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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.142
Committed: Mon Mar 12 22:23:09 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.141: +4 -10 lines
Log Message:
rely on server order and hilighting for the metaserver code

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::UI;
64 use CFPlus::UI::Inventory;
65 use CFPlus::UI::SpellList;
66 use CFPlus::Pod;
67 use CFPlus::MapWidget;
68 use CFPlus::Macro;
69
70 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
71 $SIG{PIPE} = 'IGNORE';
72
73 $Event::Eval = 1;
74 $Event::DIED = sub {
75 CFPlus::fatal Carp::longmess $_[1]
76 };
77
78 my $MAX_FPS = 60;
79 my $MIN_FPS = 5; # unused as of yet
80
81 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
82
83 our $LAST_REFRESH;
84 our $NOW;
85
86 our $CFG;
87 our $CONN;
88 our $PROFILE; # current profile
89 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
90
91 our $WANT_REFRESH;
92 our $CAN_REFRESH;
93
94 our @SDL_MODES;
95 our $WIDTH;
96 our $HEIGHT;
97 our $FULLSCREEN;
98 our $FONTSIZE;
99
100 our $FONT_PROP;
101 our $FONT_FIXED;
102
103 our $MAP;
104 our $MAPMAP;
105 our $MAPWIDGET;
106 our $BUTTONBAR;
107 our $LOGVIEW;
108 our $CONSOLE;
109 our $METASERVER;
110 our $LOGIN_BUTTON;
111 our $QUIT_DIALOG;
112 our $HOST_ENTRY;
113 our $FULLSCREEN_ENABLE;
114 our $PICKUP_ENABLE;
115 our $SERVER_INFO;
116
117 our $SETUP_DIALOG;
118 our $SETUP_NOTEBOOK;
119 our $SETUP_SERVER;
120 our $SETUP_KEYBOARD;
121
122 our $PL_NOTEBOOK;
123 our $PL_WINDOW;
124
125 our $INVENTORY_PAGE;
126 our $STATS_PAGE;
127 our $SKILL_PAGE;
128 our $SPELL_PAGE;
129 our $SPELL_LIST;
130
131 our $HELP_WINDOW;
132 our $MESSAGE_WINDOW;
133 our $FLOORBOX;
134 our $GAUGES;
135 our $STATWIDS;
136
137 our $SDL_ACTIVE;
138 our %SDL_CB;
139
140 our $SDL_MIXER;
141 our @SOUNDS; # event => file mapping
142 our %AUDIO_CHUNKS; # audio files
143
144 our $ALT_ENTER_MESSAGE;
145 our $STATUSBOX;
146 our $DEBUG_STATUS;
147
148 our $INV;
149 our $INVR;
150 our $INV_RIGHT_HB;
151
152 our $PICKUP_CFG;
153
154 our $IN_BUILD_MODE;
155 our $BUILD_BUTTON;
156
157 sub status {
158 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
159 }
160
161 sub debug {
162 $DEBUG_STATUS->set_text ($_[0]);
163 }
164
165 sub message {
166 my ($para) = @_;
167
168 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
169
170 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
171
172 $LOGVIEW->add_paragraph ($para);
173 $LOGVIEW->scroll_to_bottom;
174 }
175
176 sub destroy_query_dialog {
177 (delete $_[0]{query_dialog})->destroy
178 if $_[0]{query_dialog};
179 }
180
181 # FIXME: a very ugly hack to wait for stat update look below! #d#
182 our $QUERY_TIMER; #d#
183
184 # server query dialog
185 sub server_query {
186 my ($conn, $flags, $prompt) = @_;
187
188 # FIXME: a very ugly hack to wait for stat update #d#
189 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
190 unless ($QUERY_TIMER) {
191 $QUERY_TIMER =
192 Event->timer (
193 after => 1,
194 cb => sub {
195 server_query ($conn, $flags, $prompt, 1);
196 $QUERY_TIMER = undef
197 }
198 );
199 return;
200 }
201 }
202
203 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
204 x => "center",
205 y => "center",
206 title => "Server Query",
207 child => my $vbox = new CFPlus::UI::VBox,
208 ;
209
210 my @dialog = my $label = new CFPlus::UI::Label
211 max_w => $::WIDTH * 0.4,
212 ellipsise => 0,
213 text => $prompt;
214
215 if ($flags & CS_QUERY_YESNO) {
216 push @dialog, my $hbox = new CFPlus::UI::HBox;
217
218 $hbox->add (new CFPlus::UI::Button
219 text => "No",
220 on_activate => sub {
221 $conn->send ("reply n");
222 $dialog->destroy;
223 0
224 }
225 );
226 $hbox->add (new CFPlus::UI::Button
227 text => "Yes",
228 on_activate => sub {
229 $conn->send ("reply y");
230 destroy_query_dialog $conn;
231 0
232 },
233 );
234
235 $dialog->grab_focus;
236
237 } elsif ($flags & CS_QUERY_SINGLECHAR) {
238 $dialog->{tooltip} = "#charcreation_focus";
239
240 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
241 $MESSAGE_WINDOW->show;
242
243 unshift @dialog, new CFPlus::UI::Label
244 max_w => $::WIDTH * 0.4,
245 ellipsise => 0,
246 markup => "\nOr use your keyboard and the text entry below:\n";
247
248 unshift @dialog, my $table = new CFPlus::UI::Table;
249
250 $table->add (0, 0, new CFPlus::UI::Button
251 text => "Next Race",
252 on_activate => sub {
253 $conn->send ("reply n");
254 destroy_query_dialog $conn;
255 0
256 },
257 );
258 $table->add (2, 0, new CFPlus::UI::Button
259 text => "Accept",
260 on_activate => sub {
261 $conn->send ("reply d");
262 destroy_query_dialog $conn;
263 0
264 },
265 );
266
267 unshift @dialog, new CFPlus::UI::Label
268 max_w => $::WIDTH * 0.4,
269 ellipsise => 0,
270 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
271 ;
272
273 } elsif ($prompt =~ /roll new stats/) {
274 if (my $stat = delete $conn->{stat_change_with}) {
275 $conn->send ("reply $stat");
276 destroy_query_dialog $conn;
277 return;
278 }
279
280 $STATS_PAGE->show;
281 $MESSAGE_WINDOW->hide;
282
283 unshift @dialog, new CFPlus::UI::Label
284 max_w => $::WIDTH * 0.4,
285 ellipsise => 0,
286 markup => "\nOr use your keyboard and the text entry below:\n";
287
288 unshift @dialog, my $table = new CFPlus::UI::Table;
289
290 # left: re-roll
291 $table->add (0, 0, new CFPlus::UI::Button
292 text => "Roll Again",
293 on_activate => sub {
294 $conn->send ("reply y");
295 destroy_query_dialog $conn;
296 0
297 },
298 );
299
300 # center: swap stats
301 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
302 expand => 1,
303 value => $_,
304 options => [
305 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
306 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
307 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
308 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
309 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
310 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
311 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
312 ],
313 ), 1 .. 2;
314
315 $table->add (2, 0, new CFPlus::UI::Button
316 text => "Swap Stats",
317 on_activate => sub {
318 $conn->{stat_change_with} = $sw2->{value};
319 $conn->send ("reply $sw1->{value}");
320 destroy_query_dialog $conn;
321 0
322 },
323 );
324 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
325
326 # right: accept
327 $table->add (4, 0, new CFPlus::UI::Button
328 text => "Accept",
329 on_activate => sub {
330 $conn->send ("reply n");
331 $STATS_PAGE->hide;
332 destroy_query_dialog $conn;
333 0
334 },
335 );
336
337 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
338 for (
339 [Str => CS_STAT_STR],
340 [Dex => CS_STAT_DEX],
341 [Con => CS_STAT_CON],
342 [Int => CS_STAT_INT],
343 [Wis => CS_STAT_WIS],
344 [Pow => CS_STAT_POW],
345 [Cha => CS_STAT_CHA],
346 ) {
347 my ($name, $id) = @$_;
348 $hbox->add (new CFPlus::UI::Label
349 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
350 align => 0,
351 expand => 1,
352 can_events => 1,
353 can_hover => 1,
354 tooltip => "#stat_$name",
355 );
356 }
357
358 unshift @dialog, new CFPlus::UI::Label
359 max_w => $::WIDTH * 0.4,
360 ellipsise => 0,
361 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
362 ;
363 }
364
365 push @dialog, my $entry = new CFPlus::UI::Entry
366 on_changed => sub {
367 $conn->send ("reply $_[1]");
368 destroy_query_dialog $conn;
369 0
370 },
371 ;
372
373 $entry->grab_focus;
374
375 } else {
376 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
377
378 push @dialog, my $entry = new CFPlus::UI::Entry
379 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
380 on_activate => sub {
381 $conn->send ("reply $_[1]");
382 destroy_query_dialog $conn;
383 0
384 },
385 ;
386
387 $entry->grab_focus;
388 }
389
390 $vbox->add (@dialog);
391 $dialog->show;
392 }
393
394 sub start_game {
395 status "logging in...";
396
397 $LOGIN_BUTTON->set_text ("Logout");
398 $SETUP_DIALOG->hide;
399
400 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
401
402 my ($host, $port) = split /:/, $PROFILE->{host};
403
404 $MAP = new CFPlus::Map;
405
406 $CONN = eval {
407 new CFPlus::Protocol
408 host => $host,
409 port => $port || 13327,
410 user => $PROFILE->{user},
411 pass => $PROFILE->{password},
412 mapw => $mapsize,
413 maph => $mapsize,
414
415 client => "cfplus $CFPlus::VERSION $] $^O",
416
417 map_widget => $MAPWIDGET,
418 logview => $LOGVIEW,
419 statusbox => $STATUSBOX,
420 map => $MAP,
421 mapmap => $MAPMAP,
422 query => \&server_query,
423
424 sound_play => sub {
425 my ($x, $y, $soundnum, $type) = @_;
426
427 $SDL_MIXER
428 or return;
429
430 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
431 or return;
432
433 $chunk->play;
434 },
435 };
436
437 if ($CONN) {
438 CFPlus::lowdelay fileno $CONN->{fh};
439
440 status "login successful";
441 } else {
442 status "unable to connect";
443 stop_game();
444 }
445 }
446
447 sub stop_game {
448 $LOGIN_BUTTON->set_text ("Login");
449 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
450 $SETUP_DIALOG->show;
451 $PL_WINDOW->hide;
452 $SPELL_LIST->clear_spells;
453
454 return unless $CONN;
455
456 status "connection closed";
457
458 destroy_query_dialog $CONN;
459 $CONN->destroy;
460 $CONN = 0; # false, does not autovivify
461
462 undef $MAP;
463 }
464
465 sub graphics_setup {
466 my $vbox = new CFPlus::UI::VBox;
467
468 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
469
470 $table->add (0, 0, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
471 $table->add (1, 0, my $hbox = new CFPlus::UI::HBox);
472
473 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
474 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
475
476 $mode_slider->connect (changed => sub {
477 my ($self, $value) = @_;
478
479 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
480 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
481 });
482 $mode_slider->emit (changed => $mode_slider->{range}[0]);
483
484 my $row = 1;
485
486 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
487 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
488 state => $CFG->{fullscreen},
489 tooltip => "Bring the client into fullscreen mode.",
490 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
491 );
492
493 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
494 $table->add (1, $row++, new CFPlus::UI::CheckBox
495 state => $CFG->{fast},
496 tooltip => "Lower the visual quality considerably to speed up rendering.",
497 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
498 );
499
500 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
501 $table->add (1, $row++, new CFPlus::UI::Slider
502 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
503 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
504 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
505 );
506
507 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
508 $table->add (1, $row++, new CFPlus::UI::CheckBox
509 state => $CFG->{fow_enable},
510 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
511 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
512 );
513
514 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
515 $table->add (1, $row++, new CFPlus::UI::Slider
516 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
517 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
518 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
519 );
520
521 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
522 $table->add (1, $row++, new CFPlus::UI::CheckBox
523 state => $CFG->{fow_smooth},
524 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
525 on_changed => sub {
526 my ($self, $value) = @_;
527 $CFG->{fow_smooth} = $value;
528 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
529 0
530 }
531 );
532
533 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
534 $table->add (1, $row++, new CFPlus::UI::Slider
535 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
536 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
537 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
538 );
539
540 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
541 $table->add (1, $row++, new CFPlus::UI::Slider
542 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
543 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
544 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
545 );
546
547 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
548 $table->add (1, $row++, new CFPlus::UI::Slider
549 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
550 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
551 on_changed => sub {
552 $CFG->{gauge_fontsize} = $_[1];
553 &set_gauge_window_fontsize;
554 0
555 }
556 );
557
558 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
559 $table->add (1, $row++, new CFPlus::UI::Slider
560 range => [$CFG->{gauge_size}, 0.2, 0.8],
561 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
562 on_changed => sub {
563 $CFG->{gauge_size} = $_[1];
564 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
565 0
566 }
567 );
568
569 $table->add (1, $row++, new CFPlus::UI::Button
570 expand => 1, align => 0, text => "Apply",
571 tooltip => "Apply the video settings",
572 on_activate => sub {
573 video_shutdown ();
574 video_init ();
575 0
576 }
577 );
578
579 $vbox
580 }
581
582 sub audio_setup {
583 my $vbox = new CFPlus::UI::VBox;
584
585 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
586
587 my $row = 0;
588
589 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
590 $table->add (1, $row++, new CFPlus::UI::CheckBox
591 state => $CFG->{audio_enable},
592 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
593 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
594 );
595 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
596 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
597 # $CFG->{effects_volume} = $_[1];
598 # });
599 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
600 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
601 $hbox->add (new CFPlus::UI::CheckBox
602 expand => 1, state => $CFG->{bgm_enable},
603 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
604 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
605 );
606 $hbox->add (new CFPlus::UI::Slider
607 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
608 tooltip => "The volume of the background music. Changes are instant.",
609 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
610 );
611
612 $table->add (1, $row++, new CFPlus::UI::Button
613 expand => 1, align => 0, text => "Apply",
614 tooltip => "Apply the audio settings",
615 on_activate => sub {
616 audio_shutdown ();
617 audio_init ();
618 0
619 }
620 );
621
622 $vbox
623 }
624
625 sub set_gauge_window_fontsize {
626 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
627 $_->set_fontsize ($::CFG->{gauge_fontsize});
628 }
629 }
630
631 sub make_gauge_window {
632 my $gh = int $HEIGHT * $CFG->{gauge_size};
633
634 my $win = new CFPlus::UI::Frame (
635 force_x => 0,
636 force_y => "max",
637 force_w => $WIDTH,
638 force_h => $gh,
639 );
640
641 $win->add (my $hbox = new CFPlus::UI::HBox
642 children => [
643 (new CFPlus::UI::HBox expand => 1),
644 (new CFPlus::UI::VBox children => [
645 (new CFPlus::UI::Empty expand => 1),
646 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
647 ]),
648 (my $vbox = new CFPlus::UI::VBox),
649 ],
650 );
651
652 $vbox->add (new CFPlus::UI::HBox
653 expand => 1,
654 children => [
655 (new CFPlus::UI::Empty expand => 1),
656 (my $hb = new CFPlus::UI::HBox),
657 ],
658 );
659
660 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
661 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
662 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
663 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
664
665 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
666 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
667
668 $GAUGES = {
669 exp => $exp, win => $win, range => $rng,
670 food => $fg, mana => $mg, hp => $hg, grace => $gg
671 };
672
673 &set_gauge_window_fontsize;
674
675 $win
676 }
677
678 sub debug_setup {
679 my $table = new CFPlus::UI::Table;
680
681 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
682 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
683 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
684 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
685 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
686 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
687 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
688 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
689 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
690
691 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
692
693 for my $x (0..2) {
694 for my $y (0 .. 2) {
695 $table->add ($x + 3, $y,
696 new CFPlus::UI::Entry
697 text => $default_smooth[$x * 3 + $y],
698 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
699 );
700 }
701 }
702
703 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
704
705 $table
706 }
707
708 sub stats_window {
709 my $r = new CFPlus::UI::ScrolledWindow (
710 expand => 1,
711 scroll_y => 1
712 );
713 $r->add (my $vb = new CFPlus::UI::VBox);
714
715 $vb->add (new CFPlus::UI::FancyFrame
716 label => "Player",
717 child => (my $pi = new CFPlus::UI::VBox),
718 );
719
720 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
721 can_hover => 1, can_events => 1,
722 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
723 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
724 can_hover => 1, can_events => 1,
725 tooltip => "The map you are currently on (if supported by the server).");
726
727 $pi->add (my $hb0 = new CFPlus::UI::HBox);
728 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
729 can_hover => 1, can_events => 1,
730 tooltip => "The weight of the player including all inventory items.");
731 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
732 can_hover => 1, can_events => 1,
733 tooltip => "The weight limit: you cannot carry more than this.");
734
735 $vb->add (new CFPlus::UI::FancyFrame
736 label => "Primary/Secondary Statistics",
737 child => (my $hb = new CFPlus::UI::HBox expand => 1),
738 );
739 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
740
741 my $color2 = [1, 1, 0];
742
743 for (
744 [0, 0, st_str => "Str", 30],
745 [0, 1, st_dex => "Dex", 30],
746 [0, 2, st_con => "Con", 30],
747 [0, 3, st_int => "Int", 30],
748 [0, 4, st_wis => "Wis", 30],
749 [0, 5, st_pow => "Pow", 30],
750 [0, 6, st_cha => "Cha", 30],
751
752 [2, 0, st_wc => "Wc", -120],
753 [2, 1, st_ac => "Ac", -120],
754 [2, 2, st_dam => "Dam", 120],
755 [2, 3, st_arm => "Arm", 120],
756 [2, 4, st_spd => "Spd", 10.54],
757 [2, 5, st_wspd => "WSp", 10.54],
758 ) {
759 my ($col, $row, $id, $label, $template) = @$_;
760
761 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
762 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
763 align => +1, template => $template, tooltip => "#stat_$label");
764 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
765 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
766 align => -1, text => $label, tooltip => "#stat_$label");
767 }
768
769 $vb->add (new CFPlus::UI::FancyFrame
770 label => "Resistancies",
771 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
772 );
773
774 my $row = 0;
775 my $col = 0;
776
777 my %resist_names = (
778 slow => ["Slow",
779 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
780 holyw => ["Holy Word",
781 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
782 conf => ["Confusion",
783 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
784 fire => ["Fire",
785 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
786 depl => ["Depletion",
787 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
788 magic => ["Magic",
789 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
790 drain => ["Draining",
791 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
792 acid => ["Acid",
793 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
794 pois => ["Poison",
795 "<b>Poison</b> (resistance to getting poisoned)"],
796 para => ["Paralysation",
797 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
798 deat => ["Death",
799 "<b>Death</b> (resistance against death spells)"],
800 phys => ["Physical",
801 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
802 blind => ["Blind",
803 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
804 fear => ["Fear",
805 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
806 tund => ["Turn undead",
807 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
808 elec => ["Electricity",
809 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
810 cold => ["Cold",
811 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
812 ghit => ["Ghost hit",
813 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
814 );
815 for (qw/slow holyw conf fire depl magic
816 drain acid pois para deat phys
817 blind fear tund elec cold ghit/)
818 {
819 $tbl2->add ($col, $row,
820 $STATWIDS->{"res_$_"} =
821 new CFPlus::UI::Label
822 font => $FONT_FIXED,
823 template => "-100%",
824 align => +1,
825 valign => 0,
826 can_events => 1,
827 can_hover => 1,
828 tooltip => $resist_names{$_}->[1],
829 );
830 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
831 font => $FONT_FIXED,
832 can_hover => 1,
833 can_events => 1,
834 path => "ui/resist/resist_$_.png",
835 tooltip => $resist_names{$_}->[1],
836 );
837 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
838 text => $resist_names{$_}->[0],
839 font => $FONT_FIXED,
840 can_hover => 1,
841 can_events => 1,
842 tooltip => $resist_names{$_}->[1],
843 );
844
845 $row++;
846 if ($row % 6 == 0) {
847 $col += 3;
848 $row = 0;
849 }
850 }
851
852 #update_stats_window ({});
853
854 $r
855 }
856
857 sub skill_window {
858 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
859 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
860 $sw
861 }
862
863 sub formsep($) {
864 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
865 }
866
867 my $METASERVER_ATIME;
868
869 sub update_metaserver {
870 my ($metaserver_dialog) = @_;
871
872 $METASERVER = $metaserver_dialog
873 if defined $metaserver_dialog;
874
875 return if $METASERVER_ATIME > time;
876 $METASERVER_ATIME = time + 60;
877
878 my $table = $METASERVER->{table};
879 $table->clear;
880 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
881
882 my $ok = 0;
883
884 CFPlus::background {
885 my $ua = CFPlus::lwp_useragent;
886
887 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
888 } sub {
889 my ($msg) = @_;
890 if ($msg) {
891 $table->clear;
892
893 my @tip = (
894 "The current number of users logged in on the server.",
895 "The hostname of the server.",
896 "The time this server has been running without being restarted.",
897 "The server software version - a '+' indicates a Crossfire+ server.",
898 "Short information about this server provided by its admins.",
899 );
900 my @col = qw(#Users Host Uptime Version Description);
901 $table->add ($_, 0, new CFPlus::UI::Label
902 can_hover => 1, can_events => 1,
903 align => 0, fg => [1, 1, 0],
904 text => $col[$_], tooltip => $tip[$_])
905 for 0 .. $#col;
906
907 my @align = qw(1 0 1 1 -1);
908
909 my $y = 0;
910 for my $m (@{ $msg->{servers} }) {
911 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
912 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
913
914 for ($desc) {
915 s/<br>/\n/gi;
916 s/<li>/\n· /gi;
917 s/<.*?>//sgi;
918 s/&amp;/&/g;
919 s/&lt;/</g;
920 s/&gt;/>/g;
921 }
922
923 $uptime = sprintf "%dd %02d:%02d:%02d",
924 (int $uptime / 86400),
925 (int $uptime / 3600) % 24,
926 (int $uptime / 60) % 60,
927 $uptime % 60;
928
929 $m = [$users, $host, $uptime, $version, $desc];
930
931 $y++;
932
933 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
934 (new CFPlus::UI::Button
935 text => "Use",
936 tooltip => "Put this server into the <b>Host:Port</b> field",
937 on_activate => sub {
938 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
939 $METASERVER->hide;
940 0
941 },
942 ),
943 (new CFPlus::UI::Empty expand => 1),
944 ]);
945
946 $table->add ($_, $y, new CFPlus::UI::Label
947 max_w => $::WIDTH * 0.4,
948 ellipsise => 0,
949 align => $align[$_],
950 text => $m->[$_],
951 tooltip => $tip[$_],
952 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
953 can_hover => 1,
954 can_events => 1,
955 fontsize => 0.8)
956 for 0 .. $#$m;
957 }
958 } else {
959 $ok or $label->set_text ("error while contacting metaserver");
960 }
961 };
962
963 }
964
965 sub metaserver_dialog {
966 my $vbox = new CFPlus::UI::VBox;
967 my $table = new CFPlus::UI::Table;
968 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
969
970 my $dialog = new CFPlus::UI::Toplevel
971 title => "Server List",
972 name => 'metaserver_dialog',
973 x => 'center',
974 y => 'center',
975 z => 3,
976 force_w => $::WIDTH * 0.9,
977 force_h => $::HEIGHT * 0.7,
978 child => $vbox,
979 has_close_button => 1,
980 table => $table,
981 on_visibility_change => sub {
982 update_metaserver ($_[0]) if $_[1];
983 0
984 },
985 ;
986
987 $dialog
988 }
989
990 sub server_setup {
991 my $vbox = new CFPlus::UI::VBox;
992
993 $vbox->add (new CFPlus::UI::FancyFrame
994 label => "Connection Settings",
995 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
996 );
997 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
998
999 {
1000 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1001
1002 $vbox->add (
1003 $HOST_ENTRY = new CFPlus::UI::Entry
1004 expand => 1,
1005 text => $CFG->{profile}{default}{host},
1006 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1007 on_changed => sub {
1008 my ($self, $value) = @_;
1009 $CFG->{profile}{default}{host} = $value;
1010 0
1011 }
1012 );
1013
1014 $vbox->add (new CFPlus::UI::Button
1015 expand => 1,
1016 text => "Server List",
1017 other => $METASERVER,
1018 tooltip => "Show a list of available crossfire servers",
1019 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1020 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1021 );
1022 }
1023
1024 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1025 $table->add (1, 4, new CFPlus::UI::Entry
1026 text => $CFG->{profile}{default}{user},
1027 tooltip => "The name of your character on the server",
1028 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1029 );
1030
1031 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1032 $table->add (1, 5, new CFPlus::UI::Entry
1033 text => $CFG->{profile}{default}{password},
1034 hidden => 1,
1035 tooltip => "The password for your character",
1036 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1037 );
1038
1039 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1040 $table->add (1, 7, new CFPlus::UI::Slider
1041 force_w => 100,
1042 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1043 tooltip => "This is the size of the portion of the map update the server sends you. "
1044 . "If you set this to a high value you will be able to see further, "
1045 . "but you also increase bandwidth requirements and latency. "
1046 . "This option is only used once at log-in.",
1047 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1048 );
1049
1050 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1051 $table->add (1, 8, new CFPlus::UI::CheckBox
1052 state => $CFG->{face_prefetch},
1053 tooltip => "<b>Background Image Prefetch</b>\n\n"
1054 . "If enabled, the client automatically pre-fetches images from the server. "
1055 . "This might increase or create lag, but increases the chances "
1056 . "of faces being ready for display when you encounter them. "
1057 . "It also uses up server bandwidth on every connect, "
1058 . "so only set it if you really need to prefetch images. "
1059 . "This option can be set and unset any time.",
1060 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1061 );
1062
1063 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1064 $table->add (1, 9, new CFPlus::UI::Entry
1065 text => $CFG->{output_count},
1066 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1067 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1068 );
1069
1070 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1071 $table->add (1, 10, new CFPlus::UI::Entry
1072 text => $CFG->{output_sync},
1073 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1074 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1075 );
1076
1077 $table->add (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1078 expand => 1,
1079 align => 0,
1080 text => "Login",
1081 on_activate => sub {
1082 $CONN ? stop_game
1083 : start_game;
1084 0
1085 },
1086 );
1087
1088 $table->add (0, 12, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1089 $table->add (1, 12, my $saycmd = new CFPlus::UI::Entry
1090 text => $CFG->{say_command},
1091 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1092 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1093 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1094 on_changed => sub {
1095 my ($self, $value) = @_;
1096 $CFG->{say_command} = $value;
1097 0
1098 }
1099 );
1100
1101 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1102 $table->add (1, 13, my $saycmd = new CFPlus::UI::CheckBox
1103 state => $CFG->{show_tips},
1104 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1105 on_changed => sub {
1106 my ($self, $value) = @_;
1107 $CFG->{show_tips} = $value;
1108 0
1109 }
1110 );
1111
1112 $vbox->add (new CFPlus::UI::FancyFrame
1113 label => "Server Info",
1114 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1115 );
1116
1117 $vbox
1118 }
1119
1120 sub message_window {
1121 my $window = new CFPlus::UI::Toplevel
1122 name => "message_window",
1123 title => "Messages",
1124 border_bg => [1, 1, 1, 1],
1125 x => "max",
1126 y => 0,
1127 force_w => $::WIDTH * 0.4,
1128 force_h => $::HEIGHT * 0.5,
1129 child => (my $vbox = new CFPlus::UI::VBox),
1130 has_close_button => 1;
1131
1132 $vbox->add ($LOGVIEW);
1133
1134 $vbox->add (my $input = new CFPlus::UI::Entry
1135 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1136 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1137 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1138 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1139 on_focus_in => sub {
1140 my ($input, $prev_focus) = @_;
1141
1142 delete $input->{refocus_map};
1143
1144 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1145 $input->{refocus_map} = 1;
1146 }
1147 delete $input->{auto_activated};
1148
1149 0
1150 },
1151 on_activate => sub {
1152 my ($input, $text) = @_;
1153 $input->set_text ('');
1154
1155 if ($text =~ /^\/(.*)/) {
1156 $::CONN->user_send ($1);
1157 } else {
1158 my $say_cmd = $::CFG->{say_command} || 'say';
1159 $::CONN->user_send ("$say_cmd $text");
1160 }
1161 if ($input->{refocus_map}) {
1162 delete $input->{refocus_map};
1163 $MAPWIDGET->focus_in
1164 }
1165
1166 0
1167 },
1168 on_escape => sub {
1169 $MAPWIDGET->grab_focus;
1170
1171 0
1172 },
1173 );
1174
1175 $CONSOLE = {
1176 window => $window,
1177 input => $input,
1178 };
1179
1180 $window
1181 }
1182
1183 sub autopickup_setup {
1184 my $table = new CFPlus::UI::Table;
1185
1186 for (
1187 ["General", 0, 0,
1188 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1189 ["Inhibit autopickup" => PICKUP_INHIBIT],
1190 ["Stop before pickup" => PICKUP_STOP],
1191 ["Debug autopickup" => PICKUP_DEBUG],
1192 ],
1193 ["Weapons", 0, 6,
1194 ["All weapons" => PICKUP_ALLWEAPON],
1195 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1196 ["Bows" => PICKUP_BOW],
1197 ["Arrows" => PICKUP_ARROW],
1198 ],
1199 ["Armour", 0, 12,
1200 ["Helmets" => PICKUP_HELMET],
1201 ["Shields" => PICKUP_SHIELD],
1202 ["Body Armour" => PICKUP_ARMOUR],
1203 ["Boots" => PICKUP_BOOTS],
1204 ["Gloves" => PICKUP_GLOVES],
1205 ["Cloaks" => PICKUP_CLOAK],
1206 ],
1207
1208 ["Readables", 2, 0,
1209 ["Spellbooks" => PICKUP_SPELLBOOK],
1210 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1211 ["Normal Books/Scrolls" => PICKUP_READABLES],
1212 ],
1213 ["Misc", 2, 5,
1214 ["Food" => PICKUP_FOOD],
1215 ["Drinks" => PICKUP_DRINK],
1216 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1217 ["Keys" => PICKUP_KEY],
1218 ["Magical Items" => PICKUP_MAGICAL],
1219 ["Potions" => PICKUP_POTION],
1220 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1221 ["Ignore cursed" => PICKUP_NOT_CURSED],
1222 ["Jewelery" => PICKUP_JEWELS],
1223 ["Flesh" => PICKUP_FLESH],
1224 ],
1225 ["Weight/Value ratio", 2, 17]
1226 )
1227 {
1228 my ($title, $x, $y, @bits) = @$_;
1229 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1230
1231 for (@bits) {
1232 ++$y;
1233
1234 my $mask = $_->[1];
1235 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1236 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1237 state => $::CFG->{pickup} & $mask,
1238 on_changed => sub {
1239 my ($box, $value) = @_;
1240
1241 if ($value) {
1242 $::CFG->{pickup} |= $mask;
1243 } else {
1244 $::CFG->{pickup} &= ~$mask;
1245 }
1246
1247 $::CONN->send_command ("pickup $::CFG->{pickup}")
1248 if defined $::CONN;
1249
1250 0
1251 });
1252
1253 ${$_->[2]} = $checkbox if $_->[2];
1254 }
1255 }
1256
1257 $table->add (2, 18, new CFPlus::UI::ValSlider
1258 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1259 template => ">= 99",
1260 to_value => sub { ">= " . 5 * $_[0] },
1261 on_changed => sub {
1262 my ($slider, $value) = @_;
1263
1264 $::CFG->{pickup} &= ~0xF;
1265 $::CFG->{pickup} |= int $value
1266 if $value;
1267 1;
1268 });
1269
1270 $table->add (3, 18, new CFPlus::UI::Button
1271 text => "set",
1272 on_activate => sub {
1273 $::CONN->send_command ("pickup $::CFG->{pickup}")
1274 if defined $::CONN;
1275 0
1276 });
1277
1278 $table
1279 }
1280
1281 my %SORT_ORDER = (
1282 type => undef,
1283 mtime => sub {
1284 my $NOW = time;
1285 sort {
1286 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1287 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1288
1289 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1290 or $btime <=> $atime
1291 or $a->{type} <=> $b->{type}
1292 } @_
1293 },
1294 weight => sub { sort {
1295 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1296 or $a->{type} <=> $b->{type}
1297 } @_ },
1298 );
1299
1300 sub inventory_widget {
1301 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1302
1303 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1304 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1305
1306 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1307
1308 use sort 'stable';
1309
1310 $hb1->add (new CFPlus::UI::Selector
1311 value => $::CFG->{inv_sort},
1312 options => [
1313 [type => "Type/Name"],
1314 [mtime => "Recent/Normal/Locked"],
1315 [weight => "Weight/Type"],
1316 ],
1317 on_changed => sub {
1318 $::CFG->{inv_sort} = $_[1];
1319 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1320 },
1321 );
1322 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1323 #TODO# update to weigh/maxweight
1324 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1325
1326 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1327 $sw1->add ($INV = new CFPlus::UI::Inventory);
1328 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1329
1330 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1331
1332 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1333
1334 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1335 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1336
1337 # XXX: Call after $INVR = ... because set_opencont sets the items
1338 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1339
1340 $hb
1341 }
1342
1343 sub toggle_player_page {
1344 my ($widget) = @_;
1345
1346 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1347 $PL_WINDOW->hide;
1348 } else {
1349 $PL_NOTEBOOK->set_current_page ($widget);
1350 $PL_WINDOW->show;
1351 }
1352 }
1353
1354 sub player_window {
1355 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1356 x => "center",
1357 y => "center",
1358 force_w => $WIDTH * 9/10,
1359 force_h => $HEIGHT * 9/10,
1360 title => "Player",
1361 name => "playerbook",
1362 has_close_button => 1
1363 ;
1364
1365 my $ntb =
1366 $PL_NOTEBOOK =
1367 new CFPlus::UI::Notebook expand => 1, debug => 1;
1368
1369 $ntb->add (
1370 "Statistics (F2)" => $STATS_PAGE = stats_window,
1371 "Shows statistics, where all your Stats and Resistances are shown."
1372 );
1373 $ntb->add (
1374 "Skills (F3)" => $SKILL_PAGE = skill_window,
1375 "Shows all your Skills."
1376 );
1377
1378 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1379 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1380 $ntb->add (
1381 "Spellbook (F4)" => $spellsw,
1382 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1383 );
1384 $ntb->add (
1385 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1386 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1387 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1388 );
1389
1390 $ntb->set_current_page ($INVENTORY_PAGE);
1391
1392 $plwin->add ($ntb);
1393 $plwin
1394 }
1395
1396 sub keyboard_setup {
1397 CFPlus::Macro::keyboard_setup
1398 }
1399
1400 sub help_window {
1401 my $win = new CFPlus::UI::Toplevel
1402 x => 'center',
1403 y => 'center',
1404 z => 4,
1405 name => 'doc_browser',
1406 force_w => int $WIDTH * 7/8,
1407 force_h => int $HEIGHT * 7/8,
1408 title => "Help Browser",
1409 has_close_button => 1;
1410
1411 $win->add (my $vbox = new CFPlus::UI::VBox);
1412
1413 $vbox->add (new CFPlus::UI::FancyFrame
1414 label => "Navigation",
1415 child => (my $buttons = new CFPlus::UI::HBox),
1416 );
1417 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1418 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1419
1420 my @history;
1421 my @future;
1422 my $curnode;
1423
1424 my $load_node; $load_node = sub {
1425 my ($node, $para) = @_;
1426
1427 $buttons->clear;
1428
1429 $buttons->add (new CFPlus::UI::Button
1430 text => "⇤",
1431 tooltip => "back to the starting page",
1432 on_activate => sub {
1433 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1434 unshift @future, @history;
1435 @history = ();
1436 $load_node->(@{shift @future});
1437 },
1438 );
1439
1440 if (@history) {
1441 $buttons->add (new CFPlus::UI::Button
1442 text => "⋘",
1443 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1444 on_activate => sub {
1445 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1446 $load_node->(@{pop @history});
1447 },
1448 );
1449 }
1450
1451 if (@future) {
1452 $buttons->add (new CFPlus::UI::Button
1453 text => "â‹™",
1454 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1455 on_activate => sub {
1456 push @history, [$curnode, $viewer->current_paragraph];
1457 $load_node->(@{shift @future});
1458 },
1459 );
1460 }
1461
1462 $buttons->add (new CFPlus::UI::Label text => " ");
1463
1464 my @path = CFPlus::Pod::full_path_of $node;
1465 pop @path; # drop current node
1466
1467 for my $node (@path) {
1468 $buttons->add (new CFPlus::UI::Button
1469 text => $node->{kw}[0],
1470 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1471 on_activate => sub {
1472 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1473 $load_node->($node);
1474 },
1475 );
1476 $buttons->add (new CFPlus::UI::Label text => "/");
1477 }
1478
1479 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1480
1481 $curnode = $node;
1482
1483 $viewer->clear;
1484 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1485 $viewer->scroll_to ($para);
1486 };
1487
1488 $load_node->(CFPlus::Pod::find pod => "mainpage");
1489
1490 $CFPlus::Pod::goto_document = sub {
1491 my (@path) = @_;
1492
1493 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1494
1495 $load_node->((CFPlus::Pod::find @path)[0]);
1496 $win->show;
1497 };
1498
1499 $win
1500 }
1501
1502 sub open_string_query {
1503 my ($title, $cb, $txt, $tooltip) = @_;
1504 my $dialog = new CFPlus::UI::Toplevel
1505 x => "center",
1506 y => "center",
1507 z => 50,
1508 force_w => $WIDTH * 4/5,
1509 title => $title;
1510
1511 $dialog->add (
1512 my $e = new CFPlus::UI::Entry
1513 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1514 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1515 tooltip => $tooltip
1516 );
1517
1518 $e->grab_focus;
1519 $e->set_text ($txt) if $txt;
1520 $dialog->show;
1521 }
1522
1523 sub open_quit_dialog {
1524 unless ($QUIT_DIALOG) {
1525 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1526 x => "center",
1527 y => "center",
1528 z => 50,
1529 title => "Really Quit?",
1530 on_key_down => sub {
1531 my ($dialog, $ev) = @_;
1532 $ev->{sym} == 27 and $dialog->hide;
1533 }
1534 ;
1535
1536 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1537
1538 $vb->add (new CFPlus::UI::Label
1539 text => "You should find a savebed and apply it first!",
1540 max_w => $WIDTH * 0.25,
1541 ellipsize => 0,
1542 );
1543 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1544 $hb->add (new CFPlus::UI::Button
1545 text => "Ok",
1546 expand => 1,
1547 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1548 );
1549 $hb->add (new CFPlus::UI::Button
1550 text => "Quit anyway",
1551 expand => 1,
1552 on_activate => sub { exit },
1553 );
1554 }
1555
1556 $QUIT_DIALOG->show;
1557 $QUIT_DIALOG->grab_focus;
1558 }
1559
1560 sub show_tip_of_the_day {
1561 # find all tips
1562 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1563
1564 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1565 $todindex = 0 if $todindex >= @tod;
1566 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1567
1568 # create dialog
1569 my $dialog;
1570
1571 my $close = sub {
1572 $dialog->destroy;
1573 };
1574
1575 $dialog = new CFPlus::UI::Toplevel
1576 x => "center",
1577 y => "center",
1578 z => 3,
1579 name => 'tip_of_the_day',
1580 force_w => int $WIDTH * 4/9,
1581 force_h => int $WIDTH * 2/9,
1582 title => "Tip of the day #" . (1 + $todindex),
1583 child => my $vbox = new CFPlus::UI::VBox,
1584 has_close_button => 1,
1585 on_delete => $close,
1586 ;
1587
1588 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1589 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1590 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1591
1592 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1593
1594 $table->add (0, 0, new CFPlus::UI::Button
1595 text => "Close",
1596 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1597 on_activate => $close,
1598 );
1599
1600 $table->add (2, 0, new CFPlus::UI::Button
1601 text => "Next",
1602 tooltip => "Show the next <b>Tip of the day</b>.",
1603 on_activate => sub {
1604 $close->();
1605 &show_tip_of_the_day;
1606 },
1607 );
1608
1609 $dialog->show;
1610 }
1611
1612 sub sdl_init {
1613 CFPlus::SDL_Init
1614 and die "SDL::Init failed!\n";
1615 }
1616
1617 sub video_init {
1618 sdl_init;
1619
1620 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1621
1622 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1623
1624 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1625 $FULLSCREEN = $CFG->{fullscreen};
1626 $FAST = $CFG->{fast};
1627
1628 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1629 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1630
1631 $SDL_ACTIVE = 1;
1632 $LAST_REFRESH = time - 0.01;
1633
1634 CFPlus::OpenGL::init;
1635
1636 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1637
1638 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1639
1640 #############################################################################
1641
1642 if ($DEBUG_STATUS) {
1643 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1644 } else {
1645 # create the widgets
1646
1647 $DEBUG_STATUS = new CFPlus::UI::Label
1648 padding => 0,
1649 z => 100,
1650 force_x => "max",
1651 force_y => 0;
1652 $DEBUG_STATUS->show;
1653
1654 $STATUSBOX = new CFPlus::UI::Statusbox;
1655 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1656
1657 (new CFPlus::UI::Frame
1658 bg => [0, 0, 0, 0.4],
1659 force_x => 0,
1660 force_y => "max",
1661 child => $STATUSBOX,
1662 )->show;
1663
1664 CFPlus::UI::Toplevel->new (
1665 title => "Map",
1666 name => "mapmap",
1667 x => 0,
1668 y => $FONTSIZE + 8,
1669 border_bg => [1, 1, 1, 192/255],
1670 bg => [1, 1, 1, 0],
1671 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1672 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1673 ),
1674 )->show;
1675
1676 $MAPWIDGET = new CFPlus::MapWidget;
1677 $MAPWIDGET->connect (activate_console => sub {
1678 my ($mapwidget, $preset) = @_;
1679
1680 if ($CONSOLE) {
1681 $CONSOLE->{input}->{auto_activated} = 1;
1682 $CONSOLE->{input}->grab_focus;
1683
1684 if ($preset && $CONSOLE->{input}->get_text eq '') {
1685 $CONSOLE->{input}->set_text ($preset);
1686 }
1687 }
1688 });
1689 $MAPWIDGET->show;
1690 $MAPWIDGET->grab_focus;
1691
1692 $LOGVIEW = new CFPlus::UI::TextScroller
1693 expand => 1,
1694 font => $FONT_FIXED,
1695 fontsize => $::CFG->{log_fontsize},
1696 indent => -4,
1697 can_hover => 1,
1698 can_events => 1,
1699 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1700 ;
1701
1702 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1703 title => "Setup",
1704 name => "setup_dialog",
1705 x => 'center',
1706 y => 'center',
1707 z => 2,
1708 force_w => $::WIDTH * 0.6,
1709 force_h => $::HEIGHT * 0.6,
1710 has_close_button => 1,
1711 ;
1712
1713 $METASERVER = metaserver_dialog;
1714
1715 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1716 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1717
1718 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1719 "Configure the server to play on, your username, password and other server-related options.");
1720 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1721 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1722 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1723 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1724 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1725 "Configure the use of audio, sound effects and background music.");
1726 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1727 "Lets you define, edit and delete key bindings."
1728 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1729 . "with nothing set and the recording started. After doing the actions you "
1730 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1731 . "After pressing the combo the binding will be saved automatically and the "
1732 . "binding editor closes");
1733 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1734 "Some debuggin' options. Do not ask.");
1735
1736 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1737
1738 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1739 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1740
1741 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1742 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1743
1744 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1745
1746 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1747 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1748
1749 $BUTTONBAR->add (new CFPlus::UI::Button
1750 text => "Save Config",
1751 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1752 on_activate => sub {
1753 $::CFG->{layout} = CFPlus::UI::get_layout;
1754 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1755 status "Configuration Saved";
1756 0
1757 },
1758 );
1759
1760 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1761 tooltip => "View Documentation");
1762
1763
1764 $BUTTONBAR->add (new CFPlus::UI::Button
1765 text => "Quit",
1766 tooltip => "Terminates the program",
1767 on_activate => sub {
1768 if ($CONN) {
1769 open_quit_dialog;
1770 } else {
1771 exit;
1772 }
1773 0
1774 },
1775 );
1776
1777 $BUTTONBAR->show;
1778 $SETUP_DIALOG->show;
1779 }
1780
1781 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1782 }
1783
1784 sub setup_build_button {
1785 my ($enabled) = @_;
1786 if ($enabled) {
1787 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1788 $BUILD_BUTTON ||= new CFPlus::UI::Button
1789 text => "Build",
1790 tooltip => "Opens the ingame builder",
1791 on_activate => sub {
1792 if ($CONN) {
1793 $CONN->send_ext_req (builder_player_items => sub {
1794 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1795 });
1796 }
1797 0
1798 };
1799 $BUTTONBAR->add ($BUILD_BUTTON);
1800 } else {
1801 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1802 }
1803 }
1804
1805 sub open_ingame_editor {
1806 my ($msg) = @_;
1807
1808 my $win = new CFPlus::UI::Toplevel
1809 x => 0,
1810 y => 'center',
1811 z => 4,
1812 name => 'builder_window',
1813 force_w => int $WIDTH * 1/4,
1814 force_h => int $HEIGHT * 3/4,
1815 title => "In game builder",
1816 has_close_button => 1;
1817
1818 my $r = new CFPlus::UI::ScrolledWindow (
1819 expand => 1,
1820 scroll_y => 1
1821 );
1822 $r->add (my $vb = new CFPlus::UI::VBox);
1823 $win->add ($r);
1824
1825
1826 $vb->add (
1827 new CFPlus::UI::Button
1828 text => "Disable build mode",
1829 on_activate => sub { $::IN_BUILD_MODE = undef }
1830 );
1831 $vb->add (
1832 new CFPlus::UI::Button
1833 text => "ERASE",
1834 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1835 );
1836
1837 for my $itemarchname (
1838 sort {
1839 $msg->{items}->{$a}->{build_arch_name}
1840 cmp $msg->{items}->{$b}->{build_arch_name}
1841 } keys %{$msg->{items}}
1842 ) {
1843 my $info = $msg->{items}->{$itemarchname};
1844 $vb->add (
1845 new CFPlus::UI::Button text => $info->{build_arch_name},
1846 on_activate => sub {
1847 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1848
1849 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1850 build_mode_query_arch_info ();
1851 }
1852 }
1853 );
1854 }
1855
1856 $win->show;
1857 }
1858
1859 sub build_mode_query_arch_info {
1860 my ($iteminfo) = $::IN_BUILD_MODE;
1861 my $itemarchname = $iteminfo->{item};
1862 my $info = $iteminfo->{info};
1863
1864 my $dialog = new CFPlus::UI::Toplevel
1865 x => "center",
1866 y => "center",
1867 z => 50,
1868 force_w => int $WIDTH * 1/2,
1869 title => "Enter information for placement of '$itemarchname'",
1870 has_close_button => 1;
1871
1872 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1873
1874 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1875 my $row = 0;
1876 if ($info->{has_name}) {
1877 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1878 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1879 }
1880 if ($info->{has_text}) {
1881 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1882 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1883 }
1884 if ($info->{has_connection}) {
1885 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1886 $table->add (1, $row++,
1887 new CFPlus::UI::Entry
1888 expand => 1,
1889 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1890 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1891 );
1892 }
1893
1894 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1895 $hb->add (new CFPlus::UI::Button
1896 text => "Close",
1897 expand => 1,
1898 on_activate => sub { $dialog->hide; 0 },
1899 );
1900 $dialog->show;
1901 }
1902
1903 sub video_shutdown {
1904 CFPlus::OpenGL::shutdown;
1905
1906 undef $SDL_ACTIVE;
1907 }
1908
1909 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1910 my $bgmusic;#TODO#hack#d#
1911
1912 sub audio_channel_finished {
1913 my ($channel) = @_;
1914
1915 #warn "channel $channel finished\n";#d#
1916 }
1917
1918 sub audio_music_finished {
1919 return unless $CFG->{bgm_enable};
1920
1921 # TODO: hack, do play loop and mood music
1922 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1923 $bgmusic->play (0);
1924
1925 push @bgmusic, shift @bgmusic;
1926 }
1927
1928 sub audio_init {
1929 if ($CFG->{audio_enable}) {
1930 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1931 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1932
1933 unless ($SDL_MIXER) {
1934 status "Unable to open sound device: there will be no sound";
1935 return;
1936 }
1937
1938 CFPlus::Mix_AllocateChannels 8;
1939 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1940
1941 audio_music_finished;
1942
1943 local $_;
1944 while (<$fh>) {
1945 next if /^\s*#/;
1946 next if /^\s*$/;
1947
1948 my ($file, $volume, $event) = split /\s+/, $_, 3;
1949
1950 push @SOUNDS, "$volume,$file";
1951
1952 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1953 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1954 $chunk->volume ($volume * 128 / 100);
1955 $chunk
1956 };
1957 }
1958 } else {
1959 status "unable to open sound config: $!";
1960 }
1961 }
1962 }
1963
1964 sub audio_shutdown {
1965 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1966 undef $SDL_MIXER;
1967 @SOUNDS = ();
1968 %AUDIO_CHUNKS = ();
1969 }
1970
1971 my %animate_object;
1972 my $animate_timer;
1973
1974 my $fps = 9;
1975
1976 my %demo;#d#
1977
1978 sub force_refresh {
1979 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1980 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1981
1982 $CFPlus::UI::ROOT->draw;
1983
1984 $WANT_REFRESH = 0;
1985 $CAN_REFRESH = 0;
1986 $LAST_REFRESH = $NOW;
1987
1988 CFPlus::SDL_GL_SwapBuffers;
1989 }
1990
1991 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1992 $NOW = time;
1993
1994 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1995 for CFPlus::SDL_PollEvent;
1996
1997 if (%animate_object) {
1998 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1999 $WANT_REFRESH++;
2000 }
2001
2002 if ($WANT_REFRESH) {
2003 force_refresh;
2004 } else {
2005 $CAN_REFRESH = 1;
2006 }
2007 });
2008
2009 sub animation_start {
2010 my ($widget) = @_;
2011 $animate_object{$widget} = $widget;
2012 }
2013
2014 sub animation_stop {
2015 my ($widget) = @_;
2016 delete $animate_object{$widget};
2017 }
2018
2019 # check once/second for faces that need to be prefetched
2020 # this should, of course, only run on demand, but
2021 # SDL forces worse things on us....
2022
2023 Event->timer (after => 1, interval => 0.25, cb => sub {
2024 $CONN->face_prefetch
2025 if $CONN;
2026 });
2027
2028 %SDL_CB = (
2029 CFPlus::SDL_QUIT => sub {
2030 Event::unloop -1;
2031 },
2032 CFPlus::SDL_VIDEORESIZE => sub {
2033 },
2034 CFPlus::SDL_VIDEOEXPOSE => sub {
2035 CFPlus::UI::full_refresh;
2036 },
2037 CFPlus::SDL_ACTIVEEVENT => sub {
2038 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2039 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2040 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2041 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2042 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2043 },
2044 CFPlus::SDL_KEYDOWN => sub {
2045 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2046 # alt-enter
2047 $FULLSCREEN_ENABLE->toggle;
2048 video_shutdown;
2049 video_init;
2050 } else {
2051 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2052 }
2053 },
2054 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2055 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2056 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2057 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2058 CFPlus::SDL_USEREVENT => sub {
2059 if ($_[0]{code} == 1) {
2060 audio_channel_finished $_[0]{data1};
2061 } elsif ($_[0]{code} == 0) {
2062 audio_music_finished;
2063 }
2064 },
2065 );
2066
2067 #############################################################################
2068
2069 $SIG{INT} = $SIG{TERM} = sub { exit };
2070
2071 {
2072 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2073 CFPlus::UI::set_layout ($::CFG->{layout});
2074
2075 my %DEF_CFG = (
2076 sdl_mode => 0,
2077 width => 640,
2078 height => 480,
2079 fullscreen => 0,
2080 fast => 0,
2081 map_scale => 1,
2082 fow_enable => 1,
2083 fow_intensity => 0.45,
2084 fow_smooth => 0,
2085 gui_fontsize => 1,
2086 log_fontsize => 0.7,
2087 gauge_fontsize => 1,
2088 gauge_size => 0.35,
2089 stat_fontsize => 0.7,
2090 mapsize => 100,
2091 say_command => 'chat',
2092 audio_enable => 1,
2093 bgm_enable => 1,
2094 bgm_volume => 0.25,
2095 face_prefetch => 0,
2096 output_sync => 1,
2097 output_count => 1,
2098 pickup => 0,
2099 inv_sort => "mtime",
2100 default => "profile", # default profile
2101 show_tips => 1,
2102 );
2103
2104 while (my ($k, $v) = each %DEF_CFG) {
2105 $CFG->{$k} = $v unless exists $CFG->{$k};
2106 }
2107
2108 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2109 $PROFILE = $CFG->{profile}{default};
2110
2111 # convert old bindings (only default profile matters)
2112 if (my $bindings = delete $PROFILE->{bindings}) {
2113 while (my ($mod, $syms) = each %$bindings) {
2114 while (my ($sym, $cmds) = each %$syms) {
2115 push @{ $PROFILE->{macro} }, {
2116 accelkey => [$mod*1, $sym*1],
2117 action => $cmds,
2118 };
2119 }
2120 }
2121 }
2122
2123 sdl_init;
2124
2125 @SDL_MODES = reverse
2126 grep $_->[0] >= 640 && $_->[1] >= 480,
2127 CFPlus::SDL_ListModes;
2128
2129 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2130
2131 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2132
2133 {
2134 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2135 DejaVuSans.ttf
2136 DejaVuSansMono.ttf
2137 DejaVuSans-Bold.ttf
2138 DejaVuSansMono-Bold.ttf
2139 DejaVuSans-Oblique.ttf
2140 DejaVuSansMono-Oblique.ttf
2141 DejaVuSans-BoldOblique.ttf
2142 DejaVuSansMono-BoldOblique.ttf
2143 );
2144
2145 CFPlus::add_font $_ for @fonts;
2146
2147 CFPlus::pango_init;
2148
2149 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2150 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2151
2152 $FONT_PROP->make_default;
2153 }
2154
2155 # compare mono (ft) vs. rgba (cairo)
2156 # ft - 1.8s, cairo 3s, even in alpha-only mode
2157 # for my $rgba (0..1) {
2158 # my $t1 = Time::HiRes::time;
2159 # for (1..1000) {
2160 # my $layout = CFPlus::Layout->new ($rgba);
2161 # $layout->set_text ("hallo" x 100);
2162 # $layout->render;
2163 # }
2164 # my $t2 = Time::HiRes::time;
2165 # warn $t2-$t1;
2166 # }
2167
2168 $startup_done->();
2169
2170 video_init;
2171 audio_init;
2172 }
2173
2174 show_tip_of_the_day if $CFG->{show_tips};
2175
2176 Event::loop;
2177 #CFPlus::SDL_Quit;
2178 #CFPlus::_exit 0;
2179
2180 END { CFPlus::SDL_Quit }
2181
2182 =head1 NAME
2183
2184 cfplus - A Crossfire+ and Crossfire game client
2185
2186 =head1 SYNOPSIS
2187
2188 Just run it - no commandline arguments are supported.
2189
2190 =head1 USAGE
2191
2192 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2193 fullscreen and interactively.
2194
2195 =head1 DEBUGGING
2196
2197
2198 CFPLUS_DEBUG - environment variable
2199
2200 1 draw borders around widgets
2201 2 add low-level widget info to tooltips
2202 4 show fps
2203 8 suppress tooltips
2204
2205 =head1 AUTHOR
2206
2207 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2208
2209
2210