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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.10
Committed: Fri May 26 18:28:23 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.9: +2 -1 lines
Log Message:
unbundled CFClient::Texture

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $Event::DIED = sub {
44 # TODO: display dialog box or so
45 CFClient::error $_[1];
46 };
47
48 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
49
50 our $VERSION = '0.1';
51
52 my $MAX_FPS = 60;
53 my $MIN_FPS = 5; # unused as of yet
54
55 our $META_SERVER = "crossfire.real-time.com:13326";
56
57 our $FACEMAP;
58 our $TILECACHE;
59 our $MAPCACHE;
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89
90 our $FLOORBOX;
91 our $GAUGES;
92 our $STATWIDS;
93
94 our $SDL_ACTIVE;
95 our %SDL_CB;
96
97 our $SDL_MIXER;
98 our @SOUNDS; # event => file mapping
99 our %AUDIO_CHUNKS; # audio files
100
101 our $ALT_ENTER_MESSAGE;
102 our $STATUSBOX;
103 our $DEBUG_STATUS;
104
105 our $INVWIN;
106 our $INV;
107 our $INVR;
108 our $INVR_LBL;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 }
119
120 sub start_game {
121 status "logging in...";
122
123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124
125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 $MAP = new CFClient::Map $mapsize, $mapsize;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $CONN = eval {
131 new conn
132 host => $host,
133 port => $port || 13327,
134 user => $CFG->{user},
135 pass => $CFG->{password},
136 mapw => $mapsize,
137 maph => $mapsize,
138 ;
139 };
140
141 if ($CONN) {
142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
154 }
155
156 sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
168 undef $MAP;
169 }
170
171 sub client_setup {
172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
174 child => (my $vbox = new CFClient::UI::VBox);
175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176
177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179
180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182
183 $mode_slider->connect (changed => sub {
184 my ($self, $value) = @_;
185
186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188 });
189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
190
191 my $row = 1;
192
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode.",
197 connect_changed => sub {
198 my ($self, $value) = @_;
199 $CFG->{fullscreen} = $value;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{fow_enable} = $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_intensity} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318 # $CFG->{effects_volume} = $_[1];
319 # });
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music. Changes are instant.",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
359 $dialog
360 }
361
362 sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366 }
367
368 sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372 }
373
374 sub make_gauge_window {
375 my $gh = int $HEIGHT * $CFG->{gauge_size};
376
377 my $win = new CFClient::UI::Frame (
378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
381 );
382
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415
416 $GAUGES = {
417 exp => $exp, win => $win, range => $rng,
418 food => $fg, mana => $mg, hp => $hg, grace => $gg
419 };
420
421 &set_gauge_window_fontsize;
422
423 $win
424 }
425
426 sub make_stats_window {
427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428
429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
436
437 $vb->add (my $hb0 = new CFClient::UI::HBox);
438 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
439 can_hover => 1, can_events => 1,
440 tooltip => "This is the amount the Player weights.");
441 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
442 can_hover => 1, can_events => 1,
443 tooltip => "The weight limit, you can't carry more than this.");
444
445
446 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
447 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
448
449 my $color2 = [1, 1, 0];
450
451 for (
452 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
453 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
454 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
455 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
456 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
457 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
458 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
459
460 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
461 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
462 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
463 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
464 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
465 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
466 ) {
467 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
468
469 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
470 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
471 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
472 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
473 }
474
475 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
476
477 my $row = 0;
478 my $col = 0;
479
480 my %resist_names = (
481 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
482 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
483 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
484 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
485 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
486 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
487 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
488 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
489 pois => "<b>Poison</b> (resistance to getting poisoned)",
490 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
491 deat => "<b>Death</b> (resistance against death spells)",
492 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
493 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
494 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
495 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
496 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
497 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
498 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
499 );
500 for (qw/slow holyw conf fire depl magic
501 drain acid pois para deat phys
502 blind fear tund elec cold ghit/)
503 {
504 $tbl2->add ($col, $row,
505 $STATWIDS->{"res_$_"} =
506 new CFClient::UI::Label
507 font => $FONT_FIXED,
508 template => "-100%",
509 align => +1,
510 valign => 0,
511 can_events => 1,
512 can_hover => 1,
513 tooltip => $resist_names{$_},
514 );
515 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
516 font => $FONT_FIXED,
517 can_hover => 1,
518 can_events => 1,
519 image => "ui/resist/resist_$_.png",
520 tooltip => $resist_names{$_},
521 );
522
523 $row++;
524 if ($row % 6 == 0) {
525 $col += 2;
526 $row = 0;
527 }
528 }
529
530 &set_stats_window_fontsize;
531 update_stats_window ({});
532
533 $tgw
534 }
535
536 sub formsep {
537 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
538 }
539
540 sub update_stats_window {
541 my ($stats) = @_;
542
543 # i love text protocols!!!
544 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
545 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
546 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
547 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
548 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
549 my $fo_m = 999;
550 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
551 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
552
553 $GAUGES->{hp} ->set_value ($hp, $hp_m);
554 $GAUGES->{mana} ->set_value ($sp, $sp_m);
555 $GAUGES->{food} ->set_value ($fo, $fo_m);
556 $GAUGES->{grace} ->set_value ($gr, $gr_m);
557 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
558 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
559 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
560 $rng =~ s/^Range: //; # thank you so much dear server
561 $GAUGES->{range} ->set_text ("Rng: " . $rng);
562 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
563 $title =~ s/^Player: //;
564 $STATWIDS->{title} ->set_text ("Title: " . $title);
565
566 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
567 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
568 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
569 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
570 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
571 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
572 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
573 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
574 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
575 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
576 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
577 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
578 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
579
580 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{Crossfire::Protocol::CS_STAT_WEIGHT_LIM} / 1000);
581
582 my %tbl = (
583 phys => 100,
584 magic => 101,
585 fire => 102,
586 elec => 103,
587 cold => 104,
588 conf => 105,
589 acid => 106,
590 drain => 107,
591 ghit => 108,
592 pois => 109,
593 slow => 110,
594 para => 111,
595 tund => 112,
596 fear => 113,
597 depl => 113,
598 deat => 115,
599 holyw => 116,
600 blind => 117
601 );
602
603 for (keys %tbl) {
604 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
605 }
606
607 }
608
609 sub metaserver_dialog {
610 my $dialog = new CFClient::UI::FancyFrame
611 title => "Server List",
612 child => (my $vbox = new CFClient::UI::VBox);
613
614 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
615
616 $dialog
617 }
618
619 my $METASERVER_ATIME;
620
621 sub update_metaserver {
622 my ($HOST) = @_;
623
624 return if $METASERVER_ATIME > time;
625 $METASERVER_ATIME = time + 60;
626
627 my $table = $METASERVER->{table};
628 $table->clear;
629 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
630
631 my $buf;
632
633 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
634
635 unless ($fh) {
636 $label->set_text ("unable to contact metaserver: $!");
637 return;
638 }
639
640 Event->io (fd => $fh, poll => 'r', cb => sub {
641 my $res = sysread $fh, $buf, 8192, length $buf;
642
643 if (!defined $res) {
644 $_[0]->w->cancel;
645 $label->set_text ("error while retrieving server list: $!");
646 } elsif ($res == 0) {
647 $_[0]->w->cancel;
648 status "server list retrieved";
649
650 utf8::decode $buf if utf8::valid $buf;
651
652 $table->clear;
653
654 my @col = qw(Use #Users Host Uptime Version Description);
655 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
656 for 0 .. $#col;
657
658 my @align = qw(1 0 1 1 -1);
659
660 my $y = 0;
661 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
662 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
663
664 for ($desc) {
665 s/<br>/\n/gi;
666 s/<li>/\n· /gi;
667 s/<.*?>//sgi;
668 s/&/&amp;/g;
669 s/</&lt;/g;
670 s/>/&gt;/g;
671 }
672
673 $uptime = sprintf "%dd %02d:%02d:%02d",
674 (int $m->[8] / 86400),
675 (int $m->[8] / 3600) % 24,
676 (int $m->[8] / 60) % 60,
677 $m->[8] % 60;
678
679 $m = [$users, $host, $uptime, $version, $desc];
680
681 $y++;
682
683 $table->add (0, $y, new CFClient::UI::VBox children => [
684 (new CFClient::UI::Button text => "Use", connect_activate => sub {
685 $HOST->set_text ($CFG->{host} = $host);
686 }),
687 (new CFClient::UI::Empty expand => 1),
688 ]);
689
690 $table->add ($_ + 1, $y, new CFClient::UI::Label
691 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
692 for 0 .. $#$m;
693 }
694 }
695 });
696 }
697
698 sub server_setup {
699 my $dialog = new CFClient::UI::FancyFrame
700 title => "Server Setup",
701 child => (my $vbox = new CFClient::UI::VBox);
702
703 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
704 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
705
706 {
707 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
708
709 $vbox->add (
710 my $HOST = new CFClient::UI::Entry
711 expand => 1,
712 text => $CFG->{host},
713 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
714 connect_changed => sub {
715 my ($self, $value) = @_;
716 $CFG->{host} = $value;
717 }
718 );
719
720 $METASERVER = metaserver_dialog;
721
722 $vbox->add (new CFClient::UI::Flopper
723 expand => 1,
724 text => "Server List",
725 other => $METASERVER,
726 tooltip => "Show a list of available crossfire servers",
727 connect_open => sub {
728 update_metaserver $HOST;
729 }
730 );
731 }
732
733 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
734 $table->add (1, 4, new CFClient::UI::Entry
735 text => $CFG->{user},
736 tooltip => "The name of your character on the server",
737 connect_changed => sub {
738 my ($self, $value) = @_;
739 $CFG->{user} = $value;
740 }
741 );
742
743 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
744 $table->add (1, 5, new CFClient::UI::Entry
745 text => $CFG->{password},
746 hidden => 1,
747 tooltip => "The password for your character",
748 connect_changed => sub {
749 my ($self, $value) = @_;
750 $CFG->{password} = $value;
751 }
752 );
753
754 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
755 $table->add (1, 7, new CFClient::UI::Slider
756 req_w => 100,
757 range => [$CFG->{mapsize}, 10, 100, 0, 1],
758 tooltip => "This is the size of the portion of the map update the server sends you. "
759 . "If you set this to a high value you will be able to see further, "
760 . "but you also increase bandwidth requirements and latency. "
761 . "This option is only used once at log-in.",
762 connect_changed => sub {
763 my ($self, $value) = @_;
764
765 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
766 },
767 );
768
769 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
770 $table->add (1, 8, new CFClient::UI::CheckBox
771 state => $CFG->{face_prefetch},
772 tooltip => "<b>Background Image Prefetch</b>\n\n"
773 . "If enabled, the client automatically pre-fetches images from the server. "
774 . "This might increase or create lag, but increases the chances "
775 . "of faces being ready for display when you encounter them. "
776 . "It also uses up server bandwidth on every connect, "
777 . "so only set it if you really need to prefetch images. "
778 . "This option can be set and unset any time.",
779 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
780 );
781
782 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
783 $table->add (1, 9, new CFClient::UI::Entry
784 text => $CFG->{output_count},
785 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
786 connect_changed => sub { $CFG->{output_count} = $_[1] },
787 );
788
789 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
790 $table->add (1, 10, new CFClient::UI::Entry
791 text => $CFG->{output_sync},
792 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
793 connect_changed => sub { $CFG->{output_sync} = $_[1] },
794 );
795
796 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
797 expand => 1,
798 align => 0,
799 text => "Login",
800 connect_activate => sub {
801 $CONN ? stop_game
802 : start_game;
803 },
804 );
805
806 $dialog
807 }
808
809 sub message_window {
810 my $window = new CFClient::UI::FancyFrame
811 title => "Messages",
812 border_bg => [1, 1, 1, 1],
813 bg => [0, 0, 0, 0.75],
814 user_w => int $::WIDTH / 3,
815 user_h => int $::HEIGHT / 5,
816 child => (my $vbox = new CFClient::UI::VBox);
817
818 $vbox->add ($LOGVIEW);
819
820 $vbox->add (my $input = new CFClient::UI::Entry
821 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
822 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
823 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
824 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
825 connect_focus_in => sub {
826 my ($input, $prev_focus) = @_;
827
828 delete $input->{refocus_map};
829
830 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
831 $input->{refocus_map} = 1;
832 }
833 delete $input->{auto_activated};
834 },
835 connect_activate => sub {
836 my ($input, $text) = @_;
837 $input->set_text ('');
838
839 if ($text =~ /^\/(.*)/) {
840 $::CONN->user_send ($1);
841 } else {
842 my $say_cmd = $::CFG->{say_command} || 'say';
843 $::CONN->user_send ("$say_cmd $text");
844 }
845 if ($input->{refocus_map}) {
846 delete $input->{refocus_map};
847 $MAPWIDGET->focus_in
848 }
849 },
850 connect_escape => sub {
851 $MAPWIDGET->focus_in
852 },
853 );
854
855 $CONSOLE = {
856 window => $window,
857 input => $input
858 };
859
860 $window
861 }
862
863 sub open_quit_dialog {
864 unless ($QUIT_DIALOG) {
865
866 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
867
868 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
869
870 $vb->add (new CFClient::UI::Label
871 text => "You should find a savebed and apply it first!",
872 max_w => $WIDTH * 0.25,
873 ellipsize => 0,
874 );
875 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
876 $hb->add (new CFClient::UI::Button
877 text => "Ok",
878 expand => 1,
879 connect_activate => sub { $QUIT_DIALOG->hide },
880 );
881 $hb->add (new CFClient::UI::Button
882 text => "Quit anyway",
883 expand => 1,
884 connect_activate => sub { exit },
885 );
886
887 $QUIT_DIALOG->show_centered;
888 } else {
889 $QUIT_DIALOG->show_centered;
890 }
891 }
892
893 sub make_inventory_window {
894 my $invwin = new CFClient::UI::FancyFrame
895 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
896
897 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
898
899 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
900 $vb1->add (my $lbl = new CFClient::UI::Label xalign => 0.5);
901 $lbl->set_text ("Player");
902 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
903
904 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
905 $vb2->add ($INVR_LBL = new CFClient::UI::Label xalign => 0.5);
906 $INVR_LBL->set_text ("Floor");
907 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
908
909 $invwin
910 }
911
912 sub make_help_window {
913 my $win = new CFClient::UI::FancyFrame
914 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
915
916 $win->add (my $vbox = new CFClient::UI::VBox);
917
918 $vbox->add (my $buttons = new CFClient::UI::HBox);
919 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
920
921 for (
922 [intro => "Introduction"],
923 [manual => "Manual"],
924 [command_help => "Commands"],
925 [skill_help => "Skills"],
926 ) {
927 my ($pod, $label) = @$_;
928
929 $buttons->add (new CFClient::UI::Button
930 text => $label,
931 connect_activate => sub {
932 my $parser = new Pod::POM;
933 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
934
935 $viewer->clear;
936
937 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
938 for @{ CFClient::pod_to_pango_list $pom };
939
940 $viewer->set_offset (0);
941 },
942 );
943 }
944
945 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
946
947 $win
948 }
949
950 sub sdl_init {
951 CFClient::SDL_Init
952 and die "SDL::Init failed!\n";
953 }
954
955 sub video_init {
956 sdl_init;
957
958 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
959
960 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
961
962 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
963 $FULLSCREEN = $CFG->{fullscreen};
964 $FAST = $CFG->{fast};
965
966 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
967 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
968
969 $SDL_ACTIVE = 1;
970 $LAST_REFRESH = time - 0.01;
971
972 CFClient::OpenGL::init;
973
974 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
975
976 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
977
978 #############################################################################
979
980 if ($DEBUG_STATUS) {
981 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
982 } else {
983 # create the widgets
984
985 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
986 $DEBUG_STATUS->show;
987
988 $STATUSBOX = new CFClient::UI::Statusbox;
989 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
990
991 (new CFClient::UI::Frame
992 bg => [0, 0, 0, 0.4],
993 req_y => -1,
994 child => $STATUSBOX,
995 )->show;
996
997 CFClient::UI::FancyFrame->new (
998 border_bg => [1, 1, 1, 192/255],
999 bg => [1, 1, 1, 0],
1000 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1001 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1002 ),
1003 )->show;
1004
1005 $MAPWIDGET = new CFClient::MapWidget;
1006 $MAPWIDGET->connect (activate_console => sub {
1007 my ($mapwidget, $preset) = @_;
1008
1009 if ($CONSOLE) {
1010 $CONSOLE->{input}->{auto_activated} = 1;
1011 $CONSOLE->{input}->focus_in;
1012
1013 if ($preset && $CONSOLE->{input}->get_text eq '') {
1014 $CONSOLE->{input}->set_text ($preset);
1015 }
1016 }
1017 });
1018 $MAPWIDGET->show;
1019 $MAPWIDGET->focus_in;
1020
1021 $LOGVIEW = new CFClient::UI::TextView
1022 expand => 1,
1023 font => $FONT_FIXED,
1024 fontsize => $::CFG->{log_fontsize},
1025 can_hover => 1,
1026 can_events => 1,
1027 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1028 ;
1029
1030 $BUTTONBAR = new CFClient::UI::HBox;
1031
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1033 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1034 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1035 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1036 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1037 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1038
1039 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1040
1041 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1042 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1043 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1044 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1045
1046 $BUTTONBAR->add (new CFClient::UI::Button
1047 text => "Save Config",
1048 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1049 connect_activate => sub {
1050 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1051 status "Configuration Saved";
1052 },
1053 );
1054
1055 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1056 tooltip => "View Documentation");
1057
1058 $BUTTONBAR->add (new CFClient::UI::Button
1059 text => "Quit",
1060 tooltip => "Terminates the program",
1061 connect_activate => sub {
1062 if ($CONN) {
1063 open_quit_dialog;
1064 } else {
1065 exit;
1066 }
1067 },
1068 );
1069
1070 $BUTTONBAR->show;
1071
1072 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1073
1074 # delay till geometry is constant
1075 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1076 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1077 my $widget = $GAUGES->{win};
1078 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1079 });
1080 force_refresh ();
1081 }
1082 }
1083
1084 sub video_shutdown {
1085 undef $SDL_ACTIVE;
1086 }
1087
1088 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1089 my $bgmusic;#TODO#hack#d#
1090
1091 sub audio_channel_finished {
1092 my ($channel) = @_;
1093
1094 #warn "channel $channel finished\n";#d#
1095 }
1096
1097 sub audio_music_finished {
1098 return unless $CFG->{bgm_enable};
1099
1100 # TODO: hack, do play loop and mood music
1101 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1102 $bgmusic->play (0);
1103
1104 push @bgmusic, shift @bgmusic;
1105 }
1106
1107 sub audio_init {
1108 if ($CFG->{audio_enable}) {
1109 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1110 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1111
1112 unless ($SDL_MIXER) {
1113 status "Unable to open sound device: there will be no sound";
1114 return;
1115 }
1116
1117 CFClient::Mix_AllocateChannels 8;
1118 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1119
1120 audio_music_finished;
1121
1122 while (<$fh>) {
1123 next if /^\s*#/;
1124 next if /^\s*$/;
1125
1126 my ($file, $volume, $event) = split /\s+/, $_, 3;
1127
1128 push @SOUNDS, "$volume,$file";
1129
1130 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1131 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1132 $chunk->volume ($volume * 128 / 100);
1133 $chunk
1134 };
1135 }
1136 } else {
1137 status "unable to open sound config: $!";
1138 }
1139 }
1140 }
1141
1142 sub audio_shutdown {
1143 CFClient::Mix_CloseAudio if $SDL_MIXER;
1144 undef $SDL_MIXER;
1145 @SOUNDS = ();
1146 %AUDIO_CHUNKS = ();
1147 }
1148
1149 my %animate_object;
1150 my $animate_timer;
1151
1152 my $fps = 9;
1153
1154 my %demo;#d#
1155
1156 sub force_refresh {
1157 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1158 debug sprintf "%3.2f", $fps;
1159
1160 $CFClient::UI::ROOT->draw;
1161
1162 $WANT_REFRESH = 0;
1163 $CAN_REFRESH = 0;
1164 $LAST_REFRESH = $NOW;
1165
1166 0 && do {
1167 # some weird model-drawing code, just a joke right now
1168 use CFClient::OpenGL;
1169
1170 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1171 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1172 $demo{r} ||= do {
1173 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1174 $mod->{v} = pack "f*", @{$mod->{v}};
1175 $_ = [scalar @$_, pack "S!*", @$_]
1176 for values %{$mod->{g}};
1177 $mod
1178 };
1179
1180 my $r = $demo{r} or die;
1181
1182 glDepthMask 1;
1183 glClear GL_DEPTH_BUFFER_BIT;
1184 glEnable GL_TEXTURE_2D;
1185 glEnable GL_DEPTH_TEST;
1186 glEnable GL_CULL_FACE;
1187 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1188
1189 glMatrixMode GL_PROJECTION;
1190 glLoadIdentity;
1191 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1192 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1193 glMatrixMode GL_MODELVIEW;
1194 glLoadIdentity;
1195
1196 glPushMatrix;
1197 glTranslate 0, 0, -800;
1198 glScale 1, -1, 1;
1199 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1200 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1201 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1202 glScale 50, 50, 50;
1203
1204 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1205 while (my ($k, $v) = each %{$r->{g}}) {
1206 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1207 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1208 }
1209
1210 glPopMatrix;
1211
1212 glShadeModel GL_FLAT;
1213 glDisable GL_DEPTH_TEST;
1214 glDisable GL_TEXTURE_2D;
1215 glDepthMask 0;
1216
1217 $WANT_REFRESH++;
1218 };
1219
1220 CFClient::SDL_GL_SwapBuffers;
1221 }
1222
1223 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1224 $NOW = time;
1225
1226 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1227 for CFClient::SDL_PollEvent;
1228
1229 if (%animate_object) {
1230 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1231 $WANT_REFRESH++;
1232 }
1233
1234 if ($WANT_REFRESH) {
1235 force_refresh;
1236 } else {
1237 $CAN_REFRESH = 1;
1238 }
1239 });
1240
1241 sub animation_start {
1242 my ($widget) = @_;
1243 $animate_object{$widget} = $widget;
1244 }
1245
1246 sub animation_stop {
1247 my ($widget) = @_;
1248 delete $animate_object{$widget};
1249 }
1250
1251 @conn::ISA = Crossfire::Protocol::;
1252
1253 sub conn::new {
1254 my $class = shift;
1255
1256 my $self = $class->Crossfire::Protocol::new (@_);
1257
1258 $MAPWIDGET->clr_commands;
1259
1260 my $parser = new Pod::POM;
1261 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1262
1263 for my $head2 ($pod->head1->[-2]->head2) {
1264 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1265 or next;
1266
1267 my $cmd = $1;
1268 my @args = split /\|/, $2;
1269 @args = (".*") unless @args;
1270
1271 my $text = CFClient::pod_to_pango $head2->content;
1272
1273 for my $arg (@args) {
1274 $arg = $arg eq ".*" ? "" : " $arg";
1275
1276 $MAPWIDGET->add_command ("$cmd$arg", $text);
1277 }
1278 }
1279
1280 $self->{noface} = new_from_file CFClient::Texture
1281 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1282
1283 $self->{open_container} = 0;
1284
1285 $self
1286 }
1287
1288 sub conn::stats_update {
1289 my ($self, $stats) = @_;
1290
1291 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1292 my $diff = $exp - $self->{prev_exp};
1293 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1294 if exists $self->{prev_exp} && $diff;
1295 $self->{prev_exp} = $exp;
1296 }
1297
1298 update_stats_window ($stats);
1299 }
1300
1301 sub conn::user_send {
1302 my ($self, $command) = @_;
1303
1304 $self->send_command ($command);
1305 status $command;
1306 }
1307
1308 sub conn::map_scroll {
1309 my ($self, $dx, $dy) = @_;
1310
1311 $MAP->scroll ($dx, $dy);
1312 }
1313
1314 sub conn::feed_map1a {
1315 my ($self, $data) = @_;
1316
1317 # $self->Crossfire::Protocol::feed_map1a ($data);
1318
1319 $MAP->map1a_update ($data);
1320 $MAPWIDGET->update;
1321 }
1322
1323 sub conn::flush_map {
1324 my ($self) = @_;
1325
1326 my $map_info = delete $self->{map_info}
1327 or return;
1328
1329 my ($hash, $x, $y, $w, $h) = @$map_info;
1330
1331 my $data = $MAP->get_rect ($x, $y, $w, $h);
1332 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1333 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1334 }
1335
1336 sub conn::map_clear {
1337 my ($self) = @_;
1338
1339 $self->flush_map;
1340 delete $self->{neigh_map};
1341
1342 $MAP->clear;
1343 }
1344
1345
1346 sub conn::load_map($$$) {
1347 my ($self, $hash, $x, $y) = @_;
1348
1349 if (defined (my $data = $MAPCACHE->get ($hash))) {
1350 $data = Compress::LZF::decompress $data;
1351 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1352 for my $id ($MAP->set_rect ($x, $y, $data)) {
1353 my $data = $TILECACHE->get ($id)
1354 or next;
1355
1356 $self->set_texture ($id => $data);
1357 }
1358 }
1359 }
1360
1361 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1362 # (server resource,s latency, bandwidth), so this hack is warranted.
1363 # the right fix is to make real tiled maps with an overview file
1364 sub conn::send_mapinfo {
1365 my ($self, $data, $cb) = @_;
1366
1367 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1368 my ($wx, $wy) = ($1, $2);
1369
1370 if ($data =~ /^spatial ([1-4]+)$/) {
1371 my @dx = (0, 0, 1, 0, -1);
1372 my @dy = (0, -1, 0, 1, 0);
1373 my ($dx, $dy);
1374
1375 for (split //, $1) {
1376 $dx += $dx[$_];
1377 $dy += $dy[$_];
1378 }
1379
1380 $cb->(spatial => 15,
1381 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1382 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1383 50, 50,
1384 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1385 );
1386
1387 return;
1388 }
1389 }
1390
1391 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1392 }
1393
1394 # this method does a "flood fill" into every tile direction
1395 # it assumes that tiles are arranged in a rectangular grid,
1396 # i.e. a map is the same as the left of the right map etc.
1397 # failure to comply are harmless and result in display errors
1398 # at worst.
1399 sub conn::flood_fill {
1400 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1401
1402 # the server does not allow map paths > 6
1403 return if 7 <= length $path;
1404
1405 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1406
1407 for (
1408 [1, 3, 0, -1],
1409 [2, 4, 1, 0],
1410 [3, 1, 0, 1],
1411 [4, 2, -1, 0],
1412 ) {
1413 my ($tile, $tile2, $dx, $dy) = @$_;
1414
1415 next if $block & (1 << $tile);
1416 my $block = $block | (1 << $tile2);
1417
1418 my $gx = $gx + $dx;
1419 my $gy = $gy + $dy;
1420
1421 next unless $flags & (1 << ($tile - 1));
1422 next if $self->{neigh_grid}{$gx, $gy}++;
1423
1424 my $neigh = $self->{neigh_map}{$hash} ||= [];
1425 if (my $info = $neigh->[$tile]) {
1426 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1427
1428 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1429 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1430
1431 } else {
1432 $self->send_mapinfo ("spatial $path$tile", sub {
1433 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1434
1435 return if $mode ne "spatial";
1436
1437 $x += $MAP->ox;
1438 $y += $MAP->oy;
1439
1440 $self->load_map ($hash, $x, $y)
1441 unless $self->{neigh_map}{$hash}[5]++;#d#
1442
1443 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1444
1445 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1446 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1447 });
1448 }
1449 }
1450 }
1451
1452 sub conn::map_change {
1453 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1454
1455 $self->flush_map;
1456
1457 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1458
1459 my $mapmapw = $MAPMAP->{w};
1460 my $mapmaph = $MAPMAP->{h};
1461
1462 $self->{neigh_rect} = [
1463 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1464 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1465 ];
1466
1467 delete $self->{neigh_grid};
1468
1469 $x += $ox;
1470 $y += $oy;
1471
1472 $self->{map_info} = [$hash, $x, $y, $w, $h];
1473
1474 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1475 $STATWIDS->{map}->set_text ("Map: " . $map);
1476
1477 $self->load_map ($hash, $x, $y);
1478 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1479 }
1480
1481 sub conn::face_find {
1482 my ($self, $facenum, $face) = @_;
1483
1484 my $hash = "$face->{chksum},$face->{name}";
1485
1486 my $id = $FACEMAP->get ($hash);
1487
1488 unless ($id) {
1489 # create new id for face
1490 # I love transactions
1491 for (1..100) {
1492 my $txn = $CFClient::DB_ENV->txn_begin;
1493 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1494 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1495 $id = ($id || 16) + 1;
1496 if ($FACEMAP->put (id => $id) == 0
1497 && $FACEMAP->put ($hash => $id) == 0) {
1498 $txn->txn_commit;
1499
1500 goto gotid;
1501 }
1502 }
1503 $txn->abort;
1504 }
1505
1506 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1507 }
1508
1509 gotid:
1510 $face->{id} = $id;
1511 $MAP->set_face ($facenum => $id);
1512 $self->{faceid}[$facenum] = $id;#d#
1513
1514 my $face = $TILECACHE->get ($id);
1515
1516 if ($face) {
1517 #$self->face_prefetch;
1518 $face
1519 } else {
1520 my $tex = $self->{noface};
1521 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1522 undef
1523 };
1524 }
1525
1526 sub conn::face_update {
1527 my ($self, $facenum, $face) = @_;
1528
1529 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1530
1531 $self->set_texture ($face->{id} => delete $face->{image});
1532 }
1533
1534 sub conn::set_texture {
1535 my ($self, $id, $data) = @_;
1536
1537 $self->{texture}[$id] ||= do {
1538 my $tex =
1539 new_from_image CFClient::Texture
1540 $data, minify => 1, mipmap => 1;
1541
1542 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1543 $MAPWIDGET->update;
1544
1545 $tex
1546 };
1547 }
1548
1549 sub conn::sound_play {
1550 my ($self, $x, $y, $soundnum, $type) = @_;
1551
1552 $SDL_MIXER
1553 or return;
1554
1555 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1556 or return;
1557
1558 $chunk->play;
1559 # warn "sound $x,$y,$soundnum,$type\n";#d#
1560 }
1561
1562 my $LAST_QUERY; # server is stupid, stupid, stupid
1563
1564 sub conn::query {
1565 my ($self, $flags, $prompt) = @_;
1566
1567 $prompt = $LAST_QUERY unless length $prompt;
1568 $LAST_QUERY = $prompt;
1569
1570 my $dialog = new CFClient::UI::FancyFrame
1571 title => "Query",
1572 child => my $vbox = new CFClient::UI::VBox;
1573
1574 $vbox->add (new CFClient::UI::Label
1575 max_w => $::WIDTH * 0.4,
1576 ellipsise => 0,
1577 text => $prompt);
1578
1579 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1580 $vbox->add (my $hbox = new CFClient::HBox);
1581 $hbox->add (new CFClient::Button
1582 text => "No",
1583 connect_activate => sub {
1584 $self->send ("reply n");
1585 $dialog->destroy;
1586 $MAPWIDGET->focus_in;
1587 }
1588 );
1589 $hbox->add (new CFClient::Button
1590 text => "Yes",
1591 connect_activate => sub {
1592 $self->send ("reply y");
1593 $dialog->destroy;
1594 },
1595 );
1596
1597 $dialog->focus_in;
1598
1599 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1600 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1601 $vbox->add (my $entry = new CFClient::UI::Entry
1602 connect_changed => sub {
1603 $self->send ("reply $_[1]");
1604 $dialog->destroy;
1605 },
1606 );
1607
1608 $entry->focus_in;
1609
1610 } else {
1611 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1612
1613 $vbox->add (my $entry = new CFClient::UI::Entry
1614 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1615 connect_activate => sub {
1616 $self->send ("reply $_[1]");
1617 $dialog->destroy;
1618 },
1619 );
1620
1621 $entry->focus_in;
1622 }
1623
1624 $dialog->show_centered;
1625 }
1626
1627 sub conn::drawinfo {
1628 my ($self, $color, $text) = @_;
1629
1630 my @color = (
1631 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1632 [1.00, 1.00, 1.00],
1633 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1634 [1.00, 0.00, 0.00],
1635 [1.00, 0.54, 0.00],
1636 [0.11, 0.56, 1.00],
1637 [0.93, 0.46, 0.00],
1638 [0.18, 0.54, 0.34],
1639 [0.56, 0.73, 0.56],
1640 [0.80, 0.80, 0.80],
1641 [0.55, 0.41, 0.13],
1642 [0.99, 0.77, 0.26],
1643 [0.74, 0.65, 0.41],
1644 );
1645
1646 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1647
1648 $text = CFClient::UI::Label::escape $text;
1649 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1650 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1651
1652 $LOGVIEW->add_paragraph ($color[$color],
1653 join "\n", map "$time $_", split /\n/, $text);
1654
1655 $STATUSBOX->add ($text,
1656 group => $text,
1657 fg => $color[$color],
1658 timeout => 10,
1659 tooltip_font => $::FONT_FIXED,
1660 );
1661 }
1662
1663 sub conn::drawextinfo {
1664 my ($self, $color, $type, $subtype, $message) = @_;
1665
1666 $self->drawinfo ($color, $message);
1667 }
1668
1669 sub conn::spell_add {
1670 my ($self, $spell) = @_;
1671
1672 # TODO
1673 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1674 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1675 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1676 }
1677
1678 sub conn::spell_delete {
1679 my ($self, $spell) = @_;
1680 }
1681
1682 sub conn::addme_success {
1683 my ($self) = @_;
1684
1685 $self->send ("command output-sync $CFG->{output_sync}");
1686 $self->send ("command output-count $CFG->{output_count}");
1687
1688 my $parser = new Pod::POM;
1689 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1690
1691 my %skill_tooltip;
1692
1693 for my $head2 ($pod->head1->[-2]->head2) {
1694 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1695 }
1696
1697 for my $skill (values %{$self->{skill_info}}) {
1698 $MAPWIDGET->add_command ("ready_skill $skill",
1699 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1700 . $skill_tooltip{$skill});
1701 $MAPWIDGET->add_command ("use_skill $skill",
1702 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1703 . $skill_tooltip{$skill});
1704 }
1705 }
1706
1707 sub conn::eof {
1708 $MAPWIDGET->clr_commands;
1709
1710 stop_game;
1711 }
1712
1713 sub conn::image_info {
1714 my ($self, $numfaces) = @_;
1715
1716 $self->{num_faces} = $numfaces;
1717 $self->{face_prefetch} = [1 .. $numfaces];
1718 $self->face_prefetch;
1719 }
1720
1721 sub conn::face_prefetch {
1722 my ($self) = @_;
1723
1724 return unless $CFG->{face_prefetch};
1725
1726 if ($self->{num_faces}) {
1727 return if @{ $self->{send_queue} || [] };
1728 my $todo = @{ $self->{face_prefetch} }
1729 or return;
1730
1731 my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, ();
1732
1733 $self->send ("requestinfo image_sums $face $face");
1734
1735 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1736 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1737 } elsif (!exists $self->{num_faces}) {
1738 $self->send ("requestinfo image_info");
1739
1740 $self->{num_faces} = 0;
1741
1742 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1743 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1744 }
1745 }
1746
1747 # check once/second for faces that need to be prefetched
1748 # this should, of course, only run on demand, but
1749 # SDL forces worse things on us....
1750
1751 Event->timer (after => 1, interval => 0.25, cb => sub {
1752 $CONN->face_prefetch
1753 if $CONN;
1754 });
1755
1756 sub update_floorbox {
1757 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1758 return unless $CONN;
1759
1760 $FLOORBOX->clear;
1761
1762 my $row;
1763 for (@{ $CONN->{container}{0} }) {
1764 if ($row < 7) {
1765 local $_->{face_widget}; # hack to force recreation of widget
1766 local $_->{desc_widget}; # hack to force recreation of widget
1767 CFClient::Item::update_widgets $_;
1768
1769 $FLOORBOX->add (0, $row, $_->{face_widget});
1770 $FLOORBOX->add (1, $row, $_->{desc_widget});
1771
1772 $row++;
1773 } else {
1774 $FLOORBOX->add (1, $row, new CFClient::UI::Label text => "More...");
1775 last;
1776 }
1777 }
1778 });
1779
1780 $WANT_REFRESH++;
1781 }
1782
1783 sub set_opencont {
1784 my ($conn, $tag, $name) = @_;
1785 $conn->{open_container} = $tag;
1786 $INVR_LBL->set_text ($name);
1787 $INVR->set_items ($conn->{container}{$tag});
1788 }
1789
1790 sub update_container {
1791 my ($tag) = @_;
1792 $INVR->set_items ($::CONN->{container}{$CONN->{open_container}})
1793 if $tag == $CONN->{open_container};
1794 }
1795
1796 sub conn::container_add {
1797 my ($self, $tag, $items) = @_;
1798
1799 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1800
1801 if ($tag == 0) {
1802 update_floorbox;
1803 update_container (0);
1804 } elsif ($tag == $self->{player}{tag}) {
1805 $INV->set_items ($self->{container}{$self->{player}{tag}})
1806 } else {
1807 update_container ($tag);
1808 }
1809
1810 # $self-<{player}{tag} => player inv
1811 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1812 }
1813
1814 sub conn::container_clear {
1815 my ($self, $tag) = @_;
1816
1817 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1818
1819 if ($tag == 0) {
1820 update_floorbox;
1821 update_container (0);
1822 } elsif ($tag == $self->{player}{tag}) {
1823 $INV->set_items ($self->{container}{$tag})
1824 }
1825
1826 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1827 }
1828
1829 sub conn::item_delete {
1830 my ($self, @items) = @_;
1831
1832 for (@items) {
1833 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1834
1835 if ($_->{container} == 0) {
1836 update_floorbox;
1837 update_container ($_->{tag});
1838 } elsif ($_->{container} == $self->{player}{tag}) {
1839 $INV->set_items ($self->{container}{$self->{player}{tag}})
1840 } else {
1841 update_container ($_->{tag});
1842 }
1843 }
1844 }
1845
1846 sub conn::item_update {
1847 my ($self, $item) = @_;
1848
1849 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($CONN->{open_container})\n";
1850
1851 if ($item->{tag} == $self->{player}{tag}) {
1852 $STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $item->{weight} / 1000);
1853 return
1854 }
1855
1856 CFClient::Item::update_widgets $item;
1857
1858 if ($item->{tag} == $CONN->{open_container} && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1859 set_opencont ($CONN, 0, "Floor");
1860
1861 } elsif ($item->{flags} & Crossfire::Protocol::F_OPEN) {
1862 set_opencont ($CONN, $item->{tag}, CFClient::Item::desc_string $item);
1863 } else {
1864 if ($item->{container} == 0) {
1865 update_floorbox;
1866 update_container (0);
1867 } elsif ($item->{container} == $self->{player}{tag}) {
1868 $INV->set_items ($self->{container}{$item->{container}})
1869 }
1870 }
1871 }
1872
1873 %SDL_CB = (
1874 CFClient::SDL_QUIT => sub {
1875 Event::unloop -1;
1876 },
1877 CFClient::SDL_VIDEORESIZE => sub {
1878 },
1879 CFClient::SDL_VIDEOEXPOSE => sub {
1880 CFClient::UI::full_refresh;
1881 },
1882 CFClient::SDL_ACTIVEEVENT => sub {
1883 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1884 },
1885 CFClient::SDL_KEYDOWN => sub {
1886 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1887 # alt-enter
1888 video_shutdown;
1889 $CFG->{fullscreen} = !$CFG->{fullscreen};
1890 video_init;
1891 } else {
1892 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1893 }
1894 },
1895 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1896 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1897 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1898 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1899 CFClient::SDL_USEREVENT => sub {
1900 if ($_[0]{code} == 1) {
1901 audio_channel_finished $_[0]{data1};
1902 } elsif ($_[0]{code} == 0) {
1903 audio_music_finished;
1904 }
1905 },
1906 );
1907
1908 #############################################################################
1909
1910 $SIG{INT} = $SIG{TERM} = sub { exit };
1911
1912 {
1913 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1914
1915 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1916
1917 $TILECACHE = CFClient::db_table "tilecache";
1918 $FACEMAP = CFClient::db_table "facemap";
1919
1920 my %DEF_CFG = (
1921 sdl_mode => 0,
1922 width => 640,
1923 height => 480,
1924 fullscreen => 0,
1925 fast => 0,
1926 map_scale => 1,
1927 fow_enable => 1,
1928 fow_intensity => 0.45,
1929 fow_smooth => 0,
1930 gui_fontsize => 1,
1931 log_fontsize => 1,
1932 gauge_fontsize=> 1,
1933 gauge_size => 0.35,
1934 stat_fontsize => 1,
1935 mapsize => 100,
1936 host => "crossfire.schmorp.de",
1937 say_command => 'say',
1938 audio_enable => 1,
1939 bgm_enable => 1,
1940 bgm_volume => 0.25,
1941 face_prefetch => 0,
1942 output_sync => 1,
1943 output_count => 1,
1944 );
1945
1946 while (my ($k, $v) = each %DEF_CFG) {
1947 $CFG->{$k} = $v unless exists $CFG->{$k};
1948 }
1949
1950 sdl_init;
1951
1952 @SDL_MODES = reverse
1953 grep $_->[0] >= 640 && $_->[1] >= 480,
1954 CFClient::SDL_ListModes;
1955
1956 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1957
1958 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1959
1960 {
1961 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1962 DejaVuSans.ttf
1963 DejaVuSansMono.ttf
1964 DejaVuSans-Bold.ttf
1965 DejaVuSansMono-Bold.ttf
1966 DejaVuSans-Oblique.ttf
1967 DejaVuSansMono-Oblique.ttf
1968 DejaVuSans-BoldOblique.ttf
1969 DejaVuSansMono-BoldOblique.ttf
1970 );
1971
1972 CFClient::add_font $_ for @fonts;
1973
1974 CFClient::pango_init;
1975
1976 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1977 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1978
1979 $FONT_PROP->make_default;
1980 }
1981
1982 # compare mono (ft) vs. rgba (cairo)
1983 # ft - 1.8s, cairo 3s, even in alpha-only mode
1984 # for my $rgba (0..1) {
1985 # my $t1 = Time::HiRes::time;
1986 # for (1..1000) {
1987 # my $layout = CFClient::Layout->new ($rgba);
1988 # $layout->set_text ("hallo" x 100);
1989 # $layout->render;
1990 # }
1991 # my $t2 = Time::HiRes::time;
1992 # warn $t2-$t1;
1993 # }
1994
1995 video_init;
1996 audio_init;
1997 }
1998
1999 Event::loop;
2000
2001 END { CFClient::SDL_Quit }
2002
2003 =head1 NAME
2004
2005 pclient - A Crossfire+ and Crossfire game client
2006
2007 =head1 SYNOPSIS
2008
2009 Just run it - no commandline arguments are supported.
2010
2011 =head1 USAGE
2012
2013 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
2014 fullscreen and interactively.
2015
2016 =head1 AUTHOR
2017
2018 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2019
2020
2021