plwin->add ($ntb); 1846 $plwin->add ($ntb);
1448 $plwin 1847 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2001 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 2002 );
1604 $hb->add (new CFPlus::UI::Button 2003 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 2004 text => "Quit anyway",
1606 expand => 1, 2005 expand => 1,
1607 on_activate => sub { exit }, 2006 on_activate => sub { Event::unloop_all },
1608 ); 2007 );
1609 } 2008 }
1610 2009
1611 $QUIT_DIALOG->show; 2010 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 2011 $QUIT_DIALOG->grab_focus;
1685 2084
1686 $SDL_ACTIVE = 1; 2085 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01; 2086 $LAST_REFRESH = time - 0.01;
1688 2087
1689 CFPlus::OpenGL::init; 2088 CFPlus::OpenGL::init;
2089 CFPlus::Macro::init;
1690 2090
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2091 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692 2092
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2093 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694 2094
1695 ############################################################################# 2095 #############################################################################
1696 2096
1697 if ($DEBUG_STATUS) { 2097 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2098 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else { 2099 } else {
1700 # create the widgets 2100 # create/configure the widgets
2101
2102 $CFPlus::UI::ROOT->connect (key_down => sub {
2103 my (undef, $ev) = @_;
2104
2105 if (my @macros = CFPlus::Macro::find $ev) {
2106 CFPlus::Macro::execute $_ for @macros;
2107
2108 return 1;
2109 }
2110
2111 0
2112 });
1701 2113
1702 $DEBUG_STATUS = new CFPlus::UI::Label 2114 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0, 2115 padding => 0,
1704 z => 100, 2116 z => 100,
1705 force_x => "max", 2117 force_x => "max",
1736 if $MESSAGE_WINDOW; 2148 if $MESSAGE_WINDOW;
1737 }); 2149 });
1738 $MAPWIDGET->show; 2150 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus; 2151 $MAPWIDGET->grab_focus;
1740 2152
2153 $COMPLETER = new CFPlus::MapWidget::Command::
2154 command => { },
2155 tooltip => "#completer_help",
2156 ;
2157
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2158 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup", 2159 title => "Setup",
1743 name => "setup_dialog", 2160 name => "setup_dialog",
1744 x => 'center', 2161 x => 'center',
1745 y => 'center', 2162 y => 'center',
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2170 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2171
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2172 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2173 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2174
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2175 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2176 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2177 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2178 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2179 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2180 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2181 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2182 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2183 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2184 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2185 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2186 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2187 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2188 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2189 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2190 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2191 "Some debuggin' options. Do not ask.");
1775 2192
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2193 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2194
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2195 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1806 tooltip => "Terminates the program", 2223 tooltip => "Terminates the program",
1807 on_activate => sub { 2224 on_activate => sub {
1808 if ($CONN) { 2225 if ($CONN) {
1809 open_quit_dialog; 2226 open_quit_dialog;
1810 } else { 2227 } else {
1811 exit; 2228 Event::unloop_all;
1812 } 2229 }
1813 0 2230 0
1814 }, 2231 },
1815 ); 2232 );
1816 2233
1817 $BUTTONBAR->show; 2234 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2235 $SETUP_DIALOG->show;
2236 $MESSAGE_WINDOW->show;
1819 } 2237 }
1820 2238
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2239 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2240}
1942 2241
1943sub video_shutdown { 2242sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2243 CFPlus::OpenGL::shutdown;
1945 2244
1946 undef $SDL_ACTIVE; 2245 undef $SDL_ACTIVE;
1947} 2246}
1948 2247
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 return unless $SDL_MIXER;
1975
1976 # music might have changed...
1977 $path eq $MUSIC_PLAYING->{path}
1978 or return &audio_music_start ();
1979
1980 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1981
1982 my $NOW = time;
1983
1984 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1985 my $pos = $MUSIC_PLAYING->{stop_pos};
1986 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1987 $MUSIC_START = time - $pos;
1988 } else {
1989 $MUSIC_PLAYER->play (0);
1990 $MUSIC_START = time;
1991 }
1992
1993 delete $MUSIC_PLAYING->{stop_time};
1994 delete $MUSIC_PLAYING->{stop_pos};
1995 }
1996}
1997
1998sub audio_music_changed {
1999 return unless $CFG->{bgm_enable};
2000 return unless $SDL_MIXER;
2001
2002 # default MUSIC_WANT == MUSIC_DEFAULT
2003 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2004
2005 # if the currently playing song is acceptable, let it continue
2006 return if $MUSIC_PLAYING
2007 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2008
2009 my $NOW = time;
2010
2011 if ($MUSIC_PLAYING) {
2012 $MUSIC_PLAYING->{stop_time} = $NOW;
2013 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2014 CFPlus::MixMusic::fade_out 1000;
2015 } else {
2016 # sort by stop time, oldest first
2017 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2018
2019 # if the most recently-played piece played very recently,
2020 # resume it, else choose the oldest piece for rotation.
2021 $MUSIC_PLAYING =
2022 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2023 ? $MUSIC_WANT[-1]
2024 : $MUSIC_WANT[0];
2025
2026 audio_music_start;
2027 }
2028}
2029
2030sub audio_music_finished {
2031 $MUSIC_PLAYING = undef;
2032 undef $MUSIC_PLAYER;
2033
2034 audio_music_changed;
2035}
2036
2037sub audio_init {
2038 if ($CFG->{audio_enable}) {
2039 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2040 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2041
2042 unless ($SDL_MIXER) {
2043 status "Unable to open sound device: there will be no sound";
2044 return;
2045 }
2046
2047 CFPlus::Mix_AllocateChannels 8;
2048 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2049
2050 audio_music_finished;
2051
2052 local $_;
2053 while (<$fh>) {
2054 next if /^\s*#/;
2055 next if /^\s*$/;
2056
2057 my ($file, $volume, $event) = split /\s+/, $_, 3;
2058
2059 push @SOUNDS, "$volume,$file";
2060
2061 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2062 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2063 $chunk->volume ($volume * 128 / 100);
2064 $chunk
2065 };
2066 }
2067 } else {
2068 status "unable to open sound config: $!";
2069 }
2070 } else {
2071 undef $SDL_MIXER;
2072 }
2073}
2074
2075sub audio_shutdown {
2076 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2077 undef $SDL_MIXER;
2078 @SOUNDS = ();
2079 %AUDIO_CHUNKS = ();
2080}
2081
2082my %animate_object; 2248my %animate_object;
2083my $animate_timer; 2249my $animate_timer;
2084 2250
2085my $fps = 9; 2251my $fps = 9;
2086 2252
2087my %demo;#d#
2088
2089sub force_refresh { 2253sub force_refresh {
2254 if ($ENV{CFPLUS_DEBUG} & 4) {
2090 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2255 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2091 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2256 debug sprintf "%3.2f", $fps;
2257 }
2092 2258
2093 $CFPlus::UI::ROOT->draw; 2259 $CFPlus::UI::ROOT->draw;
2094 2260 CFPlus::SDL_GL_SwapBuffers;
2095 $WANT_REFRESH = 0;
2096 $CAN_REFRESH = 0;
2097 $LAST_REFRESH = $NOW; 2261 $LAST_REFRESH = $NOW;
2098 2262 $WANT_REFRESH->stop;
2099 CFPlus::SDL_GL_SwapBuffers;
2100} 2263}
2101 2264
2265$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2266
2102my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2267my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2103 $NOW = time; 2268 $NOW = time;
2104 2269
2105 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2270 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2106 for CFPlus::poll_events; 2271 for CFPlus::poll_events;
2107 2272
2108 if (%animate_object) { 2273 if (%animate_object) {
2109 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2274 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2110 ++$WANT_REFRESH; 2275 $WANT_REFRESH->start;
2111 }
2112
2113 if ($WANT_REFRESH) {
2114 force_refresh;
2115 } else {
2116 $CAN_REFRESH = 1;
2117 } 2276 }
2118}); 2277});
2119 2278
2120sub animation_start { 2279sub animation_start {
2121 my ($widget) = @_; 2280 my ($widget) = @_;
2125sub animation_stop { 2284sub animation_stop {
2126 my ($widget) = @_; 2285 my ($widget) = @_;
2127 delete $animate_object{$widget}; 2286 delete $animate_object{$widget};
2128} 2287}
2129 2288
2130# check once/second for faces that need to be prefetched
2131# this should, of course, only run on demand, but
2132# SDL forces worse things on us....
2133
2134Event->timer (after => 1, interval => 0.25, cb => sub {
2135 $CONN->face_prefetch
2136 if $CONN;
2137});
2138
2139%SDL_CB = ( 2289%SDL_CB = (
2140 CFPlus::SDL_QUIT => sub { 2290 CFPlus::SDL_QUIT => sub {
2141 exit; 2291 Event::unloop_all;
2142 }, 2292 },
2143 CFPlus::SDL_VIDEORESIZE => sub { 2293 CFPlus::SDL_VIDEORESIZE => sub {
2144 }, 2294 },
2145 CFPlus::SDL_VIDEOEXPOSE => sub { 2295 CFPlus::SDL_VIDEOEXPOSE => sub {
2146 CFPlus::UI::full_refresh; 2296 CFPlus::UI::full_refresh;
2185 CFPlus::DB::Server::run; 2335 CFPlus::DB::Server::run;
2186 2336
2187 CFPlus::UI::set_layout ($::CFG->{layout}); 2337 CFPlus::UI::set_layout ($::CFG->{layout});
2188 2338
2189 my %DEF_CFG = ( 2339 my %DEF_CFG = (
2190 sdl_mode => 0, 2340 sdl_mode => 0,
2191 width => 640,
2192 height => 480,
2193 fullscreen => 0, 2341 fullscreen => 0,
2194 fast => 0, 2342 fast => 0,
2343 force_opengl11 => undef,
2344 texture_compression => 1,
2195 map_scale => 1, 2345 map_scale => 1,
2196 fow_enable => 1, 2346 fow_enable => 1,
2197 fow_intensity => 0, 2347 fow_intensity => 0,
2198 map_smoothing => 1, 2348 map_smoothing => 1,
2199 gui_fontsize => 1, 2349 gui_fontsize => 1,
2200 log_fontsize => 0.7, 2350 log_fontsize => 0.7,
2201 gauge_fontsize => 1, 2351 gauge_fontsize => 1,
2202 gauge_size => 0.35, 2352 gauge_size => 0.35,
2203 stat_fontsize => 0.7, 2353 stat_fontsize => 0.7,
2204 mapsize => 100, 2354 mapsize => 100,
2205 say_command => 'chat',
2206 audio_enable => 1, 2355 audio_enable => 1,
2356 audio_hw_channels => 2,
2357 audio_hw_frequency => 22050,
2358 audio_hw_chunksize => 0,
2359 audio_mix_channels => 8,
2360 effects_enable => 1,
2361 effects_volume => 1,
2207 bgm_enable => 1, 2362 bgm_enable => 1,
2208 bgm_volume => 0.25, 2363 bgm_volume => 0.5,
2209 face_prefetch => 0,
2210 output_sync => 1, 2364 output_sync => 1,
2211 output_count => 1, 2365 output_count => 1,
2212 output_rate => "", 2366 output_rate => "",
2213 pickup => 0, 2367 pickup => 0,
2214 inv_sort => "mtime", 2368 inv_sort => "mtime",
2215 default => "profile", # default profile 2369 default => "profile", # default profile
2216 show_tips => 1, 2370 show_tips => 1,
2217 logview_max_par => 1000, 2371 logview_max_par => 1000,
2218 ); 2372 );
2219 2373
2220 while (my ($k, $v) = each %DEF_CFG) { 2374 while (my ($k, $v) = each %DEF_CFG) {
2221 $CFG->{$k} = $v unless exists $CFG->{$k}; 2375 $CFG->{$k} = $v unless exists $CFG->{$k};
2222 } 2376 }
2279# } 2433# }
2280# my $t2 = Time::HiRes::time; 2434# my $t2 = Time::HiRes::time;
2281# warn $t2-$t1; 2435# warn $t2-$t1;
2282# } 2436# }
2283 2437
2284 $startup_done->();
2285
2286 video_init; 2438 video_init;
2287 audio_init; 2439 audio_init;
2288} 2440}
2289 2441
2290show_tip_of_the_day if $CFG->{show_tips}; 2442show_tip_of_the_day if $CFG->{show_tips};
2291 2443
2444Event->idle (cb => sub {
2445 $_[0]->w->cancel;
2446 $startup_done->();
2447});
2448
2292Event::loop; 2449Event::loop;
2450
2451#video_shutdown;
2452#audio_shutdown;
2293#CFPlus::SDL_Quit; 2453CFPlus::SDL_Quit;
2294#CFPlus::_exit 0;
2295
2296END {
2297 CFPlus::SDL_Quit;
2298 CFPlus::DB::Server::stop; 2454CFPlus::DB::Server::stop;
2299}
2300 2455
2301=head1 NAME 2456=head1 NAME
2302 2457
2303cfplus - A Crossfire+ and Crossfire game client 2458cfplus - A Crossfire TRT and Crossfire game client
2304 2459
2305=head1 SYNOPSIS 2460=head1 SYNOPSIS
2306 2461
2307Just run it - no commandline arguments are supported. 2462Just run it - no commandline arguments are supported.
2308 2463
2309=head1 USAGE 2464=head1 USAGE
2310 2465
2311cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2466cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2312fullscreen and interactively. 2467be used in fullscreen mode and interactively.
2313 2468
2314=head1 DEBUGGING 2469=head1 DEBUGGING
2315 2470
2316 2471
2317CFPLUS_DEBUG - environment variable 2472CFPLUS_DEBUG - environment variable

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