ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.203 by root, Mon Aug 6 02:11:45 2007 UTC vs.
Revision 1.231 by elmex, Sun Oct 14 10:33:50 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
139our $SERVER_INFO; 142our $SERVER_INFO;
140 143
141our $SETUP_DIALOG; 144our $SETUP_DIALOG;
142our $SETUP_NOTEBOOK; 145our $SETUP_NOTEBOOK;
143our $SETUP_SERVER; 146our $SETUP_SERVER;
147our $SETUP_LOGIN;
144our $SETUP_KEYBOARD; 148our $SETUP_KEYBOARD;
145 149
146our $PL_NOTEBOOK; 150our $PL_NOTEBOOK;
147our $PL_WINDOW; 151our $PL_WINDOW;
148 152
149our $MUSIC_PLAYING_WIDGET; 153our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET; 154our $LICENSE_WIDGET;
151 155
156our $PICKUP_PAGE;
152our $INVENTORY_PAGE; 157our $INVENTORY_PAGE;
153our $STATS_PAGE; 158our $STATS_PAGE;
154our $SKILL_PAGE; 159our $SKILL_PAGE;
155our $SPELL_PAGE; 160our $SPELL_PAGE;
156our $SPELL_LIST; 161our $SPELL_LIST;
168our $STATUSBOX; 173our $STATUSBOX;
169our $DEBUG_STATUS; 174our $DEBUG_STATUS;
170 175
171our $INV; 176our $INV;
172our $INVR; 177our $INVR;
173our $INV_RIGHT_HB; 178our $INVR_HB;
174
175our $PICKUP_CFG;
176 179
177############################################################################# 180#############################################################################
178 181
179sub status { 182sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 183 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183sub debug { 186sub debug {
184 $DEBUG_STATUS->set_text ($_[0]); 187 $DEBUG_STATUS->set_text ($_[0]);
185} 188}
186 189
187sub message { 190sub message {
188 my ($para) = @_;
189 $MESSAGE_WINDOW->message ($para); 191 $MESSAGE_WINDOW->message (@_);
190} 192}
191 193
192############################################################################# 194#############################################################################
193#TODO: maybe move into own audio module... 195#TODO: maybe move into own audio module...
194 196
217 my ($face) = @_; 219 my ($face) = @_;
218 220
219 $CFG->{effects_enable} 221 $CFG->{effects_enable}
220 or return; 222 or return;
221 223
224 $AUDIO_PLAY{$face}
225 or return;
226
222 if (my $chunk = $AUDIO_CHUNK{$face}) { 227 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 228 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_; 229 my (undef, $dx, $dy, $vol) = @$_;
225 230
226 my $channel = CFPlus::Channel::find; 231 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 232 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance); 233 $channel->set_position_r ($dx, $dy, 20);
234
235 $chunk->play ($channel); 234 $chunk->play ($channel);
236 } 235 }
237 } else { 236 } else {
238 # sound_meta not set means data is in flight either way 237 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face} 238 my $meta = $CONN->{face}[$face]
240 or return; 239 or return;
241 240
241 $meta->{data}
242 or return;
243
242 # if its a jingle, play it as ambient music 244 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) { 245 if ($meta->{data}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 246 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 247 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face); 248 &audio_music_push ($face);
247 } 249 }
248 } else { 250 } else {
249 # fetch from database 251 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub { 252 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0]; 253 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops 254 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError; 255 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 256 $chunk->volume (($meta->{data}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk; 257 $AUDIO_CHUNK{$face} = $chunk;
256 258
257 audio_sound_push ($face); 259 audio_sound_push ($face);
258 }; 260 };
259 } 261 }
267 or return; 269 or return;
268 $CFG->{effects_enable} 270 $CFG->{effects_enable}
269 or return; 271 or return;
270 272
271 my $queue = $AUDIO_PLAY{$face} ||= []; 273 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 274 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face 275 audio_sound_push $face
274 unless @$queue > 1; 276 unless @$queue > 1;
275} 277}
276 278
277sub audio_music_set_meta { 279sub audio_music_set_meta {
278 my ($meta) = @_; 280 my ($meta) = @_;
279 281
280 $MUSIC_PLAYING_META = $meta; 282 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup ( 283 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" 284 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" 285 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" 286 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) 287 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
286 ); 288 );
287} 289}
288 290
289sub audio_music_update_volume { 291sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META; 292 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 293 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 294 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128; 295 CFPlus::MixMusic::volume $base * $volume * 128;
294} 296}
295 297
296sub audio_music_start { 298sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META; 299 my $meta = $MUSIC_PLAYING_META;
316 318
317 my $NOW = time; 319 my $NOW = time;
318 320
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 321 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 322 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 323 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
322 $MUSIC_START = time - $pos; 324 $MUSIC_START = time - $pos;
323 } else { 325 } else {
324 $MUSIC_PLAYER->play (0); 326 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time; 327 $MUSIC_START = time;
326 } 328 }
340 $fade_out = 333; 342 $fade_out = 333;
341 } else { 343 } else {
342 return unless $CFG->{bgm_enable}; 344 return unless $CFG->{bgm_enable};
343 345
344 my @have = 346 my @have =
345 grep $_, 347 grep $_ && $_->{data},
346 map $CONN->{music_meta}{$_}, 348 map $CONN->{face}[$_],
347 @$MUSIC_WANT; 349 @$MUSIC_WANT;
350
351 # randomize music a bit so that the order is not always the same
352 $_->{stop_time} ||= rand for @have;
348 353
349 @MUSIC_HAVE = @have 354 @MUSIC_HAVE = @have
350 if @have; 355 if @have;
351 356
352 # default MUSIC_HAVE == MUSIC_DEFAULT 357 # default MUSIC_HAVE == MUSIC_DEFAULT
353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 358 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000; 359 $fade_out = 700;
355 } 360 }
356 361
357 # if the currently playing song is acceptable, let it continue 362 # if the currently playing song is acceptable, let it continue
358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 363 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
359 364
368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 373 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
369 374
370 # if the most recently-played piece played very recently, 375 # if the most recently-played piece played very recently,
371 # resume it, else choose the oldest piece for rotation. 376 # resume it, else choose the oldest piece for rotation.
372 audio_music_set_meta 377 audio_music_set_meta
373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 378 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
374 ? $MUSIC_HAVE[-1] 379 ? $MUSIC_HAVE[-1]
375 : $MUSIC_HAVE[0]; 380 : $MUSIC_HAVE[0];
376 381
377 audio_music_start; 382 audio_music_start;
378 } 383 }
384 $MUSIC_WANT = $songs; 389 $MUSIC_WANT = $songs;
385 audio_music_push; 390 audio_music_push;
386} 391}
387 392
388sub audio_music_finished { 393sub audio_music_finished {
394 if ($MUSIC_PLAYING_META) {
395 $MUSIC_PLAYING_META->{stop_time} = time;
396 }
397
389 # we compress multiple jingles of the same type 398 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE 399 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 400 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392 401
393 $MUSIC_PLAYING_WIDGET->clear; 402 $MUSIC_PLAYING_WIDGET->clear;
400} 409}
401 410
402sub audio_init { 411sub audio_init {
403 if ($CFG->{audio_enable}) { 412 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1; 413 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 414 $SDL_MIXER = !CFPlus::Mix_OpenAudio
415 $CFG->{audio_hw_frequency},
416 CFPlus::MIX_DEFAULT_FORMAT,
417 $CFG->{audio_hw_channels},
418 $CFG->{audio_hw_chunksize};
406 419
407 unless ($SDL_MIXER) { 420 if ($SDL_MIXER) {
421 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
422
423 audio_music_finished;
424 } else {
408 status "Unable to open sound device: there will be no sound"; 425 status "Unable to open sound device: there will be no sound";
409 return;
410 } 426 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else { 427 } else {
416 undef $SDL_MIXER; 428 undef $SDL_MIXER;
417 } 429 }
430
431 sub audio_tab_update;
432 audio_tab_update;
418} 433}
419 434
420sub audio_shutdown { 435sub audio_shutdown {
421 undef $MUSIC_PLAYER; 436 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META; 437 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA; 438 undef $MUSIC_PLAYING_DATA;
424
425 audio_music_set_meta { };
426 439
427 $MUSIC_WANT = []; 440 $MUSIC_WANT = [];
428 @MUSIC_JINGLE = (); 441 @MUSIC_JINGLE = ();
429 %AUDIO_PLAY = (); 442 %AUDIO_PLAY = ();
430 %AUDIO_CHUNK = (); 443 %AUDIO_CHUNK = ();
714 stop_game(); 727 stop_game();
715 } 728 }
716} 729}
717 730
718sub stop_game { 731sub stop_game {
719 $LOGIN_BUTTON->set_text ("Login"); 732 $LOGIN_BUTTON->set_text ("Login / Register");
720 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 733 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
721 $SETUP_DIALOG->show; 734 $SETUP_DIALOG->show;
722 $PL_WINDOW->hide; 735 $PL_WINDOW->hide;
723 $SPELL_LIST->clear_spells; 736 $SPELL_LIST->clear_spells;
724 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 737 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
725 738
773 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
774 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
775 state => $CFG->{fullscreen}, 788 state => $CFG->{fullscreen},
776 tooltip => "Bring the client into fullscreen mode.", 789 tooltip => "Bring the client into fullscreen mode.",
777 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 790 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
791 );
792
793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
795 state => $CFG->{force_opengl11},
796 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
797 . "higher memory usage and slower performance. It will, however, help tremendously on "
798 . "cards that claim to support a feature but fall back to software rendering. "
799 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
800 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
801 . "experience extremely low framerates and your card should do better, try this option.</b>",
802 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
803 );
804
805 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
806 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
807 state => $CFG->{texture_compression},
808 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
809 . "will save a lot of memory and increase performance. The compression algorithm "
810 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
811 . "forced OpenGL 1.1 mode.",
812 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
778 ); 813 );
779 814
780 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 815 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
781 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 816 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
782 state => $CFG->{fast}, 817 state => $CFG->{fast},
810 845
811 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
812 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 847 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
813 state => $CFG->{map_smoothing}, 848 state => $CFG->{map_smoothing},
814 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 849 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
815 . "This increases load on the graphics subsystem and works only with 2.x servers. " 850 . "This increases load on the graphics subsystem and works only with TRT servers. "
816 . "Changes take effect at next connection only.", 851 . "Changes take effect at next login only.",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 852 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
818 ); 853 );
819 854
820 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
821 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 856 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
832 ); 867 );
833 868
834 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 869 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
835 $table->add_at (1, $row++, new CFPlus::UI::Slider 870 $table->add_at (1, $row++, new CFPlus::UI::Slider
836 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 871 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
837 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 872 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
873 . "but you still need to press apply to correctly re-layout the widget.",
838 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 874 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
839 ); 875 );
840 876
841 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 877 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
842 $table->add_at (1, $row++, new CFPlus::UI::Slider 878 $table->add_at (1, $row++, new CFPlus::UI::Slider
861 ); 897 );
862 898
863 $vbox 899 $vbox
864} 900}
865 901
902our $AUDIO_HW_CHUNKSIZE;
903our $AUDIO_INFO;
904
905sub audio_tab_update {
906 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
907
908 $AUDIO_HW_CHUNKSIZE->set_options ([
909 [0, "default", "Use System Default"],
910 map {
911 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
912 [$_, $ms, "$ms ($_ samples)"],
913 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
914 ]);
915
916 my $text = !$freq
917 ? "audio is off"
918 : "audio is enabled\n"
919 . "frequency (Hz): $freq\n"
920 . "channels: $chans";
921
922 $AUDIO_INFO->set_text ($text);
923}
924
866sub audio_setup { 925sub audio_setup {
867 my $vbox = new CFPlus::UI::VBox; 926 my $vbox = new CFPlus::UI::VBox;
868 927
869 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); 928 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
870 929
872 931
873 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 932 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
874 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 933 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
875 state => $CFG->{audio_enable}, 934 state => $CFG->{audio_enable},
876 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 935 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
877 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 936 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
878 ); 937 );
879# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
880# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
881# $CFG->{effects_volume} = $_[1];
882# });
883 938
884 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 939 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
885 $table->add_at (1, $row, new CFPlus::UI::CheckBox 940 $table->add_at (1, $row, new CFPlus::UI::CheckBox
886 expand => 1, state => $CFG->{effects_enable}, 941 expand => 1, state => $CFG->{effects_enable},
887 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 942 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
943 on_changed => sub {
888 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } 944 $CFG->{effects_enable} = $_[1];
945 $CONN->update_fx_want if $CONN;
946 1
947 }
889 ); 948 );
890 $table->add_at (2, $row++, new CFPlus::UI::Slider 949 $table->add_at (2, $row++, new CFPlus::UI::Slider
891 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 950 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
892 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 951 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
893 . "is set highest and you use your operating system volume setting. Changes are instant.", 952 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
894 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 953 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
895 ); 954 );
896 955
897 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 956 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
898 $table->add_at (1, $row, new CFPlus::UI::CheckBox 957 $table->add_at (1, $row, new CFPlus::UI::CheckBox
899 expand => 1, state => $CFG->{bgm_enable}, 958 expand => 1, state => $CFG->{bgm_enable},
900 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 959 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
901 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 960 on_changed => sub {
961 $CFG->{bgm_enable} = $_[1];
962 $CONN->update_fx_want if $CONN;
963 audio_music_push;
964 1
965 }
902 ); 966 );
903 $table->add_at (2, $row++, new CFPlus::UI::Slider 967 $table->add_at (2, $row++, new CFPlus::UI::Slider
904 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 968 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
905 tooltip => "The volume of the background music. Changes are instant.", 969 tooltip => "The volume of the background music. Changes are instant.",
906 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 970 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
971 );
972
973 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
974 $table->add_at (1, $row++, new CFPlus::UI::Selector
975 c_colspan => 2, expand => 1,
976 value => $CFG->{audio_hw_frequency},
977 options => [
978 [ 0, "default" , "Use System Default"],
979 [11025, "11 kHz" , "11kHz (low quality)"],
980 [22050, "22 kHz" , "22kHz (reduced quality)"],
981 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
982 [48000, "48 kHz" , "48kHz (studio quality)"],
983 ],
984 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
985 on_changed => sub {
986 $CFG->{audio_hw_frequency} = $_[1];
987 audio_tab_update;
988 1
989 }
990 );
991
992 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
993 $table->add_at (1, $row++, new CFPlus::UI::Selector
994 c_colspan => 2, expand => 1,
995 value => $CFG->{audio_hw_channels},
996 options => [
997 [0, "default" , "Use System Default"],
998 [1, "Mono" , "Mono (single channel, low quality)"],
999 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
1000 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
1001 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
1002 ],
1003 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1004 on_changed => sub {
1005 $CFG->{audio_hw_channels} = $_[1];
1006 audio_tab_update;
1007 1
1008 }
1009 );
1010
1011 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1012 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1013 c_colspan => 2, expand => 1,
1014 value => $CFG->{audio_hw_chunksize},
1015 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1016 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1017 on_changed => sub {
1018 $CFG->{audio_hw_chunksize} = $_[1];
1019 audio_tab_update;
1020 1
1021 }
1022 );
1023
1024 # should really be a slider
1025 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1026 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1027 c_colspan => 2, expand => 1,
1028 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1029 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1030 template => ">= 99",
1031 on_changed => sub {
1032 my ($slider, $value) = @_;
1033
1034 $CFG->{audio_mix_channels} = $value
1035 if $value;
1036 1;
1037 }
907 ); 1038 );
908 1039
909 $table->add_at (1, $row++, new CFPlus::UI::Button 1040 $table->add_at (1, $row++, new CFPlus::UI::Button
910 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1041 c_colspan => 2, expand => 1, align => 0, text => "Apply",
911 tooltip => "Apply the audio settings", 1042 tooltip => "Apply the audio settings",
913 audio_shutdown (); 1044 audio_shutdown ();
914 audio_init (); 1045 audio_init ();
915 0 1046 0
916 } 1047 }
917 ); 1048 );
1049
1050 $vbox->add (new CFPlus::UI::FancyFrame
1051 expand => 1,
1052 label => "Audio Info",
1053 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1054 );
1055
1056 audio_tab_update;
918 1057
919 $vbox 1058 $vbox
920} 1059}
921 1060
922sub set_gauge_window_fontsize { 1061sub set_gauge_window_fontsize {
957 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1096 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
958 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1097 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
959 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1098 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
960 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1099 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
961 1100
962 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1101 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1102 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1103 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
963 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1104 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
964 1105
965 $GAUGES = { 1106 $GAUGES = {
1107 exp => $exp, prg => $prg, sklprg => $sklprg,
966 exp => $exp, win => $win, range => $rng, 1108 win => $win, range => $rng,
967 food => $fg, mana => $mg, hp => $hg, grace => $gg 1109 hp => $hg, mana => $mg, grace => $gg, food => $fg,
968 }; 1110 };
969 1111
970 &set_gauge_window_fontsize; 1112 &set_gauge_window_fontsize;
971 1113
972 $win 1114 $win
1173 $r 1315 $r
1174} 1316}
1175 1317
1176sub skill_window { 1318sub skill_window {
1177 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1319 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1320
1178 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1321 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1322
1179 $sw 1323 $sw
1180} 1324}
1181 1325
1182sub formsep($) { 1326sub formsep($) {
1183 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1327 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1304 ; 1448 ;
1305 1449
1306 $dialog 1450 $dialog
1307} 1451}
1308 1452
1309sub server_setup { 1453sub login_setup {
1310 my $vbox = new CFPlus::UI::VBox; 1454 my $vbox = new CFPlus::UI::VBox;
1311 1455
1312 $vbox->add (new CFPlus::UI::FancyFrame 1456 $vbox->add (new CFPlus::UI::FancyFrame
1313 label => "Connection Settings", 1457 label => "Login Settings",
1314 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]), 1458 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1315 ); 1459 );
1316 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port"); 1460 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1317 1461
1318 { 1462 {
1353 hidden => 1, 1497 hidden => 1,
1354 tooltip => "The password for your character", 1498 tooltip => "The password for your character",
1355 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } 1499 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1356 ); 1500 );
1357 1501
1502 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1503 expand => 1,
1504 align => 0,
1505 text => "Login / Register",
1506 tooltip => "This button will either login to the account configured above or register a new account.",
1507 on_activate => sub {
1508 $CONN ? stop_game
1509 : start_game;
1510 1
1511 },
1512 );
1513
1514 $vbox
1515}
1516
1517sub server_setup {
1518 my $vbox = new CFPlus::UI::VBox;
1519
1520 $vbox->add (new CFPlus::UI::FancyFrame
1521 label => "Connection Settings",
1522 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1523 );
1524
1358 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1525 $table->add_at (0, 1, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1359 $table->add_at (1, 7, new CFPlus::UI::Slider 1526 $table->add_at (1, 1, new CFPlus::UI::Slider
1360 force_w => 100, 1527 force_w => 100,
1361 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1528 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1362 tooltip => "This is the size of the portion of the map update the server sends you. " 1529 tooltip => "This is the size of the portion of the map update the server sends you. "
1363 . "If you set this to a high value you will be able to see further, " 1530 . "If you set this to a high value you will be able to see further, "
1364 . "but you also increase bandwidth requirements and latency. " 1531 . "but you also increase bandwidth requirements and latency. "
1365 . "This option is only used once at log-in.", 1532 . "This option is only used once at log-in.",
1366 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, 1533 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1367 ); 1534 );
1368 1535
1369 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1536 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1370 $table->add_at (1, 8, new CFPlus::UI::Entry 1537 $table->add_at (1, 2, new CFPlus::UI::Entry
1371 text => $CFG->{output_rate}, 1538 text => $CFG->{output_rate},
1372 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " 1539 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1373 . "when sending data. When 0 or unset, the server " 1540 . "when sending data. When 0 or unset, the server "
1374 . "default will be used, which is usually around 100kb/s. Most servers will " 1541 . "default will be used, which is usually around 100kb/s. Most servers will "
1375 . "dynamically find an optimal rate, so adjust this only when necessary.", 1542 . "dynamically find an optimal rate, so adjust this only when necessary.",
1376 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, 1543 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1377 ); 1544 );
1378 1545
1379 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1546 $table->add_at (0, 3, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1380 $table->add_at (1, 9, new CFPlus::UI::Entry 1547 $table->add_at (1, 3, new CFPlus::UI::Entry
1381 text => $CFG->{output_count}, 1548 text => $CFG->{output_count},
1382 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1549 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1383 on_changed => sub { $CFG->{output_count} = $_[1]; 1 }, 1550 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1384 ); 1551 );
1385 1552
1386 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1553 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1387 $table->add_at (1, 10, new CFPlus::UI::Entry 1554 $table->add_at (1, 4, new CFPlus::UI::Entry
1388 text => $CFG->{output_sync}, 1555 text => $CFG->{output_sync},
1389 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1556 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1390 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 }, 1557 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1391 );
1392
1393 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1394 expand => 1,
1395 align => 0,
1396 text => "Login",
1397 on_activate => sub {
1398 $CONN ? stop_game
1399 : start_game;
1400 1
1401 },
1402 ); 1558 );
1403 1559
1404 $vbox->add (new CFPlus::UI::FancyFrame 1560 $vbox->add (new CFPlus::UI::FancyFrame
1405 label => "Server Info", 1561 label => "Server Info",
1406 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0), 1562 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1595 $sw1->add ($INV = new CFPlus::UI::Inventory); 1751 $sw1->add ($INV = new CFPlus::UI::Inventory);
1596 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1752 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1597 1753
1598 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1754 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1599 1755
1600 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1756 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1601 1757
1602 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1758 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1603 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1759 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1604 1760
1605 # XXX: Call after $INVR = ... because set_opencont sets the items 1761 # XXX: Call after $INVR = ... because set_opencont sets the items
1628} 1784}
1629 1785
1630sub add_license { 1786sub add_license {
1631 my ($meta) = @_; 1787 my ($meta) = @_;
1632 1788
1633 $meta = $meta->{meta} 1789 $meta = $meta->{data}
1634 or return; 1790 or return;
1635 1791
1636 $meta->{license} || $meta->{author} || $meta->{source} 1792 $meta->{license} || $meta->{author} || $meta->{source}
1637 or return; 1793 or return;
1638 1794
1692 $ntb->add_tab ( 1848 $ntb->add_tab (
1693 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1849 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1694 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1850 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1695 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1851 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1696 ); 1852 );
1697 $ntb->add_tab (Pickup => autopickup_setup, 1853 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1698 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1854 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1699 1855
1700 $ntb->add_tab (Media => media_window, 1856 $ntb->add_tab (Media => media_window,
1701 "License, Author and Source info for media sent by the server."); 1857 "License, Author and Source info for media sent by the server.");
1702 1858
1860 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2016 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1861 ); 2017 );
1862 $hb->add (new CFPlus::UI::Button 2018 $hb->add (new CFPlus::UI::Button
1863 text => "Quit anyway", 2019 text => "Quit anyway",
1864 expand => 1, 2020 expand => 1,
1865 on_activate => sub { exit }, 2021 on_activate => sub { Event::unloop_all },
1866 ); 2022 );
1867 } 2023 }
1868 2024
1869 $QUIT_DIALOG->show; 2025 $QUIT_DIALOG->show;
1870 $QUIT_DIALOG->grab_focus; 2026 $QUIT_DIALOG->grab_focus;
1943 2099
1944 $SDL_ACTIVE = 1; 2100 $SDL_ACTIVE = 1;
1945 $LAST_REFRESH = time - 0.01; 2101 $LAST_REFRESH = time - 0.01;
1946 2102
1947 CFPlus::OpenGL::init; 2103 CFPlus::OpenGL::init;
2104 CFPlus::Macro::init;
1948 2105
1949 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2106 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1950 2107
1951 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2108 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1952 2109
1953 ############################################################################# 2110 #############################################################################
1954 2111
1955 if ($DEBUG_STATUS) { 2112 if ($DEBUG_STATUS) {
1956 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2113 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1957 } else { 2114 } else {
1958 # create the widgets 2115 # create/configure the widgets
2116
2117 $CFPlus::UI::ROOT->connect (key_down => sub {
2118 my (undef, $ev) = @_;
2119
2120 if (my @macros = CFPlus::Macro::find $ev) {
2121 CFPlus::Macro::execute $_ for @macros;
2122
2123 return 1;
2124 }
2125
2126 0
2127 });
1959 2128
1960 $DEBUG_STATUS = new CFPlus::UI::Label 2129 $DEBUG_STATUS = new CFPlus::UI::Label
1961 padding => 0, 2130 padding => 0,
1962 z => 100, 2131 z => 100,
1963 force_x => "max", 2132 force_x => "max",
1994 if $MESSAGE_WINDOW; 2163 if $MESSAGE_WINDOW;
1995 }); 2164 });
1996 $MAPWIDGET->show; 2165 $MAPWIDGET->show;
1997 $MAPWIDGET->grab_focus; 2166 $MAPWIDGET->grab_focus;
1998 2167
2168 $COMPLETER = new CFPlus::MapWidget::Command::
2169 command => { },
2170 tooltip => "#completer_help",
2171 ;
2172
1999 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2173 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2000 title => "Setup", 2174 title => "Setup",
2001 name => "setup_dialog", 2175 name => "setup_dialog",
2002 x => 'center', 2176 x => 'center',
2003 y => 'center', 2177 y => 'center',
2011 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2185 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
2012 2186
2013 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2187 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
2014 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2188 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2015 2189
2190 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2191 "Configure the server to play on, your username and password.");
2016 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, 2192 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2017 "Configure the server to play on, your username, password and other server-related options."); 2193 "Configure other server related options.");
2018 $SETUP_NOTEBOOK->add_tab (Client => client_setup, 2194 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
2019 "Configure various client-specific settings."); 2195 "Configure various client-specific settings.");
2020 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, 2196 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
2021 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2197 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2022 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup, 2198 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
2064 tooltip => "Terminates the program", 2240 tooltip => "Terminates the program",
2065 on_activate => sub { 2241 on_activate => sub {
2066 if ($CONN) { 2242 if ($CONN) {
2067 open_quit_dialog; 2243 open_quit_dialog;
2068 } else { 2244 } else {
2069 exit; 2245 Event::unloop_all;
2070 } 2246 }
2071 0 2247 0
2072 }, 2248 },
2073 ); 2249 );
2074 2250
2075 $BUTTONBAR->show; 2251 $BUTTONBAR->show;
2076 $SETUP_DIALOG->show; 2252 $SETUP_DIALOG->show;
2253 $MESSAGE_WINDOW->show;
2077 } 2254 }
2078 2255
2079 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2256 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2080} 2257}
2081 2258
2089my $animate_timer; 2266my $animate_timer;
2090 2267
2091my $fps = 9; 2268my $fps = 9;
2092 2269
2093sub force_refresh { 2270sub force_refresh {
2271 if ($ENV{CFPLUS_DEBUG} & 4) {
2094 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2272 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2095 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2273 debug sprintf "%3.2f", $fps;
2274 }
2096 2275
2097 $CFPlus::UI::ROOT->draw; 2276 $CFPlus::UI::ROOT->draw;
2098 2277 CFPlus::SDL_GL_SwapBuffers;
2099 $WANT_REFRESH = 0;
2100 $CAN_REFRESH = 0;
2101 $LAST_REFRESH = $NOW; 2278 $LAST_REFRESH = $NOW;
2102 2279 $WANT_REFRESH->stop;
2103 CFPlus::SDL_GL_SwapBuffers;
2104} 2280}
2105 2281
2282$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2283
2106my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2284my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2107 $NOW = time; 2285 $NOW = time;
2108 2286
2109 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2287 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2110 for CFPlus::poll_events; 2288 for CFPlus::poll_events;
2111 2289
2112 if (%animate_object) { 2290 if (%animate_object) {
2113 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2291 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2114 ++$WANT_REFRESH; 2292 $WANT_REFRESH->start;
2115 }
2116
2117 if ($WANT_REFRESH) {
2118 force_refresh;
2119 } else {
2120 $CAN_REFRESH = 1;
2121 } 2293 }
2122}); 2294});
2123 2295
2124sub animation_start { 2296sub animation_start {
2125 my ($widget) = @_; 2297 my ($widget) = @_;
2131 delete $animate_object{$widget}; 2303 delete $animate_object{$widget};
2132} 2304}
2133 2305
2134%SDL_CB = ( 2306%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2307 CFPlus::SDL_QUIT => sub {
2136 exit; 2308 Event::unloop_all;
2137 }, 2309 },
2138 CFPlus::SDL_VIDEORESIZE => sub { 2310 CFPlus::SDL_VIDEORESIZE => sub {
2139 }, 2311 },
2140 CFPlus::SDL_VIDEOEXPOSE => sub { 2312 CFPlus::SDL_VIDEOEXPOSE => sub {
2141 CFPlus::UI::full_refresh; 2313 CFPlus::UI::full_refresh;
2180 CFPlus::DB::Server::run; 2352 CFPlus::DB::Server::run;
2181 2353
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2354 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2355
2184 my %DEF_CFG = ( 2356 my %DEF_CFG = (
2185 sdl_mode => 0, 2357 sdl_mode => 0,
2186 fullscreen => 0, 2358 fullscreen => 0,
2187 fast => 0, 2359 fast => 0,
2360 force_opengl11 => undef,
2361 texture_compression => 1,
2188 map_scale => 1, 2362 map_scale => 1,
2189 fow_enable => 1, 2363 fow_enable => 1,
2190 fow_intensity => 0, 2364 fow_intensity => 0,
2191 map_smoothing => 1, 2365 map_smoothing => 1,
2192 gui_fontsize => 1, 2366 gui_fontsize => 1,
2193 log_fontsize => 0.7, 2367 log_fontsize => 0.7,
2194 gauge_fontsize => 1, 2368 gauge_fontsize => 1,
2195 gauge_size => 0.35, 2369 gauge_size => 0.35,
2196 stat_fontsize => 0.7, 2370 stat_fontsize => 0.7,
2197 mapsize => 100, 2371 mapsize => 100,
2198 audio_enable => 1, 2372 audio_enable => 1,
2373 audio_hw_channels => 0,
2374 audio_hw_frequency => 0,
2375 audio_hw_chunksize => 0,
2376 audio_mix_channels => 8,
2199 effects_enable => 1, 2377 effects_enable => 1,
2200 effects_volume => 1, 2378 effects_volume => 1,
2201 bgm_enable => 1, 2379 bgm_enable => 1,
2202 bgm_volume => 0.5, 2380 bgm_volume => 0.5,
2203 output_sync => 1, 2381 output_sync => 1,
2204 output_count => 1, 2382 output_count => 1,
2205 output_rate => "", 2383 output_rate => "",
2206 pickup => 0, 2384 pickup => 0,
2207 inv_sort => "mtime", 2385 inv_sort => "mtime",
2208 default => "profile", # default profile 2386 default => "profile", # default profile
2209 show_tips => 1, 2387 show_tips => 1,
2210 logview_max_par => 1000, 2388 logview_max_par => 1000,
2211 ); 2389 );
2212 2390
2213 while (my ($k, $v) = each %DEF_CFG) { 2391 while (my ($k, $v) = each %DEF_CFG) {
2214 $CFG->{$k} = $v unless exists $CFG->{$k}; 2392 $CFG->{$k} = $v unless exists $CFG->{$k};
2215 } 2393 }
2272# } 2450# }
2273# my $t2 = Time::HiRes::time; 2451# my $t2 = Time::HiRes::time;
2274# warn $t2-$t1; 2452# warn $t2-$t1;
2275# } 2453# }
2276 2454
2277 $startup_done->();
2278
2279 video_init; 2455 video_init;
2280 audio_init; 2456 audio_init;
2281} 2457}
2282 2458
2283show_tip_of_the_day if $CFG->{show_tips}; 2459show_tip_of_the_day if $CFG->{show_tips};
2284 2460
2461Event->idle (cb => sub {
2462 $_[0]->w->cancel;
2463 $startup_done->();
2464});
2465
2285Event::loop; 2466Event::loop;
2467
2468#video_shutdown;
2469#audio_shutdown;
2286#CFPlus::SDL_Quit; 2470CFPlus::SDL_Quit;
2287#CFPlus::_exit 0;
2288
2289END {
2290 CFPlus::SDL_Quit;
2291 CFPlus::DB::Server::stop; 2471CFPlus::DB::Server::stop;
2292}
2293 2472
2294=head1 NAME 2473=head1 NAME
2295 2474
2296cfplus - A Crossfire+ and Crossfire game client 2475cfplus - A Crossfire TRT and Crossfire game client
2297 2476
2298=head1 SYNOPSIS 2477=head1 SYNOPSIS
2299 2478
2300Just run it - no commandline arguments are supported. 2479Just run it - no commandline arguments are supported.
2301 2480
2302=head1 USAGE 2481=head1 USAGE
2303 2482
2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2483cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2305fullscreen and interactively. 2484be used in fullscreen mode and interactively.
2306 2485
2307=head1 DEBUGGING 2486=head1 DEBUGGING
2308 2487
2309 2488
2310CFPLUS_DEBUG - environment variable 2489CFPLUS_DEBUG - environment variable

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines