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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.141
Committed: Sat Dec 16 17:33:26 2006 UTC (17 years, 5 months ago) by elmex
Branch: MAIN
CVS Tags: rel-0_97, rel-2_0, STABLE
Changes since 1.140: +18 -0 lines
Log Message:
fixed a bug with stat swap dialog, where stat upodates come after the query.

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::UI;
64 use CFPlus::UI::Inventory;
65 use CFPlus::UI::SpellList;
66 use CFPlus::Pod;
67 use CFPlus::MapWidget;
68 use CFPlus::Macro;
69
70 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
71 $SIG{PIPE} = 'IGNORE';
72
73 $Event::Eval = 1;
74 $Event::DIED = sub {
75 CFPlus::fatal Carp::longmess $_[1]
76 };
77
78 my $MAX_FPS = 60;
79 my $MIN_FPS = 5; # unused as of yet
80
81 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
82
83 our $LAST_REFRESH;
84 our $NOW;
85
86 our $CFG;
87 our $CONN;
88 our $PROFILE; # current profile
89 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
90
91 our $WANT_REFRESH;
92 our $CAN_REFRESH;
93
94 our @SDL_MODES;
95 our $WIDTH;
96 our $HEIGHT;
97 our $FULLSCREEN;
98 our $FONTSIZE;
99
100 our $FONT_PROP;
101 our $FONT_FIXED;
102
103 our $MAP;
104 our $MAPMAP;
105 our $MAPWIDGET;
106 our $BUTTONBAR;
107 our $LOGVIEW;
108 our $CONSOLE;
109 our $METASERVER;
110 our $LOGIN_BUTTON;
111 our $QUIT_DIALOG;
112 our $HOST_ENTRY;
113 our $FULLSCREEN_ENABLE;
114 our $PICKUP_ENABLE;
115 our $SERVER_INFO;
116
117 our $SETUP_DIALOG;
118 our $SETUP_NOTEBOOK;
119 our $SETUP_SERVER;
120 our $SETUP_KEYBOARD;
121
122 our $PL_NOTEBOOK;
123 our $PL_WINDOW;
124
125 our $INVENTORY_PAGE;
126 our $STATS_PAGE;
127 our $SKILL_PAGE;
128 our $SPELL_PAGE;
129 our $SPELL_LIST;
130
131 our $HELP_WINDOW;
132 our $MESSAGE_WINDOW;
133 our $FLOORBOX;
134 our $GAUGES;
135 our $STATWIDS;
136
137 our $SDL_ACTIVE;
138 our %SDL_CB;
139
140 our $SDL_MIXER;
141 our @SOUNDS; # event => file mapping
142 our %AUDIO_CHUNKS; # audio files
143
144 our $ALT_ENTER_MESSAGE;
145 our $STATUSBOX;
146 our $DEBUG_STATUS;
147
148 our $INV;
149 our $INVR;
150 our $INV_RIGHT_HB;
151
152 our $PICKUP_CFG;
153
154 our $IN_BUILD_MODE;
155 our $BUILD_BUTTON;
156
157 sub status {
158 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
159 }
160
161 sub debug {
162 $DEBUG_STATUS->set_text ($_[0]);
163 }
164
165 sub message {
166 my ($para) = @_;
167
168 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
169
170 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
171
172 $LOGVIEW->add_paragraph ($para);
173 $LOGVIEW->scroll_to_bottom;
174 }
175
176 sub destroy_query_dialog {
177 (delete $_[0]{query_dialog})->destroy
178 if $_[0]{query_dialog};
179 }
180
181 # FIXME: a very ugly hack to wait for stat update look below! #d#
182 our $QUERY_TIMER; #d#
183
184 # server query dialog
185 sub server_query {
186 my ($conn, $flags, $prompt) = @_;
187
188 # FIXME: a very ugly hack to wait for stat update #d#
189 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
190 unless ($QUERY_TIMER) {
191 $QUERY_TIMER =
192 Event->timer (
193 after => 1,
194 cb => sub {
195 server_query ($conn, $flags, $prompt, 1);
196 $QUERY_TIMER = undef
197 }
198 );
199 return;
200 }
201 }
202
203 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
204 x => "center",
205 y => "center",
206 title => "Server Query",
207 child => my $vbox = new CFPlus::UI::VBox,
208 ;
209
210 my @dialog = my $label = new CFPlus::UI::Label
211 max_w => $::WIDTH * 0.4,
212 ellipsise => 0,
213 text => $prompt;
214
215 if ($flags & CS_QUERY_YESNO) {
216 push @dialog, my $hbox = new CFPlus::UI::HBox;
217
218 $hbox->add (new CFPlus::UI::Button
219 text => "No",
220 on_activate => sub {
221 $conn->send ("reply n");
222 $dialog->destroy;
223 0
224 }
225 );
226 $hbox->add (new CFPlus::UI::Button
227 text => "Yes",
228 on_activate => sub {
229 $conn->send ("reply y");
230 destroy_query_dialog $conn;
231 0
232 },
233 );
234
235 $dialog->grab_focus;
236
237 } elsif ($flags & CS_QUERY_SINGLECHAR) {
238 $dialog->{tooltip} = "#charcreation_focus";
239
240 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
241 $MESSAGE_WINDOW->show;
242
243 unshift @dialog, new CFPlus::UI::Label
244 max_w => $::WIDTH * 0.4,
245 ellipsise => 0,
246 markup => "\nOr use your keyboard and the text entry below:\n";
247
248 unshift @dialog, my $table = new CFPlus::UI::Table;
249
250 $table->add (0, 0, new CFPlus::UI::Button
251 text => "Next Race",
252 on_activate => sub {
253 $conn->send ("reply n");
254 destroy_query_dialog $conn;
255 0
256 },
257 );
258 $table->add (2, 0, new CFPlus::UI::Button
259 text => "Accept",
260 on_activate => sub {
261 $conn->send ("reply d");
262 destroy_query_dialog $conn;
263 0
264 },
265 );
266
267 unshift @dialog, new CFPlus::UI::Label
268 max_w => $::WIDTH * 0.4,
269 ellipsise => 0,
270 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
271 ;
272
273 } elsif ($prompt =~ /roll new stats/) {
274 if (my $stat = delete $conn->{stat_change_with}) {
275 $conn->send ("reply $stat");
276 destroy_query_dialog $conn;
277 return;
278 }
279
280 $STATS_PAGE->show;
281 $MESSAGE_WINDOW->hide;
282
283 unshift @dialog, new CFPlus::UI::Label
284 max_w => $::WIDTH * 0.4,
285 ellipsise => 0,
286 markup => "\nOr use your keyboard and the text entry below:\n";
287
288 unshift @dialog, my $table = new CFPlus::UI::Table;
289
290 # left: re-roll
291 $table->add (0, 0, new CFPlus::UI::Button
292 text => "Roll Again",
293 on_activate => sub {
294 $conn->send ("reply y");
295 destroy_query_dialog $conn;
296 0
297 },
298 );
299
300 # center: swap stats
301 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
302 expand => 1,
303 value => $_,
304 options => [
305 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
306 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
307 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
308 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
309 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
310 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
311 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
312 ],
313 ), 1 .. 2;
314
315 $table->add (2, 0, new CFPlus::UI::Button
316 text => "Swap Stats",
317 on_activate => sub {
318 $conn->{stat_change_with} = $sw2->{value};
319 $conn->send ("reply $sw1->{value}");
320 destroy_query_dialog $conn;
321 0
322 },
323 );
324 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
325
326 # right: accept
327 $table->add (4, 0, new CFPlus::UI::Button
328 text => "Accept",
329 on_activate => sub {
330 $conn->send ("reply n");
331 $STATS_PAGE->hide;
332 destroy_query_dialog $conn;
333 0
334 },
335 );
336
337 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
338 for (
339 [Str => CS_STAT_STR],
340 [Dex => CS_STAT_DEX],
341 [Con => CS_STAT_CON],
342 [Int => CS_STAT_INT],
343 [Wis => CS_STAT_WIS],
344 [Pow => CS_STAT_POW],
345 [Cha => CS_STAT_CHA],
346 ) {
347 my ($name, $id) = @$_;
348 $hbox->add (new CFPlus::UI::Label
349 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
350 align => 0,
351 expand => 1,
352 can_events => 1,
353 can_hover => 1,
354 tooltip => "#stat_$name",
355 );
356 }
357
358 unshift @dialog, new CFPlus::UI::Label
359 max_w => $::WIDTH * 0.4,
360 ellipsise => 0,
361 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
362 ;
363 }
364
365 push @dialog, my $entry = new CFPlus::UI::Entry
366 on_changed => sub {
367 $conn->send ("reply $_[1]");
368 destroy_query_dialog $conn;
369 0
370 },
371 ;
372
373 $entry->grab_focus;
374
375 } else {
376 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
377
378 push @dialog, my $entry = new CFPlus::UI::Entry
379 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
380 on_activate => sub {
381 $conn->send ("reply $_[1]");
382 destroy_query_dialog $conn;
383 0
384 },
385 ;
386
387 $entry->grab_focus;
388 }
389
390 $vbox->add (@dialog);
391 $dialog->show;
392 }
393
394 sub start_game {
395 status "logging in...";
396
397 $LOGIN_BUTTON->set_text ("Logout");
398 $SETUP_DIALOG->hide;
399
400 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
401
402 my ($host, $port) = split /:/, $PROFILE->{host};
403
404 $MAP = new CFPlus::Map;
405
406 $CONN = eval {
407 new CFPlus::Protocol
408 host => $host,
409 port => $port || 13327,
410 user => $PROFILE->{user},
411 pass => $PROFILE->{password},
412 mapw => $mapsize,
413 maph => $mapsize,
414
415 client => "cfplus $CFPlus::VERSION $] $^O",
416
417 map_widget => $MAPWIDGET,
418 logview => $LOGVIEW,
419 statusbox => $STATUSBOX,
420 map => $MAP,
421 mapmap => $MAPMAP,
422 query => \&server_query,
423
424 sound_play => sub {
425 my ($x, $y, $soundnum, $type) = @_;
426
427 $SDL_MIXER
428 or return;
429
430 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
431 or return;
432
433 $chunk->play;
434 },
435 };
436
437 if ($CONN) {
438 CFPlus::lowdelay fileno $CONN->{fh};
439
440 status "login successful";
441 } else {
442 status "unable to connect";
443 stop_game();
444 }
445 }
446
447 sub stop_game {
448 $LOGIN_BUTTON->set_text ("Login");
449 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
450 $SETUP_DIALOG->show;
451 $PL_WINDOW->hide;
452 $SPELL_LIST->clear_spells;
453
454 return unless $CONN;
455
456 status "connection closed";
457
458 destroy_query_dialog $CONN;
459 $CONN->destroy;
460 $CONN = 0; # false, does not autovivify
461
462 undef $MAP;
463 }
464
465 sub graphics_setup {
466 my $vbox = new CFPlus::UI::VBox;
467
468 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
469
470 $table->add (0, 0, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
471 $table->add (1, 0, my $hbox = new CFPlus::UI::HBox);
472
473 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
474 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
475
476 $mode_slider->connect (changed => sub {
477 my ($self, $value) = @_;
478
479 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
480 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
481 });
482 $mode_slider->emit (changed => $mode_slider->{range}[0]);
483
484 my $row = 1;
485
486 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
487 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
488 state => $CFG->{fullscreen},
489 tooltip => "Bring the client into fullscreen mode.",
490 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
491 );
492
493 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
494 $table->add (1, $row++, new CFPlus::UI::CheckBox
495 state => $CFG->{fast},
496 tooltip => "Lower the visual quality considerably to speed up rendering.",
497 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
498 );
499
500 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
501 $table->add (1, $row++, new CFPlus::UI::Slider
502 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
503 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
504 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
505 );
506
507 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
508 $table->add (1, $row++, new CFPlus::UI::CheckBox
509 state => $CFG->{fow_enable},
510 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
511 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
512 );
513
514 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
515 $table->add (1, $row++, new CFPlus::UI::Slider
516 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
517 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
518 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
519 );
520
521 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
522 $table->add (1, $row++, new CFPlus::UI::CheckBox
523 state => $CFG->{fow_smooth},
524 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
525 on_changed => sub {
526 my ($self, $value) = @_;
527 $CFG->{fow_smooth} = $value;
528 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
529 0
530 }
531 );
532
533 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
534 $table->add (1, $row++, new CFPlus::UI::Slider
535 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
536 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
537 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
538 );
539
540 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
541 $table->add (1, $row++, new CFPlus::UI::Slider
542 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
543 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
544 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
545 );
546
547 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
548 $table->add (1, $row++, new CFPlus::UI::Slider
549 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
550 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
551 on_changed => sub {
552 $CFG->{gauge_fontsize} = $_[1];
553 &set_gauge_window_fontsize;
554 0
555 }
556 );
557
558 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
559 $table->add (1, $row++, new CFPlus::UI::Slider
560 range => [$CFG->{gauge_size}, 0.2, 0.8],
561 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
562 on_changed => sub {
563 $CFG->{gauge_size} = $_[1];
564 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
565 0
566 }
567 );
568
569 $table->add (1, $row++, new CFPlus::UI::Button
570 expand => 1, align => 0, text => "Apply",
571 tooltip => "Apply the video settings",
572 on_activate => sub {
573 video_shutdown ();
574 video_init ();
575 0
576 }
577 );
578
579 $vbox
580 }
581
582 sub audio_setup {
583 my $vbox = new CFPlus::UI::VBox;
584
585 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
586
587 my $row = 0;
588
589 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
590 $table->add (1, $row++, new CFPlus::UI::CheckBox
591 state => $CFG->{audio_enable},
592 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
593 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
594 );
595 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
596 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
597 # $CFG->{effects_volume} = $_[1];
598 # });
599 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
600 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
601 $hbox->add (new CFPlus::UI::CheckBox
602 expand => 1, state => $CFG->{bgm_enable},
603 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
604 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
605 );
606 $hbox->add (new CFPlus::UI::Slider
607 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
608 tooltip => "The volume of the background music. Changes are instant.",
609 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
610 );
611
612 $table->add (1, $row++, new CFPlus::UI::Button
613 expand => 1, align => 0, text => "Apply",
614 tooltip => "Apply the audio settings",
615 on_activate => sub {
616 audio_shutdown ();
617 audio_init ();
618 0
619 }
620 );
621
622 $vbox
623 }
624
625 sub set_gauge_window_fontsize {
626 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
627 $_->set_fontsize ($::CFG->{gauge_fontsize});
628 }
629 }
630
631 sub make_gauge_window {
632 my $gh = int $HEIGHT * $CFG->{gauge_size};
633
634 my $win = new CFPlus::UI::Frame (
635 force_x => 0,
636 force_y => "max",
637 force_w => $WIDTH,
638 force_h => $gh,
639 );
640
641 $win->add (my $hbox = new CFPlus::UI::HBox
642 children => [
643 (new CFPlus::UI::HBox expand => 1),
644 (new CFPlus::UI::VBox children => [
645 (new CFPlus::UI::Empty expand => 1),
646 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
647 ]),
648 (my $vbox = new CFPlus::UI::VBox),
649 ],
650 );
651
652 $vbox->add (new CFPlus::UI::HBox
653 expand => 1,
654 children => [
655 (new CFPlus::UI::Empty expand => 1),
656 (my $hb = new CFPlus::UI::HBox),
657 ],
658 );
659
660 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
661 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
662 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
663 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
664
665 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
666 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
667
668 $GAUGES = {
669 exp => $exp, win => $win, range => $rng,
670 food => $fg, mana => $mg, hp => $hg, grace => $gg
671 };
672
673 &set_gauge_window_fontsize;
674
675 $win
676 }
677
678 sub debug_setup {
679 my $table = new CFPlus::UI::Table;
680
681 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
682 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
683 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
684 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
685 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
686 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
687 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
688 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
689 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
690
691 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
692
693 for my $x (0..2) {
694 for my $y (0 .. 2) {
695 $table->add ($x + 3, $y,
696 new CFPlus::UI::Entry
697 text => $default_smooth[$x * 3 + $y],
698 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
699 );
700 }
701 }
702
703 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
704
705 $table
706 }
707
708 sub stats_window {
709 my $r = new CFPlus::UI::ScrolledWindow (
710 expand => 1,
711 scroll_y => 1
712 );
713 $r->add (my $vb = new CFPlus::UI::VBox);
714
715 $vb->add (new CFPlus::UI::FancyFrame
716 label => "Player",
717 child => (my $pi = new CFPlus::UI::VBox),
718 );
719
720 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
721 can_hover => 1, can_events => 1,
722 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
723 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
724 can_hover => 1, can_events => 1,
725 tooltip => "The map you are currently on (if supported by the server).");
726
727 $pi->add (my $hb0 = new CFPlus::UI::HBox);
728 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
729 can_hover => 1, can_events => 1,
730 tooltip => "The weight of the player including all inventory items.");
731 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
732 can_hover => 1, can_events => 1,
733 tooltip => "The weight limit: you cannot carry more than this.");
734
735 $vb->add (new CFPlus::UI::FancyFrame
736 label => "Primary/Secondary Statistics",
737 child => (my $hb = new CFPlus::UI::HBox expand => 1),
738 );
739 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
740
741 my $color2 = [1, 1, 0];
742
743 for (
744 [0, 0, st_str => "Str", 30],
745 [0, 1, st_dex => "Dex", 30],
746 [0, 2, st_con => "Con", 30],
747 [0, 3, st_int => "Int", 30],
748 [0, 4, st_wis => "Wis", 30],
749 [0, 5, st_pow => "Pow", 30],
750 [0, 6, st_cha => "Cha", 30],
751
752 [2, 0, st_wc => "Wc", -120],
753 [2, 1, st_ac => "Ac", -120],
754 [2, 2, st_dam => "Dam", 120],
755 [2, 3, st_arm => "Arm", 120],
756 [2, 4, st_spd => "Spd", 10.54],
757 [2, 5, st_wspd => "WSp", 10.54],
758 ) {
759 my ($col, $row, $id, $label, $template) = @$_;
760
761 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
762 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
763 align => +1, template => $template, tooltip => "#stat_$label");
764 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
765 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
766 align => -1, text => $label, tooltip => "#stat_$label");
767 }
768
769 $vb->add (new CFPlus::UI::FancyFrame
770 label => "Resistancies",
771 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
772 );
773
774 my $row = 0;
775 my $col = 0;
776
777 my %resist_names = (
778 slow => ["Slow",
779 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
780 holyw => ["Holy Word",
781 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
782 conf => ["Confusion",
783 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
784 fire => ["Fire",
785 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
786 depl => ["Depletion",
787 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
788 magic => ["Magic",
789 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
790 drain => ["Draining",
791 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
792 acid => ["Acid",
793 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
794 pois => ["Poison",
795 "<b>Poison</b> (resistance to getting poisoned)"],
796 para => ["Paralysation",
797 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
798 deat => ["Death",
799 "<b>Death</b> (resistance against death spells)"],
800 phys => ["Physical",
801 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
802 blind => ["Blind",
803 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
804 fear => ["Fear",
805 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
806 tund => ["Turn undead",
807 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
808 elec => ["Electricity",
809 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
810 cold => ["Cold",
811 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
812 ghit => ["Ghost hit",
813 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
814 );
815 for (qw/slow holyw conf fire depl magic
816 drain acid pois para deat phys
817 blind fear tund elec cold ghit/)
818 {
819 $tbl2->add ($col, $row,
820 $STATWIDS->{"res_$_"} =
821 new CFPlus::UI::Label
822 font => $FONT_FIXED,
823 template => "-100%",
824 align => +1,
825 valign => 0,
826 can_events => 1,
827 can_hover => 1,
828 tooltip => $resist_names{$_}->[1],
829 );
830 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
831 font => $FONT_FIXED,
832 can_hover => 1,
833 can_events => 1,
834 path => "ui/resist/resist_$_.png",
835 tooltip => $resist_names{$_}->[1],
836 );
837 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
838 text => $resist_names{$_}->[0],
839 font => $FONT_FIXED,
840 can_hover => 1,
841 can_events => 1,
842 tooltip => $resist_names{$_}->[1],
843 );
844
845 $row++;
846 if ($row % 6 == 0) {
847 $col += 3;
848 $row = 0;
849 }
850 }
851
852 #update_stats_window ({});
853
854 $r
855 }
856
857 sub skill_window {
858 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
859 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
860 $sw
861 }
862
863 sub formsep($) {
864 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
865 }
866
867 my $METASERVER_ATIME;
868
869 sub update_metaserver {
870 my ($metaserver_dialog) = @_;
871
872 $METASERVER = $metaserver_dialog
873 if defined $metaserver_dialog;
874
875 return if $METASERVER_ATIME > time;
876 $METASERVER_ATIME = time + 60;
877
878 my $table = $METASERVER->{table};
879 $table->clear;
880 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
881
882 my $ok = 0;
883
884 CFPlus::background {
885 my $ua = CFPlus::lwp_useragent;
886
887 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
888 } sub {
889 my ($msg) = @_;
890 if ($msg) {
891 $table->clear;
892
893 my @tip = (
894 "The current number of users logged in on the server.",
895 "The hostname of the server.",
896 "The time this server has been running without being restarted.",
897 "The server software version - a '+' indicates a Crossfire+ server.",
898 "Short information about this server provided by its admins.",
899 );
900 my @col = qw(#Users Host Uptime Version Description);
901 $table->add ($_, 0, new CFPlus::UI::Label
902 can_hover => 1, can_events => 1,
903 align => 0, fg => [1, 1, 0],
904 text => $col[$_], tooltip => $tip[$_])
905 for 0 .. $#col;
906
907 my @align = qw(1 0 1 1 -1);
908
909 my $y = 0;
910 for my $m (
911 sort {
912 $b->{version} <=> $a->{version}
913 or $b->{users} <=> $a->{users}
914 }
915 @{ $msg->{servers} }
916 ) {
917 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) =
918 @$m{qw(ip age hostname users version description ibytes obytes uptime)};
919
920 for ($desc) {
921 s/<br>/\n/gi;
922 s/<li>/\n· /gi;
923 s/<.*?>//sgi;
924 s/&amp;/&/g;
925 s/&lt;/</g;
926 s/&gt;/>/g;
927 }
928
929 $uptime = sprintf "%dd %02d:%02d:%02d",
930 (int $uptime / 86400),
931 (int $uptime / 3600) % 24,
932 (int $uptime / 60) % 60,
933 $uptime % 60;
934
935 $m = [$users, $host, $uptime, $version, $desc];
936
937 $y++;
938
939 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
940 (new CFPlus::UI::Button
941 text => "Use",
942 tooltip => "Put this server into the <b>Host:Port</b> field",
943 on_activate => sub {
944 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
945 $METASERVER->hide;
946 0
947 },
948 ),
949 (new CFPlus::UI::Empty expand => 1),
950 ]);
951
952 $table->add ($_, $y, new CFPlus::UI::Label
953 max_w => $::WIDTH * 0.4,
954 ellipsise => 0,
955 align => $align[$_],
956 text => $m->[$_],
957 tooltip => $tip[$_],
958 fg => ($m->[3] =~ /\+$/ ? [1, 1, 1] : [.7, .7, .7]),
959 can_hover => 1,
960 can_events => 1,
961 fontsize => 0.8)
962 for 0 .. $#$m;
963 }
964 } else {
965 $ok or $label->set_text ("error while contacting metaserver");
966 }
967 };
968
969 }
970
971 sub metaserver_dialog {
972 my $vbox = new CFPlus::UI::VBox;
973 my $table = new CFPlus::UI::Table;
974 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
975
976 my $dialog = new CFPlus::UI::Toplevel
977 title => "Server List",
978 name => 'metaserver_dialog',
979 x => 'center',
980 y => 'center',
981 z => 3,
982 force_w => $::WIDTH * 0.9,
983 force_h => $::HEIGHT * 0.7,
984 child => $vbox,
985 has_close_button => 1,
986 table => $table,
987 on_visibility_change => sub {
988 update_metaserver ($_[0]) if $_[1];
989 0
990 },
991 ;
992
993 $dialog
994 }
995
996 sub server_setup {
997 my $vbox = new CFPlus::UI::VBox;
998
999 $vbox->add (new CFPlus::UI::FancyFrame
1000 label => "Connection Settings",
1001 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1002 );
1003 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1004
1005 {
1006 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1007
1008 $vbox->add (
1009 $HOST_ENTRY = new CFPlus::UI::Entry
1010 expand => 1,
1011 text => $CFG->{profile}{default}{host},
1012 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1013 on_changed => sub {
1014 my ($self, $value) = @_;
1015 $CFG->{profile}{default}{host} = $value;
1016 0
1017 }
1018 );
1019
1020 $vbox->add (new CFPlus::UI::Button
1021 expand => 1,
1022 text => "Server List",
1023 other => $METASERVER,
1024 tooltip => "Show a list of available crossfire servers",
1025 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1026 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1027 );
1028 }
1029
1030 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1031 $table->add (1, 4, new CFPlus::UI::Entry
1032 text => $CFG->{profile}{default}{user},
1033 tooltip => "The name of your character on the server",
1034 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1035 );
1036
1037 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1038 $table->add (1, 5, new CFPlus::UI::Entry
1039 text => $CFG->{profile}{default}{password},
1040 hidden => 1,
1041 tooltip => "The password for your character",
1042 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1043 );
1044
1045 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1046 $table->add (1, 7, new CFPlus::UI::Slider
1047 force_w => 100,
1048 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1049 tooltip => "This is the size of the portion of the map update the server sends you. "
1050 . "If you set this to a high value you will be able to see further, "
1051 . "but you also increase bandwidth requirements and latency. "
1052 . "This option is only used once at log-in.",
1053 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1054 );
1055
1056 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1057 $table->add (1, 8, new CFPlus::UI::CheckBox
1058 state => $CFG->{face_prefetch},
1059 tooltip => "<b>Background Image Prefetch</b>\n\n"
1060 . "If enabled, the client automatically pre-fetches images from the server. "
1061 . "This might increase or create lag, but increases the chances "
1062 . "of faces being ready for display when you encounter them. "
1063 . "It also uses up server bandwidth on every connect, "
1064 . "so only set it if you really need to prefetch images. "
1065 . "This option can be set and unset any time.",
1066 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1067 );
1068
1069 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1070 $table->add (1, 9, new CFPlus::UI::Entry
1071 text => $CFG->{output_count},
1072 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1073 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1074 );
1075
1076 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1077 $table->add (1, 10, new CFPlus::UI::Entry
1078 text => $CFG->{output_sync},
1079 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1080 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1081 );
1082
1083 $table->add (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1084 expand => 1,
1085 align => 0,
1086 text => "Login",
1087 on_activate => sub {
1088 $CONN ? stop_game
1089 : start_game;
1090 0
1091 },
1092 );
1093
1094 $table->add (0, 12, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1095 $table->add (1, 12, my $saycmd = new CFPlus::UI::Entry
1096 text => $CFG->{say_command},
1097 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1098 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1099 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1100 on_changed => sub {
1101 my ($self, $value) = @_;
1102 $CFG->{say_command} = $value;
1103 0
1104 }
1105 );
1106
1107 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1108 $table->add (1, 13, my $saycmd = new CFPlus::UI::CheckBox
1109 state => $CFG->{show_tips},
1110 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1111 on_changed => sub {
1112 my ($self, $value) = @_;
1113 $CFG->{show_tips} = $value;
1114 0
1115 }
1116 );
1117
1118 $vbox->add (new CFPlus::UI::FancyFrame
1119 label => "Server Info",
1120 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1121 );
1122
1123 $vbox
1124 }
1125
1126 sub message_window {
1127 my $window = new CFPlus::UI::Toplevel
1128 name => "message_window",
1129 title => "Messages",
1130 border_bg => [1, 1, 1, 1],
1131 x => "max",
1132 y => 0,
1133 force_w => $::WIDTH * 0.4,
1134 force_h => $::HEIGHT * 0.5,
1135 child => (my $vbox = new CFPlus::UI::VBox),
1136 has_close_button => 1;
1137
1138 $vbox->add ($LOGVIEW);
1139
1140 $vbox->add (my $input = new CFPlus::UI::Entry
1141 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1142 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1143 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1144 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1145 on_focus_in => sub {
1146 my ($input, $prev_focus) = @_;
1147
1148 delete $input->{refocus_map};
1149
1150 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1151 $input->{refocus_map} = 1;
1152 }
1153 delete $input->{auto_activated};
1154
1155 0
1156 },
1157 on_activate => sub {
1158 my ($input, $text) = @_;
1159 $input->set_text ('');
1160
1161 if ($text =~ /^\/(.*)/) {
1162 $::CONN->user_send ($1);
1163 } else {
1164 my $say_cmd = $::CFG->{say_command} || 'say';
1165 $::CONN->user_send ("$say_cmd $text");
1166 }
1167 if ($input->{refocus_map}) {
1168 delete $input->{refocus_map};
1169 $MAPWIDGET->focus_in
1170 }
1171
1172 0
1173 },
1174 on_escape => sub {
1175 $MAPWIDGET->grab_focus;
1176
1177 0
1178 },
1179 );
1180
1181 $CONSOLE = {
1182 window => $window,
1183 input => $input,
1184 };
1185
1186 $window
1187 }
1188
1189 sub autopickup_setup {
1190 my $table = new CFPlus::UI::Table;
1191
1192 for (
1193 ["General", 0, 0,
1194 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1195 ["Inhibit autopickup" => PICKUP_INHIBIT],
1196 ["Stop before pickup" => PICKUP_STOP],
1197 ["Debug autopickup" => PICKUP_DEBUG],
1198 ],
1199 ["Weapons", 0, 6,
1200 ["All weapons" => PICKUP_ALLWEAPON],
1201 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1202 ["Bows" => PICKUP_BOW],
1203 ["Arrows" => PICKUP_ARROW],
1204 ],
1205 ["Armour", 0, 12,
1206 ["Helmets" => PICKUP_HELMET],
1207 ["Shields" => PICKUP_SHIELD],
1208 ["Body Armour" => PICKUP_ARMOUR],
1209 ["Boots" => PICKUP_BOOTS],
1210 ["Gloves" => PICKUP_GLOVES],
1211 ["Cloaks" => PICKUP_CLOAK],
1212 ],
1213
1214 ["Readables", 2, 0,
1215 ["Spellbooks" => PICKUP_SPELLBOOK],
1216 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1217 ["Normal Books/Scrolls" => PICKUP_READABLES],
1218 ],
1219 ["Misc", 2, 5,
1220 ["Food" => PICKUP_FOOD],
1221 ["Drinks" => PICKUP_DRINK],
1222 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1223 ["Keys" => PICKUP_KEY],
1224 ["Magical Items" => PICKUP_MAGICAL],
1225 ["Potions" => PICKUP_POTION],
1226 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1227 ["Ignore cursed" => PICKUP_NOT_CURSED],
1228 ["Jewelery" => PICKUP_JEWELS],
1229 ["Flesh" => PICKUP_FLESH],
1230 ],
1231 ["Weight/Value ratio", 2, 17]
1232 )
1233 {
1234 my ($title, $x, $y, @bits) = @$_;
1235 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1236
1237 for (@bits) {
1238 ++$y;
1239
1240 my $mask = $_->[1];
1241 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1242 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1243 state => $::CFG->{pickup} & $mask,
1244 on_changed => sub {
1245 my ($box, $value) = @_;
1246
1247 if ($value) {
1248 $::CFG->{pickup} |= $mask;
1249 } else {
1250 $::CFG->{pickup} &= ~$mask;
1251 }
1252
1253 $::CONN->send_command ("pickup $::CFG->{pickup}")
1254 if defined $::CONN;
1255
1256 0
1257 });
1258
1259 ${$_->[2]} = $checkbox if $_->[2];
1260 }
1261 }
1262
1263 $table->add (2, 18, new CFPlus::UI::ValSlider
1264 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1265 template => ">= 99",
1266 to_value => sub { ">= " . 5 * $_[0] },
1267 on_changed => sub {
1268 my ($slider, $value) = @_;
1269
1270 $::CFG->{pickup} &= ~0xF;
1271 $::CFG->{pickup} |= int $value
1272 if $value;
1273 1;
1274 });
1275
1276 $table->add (3, 18, new CFPlus::UI::Button
1277 text => "set",
1278 on_activate => sub {
1279 $::CONN->send_command ("pickup $::CFG->{pickup}")
1280 if defined $::CONN;
1281 0
1282 });
1283
1284 $table
1285 }
1286
1287 my %SORT_ORDER = (
1288 type => undef,
1289 mtime => sub {
1290 my $NOW = time;
1291 sort {
1292 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1293 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1294
1295 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1296 or $btime <=> $atime
1297 or $a->{type} <=> $b->{type}
1298 } @_
1299 },
1300 weight => sub { sort {
1301 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1302 or $a->{type} <=> $b->{type}
1303 } @_ },
1304 );
1305
1306 sub inventory_widget {
1307 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1308
1309 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1310 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1311
1312 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1313
1314 use sort 'stable';
1315
1316 $hb1->add (new CFPlus::UI::Selector
1317 value => $::CFG->{inv_sort},
1318 options => [
1319 [type => "Type/Name"],
1320 [mtime => "Recent/Normal/Locked"],
1321 [weight => "Weight/Type"],
1322 ],
1323 on_changed => sub {
1324 $::CFG->{inv_sort} = $_[1];
1325 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1326 },
1327 );
1328 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1329 #TODO# update to weigh/maxweight
1330 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1331
1332 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1333 $sw1->add ($INV = new CFPlus::UI::Inventory);
1334 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1335
1336 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1337
1338 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1339
1340 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1341 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1342
1343 # XXX: Call after $INVR = ... because set_opencont sets the items
1344 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1345
1346 $hb
1347 }
1348
1349 sub toggle_player_page {
1350 my ($widget) = @_;
1351
1352 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1353 $PL_WINDOW->hide;
1354 } else {
1355 $PL_NOTEBOOK->set_current_page ($widget);
1356 $PL_WINDOW->show;
1357 }
1358 }
1359
1360 sub player_window {
1361 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1362 x => "center",
1363 y => "center",
1364 force_w => $WIDTH * 9/10,
1365 force_h => $HEIGHT * 9/10,
1366 title => "Player",
1367 name => "playerbook",
1368 has_close_button => 1
1369 ;
1370
1371 my $ntb =
1372 $PL_NOTEBOOK =
1373 new CFPlus::UI::Notebook expand => 1, debug => 1;
1374
1375 $ntb->add (
1376 "Statistics (F2)" => $STATS_PAGE = stats_window,
1377 "Shows statistics, where all your Stats and Resistances are shown."
1378 );
1379 $ntb->add (
1380 "Skills (F3)" => $SKILL_PAGE = skill_window,
1381 "Shows all your Skills."
1382 );
1383
1384 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1385 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1386 $ntb->add (
1387 "Spellbook (F4)" => $spellsw,
1388 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1389 );
1390 $ntb->add (
1391 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1392 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1393 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1394 );
1395
1396 $ntb->set_current_page ($INVENTORY_PAGE);
1397
1398 $plwin->add ($ntb);
1399 $plwin
1400 }
1401
1402 sub keyboard_setup {
1403 CFPlus::Macro::keyboard_setup
1404 }
1405
1406 sub help_window {
1407 my $win = new CFPlus::UI::Toplevel
1408 x => 'center',
1409 y => 'center',
1410 z => 4,
1411 name => 'doc_browser',
1412 force_w => int $WIDTH * 7/8,
1413 force_h => int $HEIGHT * 7/8,
1414 title => "Help Browser",
1415 has_close_button => 1;
1416
1417 $win->add (my $vbox = new CFPlus::UI::VBox);
1418
1419 $vbox->add (new CFPlus::UI::FancyFrame
1420 label => "Navigation",
1421 child => (my $buttons = new CFPlus::UI::HBox),
1422 );
1423 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1424 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1425
1426 my @history;
1427 my @future;
1428 my $curnode;
1429
1430 my $load_node; $load_node = sub {
1431 my ($node, $para) = @_;
1432
1433 $buttons->clear;
1434
1435 $buttons->add (new CFPlus::UI::Button
1436 text => "⇤",
1437 tooltip => "back to the starting page",
1438 on_activate => sub {
1439 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1440 unshift @future, @history;
1441 @history = ();
1442 $load_node->(@{shift @future});
1443 },
1444 );
1445
1446 if (@history) {
1447 $buttons->add (new CFPlus::UI::Button
1448 text => "⋘",
1449 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1450 on_activate => sub {
1451 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1452 $load_node->(@{pop @history});
1453 },
1454 );
1455 }
1456
1457 if (@future) {
1458 $buttons->add (new CFPlus::UI::Button
1459 text => "â‹™",
1460 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1461 on_activate => sub {
1462 push @history, [$curnode, $viewer->current_paragraph];
1463 $load_node->(@{shift @future});
1464 },
1465 );
1466 }
1467
1468 $buttons->add (new CFPlus::UI::Label text => " ");
1469
1470 my @path = CFPlus::Pod::full_path_of $node;
1471 pop @path; # drop current node
1472
1473 for my $node (@path) {
1474 $buttons->add (new CFPlus::UI::Button
1475 text => $node->{kw}[0],
1476 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1477 on_activate => sub {
1478 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1479 $load_node->($node);
1480 },
1481 );
1482 $buttons->add (new CFPlus::UI::Label text => "/");
1483 }
1484
1485 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1486
1487 $curnode = $node;
1488
1489 $viewer->clear;
1490 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1491 $viewer->scroll_to ($para);
1492 };
1493
1494 $load_node->(CFPlus::Pod::find pod => "mainpage");
1495
1496 $CFPlus::Pod::goto_document = sub {
1497 my (@path) = @_;
1498
1499 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1500
1501 $load_node->((CFPlus::Pod::find @path)[0]);
1502 $win->show;
1503 };
1504
1505 $win
1506 }
1507
1508 sub open_string_query {
1509 my ($title, $cb, $txt, $tooltip) = @_;
1510 my $dialog = new CFPlus::UI::Toplevel
1511 x => "center",
1512 y => "center",
1513 z => 50,
1514 force_w => $WIDTH * 4/5,
1515 title => $title;
1516
1517 $dialog->add (
1518 my $e = new CFPlus::UI::Entry
1519 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1520 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1521 tooltip => $tooltip
1522 );
1523
1524 $e->grab_focus;
1525 $e->set_text ($txt) if $txt;
1526 $dialog->show;
1527 }
1528
1529 sub open_quit_dialog {
1530 unless ($QUIT_DIALOG) {
1531 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1532 x => "center",
1533 y => "center",
1534 z => 50,
1535 title => "Really Quit?",
1536 on_key_down => sub {
1537 my ($dialog, $ev) = @_;
1538 $ev->{sym} == 27 and $dialog->hide;
1539 }
1540 ;
1541
1542 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1543
1544 $vb->add (new CFPlus::UI::Label
1545 text => "You should find a savebed and apply it first!",
1546 max_w => $WIDTH * 0.25,
1547 ellipsize => 0,
1548 );
1549 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1550 $hb->add (new CFPlus::UI::Button
1551 text => "Ok",
1552 expand => 1,
1553 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1554 );
1555 $hb->add (new CFPlus::UI::Button
1556 text => "Quit anyway",
1557 expand => 1,
1558 on_activate => sub { exit },
1559 );
1560 }
1561
1562 $QUIT_DIALOG->show;
1563 $QUIT_DIALOG->grab_focus;
1564 }
1565
1566 sub show_tip_of_the_day {
1567 # find all tips
1568 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1569
1570 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1571 $todindex = 0 if $todindex >= @tod;
1572 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1573
1574 # create dialog
1575 my $dialog;
1576
1577 my $close = sub {
1578 $dialog->destroy;
1579 };
1580
1581 $dialog = new CFPlus::UI::Toplevel
1582 x => "center",
1583 y => "center",
1584 z => 3,
1585 name => 'tip_of_the_day',
1586 force_w => int $WIDTH * 4/9,
1587 force_h => int $WIDTH * 2/9,
1588 title => "Tip of the day #" . (1 + $todindex),
1589 child => my $vbox = new CFPlus::UI::VBox,
1590 has_close_button => 1,
1591 on_delete => $close,
1592 ;
1593
1594 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1595 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1596 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1597
1598 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1599
1600 $table->add (0, 0, new CFPlus::UI::Button
1601 text => "Close",
1602 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1603 on_activate => $close,
1604 );
1605
1606 $table->add (2, 0, new CFPlus::UI::Button
1607 text => "Next",
1608 tooltip => "Show the next <b>Tip of the day</b>.",
1609 on_activate => sub {
1610 $close->();
1611 &show_tip_of_the_day;
1612 },
1613 );
1614
1615 $dialog->show;
1616 }
1617
1618 sub sdl_init {
1619 CFPlus::SDL_Init
1620 and die "SDL::Init failed!\n";
1621 }
1622
1623 sub video_init {
1624 sdl_init;
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1627
1628 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1629
1630 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1631 $FULLSCREEN = $CFG->{fullscreen};
1632 $FAST = $CFG->{fast};
1633
1634 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1635 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1636
1637 $SDL_ACTIVE = 1;
1638 $LAST_REFRESH = time - 0.01;
1639
1640 CFPlus::OpenGL::init;
1641
1642 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1643
1644 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1645
1646 #############################################################################
1647
1648 if ($DEBUG_STATUS) {
1649 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1650 } else {
1651 # create the widgets
1652
1653 $DEBUG_STATUS = new CFPlus::UI::Label
1654 padding => 0,
1655 z => 100,
1656 force_x => "max",
1657 force_y => 0;
1658 $DEBUG_STATUS->show;
1659
1660 $STATUSBOX = new CFPlus::UI::Statusbox;
1661 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1662
1663 (new CFPlus::UI::Frame
1664 bg => [0, 0, 0, 0.4],
1665 force_x => 0,
1666 force_y => "max",
1667 child => $STATUSBOX,
1668 )->show;
1669
1670 CFPlus::UI::Toplevel->new (
1671 title => "Map",
1672 name => "mapmap",
1673 x => 0,
1674 y => $FONTSIZE + 8,
1675 border_bg => [1, 1, 1, 192/255],
1676 bg => [1, 1, 1, 0],
1677 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1678 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1679 ),
1680 )->show;
1681
1682 $MAPWIDGET = new CFPlus::MapWidget;
1683 $MAPWIDGET->connect (activate_console => sub {
1684 my ($mapwidget, $preset) = @_;
1685
1686 if ($CONSOLE) {
1687 $CONSOLE->{input}->{auto_activated} = 1;
1688 $CONSOLE->{input}->grab_focus;
1689
1690 if ($preset && $CONSOLE->{input}->get_text eq '') {
1691 $CONSOLE->{input}->set_text ($preset);
1692 }
1693 }
1694 });
1695 $MAPWIDGET->show;
1696 $MAPWIDGET->grab_focus;
1697
1698 $LOGVIEW = new CFPlus::UI::TextScroller
1699 expand => 1,
1700 font => $FONT_FIXED,
1701 fontsize => $::CFG->{log_fontsize},
1702 indent => -4,
1703 can_hover => 1,
1704 can_events => 1,
1705 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1706 ;
1707
1708 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1709 title => "Setup",
1710 name => "setup_dialog",
1711 x => 'center',
1712 y => 'center',
1713 z => 2,
1714 force_w => $::WIDTH * 0.6,
1715 force_h => $::HEIGHT * 0.6,
1716 has_close_button => 1,
1717 ;
1718
1719 $METASERVER = metaserver_dialog;
1720
1721 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1722 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1723
1724 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1725 "Configure the server to play on, your username, password and other server-related options.");
1726 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1727 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1728 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1729 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1730 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1731 "Configure the use of audio, sound effects and background music.");
1732 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1733 "Lets you define, edit and delete key bindings."
1734 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1735 . "with nothing set and the recording started. After doing the actions you "
1736 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1737 . "After pressing the combo the binding will be saved automatically and the "
1738 . "binding editor closes");
1739 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1740 "Some debuggin' options. Do not ask.");
1741
1742 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1743
1744 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1745 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1746
1747 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1748 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1749
1750 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1751
1752 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1753 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1754
1755 $BUTTONBAR->add (new CFPlus::UI::Button
1756 text => "Save Config",
1757 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1758 on_activate => sub {
1759 $::CFG->{layout} = CFPlus::UI::get_layout;
1760 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1761 status "Configuration Saved";
1762 0
1763 },
1764 );
1765
1766 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1767 tooltip => "View Documentation");
1768
1769
1770 $BUTTONBAR->add (new CFPlus::UI::Button
1771 text => "Quit",
1772 tooltip => "Terminates the program",
1773 on_activate => sub {
1774 if ($CONN) {
1775 open_quit_dialog;
1776 } else {
1777 exit;
1778 }
1779 0
1780 },
1781 );
1782
1783 $BUTTONBAR->show;
1784 $SETUP_DIALOG->show;
1785 }
1786
1787 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1788 }
1789
1790 sub setup_build_button {
1791 my ($enabled) = @_;
1792 if ($enabled) {
1793 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1794 $BUILD_BUTTON ||= new CFPlus::UI::Button
1795 text => "Build",
1796 tooltip => "Opens the ingame builder",
1797 on_activate => sub {
1798 if ($CONN) {
1799 $CONN->send_ext_req (builder_player_items => sub {
1800 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1801 });
1802 }
1803 0
1804 };
1805 $BUTTONBAR->add ($BUILD_BUTTON);
1806 } else {
1807 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1808 }
1809 }
1810
1811 sub open_ingame_editor {
1812 my ($msg) = @_;
1813
1814 my $win = new CFPlus::UI::Toplevel
1815 x => 0,
1816 y => 'center',
1817 z => 4,
1818 name => 'builder_window',
1819 force_w => int $WIDTH * 1/4,
1820 force_h => int $HEIGHT * 3/4,
1821 title => "In game builder",
1822 has_close_button => 1;
1823
1824 my $r = new CFPlus::UI::ScrolledWindow (
1825 expand => 1,
1826 scroll_y => 1
1827 );
1828 $r->add (my $vb = new CFPlus::UI::VBox);
1829 $win->add ($r);
1830
1831
1832 $vb->add (
1833 new CFPlus::UI::Button
1834 text => "Disable build mode",
1835 on_activate => sub { $::IN_BUILD_MODE = undef }
1836 );
1837 $vb->add (
1838 new CFPlus::UI::Button
1839 text => "ERASE",
1840 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1841 );
1842
1843 for my $itemarchname (
1844 sort {
1845 $msg->{items}->{$a}->{build_arch_name}
1846 cmp $msg->{items}->{$b}->{build_arch_name}
1847 } keys %{$msg->{items}}
1848 ) {
1849 my $info = $msg->{items}->{$itemarchname};
1850 $vb->add (
1851 new CFPlus::UI::Button text => $info->{build_arch_name},
1852 on_activate => sub {
1853 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1854
1855 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1856 build_mode_query_arch_info ();
1857 }
1858 }
1859 );
1860 }
1861
1862 $win->show;
1863 }
1864
1865 sub build_mode_query_arch_info {
1866 my ($iteminfo) = $::IN_BUILD_MODE;
1867 my $itemarchname = $iteminfo->{item};
1868 my $info = $iteminfo->{info};
1869
1870 my $dialog = new CFPlus::UI::Toplevel
1871 x => "center",
1872 y => "center",
1873 z => 50,
1874 force_w => int $WIDTH * 1/2,
1875 title => "Enter information for placement of '$itemarchname'",
1876 has_close_button => 1;
1877
1878 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1879
1880 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1881 my $row = 0;
1882 if ($info->{has_name}) {
1883 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1884 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1885 }
1886 if ($info->{has_text}) {
1887 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1888 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1889 }
1890 if ($info->{has_connection}) {
1891 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1892 $table->add (1, $row++,
1893 new CFPlus::UI::Entry
1894 expand => 1,
1895 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1896 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1897 );
1898 }
1899
1900 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1901 $hb->add (new CFPlus::UI::Button
1902 text => "Close",
1903 expand => 1,
1904 on_activate => sub { $dialog->hide; 0 },
1905 );
1906 $dialog->show;
1907 }
1908
1909 sub video_shutdown {
1910 CFPlus::OpenGL::shutdown;
1911
1912 undef $SDL_ACTIVE;
1913 }
1914
1915 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1916 my $bgmusic;#TODO#hack#d#
1917
1918 sub audio_channel_finished {
1919 my ($channel) = @_;
1920
1921 #warn "channel $channel finished\n";#d#
1922 }
1923
1924 sub audio_music_finished {
1925 return unless $CFG->{bgm_enable};
1926
1927 # TODO: hack, do play loop and mood music
1928 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1929 $bgmusic->play (0);
1930
1931 push @bgmusic, shift @bgmusic;
1932 }
1933
1934 sub audio_init {
1935 if ($CFG->{audio_enable}) {
1936 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1937 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1938
1939 unless ($SDL_MIXER) {
1940 status "Unable to open sound device: there will be no sound";
1941 return;
1942 }
1943
1944 CFPlus::Mix_AllocateChannels 8;
1945 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1946
1947 audio_music_finished;
1948
1949 local $_;
1950 while (<$fh>) {
1951 next if /^\s*#/;
1952 next if /^\s*$/;
1953
1954 my ($file, $volume, $event) = split /\s+/, $_, 3;
1955
1956 push @SOUNDS, "$volume,$file";
1957
1958 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1959 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1960 $chunk->volume ($volume * 128 / 100);
1961 $chunk
1962 };
1963 }
1964 } else {
1965 status "unable to open sound config: $!";
1966 }
1967 }
1968 }
1969
1970 sub audio_shutdown {
1971 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1972 undef $SDL_MIXER;
1973 @SOUNDS = ();
1974 %AUDIO_CHUNKS = ();
1975 }
1976
1977 my %animate_object;
1978 my $animate_timer;
1979
1980 my $fps = 9;
1981
1982 my %demo;#d#
1983
1984 sub force_refresh {
1985 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1986 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1987
1988 $CFPlus::UI::ROOT->draw;
1989
1990 $WANT_REFRESH = 0;
1991 $CAN_REFRESH = 0;
1992 $LAST_REFRESH = $NOW;
1993
1994 CFPlus::SDL_GL_SwapBuffers;
1995 }
1996
1997 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1998 $NOW = time;
1999
2000 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2001 for CFPlus::SDL_PollEvent;
2002
2003 if (%animate_object) {
2004 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2005 $WANT_REFRESH++;
2006 }
2007
2008 if ($WANT_REFRESH) {
2009 force_refresh;
2010 } else {
2011 $CAN_REFRESH = 1;
2012 }
2013 });
2014
2015 sub animation_start {
2016 my ($widget) = @_;
2017 $animate_object{$widget} = $widget;
2018 }
2019
2020 sub animation_stop {
2021 my ($widget) = @_;
2022 delete $animate_object{$widget};
2023 }
2024
2025 # check once/second for faces that need to be prefetched
2026 # this should, of course, only run on demand, but
2027 # SDL forces worse things on us....
2028
2029 Event->timer (after => 1, interval => 0.25, cb => sub {
2030 $CONN->face_prefetch
2031 if $CONN;
2032 });
2033
2034 %SDL_CB = (
2035 CFPlus::SDL_QUIT => sub {
2036 Event::unloop -1;
2037 },
2038 CFPlus::SDL_VIDEORESIZE => sub {
2039 },
2040 CFPlus::SDL_VIDEOEXPOSE => sub {
2041 CFPlus::UI::full_refresh;
2042 },
2043 CFPlus::SDL_ACTIVEEVENT => sub {
2044 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2045 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2046 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2047 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2048 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2049 },
2050 CFPlus::SDL_KEYDOWN => sub {
2051 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2052 # alt-enter
2053 $FULLSCREEN_ENABLE->toggle;
2054 video_shutdown;
2055 video_init;
2056 } else {
2057 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2058 }
2059 },
2060 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2061 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2062 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2063 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2064 CFPlus::SDL_USEREVENT => sub {
2065 if ($_[0]{code} == 1) {
2066 audio_channel_finished $_[0]{data1};
2067 } elsif ($_[0]{code} == 0) {
2068 audio_music_finished;
2069 }
2070 },
2071 );
2072
2073 #############################################################################
2074
2075 $SIG{INT} = $SIG{TERM} = sub { exit };
2076
2077 {
2078 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2079 CFPlus::UI::set_layout ($::CFG->{layout});
2080
2081 my %DEF_CFG = (
2082 sdl_mode => 0,
2083 width => 640,
2084 height => 480,
2085 fullscreen => 0,
2086 fast => 0,
2087 map_scale => 1,
2088 fow_enable => 1,
2089 fow_intensity => 0.45,
2090 fow_smooth => 0,
2091 gui_fontsize => 1,
2092 log_fontsize => 0.7,
2093 gauge_fontsize => 1,
2094 gauge_size => 0.35,
2095 stat_fontsize => 0.7,
2096 mapsize => 100,
2097 say_command => 'chat',
2098 audio_enable => 1,
2099 bgm_enable => 1,
2100 bgm_volume => 0.25,
2101 face_prefetch => 0,
2102 output_sync => 1,
2103 output_count => 1,
2104 pickup => 0,
2105 inv_sort => "mtime",
2106 default => "profile", # default profile
2107 show_tips => 1,
2108 );
2109
2110 while (my ($k, $v) = each %DEF_CFG) {
2111 $CFG->{$k} = $v unless exists $CFG->{$k};
2112 }
2113
2114 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2115 $PROFILE = $CFG->{profile}{default};
2116
2117 # convert old bindings (only default profile matters)
2118 if (my $bindings = delete $PROFILE->{bindings}) {
2119 while (my ($mod, $syms) = each %$bindings) {
2120 while (my ($sym, $cmds) = each %$syms) {
2121 push @{ $PROFILE->{macro} }, {
2122 accelkey => [$mod*1, $sym*1],
2123 action => $cmds,
2124 };
2125 }
2126 }
2127 }
2128
2129 sdl_init;
2130
2131 @SDL_MODES = reverse
2132 grep $_->[0] >= 640 && $_->[1] >= 480,
2133 CFPlus::SDL_ListModes;
2134
2135 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2136
2137 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2138
2139 {
2140 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2141 DejaVuSans.ttf
2142 DejaVuSansMono.ttf
2143 DejaVuSans-Bold.ttf
2144 DejaVuSansMono-Bold.ttf
2145 DejaVuSans-Oblique.ttf
2146 DejaVuSansMono-Oblique.ttf
2147 DejaVuSans-BoldOblique.ttf
2148 DejaVuSansMono-BoldOblique.ttf
2149 );
2150
2151 CFPlus::add_font $_ for @fonts;
2152
2153 CFPlus::pango_init;
2154
2155 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2156 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2157
2158 $FONT_PROP->make_default;
2159 }
2160
2161 # compare mono (ft) vs. rgba (cairo)
2162 # ft - 1.8s, cairo 3s, even in alpha-only mode
2163 # for my $rgba (0..1) {
2164 # my $t1 = Time::HiRes::time;
2165 # for (1..1000) {
2166 # my $layout = CFPlus::Layout->new ($rgba);
2167 # $layout->set_text ("hallo" x 100);
2168 # $layout->render;
2169 # }
2170 # my $t2 = Time::HiRes::time;
2171 # warn $t2-$t1;
2172 # }
2173
2174 $startup_done->();
2175
2176 video_init;
2177 audio_init;
2178 }
2179
2180 show_tip_of_the_day if $CFG->{show_tips};
2181
2182 Event::loop;
2183 #CFPlus::SDL_Quit;
2184 #CFPlus::_exit 0;
2185
2186 END { CFPlus::SDL_Quit }
2187
2188 =head1 NAME
2189
2190 cfplus - A Crossfire+ and Crossfire game client
2191
2192 =head1 SYNOPSIS
2193
2194 Just run it - no commandline arguments are supported.
2195
2196 =head1 USAGE
2197
2198 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2199 fullscreen and interactively.
2200
2201 =head1 DEBUGGING
2202
2203
2204 CFPLUS_DEBUG - environment variable
2205
2206 1 draw borders around widgets
2207 2 add low-level widget info to tooltips
2208 4 show fps
2209 8 suppress tooltips
2210
2211 =head1 AUTHOR
2212
2213 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2214
2215
2216