--- deliantra/Deliantra-Client/bin/cfplus 2006/05/25 23:41:45 1.9 +++ deliantra/Deliantra-Client/bin/cfplus 2006/05/30 14:35:09 1.34 @@ -31,11 +31,13 @@ use Event; use Crossfire; -use Crossfire::Protocol; +use Crossfire::Protocol::Constants; use Compress::LZF; use CFClient; +use CFClient::OpenGL (); +use CFClient::Protocol; use CFClient::UI; use CFClient::MapWidget; @@ -53,10 +55,6 @@ our $META_SERVER = "crossfire.real-time.com:13326"; -our $FACEMAP; -our $TILECACHE; -our $MAPCACHE; - our $LAST_REFRESH; our $NOW; @@ -85,6 +83,7 @@ our $METASERVER; our $LOGIN_BUTTON; our $QUIT_DIALOG; +our $SERVER_SETUP; our $FLOORBOX; our $GAUGES; @@ -101,10 +100,13 @@ our $STATUSBOX; our $DEBUG_STATUS; -our $INVWIN; +our $INV_WINDOW; our $INV; our $INVR; -our $INVR_LBL; +our $INV_RIGHT_HB; + +our $BIND_WINDOW; +our $BIND_EDITOR; sub status { $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); @@ -112,40 +114,52 @@ sub debug { $DEBUG_STATUS->set_text ($_[0]); - my ($w, $h) = $DEBUG_STATUS->size_request; - $DEBUG_STATUS->move ($WIDTH - $w, 0); } sub start_game { status "logging in..."; - my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; + $LOGIN_BUTTON->set_text ("Logout"); + $SERVER_SETUP->hide; - $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; - $MAP = new CFClient::Map $mapsize, $mapsize; + my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; my ($host, $port) = split /:/, $CFG->{host}; + + $MAP = new CFClient::Map $mapsize, $mapsize; $CONN = eval { - new conn + new CFClient::Protocol host => $host, port => $port || 13327, user => $CFG->{user}, pass => $CFG->{password}, mapw => $mapsize, maph => $mapsize, - ; + + map_widget => $MAPWIDGET, + logview => $LOGVIEW, + statusbox => $STATUSBOX, + map => $MAP, + mapmap => $MAPMAP, + + sound_play => sub { + my ($x, $y, $soundnum, $type) = @_; + + $SDL_MIXER + or return; + + my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} + or return; + + $chunk->play; + }, }; if ($CONN) { CFClient::lowdelay fileno $CONN->{fh}; - $LOGIN_BUTTON->set_text ("Logout"); status "login successful"; - - $BUTTONBAR->{children}[1]->emit ("activate") - if $BUTTONBAR->{children}[1]->{state}; - } else { status "unable to connect"; stop_game(); @@ -153,30 +167,33 @@ } sub stop_game { + $LOGIN_BUTTON->set_text ("Login"); + $SERVER_SETUP->show; + $INV_WINDOW->hide; + $LOGVIEW->hide; + return unless $CONN; status "connection closed"; - $LOGIN_BUTTON->set_text ("Login"); + $CONN->destroy; $CONN = 0; # false, does not autovivify - - $BUTTONBAR->{children}[1]->emit ("activate") - unless $BUTTONBAR->{children}[1]->{state}; - - undef $MAPCACHE; - undef $MAP; } sub client_setup { my $dialog = new CFClient::UI::FancyFrame + x => 1, + y => $HEIGHT * (1/8), + name => "client_setup", title => "Client Setup", child => (my $vbox = new CFClient::UI::VBox); + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); $table->add (1, 0, my $hbox = new CFClient::UI::HBox); - $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]); + $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]); $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); $mode_slider->connect (changed => sub { @@ -193,7 +210,7 @@ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, tooltip => "Bring the client into fullscreen mode.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; } @@ -203,7 +220,7 @@ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, tooltip => "Lower the visual quality considerably to speed up rendering.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; } @@ -213,7 +230,7 @@ $table->add (1, $row++, new CFClient::UI::Slider range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], tooltip => "Enlarge or shrink the displayed map. Changes are instant.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; } @@ -223,7 +240,7 @@ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; } @@ -233,7 +250,7 @@ $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; } @@ -243,10 +260,10 @@ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{fow_smooth} = $value; - status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; + status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2; } ); @@ -254,14 +271,14 @@ $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], tooltip => "The base font size used by most GUI elements that do not have their own setting.", - connect_changed => sub { $CFG->{gui_fontsize} = $_[1] }, + on_changed => sub { $CFG->{gui_fontsize} = $_[1] }, ); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize"); $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], tooltip => "The font size used by the message/server log window only. Changes are instant.", - connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) }, + on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) }, ); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); @@ -269,7 +286,7 @@ $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1], tooltip => "The font size used by the statistics window only. Changes are instant.", - connect_changed => sub { + on_changed => sub { $CFG->{stat_fontsize} = $_[1]; &set_stats_window_fontsize; } @@ -279,7 +296,7 @@ $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", - connect_changed => sub { + on_changed => sub { $CFG->{gauge_fontsize} = $_[1]; &set_gauge_window_fontsize; } @@ -287,9 +304,9 @@ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{gauge_size}, 0.2, 0.8], - tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", - connect_changed => sub { + range => [$CFG->{gauge_size}, 0.2, 0.8], + tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", + on_changed => sub { $CFG->{gauge_size} = $_[1]; $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); } @@ -298,7 +315,7 @@ $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", tooltip => "Apply the video settings", - connect_activate => sub { + on_activate => sub { video_shutdown (); video_init (); } @@ -308,12 +325,12 @@ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", - connect_changed => sub { + on_changed => sub { $CFG->{audio_enable} = $_[1]; } ); # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); -# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { +# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { # $CFG->{effects_volume} = $_[1]; # }); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); @@ -321,14 +338,14 @@ $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", - connect_changed => sub { + on_changed => sub { $CFG->{bgm_enable} = $_[1]; } ); $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], tooltip => "The volume of the background music. Changes are instant.", - connect_changed => sub { + on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; } @@ -337,7 +354,7 @@ $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", tooltip => "Apply the audio settings", - connect_activate => sub { + on_activate => sub { audio_shutdown (); audio_init (); } @@ -349,7 +366,7 @@ tooltip => "This is the command that will be used if you write a line in the message window entry or press \" in the map window. " . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " . "But you could also set it to tell playername to only chat with that user.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{say_command} = $value; } @@ -374,9 +391,10 @@ my $gh = int $HEIGHT * $CFG->{gauge_size}; my $win = new CFClient::UI::Frame ( - req_y => -1, - user_w => $WIDTH, - user_h => $gh, + force_x => 0, + force_y => "max", + force_w => $WIDTH, + force_h => $gh, ); $win->add (my $hbox = new CFClient::UI::HBox @@ -422,8 +440,13 @@ $win } + sub make_stats_window { - my $tgw = new CFClient::UI::FancyFrame title => "Stats"; + my $tgw = new CFClient::UI::FancyFrame + y => $HEIGHT * (2/8), + x => "max", + title => "Stats", + name => "stats_window"; $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox); $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, @@ -436,10 +459,10 @@ $vb->add (my $hb0 = new CFClient::UI::HBox); $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1, can_hover => 1, can_events => 1, - tooltip => "This is the amount the Player weights."); + tooltip => "The weight of the player including all inventory items."); $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, can_hover => 1, can_events => 1, - tooltip => "The weight limit, you can't carry more than this."); + tooltip => "The weight limit: you cannot carry more than this."); $vb->add (my $hb = new CFClient::UI::HBox expand => 1); @@ -539,45 +562,47 @@ sub update_stats_window { my ($stats) = @_; - # i love text protocols!!! - my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1; - my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1; - my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1; - my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1; - my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1; + # I love text protocols... + + my $hp = $stats->{+CS_STAT_HP} * 1; + my $hp_m = $stats->{+CS_STAT_MAXHP} * 1; + my $sp = $stats->{+CS_STAT_SP} * 1; + my $sp_m = $stats->{+CS_STAT_MAXSP} * 1; + my $fo = $stats->{+CS_STAT_FOOD} * 1; my $fo_m = 999; - my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1; - my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1; + my $gr = $stats->{+CS_STAT_GRACE} * 1; + my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1; $GAUGES->{hp} ->set_value ($hp, $hp_m); $GAUGES->{mana} ->set_value ($sp, $sp_m); $GAUGES->{food} ->set_value ($fo, $fo_m); $GAUGES->{grace} ->set_value ($gr, $gr_m); - $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64}) - . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")"); - my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE}; + $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64}) + . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")"); + my $rng = $stats->{+CS_STAT_RANGE}; $rng =~ s/^Range: //; # thank you so much dear server $GAUGES->{range} ->set_text ("Rng: " . $rng); - my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE}; + my $title = $stats->{+CS_STAT_TITLE}; $title =~ s/^Player: //; $STATWIDS->{title} ->set_text ("Title: " . $title); - $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); - $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); - $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); - $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); - $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); - $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); - $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); - $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); - $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); - $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); - $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); - $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED}); - $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP}); + $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR}); + $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX}); + $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON}); + $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT}); + $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS}); + $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW}); + $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA}); + $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC}); + $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC}); + $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM}); + $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR}); + $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED}); + $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP}); - $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{Crossfire::Protocol::CS_STAT_WEIGHT_LIM} / 1000); + $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000); + # TODO: replace by CS_STAT_RES_xxx constants my %tbl = ( phys => 100, magic => 101, @@ -596,13 +621,11 @@ depl => 113, deat => 115, holyw => 116, - blind => 117 + blind => 117, ); - for (keys %tbl) { - $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}}); - } - + $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}}) + for keys %tbl; } sub metaserver_dialog { @@ -680,7 +703,7 @@ $y++; $table->add (0, $y, new CFClient::UI::VBox children => [ - (new CFClient::UI::Button text => "Use", connect_activate => sub { + (new CFClient::UI::Button text => "Use", on_activate => sub { $HOST->set_text ($CFG->{host} = $host); }), (new CFClient::UI::Empty expand => 1), @@ -695,10 +718,14 @@ } sub server_setup { - my $dialog = new CFClient::UI::FancyFrame + my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame + x => "center", + y => "center", + name => "server_setup", title => "Server Setup", - child => (my $vbox = new CFClient::UI::VBox); - + child => (my $vbox = new CFClient::UI::VBox), + ; + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); @@ -710,7 +737,7 @@ expand => 1, text => $CFG->{host}, tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{host} = $value; } @@ -723,7 +750,7 @@ text => "Server List", other => $METASERVER, tooltip => "Show a list of available crossfire servers", - connect_open => sub { + on_open => sub { update_metaserver $HOST; } ); @@ -733,7 +760,7 @@ $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, tooltip => "The name of your character on the server", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{user} = $value; } @@ -744,7 +771,7 @@ text => $CFG->{password}, hidden => 1, tooltip => "The password for your character", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{password} = $value; } @@ -752,13 +779,13 @@ $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); $table->add (1, 7, new CFClient::UI::Slider - req_w => 100, + force_w => 100, range => [$CFG->{mapsize}, 10, 100, 0, 1], tooltip => "This is the size of the portion of the map update the server sends you. " . "If you set this to a high value you will be able to see further, " . "but you also increase bandwidth requirements and latency. " . "This option is only used once at log-in.", - connect_changed => sub { + on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; @@ -775,28 +802,28 @@ . "It also uses up server bandwidth on every connect, " . "so only set it if you really need to prefetch images. " . "This option can be set and unset any time.", - connect_changed => sub { $CFG->{face_prefetch} = $_[1] }, + on_changed => sub { $CFG->{face_prefetch} = $_[1] }, ); $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count"); $table->add (1, 9, new CFClient::UI::Entry text => $CFG->{output_count}, tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", - connect_changed => sub { $CFG->{output_count} = $_[1] }, + on_changed => sub { $CFG->{output_count} = $_[1] }, ); $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync"); $table->add (1, 10, new CFClient::UI::Entry text => $CFG->{output_sync}, tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", - connect_changed => sub { $CFG->{output_sync} = $_[1] }, + on_changed => sub { $CFG->{output_sync} = $_[1] }, ); $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button expand => 1, align => 0, text => "Login", - connect_activate => sub { + on_activate => sub { $CONN ? stop_game : start_game; }, @@ -807,11 +834,14 @@ sub message_window { my $window = new CFClient::UI::FancyFrame + name => "message_window", title => "Messages", border_bg => [1, 1, 1, 1], bg => [0, 0, 0, 0.75], - user_w => int $::WIDTH / 3, - user_h => int $::HEIGHT / 5, + x => "max", + y => 0, + force_w => $::WIDTH / 3, + force_h => $::HEIGHT / 5, child => (my $vbox = new CFClient::UI::VBox); $vbox->add ($LOGVIEW); @@ -821,7 +851,7 @@ . "from the client setup will be prepended (e.g. shout, chat...). " . "If you prepend a slash (/), you will submit a command instead (similar to IRC). " . "A better way to submit commands (and the occasional chat command) is often the map command completer.", - connect_focus_in => sub { + on_focus_in => sub { my ($input, $prev_focus) = @_; delete $input->{refocus_map}; @@ -831,11 +861,16 @@ } delete $input->{auto_activated}; }, - connect_activate => sub { + on_activate => sub { my ($input, $text) = @_; $input->set_text (''); - if ($text =~ /^\/(.*)/) { + if ($text =~ /^\/bind\s+(.*)$/) { + CFClient::Binder::open_binding_dialog (sub { + my ($mod, $sym) = @_; + $::CFG->{bindings}->{$mod}->{$sym} = [$1]; + }); + } elsif ($text =~ /^\/(.*)/) { $::CONN->user_send ($1); } else { my $say_cmd = $::CFG->{say_command} || 'say'; @@ -846,14 +881,14 @@ $MAPWIDGET->focus_in } }, - connect_escape => sub { + on_escape => sub { $MAPWIDGET->focus_in }, ); $CONSOLE = { window => $window, - input => $input + input => $input, }; $window @@ -861,8 +896,11 @@ sub open_quit_dialog { unless ($QUIT_DIALOG) { - - $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?"; + $QUIT_DIALOG = new CFClient::UI::FancyFrame + x => "center", + y => "center", + title => "Really Quit?", + ; $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1); @@ -875,42 +913,135 @@ $hb->add (new CFClient::UI::Button text => "Ok", expand => 1, - connect_activate => sub { $QUIT_DIALOG->hide }, + on_activate => sub { $QUIT_DIALOG->hide }, ); $hb->add (new CFClient::UI::Button text => "Quit anyway", expand => 1, - connect_activate => sub { exit }, + on_activate => sub { exit }, ); - - $QUIT_DIALOG->show_centered; - } else { - $QUIT_DIALOG->show_centered; } + + $QUIT_DIALOG->show; } sub make_inventory_window { - my $invwin = new CFClient::UI::FancyFrame - user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory"; + my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame + x => "center", + y => "center", + force_w => $WIDTH * 9/10, + force_h => $HEIGHT * 9/10, + title => "Inventory", + name => "inventory_window", + ; + + $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1); + + $hb->add (my $vb1 = new CFClient::UI::VBox); + $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); + $vb1->add ($INV = new CFClient::UI::Inventory expand => 1); + + $hb->add (my $vb2 = new CFClient::UI::VBox); - $invwin->add (my $hb = new CFClient::UI::HBox expand => 1); + $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); - $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1); - $vb1->add (my $lbl = new CFClient::UI::Label xalign => 0.5); - $lbl->set_text ("Player"); - $vb1->add ($INV = new CFClient::UI::Inventory expand => 1); - - $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1); - $vb2->add ($INVR_LBL = new CFClient::UI::Label xalign => 0.5); - $INVR_LBL->set_text ("Floor"); $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1); + # XXX: Call after $INVR = ... because set_opencont sets the items + CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); + $invwin } +sub make_binding_window { + my $binding_list = new CFClient::UI::VBox; + + my $refresh; + $refresh = sub { + $binding_list->clear (); + + for my $mod (keys %{$::CFG->{bindings}}) { + for my $sym (keys %{$::CFG->{bindings}->{$mod}}) { + my $cmds = $::CFG->{bindings}->{$mod}->{$sym}; + next unless ref $cmds eq 'ARRAY' and @$cmds > 0; + + my $lbl = join "; ", @$cmds; + my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym); + $binding_list->add (my $hb = new CFClient::UI::HBox); + $hb->add (new CFClient::UI::Button + text => "delete", + tooltip => "Deletes the binding", + on_activate => sub { + $binding_list->remove ($hb); + delete $::CFG->{bindings}->{$mod}->{$sym}; + }); + + $hb->add (new CFClient::UI::Button + text => "edit", + tooltip => "Edits the binding", + on_activate => sub { + $::BIND_EDITOR->set_binding ( + $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym}, + sub { + my ($nmod, $nsym, $ncmds) = @_; + delete $::CFG->{bindings}->{$mod}->{$sym}; + $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds; + $refresh->(); + $::BIND_WINDOW->show; + }, + sub { + $::BIND_WINDOW->show; + }); + $::BIND_EDITOR->show; + $::BIND_WINDOW->hide; + }); + + $hb->add (new CFClient::UI::Label text => "(Key: $nam)"); + $hb->add (new CFClient::UI::Label text => $lbl, expand => 1); + } + } + }; + + $BIND_WINDOW = new CFClient::UI::FancyFrame + title => "Bindings", + x => "center", + y => "center", + def_w => int $WIDTH * 9/10, + def_h => int $HEIGHT * 9/10, + on_visibility_change => sub { + my ($self, $visible) = @_; + $refresh->() if $visible; + }; + + $BIND_WINDOW->add (my $vb = new CFClient::UI::VBox); + $vb->add (new CFClient::UI::Button + text => "record new", + tooltip => "This button opens the binding editor with an empty binding.", + on_activate => sub { + $::BIND_EDITOR->set_binding (undef, undef, [], + sub { + my ($mod, $sym, $cmds) = @_; + $::CFG->{bindings}->{$mod}->{$sym} = $cmds; + $refresh->(); + $::BIND_WINDOW->show; + }, + sub { + $::BIND_WINDOW->show; + }); + $::BIND_WINDOW->hide; + $::BIND_EDITOR->show; + }, + ); + $vb->add ($binding_list); + $refresh->(); + $BIND_WINDOW +} + sub make_help_window { my $win = new CFClient::UI::FancyFrame - user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation"; + def_w => int $WIDTH * 7/8, + def_h => int $HEIGHT * 7/8, + title => "Documentation"; $win->add (my $vbox = new CFClient::UI::VBox); @@ -927,7 +1058,7 @@ $buttons->add (new CFClient::UI::Button text => $label, - connect_activate => sub { + on_activate => sub { my $parser = new Pod::POM; my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod"); @@ -968,7 +1099,7 @@ $SDL_ACTIVE = 1; $LAST_REFRESH = time - 0.01; - CFClient::gl_init; + CFClient::OpenGL::init; $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; @@ -981,19 +1112,28 @@ } else { # create the widgets - $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1; + $DEBUG_STATUS = new CFClient::UI::Label + padding => 0, + z => 100, + force_x => "max", + force_y => 0; $DEBUG_STATUS->show; - + + $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0); + $STATUSBOX = new CFClient::UI::Statusbox; $STATUSBOX->add ("Use Alt-Enter to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]); (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], - req_y => -1, + force_x => 0, + force_y => "max", child => $STATUSBOX, )->show; CFClient::UI::FancyFrame->new ( + x => 0, + y => $FONTSIZE + 8, border_bg => [1, 1, 1, 192/255], bg => [1, 1, 1, 0], child => ($MAPMAP = new CFClient::MapWidget::MapMap @@ -1026,7 +1166,7 @@ tooltip => "Server Log. This text viewer contains all the messages sent by the server.", ; - $BUTTONBAR = new CFClient::UI::HBox; + $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0; $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup, tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options."); @@ -1045,8 +1185,9 @@ $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", - connect_activate => sub { - CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; + on_activate => sub { + $::CFG->{layout} = CFClient::UI::get_layout; + CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc"; status "Configuration Saved"; }, ); @@ -1054,10 +1195,16 @@ $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window, tooltip => "View Documentation"); + $BUTTONBAR->add (new CFClient::UI::Flopper + text => "Bindings", + other => make_binding_window, + tooltip => "Lets you delete bindings you have made with the recorder" + ); + $BUTTONBAR->add (new CFClient::UI::Button - text => "Quit", - tooltip => "Terminates the program", - connect_activate => sub { + text => "Quit", + tooltip => "Terminates the program", + on_activate => sub { if ($CONN) { open_quit_dialog; } else { @@ -1067,16 +1214,9 @@ ); $BUTTONBAR->show; + $SERVER_SETUP->show; $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); - - # delay till geometry is constant - $CFClient::UI::ROOT->on_post_alloc (startup => sub { - $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup - my $widget = $GAUGES->{win}; - $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel - }); - force_refresh (); } } @@ -1154,7 +1294,7 @@ sub force_refresh { $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; - debug sprintf "%3.2f", $fps; + debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; $CFClient::UI::ROOT->draw; @@ -1247,502 +1387,6 @@ delete $animate_object{$widget}; } -@conn::ISA = Crossfire::Protocol::; - -sub conn::new { - my $class = shift; - - my $self = $class->Crossfire::Protocol::new (@_); - - $MAPWIDGET->clr_commands; - - my $parser = new Pod::POM; - my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod"); - - for my $head2 ($pod->head1->[-2]->head2) { - $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x - or next; - - my $cmd = $1; - my @args = split /\|/, $2; - @args = (".*") unless @args; - - my $text = CFClient::pod_to_pango $head2->content; - - for my $arg (@args) { - $arg = $arg eq ".*" ? "" : " $arg"; - - $MAPWIDGET->add_command ("$cmd$arg", $text); - } - } - - $self->{noface} = new_from_file CFClient::Texture - CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1; - - $self->{open_container} = 0; - - $self -} - -sub conn::stats_update { - my ($self, $stats) = @_; - - if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) { - my $diff = $exp - $self->{prev_exp}; - $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5) - if exists $self->{prev_exp} && $diff; - $self->{prev_exp} = $exp; - } - - update_stats_window ($stats); -} - -sub conn::user_send { - my ($self, $command) = @_; - - $self->send_command ($command); - status $command; -} - -sub conn::map_scroll { - my ($self, $dx, $dy) = @_; - - $MAP->scroll ($dx, $dy); -} - -sub conn::feed_map1a { - my ($self, $data) = @_; - -# $self->Crossfire::Protocol::feed_map1a ($data); - - $MAP->map1a_update ($data); - $MAPWIDGET->update; -} - -sub conn::flush_map { - my ($self) = @_; - - my $map_info = delete $self->{map_info} - or return; - - my ($hash, $x, $y, $w, $h) = @$map_info; - - my $data = $MAP->get_rect ($x, $y, $w, $h); - $MAPCACHE->put ($hash => Compress::LZF::compress $data); - #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# -} - -sub conn::map_clear { - my ($self) = @_; - - $self->flush_map; - delete $self->{neigh_map}; - - $MAP->clear; -} - - -sub conn::load_map($$$) { - my ($self, $hash, $x, $y) = @_; - - if (defined (my $data = $MAPCACHE->get ($hash))) { - $data = Compress::LZF::decompress $data; - #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# - for my $id ($MAP->set_rect ($x, $y, $data)) { - my $data = $TILECACHE->get ($id) - or next; - - $self->set_texture ($id => $data); - } - } -} - -# hardcode /world/world_xxx_xxx map names, the savings are enourmous, -# (server resource,s latency, bandwidth), so this hack is warranted. -# the right fix is to make real tiled maps with an overview file -sub conn::send_mapinfo { - my ($self, $data, $cb) = @_; - - if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) { - my ($wx, $wy) = ($1, $2); - - if ($data =~ /^spatial ([1-4]+)$/) { - my @dx = (0, 0, 1, 0, -1); - my @dy = (0, -1, 0, 1, 0); - my ($dx, $dy); - - for (split //, $1) { - $dx += $dx[$_]; - $dy += $dy[$_]; - } - - $cb->(spatial => 15, - $self->{map_info}[1] - $MAP->ox + $dx * 50, - $self->{map_info}[2] - $MAP->oy + $dy * 50, - 50, 50, - sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy - ); - - return; - } - } - - $self->Crossfire::Protocol::send_mapinfo ($data, $cb); -} - -# this method does a "flood fill" into every tile direction -# it assumes that tiles are arranged in a rectangular grid, -# i.e. a map is the same as the left of the right map etc. -# failure to comply are harmless and result in display errors -# at worst. -sub conn::flood_fill { - my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_; - - # the server does not allow map paths > 6 - return if 7 <= length $path; - - my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; - - for ( - [1, 3, 0, -1], - [2, 4, 1, 0], - [3, 1, 0, 1], - [4, 2, -1, 0], - ) { - my ($tile, $tile2, $dx, $dy) = @$_; - - next if $block & (1 << $tile); - my $block = $block | (1 << $tile2); - - my $gx = $gx + $dx; - my $gy = $gy + $dy; - - next unless $flags & (1 << ($tile - 1)); - next if $self->{neigh_grid}{$gx, $gy}++; - - my $neigh = $self->{neigh_map}{$hash} ||= []; - if (my $info = $neigh->[$tile]) { - my ($flags, $x, $y, $w, $h, $hash) = @$info; - - $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) - if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; - - } else { - $self->send_mapinfo ("spatial $path$tile", sub { - my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; - - return if $mode ne "spatial"; - - $x += $MAP->ox; - $y += $MAP->oy; - - $self->load_map ($hash, $x, $y) - unless $self->{neigh_map}{$hash}[5]++;#d# - - $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; - - $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) - if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; - }); - } - } -} - -sub conn::map_change { - my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; - - $self->flush_map; - - my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); - - my $mapmapw = $MAPMAP->{w}; - my $mapmaph = $MAPMAP->{h}; - - $self->{neigh_rect} = [ - $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, - $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, - ]; - - delete $self->{neigh_grid}; - - $x += $ox; - $y += $oy; - - $self->{map_info} = [$hash, $x, $y, $w, $h]; - - (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/; - $STATWIDS->{map}->set_text ("Map: " . $map); - - $self->load_map ($hash, $x, $y); - $self->flood_fill (0, 0, 0, "", $hash, $flags); -} - -sub conn::face_find { - my ($self, $facenum, $face) = @_; - - my $hash = "$face->{chksum},$face->{name}"; - - my $id = $FACEMAP->get ($hash); - - unless ($id) { - # create new id for face - # I love transactions - for (1..100) { - my $txn = $CFClient::DB_ENV->txn_begin; - my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); - if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { - $id = ($id || 16) + 1; - if ($FACEMAP->put (id => $id) == 0 - && $FACEMAP->put ($hash => $id) == 0) { - $txn->txn_commit; - - goto gotid; - } - } - $txn->abort; - } - - CFClient::fatal "maximum number of transaction retries reached - database problems?"; - } - -gotid: - $face->{id} = $id; - $MAP->set_face ($facenum => $id); - $self->{faceid}[$facenum] = $id;#d# - - my $face = $TILECACHE->get ($id); - - if ($face) { - #$self->face_prefetch; - $face - } else { - my $tex = $self->{noface}; - $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); - undef - }; -} - -sub conn::face_update { - my ($self, $facenum, $face) = @_; - - $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes - - $self->set_texture ($face->{id} => delete $face->{image}); -} - -sub conn::set_texture { - my ($self, $id, $data) = @_; - - $self->{texture}[$id] ||= do { - my $tex = - new_from_image CFClient::Texture - $data, minify => 1, mipmap => 1; - - $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); - $MAPWIDGET->update; - - $tex - }; -} - -sub conn::sound_play { - my ($self, $x, $y, $soundnum, $type) = @_; - - $SDL_MIXER - or return; - - my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} - or return; - - $chunk->play; -# warn "sound $x,$y,$soundnum,$type\n";#d# -} - -my $LAST_QUERY; # server is stupid, stupid, stupid - -sub conn::query { - my ($self, $flags, $prompt) = @_; - - $prompt = $LAST_QUERY unless length $prompt; - $LAST_QUERY = $prompt; - - my $dialog = new CFClient::UI::FancyFrame - title => "Query", - child => my $vbox = new CFClient::UI::VBox; - - $vbox->add (new CFClient::UI::Label - max_w => $::WIDTH * 0.4, - ellipsise => 0, - text => $prompt); - - if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) { - $vbox->add (my $hbox = new CFClient::HBox); - $hbox->add (new CFClient::Button - text => "No", - connect_activate => sub { - $self->send ("reply n"); - $dialog->destroy; - $MAPWIDGET->focus_in; - } - ); - $hbox->add (new CFClient::Button - text => "Yes", - connect_activate => sub { - $self->send ("reply y"); - $dialog->destroy; - }, - ); - - $dialog->focus_in; - - } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) { - $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)"; - $vbox->add (my $entry = new CFClient::UI::Entry - connect_changed => sub { - $self->send ("reply $_[1]"); - $dialog->destroy; - }, - ); - - $entry->focus_in; - - } else { - $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; - - $vbox->add (my $entry = new CFClient::UI::Entry - $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (), - connect_activate => sub { - $self->send ("reply $_[1]"); - $dialog->destroy; - }, - ); - - $entry->focus_in; - } - - $dialog->show_centered; -} - -sub conn::drawinfo { - my ($self, $color, $text) = @_; - - my @color = ( - [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], - [1.00, 1.00, 1.00], - [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55] - [1.00, 0.00, 0.00], - [1.00, 0.54, 0.00], - [0.11, 0.56, 1.00], - [0.93, 0.46, 0.00], - [0.18, 0.54, 0.34], - [0.56, 0.73, 0.56], - [0.80, 0.80, 0.80], - [0.55, 0.41, 0.13], - [0.99, 0.77, 0.26], - [0.74, 0.65, 0.41], - ); - - my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; - - $text = CFClient::UI::Label::escape $text; - $text =~ s/\[b\](.*?)\[\/b\]/\1<\/b>/g; - $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/\2<\/span>/g; - - $LOGVIEW->add_paragraph ($color[$color], - join "\n", map "$time $_", split /\n/, $text); - - $STATUSBOX->add ($text, - group => $text, - fg => $color[$color], - timeout => 10, - tooltip_font => $::FONT_FIXED, - ); -} - -sub conn::drawextinfo { - my ($self, $color, $type, $subtype, $message) = @_; - - $self->drawinfo ($color, $message); -} - -sub conn::spell_add { - my ($self, $spell) = @_; - - # TODO - # create a widget dynamically, using spell face (CF::Protocol downloads them) - $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message}); - $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message}); -} - -sub conn::spell_delete { - my ($self, $spell) = @_; -} - -sub conn::addme_success { - my ($self) = @_; - - $self->send ("command output-sync $CFG->{output_sync}"); - $self->send ("command output-count $CFG->{output_count}"); - - my $parser = new Pod::POM; - my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod"); - - my %skill_tooltip; - - for my $head2 ($pod->head1->[-2]->head2) { - $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content; - } - - for my $skill (values %{$self->{skill_info}}) { - $MAPWIDGET->add_command ("ready_skill $skill", - (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n") - . $skill_tooltip{$skill}); - $MAPWIDGET->add_command ("use_skill $skill", - (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n") - . $skill_tooltip{$skill}); - } -} - -sub conn::eof { - $MAPWIDGET->clr_commands; - - stop_game; -} - -sub conn::image_info { - my ($self, $numfaces) = @_; - - $self->{num_faces} = $numfaces; - $self->{face_prefetch} = [1 .. $numfaces]; - $self->face_prefetch; -} - -sub conn::face_prefetch { - my ($self) = @_; - - return unless $CFG->{face_prefetch}; - - if ($self->{num_faces}) { - return if @{ $self->{send_queue} || [] }; - my $todo = @{ $self->{face_prefetch} } - or return; - - my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, (); - - $self->send ("requestinfo image_sums $face $face"); - - $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo", - group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]); - } elsif (!exists $self->{num_faces}) { - $self->send ("requestinfo image_info"); - - $self->{num_faces} = 0; - - $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch", - group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]); - } -} - # check once/second for faces that need to be prefetched # this should, of course, only run on demand, but # SDL forces worse things on us.... @@ -1752,123 +1396,6 @@ if $CONN; }); -sub update_floorbox { - $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { - return unless $CONN; - - $FLOORBOX->clear; - - my $row; - for (@{ $CONN->{container}{0} }) { - if ($row < 7) { - local $_->{face_widget}; # hack to force recreation of widget - local $_->{desc_widget}; # hack to force recreation of widget - CFClient::Item::update_widgets $_; - - $FLOORBOX->add (0, $row, $_->{face_widget}); - $FLOORBOX->add (1, $row, $_->{desc_widget}); - - $row++; - } else { - $FLOORBOX->add (1, $row, new CFClient::UI::Label text => "More..."); - last; - } - } - }); - - $WANT_REFRESH++; -} - -sub set_opencont { - my ($conn, $tag, $name) = @_; - $conn->{open_container} = $tag; - $INVR_LBL->set_text ($name); - $INVR->set_items ($conn->{container}{$tag}); -} - -sub update_container { - my ($tag) = @_; - $INVR->set_items ($::CONN->{container}{$CONN->{open_container}}) - if $tag == $CONN->{open_container}; -} - -sub conn::container_add { - my ($self, $tag, $items) = @_; - - #d# print "container_add: container $tag ($self->{player}{tag})\n"; - - if ($tag == 0) { - update_floorbox; - update_container (0); - } elsif ($tag == $self->{player}{tag}) { - $INV->set_items ($self->{container}{$self->{player}{tag}}) - } else { - update_container ($tag); - } - - # $self-<{player}{tag} => player inv - #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; -} - -sub conn::container_clear { - my ($self, $tag) = @_; - - #d# print "container_clear: container $tag ($self->{player}{tag})\n"; - - if ($tag == 0) { - update_floorbox; - update_container (0); - } elsif ($tag == $self->{player}{tag}) { - $INV->set_items ($self->{container}{$tag}) - } - -# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; -} - -sub conn::item_delete { - my ($self, @items) = @_; - - for (@items) { - #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n"; - - if ($_->{container} == 0) { - update_floorbox; - update_container ($_->{tag}); - } elsif ($_->{container} == $self->{player}{tag}) { - $INV->set_items ($self->{container}{$self->{player}{tag}}) - } else { - update_container ($_->{tag}); - } - } -} - -sub conn::item_update { - my ($self, $item) = @_; - - #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($CONN->{open_container})\n"; - - if ($item->{tag} == $self->{player}{tag}) { - $STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $item->{weight} / 1000); - return - } - - CFClient::Item::update_widgets $item; - - if ($item->{tag} == $CONN->{open_container} && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) { - set_opencont ($CONN, 0, "Floor"); - - } elsif ($item->{flags} & Crossfire::Protocol::F_OPEN) { - set_opencont ($CONN, $item->{tag}, CFClient::Item::desc_string $item); - } else { - if ($item->{container} == 0) { - update_floorbox; - update_container (0); - } elsif ($item->{container} == $self->{player}{tag}) { - $INV->set_items ($self->{container}{$item->{container}}) - } - } -} - %SDL_CB = ( CFClient::SDL_QUIT => sub { Event::unloop -1; @@ -1909,12 +1436,10 @@ $SIG{INT} = $SIG{TERM} = sub { exit }; { - local $SIG{__DIE__} = sub { CFClient::fatal $_[0] }; - - CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; + local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S }; - $TILECACHE = CFClient::db_table "tilecache"; - $FACEMAP = CFClient::db_table "facemap"; + CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; + CFClient::UI::set_layout ($::CFG->{layout}); my %DEF_CFG = ( sdl_mode => 0, @@ -2001,7 +1526,7 @@ =head1 NAME -pclient - A Crossfire+ and Crossfire game client +cfplus - A Crossfire+ and Crossfire game client =head1 SYNOPSIS @@ -2009,7 +1534,7 @@ =head1 USAGE -Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used +cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used fullscreen and interactively. =head1 AUTHOR