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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.90 by elmex, Mon Jul 10 06:59:14 2006 UTC vs.
Revision 1.102 by root, Mon Jul 24 04:24:43 2006 UTC

36 36
37use CFClient; 37use CFClient;
38use CFClient::OpenGL (); 38use CFClient::OpenGL ();
39use CFClient::Protocol; 39use CFClient::Protocol;
40use CFClient::UI; 40use CFClient::UI;
41use CFClient::Pod;
41use CFClient::BindingEditor; 42use CFClient::BindingEditor;
42use CFClient::MapWidget; 43use CFClient::MapWidget;
43 44
44$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 45$SIG{QUIT} = sub { Carp::cluck "QUIT" };
46$SIG{PIPE} = 'IGNORE';
45 47
46$Event::DIED = sub { 48$Event::DIED = sub {
47 # TODO: display dialog box or so 49 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable 50 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1]; 51 CFClient::error $_[1];
85our $CONSOLE; 87our $CONSOLE;
86our $METASERVER; 88our $METASERVER;
87our $LOGIN_BUTTON; 89our $LOGIN_BUTTON;
88our $QUIT_DIALOG; 90our $QUIT_DIALOG;
89our $HOST_ENTRY; 91our $HOST_ENTRY;
92our $FULLSCREEN_ENABLE;
90our $PICKUP_ENABLE; 93our $PICKUP_ENABLE;
91our $SERVER_INFO; 94our $SERVER_INFO;
92 95
93our $SETUP_DIALOG; 96our $SETUP_DIALOG;
94our $SETUP_NOTEBOOK; 97our $SETUP_NOTEBOOK;
98our $PL_NOTEBOOK; 101our $PL_NOTEBOOK;
99our $PL_WINDOW; 102our $PL_WINDOW;
100 103
101our $INVENTORY_PAGE; 104our $INVENTORY_PAGE;
102our $STATS_PAGE; 105our $STATS_PAGE;
106our $SKILL_PAGE;
103our $SPELL_PAGE; 107our $SPELL_PAGE;
104 108
105our $HELP_WINDOW; 109our $HELP_WINDOW;
106our $MESSAGE_WINDOW; 110our $MESSAGE_WINDOW;
107our $FLOORBOX; 111our $FLOORBOX;
127our $BIND_UPD_CB; 131our $BIND_UPD_CB;
128 132
129our $PICKUP_CFG; 133our $PICKUP_CFG;
130 134
131sub status { 135sub status {
132 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 136 $STATUSBOX->add (CFClient::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
133} 137}
134 138
135sub debug { 139sub debug {
136 $DEBUG_STATUS->set_text ($_[0]); 140 $DEBUG_STATUS->set_text ($_[0]);
137} 141}
186 $MESSAGE_WINDOW->show; 190 $MESSAGE_WINDOW->show;
187 191
188 unshift @dialog, new CFClient::UI::Label 192 unshift @dialog, new CFClient::UI::Label
189 max_w => $::WIDTH * 0.4, 193 max_w => $::WIDTH * 0.4,
190 ellipsise => 0, 194 ellipsise => 0,
191 markup => "\nOr use your keyboard:\n"; 195 markup => "\nOr use your keyboard and the text entry below:\n";
192 196
193 unshift @dialog, my $table = new CFClient::UI::Table; 197 unshift @dialog, my $table = new CFClient::UI::Table;
194 198
195 $table->add (0, 0, new CFClient::UI::Button 199 $table->add (0, 0, new CFClient::UI::Button
196 text => "Next Race", 200 text => "Next Race",
213 max_w => $::WIDTH * 0.4, 217 max_w => $::WIDTH * 0.4,
214 ellipsise => 0, 218 ellipsise => 0,
215 markup => 219 markup =>
216 "<big><b>Character Creation: Race</b></big>\n\n" 220 "<big><b>Character Creation: Race</b></big>\n\n"
217 . "Look at the <b>Messages</b> window to see a description of this race " 221 . "Look at the <b>Messages</b> window to see a description of this race "
218 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
219 . "and the center of the screen to see how this race looks like " 222 . "and the center of the screen to see how this race looks like "
220 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n" 223 . "(<small>below this dialog window: you may need to move the dialog away and "
224 . "click into the display area to make it visible</small>).\n\n"
221 . "You can look at another race, or accept this race (you will come back to this race eventually, " 225 . "You can look at another race, or accept this race (you will cycle back to "
222 . "so you can take your time making this important choice." 226 . "this race eventually, so you can take your time making this important choice."
223 ; 227 ;
224 228
225 } elsif ($prompt =~ /roll new stats/) { 229 } elsif ($prompt =~ /roll new stats/) {
226 if (my $stat = delete $conn->{stat_change_with}) { 230 if (my $stat = delete $conn->{stat_change_with}) {
227 $conn->send ("reply $stat"); 231 $conn->send ("reply $stat");
233 $MESSAGE_WINDOW->hide; 237 $MESSAGE_WINDOW->hide;
234 238
235 unshift @dialog, new CFClient::UI::Label 239 unshift @dialog, new CFClient::UI::Label
236 max_w => $::WIDTH * 0.4, 240 max_w => $::WIDTH * 0.4,
237 ellipsise => 0, 241 ellipsise => 0,
238 markup => "\nOr use your keyboard:\n"; 242 markup => "\nOr use your keyboard and the text entry below:\n";
239 243
240 unshift @dialog, my $table = new CFClient::UI::Table; 244 unshift @dialog, my $table = new CFClient::UI::Table;
241 245
242 # left: re-roll 246 # left: re-roll
243 $table->add (0, 0, new CFClient::UI::Button 247 $table->add (0, 0, new CFClient::UI::Button
248 0 252 0
249 }, 253 },
250 ); 254 );
251 255
252 # center: swap stats 256 # center: swap stats
253 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox 257 my ($sw1, $sw2) = map +(new CFClient::UI::Selector
258 expand => 1,
254 value => $_, 259 value => $_,
255 options => [ 260 options => [
256 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 261 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
257 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 262 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
258 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], 263 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
283 destroy_query_dialog $conn; 288 destroy_query_dialog $conn;
284 0 289 0
285 }, 290 },
286 ); 291 );
287 292
293 unshift @dialog, my $hbox = new CFClient::UI::HBox;
294 for (
295 [Str => CS_STAT_STR],
296 [Dex => CS_STAT_DEX],
297 [Con => CS_STAT_CON],
298 [Int => CS_STAT_INT],
299 [Wis => CS_STAT_WIS],
300 [Pow => CS_STAT_POW],
301 [Cha => CS_STAT_CHA],
302 ) {
303 my ($name, $id) = @$_;
304 $hbox->add (new CFClient::UI::Label
305 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
306 align => 0,
307 expand => 1,
308 can_events => 1,
309 can_hover => 1,
310 tooltip => $CFClient::STAT_TOOLTIP{$name},
311 );
312 }
313
288 unshift @dialog, new CFClient::UI::Label 314 unshift @dialog, new CFClient::UI::Label
289 max_w => $::WIDTH * 0.4, 315 max_w => $::WIDTH * 0.4,
290 ellipsise => 0, 316 ellipsise => 0,
291 markup => 317 markup =>
292 "<big><b>Character Creation: Stats</b></big>\n\n" 318 "<big><b>Character Creation: Stats</b></big>\n\n"
293 . "Look at the <b>Stats</b> window to see your basic stats " 319 . "<b>Stats</b> are a very important aspect of your character. You can use the tooltips to learn what each Stat governs.\n\n"
294 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n" 320 . "The stats generated by the server are always sorted from Str (highest) to Cha (lowest). "
321 . "They will be modified later by both the race and the class you choose.\n\n"
295 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. " 322 . "You can create another set of stats, swap two stat values with each other or accept the stats as shown below and continue.\n"
296 . "Race selection will influence those values later on."
297 ; 323 ;
298 } 324 }
299 325
300 push @dialog, my $entry = new CFClient::UI::Entry 326 push @dialog, my $entry = new CFClient::UI::Entry
301 on_changed => sub { 327 on_changed => sub {
415 $mode_slider->emit (changed => $mode_slider->{range}[0]); 441 $mode_slider->emit (changed => $mode_slider->{range}[0]);
416 442
417 my $row = 1; 443 my $row = 1;
418 444
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 445 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
420 $table->add (1, $row++, new CFClient::UI::CheckBox 446 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
421 state => $CFG->{fullscreen}, 447 state => $CFG->{fullscreen},
422 tooltip => "Bring the client into fullscreen mode.", 448 tooltip => "Bring the client into fullscreen mode.",
423 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 449 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
424 ); 450 );
425 451
641 667
642 $table 668 $table
643} 669}
644 670
645sub stats_window { 671sub stats_window {
672 my $r = new CFClient::UI::ScrolledWindow (
673 expand => 1,
674 scroll_y => 1
675 );
646 my $vb = new CFClient::UI::VBox; 676 $r->add (my $vb = new CFClient::UI::VBox);
647 677
648 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 678 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
649 can_hover => 1, can_events => 1, 679 can_hover => 1, can_events => 1,
650 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 680 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
651 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 681 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
658 tooltip => "The weight of the player including all inventory items."); 688 tooltip => "The weight of the player including all inventory items.");
659 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 689 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
660 can_hover => 1, can_events => 1, 690 can_hover => 1, can_events => 1,
661 tooltip => "The weight limit: you cannot carry more than this."); 691 tooltip => "The weight limit: you cannot carry more than this.");
662 692
663
664 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 693 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
665 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 694 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
666 695
667 my $color2 = [1, 1, 0]; 696 my $color2 = [1, 1, 0];
668 697
669 for ( 698 for (
670 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 699 [0, 0, st_str => "Str", 30],
671 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"], 700 [0, 1, st_dex => "Dex", 30],
672 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"], 701 [0, 2, st_con => "Con", 30],
673 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 702 [0, 3, st_int => "Int", 30],
674 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 703 [0, 4, st_wis => "Wis", 30],
675 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 704 [0, 5, st_pow => "Pow", 30],
676 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 705 [0, 6, st_cha => "Cha", 30],
677 706
678 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 707 [2, 0, st_wc => "Wc", -120],
679 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 708 [2, 1, st_ac => "Ac", -120],
680 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 709 [2, 2, st_dam => "Dam", 120],
681 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."], 710 [2, 3, st_arm => "Arm", 120],
682 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 711 [2, 4, st_spd => "Spd", 10.54],
683 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 712 [2, 5, st_wspd => "WSp", 10.54],
684 ) { 713 ) {
685 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 714 my ($col, $row, $id, $label, $template) = @$_;
686 715
687 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 716 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
688 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 717 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
718 align => +1, template => $template, tooltip => $CFClient::STAT_TOOLTIP{$label});
689 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 719 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
690 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip); 720 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
721 align => -1, text => $label, tooltip => $CFClient::STAT_TOOLTIP{$label});
691 } 722 }
692 723
693 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 724 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
694 725
695 my $row = 0; 726 my $row = 0;
696 my $col = 0; 727 my $col = 0;
697 728
698 my %resist_names = ( 729 my %resist_names = (
730 slow => ["Slow",
699 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", 731 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
732 holyw => ["Holy Word",
700 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", 733 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
734 conf => ["Confusion",
701 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)", 735 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
736 fire => ["Fire",
702 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", 737 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
738 depl => ["Depletion",
703 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)", 739 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
740 magic => ["Magic",
704 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)", 741 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
742 drain => ["Draining",
705 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", 743 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
744 acid => ["Acid",
706 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", 745 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
746 pois => ["Poison",
707 pois => "<b>Poison</b> (resistance to getting poisoned)", 747 "<b>Poison</b> (resistance to getting poisoned)"],
748 para => ["Paralysation",
708 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", 749 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
750 deat => ["Death",
709 deat => "<b>Death</b> (resistance against death spells)", 751 "<b>Death</b> (resistance against death spells)"],
752 phys => ["Physical",
710 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)", 753 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
754 blind => ["Blind",
711 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", 755 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
756 fear => ["Fear",
712 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", 757 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
758 tund => ["Turn undead",
713 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", 759 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
760 elec => ["Electricity",
714 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", 761 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
762 cold => ["Cold",
715 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", 763 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
764 ghit => ["Ghost hit",
716 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)", 765 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
717 ); 766 );
718 for (qw/slow holyw conf fire depl magic 767 for (qw/slow holyw conf fire depl magic
719 drain acid pois para deat phys 768 drain acid pois para deat phys
720 blind fear tund elec cold ghit/) 769 blind fear tund elec cold ghit/)
721 { 770 {
726 template => "-100%", 775 template => "-100%",
727 align => +1, 776 align => +1,
728 valign => 0, 777 valign => 0,
729 can_events => 1, 778 can_events => 1,
730 can_hover => 1, 779 can_hover => 1,
731 tooltip => $resist_names{$_}, 780 tooltip => $resist_names{$_}->[1],
732 ); 781 );
733 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 782 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
734 font => $FONT_FIXED, 783 font => $FONT_FIXED,
735 can_hover => 1, 784 can_hover => 1,
736 can_events => 1, 785 can_events => 1,
737 path => "ui/resist/resist_$_.png", 786 path => "ui/resist/resist_$_.png",
738 tooltip => $resist_names{$_}, 787 tooltip => $resist_names{$_}->[1],
788 );
789 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
790 text => $resist_names{$_}->[0],
791 font => $FONT_FIXED,
792 can_hover => 1,
793 can_events => 1,
794 tooltip => $resist_names{$_}->[1],
739 ); 795 );
740 796
741 $row++; 797 $row++;
742 if ($row % 6 == 0) { 798 if ($row % 6 == 0) {
743 $col += 2; 799 $col += 3;
744 $row = 0; 800 $row = 0;
745 } 801 }
746 } 802 }
747 803
748 $vb->add (my $tbl3 = new CFClient::UI::Table expand => 1);
749 $STATWIDS->{"_skill_tbl"} = $tbl3;
750
751 update_stats_window ({}); 804 #update_stats_window ({});
752 805
753 $vb 806 $r
807}
808
809sub skill_window {
810 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
811 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
812 $sw
754} 813}
755 814
756sub formsep($) { 815sub formsep($) {
757 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 816 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
758}
759
760sub update_stats_window {
761 my ($stats) = @_;
762
763 # I love text protocols...
764
765 my $hp = $stats->{+CS_STAT_HP} * 1;
766 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
767 my $sp = $stats->{+CS_STAT_SP} * 1;
768 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
769 my $fo = $stats->{+CS_STAT_FOOD} * 1;
770 my $fo_m = 999;
771 my $gr = $stats->{+CS_STAT_GRACE} * 1;
772 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
773
774 $GAUGES->{hp} ->set_value ($hp, $hp_m);
775 $GAUGES->{mana} ->set_value ($sp, $sp_m);
776 $GAUGES->{food} ->set_value ($fo, $fo_m);
777 $GAUGES->{grace} ->set_value ($gr, $gr_m);
778 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
779 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
780 my $rng = $stats->{+CS_STAT_RANGE};
781 $rng =~ s/^Range: //; # thank you so much dear server
782 $GAUGES->{range} ->set_text ("Rng: " . $rng);
783 my $title = $stats->{+CS_STAT_TITLE};
784 $title =~ s/^Player: //;
785 $STATWIDS->{title} ->set_text ("Title: " . $title);
786
787 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
788 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
789 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
790 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
791 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
792 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
793 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
794 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
795 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
796 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
797 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
798 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
799 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
800
801 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
802
803 my %tbl = (
804 phys => CS_STAT_RES_PHYS,
805 magic => CS_STAT_RES_MAG,
806 fire => CS_STAT_RES_FIRE,
807 elec => CS_STAT_RES_ELEC,
808 cold => CS_STAT_RES_COLD,
809 conf => CS_STAT_RES_CONF,
810 acid => CS_STAT_RES_ACID,
811 drain => CS_STAT_RES_DRAIN,
812 ghit => CS_STAT_RES_GHOSTHIT,
813 pois => CS_STAT_RES_POISON,
814 slow => CS_STAT_RES_SLOW,
815 para => CS_STAT_RES_PARA,
816 tund => CS_STAT_TURN_UNDEAD,
817 fear => CS_STAT_RES_FEAR,
818 depl => CS_STAT_RES_DEPLETE,
819 deat => CS_STAT_RES_DEATH,
820 holyw => CS_STAT_RES_HOLYWORD,
821 blind => CS_STAT_RES_BLIND,
822 );
823
824 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
825 my $sktbl = $STATWIDS->{_skill_tbl};
826 $sktbl->clear;
827
828 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
829 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
830 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
831
832 my @skills;
833
834 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
835 push @skills, [$i, $::CONN->{skill_info}{$i}];
836 }
837
838 my $y = 1;
839 for (sort { $a->[1] cmp $b->[1] } @skills) {
840 my ($idx, $name) = @$_;
841
842 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
843 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
844 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
845 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
846 }
847 }
848
849 $STATWIDS->{_skill_tbl_init} = 1;
850 }
851
852 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
853 if (exists $stats->{$i}) {
854 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
855 if $STATWIDS->{"sk_xp_$i"};
856 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
857 if $STATWIDS->{"sk_lvl_$i"};
858 }
859 }
860
861 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
862 for keys %tbl;
863} 817}
864 818
865my $METASERVER_ATIME; 819my $METASERVER_ATIME;
866 820
867sub update_metaserver { 821sub update_metaserver {
1113sub message_window { 1067sub message_window {
1114 my $window = new CFClient::UI::FancyFrame 1068 my $window = new CFClient::UI::FancyFrame
1115 name => "message_window", 1069 name => "message_window",
1116 title => "Messages", 1070 title => "Messages",
1117 border_bg => [1, 1, 1, 1], 1071 border_bg => [1, 1, 1, 1],
1118 bg => [0, 0, 0, 0.75],
1119 x => "max", 1072 x => "max",
1120 y => 0, 1073 y => 0,
1121 force_w => $::WIDTH * 0.4, 1074 force_w => $::WIDTH * 0.4,
1122 force_h => $::HEIGHT * 0.5, 1075 force_h => $::HEIGHT * 0.5,
1123 child => (my $vbox = new CFClient::UI::VBox), 1076 child => (my $vbox = new CFClient::UI::VBox),
1179 $QUIT_DIALOG = new CFClient::UI::FancyFrame 1132 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1180 x => "center", 1133 x => "center",
1181 y => "center", 1134 y => "center",
1182 z => 50, 1135 z => 50,
1183 title => "Really Quit?", 1136 title => "Really Quit?",
1137 on_key_down => sub {
1138 my ($dialog, $ev) = @_;
1139 $ev->{sym} == 27 and $dialog->hide;
1140 }
1184 ; 1141 ;
1185 1142
1186 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1); 1143 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1187 1144
1188 $vb->add (new CFClient::UI::Label 1145 $vb->add (new CFClient::UI::Label
1202 on_activate => sub { exit }, 1159 on_activate => sub { exit },
1203 ); 1160 );
1204 } 1161 }
1205 1162
1206 $QUIT_DIALOG->show; 1163 $QUIT_DIALOG->show;
1164 $QUIT_DIALOG->grab_focus;
1207} 1165}
1208 1166
1209sub autopickup_setup { 1167sub autopickup_setup {
1210 my $table = new CFClient::UI::Table; 1168 my $table = new CFClient::UI::Table;
1211 1169
1301 }); 1259 });
1302 1260
1303 $table 1261 $table
1304} 1262}
1305 1263
1264my %SORT_ORDER = (
1265 type => undef,
1266 mtime => sub { sort {
1267 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1268 or $b->{mtime} <=> $a->{mtime}
1269 or $a->{type} <=> $b->{type}
1270 } @_ },
1271 weight => sub { sort {
1272 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1273 or $a->{type} <=> $b->{type}
1274 } @_ },
1275);
1276
1306sub inventory_widget { 1277sub inventory_widget {
1307 my $hb = new CFClient::UI::HBox homogeneous => 1; 1278 my $hb = new CFClient::UI::HBox homogeneous => 1;
1308 1279
1309 $hb->add (my $vb1 = new CFClient::UI::VBox); 1280 $hb->add (my $vb1 = new CFClient::UI::VBox);
1310 $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); 1281 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1282
1283 $vb1->add (my $hb1 = new CFClient::UI::HBox);
1284
1285 use sort 'stable';
1286
1287 $hb1->add (new CFClient::UI::Selector
1288 value => $::CFG->{inv_sort},
1289 options => [
1290 [type => "Type/Name"],
1291 [mtime => "Recent/Normal/Locked"],
1292 [weight => "Weight/Type"],
1293 ],
1294 on_changed => sub {
1295 $::CFG->{inv_sort} = $_[1];
1296 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1297 },
1298 );
1299 $hb1->add (new CFClient::UI::Label text => "Weight: ", align => 1, expand => 1);
1300 #TODO# update to weigh/maxweight
1301 $hb1->add ($STATWIDS->{i_weight} = new CFClient::UI::Label align => -1);
1302
1303 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1311 $vb1->add ($INV = new CFClient::UI::Inventory); 1304 $sw1->add ($INV = new CFClient::UI::Inventory);
1312 1305
1313 $hb->add (my $vb2 = new CFClient::UI::VBox); 1306 $hb->add (my $vb2 = new CFClient::UI::VBox);
1314 1307
1315 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); 1308 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1316 1309
1310 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1317 $vb2->add ($INVR = new CFClient::UI::Inventory); 1311 $sw2->add ($INVR = new CFClient::UI::Inventory);
1318 1312
1319 # XXX: Call after $INVR = ... because set_opencont sets the items 1313 # XXX: Call after $INVR = ... because set_opencont sets the items
1320 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); 1314 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1321 1315
1322 $hb 1316 $hb
1344 has_close_button => 1 1338 has_close_button => 1
1345 ; 1339 ;
1346 1340
1347 my $ntb = 1341 my $ntb =
1348 $PL_NOTEBOOK = 1342 $PL_NOTEBOOK =
1349 new CFClient::UI::Notebook 1343 new CFClient::UI::Notebook expand => 1, debug => 1;
1350 expand => 1,
1351 debug => 1,
1352 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1353 ;
1354 1344
1355 $ntb->add ( 1345 $ntb->add (
1356 "Stats &amp; Skills" => $STATS_PAGE = stats_window, 1346 "Statistics (F2)" => $STATS_PAGE = stats_window,
1357 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown." 1347 "Shows statistics, where all your Stats and Resistances are shown."
1358 ); 1348 );
1359 $ntb->add ( 1349 $ntb->add (
1350 "Skills (F3)" => $SKILL_PAGE = skill_window,
1351 "Shows all your Skills."
1352 );
1353
1354 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1360 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList, 1355 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1356 $ntb->add (
1357 "Spellbook (F4)" => $spellsw,
1361 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1358 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1362 ); 1359 );
1363 $ntb->add ( 1360 $ntb->add (
1364 Inventory => $INVENTORY_PAGE = inventory_widget, 1361 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1365 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1362 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1366 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1363 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1367 ); 1364 );
1368 1365
1369 $ntb->set_current_page ($INVENTORY_PAGE); 1366 $ntb->set_current_page ($INVENTORY_PAGE);
1482 $refresh->(); 1479 $refresh->();
1483 1480
1484 $vb 1481 $vb
1485} 1482}
1486 1483
1484# just weirdness, pls. ignore
1485sub load_html_page {
1486 my ($viewer, $base) = @_;
1487
1488 $viewer->clear;
1489
1490 require LWP::Simple;
1491 require HTML::Parser;
1492 require URI;
1493
1494 my $page = LWP::Simple::get ($base)
1495 or return;
1496
1497 my @s = { };
1498 my %passthrough = map ($_ => undef), qw(b i u s tt big small sub sup);
1499
1500 my $parser = HTML::Parser->new (
1501 text_h => [sub {
1502 my ($text) = @_;
1503 $text =~ s/\s+/ /g;
1504 $s[-1]{text} .= CFClient::asxml $text;
1505 }, "dtext"],
1506 start_h => [sub {
1507 my ($tag, $attr) = @_;
1508 if ($passthrough{$tag}) {
1509 $s[-1]{text} .= "<$tag>";
1510 } elsif ($tag eq "h1") {
1511 push @s, { text => "<span foreground='#ffff00' size='x-large'>" };
1512 } elsif ($tag eq "h2") {
1513 push @s, { text => "<span foreground='#ccccff' size='large'>" };
1514 } elsif ($tag eq "h3") {
1515 push @s, { text => "<span size='large'>" };
1516 } elsif ($tag eq "a") {
1517 push @s, { text => "", url => $attr->{href} };
1518 } elsif ($tag eq "p") {
1519 push @s, { };
1520 } elsif ($tag eq "img") {
1521 eval {
1522 push @{$s[-1]{obj}}, new CFClient::UI::Image
1523 tex => (new_from_image CFClient::Texture LWP::Simple::get (URI->new ($attr->{src}, $base)->abs ($base)));
1524 $s[-1]{text} .= "\x{fffc}";
1525 };
1526 }
1527 }, "tagname, attr"],
1528 end_h => [sub {
1529 my ($tag) = @_;
1530 if ($passthrough{$tag}) {
1531 $s[-1]{text} .= "</$tag>";
1532 } elsif ($tag =~ /^h\d$/) {
1533 $s[-1]{text} .= "</span>";
1534 push @s, { };
1535 } elsif ($tag eq "a") {
1536 my $S = pop @s;
1537 $s[-1]{text} .= "\x{fffc}";
1538 push @{$s[-1]{obj}}, new CFClient::UI::Label
1539 fg => [0.8, 0.8, 1],
1540 markup => "<u>$S->{text}</u>",
1541 fontsize => 0.8,
1542 can_events => 1,
1543 can_focus => 1,
1544 on_button_up => sub {
1545 load_html_page ($viewer, URI->new ($S->{url}, $base)->abs ($base));
1546 },
1547 ;
1548 }
1549 }, "tagname"],
1550 );
1551
1552 $parser->parse ($page);
1553 $parser->eof;
1554
1555 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1556 for @s;
1557
1558 $viewer->set_offset (0);
1559}
1560
1487sub help_window { 1561sub help_window {
1488 my $win = new CFClient::UI::FancyFrame 1562 my $win = new CFClient::UI::FancyFrame
1489 x => 'center', 1563 x => 'center',
1490 y => 'center', 1564 y => 'center',
1491 z => 2, 1565 z => 2,
1500 $vbox->add (my $buttons = new CFClient::UI::HBox); 1574 $vbox->add (my $buttons = new CFClient::UI::HBox);
1501 $vbox->add (my $viewer = new CFClient::UI::TextScroller 1575 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1502 expand => 1, fontsize => 0.8, padding_x => 4); 1576 expand => 1, fontsize => 0.8, padding_x => 4);
1503 1577
1504 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: "); 1578 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1505 $buttons->add (my $combo = new CFClient::UI::Combobox 1579 $buttons->add (my $combo = new CFClient::UI::Selector
1506 value => undef, 1580 value => undef,
1507 options => [ 1581 options => [
1508 [intro => "Introduction"], 1582 [intro => "Introduction"],
1509 [manual => "Main Manual"], 1583 [manual => "Main Manual"],
1510 [skill_help => "Skill Reference"], 1584 [skill_help => "Skill Reference"],
1511 [command_help => "Command Reference"], 1585 [command_help => "Command Reference"],
1512 [dmcommand_help => "DM Commands"], 1586 [dmcommand_help => "DM Commands"],
1513 [COPYING => "License Terms"], 1587 [COPYING => "License Terms"],
1588 [test => "test (do not select)"], #d#TODO
1514 ], 1589 ],
1515 on_changed => sub { 1590 on_changed => sub {
1516 my ($self, $pod) = @_; 1591 my ($self, $pod) = @_;
1517 1592
1593 if ($pod eq "test") {#d#TODO
1594 eval {
1595 load_html_page $viewer, "http://crossfire.real-time.com/guides/walkthrough/newbie-tower.html";
1596 };
1597 warn "$@" if $@;
1598 return;
1599 }
1600
1518 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod", 1601 my $pom = CFClient::Pod::load CFClient::find_rcfile "pod/$pod.pod",
1519 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] }; 1602 doc_viewer => 1, sub { CFClient::Pod::as_paragraphs $_[0] };
1603
1604 #use Data::Dumper; warn Dumper $pom;#d#
1520 1605
1521 $viewer->clear; 1606 $viewer->clear;
1522 1607
1523# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n", 1608# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1524# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1), 1609# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1525# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"), 1610# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1526# ]);#d# 1611# ]);#d#
1527 1612
1528 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0]) 1613 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1529 for @$pom; 1614 for @$pom;
1530 1615
1531 $viewer->set_offset (0); 1616 $viewer->set_offset (0);
1532 1617
1533 0 1618 0
1799 1884
1800 $WANT_REFRESH = 0; 1885 $WANT_REFRESH = 0;
1801 $CAN_REFRESH = 0; 1886 $CAN_REFRESH = 0;
1802 $LAST_REFRESH = $NOW; 1887 $LAST_REFRESH = $NOW;
1803 1888
18040 && do {
1805 # some weird model-drawing code, just a joke right now
1806 use CFClient::OpenGL;
1807
1808 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1809 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1810 $demo{r} ||= do {
1811 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1812 $mod->{v} = pack "f*", @{$mod->{v}};
1813 $_ = [scalar @$_, pack "S!*", @$_]
1814 for values %{$mod->{g}};
1815 $mod
1816 };
1817
1818 my $r = $demo{r} or die;
1819
1820 glDepthMask 1;
1821 glClear GL_DEPTH_BUFFER_BIT;
1822 glEnable GL_TEXTURE_2D;
1823 glEnable GL_DEPTH_TEST;
1824 glEnable GL_CULL_FACE;
1825 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1826
1827 glMatrixMode GL_PROJECTION;
1828 glLoadIdentity;
1829 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1830 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1831 glMatrixMode GL_MODELVIEW;
1832 glLoadIdentity;
1833
1834 glPushMatrix;
1835 glTranslate 0, 0, -800;
1836 glScale 1, -1, 1;
1837 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1838 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1839 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1840 glScale 50, 50, 50;
1841
1842 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1843 while (my ($k, $v) = each %{$r->{g}}) {
1844 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1845 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1846 }
1847
1848 glPopMatrix;
1849
1850 glShadeModel GL_FLAT;
1851 glDisable GL_DEPTH_TEST;
1852 glDisable GL_TEXTURE_2D;
1853 glDepthMask 0;
1854
1855 $WANT_REFRESH++;
1856};
1857
1858 CFClient::SDL_GL_SwapBuffers; 1889 CFClient::SDL_GL_SwapBuffers;
1859} 1890}
1860 1891
1861my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 1892my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1862 $NOW = time; 1893 $NOW = time;
1908# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1939# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1909 }, 1940 },
1910 CFClient::SDL_KEYDOWN => sub { 1941 CFClient::SDL_KEYDOWN => sub {
1911 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1942 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1912 # alt-enter 1943 # alt-enter
1944 $FULLSCREEN_ENABLE->toggle;
1913 video_shutdown; 1945 video_shutdown;
1914 $CFG->{fullscreen} = !$CFG->{fullscreen};
1915 video_init; 1946 video_init;
1916 } else { 1947 } else {
1917 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1948 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1918 } 1949 }
1919 }, 1950 },
1935$SIG{INT} = $SIG{TERM} = sub { exit }; 1966$SIG{INT} = $SIG{TERM} = sub { exit };
1936 1967
1937{ 1968{
1938 local $SIG{__DIE__} = sub { 1969 local $SIG{__DIE__} = sub {
1939 return unless defined $^S && !$^S; 1970 return unless defined $^S && !$^S;
1940 Carp::confess $_[1];#d#TODO: remove when stable 1971 Carp::confess $_[0];#d#TODO: remove when stable
1941 CFClient::fatal $_[0]; 1972 CFClient::fatal $_[0];
1942 }; 1973 };
1943 1974
1944 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; 1975 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1945 CFClient::UI::set_layout ($::CFG->{layout}); 1976 CFClient::UI::set_layout ($::CFG->{layout});
1966 bgm_volume => 0.25, 1997 bgm_volume => 0.25,
1967 face_prefetch => 0, 1998 face_prefetch => 0,
1968 output_sync => 1, 1999 output_sync => 1,
1969 output_count => 1, 2000 output_count => 1,
1970 pickup => 0, 2001 pickup => 0,
2002 inv_sort => "mtime",
1971 default => "profile", # default profile 2003 default => "profile", # default profile
1972 ); 2004 );
1973 2005
1974 while (my ($k, $v) = each %DEF_CFG) { 2006 while (my ($k, $v) = each %DEF_CFG) {
1975 $CFG->{$k} = $v unless exists $CFG->{$k}; 2007 $CFG->{$k} = $v unless exists $CFG->{$k};

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