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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.184 by root, Mon Jul 23 15:30:46 2007 UTC vs.
Revision 1.231 by elmex, Sun Oct 14 10:33:50 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 73 if %PAR::LibCache;
73 74
74use Time::HiRes 'time'; 75use Time::HiRes 'time';
75use Event; 76use Event;
77use List::Util qw(max min);
76 78
77use Crossfire; 79use Crossfire;
78use Crossfire::Protocol::Constants; 80use Crossfire::Protocol::Constants;
79 81
80use Compress::LZF; 82use Compress::LZF;
85use CFPlus::DB; 87use CFPlus::DB;
86use CFPlus::UI; 88use CFPlus::UI;
87use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
90use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
91use CFPlus::Pod; 95use CFPlus::Pod;
92use CFPlus::MapWidget; 96use CFPlus::MapWidget;
93use CFPlus::Macro; 97use CFPlus::Macro;
94 98
95$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
112our $CONN; 116our $CONN;
113our $PROFILE; # current profile 117our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 119
116our $WANT_REFRESH; 120our $WANT_REFRESH;
117our $CAN_REFRESH;
118 121
119our @SDL_MODES; 122our @SDL_MODES;
120our $WIDTH; 123our $WIDTH;
121our $HEIGHT; 124our $HEIGHT;
122our $FULLSCREEN; 125our $FULLSCREEN;
126our $FONT_FIXED; 129our $FONT_FIXED;
127 130
128our $MAP; 131our $MAP;
129our $MAPMAP; 132our $MAPMAP;
130our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
131our $BUTTONBAR; 135our $BUTTONBAR;
132our $METASERVER; 136our $METASERVER;
133our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 138our $QUIT_DIALOG;
135our $HOST_ENTRY; 139our $HOST_ENTRY;
138our $SERVER_INFO; 142our $SERVER_INFO;
139 143
140our $SETUP_DIALOG; 144our $SETUP_DIALOG;
141our $SETUP_NOTEBOOK; 145our $SETUP_NOTEBOOK;
142our $SETUP_SERVER; 146our $SETUP_SERVER;
147our $SETUP_LOGIN;
143our $SETUP_KEYBOARD; 148our $SETUP_KEYBOARD;
144 149
145our $PL_NOTEBOOK; 150our $PL_NOTEBOOK;
146our $PL_WINDOW; 151our $PL_WINDOW;
147 152
153our $MUSIC_PLAYING_WIDGET;
154our $LICENSE_WIDGET;
155
156our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 157our $INVENTORY_PAGE;
149our $STATS_PAGE; 158our $STATS_PAGE;
150our $SKILL_PAGE; 159our $SKILL_PAGE;
151our $SPELL_PAGE; 160our $SPELL_PAGE;
152our $SPELL_LIST; 161our $SPELL_LIST;
158our $STATWIDS; 167our $STATWIDS;
159 168
160our $SDL_ACTIVE; 169our $SDL_ACTIVE;
161our %SDL_CB; 170our %SDL_CB;
162 171
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 172our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 173our $STATUSBOX;
175our $DEBUG_STATUS; 174our $DEBUG_STATUS;
176 175
177our $INV; 176our $INV;
178our $INVR; 177our $INVR;
179our $INV_RIGHT_HB; 178our $INVR_HB;
180 179
181our $PICKUP_CFG; 180#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 181
186sub status { 182sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 183 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 184}
189 185
190sub debug { 186sub debug {
191 $DEBUG_STATUS->set_text ($_[0]); 187 $DEBUG_STATUS->set_text ($_[0]);
192} 188}
193 189
194sub message { 190sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 191 $MESSAGE_WINDOW->message (@_);
197} 192}
193
194#############################################################################
195#TODO: maybe move into own audio module...
196
197our $SDL_MIXER;
198
199our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
200our $MUSIC_WANT; # arryref of ambient music we want to play
201our @MUSIC_HAVE; # ambient music we have on disk
202our $MUSIC_START;
203our @MUSIC_JINGLE; # which jingles to play next
204our $MUSIC_PLAYING_DATA;
205our $MUSIC_PLAYING_META;
206our $MUSIC_PLAYER;
207our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
208
209our %AUDIO_CHUNK; # audio "files"
210our %AUDIO_PLAY; # which audio faces should be played
211
212sub audio_channel_finished {
213 my ($channel) = @_;
214
215# warn "channel $channel finished\n";#d#
216}
217
218sub audio_sound_push($) {
219 my ($face) = @_;
220
221 $CFG->{effects_enable}
222 or return;
223
224 $AUDIO_PLAY{$face}
225 or return;
226
227 if (my $chunk = $AUDIO_CHUNK{$face}) {
228 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
229 my (undef, $dx, $dy, $vol) = @$_;
230
231 my $channel = CFPlus::Channel::find;
232 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
233 $channel->set_position_r ($dx, $dy, 20);
234 $chunk->play ($channel);
235 }
236 } else {
237 # sound_meta not set means data is in flight either way
238 my $meta = $CONN->{face}[$face]
239 or return;
240
241 $meta->{data}
242 or return;
243
244 # if its a jingle, play it as ambient music
245 if ($meta->{data}{jingle}) {
246 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
247 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
248 &audio_music_push ($face);
249 }
250 } else {
251 # fetch from database
252 CFPlus::DB::get res_data => $meta->{name}, sub {
253 my $rwops = new CFPlus::RW $_[0];
254 my $chunk = new CFPlus::MixChunk $rwops
255 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
256 $chunk->volume (($meta->{data}{volume} || 1) * 128);
257 $AUDIO_CHUNK{$face} = $chunk;
258
259 audio_sound_push ($face);
260 };
261 }
262 }
263}
264
265sub audio_sound_play {
266 my ($face, $dx, $dy, $vol) = @_;
267
268 $SDL_MIXER
269 or return;
270 $CFG->{effects_enable}
271 or return;
272
273 my $queue = $AUDIO_PLAY{$face} ||= [];
274 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
275 audio_sound_push $face
276 unless @$queue > 1;
277}
278
279sub audio_music_set_meta {
280 my ($meta) = @_;
281
282 $MUSIC_PLAYING_META = $meta;
283 $MUSIC_PLAYING_WIDGET->set_markup (
284 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
285 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
286 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
287 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
288 );
289}
290
291sub audio_music_update_volume {
292 return unless $MUSIC_PLAYING_META;
293 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
294 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
295 CFPlus::MixMusic::volume $base * $volume * 128;
296}
297
298sub audio_music_start {
299 my $meta = $MUSIC_PLAYING_META;
300
301 CFPlus::DB::get res_data => $meta->{name}, sub {
302 return unless $SDL_MIXER;
303
304 # music might have changed...
305 $meta eq $MUSIC_PLAYING_META
306 or return &audio_music_start ();
307
308 audio_music_update_volume;
309
310 $MUSIC_PLAYING_DATA = \$_[0];
311
312 my $rwops = $meta->{path}
313 ? new_from_file CFPlus::RW $meta->{path}
314 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
315
316 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
317 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
318
319 my $NOW = time;
320
321 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
322 my $pos = $MUSIC_PLAYING_META->{stop_pos};
323 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
324 $MUSIC_START = time - $pos;
325 } else {
326 $MUSIC_PLAYER->play (0);
327 $MUSIC_START = time;
328 }
329
330 delete $meta->{stop_time};
331 delete $meta->{stop_pos};
332 }
333}
334
335sub audio_music_push {
336 return unless $SDL_MIXER;
337
338 my $fade_out;
339
340 if (@MUSIC_JINGLE) {
341 @MUSIC_HAVE = $MUSIC_JINGLE[0];
342 $fade_out = 333;
343 } else {
344 return unless $CFG->{bgm_enable};
345
346 my @have =
347 grep $_ && $_->{data},
348 map $CONN->{face}[$_],
349 @$MUSIC_WANT;
350
351 # randomize music a bit so that the order is not always the same
352 $_->{stop_time} ||= rand for @have;
353
354 @MUSIC_HAVE = @have
355 if @have;
356
357 # default MUSIC_HAVE == MUSIC_DEFAULT
358 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
359 $fade_out = 700;
360 }
361
362 # if the currently playing song is acceptable, let it continue
363 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
364
365 my $NOW = time;
366
367 if ($MUSIC_PLAYING_META) {
368 $MUSIC_PLAYING_META->{stop_time} = $NOW;
369 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
370 CFPlus::MixMusic::fade_out $fade_out;
371 } else {
372 # sort by stop time, oldest first
373 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
374
375 # if the most recently-played piece played very recently,
376 # resume it, else choose the oldest piece for rotation.
377 audio_music_set_meta
378 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
379 ? $MUSIC_HAVE[-1]
380 : $MUSIC_HAVE[0];
381
382 audio_music_start;
383 }
384}
385
386sub audio_music_set_ambient {
387 my ($songs) = @_;
388
389 $MUSIC_WANT = $songs;
390 audio_music_push;
391}
392
393sub audio_music_finished {
394 if ($MUSIC_PLAYING_META) {
395 $MUSIC_PLAYING_META->{stop_time} = time;
396 }
397
398 # we compress multiple jingles of the same type
399 shift @MUSIC_JINGLE
400 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
401
402 $MUSIC_PLAYING_WIDGET->clear;
403
404 undef $MUSIC_PLAYER;
405 undef $MUSIC_PLAYING_META;
406 undef $MUSIC_PLAYING_DATA;
407
408 audio_music_push;
409}
410
411sub audio_init {
412 if ($CFG->{audio_enable}) {
413 $ENV{MIX_EFFECTSMAXSPEED} = 1;
414 $SDL_MIXER = !CFPlus::Mix_OpenAudio
415 $CFG->{audio_hw_frequency},
416 CFPlus::MIX_DEFAULT_FORMAT,
417 $CFG->{audio_hw_channels},
418 $CFG->{audio_hw_chunksize};
419
420 if ($SDL_MIXER) {
421 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
422
423 audio_music_finished;
424 } else {
425 status "Unable to open sound device: there will be no sound";
426 }
427 } else {
428 undef $SDL_MIXER;
429 }
430
431 sub audio_tab_update;
432 audio_tab_update;
433}
434
435sub audio_shutdown {
436 undef $MUSIC_PLAYER;
437 undef $MUSIC_PLAYING_META;
438 undef $MUSIC_PLAYING_DATA;
439
440 $MUSIC_WANT = [];
441 @MUSIC_JINGLE = ();
442 %AUDIO_PLAY = ();
443 %AUDIO_CHUNK = ();
444
445 CFPlus::Mix_CloseAudio if $SDL_MIXER;
446 undef $SDL_MIXER;
447}
448
449#############################################################################
198 450
199sub destroy_query_dialog { 451sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 452 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 453 if $_[0]{query_dialog};
202} 454}
462 query => \&server_query, 714 query => \&server_query,
463 715
464 setup_req => { 716 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 717 smoothing => $CFG->{map_smoothing}*1,
466 }, 718 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 719 };
480 720
481 if ($CONN) { 721 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 722 CFPlus::lowdelay fileno $CONN->{fh};
483 723
487 stop_game(); 727 stop_game();
488 } 728 }
489} 729}
490 730
491sub stop_game { 731sub stop_game {
492 $LOGIN_BUTTON->set_text ("Login"); 732 $LOGIN_BUTTON->set_text ("Login / Register");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 733 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
494 $SETUP_DIALOG->show; 734 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 735 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 736 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 737 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 738
499 &audio_music_set ([]); 739 &audio_music_set_ambient ([]);
500 740
501 return unless $CONN; 741 return unless $CONN;
502 742
503 status "connection closed"; 743 status "connection closed";
504 744
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 788 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 789 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 790 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
791 );
792
793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
795 state => $CFG->{force_opengl11},
796 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
797 . "higher memory usage and slower performance. It will, however, help tremendously on "
798 . "cards that claim to support a feature but fall back to software rendering. "
799 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
800 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
801 . "experience extremely low framerates and your card should do better, try this option.</b>",
802 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
803 );
804
805 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
806 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
807 state => $CFG->{texture_compression},
808 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
809 . "will save a lot of memory and increase performance. The compression algorithm "
810 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
811 . "forced OpenGL 1.1 mode.",
812 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
551 ); 813 );
552 814
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 815 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 816 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 817 state => $CFG->{fast},
583 845
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 847 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 848 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 849 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 850 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 851 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 852 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 853 );
592 854
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 856 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 867 );
606 868
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 869 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 870 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 871 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 872 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
873 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 874 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 875 );
613 876
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 877 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 878 $table->add_at (1, $row++, new CFPlus::UI::Slider
634 ); 897 );
635 898
636 $vbox 899 $vbox
637} 900}
638 901
902our $AUDIO_HW_CHUNKSIZE;
903our $AUDIO_INFO;
904
905sub audio_tab_update {
906 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
907
908 $AUDIO_HW_CHUNKSIZE->set_options ([
909 [0, "default", "Use System Default"],
910 map {
911 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
912 [$_, $ms, "$ms ($_ samples)"],
913 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
914 ]);
915
916 my $text = !$freq
917 ? "audio is off"
918 : "audio is enabled\n"
919 . "frequency (Hz): $freq\n"
920 . "channels: $chans";
921
922 $AUDIO_INFO->set_text ($text);
923}
924
639sub audio_setup { 925sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 926 my $vbox = new CFPlus::UI::VBox;
641 927
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 928 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 929
644 my $row = 0; 930 my $row = 0;
645 931
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 932 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 933 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 state => $CFG->{audio_enable}, 934 state => $CFG->{audio_enable},
649 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 935 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
650 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 936 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
651 ); 937 );
938
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 939 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 940 $table->add_at (1, $row, new CFPlus::UI::CheckBox
941 expand => 1, state => $CFG->{effects_enable},
942 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
943 on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 944 $CFG->{effects_enable} = $_[1];
655# }); 945 $CONN->update_fx_want if $CONN;
946 1
947 }
948 );
949 $table->add_at (2, $row++, new CFPlus::UI::Slider
950 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
951 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
952 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
953 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
954 );
955
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 956 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 957 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 958 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 959 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 960 on_changed => sub {
961 $CFG->{bgm_enable} = $_[1];
962 $CONN->update_fx_want if $CONN;
963 audio_music_push;
964 1
965 }
662 ); 966 );
663 $hbox->add (new CFPlus::UI::Slider 967 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 968 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 969 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 970 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
971 );
972
973 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
974 $table->add_at (1, $row++, new CFPlus::UI::Selector
975 c_colspan => 2, expand => 1,
976 value => $CFG->{audio_hw_frequency},
977 options => [
978 [ 0, "default" , "Use System Default"],
979 [11025, "11 kHz" , "11kHz (low quality)"],
980 [22050, "22 kHz" , "22kHz (reduced quality)"],
981 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
982 [48000, "48 kHz" , "48kHz (studio quality)"],
983 ],
984 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
985 on_changed => sub {
986 $CFG->{audio_hw_frequency} = $_[1];
987 audio_tab_update;
988 1
989 }
990 );
991
992 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
993 $table->add_at (1, $row++, new CFPlus::UI::Selector
994 c_colspan => 2, expand => 1,
995 value => $CFG->{audio_hw_channels},
996 options => [
997 [0, "default" , "Use System Default"],
998 [1, "Mono" , "Mono (single channel, low quality)"],
999 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
1000 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
1001 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
1002 ],
1003 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1004 on_changed => sub {
1005 $CFG->{audio_hw_channels} = $_[1];
1006 audio_tab_update;
1007 1
1008 }
1009 );
1010
1011 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1012 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1013 c_colspan => 2, expand => 1,
1014 value => $CFG->{audio_hw_chunksize},
1015 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1016 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1017 on_changed => sub {
1018 $CFG->{audio_hw_chunksize} = $_[1];
1019 audio_tab_update;
1020 1
1021 }
1022 );
1023
1024 # should really be a slider
1025 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1026 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1027 c_colspan => 2, expand => 1,
1028 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1029 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1030 template => ">= 99",
1031 on_changed => sub {
1032 my ($slider, $value) = @_;
1033
1034 $CFG->{audio_mix_channels} = $value
1035 if $value;
1036 1;
1037 }
667 ); 1038 );
668 1039
669 $table->add_at (1, $row++, new CFPlus::UI::Button 1040 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 1041 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 1042 tooltip => "Apply the audio settings",
672 on_activate => sub { 1043 on_activate => sub {
673 audio_shutdown (); 1044 audio_shutdown ();
674 audio_init (); 1045 audio_init ();
675 0 1046 0
676 } 1047 }
677 ); 1048 );
1049
1050 $vbox->add (new CFPlus::UI::FancyFrame
1051 expand => 1,
1052 label => "Audio Info",
1053 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1054 );
1055
1056 audio_tab_update;
678 1057
679 $vbox 1058 $vbox
680} 1059}
681 1060
682sub set_gauge_window_fontsize { 1061sub set_gauge_window_fontsize {
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1096 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1097 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1098 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1099 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721 1100
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1101 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1102 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1103 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1104 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724 1105
725 $GAUGES = { 1106 $GAUGES = {
1107 exp => $exp, prg => $prg, sklprg => $sklprg,
726 exp => $exp, win => $win, range => $rng, 1108 win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg 1109 hp => $hg, mana => $mg, grace => $gg, food => $fg,
728 }; 1110 };
729 1111
730 &set_gauge_window_fontsize; 1112 &set_gauge_window_fontsize;
731 1113
732 $win 1114 $win
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1128 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1129
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1130 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1131
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1132 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1133 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1134 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1135 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1136 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1137 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1138
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1139 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1140
759 $c->add_items ({ 1141 $c->add_items ({
933 $r 1315 $r
934} 1316}
935 1317
936sub skill_window { 1318sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1319 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1320
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1321 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1322
939 $sw 1323 $sw
940} 1324}
941 1325
942sub formsep($) { 1326sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1327 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1064 ; 1448 ;
1065 1449
1066 $dialog 1450 $dialog
1067} 1451}
1068 1452
1069sub server_setup { 1453sub login_setup {
1070 my $vbox = new CFPlus::UI::VBox; 1454 my $vbox = new CFPlus::UI::VBox;
1071 1455
1072 $vbox->add (new CFPlus::UI::FancyFrame 1456 $vbox->add (new CFPlus::UI::FancyFrame
1073 label => "Connection Settings", 1457 label => "Login Settings",
1074 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), 1458 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1075 ); 1459 );
1076 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port"); 1460 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1077 1461
1078 { 1462 {
1084 text => $CFG->{profile}{default}{host}, 1468 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1469 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1470 on_changed => sub {
1087 my ($self, $value) = @_; 1471 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1472 $CFG->{profile}{default}{host} = $value;
1089 0 1473 1
1090 } 1474 }
1091 ); 1475 );
1092 1476
1093 $vbox->add (new CFPlus::UI::Button 1477 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1478 expand => 1,
1095 text => "Server List", 1479 text => "Server List",
1096 other => $METASERVER, 1480 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1481 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1482 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1483 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1484 );
1101 } 1485 }
1102 1486
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1487 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1488 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1489 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1490 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1491 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1492 );
1109 1493
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1494 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1495 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1496 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1497 hidden => 1,
1114 tooltip => "The password for your character", 1498 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1499 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1500 );
1117 1501
1502 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1503 expand => 1,
1504 align => 0,
1505 text => "Login / Register",
1506 tooltip => "This button will either login to the account configured above or register a new account.",
1507 on_activate => sub {
1508 $CONN ? stop_game
1509 : start_game;
1510 1
1511 },
1512 );
1513
1514 $vbox
1515}
1516
1517sub server_setup {
1518 my $vbox = new CFPlus::UI::VBox;
1519
1520 $vbox->add (new CFPlus::UI::FancyFrame
1521 label => "Connection Settings",
1522 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1523 );
1524
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1525 $table->add_at (0, 1, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1526 $table->add_at (1, 1, new CFPlus::UI::Slider
1120 force_w => 100, 1527 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1528 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1529 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1530 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1531 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1532 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1533 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1534 );
1128 1535
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1536 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1537 $table->add_at (1, 2, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate}, 1538 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " 1539 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server " 1540 . "when sending data. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.", 1541 . "default will be used, which is usually around 100kb/s. Most servers will "
1542 . "dynamically find an optimal rate, so adjust this only when necessary.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, 1543 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1149 ); 1544 );
1150 1545
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1546 $table->add_at (0, 3, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry 1547 $table->add_at (1, 3, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1548 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1549 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1550 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1551 );
1157 1552
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1553 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1554 $table->add_at (1, 4, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1555 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1556 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1557 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 );
1164
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1,
1167 align => 0,
1168 text => "Login",
1169 on_activate => sub {
1170 $CONN ? stop_game
1171 : start_game;
1172 0
1173 },
1174 ); 1558 );
1175 1559
1176 $vbox->add (new CFPlus::UI::FancyFrame 1560 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1561 label => "Server Info",
1178 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0), 1562 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1183 1567
1184sub client_setup { 1568sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1569 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1570
1187 my $row = 0; 1571 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1572
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1573 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1574 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1575 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1576 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1380 $sw1->add ($INV = new CFPlus::UI::Inventory); 1751 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1752 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382 1753
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1754 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384 1755
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1756 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1386 1757
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1758 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1759 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389 1760
1390 # XXX: Call after $INVR = ... because set_opencont sets the items 1761 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1762 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1763
1393 $hb 1764 $hb
1765}
1766
1767sub media_window {
1768 my $vb = new CFPlus::UI::VBox;
1769
1770 $vb->add (new CFPlus::UI::FancyFrame
1771 label => "Currently playing music",
1772 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1773 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1774 );
1775
1776 $vb->add (new CFPlus::UI::FancyFrame
1777 label => "Other media used in this session",
1778 expand => 1,
1779 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1780 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1781 );
1782
1783 $vb
1784}
1785
1786sub add_license {
1787 my ($meta) = @_;
1788
1789 $meta = $meta->{data}
1790 or return;
1791
1792 $meta->{license} || $meta->{author} || $meta->{source}
1793 or return;
1794
1795 $LICENSE_WIDGET->add_paragraph ({
1796 fg => [1, 1, 1, 1],
1797 markup => "<small>"
1798 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1799 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1800 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1801 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1802 . "</small>",
1803 });
1804 $LICENSE_WIDGET->scroll_to_bottom;
1394} 1805}
1395 1806
1396sub toggle_player_page { 1807sub toggle_player_page {
1397 my ($widget) = @_; 1808 my ($widget) = @_;
1398 1809
1437 $ntb->add_tab ( 1848 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1849 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1850 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1851 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1852 );
1442 $ntb->add_tab (Pickup => autopickup_setup, 1853 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1854 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1855
1856 $ntb->add_tab (Media => media_window,
1857 "License, Author and Source info for media sent by the server.");
1444 1858
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1859 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1860
1447 $plwin->add ($ntb); 1861 $plwin->add ($ntb);
1448 $plwin 1862 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2016 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 2017 );
1604 $hb->add (new CFPlus::UI::Button 2018 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 2019 text => "Quit anyway",
1606 expand => 1, 2020 expand => 1,
1607 on_activate => sub { exit }, 2021 on_activate => sub { Event::unloop_all },
1608 ); 2022 );
1609 } 2023 }
1610 2024
1611 $QUIT_DIALOG->show; 2025 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 2026 $QUIT_DIALOG->grab_focus;
1685 2099
1686 $SDL_ACTIVE = 1; 2100 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01; 2101 $LAST_REFRESH = time - 0.01;
1688 2102
1689 CFPlus::OpenGL::init; 2103 CFPlus::OpenGL::init;
2104 CFPlus::Macro::init;
1690 2105
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2106 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692 2107
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2108 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694 2109
1695 ############################################################################# 2110 #############################################################################
1696 2111
1697 if ($DEBUG_STATUS) { 2112 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2113 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else { 2114 } else {
1700 # create the widgets 2115 # create/configure the widgets
2116
2117 $CFPlus::UI::ROOT->connect (key_down => sub {
2118 my (undef, $ev) = @_;
2119
2120 if (my @macros = CFPlus::Macro::find $ev) {
2121 CFPlus::Macro::execute $_ for @macros;
2122
2123 return 1;
2124 }
2125
2126 0
2127 });
1701 2128
1702 $DEBUG_STATUS = new CFPlus::UI::Label 2129 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0, 2130 padding => 0,
1704 z => 100, 2131 z => 100,
1705 force_x => "max", 2132 force_x => "max",
1736 if $MESSAGE_WINDOW; 2163 if $MESSAGE_WINDOW;
1737 }); 2164 });
1738 $MAPWIDGET->show; 2165 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus; 2166 $MAPWIDGET->grab_focus;
1740 2167
2168 $COMPLETER = new CFPlus::MapWidget::Command::
2169 command => { },
2170 tooltip => "#completer_help",
2171 ;
2172
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2173 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup", 2174 title => "Setup",
1743 name => "setup_dialog", 2175 name => "setup_dialog",
1744 x => 'center', 2176 x => 'center',
1745 y => 'center', 2177 y => 'center',
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2185 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2186
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2187 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2188 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2189
2190 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2191 "Configure the server to play on, your username and password.");
1758 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2192 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2193 "Configure other server related options.");
1760 $SETUP_NOTEBOOK->add_tab (Client => client_setup, 2194 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2195 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, 2196 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2197 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup, 2198 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1806 tooltip => "Terminates the program", 2240 tooltip => "Terminates the program",
1807 on_activate => sub { 2241 on_activate => sub {
1808 if ($CONN) { 2242 if ($CONN) {
1809 open_quit_dialog; 2243 open_quit_dialog;
1810 } else { 2244 } else {
1811 exit; 2245 Event::unloop_all;
1812 } 2246 }
1813 0 2247 0
1814 }, 2248 },
1815 ); 2249 );
1816 2250
1817 $BUTTONBAR->show; 2251 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2252 $SETUP_DIALOG->show;
2253 $MESSAGE_WINDOW->show;
1819 } 2254 }
1820 2255
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2256 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2257}
1942 2258
1943sub video_shutdown { 2259sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2260 CFPlus::OpenGL::shutdown;
1945 2261
1946 undef $SDL_ACTIVE; 2262 undef $SDL_ACTIVE;
1947} 2263}
1948 2264
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 return unless $SDL_MIXER;
1975
1976 # music might have changed...
1977 $path eq $MUSIC_PLAYING->{path}
1978 or return &audio_music_start ();
1979
1980 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1981
1982 my $NOW = time;
1983
1984 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1985 my $pos = $MUSIC_PLAYING->{stop_pos};
1986 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1987 $MUSIC_START = time - $pos;
1988 } else {
1989 $MUSIC_PLAYER->play (0);
1990 $MUSIC_START = time;
1991 }
1992
1993 delete $MUSIC_PLAYING->{stop_time};
1994 delete $MUSIC_PLAYING->{stop_pos};
1995 }
1996}
1997
1998sub audio_music_changed {
1999 return unless $CFG->{bgm_enable};
2000 return unless $SDL_MIXER;
2001
2002 # default MUSIC_WANT == MUSIC_DEFAULT
2003 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2004
2005 # if the currently playing song is acceptable, let it continue
2006 return if $MUSIC_PLAYING
2007 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2008
2009 my $NOW = time;
2010
2011 if ($MUSIC_PLAYING) {
2012 $MUSIC_PLAYING->{stop_time} = $NOW;
2013 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2014 CFPlus::MixMusic::fade_out 1000;
2015 } else {
2016 # sort by stop time, oldest first
2017 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2018
2019 # if the most recently-played piece played very recently,
2020 # resume it, else choose the oldest piece for rotation.
2021 $MUSIC_PLAYING =
2022 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2023 ? $MUSIC_WANT[-1]
2024 : $MUSIC_WANT[0];
2025
2026 audio_music_start;
2027 }
2028}
2029
2030sub audio_music_finished {
2031 $MUSIC_PLAYING = undef;
2032 undef $MUSIC_PLAYER;
2033
2034 audio_music_changed;
2035}
2036
2037sub audio_init {
2038 if ($CFG->{audio_enable}) {
2039 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2040 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2041
2042 unless ($SDL_MIXER) {
2043 status "Unable to open sound device: there will be no sound";
2044 return;
2045 }
2046
2047 CFPlus::Mix_AllocateChannels 8;
2048 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2049
2050 audio_music_finished;
2051
2052 local $_;
2053 while (<$fh>) {
2054 next if /^\s*#/;
2055 next if /^\s*$/;
2056
2057 my ($file, $volume, $event) = split /\s+/, $_, 3;
2058
2059 push @SOUNDS, "$volume,$file";
2060
2061 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2062 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2063 $chunk->volume ($volume * 128 / 100);
2064 $chunk
2065 };
2066 }
2067 } else {
2068 status "unable to open sound config: $!";
2069 }
2070 } else {
2071 undef $SDL_MIXER;
2072 }
2073}
2074
2075sub audio_shutdown {
2076 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2077 undef $SDL_MIXER;
2078 @SOUNDS = ();
2079 %AUDIO_CHUNKS = ();
2080}
2081
2082my %animate_object; 2265my %animate_object;
2083my $animate_timer; 2266my $animate_timer;
2084 2267
2085my $fps = 9; 2268my $fps = 9;
2086 2269
2087my %demo;#d#
2088
2089sub force_refresh { 2270sub force_refresh {
2271 if ($ENV{CFPLUS_DEBUG} & 4) {
2090 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2272 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2091 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2273 debug sprintf "%3.2f", $fps;
2274 }
2092 2275
2093 $CFPlus::UI::ROOT->draw; 2276 $CFPlus::UI::ROOT->draw;
2094 2277 CFPlus::SDL_GL_SwapBuffers;
2095 $WANT_REFRESH = 0;
2096 $CAN_REFRESH = 0;
2097 $LAST_REFRESH = $NOW; 2278 $LAST_REFRESH = $NOW;
2098 2279 $WANT_REFRESH->stop;
2099 CFPlus::SDL_GL_SwapBuffers;
2100} 2280}
2101 2281
2282$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2283
2102my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2284my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2103 $NOW = time; 2285 $NOW = time;
2104 2286
2105 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2287 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2106 for CFPlus::poll_events; 2288 for CFPlus::poll_events;
2107 2289
2108 if (%animate_object) { 2290 if (%animate_object) {
2109 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2291 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2110 ++$WANT_REFRESH; 2292 $WANT_REFRESH->start;
2111 }
2112
2113 if ($WANT_REFRESH) {
2114 force_refresh;
2115 } else {
2116 $CAN_REFRESH = 1;
2117 } 2293 }
2118}); 2294});
2119 2295
2120sub animation_start { 2296sub animation_start {
2121 my ($widget) = @_; 2297 my ($widget) = @_;
2125sub animation_stop { 2301sub animation_stop {
2126 my ($widget) = @_; 2302 my ($widget) = @_;
2127 delete $animate_object{$widget}; 2303 delete $animate_object{$widget};
2128} 2304}
2129 2305
2130# check once/second for faces that need to be prefetched
2131# this should, of course, only run on demand, but
2132# SDL forces worse things on us....
2133
2134Event->timer (after => 1, interval => 0.25, cb => sub {
2135 $CONN->face_prefetch
2136 if $CONN;
2137});
2138
2139%SDL_CB = ( 2306%SDL_CB = (
2140 CFPlus::SDL_QUIT => sub { 2307 CFPlus::SDL_QUIT => sub {
2141 exit; 2308 Event::unloop_all;
2142 }, 2309 },
2143 CFPlus::SDL_VIDEORESIZE => sub { 2310 CFPlus::SDL_VIDEORESIZE => sub {
2144 }, 2311 },
2145 CFPlus::SDL_VIDEOEXPOSE => sub { 2312 CFPlus::SDL_VIDEOEXPOSE => sub {
2146 CFPlus::UI::full_refresh; 2313 CFPlus::UI::full_refresh;
2185 CFPlus::DB::Server::run; 2352 CFPlus::DB::Server::run;
2186 2353
2187 CFPlus::UI::set_layout ($::CFG->{layout}); 2354 CFPlus::UI::set_layout ($::CFG->{layout});
2188 2355
2189 my %DEF_CFG = ( 2356 my %DEF_CFG = (
2190 sdl_mode => 0, 2357 sdl_mode => 0,
2191 width => 640,
2192 height => 480,
2193 fullscreen => 0, 2358 fullscreen => 0,
2194 fast => 0, 2359 fast => 0,
2360 force_opengl11 => undef,
2361 texture_compression => 1,
2195 map_scale => 1, 2362 map_scale => 1,
2196 fow_enable => 1, 2363 fow_enable => 1,
2197 fow_intensity => 0, 2364 fow_intensity => 0,
2198 map_smoothing => 1, 2365 map_smoothing => 1,
2199 gui_fontsize => 1, 2366 gui_fontsize => 1,
2200 log_fontsize => 0.7, 2367 log_fontsize => 0.7,
2201 gauge_fontsize => 1, 2368 gauge_fontsize => 1,
2202 gauge_size => 0.35, 2369 gauge_size => 0.35,
2203 stat_fontsize => 0.7, 2370 stat_fontsize => 0.7,
2204 mapsize => 100, 2371 mapsize => 100,
2205 say_command => 'chat',
2206 audio_enable => 1, 2372 audio_enable => 1,
2373 audio_hw_channels => 0,
2374 audio_hw_frequency => 0,
2375 audio_hw_chunksize => 0,
2376 audio_mix_channels => 8,
2377 effects_enable => 1,
2378 effects_volume => 1,
2207 bgm_enable => 1, 2379 bgm_enable => 1,
2208 bgm_volume => 0.25, 2380 bgm_volume => 0.5,
2209 face_prefetch => 0,
2210 output_sync => 1, 2381 output_sync => 1,
2211 output_count => 1, 2382 output_count => 1,
2212 output_rate => "", 2383 output_rate => "",
2213 pickup => 0, 2384 pickup => 0,
2214 inv_sort => "mtime", 2385 inv_sort => "mtime",
2215 default => "profile", # default profile 2386 default => "profile", # default profile
2216 show_tips => 1, 2387 show_tips => 1,
2217 logview_max_par => 1000, 2388 logview_max_par => 1000,
2218 ); 2389 );
2219 2390
2220 while (my ($k, $v) = each %DEF_CFG) { 2391 while (my ($k, $v) = each %DEF_CFG) {
2221 $CFG->{$k} = $v unless exists $CFG->{$k}; 2392 $CFG->{$k} = $v unless exists $CFG->{$k};
2222 } 2393 }
2279# } 2450# }
2280# my $t2 = Time::HiRes::time; 2451# my $t2 = Time::HiRes::time;
2281# warn $t2-$t1; 2452# warn $t2-$t1;
2282# } 2453# }
2283 2454
2284 $startup_done->();
2285
2286 video_init; 2455 video_init;
2287 audio_init; 2456 audio_init;
2288} 2457}
2289 2458
2290show_tip_of_the_day if $CFG->{show_tips}; 2459show_tip_of_the_day if $CFG->{show_tips};
2291 2460
2461Event->idle (cb => sub {
2462 $_[0]->w->cancel;
2463 $startup_done->();
2464});
2465
2292Event::loop; 2466Event::loop;
2467
2468#video_shutdown;
2469#audio_shutdown;
2293#CFPlus::SDL_Quit; 2470CFPlus::SDL_Quit;
2294#CFPlus::_exit 0;
2295
2296END {
2297 CFPlus::SDL_Quit;
2298 CFPlus::DB::Server::stop; 2471CFPlus::DB::Server::stop;
2299}
2300 2472
2301=head1 NAME 2473=head1 NAME
2302 2474
2303cfplus - A Crossfire+ and Crossfire game client 2475cfplus - A Crossfire TRT and Crossfire game client
2304 2476
2305=head1 SYNOPSIS 2477=head1 SYNOPSIS
2306 2478
2307Just run it - no commandline arguments are supported. 2479Just run it - no commandline arguments are supported.
2308 2480
2309=head1 USAGE 2481=head1 USAGE
2310 2482
2311cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2483cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2312fullscreen and interactively. 2484be used in fullscreen mode and interactively.
2313 2485
2314=head1 DEBUGGING 2486=head1 DEBUGGING
2315 2487
2316 2488
2317CFPLUS_DEBUG - environment variable 2489CFPLUS_DEBUG - environment variable

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