--- deliantra/Deliantra-Client/bin/cfplus 2006/07/03 22:04:25 1.88
+++ deliantra/Deliantra-Client/bin/cfplus 2007/05/12 08:13:34 1.155
@@ -1,24 +1,68 @@
#!/opt/bin/perl
+my $startup_done = sub { };
+
+# do splash-screen thingy on win32
+BEGIN {
+ if (%PAR::LibCache && $^O eq "MSWin32") {
+ while (my ($filename, $zip) = each %PAR::LibCache) {
+ $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
+ }
+
+ require Win32::GUI::SplashScreen;
+
+ Win32::GUI::SplashScreen::Show (
+ -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
+ );
+
+ $startup_done = sub {
+ Win32::GUI::SplashScreen::Done (1);
+ };
+ }
+}
+
use strict;
use utf8;
+use Carp 'verbose';
+
# do things only needed for single-binary version (par)
BEGIN {
if (%PAR::LibCache) {
@INC = grep ref, @INC; # weed out all paths except pars loader refs
+ my $tmp = $ENV{PAR_TEMP};
+
while (my ($filename, $zip) = each %PAR::LibCache) {
for ($zip->memberNames) {
- next unless /^\/root\/(.*)/;
- $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
- unless -e "$ENV{PAR_TEMP}/$1";
+ next unless /^root\/(.*)/;
+ $zip->extractMember ($_, "$tmp/$1")
+ unless -e "$tmp/$1";
}
}
- # TODO: pango-rc file, anybody?
+ if ($^O eq "MSWin32") {
+ # relocatable
+ } else {
+ # unix, need to patch pango rc file
+ open my $fh, "<:perlio", "$tmp/usr/lib/pango/1.5.0/module-files.d/libpango1.0-0.modules"
+ or die "$tmp/usr/lib/1.5.0/module-files.d/libpango1.0-0.modules: $!";
+ local $/;
+ my $rc = <$fh>;
+ $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
+
+ mkdir "$tmp/pango-modules";
+ open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
+ or die "$tmp/pango-modules/pango.modules: $!";
+ print $fh $rc;
+
+ $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
+ open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
+ or die "$ENV{PANGO_RC_FILE}: $!";
+ print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
+ }
- unshift @INC, $ENV{PAR_TEMP};
+ unshift @INC, $tmp;
}
}
@@ -34,35 +78,36 @@
use Compress::LZF;
-use CFClient;
-use CFClient::OpenGL ();
-use CFClient::Protocol;
-use CFClient::UI;
-use CFClient::BindingEditor;
-use CFClient::MapWidget;
+use CFPlus;
+use CFPlus::OpenGL ();
+use CFPlus::Protocol;
+use CFPlus::DB;
+use CFPlus::UI;
+use CFPlus::UI::Inventory;
+use CFPlus::UI::SpellList;
+use CFPlus::Pod;
+use CFPlus::MapWidget;
+use CFPlus::Macro;
$SIG{QUIT} = sub { Carp::cluck "QUIT" };
+$SIG{PIPE} = 'IGNORE';
+$Event::Eval = 1;
$Event::DIED = sub {
- # TODO: display dialog box or so
- Carp::confess $_[1];#d#TODO: remove when stable
- CFClient::error $_[1];
+ CFPlus::fatal Carp::longmess $_[1]
};
-#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
-
-our $VERSION = '0.1';
-
my $MAX_FPS = 60;
my $MIN_FPS = 5; # unused as of yet
-our $META_SERVER = "crossfire.real-time.com:13326";
+our $META_SERVER = "http://metaserver.schmorp.de/current.json";
our $LAST_REFRESH;
our $NOW;
our $CFG;
our $CONN;
+our $PROFILE; # current profile
our $FAST; # fast, low-quality mode, possibly useful for software-rendering
our $WANT_REFRESH;
@@ -87,6 +132,7 @@
our $LOGIN_BUTTON;
our $QUIT_DIALOG;
our $HOST_ENTRY;
+our $FULLSCREEN_ENABLE;
our $PICKUP_ENABLE;
our $SERVER_INFO;
@@ -100,7 +146,9 @@
our $INVENTORY_PAGE;
our $STATS_PAGE;
+our $SKILL_PAGE;
our $SPELL_PAGE;
+our $SPELL_LIST;
our $HELP_WINDOW;
our $MESSAGE_WINDOW;
@@ -123,44 +171,73 @@
our $INVR;
our $INV_RIGHT_HB;
-our $BIND_EDITOR;
-our $BIND_UPD_CB;
-
our $PICKUP_CFG;
+our $IN_BUILD_MODE;
+our $BUILD_BUTTON;
+
sub status {
- $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
+ $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
}
sub debug {
$DEBUG_STATUS->set_text ($_[0]);
}
+sub message {
+ my ($para) = @_;
+
+ my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
+
+ $para->{markup} = "$time $para->{markup}";
+
+ $LOGVIEW->add_paragraph ($para);
+ $LOGVIEW->scroll_to_bottom;
+}
+
sub destroy_query_dialog {
(delete $_[0]{query_dialog})->destroy
if $_[0]{query_dialog};
}
+# FIXME: a very ugly hack to wait for stat update look below! #d#
+our $QUERY_TIMER; #d#
+
# server query dialog
sub server_query {
my ($conn, $flags, $prompt) = @_;
- $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
+ # FIXME: a very ugly hack to wait for stat update #d#
+ if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
+ unless ($QUERY_TIMER) {
+ $QUERY_TIMER =
+ Event->timer (
+ after => 1,
+ cb => sub {
+ server_query ($conn, $flags, $prompt, 1);
+ $QUERY_TIMER = undef
+ }
+ );
+ return;
+ }
+ }
+
+ $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
x => "center",
y => "center",
title => "Server Query",
- child => my $vbox = new CFClient::UI::VBox,
+ child => my $vbox = new CFPlus::UI::VBox,
;
- my @dialog = my $label = new CFClient::UI::Label
- max_w => $::WIDTH * 0.4,
+ my @dialog = my $label = new CFPlus::UI::Label
+ max_w => $::WIDTH * 0.8,
ellipsise => 0,
text => $prompt;
if ($flags & CS_QUERY_YESNO) {
- push @dialog, my $hbox = new CFClient::UI::HBox;
+ push @dialog, my $hbox = new CFPlus::UI::HBox;
- $hbox->add (new CFClient::UI::Button
+ $hbox->add (new CFPlus::UI::Button
text => "No",
on_activate => sub {
$conn->send ("reply n");
@@ -168,7 +245,7 @@
0
}
);
- $hbox->add (new CFClient::UI::Button
+ $hbox->add (new CFPlus::UI::Button
text => "Yes",
on_activate => sub {
$conn->send ("reply y");
@@ -180,19 +257,17 @@
$dialog->grab_focus;
} elsif ($flags & CS_QUERY_SINGLECHAR) {
- $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
-
if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
- $MESSAGE_WINDOW->show;
+ $dialog->{tooltip} = "#charcreation_focus";
- unshift @dialog, new CFClient::UI::Label
- max_w => $::WIDTH * 0.4,
+ unshift @dialog, new CFPlus::UI::Label
+ max_w => $::WIDTH * 0.8,
ellipsise => 0,
- markup => "\nOr use your keyboard:\n";
+ markup => "\nOr use your keyboard and the text entry below:\n";
- unshift @dialog, my $table = new CFClient::UI::Table;
+ unshift @dialog, my $table = new CFPlus::UI::Table;
- $table->add (0, 0, new CFClient::UI::Button
+ $table->add (0, 0, new CFPlus::UI::Button
text => "Next Race",
on_activate => sub {
$conn->send ("reply n");
@@ -200,7 +275,7 @@
0
},
);
- $table->add (2, 0, new CFClient::UI::Button
+ $table->add (2, 0, new CFPlus::UI::Button
text => "Accept",
on_activate => sub {
$conn->send ("reply d");
@@ -209,17 +284,33 @@
},
);
- unshift @dialog, new CFClient::UI::Label
+ if ($conn->{chargen_race_description}) {
+ unshift @dialog, new CFPlus::UI::Label
+ max_w => $::WIDTH * 0.8,
+ ellipsise => 0,
+ markup => "$conn->{chargen_race_description}",
+ ;
+ }
+
+ unshift @dialog, new CFPlus::UI::Face
+ face => $conn->{player}{face},
+ bg => [.2, .2, .2, 1],
+ min_w => 64,
+ min_h => 64,
+ ;
+
+ if ($conn->{chargen_race_title}) {
+ unshift @dialog, new CFPlus::UI::Label
+ allign => 1,
+ ellipsise => 0,
+ markup => "Race: $conn->{chargen_race_title}",
+ ;
+ }
+
+ unshift @dialog, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
- markup =>
- "Character Creation: Race\n\n"
- . "Look at the Messages window to see a description of this race "
- . "(or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen) "
- . "and the center of the screen to see how this race looks like "
- . "(this is below this dialog window, you may need to click on the display area to make it visible).\n\n"
- . "You can look at another race, or accept this race (you will come back to this race eventually, "
- . "so you can take your time making this important choice."
+ markup => (CFPlus::Pod::section_label ui => "chargen_race"),
;
} elsif ($prompt =~ /roll new stats/) {
@@ -232,15 +323,15 @@
$STATS_PAGE->show;
$MESSAGE_WINDOW->hide;
- unshift @dialog, new CFClient::UI::Label
+ unshift @dialog, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
- markup => "\nOr use your keyboard:\n";
+ markup => "\nOr use your keyboard and the text entry below:\n";
- unshift @dialog, my $table = new CFClient::UI::Table;
+ unshift @dialog, my $table = new CFPlus::UI::Table;
# left: re-roll
- $table->add (0, 0, new CFClient::UI::Button
+ $table->add (0, 0, new CFPlus::UI::Button
text => "Roll Again",
on_activate => sub {
$conn->send ("reply y");
@@ -250,7 +341,8 @@
);
# center: swap stats
- my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
+ my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
+ expand => 1,
value => $_,
options => [
[1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
@@ -263,7 +355,7 @@
],
), 1 .. 2;
- $table->add (2, 0, new CFClient::UI::Button
+ $table->add (2, 0, new CFPlus::UI::Button
text => "Swap Stats",
on_activate => sub {
$conn->{stat_change_with} = $sw2->{value};
@@ -272,10 +364,10 @@
0
},
);
- $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
+ $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
# right: accept
- $table->add (4, 0, new CFClient::UI::Button
+ $table->add (4, 0, new CFPlus::UI::Button
text => "Accept",
on_activate => sub {
$conn->send ("reply n");
@@ -285,19 +377,35 @@
},
);
- unshift @dialog, new CFClient::UI::Label
+ unshift @dialog, my $hbox = new CFPlus::UI::HBox;
+ for (
+ [Str => CS_STAT_STR],
+ [Dex => CS_STAT_DEX],
+ [Con => CS_STAT_CON],
+ [Int => CS_STAT_INT],
+ [Wis => CS_STAT_WIS],
+ [Pow => CS_STAT_POW],
+ [Cha => CS_STAT_CHA],
+ ) {
+ my ($name, $id) = @$_;
+ $hbox->add (new CFPlus::UI::Label
+ markup => "$conn->{stat}{$id} $name",
+ align => 0,
+ expand => 1,
+ can_events => 1,
+ can_hover => 1,
+ tooltip => "#stat_$name",
+ );
+ }
+
+ unshift @dialog, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
- markup =>
- "Character Creation: Stats\n\n"
- . "Look at the Stats window to see your basic stats "
- . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
- . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
- . "Race selection will influence those values later on."
+ markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
;
}
- push @dialog, my $entry = new CFClient::UI::Entry
+ push @dialog, my $entry = new CFPlus::UI::Entry
on_changed => sub {
$conn->send ("reply $_[1]");
destroy_query_dialog $conn;
@@ -310,7 +418,7 @@
} else {
$dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
- push @dialog, my $entry = new CFClient::UI::Entry
+ push @dialog, my $entry = new CFPlus::UI::Entry
$flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
on_activate => sub {
$conn->send ("reply $_[1]");
@@ -334,19 +442,21 @@
my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
- my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
+ my ($host, $port) = split /:/, $PROFILE->{host};
- $MAP = new CFClient::Map $mapsize, $mapsize;
+ $MAP = new CFPlus::Map;
$CONN = eval {
- new CFClient::Protocol
+ new CFPlus::Protocol
host => $host,
port => $port || 13327,
- user => $CFG->{profile}{default}{user},
- pass => $CFG->{profile}{default}{password},
+ user => $PROFILE->{user},
+ pass => $PROFILE->{password},
mapw => $mapsize,
maph => $mapsize,
+ client => "cfplus $CFPlus::VERSION $] $^O",
+
map_widget => $MAPWIDGET,
logview => $LOGVIEW,
statusbox => $STATUSBOX,
@@ -354,6 +464,10 @@
mapmap => $MAPMAP,
query => \&server_query,
+ setup_req => {
+ smoothing => $CFG->{map_smoothing}*1,
+ },
+
sound_play => sub {
my ($x, $y, $soundnum, $type) = @_;
@@ -368,7 +482,7 @@
};
if ($CONN) {
- CFClient::lowdelay fileno $CONN->{fh};
+ CFPlus::lowdelay fileno $CONN->{fh};
status "login successful";
} else {
@@ -382,7 +496,7 @@
$SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
$SETUP_DIALOG->show;
$PL_WINDOW->hide;
- $SPELL_PAGE->clear_spells;
+ $SPELL_LIST->clear_spells;
return unless $CONN;
@@ -396,15 +510,22 @@
}
sub graphics_setup {
- my $vbox = new CFClient::UI::VBox;
+ my $vbox = new CFPlus::UI::VBox;
- $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
+ $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
- $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
+ my $row = 0;
+
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
+ $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
+ can_events => 1,
+ tooltip => "" . (CFPlus::OpenGL::gl_extensions) . "");
+
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
+ $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
- $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
- $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
+ $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
+ $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
$mode_slider->connect (changed => sub {
my ($self, $value) = @_;
@@ -414,83 +535,88 @@
});
$mode_slider->emit (changed => $mode_slider->{range}[0]);
- my $row = 1;
-
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
- $table->add (1, $row++, new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
+ $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
state => $CFG->{fullscreen},
tooltip => "Bring the client into fullscreen mode.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
- $table->add (1, $row++, new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
+ $table->add (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{fast},
tooltip => "Lower the visual quality considerably to speed up rendering.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
- $table->add (1, $row++, new CFClient::UI::Slider
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
+ $table->add (1, $row++, new CFPlus::UI::Slider
+ range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
+ tooltip => "The base font size used by most GUI elements that do not have their own setting.",
+ on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
+ );
+
+ $table->add (1, $row++, new CFPlus::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the video settings above.",
+ on_activate => sub {
+ video_shutdown ();
+ video_init ();
+ 0
+ }
+ );
+
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
+ $table->add (1, $row++, new CFPlus::UI::Slider
range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
- $table->add (1, $row++, new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Smoothing");
+ $table->add (1, $row++, new CFPlus::UI::CheckBox
+ state => $CFG->{map_smoothing},
+ tooltip => "Map Smoothing tries to make tile borders less square. "
+ . "This increases load on the graphics subsystem and works only with 2.x servers. "
+ . "Changes take effect at next connection only.",
+ on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
+ );
+
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
+ $table->add (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{fow_enable},
tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
- $table->add (1, $row++, new CFClient::UI::Slider
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
+ $table->add (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
- $table->add (1, $row++, new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
+ $table->add (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{fow_smooth},
tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
on_changed => sub {
my ($self, $value) = @_;
$CFG->{fow_smooth} = $value;
- status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
+ status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
0
}
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
- $table->add (1, $row++, new CFClient::UI::Slider
- range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "The base font size used by most GUI elements that do not have their own setting.",
- on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
- );
-
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
- $table->add (1, $row++, new CFClient::UI::Slider
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
+ $table->add (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
tooltip => "The font size used by the message/server log window only. Changes are instant.",
on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
-
- $table->add (1, $row++, new CFClient::UI::Slider
- range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "The font size used by the statistics window only. Changes are instant.",
- on_changed => sub {
- $CFG->{stat_fontsize} = $_[1];
- &set_stats_window_fontsize;
- 0
- }
- );
-
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
- $table->add (1, $row++, new CFClient::UI::Slider
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
+ $table->add (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
on_changed => sub {
@@ -500,8 +626,8 @@
}
);
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
- $table->add (1, $row++, new CFClient::UI::Slider
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
+ $table->add (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{gauge_size}, 0.2, 0.8],
tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
on_changed => sub {
@@ -511,50 +637,40 @@
}
);
- $table->add (1, $row++, new CFClient::UI::Button
- expand => 1, align => 0, text => "Apply",
- tooltip => "Apply the video settings",
- on_activate => sub {
- video_shutdown ();
- video_init ();
- 0
- }
- );
-
$vbox
}
sub audio_setup {
- my $vbox = new CFClient::UI::VBox;
+ my $vbox = new CFPlus::UI::VBox;
- $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
+ $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
my $row = 0;
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
- $table->add (1, $row++, new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
+ $table->add (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{audio_enable},
tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
);
-# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
-# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
+# $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
+# $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
# $CFG->{effects_volume} = $_[1];
# });
- $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
- $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
- $hbox->add (new CFClient::UI::CheckBox
+ $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
+ $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
+ $hbox->add (new CFPlus::UI::CheckBox
expand => 1, state => $CFG->{bgm_enable},
tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
);
- $hbox->add (new CFClient::UI::Slider
+ $hbox->add (new CFPlus::UI::Slider
expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
tooltip => "The volume of the background music. Changes are instant.",
- on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
+ on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
);
- $table->add (1, $row++, new CFClient::UI::Button
+ $table->add (1, $row++, new CFPlus::UI::Button
expand => 1, align => 0, text => "Apply",
tooltip => "Apply the audio settings",
on_activate => sub {
@@ -567,12 +683,6 @@
$vbox
}
-sub set_stats_window_fontsize {
- for (values %{$STATWIDS}) {
- $_->set_fontsize ($::CFG->{stat_fontsize});
- }
-}
-
sub set_gauge_window_fontsize {
for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
$_->set_fontsize ($::CFG->{gauge_fontsize});
@@ -582,45 +692,39 @@
sub make_gauge_window {
my $gh = int $HEIGHT * $CFG->{gauge_size};
- my $win = new CFClient::UI::Frame (
+ my $win = new CFPlus::UI::Frame (
force_x => 0,
force_y => "max",
force_w => $WIDTH,
force_h => $gh,
);
- $win->add (my $hbox = new CFClient::UI::HBox
+ $win->add (my $hbox = new CFPlus::UI::HBox
children => [
- (new CFClient::UI::HBox expand => 1),
- (new CFClient::UI::VBox children => [
- (new CFClient::UI::Empty expand => 1),
- (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
+ (new CFPlus::UI::HBox expand => 1),
+ (new CFPlus::UI::VBox children => [
+ (new CFPlus::UI::Empty expand => 1),
+ (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
]),
- (my $vbox = new CFClient::UI::VBox),
+ (my $vbox = new CFPlus::UI::VBox),
],
);
- $vbox->add (new CFClient::UI::HBox
+ $vbox->add (new CFPlus::UI::HBox
expand => 1,
children => [
- (new CFClient::UI::Empty expand => 1),
- (my $hb = new CFClient::UI::HBox),
+ (new CFPlus::UI::Empty expand => 1),
+ (my $hb = new CFPlus::UI::HBox),
],
);
- $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
- tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
- $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
- tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
- $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
- tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
- $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
- tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
-
- $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
- tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
- $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
- tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
+ $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
+ $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
+ $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
+ $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
+
+ $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
+ $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
$GAUGES = {
exp => $exp, win => $win, range => $rng,
@@ -633,107 +737,141 @@
}
sub debug_setup {
- my $table = new CFClient::UI::Table;
+ my $table = new CFPlus::UI::Table;
- $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
- $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
- $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
- $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
- $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
- $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
- $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
- $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
+ $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
+ $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
+ $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
+ $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
+ $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
+ $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
+ $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
+ $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
+ $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
for my $x (0..2) {
for my $y (0 .. 2) {
$table->add ($x + 3, $y,
- new CFClient::UI::Entry
+ new CFPlus::UI::Entry
text => $default_smooth[$x * 3 + $y],
on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
);
}
}
+ $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
$table
}
sub stats_window {
- my $tgw =
- new CFClient::UI::Window
- child => my $vb = new CFClient::UI::VBox;
+ my $r = new CFPlus::UI::ScrolledWindow (
+ expand => 1,
+ scroll_y => 1
+ );
+ $r->add (my $vb = new CFPlus::UI::VBox);
+
+ $vb->add (new CFPlus::UI::FancyFrame
+ label => "Player",
+ child => (my $pi = new CFPlus::UI::VBox),
+ );
- $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
+ $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
can_hover => 1, can_events => 1,
tooltip => "Your name and title. You can change your title by using the title command, if supported by the server.");
- $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
+ $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
can_hover => 1, can_events => 1,
tooltip => "The map you are currently on (if supported by the server).");
- $vb->add (my $hb0 = new CFClient::UI::HBox);
- $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
+ $pi->add (my $hb0 = new CFPlus::UI::HBox);
+ $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
can_hover => 1, can_events => 1,
tooltip => "The weight of the player including all inventory items.");
- $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
+ $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
can_hover => 1, can_events => 1,
tooltip => "The weight limit: you cannot carry more than this.");
-
- $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
- $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
+ $vb->add (new CFPlus::UI::FancyFrame
+ label => "Primary/Secondary Statistics",
+ child => (my $hb = new CFPlus::UI::HBox expand => 1),
+ );
+ $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
my $color2 = [1, 1, 0];
for (
- [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
- [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
- [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
- [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
- [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
- [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
- [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
-
- [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
- [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
- [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
- [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
- [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
- [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
+ [0, 0, st_str => "Str", 30],
+ [0, 1, st_dex => "Dex", 30],
+ [0, 2, st_con => "Con", 30],
+ [0, 3, st_int => "Int", 30],
+ [0, 4, st_wis => "Wis", 30],
+ [0, 5, st_pow => "Pow", 30],
+ [0, 6, st_cha => "Cha", 30],
+
+ [2, 0, st_wc => "Wc", -120],
+ [2, 1, st_ac => "Ac", -120],
+ [2, 2, st_dam => "Dam", 120],
+ [2, 3, st_arm => "Arm", 120],
+ [2, 4, st_spd => "Spd", 10.54],
+ [2, 5, st_wspd => "WSp", 10.54],
) {
- my ($col, $row, $id, $label, $template, $tooltip) = @$_;
+ my ($col, $row, $id, $label, $template) = @$_;
- $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
- font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
- $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
- font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
+ $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
+ font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
+ align => +1, template => $template, tooltip => "#stat_$label");
+ $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
+ font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
+ align => -1, text => $label, tooltip => "#stat_$label");
}
- $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
+ $vb->add (new CFPlus::UI::FancyFrame
+ label => "Resistancies",
+ child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
+ );
my $row = 0;
my $col = 0;
my %resist_names = (
- slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
- holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
- conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
- fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
- depl => "Depletion (some monsters and other effects can cause stats depletion)",
- magic => "Magic (resistance to magic spells like magic missile or similar)",
- drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
- acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
- pois => "Poison (resistance to getting poisoned)",
- para => "Paralysation (this resistance affects the chance you get paralysed)",
- deat => "Death (resistance against death spells)",
- phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
- blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
- fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
- tund => "Turn undead (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
- elec => "Electricity (resistance against electricity, spells like large lightning, small lightning, ...)",
- cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
- ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
+ slow => ["Slow",
+ "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
+ holyw => ["Holy Word",
+ "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
+ conf => ["Confusion",
+ "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
+ fire => ["Fire",
+ "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
+ depl => ["Depletion",
+ "Depletion (some monsters and other effects can cause stats depletion)"],
+ magic => ["Magic",
+ "Magic (resistance to magic spells like magic missile or similar)"],
+ drain => ["Draining",
+ "Draining (some monsters (e.g. vampires) and other effects can steal experience)"],
+ acid => ["Acid",
+ "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
+ pois => ["Poison",
+ "Poison (resistance to getting poisoned)"],
+ para => ["Paralysation",
+ "Paralysation (this resistance affects the chance you get paralysed)"],
+ deat => ["Death",
+ "Death (resistance against death spells)"],
+ phys => ["Physical",
+ "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
+ blind => ["Blind",
+ "Blind (blind resistance affects the chance of a successful blinding attack)"],
+ fear => ["Fear",
+ "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
+ tund => ["Turn undead",
+ "Turn undead (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
+ elec => ["Electricity",
+ "Electricity (resistance against electricity, spells like large lightning, small lightning, ...)"],
+ cold => ["Cold",
+ "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
+ ghit => ["Ghost hit",
+ "Ghost hit (special attack used by ghosts and ghost-like beings)"],
);
for (qw/slow holyw conf fire depl magic
drain acid pois para deat phys
@@ -741,106 +879,50 @@
{
$tbl2->add ($col, $row,
$STATWIDS->{"res_$_"} =
- new CFClient::UI::Label
+ new CFPlus::UI::Label
font => $FONT_FIXED,
template => "-100%",
align => +1,
valign => 0,
can_events => 1,
can_hover => 1,
- tooltip => $resist_names{$_},
+ tooltip => $resist_names{$_}->[1],
);
- $tbl2->add ($col + 1, $row, new CFClient::UI::Image
+ $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
font => $FONT_FIXED,
can_hover => 1,
can_events => 1,
path => "ui/resist/resist_$_.png",
- tooltip => $resist_names{$_},
+ tooltip => $resist_names{$_}->[1],
+ );
+ $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
+ text => $resist_names{$_}->[0],
+ font => $FONT_FIXED,
+ can_hover => 1,
+ can_events => 1,
+ tooltip => $resist_names{$_}->[1],
);
$row++;
if ($row % 6 == 0) {
- $col += 2;
+ $col += 3;
$row = 0;
}
}
- &set_stats_window_fontsize;
- update_stats_window ({});
+ #update_stats_window ({});
- $tgw
+ $r
}
-sub formsep($) {
- scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
+sub skill_window {
+ my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
+ $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
+ $sw
}
-sub update_stats_window {
- my ($stats) = @_;
-
- # I love text protocols...
-
- my $hp = $stats->{+CS_STAT_HP} * 1;
- my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
- my $sp = $stats->{+CS_STAT_SP} * 1;
- my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
- my $fo = $stats->{+CS_STAT_FOOD} * 1;
- my $fo_m = 999;
- my $gr = $stats->{+CS_STAT_GRACE} * 1;
- my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
-
- $GAUGES->{hp} ->set_value ($hp, $hp_m);
- $GAUGES->{mana} ->set_value ($sp, $sp_m);
- $GAUGES->{food} ->set_value ($fo, $fo_m);
- $GAUGES->{grace} ->set_value ($gr, $gr_m);
- $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
- . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
- my $rng = $stats->{+CS_STAT_RANGE};
- $rng =~ s/^Range: //; # thank you so much dear server
- $GAUGES->{range} ->set_text ("Rng: " . $rng);
- my $title = $stats->{+CS_STAT_TITLE};
- $title =~ s/^Player: //;
- $STATWIDS->{title} ->set_text ("Title: " . $title);
-
- $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
- $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
- $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
- $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
- $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
- $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
- $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
- $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
- $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
- $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
- $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
- $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
- $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
-
- $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
-
- my %tbl = (
- phys => CS_STAT_RES_PHYS,
- magic => CS_STAT_RES_MAG,
- fire => CS_STAT_RES_FIRE,
- elec => CS_STAT_RES_ELEC,
- cold => CS_STAT_RES_COLD,
- conf => CS_STAT_RES_CONF,
- acid => CS_STAT_RES_ACID,
- drain => CS_STAT_RES_DRAIN,
- ghit => CS_STAT_RES_GHOSTHIT,
- pois => CS_STAT_RES_POISON,
- slow => CS_STAT_RES_SLOW,
- para => CS_STAT_RES_PARA,
- tund => CS_STAT_TURN_UNDEAD,
- fear => CS_STAT_RES_FEAR,
- depl => CS_STAT_RES_DEPLETE,
- deat => CS_STAT_RES_DEATH,
- holyw => CS_STAT_RES_HOLYWORD,
- blind => CS_STAT_RES_BLIND,
- );
-
- $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
- for keys %tbl;
+sub formsep($) {
+ scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
}
my $METASERVER_ATIME;
@@ -856,29 +938,17 @@
my $table = $METASERVER->{table};
$table->clear;
- $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
-
- my $buf;
-
- my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
-
- unless ($fh) {
- $label->set_text ("unable to contact metaserver: $!");
- return;
- }
+ $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
- Event->io (fd => $fh, poll => 'r', cb => sub {
- my $res = sysread $fh, $buf, 8192, length $buf;
+ my $ok = 0;
- if (!defined $res) {
- $_[0]->w->cancel;
- $label->set_text ("error while retrieving server list: $!");
- } elsif ($res == 0) {
- $_[0]->w->cancel;
- status "server list retrieved";
-
- utf8::decode $buf if utf8::valid $buf;
+ CFPlus::background {
+ my $ua = CFPlus::lwp_useragent;
+ CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
+ } sub {
+ my ($msg) = @_;
+ if ($msg) {
$table->clear;
my @tip = (
@@ -889,7 +959,7 @@
"Short information about this server provided by its admins.",
);
my @col = qw(#Users Host Uptime Version Description);
- $table->add ($_, 0, new CFClient::UI::Label
+ $table->add ($_, 0, new CFPlus::UI::Label
can_hover => 1, can_events => 1,
align => 0, fg => [1, 1, 0],
text => $col[$_], tooltip => $tip[$_])
@@ -898,30 +968,31 @@
my @align = qw(1 0 1 1 -1);
my $y = 0;
- for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
- my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
+ for my $m (@{ $msg->{servers} }) {
+ my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
+ @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
for ($desc) {
s/
/\n/gi;
s/