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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.139
Committed: Sat Dec 9 22:06:51 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.138: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::UI;
64 use CFPlus::UI::Inventory;
65 use CFPlus::UI::SpellList;
66 use CFPlus::Pod;
67 use CFPlus::MapWidget;
68 use CFPlus::Macro;
69
70 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
71 $SIG{PIPE} = 'IGNORE';
72
73 $Event::Eval = 1;
74 $Event::DIED = sub {
75 CFPlus::fatal Carp::longmess $_[1]
76 };
77
78 my $MAX_FPS = 60;
79 my $MIN_FPS = 5; # unused as of yet
80
81 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
82
83 our $LAST_REFRESH;
84 our $NOW;
85
86 our $CFG;
87 our $CONN;
88 our $PROFILE; # current profile
89 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
90
91 our $WANT_REFRESH;
92 our $CAN_REFRESH;
93
94 our @SDL_MODES;
95 our $WIDTH;
96 our $HEIGHT;
97 our $FULLSCREEN;
98 our $FONTSIZE;
99
100 our $FONT_PROP;
101 our $FONT_FIXED;
102
103 our $MAP;
104 our $MAPMAP;
105 our $MAPWIDGET;
106 our $BUTTONBAR;
107 our $LOGVIEW;
108 our $CONSOLE;
109 our $METASERVER;
110 our $LOGIN_BUTTON;
111 our $QUIT_DIALOG;
112 our $HOST_ENTRY;
113 our $FULLSCREEN_ENABLE;
114 our $PICKUP_ENABLE;
115 our $SERVER_INFO;
116
117 our $SETUP_DIALOG;
118 our $SETUP_NOTEBOOK;
119 our $SETUP_SERVER;
120 our $SETUP_KEYBOARD;
121
122 our $PL_NOTEBOOK;
123 our $PL_WINDOW;
124
125 our $INVENTORY_PAGE;
126 our $STATS_PAGE;
127 our $SKILL_PAGE;
128 our $SPELL_PAGE;
129 our $SPELL_LIST;
130
131 our $HELP_WINDOW;
132 our $MESSAGE_WINDOW;
133 our $FLOORBOX;
134 our $GAUGES;
135 our $STATWIDS;
136
137 our $SDL_ACTIVE;
138 our %SDL_CB;
139
140 our $SDL_MIXER;
141 our @SOUNDS; # event => file mapping
142 our %AUDIO_CHUNKS; # audio files
143
144 our $ALT_ENTER_MESSAGE;
145 our $STATUSBOX;
146 our $DEBUG_STATUS;
147
148 our $INV;
149 our $INVR;
150 our $INV_RIGHT_HB;
151
152 our $PICKUP_CFG;
153
154 our $IN_BUILD_MODE;
155 our $BUILD_BUTTON;
156
157 sub status {
158 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
159 }
160
161 sub debug {
162 $DEBUG_STATUS->set_text ($_[0]);
163 }
164
165 sub message {
166 my ($para) = @_;
167
168 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
169
170 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
171
172 $LOGVIEW->add_paragraph ($para);
173 $LOGVIEW->scroll_to_bottom;
174 }
175
176 sub destroy_query_dialog {
177 (delete $_[0]{query_dialog})->destroy
178 if $_[0]{query_dialog};
179 }
180
181 # server query dialog
182 sub server_query {
183 my ($conn, $flags, $prompt) = @_;
184
185 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
186 x => "center",
187 y => "center",
188 title => "Server Query",
189 child => my $vbox = new CFPlus::UI::VBox,
190 ;
191
192 my @dialog = my $label = new CFPlus::UI::Label
193 max_w => $::WIDTH * 0.4,
194 ellipsise => 0,
195 text => $prompt;
196
197 if ($flags & CS_QUERY_YESNO) {
198 push @dialog, my $hbox = new CFPlus::UI::HBox;
199
200 $hbox->add (new CFPlus::UI::Button
201 text => "No",
202 on_activate => sub {
203 $conn->send ("reply n");
204 $dialog->destroy;
205 0
206 }
207 );
208 $hbox->add (new CFPlus::UI::Button
209 text => "Yes",
210 on_activate => sub {
211 $conn->send ("reply y");
212 destroy_query_dialog $conn;
213 0
214 },
215 );
216
217 $dialog->grab_focus;
218
219 } elsif ($flags & CS_QUERY_SINGLECHAR) {
220 $dialog->{tooltip} = "#charcreation_focus";
221
222 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
223 $MESSAGE_WINDOW->show;
224
225 unshift @dialog, new CFPlus::UI::Label
226 max_w => $::WIDTH * 0.4,
227 ellipsise => 0,
228 markup => "\nOr use your keyboard and the text entry below:\n";
229
230 unshift @dialog, my $table = new CFPlus::UI::Table;
231
232 $table->add (0, 0, new CFPlus::UI::Button
233 text => "Next Race",
234 on_activate => sub {
235 $conn->send ("reply n");
236 destroy_query_dialog $conn;
237 0
238 },
239 );
240 $table->add (2, 0, new CFPlus::UI::Button
241 text => "Accept",
242 on_activate => sub {
243 $conn->send ("reply d");
244 destroy_query_dialog $conn;
245 0
246 },
247 );
248
249 unshift @dialog, new CFPlus::UI::Label
250 max_w => $::WIDTH * 0.4,
251 ellipsise => 0,
252 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
253 ;
254
255 } elsif ($prompt =~ /roll new stats/) {
256 if (my $stat = delete $conn->{stat_change_with}) {
257 $conn->send ("reply $stat");
258 destroy_query_dialog $conn;
259 return;
260 }
261
262 $STATS_PAGE->show;
263 $MESSAGE_WINDOW->hide;
264
265 unshift @dialog, new CFPlus::UI::Label
266 max_w => $::WIDTH * 0.4,
267 ellipsise => 0,
268 markup => "\nOr use your keyboard and the text entry below:\n";
269
270 unshift @dialog, my $table = new CFPlus::UI::Table;
271
272 # left: re-roll
273 $table->add (0, 0, new CFPlus::UI::Button
274 text => "Roll Again",
275 on_activate => sub {
276 $conn->send ("reply y");
277 destroy_query_dialog $conn;
278 0
279 },
280 );
281
282 # center: swap stats
283 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
284 expand => 1,
285 value => $_,
286 options => [
287 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
288 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
289 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
290 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
291 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
292 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
293 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
294 ],
295 ), 1 .. 2;
296
297 $table->add (2, 0, new CFPlus::UI::Button
298 text => "Swap Stats",
299 on_activate => sub {
300 $conn->{stat_change_with} = $sw2->{value};
301 $conn->send ("reply $sw1->{value}");
302 destroy_query_dialog $conn;
303 0
304 },
305 );
306 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
307
308 # right: accept
309 $table->add (4, 0, new CFPlus::UI::Button
310 text => "Accept",
311 on_activate => sub {
312 $conn->send ("reply n");
313 $STATS_PAGE->hide;
314 destroy_query_dialog $conn;
315 0
316 },
317 );
318
319 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
320 for (
321 [Str => CS_STAT_STR],
322 [Dex => CS_STAT_DEX],
323 [Con => CS_STAT_CON],
324 [Int => CS_STAT_INT],
325 [Wis => CS_STAT_WIS],
326 [Pow => CS_STAT_POW],
327 [Cha => CS_STAT_CHA],
328 ) {
329 my ($name, $id) = @$_;
330 $hbox->add (new CFPlus::UI::Label
331 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
332 align => 0,
333 expand => 1,
334 can_events => 1,
335 can_hover => 1,
336 tooltip => "#stat_$name",
337 );
338 }
339
340 unshift @dialog, new CFPlus::UI::Label
341 max_w => $::WIDTH * 0.4,
342 ellipsise => 0,
343 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
344 ;
345 }
346
347 push @dialog, my $entry = new CFPlus::UI::Entry
348 on_changed => sub {
349 $conn->send ("reply $_[1]");
350 destroy_query_dialog $conn;
351 0
352 },
353 ;
354
355 $entry->grab_focus;
356
357 } else {
358 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
359
360 push @dialog, my $entry = new CFPlus::UI::Entry
361 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
362 on_activate => sub {
363 $conn->send ("reply $_[1]");
364 destroy_query_dialog $conn;
365 0
366 },
367 ;
368
369 $entry->grab_focus;
370 }
371
372 $vbox->add (@dialog);
373 $dialog->show;
374 }
375
376 sub start_game {
377 status "logging in...";
378
379 $LOGIN_BUTTON->set_text ("Logout");
380 $SETUP_DIALOG->hide;
381
382 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
383
384 my ($host, $port) = split /:/, $PROFILE->{host};
385
386 $MAP = new CFPlus::Map;
387
388 $CONN = eval {
389 new CFPlus::Protocol
390 host => $host,
391 port => $port || 13327,
392 user => $PROFILE->{user},
393 pass => $PROFILE->{password},
394 mapw => $mapsize,
395 maph => $mapsize,
396
397 client => "cfplus $CFPlus::VERSION $] $^O",
398
399 map_widget => $MAPWIDGET,
400 logview => $LOGVIEW,
401 statusbox => $STATUSBOX,
402 map => $MAP,
403 mapmap => $MAPMAP,
404 query => \&server_query,
405
406 sound_play => sub {
407 my ($x, $y, $soundnum, $type) = @_;
408
409 $SDL_MIXER
410 or return;
411
412 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
413 or return;
414
415 $chunk->play;
416 },
417 };
418
419 if ($CONN) {
420 CFPlus::lowdelay fileno $CONN->{fh};
421
422 status "login successful";
423 } else {
424 status "unable to connect";
425 stop_game();
426 }
427 }
428
429 sub stop_game {
430 $LOGIN_BUTTON->set_text ("Login");
431 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
432 $SETUP_DIALOG->show;
433 $PL_WINDOW->hide;
434 $SPELL_LIST->clear_spells;
435
436 return unless $CONN;
437
438 status "connection closed";
439
440 destroy_query_dialog $CONN;
441 $CONN->destroy;
442 $CONN = 0; # false, does not autovivify
443
444 undef $MAP;
445 }
446
447 sub graphics_setup {
448 my $vbox = new CFPlus::UI::VBox;
449
450 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
451
452 $table->add (0, 0, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
453 $table->add (1, 0, my $hbox = new CFPlus::UI::HBox);
454
455 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
456 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
457
458 $mode_slider->connect (changed => sub {
459 my ($self, $value) = @_;
460
461 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
462 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
463 });
464 $mode_slider->emit (changed => $mode_slider->{range}[0]);
465
466 my $row = 1;
467
468 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
469 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
470 state => $CFG->{fullscreen},
471 tooltip => "Bring the client into fullscreen mode.",
472 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
473 );
474
475 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
476 $table->add (1, $row++, new CFPlus::UI::CheckBox
477 state => $CFG->{fast},
478 tooltip => "Lower the visual quality considerably to speed up rendering.",
479 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
480 );
481
482 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
483 $table->add (1, $row++, new CFPlus::UI::Slider
484 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
485 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
486 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
487 );
488
489 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
490 $table->add (1, $row++, new CFPlus::UI::CheckBox
491 state => $CFG->{fow_enable},
492 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
493 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
494 );
495
496 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
497 $table->add (1, $row++, new CFPlus::UI::Slider
498 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
499 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
500 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
501 );
502
503 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
504 $table->add (1, $row++, new CFPlus::UI::CheckBox
505 state => $CFG->{fow_smooth},
506 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
507 on_changed => sub {
508 my ($self, $value) = @_;
509 $CFG->{fow_smooth} = $value;
510 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
511 0
512 }
513 );
514
515 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
516 $table->add (1, $row++, new CFPlus::UI::Slider
517 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
518 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
519 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
520 );
521
522 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
523 $table->add (1, $row++, new CFPlus::UI::Slider
524 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
525 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
526 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
527 );
528
529 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
530 $table->add (1, $row++, new CFPlus::UI::Slider
531 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
532 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
533 on_changed => sub {
534 $CFG->{gauge_fontsize} = $_[1];
535 &set_gauge_window_fontsize;
536 0
537 }
538 );
539
540 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
541 $table->add (1, $row++, new CFPlus::UI::Slider
542 range => [$CFG->{gauge_size}, 0.2, 0.8],
543 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
544 on_changed => sub {
545 $CFG->{gauge_size} = $_[1];
546 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
547 0
548 }
549 );
550
551 $table->add (1, $row++, new CFPlus::UI::Button
552 expand => 1, align => 0, text => "Apply",
553 tooltip => "Apply the video settings",
554 on_activate => sub {
555 video_shutdown ();
556 video_init ();
557 0
558 }
559 );
560
561 $vbox
562 }
563
564 sub audio_setup {
565 my $vbox = new CFPlus::UI::VBox;
566
567 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
568
569 my $row = 0;
570
571 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
572 $table->add (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{audio_enable},
574 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
575 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
576 );
577 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
578 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
579 # $CFG->{effects_volume} = $_[1];
580 # });
581 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
582 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
583 $hbox->add (new CFPlus::UI::CheckBox
584 expand => 1, state => $CFG->{bgm_enable},
585 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
586 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
587 );
588 $hbox->add (new CFPlus::UI::Slider
589 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
590 tooltip => "The volume of the background music. Changes are instant.",
591 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
592 );
593
594 $table->add (1, $row++, new CFPlus::UI::Button
595 expand => 1, align => 0, text => "Apply",
596 tooltip => "Apply the audio settings",
597 on_activate => sub {
598 audio_shutdown ();
599 audio_init ();
600 0
601 }
602 );
603
604 $vbox
605 }
606
607 sub set_gauge_window_fontsize {
608 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
609 $_->set_fontsize ($::CFG->{gauge_fontsize});
610 }
611 }
612
613 sub make_gauge_window {
614 my $gh = int $HEIGHT * $CFG->{gauge_size};
615
616 my $win = new CFPlus::UI::Frame (
617 force_x => 0,
618 force_y => "max",
619 force_w => $WIDTH,
620 force_h => $gh,
621 );
622
623 $win->add (my $hbox = new CFPlus::UI::HBox
624 children => [
625 (new CFPlus::UI::HBox expand => 1),
626 (new CFPlus::UI::VBox children => [
627 (new CFPlus::UI::Empty expand => 1),
628 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
629 ]),
630 (my $vbox = new CFPlus::UI::VBox),
631 ],
632 );
633
634 $vbox->add (new CFPlus::UI::HBox
635 expand => 1,
636 children => [
637 (new CFPlus::UI::Empty expand => 1),
638 (my $hb = new CFPlus::UI::HBox),
639 ],
640 );
641
642 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
643 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
644 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
645 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
646
647 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
648 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
649
650 $GAUGES = {
651 exp => $exp, win => $win, range => $rng,
652 food => $fg, mana => $mg, hp => $hg, grace => $gg
653 };
654
655 &set_gauge_window_fontsize;
656
657 $win
658 }
659
660 sub debug_setup {
661 my $table = new CFPlus::UI::Table;
662
663 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
664 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
665 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
666 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
667 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
668 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
669 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
670 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
671 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
672
673 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
674
675 for my $x (0..2) {
676 for my $y (0 .. 2) {
677 $table->add ($x + 3, $y,
678 new CFPlus::UI::Entry
679 text => $default_smooth[$x * 3 + $y],
680 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
681 );
682 }
683 }
684
685 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
686
687 $table
688 }
689
690 sub stats_window {
691 my $r = new CFPlus::UI::ScrolledWindow (
692 expand => 1,
693 scroll_y => 1
694 );
695 $r->add (my $vb = new CFPlus::UI::VBox);
696
697 $vb->add (new CFPlus::UI::FancyFrame
698 label => "Player",
699 child => (my $pi = new CFPlus::UI::VBox),
700 );
701
702 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
703 can_hover => 1, can_events => 1,
704 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
705 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
706 can_hover => 1, can_events => 1,
707 tooltip => "The map you are currently on (if supported by the server).");
708
709 $pi->add (my $hb0 = new CFPlus::UI::HBox);
710 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
711 can_hover => 1, can_events => 1,
712 tooltip => "The weight of the player including all inventory items.");
713 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
714 can_hover => 1, can_events => 1,
715 tooltip => "The weight limit: you cannot carry more than this.");
716
717 $vb->add (new CFPlus::UI::FancyFrame
718 label => "Primary/Secondary Statistics",
719 child => (my $hb = new CFPlus::UI::HBox expand => 1),
720 );
721 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
722
723 my $color2 = [1, 1, 0];
724
725 for (
726 [0, 0, st_str => "Str", 30],
727 [0, 1, st_dex => "Dex", 30],
728 [0, 2, st_con => "Con", 30],
729 [0, 3, st_int => "Int", 30],
730 [0, 4, st_wis => "Wis", 30],
731 [0, 5, st_pow => "Pow", 30],
732 [0, 6, st_cha => "Cha", 30],
733
734 [2, 0, st_wc => "Wc", -120],
735 [2, 1, st_ac => "Ac", -120],
736 [2, 2, st_dam => "Dam", 120],
737 [2, 3, st_arm => "Arm", 120],
738 [2, 4, st_spd => "Spd", 10.54],
739 [2, 5, st_wspd => "WSp", 10.54],
740 ) {
741 my ($col, $row, $id, $label, $template) = @$_;
742
743 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
744 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
745 align => +1, template => $template, tooltip => "#stat_$label");
746 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
747 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
748 align => -1, text => $label, tooltip => "#stat_$label");
749 }
750
751 $vb->add (new CFPlus::UI::FancyFrame
752 label => "Resistancies",
753 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
754 );
755
756 my $row = 0;
757 my $col = 0;
758
759 my %resist_names = (
760 slow => ["Slow",
761 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
762 holyw => ["Holy Word",
763 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
764 conf => ["Confusion",
765 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
766 fire => ["Fire",
767 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
768 depl => ["Depletion",
769 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
770 magic => ["Magic",
771 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
772 drain => ["Draining",
773 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
774 acid => ["Acid",
775 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
776 pois => ["Poison",
777 "<b>Poison</b> (resistance to getting poisoned)"],
778 para => ["Paralysation",
779 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
780 deat => ["Death",
781 "<b>Death</b> (resistance against death spells)"],
782 phys => ["Physical",
783 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
784 blind => ["Blind",
785 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
786 fear => ["Fear",
787 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
788 tund => ["Turn undead",
789 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
790 elec => ["Electricity",
791 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
792 cold => ["Cold",
793 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
794 ghit => ["Ghost hit",
795 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
796 );
797 for (qw/slow holyw conf fire depl magic
798 drain acid pois para deat phys
799 blind fear tund elec cold ghit/)
800 {
801 $tbl2->add ($col, $row,
802 $STATWIDS->{"res_$_"} =
803 new CFPlus::UI::Label
804 font => $FONT_FIXED,
805 template => "-100%",
806 align => +1,
807 valign => 0,
808 can_events => 1,
809 can_hover => 1,
810 tooltip => $resist_names{$_}->[1],
811 );
812 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
813 font => $FONT_FIXED,
814 can_hover => 1,
815 can_events => 1,
816 path => "ui/resist/resist_$_.png",
817 tooltip => $resist_names{$_}->[1],
818 );
819 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
820 text => $resist_names{$_}->[0],
821 font => $FONT_FIXED,
822 can_hover => 1,
823 can_events => 1,
824 tooltip => $resist_names{$_}->[1],
825 );
826
827 $row++;
828 if ($row % 6 == 0) {
829 $col += 3;
830 $row = 0;
831 }
832 }
833
834 #update_stats_window ({});
835
836 $r
837 }
838
839 sub skill_window {
840 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
841 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
842 $sw
843 }
844
845 sub formsep($) {
846 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
847 }
848
849 my $METASERVER_ATIME;
850
851 sub update_metaserver {
852 my ($metaserver_dialog) = @_;
853
854 $METASERVER = $metaserver_dialog
855 if defined $metaserver_dialog;
856
857 return if $METASERVER_ATIME > time;
858 $METASERVER_ATIME = time + 60;
859
860 my $table = $METASERVER->{table};
861 $table->clear;
862 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
863
864 my $ok = 0;
865
866 CFPlus::background {
867 my $ua = CFPlus::lwp_useragent;
868
869 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
870 } sub {
871 my ($msg) = @_;
872 if ($msg) {
873 $table->clear;
874
875 my @tip = (
876 "The current number of users logged in on the server.",
877 "The hostname of the server.",
878 "The time this server has been running without being restarted.",
879 "The server software version - a '+' indicates a Crossfire+ server.",
880 "Short information about this server provided by its admins.",
881 );
882 my @col = qw(#Users Host Uptime Version Description);
883 $table->add ($_, 0, new CFPlus::UI::Label
884 can_hover => 1, can_events => 1,
885 align => 0, fg => [1, 1, 0],
886 text => $col[$_], tooltip => $tip[$_])
887 for 0 .. $#col;
888
889 my @align = qw(1 0 1 1 -1);
890
891 my $y = 0;
892 for my $m (
893 sort {
894 $b->{version} <=> $a->{version}
895 or $b->{users} <=> $a->{users}
896 }
897 @{ $msg->{servers} }
898 ) {
899 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) =
900 @$m{qw(ip age hostname users version description ibytes obytes uptime)};
901
902 for ($desc) {
903 s/<br>/\n/gi;
904 s/<li>/\n· /gi;
905 s/<.*?>//sgi;
906 s/&amp;/&/g;
907 s/&lt;/</g;
908 s/&gt;/>/g;
909 }
910
911 $uptime = sprintf "%dd %02d:%02d:%02d",
912 (int $uptime / 86400),
913 (int $uptime / 3600) % 24,
914 (int $uptime / 60) % 60,
915 $uptime % 60;
916
917 $m = [$users, $host, $uptime, $version, $desc];
918
919 $y++;
920
921 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
922 (new CFPlus::UI::Button
923 text => "Use",
924 tooltip => "Put this server into the <b>Host:Port</b> field",
925 on_activate => sub {
926 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
927 $METASERVER->hide;
928 0
929 },
930 ),
931 (new CFPlus::UI::Empty expand => 1),
932 ]);
933
934 $table->add ($_, $y, new CFPlus::UI::Label
935 max_w => $::WIDTH * 0.4,
936 ellipsise => 0,
937 align => $align[$_],
938 text => $m->[$_],
939 tooltip => $tip[$_],
940 fg => ($m->[3] =~ /\+$/ ? [1, 1, 1] : [.7, .7, .7]),
941 can_hover => 1,
942 can_events => 1,
943 fontsize => 0.8)
944 for 0 .. $#$m;
945 }
946 } else {
947 $ok or $label->set_text ("error while contacting metaserver");
948 }
949 };
950
951 }
952
953 sub metaserver_dialog {
954 my $vbox = new CFPlus::UI::VBox;
955 my $table = new CFPlus::UI::Table;
956 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
957
958 my $dialog = new CFPlus::UI::Toplevel
959 title => "Server List",
960 name => 'metaserver_dialog',
961 x => 'center',
962 y => 'center',
963 z => 3,
964 force_w => $::WIDTH * 0.9,
965 force_h => $::HEIGHT * 0.7,
966 child => $vbox,
967 has_close_button => 1,
968 table => $table,
969 on_visibility_change => sub {
970 update_metaserver ($_[0]) if $_[1];
971 0
972 },
973 ;
974
975 $dialog
976 }
977
978 sub server_setup {
979 my $vbox = new CFPlus::UI::VBox;
980
981 $vbox->add (new CFPlus::UI::FancyFrame
982 label => "Connection Settings",
983 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
984 );
985 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
986
987 {
988 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
989
990 $vbox->add (
991 $HOST_ENTRY = new CFPlus::UI::Entry
992 expand => 1,
993 text => $CFG->{profile}{default}{host},
994 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
995 on_changed => sub {
996 my ($self, $value) = @_;
997 $CFG->{profile}{default}{host} = $value;
998 0
999 }
1000 );
1001
1002 $vbox->add (new CFPlus::UI::Button
1003 expand => 1,
1004 text => "Server List",
1005 other => $METASERVER,
1006 tooltip => "Show a list of available crossfire servers",
1007 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1008 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1009 );
1010 }
1011
1012 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1013 $table->add (1, 4, new CFPlus::UI::Entry
1014 text => $CFG->{profile}{default}{user},
1015 tooltip => "The name of your character on the server",
1016 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1017 );
1018
1019 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1020 $table->add (1, 5, new CFPlus::UI::Entry
1021 text => $CFG->{profile}{default}{password},
1022 hidden => 1,
1023 tooltip => "The password for your character",
1024 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1025 );
1026
1027 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1028 $table->add (1, 7, new CFPlus::UI::Slider
1029 force_w => 100,
1030 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1031 tooltip => "This is the size of the portion of the map update the server sends you. "
1032 . "If you set this to a high value you will be able to see further, "
1033 . "but you also increase bandwidth requirements and latency. "
1034 . "This option is only used once at log-in.",
1035 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1036 );
1037
1038 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1039 $table->add (1, 8, new CFPlus::UI::CheckBox
1040 state => $CFG->{face_prefetch},
1041 tooltip => "<b>Background Image Prefetch</b>\n\n"
1042 . "If enabled, the client automatically pre-fetches images from the server. "
1043 . "This might increase or create lag, but increases the chances "
1044 . "of faces being ready for display when you encounter them. "
1045 . "It also uses up server bandwidth on every connect, "
1046 . "so only set it if you really need to prefetch images. "
1047 . "This option can be set and unset any time.",
1048 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1049 );
1050
1051 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1052 $table->add (1, 9, new CFPlus::UI::Entry
1053 text => $CFG->{output_count},
1054 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1055 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1056 );
1057
1058 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1059 $table->add (1, 10, new CFPlus::UI::Entry
1060 text => $CFG->{output_sync},
1061 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1062 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1063 );
1064
1065 $table->add (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1066 expand => 1,
1067 align => 0,
1068 text => "Login",
1069 on_activate => sub {
1070 $CONN ? stop_game
1071 : start_game;
1072 0
1073 },
1074 );
1075
1076 $table->add (0, 12, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1077 $table->add (1, 12, my $saycmd = new CFPlus::UI::Entry
1078 text => $CFG->{say_command},
1079 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1080 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1081 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1082 on_changed => sub {
1083 my ($self, $value) = @_;
1084 $CFG->{say_command} = $value;
1085 0
1086 }
1087 );
1088
1089 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1090 $table->add (1, 13, my $saycmd = new CFPlus::UI::CheckBox
1091 state => $CFG->{show_tips},
1092 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1093 on_changed => sub {
1094 my ($self, $value) = @_;
1095 $CFG->{show_tips} = $value;
1096 0
1097 }
1098 );
1099
1100 $vbox->add (new CFPlus::UI::FancyFrame
1101 label => "Server Info",
1102 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1103 );
1104
1105 $vbox
1106 }
1107
1108 sub message_window {
1109 my $window = new CFPlus::UI::Toplevel
1110 name => "message_window",
1111 title => "Messages",
1112 border_bg => [1, 1, 1, 1],
1113 x => "max",
1114 y => 0,
1115 force_w => $::WIDTH * 0.4,
1116 force_h => $::HEIGHT * 0.5,
1117 child => (my $vbox = new CFPlus::UI::VBox),
1118 has_close_button => 1;
1119
1120 $vbox->add ($LOGVIEW);
1121
1122 $vbox->add (my $input = new CFPlus::UI::Entry
1123 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1124 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1125 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1126 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1127 on_focus_in => sub {
1128 my ($input, $prev_focus) = @_;
1129
1130 delete $input->{refocus_map};
1131
1132 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1133 $input->{refocus_map} = 1;
1134 }
1135 delete $input->{auto_activated};
1136
1137 0
1138 },
1139 on_activate => sub {
1140 my ($input, $text) = @_;
1141 $input->set_text ('');
1142
1143 if ($text =~ /^\/(.*)/) {
1144 $::CONN->user_send ($1);
1145 } else {
1146 my $say_cmd = $::CFG->{say_command} || 'say';
1147 $::CONN->user_send ("$say_cmd $text");
1148 }
1149 if ($input->{refocus_map}) {
1150 delete $input->{refocus_map};
1151 $MAPWIDGET->focus_in
1152 }
1153
1154 0
1155 },
1156 on_escape => sub {
1157 $MAPWIDGET->grab_focus;
1158
1159 0
1160 },
1161 );
1162
1163 $CONSOLE = {
1164 window => $window,
1165 input => $input,
1166 };
1167
1168 $window
1169 }
1170
1171 sub autopickup_setup {
1172 my $table = new CFPlus::UI::Table;
1173
1174 for (
1175 ["General", 0, 0,
1176 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1177 ["Inhibit autopickup" => PICKUP_INHIBIT],
1178 ["Stop before pickup" => PICKUP_STOP],
1179 ["Debug autopickup" => PICKUP_DEBUG],
1180 ],
1181 ["Weapons", 0, 6,
1182 ["All weapons" => PICKUP_ALLWEAPON],
1183 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1184 ["Bows" => PICKUP_BOW],
1185 ["Arrows" => PICKUP_ARROW],
1186 ],
1187 ["Armour", 0, 12,
1188 ["Helmets" => PICKUP_HELMET],
1189 ["Shields" => PICKUP_SHIELD],
1190 ["Body Armour" => PICKUP_ARMOUR],
1191 ["Boots" => PICKUP_BOOTS],
1192 ["Gloves" => PICKUP_GLOVES],
1193 ["Cloaks" => PICKUP_CLOAK],
1194 ],
1195
1196 ["Readables", 2, 0,
1197 ["Spellbooks" => PICKUP_SPELLBOOK],
1198 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1199 ["Normal Books/Scrolls" => PICKUP_READABLES],
1200 ],
1201 ["Misc", 2, 5,
1202 ["Food" => PICKUP_FOOD],
1203 ["Drinks" => PICKUP_DRINK],
1204 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1205 ["Keys" => PICKUP_KEY],
1206 ["Magical Items" => PICKUP_MAGICAL],
1207 ["Potions" => PICKUP_POTION],
1208 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1209 ["Ignore cursed" => PICKUP_NOT_CURSED],
1210 ["Jewelery" => PICKUP_JEWELS],
1211 ["Flesh" => PICKUP_FLESH],
1212 ],
1213 ["Weight/Value ratio", 2, 17]
1214 )
1215 {
1216 my ($title, $x, $y, @bits) = @$_;
1217 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1218
1219 for (@bits) {
1220 ++$y;
1221
1222 my $mask = $_->[1];
1223 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1224 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1225 state => $::CFG->{pickup} & $mask,
1226 on_changed => sub {
1227 my ($box, $value) = @_;
1228
1229 if ($value) {
1230 $::CFG->{pickup} |= $mask;
1231 } else {
1232 $::CFG->{pickup} &= ~$mask;
1233 }
1234
1235 $::CONN->send_command ("pickup $::CFG->{pickup}")
1236 if defined $::CONN;
1237
1238 0
1239 });
1240
1241 ${$_->[2]} = $checkbox if $_->[2];
1242 }
1243 }
1244
1245 $table->add (2, 18, new CFPlus::UI::ValSlider
1246 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1247 template => ">= 99",
1248 to_value => sub { ">= " . 5 * $_[0] },
1249 on_changed => sub {
1250 my ($slider, $value) = @_;
1251
1252 $::CFG->{pickup} &= ~0xF;
1253 $::CFG->{pickup} |= int $value
1254 if $value;
1255 1;
1256 });
1257
1258 $table->add (3, 18, new CFPlus::UI::Button
1259 text => "set",
1260 on_activate => sub {
1261 $::CONN->send_command ("pickup $::CFG->{pickup}")
1262 if defined $::CONN;
1263 0
1264 });
1265
1266 $table
1267 }
1268
1269 my %SORT_ORDER = (
1270 type => undef,
1271 mtime => sub {
1272 my $NOW = time;
1273 sort {
1274 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1275 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1276
1277 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1278 or $btime <=> $atime
1279 or $a->{type} <=> $b->{type}
1280 } @_
1281 },
1282 weight => sub { sort {
1283 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1284 or $a->{type} <=> $b->{type}
1285 } @_ },
1286 );
1287
1288 sub inventory_widget {
1289 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1290
1291 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1292 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1293
1294 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1295
1296 use sort 'stable';
1297
1298 $hb1->add (new CFPlus::UI::Selector
1299 value => $::CFG->{inv_sort},
1300 options => [
1301 [type => "Type/Name"],
1302 [mtime => "Recent/Normal/Locked"],
1303 [weight => "Weight/Type"],
1304 ],
1305 on_changed => sub {
1306 $::CFG->{inv_sort} = $_[1];
1307 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1308 },
1309 );
1310 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1311 #TODO# update to weigh/maxweight
1312 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1313
1314 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1315 $sw1->add ($INV = new CFPlus::UI::Inventory);
1316 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1317
1318 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1319
1320 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1321
1322 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1323 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1324
1325 # XXX: Call after $INVR = ... because set_opencont sets the items
1326 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1327
1328 $hb
1329 }
1330
1331 sub toggle_player_page {
1332 my ($widget) = @_;
1333
1334 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1335 $PL_WINDOW->hide;
1336 } else {
1337 $PL_NOTEBOOK->set_current_page ($widget);
1338 $PL_WINDOW->show;
1339 }
1340 }
1341
1342 sub player_window {
1343 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1344 x => "center",
1345 y => "center",
1346 force_w => $WIDTH * 9/10,
1347 force_h => $HEIGHT * 9/10,
1348 title => "Player",
1349 name => "playerbook",
1350 has_close_button => 1
1351 ;
1352
1353 my $ntb =
1354 $PL_NOTEBOOK =
1355 new CFPlus::UI::Notebook expand => 1, debug => 1;
1356
1357 $ntb->add (
1358 "Statistics (F2)" => $STATS_PAGE = stats_window,
1359 "Shows statistics, where all your Stats and Resistances are shown."
1360 );
1361 $ntb->add (
1362 "Skills (F3)" => $SKILL_PAGE = skill_window,
1363 "Shows all your Skills."
1364 );
1365
1366 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1367 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1368 $ntb->add (
1369 "Spellbook (F4)" => $spellsw,
1370 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1371 );
1372 $ntb->add (
1373 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1374 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1375 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1376 );
1377
1378 $ntb->set_current_page ($INVENTORY_PAGE);
1379
1380 $plwin->add ($ntb);
1381 $plwin
1382 }
1383
1384 sub keyboard_setup {
1385 CFPlus::Macro::keyboard_setup
1386 }
1387
1388 sub help_window {
1389 my $win = new CFPlus::UI::Toplevel
1390 x => 'center',
1391 y => 'center',
1392 z => 4,
1393 name => 'doc_browser',
1394 force_w => int $WIDTH * 7/8,
1395 force_h => int $HEIGHT * 7/8,
1396 title => "Help Browser",
1397 has_close_button => 1;
1398
1399 $win->add (my $vbox = new CFPlus::UI::VBox);
1400
1401 $vbox->add (new CFPlus::UI::FancyFrame
1402 label => "Navigation",
1403 child => (my $buttons = new CFPlus::UI::HBox),
1404 );
1405 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1406 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1407
1408 my @history;
1409 my @future;
1410 my $curnode;
1411
1412 my $load_node; $load_node = sub {
1413 my ($node, $para) = @_;
1414
1415 $buttons->clear;
1416
1417 $buttons->add (new CFPlus::UI::Button
1418 text => "⇤",
1419 tooltip => "back to the starting page",
1420 on_activate => sub {
1421 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1422 unshift @future, @history;
1423 @history = ();
1424 $load_node->(@{shift @future});
1425 },
1426 );
1427
1428 if (@history) {
1429 $buttons->add (new CFPlus::UI::Button
1430 text => "⋘",
1431 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1432 on_activate => sub {
1433 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1434 $load_node->(@{pop @history});
1435 },
1436 );
1437 }
1438
1439 if (@future) {
1440 $buttons->add (new CFPlus::UI::Button
1441 text => "â‹™",
1442 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1443 on_activate => sub {
1444 push @history, [$curnode, $viewer->current_paragraph];
1445 $load_node->(@{shift @future});
1446 },
1447 );
1448 }
1449
1450 $buttons->add (new CFPlus::UI::Label text => " ");
1451
1452 my @path = CFPlus::Pod::full_path_of $node;
1453 pop @path; # drop current node
1454
1455 for my $node (@path) {
1456 $buttons->add (new CFPlus::UI::Button
1457 text => $node->{kw}[0],
1458 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1459 on_activate => sub {
1460 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1461 $load_node->($node);
1462 },
1463 );
1464 $buttons->add (new CFPlus::UI::Label text => "/");
1465 }
1466
1467 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1468
1469 $curnode = $node;
1470
1471 $viewer->clear;
1472 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1473 $viewer->scroll_to ($para);
1474 };
1475
1476 $load_node->(CFPlus::Pod::find pod => "mainpage");
1477
1478 $CFPlus::Pod::goto_document = sub {
1479 my (@path) = @_;
1480
1481 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1482
1483 $load_node->((CFPlus::Pod::find @path)[0]);
1484 $win->show;
1485 };
1486
1487 $win
1488 }
1489
1490 sub open_string_query {
1491 my ($title, $cb, $txt, $tooltip) = @_;
1492 my $dialog = new CFPlus::UI::Toplevel
1493 x => "center",
1494 y => "center",
1495 z => 50,
1496 force_w => $WIDTH * 4/5,
1497 title => $title;
1498
1499 $dialog->add (
1500 my $e = new CFPlus::UI::Entry
1501 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1502 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1503 tooltip => $tooltip
1504 );
1505
1506 $e->grab_focus;
1507 $e->set_text ($txt) if $txt;
1508 $dialog->show;
1509 }
1510
1511 sub open_quit_dialog {
1512 unless ($QUIT_DIALOG) {
1513 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1514 x => "center",
1515 y => "center",
1516 z => 50,
1517 title => "Really Quit?",
1518 on_key_down => sub {
1519 my ($dialog, $ev) = @_;
1520 $ev->{sym} == 27 and $dialog->hide;
1521 }
1522 ;
1523
1524 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1525
1526 $vb->add (new CFPlus::UI::Label
1527 text => "You should find a savebed and apply it first!",
1528 max_w => $WIDTH * 0.25,
1529 ellipsize => 0,
1530 );
1531 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1532 $hb->add (new CFPlus::UI::Button
1533 text => "Ok",
1534 expand => 1,
1535 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1536 );
1537 $hb->add (new CFPlus::UI::Button
1538 text => "Quit anyway",
1539 expand => 1,
1540 on_activate => sub { exit },
1541 );
1542 }
1543
1544 $QUIT_DIALOG->show;
1545 $QUIT_DIALOG->grab_focus;
1546 }
1547
1548 sub show_tip_of_the_day {
1549 # find all tips
1550 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1551
1552 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1553 $todindex = 0 if $todindex >= @tod;
1554 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1555
1556 # create dialog
1557 my $dialog;
1558
1559 my $close = sub {
1560 $dialog->destroy;
1561 };
1562
1563 $dialog = new CFPlus::UI::Toplevel
1564 x => "center",
1565 y => "center",
1566 z => 3,
1567 name => 'tip_of_the_day',
1568 force_w => int $WIDTH * 4/9,
1569 force_h => int $WIDTH * 2/9,
1570 title => "Tip of the day #" . (1 + $todindex),
1571 child => my $vbox = new CFPlus::UI::VBox,
1572 has_close_button => 1,
1573 on_delete => $close,
1574 ;
1575
1576 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1577 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1578 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1579
1580 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1581
1582 $table->add (0, 0, new CFPlus::UI::Button
1583 text => "Close",
1584 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1585 on_activate => $close,
1586 );
1587
1588 $table->add (2, 0, new CFPlus::UI::Button
1589 text => "Next",
1590 tooltip => "Show the next <b>Tip of the day</b>.",
1591 on_activate => sub {
1592 $close->();
1593 &show_tip_of_the_day;
1594 },
1595 );
1596
1597 $dialog->show;
1598 }
1599
1600 sub sdl_init {
1601 CFPlus::SDL_Init
1602 and die "SDL::Init failed!\n";
1603 }
1604
1605 sub video_init {
1606 sdl_init;
1607
1608 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1609
1610 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1611
1612 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1613 $FULLSCREEN = $CFG->{fullscreen};
1614 $FAST = $CFG->{fast};
1615
1616 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1617 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1618
1619 $SDL_ACTIVE = 1;
1620 $LAST_REFRESH = time - 0.01;
1621
1622 CFPlus::OpenGL::init;
1623
1624 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1625
1626 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1627
1628 #############################################################################
1629
1630 if ($DEBUG_STATUS) {
1631 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1632 } else {
1633 # create the widgets
1634
1635 $DEBUG_STATUS = new CFPlus::UI::Label
1636 padding => 0,
1637 z => 100,
1638 force_x => "max",
1639 force_y => 0;
1640 $DEBUG_STATUS->show;
1641
1642 $STATUSBOX = new CFPlus::UI::Statusbox;
1643 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1644
1645 (new CFPlus::UI::Frame
1646 bg => [0, 0, 0, 0.4],
1647 force_x => 0,
1648 force_y => "max",
1649 child => $STATUSBOX,
1650 )->show;
1651
1652 CFPlus::UI::Toplevel->new (
1653 title => "Map",
1654 name => "mapmap",
1655 x => 0,
1656 y => $FONTSIZE + 8,
1657 border_bg => [1, 1, 1, 192/255],
1658 bg => [1, 1, 1, 0],
1659 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1660 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1661 ),
1662 )->show;
1663
1664 $MAPWIDGET = new CFPlus::MapWidget;
1665 $MAPWIDGET->connect (activate_console => sub {
1666 my ($mapwidget, $preset) = @_;
1667
1668 if ($CONSOLE) {
1669 $CONSOLE->{input}->{auto_activated} = 1;
1670 $CONSOLE->{input}->grab_focus;
1671
1672 if ($preset && $CONSOLE->{input}->get_text eq '') {
1673 $CONSOLE->{input}->set_text ($preset);
1674 }
1675 }
1676 });
1677 $MAPWIDGET->show;
1678 $MAPWIDGET->grab_focus;
1679
1680 $LOGVIEW = new CFPlus::UI::TextScroller
1681 expand => 1,
1682 font => $FONT_FIXED,
1683 fontsize => $::CFG->{log_fontsize},
1684 indent => -4,
1685 can_hover => 1,
1686 can_events => 1,
1687 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1688 ;
1689
1690 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1691 title => "Setup",
1692 name => "setup_dialog",
1693 x => 'center',
1694 y => 'center',
1695 z => 2,
1696 force_w => $::WIDTH * 0.6,
1697 force_h => $::HEIGHT * 0.6,
1698 has_close_button => 1,
1699 ;
1700
1701 $METASERVER = metaserver_dialog;
1702
1703 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1704 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1705
1706 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1707 "Configure the server to play on, your username, password and other server-related options.");
1708 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1709 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1710 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1711 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1712 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1713 "Configure the use of audio, sound effects and background music.");
1714 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1715 "Lets you define, edit and delete key bindings."
1716 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1717 . "with nothing set and the recording started. After doing the actions you "
1718 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1719 . "After pressing the combo the binding will be saved automatically and the "
1720 . "binding editor closes");
1721 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1722 "Some debuggin' options. Do not ask.");
1723
1724 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1725
1726 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1727 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1728
1729 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1730 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1731
1732 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1733
1734 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1735 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1736
1737 $BUTTONBAR->add (new CFPlus::UI::Button
1738 text => "Save Config",
1739 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1740 on_activate => sub {
1741 $::CFG->{layout} = CFPlus::UI::get_layout;
1742 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1743 status "Configuration Saved";
1744 0
1745 },
1746 );
1747
1748 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1749 tooltip => "View Documentation");
1750
1751
1752 $BUTTONBAR->add (new CFPlus::UI::Button
1753 text => "Quit",
1754 tooltip => "Terminates the program",
1755 on_activate => sub {
1756 if ($CONN) {
1757 open_quit_dialog;
1758 } else {
1759 exit;
1760 }
1761 0
1762 },
1763 );
1764
1765 $BUTTONBAR->show;
1766 $SETUP_DIALOG->show;
1767 }
1768
1769 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1770 }
1771
1772 sub setup_build_button {
1773 my ($enabled) = @_;
1774 if ($enabled) {
1775 $BUILD_BUTTON ||= new CFPlus::UI::Button
1776 text => "Build",
1777 tooltip => "Opens the ingame builder",
1778 on_activate => sub {
1779 if ($CONN) {
1780 $CONN->send_ext_req (builder_player_items => sub {
1781 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1782 });
1783 }
1784 0
1785 };
1786 $BUTTONBAR->add ($BUILD_BUTTON);
1787 } else {
1788 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1789 }
1790 }
1791
1792 sub open_ingame_editor {
1793 my ($msg) = @_;
1794
1795 my $win = new CFPlus::UI::Toplevel
1796 x => 0,
1797 y => 'center',
1798 z => 4,
1799 name => 'builder_window',
1800 force_w => int $WIDTH * 1/4,
1801 force_h => int $HEIGHT * 3/4,
1802 title => "In game builder",
1803 has_close_button => 1;
1804
1805 my $r = new CFPlus::UI::ScrolledWindow (
1806 expand => 1,
1807 scroll_y => 1
1808 );
1809 $r->add (my $vb = new CFPlus::UI::VBox);
1810 $win->add ($r);
1811
1812
1813 $vb->add (
1814 new CFPlus::UI::Button
1815 text => "Disable build mode",
1816 on_activate => sub { $::IN_BUILD_MODE = undef }
1817 );
1818 $vb->add (
1819 new CFPlus::UI::Button
1820 text => "ERASE",
1821 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1822 );
1823
1824 for my $itemarchname (
1825 sort {
1826 $msg->{items}->{$a}->{build_arch_name}
1827 cmp $msg->{items}->{$b}->{build_arch_name}
1828 } keys %{$msg->{items}}
1829 ) {
1830 my $info = $msg->{items}->{$itemarchname};
1831 $vb->add (
1832 new CFPlus::UI::Button text => $info->{build_arch_name},
1833 on_activate => sub {
1834 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1835
1836 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1837 build_mode_query_arch_info ();
1838 }
1839 }
1840 );
1841 }
1842
1843 $win->show;
1844 }
1845
1846 sub build_mode_query_arch_info {
1847 my ($iteminfo) = $::IN_BUILD_MODE;
1848 my $itemarchname = $iteminfo->{item};
1849 my $info = $iteminfo->{info};
1850
1851 my $dialog = new CFPlus::UI::Toplevel
1852 x => "center",
1853 y => "center",
1854 z => 50,
1855 force_w => int $WIDTH * 1/2,
1856 title => "Enter information for placement of '$itemarchname'",
1857 has_close_button => 1;
1858
1859 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1860
1861 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1862 my $row = 0;
1863 if ($info->{has_name}) {
1864 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1865 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1866 }
1867 if ($info->{has_text}) {
1868 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1869 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1870 }
1871 if ($info->{has_connection}) {
1872 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1873 $table->add (1, $row++,
1874 new CFPlus::UI::Entry
1875 expand => 1,
1876 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1877 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1878 );
1879 }
1880
1881 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1882 $hb->add (new CFPlus::UI::Button
1883 text => "Close",
1884 expand => 1,
1885 on_activate => sub { $dialog->hide; 0 },
1886 );
1887 $dialog->show;
1888 }
1889
1890 sub video_shutdown {
1891 CFPlus::OpenGL::shutdown;
1892
1893 undef $SDL_ACTIVE;
1894 }
1895
1896 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1897 my $bgmusic;#TODO#hack#d#
1898
1899 sub audio_channel_finished {
1900 my ($channel) = @_;
1901
1902 #warn "channel $channel finished\n";#d#
1903 }
1904
1905 sub audio_music_finished {
1906 return unless $CFG->{bgm_enable};
1907
1908 # TODO: hack, do play loop and mood music
1909 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1910 $bgmusic->play (0);
1911
1912 push @bgmusic, shift @bgmusic;
1913 }
1914
1915 sub audio_init {
1916 if ($CFG->{audio_enable}) {
1917 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1918 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1919
1920 unless ($SDL_MIXER) {
1921 status "Unable to open sound device: there will be no sound";
1922 return;
1923 }
1924
1925 CFPlus::Mix_AllocateChannels 8;
1926 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1927
1928 audio_music_finished;
1929
1930 local $_;
1931 while (<$fh>) {
1932 next if /^\s*#/;
1933 next if /^\s*$/;
1934
1935 my ($file, $volume, $event) = split /\s+/, $_, 3;
1936
1937 push @SOUNDS, "$volume,$file";
1938
1939 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1940 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1941 $chunk->volume ($volume * 128 / 100);
1942 $chunk
1943 };
1944 }
1945 } else {
1946 status "unable to open sound config: $!";
1947 }
1948 }
1949 }
1950
1951 sub audio_shutdown {
1952 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1953 undef $SDL_MIXER;
1954 @SOUNDS = ();
1955 %AUDIO_CHUNKS = ();
1956 }
1957
1958 my %animate_object;
1959 my $animate_timer;
1960
1961 my $fps = 9;
1962
1963 my %demo;#d#
1964
1965 sub force_refresh {
1966 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1967 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1968
1969 $CFPlus::UI::ROOT->draw;
1970
1971 $WANT_REFRESH = 0;
1972 $CAN_REFRESH = 0;
1973 $LAST_REFRESH = $NOW;
1974
1975 CFPlus::SDL_GL_SwapBuffers;
1976 }
1977
1978 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1979 $NOW = time;
1980
1981 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1982 for CFPlus::SDL_PollEvent;
1983
1984 if (%animate_object) {
1985 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1986 $WANT_REFRESH++;
1987 }
1988
1989 if ($WANT_REFRESH) {
1990 force_refresh;
1991 } else {
1992 $CAN_REFRESH = 1;
1993 }
1994 });
1995
1996 sub animation_start {
1997 my ($widget) = @_;
1998 $animate_object{$widget} = $widget;
1999 }
2000
2001 sub animation_stop {
2002 my ($widget) = @_;
2003 delete $animate_object{$widget};
2004 }
2005
2006 # check once/second for faces that need to be prefetched
2007 # this should, of course, only run on demand, but
2008 # SDL forces worse things on us....
2009
2010 Event->timer (after => 1, interval => 0.25, cb => sub {
2011 $CONN->face_prefetch
2012 if $CONN;
2013 });
2014
2015 %SDL_CB = (
2016 CFPlus::SDL_QUIT => sub {
2017 Event::unloop -1;
2018 },
2019 CFPlus::SDL_VIDEORESIZE => sub {
2020 },
2021 CFPlus::SDL_VIDEOEXPOSE => sub {
2022 CFPlus::UI::full_refresh;
2023 },
2024 CFPlus::SDL_ACTIVEEVENT => sub {
2025 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2026 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2027 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2028 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2029 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2030 },
2031 CFPlus::SDL_KEYDOWN => sub {
2032 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2033 # alt-enter
2034 $FULLSCREEN_ENABLE->toggle;
2035 video_shutdown;
2036 video_init;
2037 } else {
2038 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2039 }
2040 },
2041 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2042 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2043 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2044 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2045 CFPlus::SDL_USEREVENT => sub {
2046 if ($_[0]{code} == 1) {
2047 audio_channel_finished $_[0]{data1};
2048 } elsif ($_[0]{code} == 0) {
2049 audio_music_finished;
2050 }
2051 },
2052 );
2053
2054 #############################################################################
2055
2056 $SIG{INT} = $SIG{TERM} = sub { exit };
2057
2058 {
2059 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2060 CFPlus::UI::set_layout ($::CFG->{layout});
2061
2062 my %DEF_CFG = (
2063 sdl_mode => 0,
2064 width => 640,
2065 height => 480,
2066 fullscreen => 0,
2067 fast => 0,
2068 map_scale => 1,
2069 fow_enable => 1,
2070 fow_intensity => 0.45,
2071 fow_smooth => 0,
2072 gui_fontsize => 1,
2073 log_fontsize => 0.7,
2074 gauge_fontsize => 1,
2075 gauge_size => 0.35,
2076 stat_fontsize => 0.7,
2077 mapsize => 100,
2078 say_command => 'chat',
2079 audio_enable => 1,
2080 bgm_enable => 1,
2081 bgm_volume => 0.25,
2082 face_prefetch => 0,
2083 output_sync => 1,
2084 output_count => 1,
2085 pickup => 0,
2086 inv_sort => "mtime",
2087 default => "profile", # default profile
2088 show_tips => 1,
2089 );
2090
2091 while (my ($k, $v) = each %DEF_CFG) {
2092 $CFG->{$k} = $v unless exists $CFG->{$k};
2093 }
2094
2095 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2096 $PROFILE = $CFG->{profile}{default};
2097
2098 # convert old bindings (only default profile matters)
2099 if (my $bindings = delete $PROFILE->{bindings}) {
2100 while (my ($mod, $syms) = each %$bindings) {
2101 while (my ($sym, $cmds) = each %$syms) {
2102 push @{ $PROFILE->{macro} }, {
2103 accelkey => [$mod*1, $sym*1],
2104 action => $cmds,
2105 };
2106 }
2107 }
2108 }
2109
2110 sdl_init;
2111
2112 @SDL_MODES = reverse
2113 grep $_->[0] >= 640 && $_->[1] >= 480,
2114 CFPlus::SDL_ListModes;
2115
2116 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2117
2118 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2119
2120 {
2121 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2122 DejaVuSans.ttf
2123 DejaVuSansMono.ttf
2124 DejaVuSans-Bold.ttf
2125 DejaVuSansMono-Bold.ttf
2126 DejaVuSans-Oblique.ttf
2127 DejaVuSansMono-Oblique.ttf
2128 DejaVuSans-BoldOblique.ttf
2129 DejaVuSansMono-BoldOblique.ttf
2130 );
2131
2132 CFPlus::add_font $_ for @fonts;
2133
2134 CFPlus::pango_init;
2135
2136 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2137 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2138
2139 $FONT_PROP->make_default;
2140 }
2141
2142 # compare mono (ft) vs. rgba (cairo)
2143 # ft - 1.8s, cairo 3s, even in alpha-only mode
2144 # for my $rgba (0..1) {
2145 # my $t1 = Time::HiRes::time;
2146 # for (1..1000) {
2147 # my $layout = CFPlus::Layout->new ($rgba);
2148 # $layout->set_text ("hallo" x 100);
2149 # $layout->render;
2150 # }
2151 # my $t2 = Time::HiRes::time;
2152 # warn $t2-$t1;
2153 # }
2154
2155 $startup_done->();
2156
2157 video_init;
2158 audio_init;
2159 }
2160
2161 show_tip_of_the_day if $CFG->{show_tips};
2162
2163 Event::loop;
2164 #CFPlus::SDL_Quit;
2165 #CFPlus::_exit 0;
2166
2167 END { CFPlus::SDL_Quit }
2168
2169 =head1 NAME
2170
2171 cfplus - A Crossfire+ and Crossfire game client
2172
2173 =head1 SYNOPSIS
2174
2175 Just run it - no commandline arguments are supported.
2176
2177 =head1 USAGE
2178
2179 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2180 fullscreen and interactively.
2181
2182 =head1 DEBUGGING
2183
2184
2185 CFPLUS_DEBUG - environment variable
2186
2187 1 draw borders around widgets
2188 2 add low-level widget info to tooltips
2189 4 show fps
2190 8 suppress tooltips
2191
2192 =head1 AUTHOR
2193
2194 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2195
2196
2197