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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.143
Committed: Fri Mar 16 02:33:50 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.142: +18 -8 lines
Log Message:
implement output-rate setting

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::UI;
64 use CFPlus::UI::Inventory;
65 use CFPlus::UI::SpellList;
66 use CFPlus::Pod;
67 use CFPlus::MapWidget;
68 use CFPlus::Macro;
69
70 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
71 $SIG{PIPE} = 'IGNORE';
72
73 $Event::Eval = 1;
74 $Event::DIED = sub {
75 CFPlus::fatal Carp::longmess $_[1]
76 };
77
78 my $MAX_FPS = 60;
79 my $MIN_FPS = 5; # unused as of yet
80
81 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
82
83 our $LAST_REFRESH;
84 our $NOW;
85
86 our $CFG;
87 our $CONN;
88 our $PROFILE; # current profile
89 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
90
91 our $WANT_REFRESH;
92 our $CAN_REFRESH;
93
94 our @SDL_MODES;
95 our $WIDTH;
96 our $HEIGHT;
97 our $FULLSCREEN;
98 our $FONTSIZE;
99
100 our $FONT_PROP;
101 our $FONT_FIXED;
102
103 our $MAP;
104 our $MAPMAP;
105 our $MAPWIDGET;
106 our $BUTTONBAR;
107 our $LOGVIEW;
108 our $CONSOLE;
109 our $METASERVER;
110 our $LOGIN_BUTTON;
111 our $QUIT_DIALOG;
112 our $HOST_ENTRY;
113 our $FULLSCREEN_ENABLE;
114 our $PICKUP_ENABLE;
115 our $SERVER_INFO;
116
117 our $SETUP_DIALOG;
118 our $SETUP_NOTEBOOK;
119 our $SETUP_SERVER;
120 our $SETUP_KEYBOARD;
121
122 our $PL_NOTEBOOK;
123 our $PL_WINDOW;
124
125 our $INVENTORY_PAGE;
126 our $STATS_PAGE;
127 our $SKILL_PAGE;
128 our $SPELL_PAGE;
129 our $SPELL_LIST;
130
131 our $HELP_WINDOW;
132 our $MESSAGE_WINDOW;
133 our $FLOORBOX;
134 our $GAUGES;
135 our $STATWIDS;
136
137 our $SDL_ACTIVE;
138 our %SDL_CB;
139
140 our $SDL_MIXER;
141 our @SOUNDS; # event => file mapping
142 our %AUDIO_CHUNKS; # audio files
143
144 our $ALT_ENTER_MESSAGE;
145 our $STATUSBOX;
146 our $DEBUG_STATUS;
147
148 our $INV;
149 our $INVR;
150 our $INV_RIGHT_HB;
151
152 our $PICKUP_CFG;
153
154 our $IN_BUILD_MODE;
155 our $BUILD_BUTTON;
156
157 sub status {
158 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
159 }
160
161 sub debug {
162 $DEBUG_STATUS->set_text ($_[0]);
163 }
164
165 sub message {
166 my ($para) = @_;
167
168 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
169
170 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
171
172 $LOGVIEW->add_paragraph ($para);
173 $LOGVIEW->scroll_to_bottom;
174 }
175
176 sub destroy_query_dialog {
177 (delete $_[0]{query_dialog})->destroy
178 if $_[0]{query_dialog};
179 }
180
181 # FIXME: a very ugly hack to wait for stat update look below! #d#
182 our $QUERY_TIMER; #d#
183
184 # server query dialog
185 sub server_query {
186 my ($conn, $flags, $prompt) = @_;
187
188 # FIXME: a very ugly hack to wait for stat update #d#
189 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
190 unless ($QUERY_TIMER) {
191 $QUERY_TIMER =
192 Event->timer (
193 after => 1,
194 cb => sub {
195 server_query ($conn, $flags, $prompt, 1);
196 $QUERY_TIMER = undef
197 }
198 );
199 return;
200 }
201 }
202
203 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
204 x => "center",
205 y => "center",
206 title => "Server Query",
207 child => my $vbox = new CFPlus::UI::VBox,
208 ;
209
210 my @dialog = my $label = new CFPlus::UI::Label
211 max_w => $::WIDTH * 0.4,
212 ellipsise => 0,
213 text => $prompt;
214
215 if ($flags & CS_QUERY_YESNO) {
216 push @dialog, my $hbox = new CFPlus::UI::HBox;
217
218 $hbox->add (new CFPlus::UI::Button
219 text => "No",
220 on_activate => sub {
221 $conn->send ("reply n");
222 $dialog->destroy;
223 0
224 }
225 );
226 $hbox->add (new CFPlus::UI::Button
227 text => "Yes",
228 on_activate => sub {
229 $conn->send ("reply y");
230 destroy_query_dialog $conn;
231 0
232 },
233 );
234
235 $dialog->grab_focus;
236
237 } elsif ($flags & CS_QUERY_SINGLECHAR) {
238 $dialog->{tooltip} = "#charcreation_focus";
239
240 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
241 $MESSAGE_WINDOW->show;
242
243 unshift @dialog, new CFPlus::UI::Label
244 max_w => $::WIDTH * 0.4,
245 ellipsise => 0,
246 markup => "\nOr use your keyboard and the text entry below:\n";
247
248 unshift @dialog, my $table = new CFPlus::UI::Table;
249
250 $table->add (0, 0, new CFPlus::UI::Button
251 text => "Next Race",
252 on_activate => sub {
253 $conn->send ("reply n");
254 destroy_query_dialog $conn;
255 0
256 },
257 );
258 $table->add (2, 0, new CFPlus::UI::Button
259 text => "Accept",
260 on_activate => sub {
261 $conn->send ("reply d");
262 destroy_query_dialog $conn;
263 0
264 },
265 );
266
267 unshift @dialog, new CFPlus::UI::Label
268 max_w => $::WIDTH * 0.4,
269 ellipsise => 0,
270 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
271 ;
272
273 } elsif ($prompt =~ /roll new stats/) {
274 if (my $stat = delete $conn->{stat_change_with}) {
275 $conn->send ("reply $stat");
276 destroy_query_dialog $conn;
277 return;
278 }
279
280 $STATS_PAGE->show;
281 $MESSAGE_WINDOW->hide;
282
283 unshift @dialog, new CFPlus::UI::Label
284 max_w => $::WIDTH * 0.4,
285 ellipsise => 0,
286 markup => "\nOr use your keyboard and the text entry below:\n";
287
288 unshift @dialog, my $table = new CFPlus::UI::Table;
289
290 # left: re-roll
291 $table->add (0, 0, new CFPlus::UI::Button
292 text => "Roll Again",
293 on_activate => sub {
294 $conn->send ("reply y");
295 destroy_query_dialog $conn;
296 0
297 },
298 );
299
300 # center: swap stats
301 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
302 expand => 1,
303 value => $_,
304 options => [
305 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
306 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
307 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
308 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
309 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
310 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
311 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
312 ],
313 ), 1 .. 2;
314
315 $table->add (2, 0, new CFPlus::UI::Button
316 text => "Swap Stats",
317 on_activate => sub {
318 $conn->{stat_change_with} = $sw2->{value};
319 $conn->send ("reply $sw1->{value}");
320 destroy_query_dialog $conn;
321 0
322 },
323 );
324 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
325
326 # right: accept
327 $table->add (4, 0, new CFPlus::UI::Button
328 text => "Accept",
329 on_activate => sub {
330 $conn->send ("reply n");
331 $STATS_PAGE->hide;
332 destroy_query_dialog $conn;
333 0
334 },
335 );
336
337 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
338 for (
339 [Str => CS_STAT_STR],
340 [Dex => CS_STAT_DEX],
341 [Con => CS_STAT_CON],
342 [Int => CS_STAT_INT],
343 [Wis => CS_STAT_WIS],
344 [Pow => CS_STAT_POW],
345 [Cha => CS_STAT_CHA],
346 ) {
347 my ($name, $id) = @$_;
348 $hbox->add (new CFPlus::UI::Label
349 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
350 align => 0,
351 expand => 1,
352 can_events => 1,
353 can_hover => 1,
354 tooltip => "#stat_$name",
355 );
356 }
357
358 unshift @dialog, new CFPlus::UI::Label
359 max_w => $::WIDTH * 0.4,
360 ellipsise => 0,
361 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
362 ;
363 }
364
365 push @dialog, my $entry = new CFPlus::UI::Entry
366 on_changed => sub {
367 $conn->send ("reply $_[1]");
368 destroy_query_dialog $conn;
369 0
370 },
371 ;
372
373 $entry->grab_focus;
374
375 } else {
376 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
377
378 push @dialog, my $entry = new CFPlus::UI::Entry
379 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
380 on_activate => sub {
381 $conn->send ("reply $_[1]");
382 destroy_query_dialog $conn;
383 0
384 },
385 ;
386
387 $entry->grab_focus;
388 }
389
390 $vbox->add (@dialog);
391 $dialog->show;
392 }
393
394 sub start_game {
395 status "logging in...";
396
397 $LOGIN_BUTTON->set_text ("Logout");
398 $SETUP_DIALOG->hide;
399
400 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
401
402 my ($host, $port) = split /:/, $PROFILE->{host};
403
404 $MAP = new CFPlus::Map;
405
406 $CONN = eval {
407 new CFPlus::Protocol
408 host => $host,
409 port => $port || 13327,
410 user => $PROFILE->{user},
411 pass => $PROFILE->{password},
412 mapw => $mapsize,
413 maph => $mapsize,
414
415 client => "cfplus $CFPlus::VERSION $] $^O",
416
417 map_widget => $MAPWIDGET,
418 logview => $LOGVIEW,
419 statusbox => $STATUSBOX,
420 map => $MAP,
421 mapmap => $MAPMAP,
422 query => \&server_query,
423
424 sound_play => sub {
425 my ($x, $y, $soundnum, $type) = @_;
426
427 $SDL_MIXER
428 or return;
429
430 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
431 or return;
432
433 $chunk->play;
434 },
435 };
436
437 if ($CONN) {
438 CFPlus::lowdelay fileno $CONN->{fh};
439
440 status "login successful";
441 } else {
442 status "unable to connect";
443 stop_game();
444 }
445 }
446
447 sub stop_game {
448 $LOGIN_BUTTON->set_text ("Login");
449 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
450 $SETUP_DIALOG->show;
451 $PL_WINDOW->hide;
452 $SPELL_LIST->clear_spells;
453
454 return unless $CONN;
455
456 status "connection closed";
457
458 destroy_query_dialog $CONN;
459 $CONN->destroy;
460 $CONN = 0; # false, does not autovivify
461
462 undef $MAP;
463 }
464
465 sub graphics_setup {
466 my $vbox = new CFPlus::UI::VBox;
467
468 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
469
470 $table->add (0, 0, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
471 $table->add (1, 0, my $hbox = new CFPlus::UI::HBox);
472
473 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
474 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
475
476 $mode_slider->connect (changed => sub {
477 my ($self, $value) = @_;
478
479 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
480 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
481 });
482 $mode_slider->emit (changed => $mode_slider->{range}[0]);
483
484 my $row = 1;
485
486 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
487 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
488 state => $CFG->{fullscreen},
489 tooltip => "Bring the client into fullscreen mode.",
490 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
491 );
492
493 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
494 $table->add (1, $row++, new CFPlus::UI::CheckBox
495 state => $CFG->{fast},
496 tooltip => "Lower the visual quality considerably to speed up rendering.",
497 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
498 );
499
500 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
501 $table->add (1, $row++, new CFPlus::UI::Slider
502 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
503 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
504 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
505 );
506
507 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
508 $table->add (1, $row++, new CFPlus::UI::CheckBox
509 state => $CFG->{fow_enable},
510 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
511 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
512 );
513
514 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
515 $table->add (1, $row++, new CFPlus::UI::Slider
516 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
517 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
518 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
519 );
520
521 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
522 $table->add (1, $row++, new CFPlus::UI::CheckBox
523 state => $CFG->{fow_smooth},
524 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
525 on_changed => sub {
526 my ($self, $value) = @_;
527 $CFG->{fow_smooth} = $value;
528 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
529 0
530 }
531 );
532
533 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
534 $table->add (1, $row++, new CFPlus::UI::Slider
535 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
536 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
537 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
538 );
539
540 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
541 $table->add (1, $row++, new CFPlus::UI::Slider
542 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
543 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
544 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
545 );
546
547 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
548 $table->add (1, $row++, new CFPlus::UI::Slider
549 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
550 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
551 on_changed => sub {
552 $CFG->{gauge_fontsize} = $_[1];
553 &set_gauge_window_fontsize;
554 0
555 }
556 );
557
558 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
559 $table->add (1, $row++, new CFPlus::UI::Slider
560 range => [$CFG->{gauge_size}, 0.2, 0.8],
561 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
562 on_changed => sub {
563 $CFG->{gauge_size} = $_[1];
564 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
565 0
566 }
567 );
568
569 $table->add (1, $row++, new CFPlus::UI::Button
570 expand => 1, align => 0, text => "Apply",
571 tooltip => "Apply the video settings",
572 on_activate => sub {
573 video_shutdown ();
574 video_init ();
575 0
576 }
577 );
578
579 $vbox
580 }
581
582 sub audio_setup {
583 my $vbox = new CFPlus::UI::VBox;
584
585 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
586
587 my $row = 0;
588
589 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
590 $table->add (1, $row++, new CFPlus::UI::CheckBox
591 state => $CFG->{audio_enable},
592 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
593 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
594 );
595 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
596 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
597 # $CFG->{effects_volume} = $_[1];
598 # });
599 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
600 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
601 $hbox->add (new CFPlus::UI::CheckBox
602 expand => 1, state => $CFG->{bgm_enable},
603 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
604 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
605 );
606 $hbox->add (new CFPlus::UI::Slider
607 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
608 tooltip => "The volume of the background music. Changes are instant.",
609 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
610 );
611
612 $table->add (1, $row++, new CFPlus::UI::Button
613 expand => 1, align => 0, text => "Apply",
614 tooltip => "Apply the audio settings",
615 on_activate => sub {
616 audio_shutdown ();
617 audio_init ();
618 0
619 }
620 );
621
622 $vbox
623 }
624
625 sub set_gauge_window_fontsize {
626 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
627 $_->set_fontsize ($::CFG->{gauge_fontsize});
628 }
629 }
630
631 sub make_gauge_window {
632 my $gh = int $HEIGHT * $CFG->{gauge_size};
633
634 my $win = new CFPlus::UI::Frame (
635 force_x => 0,
636 force_y => "max",
637 force_w => $WIDTH,
638 force_h => $gh,
639 );
640
641 $win->add (my $hbox = new CFPlus::UI::HBox
642 children => [
643 (new CFPlus::UI::HBox expand => 1),
644 (new CFPlus::UI::VBox children => [
645 (new CFPlus::UI::Empty expand => 1),
646 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
647 ]),
648 (my $vbox = new CFPlus::UI::VBox),
649 ],
650 );
651
652 $vbox->add (new CFPlus::UI::HBox
653 expand => 1,
654 children => [
655 (new CFPlus::UI::Empty expand => 1),
656 (my $hb = new CFPlus::UI::HBox),
657 ],
658 );
659
660 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
661 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
662 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
663 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
664
665 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
666 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
667
668 $GAUGES = {
669 exp => $exp, win => $win, range => $rng,
670 food => $fg, mana => $mg, hp => $hg, grace => $gg
671 };
672
673 &set_gauge_window_fontsize;
674
675 $win
676 }
677
678 sub debug_setup {
679 my $table = new CFPlus::UI::Table;
680
681 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
682 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
683 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
684 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
685 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
686 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
687 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
688 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
689 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
690
691 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
692
693 for my $x (0..2) {
694 for my $y (0 .. 2) {
695 $table->add ($x + 3, $y,
696 new CFPlus::UI::Entry
697 text => $default_smooth[$x * 3 + $y],
698 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
699 );
700 }
701 }
702
703 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
704
705 $table
706 }
707
708 sub stats_window {
709 my $r = new CFPlus::UI::ScrolledWindow (
710 expand => 1,
711 scroll_y => 1
712 );
713 $r->add (my $vb = new CFPlus::UI::VBox);
714
715 $vb->add (new CFPlus::UI::FancyFrame
716 label => "Player",
717 child => (my $pi = new CFPlus::UI::VBox),
718 );
719
720 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
721 can_hover => 1, can_events => 1,
722 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
723 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
724 can_hover => 1, can_events => 1,
725 tooltip => "The map you are currently on (if supported by the server).");
726
727 $pi->add (my $hb0 = new CFPlus::UI::HBox);
728 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
729 can_hover => 1, can_events => 1,
730 tooltip => "The weight of the player including all inventory items.");
731 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
732 can_hover => 1, can_events => 1,
733 tooltip => "The weight limit: you cannot carry more than this.");
734
735 $vb->add (new CFPlus::UI::FancyFrame
736 label => "Primary/Secondary Statistics",
737 child => (my $hb = new CFPlus::UI::HBox expand => 1),
738 );
739 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
740
741 my $color2 = [1, 1, 0];
742
743 for (
744 [0, 0, st_str => "Str", 30],
745 [0, 1, st_dex => "Dex", 30],
746 [0, 2, st_con => "Con", 30],
747 [0, 3, st_int => "Int", 30],
748 [0, 4, st_wis => "Wis", 30],
749 [0, 5, st_pow => "Pow", 30],
750 [0, 6, st_cha => "Cha", 30],
751
752 [2, 0, st_wc => "Wc", -120],
753 [2, 1, st_ac => "Ac", -120],
754 [2, 2, st_dam => "Dam", 120],
755 [2, 3, st_arm => "Arm", 120],
756 [2, 4, st_spd => "Spd", 10.54],
757 [2, 5, st_wspd => "WSp", 10.54],
758 ) {
759 my ($col, $row, $id, $label, $template) = @$_;
760
761 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
762 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
763 align => +1, template => $template, tooltip => "#stat_$label");
764 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
765 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
766 align => -1, text => $label, tooltip => "#stat_$label");
767 }
768
769 $vb->add (new CFPlus::UI::FancyFrame
770 label => "Resistancies",
771 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
772 );
773
774 my $row = 0;
775 my $col = 0;
776
777 my %resist_names = (
778 slow => ["Slow",
779 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
780 holyw => ["Holy Word",
781 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
782 conf => ["Confusion",
783 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
784 fire => ["Fire",
785 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
786 depl => ["Depletion",
787 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
788 magic => ["Magic",
789 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
790 drain => ["Draining",
791 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
792 acid => ["Acid",
793 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
794 pois => ["Poison",
795 "<b>Poison</b> (resistance to getting poisoned)"],
796 para => ["Paralysation",
797 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
798 deat => ["Death",
799 "<b>Death</b> (resistance against death spells)"],
800 phys => ["Physical",
801 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
802 blind => ["Blind",
803 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
804 fear => ["Fear",
805 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
806 tund => ["Turn undead",
807 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
808 elec => ["Electricity",
809 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
810 cold => ["Cold",
811 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
812 ghit => ["Ghost hit",
813 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
814 );
815 for (qw/slow holyw conf fire depl magic
816 drain acid pois para deat phys
817 blind fear tund elec cold ghit/)
818 {
819 $tbl2->add ($col, $row,
820 $STATWIDS->{"res_$_"} =
821 new CFPlus::UI::Label
822 font => $FONT_FIXED,
823 template => "-100%",
824 align => +1,
825 valign => 0,
826 can_events => 1,
827 can_hover => 1,
828 tooltip => $resist_names{$_}->[1],
829 );
830 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
831 font => $FONT_FIXED,
832 can_hover => 1,
833 can_events => 1,
834 path => "ui/resist/resist_$_.png",
835 tooltip => $resist_names{$_}->[1],
836 );
837 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
838 text => $resist_names{$_}->[0],
839 font => $FONT_FIXED,
840 can_hover => 1,
841 can_events => 1,
842 tooltip => $resist_names{$_}->[1],
843 );
844
845 $row++;
846 if ($row % 6 == 0) {
847 $col += 3;
848 $row = 0;
849 }
850 }
851
852 #update_stats_window ({});
853
854 $r
855 }
856
857 sub skill_window {
858 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
859 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
860 $sw
861 }
862
863 sub formsep($) {
864 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
865 }
866
867 my $METASERVER_ATIME;
868
869 sub update_metaserver {
870 my ($metaserver_dialog) = @_;
871
872 $METASERVER = $metaserver_dialog
873 if defined $metaserver_dialog;
874
875 return if $METASERVER_ATIME > time;
876 $METASERVER_ATIME = time + 60;
877
878 my $table = $METASERVER->{table};
879 $table->clear;
880 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
881
882 my $ok = 0;
883
884 CFPlus::background {
885 my $ua = CFPlus::lwp_useragent;
886
887 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
888 } sub {
889 my ($msg) = @_;
890 if ($msg) {
891 $table->clear;
892
893 my @tip = (
894 "The current number of users logged in on the server.",
895 "The hostname of the server.",
896 "The time this server has been running without being restarted.",
897 "The server software version - a '+' indicates a Crossfire+ server.",
898 "Short information about this server provided by its admins.",
899 );
900 my @col = qw(#Users Host Uptime Version Description);
901 $table->add ($_, 0, new CFPlus::UI::Label
902 can_hover => 1, can_events => 1,
903 align => 0, fg => [1, 1, 0],
904 text => $col[$_], tooltip => $tip[$_])
905 for 0 .. $#col;
906
907 my @align = qw(1 0 1 1 -1);
908
909 my $y = 0;
910 for my $m (@{ $msg->{servers} }) {
911 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
912 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
913
914 for ($desc) {
915 s/<br>/\n/gi;
916 s/<li>/\n· /gi;
917 s/<.*?>//sgi;
918 s/&amp;/&/g;
919 s/&lt;/</g;
920 s/&gt;/>/g;
921 }
922
923 $uptime = sprintf "%dd %02d:%02d:%02d",
924 (int $uptime / 86400),
925 (int $uptime / 3600) % 24,
926 (int $uptime / 60) % 60,
927 $uptime % 60;
928
929 $m = [$users, $host, $uptime, $version, $desc];
930
931 $y++;
932
933 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
934 (new CFPlus::UI::Button
935 text => "Use",
936 tooltip => "Put this server into the <b>Host:Port</b> field",
937 on_activate => sub {
938 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
939 $METASERVER->hide;
940 0
941 },
942 ),
943 (new CFPlus::UI::Empty expand => 1),
944 ]);
945
946 $table->add ($_, $y, new CFPlus::UI::Label
947 max_w => $::WIDTH * 0.4,
948 ellipsise => 0,
949 align => $align[$_],
950 text => $m->[$_],
951 tooltip => $tip[$_],
952 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
953 can_hover => 1,
954 can_events => 1,
955 fontsize => 0.8)
956 for 0 .. $#$m;
957 }
958 } else {
959 $ok or $label->set_text ("error while contacting metaserver");
960 }
961 };
962
963 }
964
965 sub metaserver_dialog {
966 my $vbox = new CFPlus::UI::VBox;
967 my $table = new CFPlus::UI::Table;
968 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
969
970 my $dialog = new CFPlus::UI::Toplevel
971 title => "Server List",
972 name => 'metaserver_dialog',
973 x => 'center',
974 y => 'center',
975 z => 3,
976 force_w => $::WIDTH * 0.9,
977 force_h => $::HEIGHT * 0.7,
978 child => $vbox,
979 has_close_button => 1,
980 table => $table,
981 on_visibility_change => sub {
982 update_metaserver ($_[0]) if $_[1];
983 0
984 },
985 ;
986
987 $dialog
988 }
989
990 sub server_setup {
991 my $vbox = new CFPlus::UI::VBox;
992
993 $vbox->add (new CFPlus::UI::FancyFrame
994 label => "Connection Settings",
995 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
996 );
997 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
998
999 {
1000 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1001
1002 $vbox->add (
1003 $HOST_ENTRY = new CFPlus::UI::Entry
1004 expand => 1,
1005 text => $CFG->{profile}{default}{host},
1006 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1007 on_changed => sub {
1008 my ($self, $value) = @_;
1009 $CFG->{profile}{default}{host} = $value;
1010 0
1011 }
1012 );
1013
1014 $vbox->add (new CFPlus::UI::Button
1015 expand => 1,
1016 text => "Server List",
1017 other => $METASERVER,
1018 tooltip => "Show a list of available crossfire servers",
1019 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1020 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1021 );
1022 }
1023
1024 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1025 $table->add (1, 4, new CFPlus::UI::Entry
1026 text => $CFG->{profile}{default}{user},
1027 tooltip => "The name of your character on the server",
1028 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1029 );
1030
1031 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1032 $table->add (1, 5, new CFPlus::UI::Entry
1033 text => $CFG->{profile}{default}{password},
1034 hidden => 1,
1035 tooltip => "The password for your character",
1036 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1037 );
1038
1039 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1040 $table->add (1, 7, new CFPlus::UI::Slider
1041 force_w => 100,
1042 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1043 tooltip => "This is the size of the portion of the map update the server sends you. "
1044 . "If you set this to a high value you will be able to see further, "
1045 . "but you also increase bandwidth requirements and latency. "
1046 . "This option is only used once at log-in.",
1047 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1048 );
1049
1050 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1051 $table->add (1, 8, new CFPlus::UI::CheckBox
1052 state => $CFG->{face_prefetch},
1053 tooltip => "<b>Background Image Prefetch</b>\n\n"
1054 . "If enabled, the client automatically pre-fetches images from the server. "
1055 . "This might increase or create lag, but increases the chances "
1056 . "of faces being ready for display when you encounter them. "
1057 . "It also uses up server bandwidth on every connect, "
1058 . "so only set it if you really need to prefetch images. "
1059 . "This option can be set and unset any time.",
1060 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1061 );
1062
1063 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1064 $table->add (1, 9, new CFPlus::UI::Entry
1065 text => $CFG->{output_rate},
1066 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1067 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1068 . "default will be used, which is usually around 100kb/s.",
1069 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1070 );
1071
1072 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1073 $table->add (1, 10, new CFPlus::UI::Entry
1074 text => $CFG->{output_count},
1075 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1076 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1077 );
1078
1079 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1080 $table->add (1, 11, new CFPlus::UI::Entry
1081 text => $CFG->{output_sync},
1082 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1083 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1084 );
1085
1086 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1087 expand => 1,
1088 align => 0,
1089 text => "Login",
1090 on_activate => sub {
1091 $CONN ? stop_game
1092 : start_game;
1093 0
1094 },
1095 );
1096
1097 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1098 $table->add (1, 13, my $saycmd = new CFPlus::UI::Entry
1099 text => $CFG->{say_command},
1100 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1101 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1102 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1103 on_changed => sub {
1104 my ($self, $value) = @_;
1105 $CFG->{say_command} = $value;
1106 0
1107 }
1108 );
1109
1110 $table->add (0, 14, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1111 $table->add (1, 14, my $saycmd = new CFPlus::UI::CheckBox
1112 state => $CFG->{show_tips},
1113 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1114 on_changed => sub {
1115 my ($self, $value) = @_;
1116 $CFG->{show_tips} = $value;
1117 0
1118 }
1119 );
1120
1121 $vbox->add (new CFPlus::UI::FancyFrame
1122 label => "Server Info",
1123 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1124 );
1125
1126 $vbox
1127 }
1128
1129 sub message_window {
1130 my $window = new CFPlus::UI::Toplevel
1131 name => "message_window",
1132 title => "Messages",
1133 border_bg => [1, 1, 1, 1],
1134 x => "max",
1135 y => 0,
1136 force_w => $::WIDTH * 0.4,
1137 force_h => $::HEIGHT * 0.5,
1138 child => (my $vbox = new CFPlus::UI::VBox),
1139 has_close_button => 1;
1140
1141 $vbox->add ($LOGVIEW);
1142
1143 $vbox->add (my $input = new CFPlus::UI::Entry
1144 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1145 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1146 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1147 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1148 on_focus_in => sub {
1149 my ($input, $prev_focus) = @_;
1150
1151 delete $input->{refocus_map};
1152
1153 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1154 $input->{refocus_map} = 1;
1155 }
1156 delete $input->{auto_activated};
1157
1158 0
1159 },
1160 on_activate => sub {
1161 my ($input, $text) = @_;
1162 $input->set_text ('');
1163
1164 if ($text =~ /^\/(.*)/) {
1165 $::CONN->user_send ($1);
1166 } else {
1167 my $say_cmd = $::CFG->{say_command} || 'say';
1168 $::CONN->user_send ("$say_cmd $text");
1169 }
1170 if ($input->{refocus_map}) {
1171 delete $input->{refocus_map};
1172 $MAPWIDGET->focus_in
1173 }
1174
1175 0
1176 },
1177 on_escape => sub {
1178 $MAPWIDGET->grab_focus;
1179
1180 0
1181 },
1182 );
1183
1184 $CONSOLE = {
1185 window => $window,
1186 input => $input,
1187 };
1188
1189 $window
1190 }
1191
1192 sub autopickup_setup {
1193 my $table = new CFPlus::UI::Table;
1194
1195 for (
1196 ["General", 0, 0,
1197 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1198 ["Inhibit autopickup" => PICKUP_INHIBIT],
1199 ["Stop before pickup" => PICKUP_STOP],
1200 ["Debug autopickup" => PICKUP_DEBUG],
1201 ],
1202 ["Weapons", 0, 6,
1203 ["All weapons" => PICKUP_ALLWEAPON],
1204 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1205 ["Bows" => PICKUP_BOW],
1206 ["Arrows" => PICKUP_ARROW],
1207 ],
1208 ["Armour", 0, 12,
1209 ["Helmets" => PICKUP_HELMET],
1210 ["Shields" => PICKUP_SHIELD],
1211 ["Body Armour" => PICKUP_ARMOUR],
1212 ["Boots" => PICKUP_BOOTS],
1213 ["Gloves" => PICKUP_GLOVES],
1214 ["Cloaks" => PICKUP_CLOAK],
1215 ],
1216
1217 ["Readables", 2, 0,
1218 ["Spellbooks" => PICKUP_SPELLBOOK],
1219 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1220 ["Normal Books/Scrolls" => PICKUP_READABLES],
1221 ],
1222 ["Misc", 2, 5,
1223 ["Food" => PICKUP_FOOD],
1224 ["Drinks" => PICKUP_DRINK],
1225 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1226 ["Keys" => PICKUP_KEY],
1227 ["Magical Items" => PICKUP_MAGICAL],
1228 ["Potions" => PICKUP_POTION],
1229 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1230 ["Ignore cursed" => PICKUP_NOT_CURSED],
1231 ["Jewelery" => PICKUP_JEWELS],
1232 ["Flesh" => PICKUP_FLESH],
1233 ],
1234 ["Weight/Value ratio", 2, 17]
1235 )
1236 {
1237 my ($title, $x, $y, @bits) = @$_;
1238 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1239
1240 for (@bits) {
1241 ++$y;
1242
1243 my $mask = $_->[1];
1244 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1245 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1246 state => $::CFG->{pickup} & $mask,
1247 on_changed => sub {
1248 my ($box, $value) = @_;
1249
1250 if ($value) {
1251 $::CFG->{pickup} |= $mask;
1252 } else {
1253 $::CFG->{pickup} &= ~$mask;
1254 }
1255
1256 $::CONN->send_command ("pickup $::CFG->{pickup}")
1257 if defined $::CONN;
1258
1259 0
1260 });
1261
1262 ${$_->[2]} = $checkbox if $_->[2];
1263 }
1264 }
1265
1266 $table->add (2, 18, new CFPlus::UI::ValSlider
1267 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1268 template => ">= 99",
1269 to_value => sub { ">= " . 5 * $_[0] },
1270 on_changed => sub {
1271 my ($slider, $value) = @_;
1272
1273 $::CFG->{pickup} &= ~0xF;
1274 $::CFG->{pickup} |= int $value
1275 if $value;
1276 1;
1277 });
1278
1279 $table->add (3, 18, new CFPlus::UI::Button
1280 text => "set",
1281 on_activate => sub {
1282 $::CONN->send_command ("pickup $::CFG->{pickup}")
1283 if defined $::CONN;
1284 0
1285 });
1286
1287 $table
1288 }
1289
1290 my %SORT_ORDER = (
1291 type => undef,
1292 mtime => sub {
1293 my $NOW = time;
1294 sort {
1295 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1296 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1297
1298 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1299 or $btime <=> $atime
1300 or $a->{type} <=> $b->{type}
1301 } @_
1302 },
1303 weight => sub { sort {
1304 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1305 or $a->{type} <=> $b->{type}
1306 } @_ },
1307 );
1308
1309 sub inventory_widget {
1310 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1311
1312 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1313 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1314
1315 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1316
1317 use sort 'stable';
1318
1319 $hb1->add (new CFPlus::UI::Selector
1320 value => $::CFG->{inv_sort},
1321 options => [
1322 [type => "Type/Name"],
1323 [mtime => "Recent/Normal/Locked"],
1324 [weight => "Weight/Type"],
1325 ],
1326 on_changed => sub {
1327 $::CFG->{inv_sort} = $_[1];
1328 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1329 },
1330 );
1331 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1332 #TODO# update to weigh/maxweight
1333 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1334
1335 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1336 $sw1->add ($INV = new CFPlus::UI::Inventory);
1337 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1338
1339 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1340
1341 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1342
1343 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1344 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1345
1346 # XXX: Call after $INVR = ... because set_opencont sets the items
1347 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1348
1349 $hb
1350 }
1351
1352 sub toggle_player_page {
1353 my ($widget) = @_;
1354
1355 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1356 $PL_WINDOW->hide;
1357 } else {
1358 $PL_NOTEBOOK->set_current_page ($widget);
1359 $PL_WINDOW->show;
1360 }
1361 }
1362
1363 sub player_window {
1364 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1365 x => "center",
1366 y => "center",
1367 force_w => $WIDTH * 9/10,
1368 force_h => $HEIGHT * 9/10,
1369 title => "Player",
1370 name => "playerbook",
1371 has_close_button => 1
1372 ;
1373
1374 my $ntb =
1375 $PL_NOTEBOOK =
1376 new CFPlus::UI::Notebook expand => 1, debug => 1;
1377
1378 $ntb->add (
1379 "Statistics (F2)" => $STATS_PAGE = stats_window,
1380 "Shows statistics, where all your Stats and Resistances are shown."
1381 );
1382 $ntb->add (
1383 "Skills (F3)" => $SKILL_PAGE = skill_window,
1384 "Shows all your Skills."
1385 );
1386
1387 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1388 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1389 $ntb->add (
1390 "Spellbook (F4)" => $spellsw,
1391 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1392 );
1393 $ntb->add (
1394 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1395 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1396 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1397 );
1398
1399 $ntb->set_current_page ($INVENTORY_PAGE);
1400
1401 $plwin->add ($ntb);
1402 $plwin
1403 }
1404
1405 sub keyboard_setup {
1406 CFPlus::Macro::keyboard_setup
1407 }
1408
1409 sub help_window {
1410 my $win = new CFPlus::UI::Toplevel
1411 x => 'center',
1412 y => 'center',
1413 z => 4,
1414 name => 'doc_browser',
1415 force_w => int $WIDTH * 7/8,
1416 force_h => int $HEIGHT * 7/8,
1417 title => "Help Browser",
1418 has_close_button => 1;
1419
1420 $win->add (my $vbox = new CFPlus::UI::VBox);
1421
1422 $vbox->add (new CFPlus::UI::FancyFrame
1423 label => "Navigation",
1424 child => (my $buttons = new CFPlus::UI::HBox),
1425 );
1426 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1427 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1428
1429 my @history;
1430 my @future;
1431 my $curnode;
1432
1433 my $load_node; $load_node = sub {
1434 my ($node, $para) = @_;
1435
1436 $buttons->clear;
1437
1438 $buttons->add (new CFPlus::UI::Button
1439 text => "⇤",
1440 tooltip => "back to the starting page",
1441 on_activate => sub {
1442 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1443 unshift @future, @history;
1444 @history = ();
1445 $load_node->(@{shift @future});
1446 },
1447 );
1448
1449 if (@history) {
1450 $buttons->add (new CFPlus::UI::Button
1451 text => "⋘",
1452 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1453 on_activate => sub {
1454 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1455 $load_node->(@{pop @history});
1456 },
1457 );
1458 }
1459
1460 if (@future) {
1461 $buttons->add (new CFPlus::UI::Button
1462 text => "â‹™",
1463 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1464 on_activate => sub {
1465 push @history, [$curnode, $viewer->current_paragraph];
1466 $load_node->(@{shift @future});
1467 },
1468 );
1469 }
1470
1471 $buttons->add (new CFPlus::UI::Label text => " ");
1472
1473 my @path = CFPlus::Pod::full_path_of $node;
1474 pop @path; # drop current node
1475
1476 for my $node (@path) {
1477 $buttons->add (new CFPlus::UI::Button
1478 text => $node->{kw}[0],
1479 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1480 on_activate => sub {
1481 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1482 $load_node->($node);
1483 },
1484 );
1485 $buttons->add (new CFPlus::UI::Label text => "/");
1486 }
1487
1488 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1489
1490 $curnode = $node;
1491
1492 $viewer->clear;
1493 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1494 $viewer->scroll_to ($para);
1495 };
1496
1497 $load_node->(CFPlus::Pod::find pod => "mainpage");
1498
1499 $CFPlus::Pod::goto_document = sub {
1500 my (@path) = @_;
1501
1502 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1503
1504 $load_node->((CFPlus::Pod::find @path)[0]);
1505 $win->show;
1506 };
1507
1508 $win
1509 }
1510
1511 sub open_string_query {
1512 my ($title, $cb, $txt, $tooltip) = @_;
1513 my $dialog = new CFPlus::UI::Toplevel
1514 x => "center",
1515 y => "center",
1516 z => 50,
1517 force_w => $WIDTH * 4/5,
1518 title => $title;
1519
1520 $dialog->add (
1521 my $e = new CFPlus::UI::Entry
1522 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1523 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1524 tooltip => $tooltip
1525 );
1526
1527 $e->grab_focus;
1528 $e->set_text ($txt) if $txt;
1529 $dialog->show;
1530 }
1531
1532 sub open_quit_dialog {
1533 unless ($QUIT_DIALOG) {
1534 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1535 x => "center",
1536 y => "center",
1537 z => 50,
1538 title => "Really Quit?",
1539 on_key_down => sub {
1540 my ($dialog, $ev) = @_;
1541 $ev->{sym} == 27 and $dialog->hide;
1542 }
1543 ;
1544
1545 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1546
1547 $vb->add (new CFPlus::UI::Label
1548 text => "You should find a savebed and apply it first!",
1549 max_w => $WIDTH * 0.25,
1550 ellipsize => 0,
1551 );
1552 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1553 $hb->add (new CFPlus::UI::Button
1554 text => "Ok",
1555 expand => 1,
1556 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1557 );
1558 $hb->add (new CFPlus::UI::Button
1559 text => "Quit anyway",
1560 expand => 1,
1561 on_activate => sub { exit },
1562 );
1563 }
1564
1565 $QUIT_DIALOG->show;
1566 $QUIT_DIALOG->grab_focus;
1567 }
1568
1569 sub show_tip_of_the_day {
1570 # find all tips
1571 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1572
1573 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1574 $todindex = 0 if $todindex >= @tod;
1575 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1576
1577 # create dialog
1578 my $dialog;
1579
1580 my $close = sub {
1581 $dialog->destroy;
1582 };
1583
1584 $dialog = new CFPlus::UI::Toplevel
1585 x => "center",
1586 y => "center",
1587 z => 3,
1588 name => 'tip_of_the_day',
1589 force_w => int $WIDTH * 4/9,
1590 force_h => int $WIDTH * 2/9,
1591 title => "Tip of the day #" . (1 + $todindex),
1592 child => my $vbox = new CFPlus::UI::VBox,
1593 has_close_button => 1,
1594 on_delete => $close,
1595 ;
1596
1597 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1598 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1599 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1600
1601 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1602
1603 $table->add (0, 0, new CFPlus::UI::Button
1604 text => "Close",
1605 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1606 on_activate => $close,
1607 );
1608
1609 $table->add (2, 0, new CFPlus::UI::Button
1610 text => "Next",
1611 tooltip => "Show the next <b>Tip of the day</b>.",
1612 on_activate => sub {
1613 $close->();
1614 &show_tip_of_the_day;
1615 },
1616 );
1617
1618 $dialog->show;
1619 }
1620
1621 sub sdl_init {
1622 CFPlus::SDL_Init
1623 and die "SDL::Init failed!\n";
1624 }
1625
1626 sub video_init {
1627 sdl_init;
1628
1629 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1630
1631 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1632
1633 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1634 $FULLSCREEN = $CFG->{fullscreen};
1635 $FAST = $CFG->{fast};
1636
1637 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1638 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1639
1640 $SDL_ACTIVE = 1;
1641 $LAST_REFRESH = time - 0.01;
1642
1643 CFPlus::OpenGL::init;
1644
1645 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1646
1647 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1648
1649 #############################################################################
1650
1651 if ($DEBUG_STATUS) {
1652 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1653 } else {
1654 # create the widgets
1655
1656 $DEBUG_STATUS = new CFPlus::UI::Label
1657 padding => 0,
1658 z => 100,
1659 force_x => "max",
1660 force_y => 0;
1661 $DEBUG_STATUS->show;
1662
1663 $STATUSBOX = new CFPlus::UI::Statusbox;
1664 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1665
1666 (new CFPlus::UI::Frame
1667 bg => [0, 0, 0, 0.4],
1668 force_x => 0,
1669 force_y => "max",
1670 child => $STATUSBOX,
1671 )->show;
1672
1673 CFPlus::UI::Toplevel->new (
1674 title => "Map",
1675 name => "mapmap",
1676 x => 0,
1677 y => $FONTSIZE + 8,
1678 border_bg => [1, 1, 1, 192/255],
1679 bg => [1, 1, 1, 0],
1680 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1681 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1682 ),
1683 )->show;
1684
1685 $MAPWIDGET = new CFPlus::MapWidget;
1686 $MAPWIDGET->connect (activate_console => sub {
1687 my ($mapwidget, $preset) = @_;
1688
1689 if ($CONSOLE) {
1690 $CONSOLE->{input}->{auto_activated} = 1;
1691 $CONSOLE->{input}->grab_focus;
1692
1693 if ($preset && $CONSOLE->{input}->get_text eq '') {
1694 $CONSOLE->{input}->set_text ($preset);
1695 }
1696 }
1697 });
1698 $MAPWIDGET->show;
1699 $MAPWIDGET->grab_focus;
1700
1701 $LOGVIEW = new CFPlus::UI::TextScroller
1702 expand => 1,
1703 font => $FONT_FIXED,
1704 fontsize => $::CFG->{log_fontsize},
1705 indent => -4,
1706 can_hover => 1,
1707 can_events => 1,
1708 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1709 ;
1710
1711 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1712 title => "Setup",
1713 name => "setup_dialog",
1714 x => 'center',
1715 y => 'center',
1716 z => 2,
1717 force_w => $::WIDTH * 0.6,
1718 force_h => $::HEIGHT * 0.6,
1719 has_close_button => 1,
1720 ;
1721
1722 $METASERVER = metaserver_dialog;
1723
1724 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1725 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1726
1727 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1728 "Configure the server to play on, your username, password and other server-related options.");
1729 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1730 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1731 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1732 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1733 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1734 "Configure the use of audio, sound effects and background music.");
1735 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1736 "Lets you define, edit and delete key bindings."
1737 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1738 . "with nothing set and the recording started. After doing the actions you "
1739 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1740 . "After pressing the combo the binding will be saved automatically and the "
1741 . "binding editor closes");
1742 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1743 "Some debuggin' options. Do not ask.");
1744
1745 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1746
1747 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1748 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1749
1750 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1751 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1752
1753 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1754
1755 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1756 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1757
1758 $BUTTONBAR->add (new CFPlus::UI::Button
1759 text => "Save Config",
1760 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1761 on_activate => sub {
1762 $::CFG->{layout} = CFPlus::UI::get_layout;
1763 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1764 status "Configuration Saved";
1765 0
1766 },
1767 );
1768
1769 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1770 tooltip => "View Documentation");
1771
1772
1773 $BUTTONBAR->add (new CFPlus::UI::Button
1774 text => "Quit",
1775 tooltip => "Terminates the program",
1776 on_activate => sub {
1777 if ($CONN) {
1778 open_quit_dialog;
1779 } else {
1780 exit;
1781 }
1782 0
1783 },
1784 );
1785
1786 $BUTTONBAR->show;
1787 $SETUP_DIALOG->show;
1788 }
1789
1790 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1791 }
1792
1793 sub setup_build_button {
1794 my ($enabled) = @_;
1795 if ($enabled) {
1796 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1797 $BUILD_BUTTON ||= new CFPlus::UI::Button
1798 text => "Build",
1799 tooltip => "Opens the ingame builder",
1800 on_activate => sub {
1801 if ($CONN) {
1802 $CONN->send_ext_req (builder_player_items => sub {
1803 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1804 });
1805 }
1806 0
1807 };
1808 $BUTTONBAR->add ($BUILD_BUTTON);
1809 } else {
1810 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1811 }
1812 }
1813
1814 sub open_ingame_editor {
1815 my ($msg) = @_;
1816
1817 my $win = new CFPlus::UI::Toplevel
1818 x => 0,
1819 y => 'center',
1820 z => 4,
1821 name => 'builder_window',
1822 force_w => int $WIDTH * 1/4,
1823 force_h => int $HEIGHT * 3/4,
1824 title => "In game builder",
1825 has_close_button => 1;
1826
1827 my $r = new CFPlus::UI::ScrolledWindow (
1828 expand => 1,
1829 scroll_y => 1
1830 );
1831 $r->add (my $vb = new CFPlus::UI::VBox);
1832 $win->add ($r);
1833
1834
1835 $vb->add (
1836 new CFPlus::UI::Button
1837 text => "Disable build mode",
1838 on_activate => sub { $::IN_BUILD_MODE = undef }
1839 );
1840 $vb->add (
1841 new CFPlus::UI::Button
1842 text => "ERASE",
1843 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1844 );
1845
1846 for my $itemarchname (
1847 sort {
1848 $msg->{items}->{$a}->{build_arch_name}
1849 cmp $msg->{items}->{$b}->{build_arch_name}
1850 } keys %{$msg->{items}}
1851 ) {
1852 my $info = $msg->{items}->{$itemarchname};
1853 $vb->add (
1854 new CFPlus::UI::Button text => $info->{build_arch_name},
1855 on_activate => sub {
1856 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1857
1858 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1859 build_mode_query_arch_info ();
1860 }
1861 }
1862 );
1863 }
1864
1865 $win->show;
1866 }
1867
1868 sub build_mode_query_arch_info {
1869 my ($iteminfo) = $::IN_BUILD_MODE;
1870 my $itemarchname = $iteminfo->{item};
1871 my $info = $iteminfo->{info};
1872
1873 my $dialog = new CFPlus::UI::Toplevel
1874 x => "center",
1875 y => "center",
1876 z => 50,
1877 force_w => int $WIDTH * 1/2,
1878 title => "Enter information for placement of '$itemarchname'",
1879 has_close_button => 1;
1880
1881 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1882
1883 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1884 my $row = 0;
1885 if ($info->{has_name}) {
1886 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1887 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1888 }
1889 if ($info->{has_text}) {
1890 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1891 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1892 }
1893 if ($info->{has_connection}) {
1894 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1895 $table->add (1, $row++,
1896 new CFPlus::UI::Entry
1897 expand => 1,
1898 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1899 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1900 );
1901 }
1902
1903 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1904 $hb->add (new CFPlus::UI::Button
1905 text => "Close",
1906 expand => 1,
1907 on_activate => sub { $dialog->hide; 0 },
1908 );
1909 $dialog->show;
1910 }
1911
1912 sub video_shutdown {
1913 CFPlus::OpenGL::shutdown;
1914
1915 undef $SDL_ACTIVE;
1916 }
1917
1918 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1919 my $bgmusic;#TODO#hack#d#
1920
1921 sub audio_channel_finished {
1922 my ($channel) = @_;
1923
1924 #warn "channel $channel finished\n";#d#
1925 }
1926
1927 sub audio_music_finished {
1928 return unless $CFG->{bgm_enable};
1929
1930 # TODO: hack, do play loop and mood music
1931 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1932 $bgmusic->play (0);
1933
1934 push @bgmusic, shift @bgmusic;
1935 }
1936
1937 sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 8;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951
1952 local $_;
1953 while (<$fh>) {
1954 next if /^\s*#/;
1955 next if /^\s*$/;
1956
1957 my ($file, $volume, $event) = split /\s+/, $_, 3;
1958
1959 push @SOUNDS, "$volume,$file";
1960
1961 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1962 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1963 $chunk->volume ($volume * 128 / 100);
1964 $chunk
1965 };
1966 }
1967 } else {
1968 status "unable to open sound config: $!";
1969 }
1970 }
1971 }
1972
1973 sub audio_shutdown {
1974 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1975 undef $SDL_MIXER;
1976 @SOUNDS = ();
1977 %AUDIO_CHUNKS = ();
1978 }
1979
1980 my %animate_object;
1981 my $animate_timer;
1982
1983 my $fps = 9;
1984
1985 my %demo;#d#
1986
1987 sub force_refresh {
1988 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1989 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1990
1991 $CFPlus::UI::ROOT->draw;
1992
1993 $WANT_REFRESH = 0;
1994 $CAN_REFRESH = 0;
1995 $LAST_REFRESH = $NOW;
1996
1997 CFPlus::SDL_GL_SwapBuffers;
1998 }
1999
2000 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2001 $NOW = time;
2002
2003 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2004 for CFPlus::SDL_PollEvent;
2005
2006 if (%animate_object) {
2007 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2008 $WANT_REFRESH++;
2009 }
2010
2011 if ($WANT_REFRESH) {
2012 force_refresh;
2013 } else {
2014 $CAN_REFRESH = 1;
2015 }
2016 });
2017
2018 sub animation_start {
2019 my ($widget) = @_;
2020 $animate_object{$widget} = $widget;
2021 }
2022
2023 sub animation_stop {
2024 my ($widget) = @_;
2025 delete $animate_object{$widget};
2026 }
2027
2028 # check once/second for faces that need to be prefetched
2029 # this should, of course, only run on demand, but
2030 # SDL forces worse things on us....
2031
2032 Event->timer (after => 1, interval => 0.25, cb => sub {
2033 $CONN->face_prefetch
2034 if $CONN;
2035 });
2036
2037 %SDL_CB = (
2038 CFPlus::SDL_QUIT => sub {
2039 Event::unloop -1;
2040 },
2041 CFPlus::SDL_VIDEORESIZE => sub {
2042 },
2043 CFPlus::SDL_VIDEOEXPOSE => sub {
2044 CFPlus::UI::full_refresh;
2045 },
2046 CFPlus::SDL_ACTIVEEVENT => sub {
2047 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2048 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2049 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2050 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2051 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2052 },
2053 CFPlus::SDL_KEYDOWN => sub {
2054 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2055 # alt-enter
2056 $FULLSCREEN_ENABLE->toggle;
2057 video_shutdown;
2058 video_init;
2059 } else {
2060 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2061 }
2062 },
2063 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2064 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2065 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2066 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2067 CFPlus::SDL_USEREVENT => sub {
2068 if ($_[0]{code} == 1) {
2069 audio_channel_finished $_[0]{data1};
2070 } elsif ($_[0]{code} == 0) {
2071 audio_music_finished;
2072 }
2073 },
2074 );
2075
2076 #############################################################################
2077
2078 $SIG{INT} = $SIG{TERM} = sub { exit };
2079
2080 {
2081 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2082 CFPlus::UI::set_layout ($::CFG->{layout});
2083
2084 my %DEF_CFG = (
2085 sdl_mode => 0,
2086 width => 640,
2087 height => 480,
2088 fullscreen => 0,
2089 fast => 0,
2090 map_scale => 1,
2091 fow_enable => 1,
2092 fow_intensity => 0.45,
2093 fow_smooth => 0,
2094 gui_fontsize => 1,
2095 log_fontsize => 0.7,
2096 gauge_fontsize => 1,
2097 gauge_size => 0.35,
2098 stat_fontsize => 0.7,
2099 mapsize => 100,
2100 say_command => 'chat',
2101 audio_enable => 1,
2102 bgm_enable => 1,
2103 bgm_volume => 0.25,
2104 face_prefetch => 0,
2105 output_sync => 1,
2106 output_count => 1,
2107 output_rate => "",
2108 pickup => 0,
2109 inv_sort => "mtime",
2110 default => "profile", # default profile
2111 show_tips => 1,
2112 );
2113
2114 while (my ($k, $v) = each %DEF_CFG) {
2115 $CFG->{$k} = $v unless exists $CFG->{$k};
2116 }
2117
2118 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2119 $PROFILE = $CFG->{profile}{default};
2120
2121 # convert old bindings (only default profile matters)
2122 if (my $bindings = delete $PROFILE->{bindings}) {
2123 while (my ($mod, $syms) = each %$bindings) {
2124 while (my ($sym, $cmds) = each %$syms) {
2125 push @{ $PROFILE->{macro} }, {
2126 accelkey => [$mod*1, $sym*1],
2127 action => $cmds,
2128 };
2129 }
2130 }
2131 }
2132
2133 sdl_init;
2134
2135 @SDL_MODES = reverse
2136 grep $_->[0] >= 640 && $_->[1] >= 480,
2137 CFPlus::SDL_ListModes;
2138
2139 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2140
2141 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2142
2143 {
2144 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2145 DejaVuSans.ttf
2146 DejaVuSansMono.ttf
2147 DejaVuSans-Bold.ttf
2148 DejaVuSansMono-Bold.ttf
2149 DejaVuSans-Oblique.ttf
2150 DejaVuSansMono-Oblique.ttf
2151 DejaVuSans-BoldOblique.ttf
2152 DejaVuSansMono-BoldOblique.ttf
2153 );
2154
2155 CFPlus::add_font $_ for @fonts;
2156
2157 CFPlus::pango_init;
2158
2159 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2160 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2161
2162 $FONT_PROP->make_default;
2163 }
2164
2165 # compare mono (ft) vs. rgba (cairo)
2166 # ft - 1.8s, cairo 3s, even in alpha-only mode
2167 # for my $rgba (0..1) {
2168 # my $t1 = Time::HiRes::time;
2169 # for (1..1000) {
2170 # my $layout = CFPlus::Layout->new ($rgba);
2171 # $layout->set_text ("hallo" x 100);
2172 # $layout->render;
2173 # }
2174 # my $t2 = Time::HiRes::time;
2175 # warn $t2-$t1;
2176 # }
2177
2178 $startup_done->();
2179
2180 video_init;
2181 audio_init;
2182 }
2183
2184 show_tip_of_the_day if $CFG->{show_tips};
2185
2186 Event::loop;
2187 #CFPlus::SDL_Quit;
2188 #CFPlus::_exit 0;
2189
2190 END { CFPlus::SDL_Quit }
2191
2192 =head1 NAME
2193
2194 cfplus - A Crossfire+ and Crossfire game client
2195
2196 =head1 SYNOPSIS
2197
2198 Just run it - no commandline arguments are supported.
2199
2200 =head1 USAGE
2201
2202 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2203 fullscreen and interactively.
2204
2205 =head1 DEBUGGING
2206
2207
2208 CFPLUS_DEBUG - environment variable
2209
2210 1 draw borders around widgets
2211 2 add low-level widget info to tooltips
2212 4 show fps
2213 8 suppress tooltips
2214
2215 =head1 AUTHOR
2216
2217 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2218
2219
2220