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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.144
Committed: Fri Mar 16 03:14:50 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.143: +9 -4 lines
Log Message:
add opengl renderer and version to graphics tab

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::UI;
64 use CFPlus::UI::Inventory;
65 use CFPlus::UI::SpellList;
66 use CFPlus::Pod;
67 use CFPlus::MapWidget;
68 use CFPlus::Macro;
69
70 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
71 $SIG{PIPE} = 'IGNORE';
72
73 $Event::Eval = 1;
74 $Event::DIED = sub {
75 CFPlus::fatal Carp::longmess $_[1]
76 };
77
78 my $MAX_FPS = 60;
79 my $MIN_FPS = 5; # unused as of yet
80
81 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
82
83 our $LAST_REFRESH;
84 our $NOW;
85
86 our $CFG;
87 our $CONN;
88 our $PROFILE; # current profile
89 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
90
91 our $WANT_REFRESH;
92 our $CAN_REFRESH;
93
94 our @SDL_MODES;
95 our $WIDTH;
96 our $HEIGHT;
97 our $FULLSCREEN;
98 our $FONTSIZE;
99
100 our $FONT_PROP;
101 our $FONT_FIXED;
102
103 our $MAP;
104 our $MAPMAP;
105 our $MAPWIDGET;
106 our $BUTTONBAR;
107 our $LOGVIEW;
108 our $CONSOLE;
109 our $METASERVER;
110 our $LOGIN_BUTTON;
111 our $QUIT_DIALOG;
112 our $HOST_ENTRY;
113 our $FULLSCREEN_ENABLE;
114 our $PICKUP_ENABLE;
115 our $SERVER_INFO;
116
117 our $SETUP_DIALOG;
118 our $SETUP_NOTEBOOK;
119 our $SETUP_SERVER;
120 our $SETUP_KEYBOARD;
121
122 our $PL_NOTEBOOK;
123 our $PL_WINDOW;
124
125 our $INVENTORY_PAGE;
126 our $STATS_PAGE;
127 our $SKILL_PAGE;
128 our $SPELL_PAGE;
129 our $SPELL_LIST;
130
131 our $HELP_WINDOW;
132 our $MESSAGE_WINDOW;
133 our $FLOORBOX;
134 our $GAUGES;
135 our $STATWIDS;
136
137 our $SDL_ACTIVE;
138 our %SDL_CB;
139
140 our $SDL_MIXER;
141 our @SOUNDS; # event => file mapping
142 our %AUDIO_CHUNKS; # audio files
143
144 our $ALT_ENTER_MESSAGE;
145 our $STATUSBOX;
146 our $DEBUG_STATUS;
147
148 our $INV;
149 our $INVR;
150 our $INV_RIGHT_HB;
151
152 our $PICKUP_CFG;
153
154 our $IN_BUILD_MODE;
155 our $BUILD_BUTTON;
156
157 sub status {
158 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
159 }
160
161 sub debug {
162 $DEBUG_STATUS->set_text ($_[0]);
163 }
164
165 sub message {
166 my ($para) = @_;
167
168 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
169
170 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
171
172 $LOGVIEW->add_paragraph ($para);
173 $LOGVIEW->scroll_to_bottom;
174 }
175
176 sub destroy_query_dialog {
177 (delete $_[0]{query_dialog})->destroy
178 if $_[0]{query_dialog};
179 }
180
181 # FIXME: a very ugly hack to wait for stat update look below! #d#
182 our $QUERY_TIMER; #d#
183
184 # server query dialog
185 sub server_query {
186 my ($conn, $flags, $prompt) = @_;
187
188 # FIXME: a very ugly hack to wait for stat update #d#
189 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
190 unless ($QUERY_TIMER) {
191 $QUERY_TIMER =
192 Event->timer (
193 after => 1,
194 cb => sub {
195 server_query ($conn, $flags, $prompt, 1);
196 $QUERY_TIMER = undef
197 }
198 );
199 return;
200 }
201 }
202
203 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
204 x => "center",
205 y => "center",
206 title => "Server Query",
207 child => my $vbox = new CFPlus::UI::VBox,
208 ;
209
210 my @dialog = my $label = new CFPlus::UI::Label
211 max_w => $::WIDTH * 0.4,
212 ellipsise => 0,
213 text => $prompt;
214
215 if ($flags & CS_QUERY_YESNO) {
216 push @dialog, my $hbox = new CFPlus::UI::HBox;
217
218 $hbox->add (new CFPlus::UI::Button
219 text => "No",
220 on_activate => sub {
221 $conn->send ("reply n");
222 $dialog->destroy;
223 0
224 }
225 );
226 $hbox->add (new CFPlus::UI::Button
227 text => "Yes",
228 on_activate => sub {
229 $conn->send ("reply y");
230 destroy_query_dialog $conn;
231 0
232 },
233 );
234
235 $dialog->grab_focus;
236
237 } elsif ($flags & CS_QUERY_SINGLECHAR) {
238 $dialog->{tooltip} = "#charcreation_focus";
239
240 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
241 $MESSAGE_WINDOW->show;
242
243 unshift @dialog, new CFPlus::UI::Label
244 max_w => $::WIDTH * 0.4,
245 ellipsise => 0,
246 markup => "\nOr use your keyboard and the text entry below:\n";
247
248 unshift @dialog, my $table = new CFPlus::UI::Table;
249
250 $table->add (0, 0, new CFPlus::UI::Button
251 text => "Next Race",
252 on_activate => sub {
253 $conn->send ("reply n");
254 destroy_query_dialog $conn;
255 0
256 },
257 );
258 $table->add (2, 0, new CFPlus::UI::Button
259 text => "Accept",
260 on_activate => sub {
261 $conn->send ("reply d");
262 destroy_query_dialog $conn;
263 0
264 },
265 );
266
267 unshift @dialog, new CFPlus::UI::Label
268 max_w => $::WIDTH * 0.4,
269 ellipsise => 0,
270 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
271 ;
272
273 } elsif ($prompt =~ /roll new stats/) {
274 if (my $stat = delete $conn->{stat_change_with}) {
275 $conn->send ("reply $stat");
276 destroy_query_dialog $conn;
277 return;
278 }
279
280 $STATS_PAGE->show;
281 $MESSAGE_WINDOW->hide;
282
283 unshift @dialog, new CFPlus::UI::Label
284 max_w => $::WIDTH * 0.4,
285 ellipsise => 0,
286 markup => "\nOr use your keyboard and the text entry below:\n";
287
288 unshift @dialog, my $table = new CFPlus::UI::Table;
289
290 # left: re-roll
291 $table->add (0, 0, new CFPlus::UI::Button
292 text => "Roll Again",
293 on_activate => sub {
294 $conn->send ("reply y");
295 destroy_query_dialog $conn;
296 0
297 },
298 );
299
300 # center: swap stats
301 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
302 expand => 1,
303 value => $_,
304 options => [
305 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
306 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
307 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
308 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
309 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
310 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
311 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
312 ],
313 ), 1 .. 2;
314
315 $table->add (2, 0, new CFPlus::UI::Button
316 text => "Swap Stats",
317 on_activate => sub {
318 $conn->{stat_change_with} = $sw2->{value};
319 $conn->send ("reply $sw1->{value}");
320 destroy_query_dialog $conn;
321 0
322 },
323 );
324 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
325
326 # right: accept
327 $table->add (4, 0, new CFPlus::UI::Button
328 text => "Accept",
329 on_activate => sub {
330 $conn->send ("reply n");
331 $STATS_PAGE->hide;
332 destroy_query_dialog $conn;
333 0
334 },
335 );
336
337 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
338 for (
339 [Str => CS_STAT_STR],
340 [Dex => CS_STAT_DEX],
341 [Con => CS_STAT_CON],
342 [Int => CS_STAT_INT],
343 [Wis => CS_STAT_WIS],
344 [Pow => CS_STAT_POW],
345 [Cha => CS_STAT_CHA],
346 ) {
347 my ($name, $id) = @$_;
348 $hbox->add (new CFPlus::UI::Label
349 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
350 align => 0,
351 expand => 1,
352 can_events => 1,
353 can_hover => 1,
354 tooltip => "#stat_$name",
355 );
356 }
357
358 unshift @dialog, new CFPlus::UI::Label
359 max_w => $::WIDTH * 0.4,
360 ellipsise => 0,
361 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
362 ;
363 }
364
365 push @dialog, my $entry = new CFPlus::UI::Entry
366 on_changed => sub {
367 $conn->send ("reply $_[1]");
368 destroy_query_dialog $conn;
369 0
370 },
371 ;
372
373 $entry->grab_focus;
374
375 } else {
376 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
377
378 push @dialog, my $entry = new CFPlus::UI::Entry
379 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
380 on_activate => sub {
381 $conn->send ("reply $_[1]");
382 destroy_query_dialog $conn;
383 0
384 },
385 ;
386
387 $entry->grab_focus;
388 }
389
390 $vbox->add (@dialog);
391 $dialog->show;
392 }
393
394 sub start_game {
395 status "logging in...";
396
397 $LOGIN_BUTTON->set_text ("Logout");
398 $SETUP_DIALOG->hide;
399
400 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
401
402 my ($host, $port) = split /:/, $PROFILE->{host};
403
404 $MAP = new CFPlus::Map;
405
406 $CONN = eval {
407 new CFPlus::Protocol
408 host => $host,
409 port => $port || 13327,
410 user => $PROFILE->{user},
411 pass => $PROFILE->{password},
412 mapw => $mapsize,
413 maph => $mapsize,
414
415 client => "cfplus $CFPlus::VERSION $] $^O",
416
417 map_widget => $MAPWIDGET,
418 logview => $LOGVIEW,
419 statusbox => $STATUSBOX,
420 map => $MAP,
421 mapmap => $MAPMAP,
422 query => \&server_query,
423
424 sound_play => sub {
425 my ($x, $y, $soundnum, $type) = @_;
426
427 $SDL_MIXER
428 or return;
429
430 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
431 or return;
432
433 $chunk->play;
434 },
435 };
436
437 if ($CONN) {
438 CFPlus::lowdelay fileno $CONN->{fh};
439
440 status "login successful";
441 } else {
442 status "unable to connect";
443 stop_game();
444 }
445 }
446
447 sub stop_game {
448 $LOGIN_BUTTON->set_text ("Login");
449 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
450 $SETUP_DIALOG->show;
451 $PL_WINDOW->hide;
452 $SPELL_LIST->clear_spells;
453
454 return unless $CONN;
455
456 status "connection closed";
457
458 destroy_query_dialog $CONN;
459 $CONN->destroy;
460 $CONN = 0; # false, does not autovivify
461
462 undef $MAP;
463 }
464
465 sub graphics_setup {
466 my $vbox = new CFPlus::UI::VBox;
467
468 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
469
470 my $row = 0;
471
472 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
473 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
474 can_events => 1,
475 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
476
477 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
478 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
479
480 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
481 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
482
483 $mode_slider->connect (changed => sub {
484 my ($self, $value) = @_;
485
486 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
487 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
488 });
489 $mode_slider->emit (changed => $mode_slider->{range}[0]);
490
491 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
492 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
493 state => $CFG->{fullscreen},
494 tooltip => "Bring the client into fullscreen mode.",
495 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
496 );
497
498 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
499 $table->add (1, $row++, new CFPlus::UI::CheckBox
500 state => $CFG->{fast},
501 tooltip => "Lower the visual quality considerably to speed up rendering.",
502 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
503 );
504
505 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
506 $table->add (1, $row++, new CFPlus::UI::Slider
507 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
508 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
509 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
510 );
511
512 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
513 $table->add (1, $row++, new CFPlus::UI::CheckBox
514 state => $CFG->{fow_enable},
515 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
516 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
517 );
518
519 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
520 $table->add (1, $row++, new CFPlus::UI::Slider
521 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
522 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
523 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
524 );
525
526 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
527 $table->add (1, $row++, new CFPlus::UI::CheckBox
528 state => $CFG->{fow_smooth},
529 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
530 on_changed => sub {
531 my ($self, $value) = @_;
532 $CFG->{fow_smooth} = $value;
533 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
534 0
535 }
536 );
537
538 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
539 $table->add (1, $row++, new CFPlus::UI::Slider
540 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
541 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
542 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
543 );
544
545 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
546 $table->add (1, $row++, new CFPlus::UI::Slider
547 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
548 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
549 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
550 );
551
552 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
553 $table->add (1, $row++, new CFPlus::UI::Slider
554 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
555 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
556 on_changed => sub {
557 $CFG->{gauge_fontsize} = $_[1];
558 &set_gauge_window_fontsize;
559 0
560 }
561 );
562
563 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
564 $table->add (1, $row++, new CFPlus::UI::Slider
565 range => [$CFG->{gauge_size}, 0.2, 0.8],
566 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
567 on_changed => sub {
568 $CFG->{gauge_size} = $_[1];
569 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
570 0
571 }
572 );
573
574 $table->add (1, $row++, new CFPlus::UI::Button
575 expand => 1, align => 0, text => "Apply",
576 tooltip => "Apply the video settings",
577 on_activate => sub {
578 video_shutdown ();
579 video_init ();
580 0
581 }
582 );
583
584 $vbox
585 }
586
587 sub audio_setup {
588 my $vbox = new CFPlus::UI::VBox;
589
590 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
591
592 my $row = 0;
593
594 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
595 $table->add (1, $row++, new CFPlus::UI::CheckBox
596 state => $CFG->{audio_enable},
597 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
598 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
599 );
600 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
601 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
602 # $CFG->{effects_volume} = $_[1];
603 # });
604 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
605 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
606 $hbox->add (new CFPlus::UI::CheckBox
607 expand => 1, state => $CFG->{bgm_enable},
608 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
609 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
610 );
611 $hbox->add (new CFPlus::UI::Slider
612 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
613 tooltip => "The volume of the background music. Changes are instant.",
614 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
615 );
616
617 $table->add (1, $row++, new CFPlus::UI::Button
618 expand => 1, align => 0, text => "Apply",
619 tooltip => "Apply the audio settings",
620 on_activate => sub {
621 audio_shutdown ();
622 audio_init ();
623 0
624 }
625 );
626
627 $vbox
628 }
629
630 sub set_gauge_window_fontsize {
631 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
632 $_->set_fontsize ($::CFG->{gauge_fontsize});
633 }
634 }
635
636 sub make_gauge_window {
637 my $gh = int $HEIGHT * $CFG->{gauge_size};
638
639 my $win = new CFPlus::UI::Frame (
640 force_x => 0,
641 force_y => "max",
642 force_w => $WIDTH,
643 force_h => $gh,
644 );
645
646 $win->add (my $hbox = new CFPlus::UI::HBox
647 children => [
648 (new CFPlus::UI::HBox expand => 1),
649 (new CFPlus::UI::VBox children => [
650 (new CFPlus::UI::Empty expand => 1),
651 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
652 ]),
653 (my $vbox = new CFPlus::UI::VBox),
654 ],
655 );
656
657 $vbox->add (new CFPlus::UI::HBox
658 expand => 1,
659 children => [
660 (new CFPlus::UI::Empty expand => 1),
661 (my $hb = new CFPlus::UI::HBox),
662 ],
663 );
664
665 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
666 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
667 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
668 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
669
670 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
671 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
672
673 $GAUGES = {
674 exp => $exp, win => $win, range => $rng,
675 food => $fg, mana => $mg, hp => $hg, grace => $gg
676 };
677
678 &set_gauge_window_fontsize;
679
680 $win
681 }
682
683 sub debug_setup {
684 my $table = new CFPlus::UI::Table;
685
686 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
687 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
688 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
689 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
690 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
691 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
692 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
693 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
694 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
695
696 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
697
698 for my $x (0..2) {
699 for my $y (0 .. 2) {
700 $table->add ($x + 3, $y,
701 new CFPlus::UI::Entry
702 text => $default_smooth[$x * 3 + $y],
703 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
704 );
705 }
706 }
707
708 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
709
710 $table
711 }
712
713 sub stats_window {
714 my $r = new CFPlus::UI::ScrolledWindow (
715 expand => 1,
716 scroll_y => 1
717 );
718 $r->add (my $vb = new CFPlus::UI::VBox);
719
720 $vb->add (new CFPlus::UI::FancyFrame
721 label => "Player",
722 child => (my $pi = new CFPlus::UI::VBox),
723 );
724
725 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
726 can_hover => 1, can_events => 1,
727 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
728 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
729 can_hover => 1, can_events => 1,
730 tooltip => "The map you are currently on (if supported by the server).");
731
732 $pi->add (my $hb0 = new CFPlus::UI::HBox);
733 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
734 can_hover => 1, can_events => 1,
735 tooltip => "The weight of the player including all inventory items.");
736 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
737 can_hover => 1, can_events => 1,
738 tooltip => "The weight limit: you cannot carry more than this.");
739
740 $vb->add (new CFPlus::UI::FancyFrame
741 label => "Primary/Secondary Statistics",
742 child => (my $hb = new CFPlus::UI::HBox expand => 1),
743 );
744 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
745
746 my $color2 = [1, 1, 0];
747
748 for (
749 [0, 0, st_str => "Str", 30],
750 [0, 1, st_dex => "Dex", 30],
751 [0, 2, st_con => "Con", 30],
752 [0, 3, st_int => "Int", 30],
753 [0, 4, st_wis => "Wis", 30],
754 [0, 5, st_pow => "Pow", 30],
755 [0, 6, st_cha => "Cha", 30],
756
757 [2, 0, st_wc => "Wc", -120],
758 [2, 1, st_ac => "Ac", -120],
759 [2, 2, st_dam => "Dam", 120],
760 [2, 3, st_arm => "Arm", 120],
761 [2, 4, st_spd => "Spd", 10.54],
762 [2, 5, st_wspd => "WSp", 10.54],
763 ) {
764 my ($col, $row, $id, $label, $template) = @$_;
765
766 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
767 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
768 align => +1, template => $template, tooltip => "#stat_$label");
769 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
770 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
771 align => -1, text => $label, tooltip => "#stat_$label");
772 }
773
774 $vb->add (new CFPlus::UI::FancyFrame
775 label => "Resistancies",
776 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
777 );
778
779 my $row = 0;
780 my $col = 0;
781
782 my %resist_names = (
783 slow => ["Slow",
784 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
785 holyw => ["Holy Word",
786 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
787 conf => ["Confusion",
788 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
789 fire => ["Fire",
790 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
791 depl => ["Depletion",
792 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
793 magic => ["Magic",
794 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
795 drain => ["Draining",
796 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
797 acid => ["Acid",
798 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
799 pois => ["Poison",
800 "<b>Poison</b> (resistance to getting poisoned)"],
801 para => ["Paralysation",
802 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
803 deat => ["Death",
804 "<b>Death</b> (resistance against death spells)"],
805 phys => ["Physical",
806 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
807 blind => ["Blind",
808 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
809 fear => ["Fear",
810 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
811 tund => ["Turn undead",
812 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
813 elec => ["Electricity",
814 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
815 cold => ["Cold",
816 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
817 ghit => ["Ghost hit",
818 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
819 );
820 for (qw/slow holyw conf fire depl magic
821 drain acid pois para deat phys
822 blind fear tund elec cold ghit/)
823 {
824 $tbl2->add ($col, $row,
825 $STATWIDS->{"res_$_"} =
826 new CFPlus::UI::Label
827 font => $FONT_FIXED,
828 template => "-100%",
829 align => +1,
830 valign => 0,
831 can_events => 1,
832 can_hover => 1,
833 tooltip => $resist_names{$_}->[1],
834 );
835 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
836 font => $FONT_FIXED,
837 can_hover => 1,
838 can_events => 1,
839 path => "ui/resist/resist_$_.png",
840 tooltip => $resist_names{$_}->[1],
841 );
842 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
843 text => $resist_names{$_}->[0],
844 font => $FONT_FIXED,
845 can_hover => 1,
846 can_events => 1,
847 tooltip => $resist_names{$_}->[1],
848 );
849
850 $row++;
851 if ($row % 6 == 0) {
852 $col += 3;
853 $row = 0;
854 }
855 }
856
857 #update_stats_window ({});
858
859 $r
860 }
861
862 sub skill_window {
863 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
864 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
865 $sw
866 }
867
868 sub formsep($) {
869 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
870 }
871
872 my $METASERVER_ATIME;
873
874 sub update_metaserver {
875 my ($metaserver_dialog) = @_;
876
877 $METASERVER = $metaserver_dialog
878 if defined $metaserver_dialog;
879
880 return if $METASERVER_ATIME > time;
881 $METASERVER_ATIME = time + 60;
882
883 my $table = $METASERVER->{table};
884 $table->clear;
885 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
886
887 my $ok = 0;
888
889 CFPlus::background {
890 my $ua = CFPlus::lwp_useragent;
891
892 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
893 } sub {
894 my ($msg) = @_;
895 if ($msg) {
896 $table->clear;
897
898 my @tip = (
899 "The current number of users logged in on the server.",
900 "The hostname of the server.",
901 "The time this server has been running without being restarted.",
902 "The server software version - a '+' indicates a Crossfire+ server.",
903 "Short information about this server provided by its admins.",
904 );
905 my @col = qw(#Users Host Uptime Version Description);
906 $table->add ($_, 0, new CFPlus::UI::Label
907 can_hover => 1, can_events => 1,
908 align => 0, fg => [1, 1, 0],
909 text => $col[$_], tooltip => $tip[$_])
910 for 0 .. $#col;
911
912 my @align = qw(1 0 1 1 -1);
913
914 my $y = 0;
915 for my $m (@{ $msg->{servers} }) {
916 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
917 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
918
919 for ($desc) {
920 s/<br>/\n/gi;
921 s/<li>/\n· /gi;
922 s/<.*?>//sgi;
923 s/&amp;/&/g;
924 s/&lt;/</g;
925 s/&gt;/>/g;
926 }
927
928 $uptime = sprintf "%dd %02d:%02d:%02d",
929 (int $uptime / 86400),
930 (int $uptime / 3600) % 24,
931 (int $uptime / 60) % 60,
932 $uptime % 60;
933
934 $m = [$users, $host, $uptime, $version, $desc];
935
936 $y++;
937
938 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
939 (new CFPlus::UI::Button
940 text => "Use",
941 tooltip => "Put this server into the <b>Host:Port</b> field",
942 on_activate => sub {
943 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
944 $METASERVER->hide;
945 0
946 },
947 ),
948 (new CFPlus::UI::Empty expand => 1),
949 ]);
950
951 $table->add ($_, $y, new CFPlus::UI::Label
952 max_w => $::WIDTH * 0.4,
953 ellipsise => 0,
954 align => $align[$_],
955 text => $m->[$_],
956 tooltip => $tip[$_],
957 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
958 can_hover => 1,
959 can_events => 1,
960 fontsize => 0.8)
961 for 0 .. $#$m;
962 }
963 } else {
964 $ok or $label->set_text ("error while contacting metaserver");
965 }
966 };
967
968 }
969
970 sub metaserver_dialog {
971 my $vbox = new CFPlus::UI::VBox;
972 my $table = new CFPlus::UI::Table;
973 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
974
975 my $dialog = new CFPlus::UI::Toplevel
976 title => "Server List",
977 name => 'metaserver_dialog',
978 x => 'center',
979 y => 'center',
980 z => 3,
981 force_w => $::WIDTH * 0.9,
982 force_h => $::HEIGHT * 0.7,
983 child => $vbox,
984 has_close_button => 1,
985 table => $table,
986 on_visibility_change => sub {
987 update_metaserver ($_[0]) if $_[1];
988 0
989 },
990 ;
991
992 $dialog
993 }
994
995 sub server_setup {
996 my $vbox = new CFPlus::UI::VBox;
997
998 $vbox->add (new CFPlus::UI::FancyFrame
999 label => "Connection Settings",
1000 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1001 );
1002 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1003
1004 {
1005 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1006
1007 $vbox->add (
1008 $HOST_ENTRY = new CFPlus::UI::Entry
1009 expand => 1,
1010 text => $CFG->{profile}{default}{host},
1011 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1012 on_changed => sub {
1013 my ($self, $value) = @_;
1014 $CFG->{profile}{default}{host} = $value;
1015 0
1016 }
1017 );
1018
1019 $vbox->add (new CFPlus::UI::Button
1020 expand => 1,
1021 text => "Server List",
1022 other => $METASERVER,
1023 tooltip => "Show a list of available crossfire servers",
1024 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1025 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1026 );
1027 }
1028
1029 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1030 $table->add (1, 4, new CFPlus::UI::Entry
1031 text => $CFG->{profile}{default}{user},
1032 tooltip => "The name of your character on the server",
1033 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1034 );
1035
1036 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1037 $table->add (1, 5, new CFPlus::UI::Entry
1038 text => $CFG->{profile}{default}{password},
1039 hidden => 1,
1040 tooltip => "The password for your character",
1041 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1042 );
1043
1044 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1045 $table->add (1, 7, new CFPlus::UI::Slider
1046 force_w => 100,
1047 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1048 tooltip => "This is the size of the portion of the map update the server sends you. "
1049 . "If you set this to a high value you will be able to see further, "
1050 . "but you also increase bandwidth requirements and latency. "
1051 . "This option is only used once at log-in.",
1052 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1053 );
1054
1055 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1056 $table->add (1, 8, new CFPlus::UI::CheckBox
1057 state => $CFG->{face_prefetch},
1058 tooltip => "<b>Background Image Prefetch</b>\n\n"
1059 . "If enabled, the client automatically pre-fetches images from the server. "
1060 . "This might increase or create lag, but increases the chances "
1061 . "of faces being ready for display when you encounter them. "
1062 . "It also uses up server bandwidth on every connect, "
1063 . "so only set it if you really need to prefetch images. "
1064 . "This option can be set and unset any time.",
1065 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1066 );
1067
1068 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1069 $table->add (1, 9, new CFPlus::UI::Entry
1070 text => $CFG->{output_rate},
1071 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1072 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1073 . "default will be used, which is usually around 100kb/s.",
1074 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1075 );
1076
1077 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1078 $table->add (1, 10, new CFPlus::UI::Entry
1079 text => $CFG->{output_count},
1080 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1081 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1082 );
1083
1084 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1085 $table->add (1, 11, new CFPlus::UI::Entry
1086 text => $CFG->{output_sync},
1087 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1088 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1089 );
1090
1091 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1092 expand => 1,
1093 align => 0,
1094 text => "Login",
1095 on_activate => sub {
1096 $CONN ? stop_game
1097 : start_game;
1098 0
1099 },
1100 );
1101
1102 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1103 $table->add (1, 13, my $saycmd = new CFPlus::UI::Entry
1104 text => $CFG->{say_command},
1105 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1106 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1107 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1108 on_changed => sub {
1109 my ($self, $value) = @_;
1110 $CFG->{say_command} = $value;
1111 0
1112 }
1113 );
1114
1115 $table->add (0, 14, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1116 $table->add (1, 14, my $saycmd = new CFPlus::UI::CheckBox
1117 state => $CFG->{show_tips},
1118 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1119 on_changed => sub {
1120 my ($self, $value) = @_;
1121 $CFG->{show_tips} = $value;
1122 0
1123 }
1124 );
1125
1126 $vbox->add (new CFPlus::UI::FancyFrame
1127 label => "Server Info",
1128 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1129 );
1130
1131 $vbox
1132 }
1133
1134 sub message_window {
1135 my $window = new CFPlus::UI::Toplevel
1136 name => "message_window",
1137 title => "Messages",
1138 border_bg => [1, 1, 1, 1],
1139 x => "max",
1140 y => 0,
1141 force_w => $::WIDTH * 0.4,
1142 force_h => $::HEIGHT * 0.5,
1143 child => (my $vbox = new CFPlus::UI::VBox),
1144 has_close_button => 1;
1145
1146 $vbox->add ($LOGVIEW);
1147
1148 $vbox->add (my $input = new CFPlus::UI::Entry
1149 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1150 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1151 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1152 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1153 on_focus_in => sub {
1154 my ($input, $prev_focus) = @_;
1155
1156 delete $input->{refocus_map};
1157
1158 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1159 $input->{refocus_map} = 1;
1160 }
1161 delete $input->{auto_activated};
1162
1163 0
1164 },
1165 on_activate => sub {
1166 my ($input, $text) = @_;
1167 $input->set_text ('');
1168
1169 if ($text =~ /^\/(.*)/) {
1170 $::CONN->user_send ($1);
1171 } else {
1172 my $say_cmd = $::CFG->{say_command} || 'say';
1173 $::CONN->user_send ("$say_cmd $text");
1174 }
1175 if ($input->{refocus_map}) {
1176 delete $input->{refocus_map};
1177 $MAPWIDGET->focus_in
1178 }
1179
1180 0
1181 },
1182 on_escape => sub {
1183 $MAPWIDGET->grab_focus;
1184
1185 0
1186 },
1187 );
1188
1189 $CONSOLE = {
1190 window => $window,
1191 input => $input,
1192 };
1193
1194 $window
1195 }
1196
1197 sub autopickup_setup {
1198 my $table = new CFPlus::UI::Table;
1199
1200 for (
1201 ["General", 0, 0,
1202 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1203 ["Inhibit autopickup" => PICKUP_INHIBIT],
1204 ["Stop before pickup" => PICKUP_STOP],
1205 ["Debug autopickup" => PICKUP_DEBUG],
1206 ],
1207 ["Weapons", 0, 6,
1208 ["All weapons" => PICKUP_ALLWEAPON],
1209 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1210 ["Bows" => PICKUP_BOW],
1211 ["Arrows" => PICKUP_ARROW],
1212 ],
1213 ["Armour", 0, 12,
1214 ["Helmets" => PICKUP_HELMET],
1215 ["Shields" => PICKUP_SHIELD],
1216 ["Body Armour" => PICKUP_ARMOUR],
1217 ["Boots" => PICKUP_BOOTS],
1218 ["Gloves" => PICKUP_GLOVES],
1219 ["Cloaks" => PICKUP_CLOAK],
1220 ],
1221
1222 ["Readables", 2, 0,
1223 ["Spellbooks" => PICKUP_SPELLBOOK],
1224 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1225 ["Normal Books/Scrolls" => PICKUP_READABLES],
1226 ],
1227 ["Misc", 2, 5,
1228 ["Food" => PICKUP_FOOD],
1229 ["Drinks" => PICKUP_DRINK],
1230 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1231 ["Keys" => PICKUP_KEY],
1232 ["Magical Items" => PICKUP_MAGICAL],
1233 ["Potions" => PICKUP_POTION],
1234 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1235 ["Ignore cursed" => PICKUP_NOT_CURSED],
1236 ["Jewelery" => PICKUP_JEWELS],
1237 ["Flesh" => PICKUP_FLESH],
1238 ],
1239 ["Weight/Value ratio", 2, 17]
1240 )
1241 {
1242 my ($title, $x, $y, @bits) = @$_;
1243 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1244
1245 for (@bits) {
1246 ++$y;
1247
1248 my $mask = $_->[1];
1249 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1250 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1251 state => $::CFG->{pickup} & $mask,
1252 on_changed => sub {
1253 my ($box, $value) = @_;
1254
1255 if ($value) {
1256 $::CFG->{pickup} |= $mask;
1257 } else {
1258 $::CFG->{pickup} &= ~$mask;
1259 }
1260
1261 $::CONN->send_command ("pickup $::CFG->{pickup}")
1262 if defined $::CONN;
1263
1264 0
1265 });
1266
1267 ${$_->[2]} = $checkbox if $_->[2];
1268 }
1269 }
1270
1271 $table->add (2, 18, new CFPlus::UI::ValSlider
1272 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1273 template => ">= 99",
1274 to_value => sub { ">= " . 5 * $_[0] },
1275 on_changed => sub {
1276 my ($slider, $value) = @_;
1277
1278 $::CFG->{pickup} &= ~0xF;
1279 $::CFG->{pickup} |= int $value
1280 if $value;
1281 1;
1282 });
1283
1284 $table->add (3, 18, new CFPlus::UI::Button
1285 text => "set",
1286 on_activate => sub {
1287 $::CONN->send_command ("pickup $::CFG->{pickup}")
1288 if defined $::CONN;
1289 0
1290 });
1291
1292 $table
1293 }
1294
1295 my %SORT_ORDER = (
1296 type => undef,
1297 mtime => sub {
1298 my $NOW = time;
1299 sort {
1300 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1301 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1302
1303 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1304 or $btime <=> $atime
1305 or $a->{type} <=> $b->{type}
1306 } @_
1307 },
1308 weight => sub { sort {
1309 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1310 or $a->{type} <=> $b->{type}
1311 } @_ },
1312 );
1313
1314 sub inventory_widget {
1315 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1316
1317 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1318 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1319
1320 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1321
1322 use sort 'stable';
1323
1324 $hb1->add (new CFPlus::UI::Selector
1325 value => $::CFG->{inv_sort},
1326 options => [
1327 [type => "Type/Name"],
1328 [mtime => "Recent/Normal/Locked"],
1329 [weight => "Weight/Type"],
1330 ],
1331 on_changed => sub {
1332 $::CFG->{inv_sort} = $_[1];
1333 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1334 },
1335 );
1336 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1337 #TODO# update to weigh/maxweight
1338 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1339
1340 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1341 $sw1->add ($INV = new CFPlus::UI::Inventory);
1342 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1343
1344 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1345
1346 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1347
1348 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1349 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1350
1351 # XXX: Call after $INVR = ... because set_opencont sets the items
1352 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1353
1354 $hb
1355 }
1356
1357 sub toggle_player_page {
1358 my ($widget) = @_;
1359
1360 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1361 $PL_WINDOW->hide;
1362 } else {
1363 $PL_NOTEBOOK->set_current_page ($widget);
1364 $PL_WINDOW->show;
1365 }
1366 }
1367
1368 sub player_window {
1369 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1370 x => "center",
1371 y => "center",
1372 force_w => $WIDTH * 9/10,
1373 force_h => $HEIGHT * 9/10,
1374 title => "Player",
1375 name => "playerbook",
1376 has_close_button => 1
1377 ;
1378
1379 my $ntb =
1380 $PL_NOTEBOOK =
1381 new CFPlus::UI::Notebook expand => 1, debug => 1;
1382
1383 $ntb->add (
1384 "Statistics (F2)" => $STATS_PAGE = stats_window,
1385 "Shows statistics, where all your Stats and Resistances are shown."
1386 );
1387 $ntb->add (
1388 "Skills (F3)" => $SKILL_PAGE = skill_window,
1389 "Shows all your Skills."
1390 );
1391
1392 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1393 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1394 $ntb->add (
1395 "Spellbook (F4)" => $spellsw,
1396 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1397 );
1398 $ntb->add (
1399 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1400 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1401 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1402 );
1403
1404 $ntb->set_current_page ($INVENTORY_PAGE);
1405
1406 $plwin->add ($ntb);
1407 $plwin
1408 }
1409
1410 sub keyboard_setup {
1411 CFPlus::Macro::keyboard_setup
1412 }
1413
1414 sub help_window {
1415 my $win = new CFPlus::UI::Toplevel
1416 x => 'center',
1417 y => 'center',
1418 z => 4,
1419 name => 'doc_browser',
1420 force_w => int $WIDTH * 7/8,
1421 force_h => int $HEIGHT * 7/8,
1422 title => "Help Browser",
1423 has_close_button => 1;
1424
1425 $win->add (my $vbox = new CFPlus::UI::VBox);
1426
1427 $vbox->add (new CFPlus::UI::FancyFrame
1428 label => "Navigation",
1429 child => (my $buttons = new CFPlus::UI::HBox),
1430 );
1431 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1432 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1433
1434 my @history;
1435 my @future;
1436 my $curnode;
1437
1438 my $load_node; $load_node = sub {
1439 my ($node, $para) = @_;
1440
1441 $buttons->clear;
1442
1443 $buttons->add (new CFPlus::UI::Button
1444 text => "⇤",
1445 tooltip => "back to the starting page",
1446 on_activate => sub {
1447 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1448 unshift @future, @history;
1449 @history = ();
1450 $load_node->(@{shift @future});
1451 },
1452 );
1453
1454 if (@history) {
1455 $buttons->add (new CFPlus::UI::Button
1456 text => "⋘",
1457 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1458 on_activate => sub {
1459 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1460 $load_node->(@{pop @history});
1461 },
1462 );
1463 }
1464
1465 if (@future) {
1466 $buttons->add (new CFPlus::UI::Button
1467 text => "â‹™",
1468 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1469 on_activate => sub {
1470 push @history, [$curnode, $viewer->current_paragraph];
1471 $load_node->(@{shift @future});
1472 },
1473 );
1474 }
1475
1476 $buttons->add (new CFPlus::UI::Label text => " ");
1477
1478 my @path = CFPlus::Pod::full_path_of $node;
1479 pop @path; # drop current node
1480
1481 for my $node (@path) {
1482 $buttons->add (new CFPlus::UI::Button
1483 text => $node->{kw}[0],
1484 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1485 on_activate => sub {
1486 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1487 $load_node->($node);
1488 },
1489 );
1490 $buttons->add (new CFPlus::UI::Label text => "/");
1491 }
1492
1493 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1494
1495 $curnode = $node;
1496
1497 $viewer->clear;
1498 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1499 $viewer->scroll_to ($para);
1500 };
1501
1502 $load_node->(CFPlus::Pod::find pod => "mainpage");
1503
1504 $CFPlus::Pod::goto_document = sub {
1505 my (@path) = @_;
1506
1507 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1508
1509 $load_node->((CFPlus::Pod::find @path)[0]);
1510 $win->show;
1511 };
1512
1513 $win
1514 }
1515
1516 sub open_string_query {
1517 my ($title, $cb, $txt, $tooltip) = @_;
1518 my $dialog = new CFPlus::UI::Toplevel
1519 x => "center",
1520 y => "center",
1521 z => 50,
1522 force_w => $WIDTH * 4/5,
1523 title => $title;
1524
1525 $dialog->add (
1526 my $e = new CFPlus::UI::Entry
1527 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1528 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1529 tooltip => $tooltip
1530 );
1531
1532 $e->grab_focus;
1533 $e->set_text ($txt) if $txt;
1534 $dialog->show;
1535 }
1536
1537 sub open_quit_dialog {
1538 unless ($QUIT_DIALOG) {
1539 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1540 x => "center",
1541 y => "center",
1542 z => 50,
1543 title => "Really Quit?",
1544 on_key_down => sub {
1545 my ($dialog, $ev) = @_;
1546 $ev->{sym} == 27 and $dialog->hide;
1547 }
1548 ;
1549
1550 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1551
1552 $vb->add (new CFPlus::UI::Label
1553 text => "You should find a savebed and apply it first!",
1554 max_w => $WIDTH * 0.25,
1555 ellipsize => 0,
1556 );
1557 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1558 $hb->add (new CFPlus::UI::Button
1559 text => "Ok",
1560 expand => 1,
1561 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1562 );
1563 $hb->add (new CFPlus::UI::Button
1564 text => "Quit anyway",
1565 expand => 1,
1566 on_activate => sub { exit },
1567 );
1568 }
1569
1570 $QUIT_DIALOG->show;
1571 $QUIT_DIALOG->grab_focus;
1572 }
1573
1574 sub show_tip_of_the_day {
1575 # find all tips
1576 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1577
1578 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1579 $todindex = 0 if $todindex >= @tod;
1580 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1581
1582 # create dialog
1583 my $dialog;
1584
1585 my $close = sub {
1586 $dialog->destroy;
1587 };
1588
1589 $dialog = new CFPlus::UI::Toplevel
1590 x => "center",
1591 y => "center",
1592 z => 3,
1593 name => 'tip_of_the_day',
1594 force_w => int $WIDTH * 4/9,
1595 force_h => int $WIDTH * 2/9,
1596 title => "Tip of the day #" . (1 + $todindex),
1597 child => my $vbox = new CFPlus::UI::VBox,
1598 has_close_button => 1,
1599 on_delete => $close,
1600 ;
1601
1602 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1603 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1604 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1605
1606 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1607
1608 $table->add (0, 0, new CFPlus::UI::Button
1609 text => "Close",
1610 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1611 on_activate => $close,
1612 );
1613
1614 $table->add (2, 0, new CFPlus::UI::Button
1615 text => "Next",
1616 tooltip => "Show the next <b>Tip of the day</b>.",
1617 on_activate => sub {
1618 $close->();
1619 &show_tip_of_the_day;
1620 },
1621 );
1622
1623 $dialog->show;
1624 }
1625
1626 sub sdl_init {
1627 CFPlus::SDL_Init
1628 and die "SDL::Init failed!\n";
1629 }
1630
1631 sub video_init {
1632 sdl_init;
1633
1634 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1635
1636 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1637
1638 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1639 $FULLSCREEN = $CFG->{fullscreen};
1640 $FAST = $CFG->{fast};
1641
1642 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1643 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1644
1645 $SDL_ACTIVE = 1;
1646 $LAST_REFRESH = time - 0.01;
1647
1648 CFPlus::OpenGL::init;
1649
1650 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1651
1652 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1653
1654 #############################################################################
1655
1656 if ($DEBUG_STATUS) {
1657 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1658 } else {
1659 # create the widgets
1660
1661 $DEBUG_STATUS = new CFPlus::UI::Label
1662 padding => 0,
1663 z => 100,
1664 force_x => "max",
1665 force_y => 0;
1666 $DEBUG_STATUS->show;
1667
1668 $STATUSBOX = new CFPlus::UI::Statusbox;
1669 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1670
1671 (new CFPlus::UI::Frame
1672 bg => [0, 0, 0, 0.4],
1673 force_x => 0,
1674 force_y => "max",
1675 child => $STATUSBOX,
1676 )->show;
1677
1678 CFPlus::UI::Toplevel->new (
1679 title => "Map",
1680 name => "mapmap",
1681 x => 0,
1682 y => $FONTSIZE + 8,
1683 border_bg => [1, 1, 1, 192/255],
1684 bg => [1, 1, 1, 0],
1685 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1686 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1687 ),
1688 )->show;
1689
1690 $MAPWIDGET = new CFPlus::MapWidget;
1691 $MAPWIDGET->connect (activate_console => sub {
1692 my ($mapwidget, $preset) = @_;
1693
1694 if ($CONSOLE) {
1695 $CONSOLE->{input}->{auto_activated} = 1;
1696 $CONSOLE->{input}->grab_focus;
1697
1698 if ($preset && $CONSOLE->{input}->get_text eq '') {
1699 $CONSOLE->{input}->set_text ($preset);
1700 }
1701 }
1702 });
1703 $MAPWIDGET->show;
1704 $MAPWIDGET->grab_focus;
1705
1706 $LOGVIEW = new CFPlus::UI::TextScroller
1707 expand => 1,
1708 font => $FONT_FIXED,
1709 fontsize => $::CFG->{log_fontsize},
1710 indent => -4,
1711 can_hover => 1,
1712 can_events => 1,
1713 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1714 ;
1715
1716 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1717 title => "Setup",
1718 name => "setup_dialog",
1719 x => 'center',
1720 y => 'center',
1721 z => 2,
1722 force_w => $::WIDTH * 0.6,
1723 force_h => $::HEIGHT * 0.6,
1724 has_close_button => 1,
1725 ;
1726
1727 $METASERVER = metaserver_dialog;
1728
1729 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1730 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1731
1732 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1733 "Configure the server to play on, your username, password and other server-related options.");
1734 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1735 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1736 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1737 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1738 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1739 "Configure the use of audio, sound effects and background music.");
1740 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1741 "Lets you define, edit and delete key bindings."
1742 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1743 . "with nothing set and the recording started. After doing the actions you "
1744 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1745 . "After pressing the combo the binding will be saved automatically and the "
1746 . "binding editor closes");
1747 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1748 "Some debuggin' options. Do not ask.");
1749
1750 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1751
1752 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1753 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1754
1755 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1756 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1757
1758 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1759
1760 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1761 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1762
1763 $BUTTONBAR->add (new CFPlus::UI::Button
1764 text => "Save Config",
1765 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1766 on_activate => sub {
1767 $::CFG->{layout} = CFPlus::UI::get_layout;
1768 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1769 status "Configuration Saved";
1770 0
1771 },
1772 );
1773
1774 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1775 tooltip => "View Documentation");
1776
1777
1778 $BUTTONBAR->add (new CFPlus::UI::Button
1779 text => "Quit",
1780 tooltip => "Terminates the program",
1781 on_activate => sub {
1782 if ($CONN) {
1783 open_quit_dialog;
1784 } else {
1785 exit;
1786 }
1787 0
1788 },
1789 );
1790
1791 $BUTTONBAR->show;
1792 $SETUP_DIALOG->show;
1793 }
1794
1795 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1796 }
1797
1798 sub setup_build_button {
1799 my ($enabled) = @_;
1800 if ($enabled) {
1801 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1802 $BUILD_BUTTON ||= new CFPlus::UI::Button
1803 text => "Build",
1804 tooltip => "Opens the ingame builder",
1805 on_activate => sub {
1806 if ($CONN) {
1807 $CONN->send_ext_req (builder_player_items => sub {
1808 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1809 });
1810 }
1811 0
1812 };
1813 $BUTTONBAR->add ($BUILD_BUTTON);
1814 } else {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 }
1817 }
1818
1819 sub open_ingame_editor {
1820 my ($msg) = @_;
1821
1822 my $win = new CFPlus::UI::Toplevel
1823 x => 0,
1824 y => 'center',
1825 z => 4,
1826 name => 'builder_window',
1827 force_w => int $WIDTH * 1/4,
1828 force_h => int $HEIGHT * 3/4,
1829 title => "In game builder",
1830 has_close_button => 1;
1831
1832 my $r = new CFPlus::UI::ScrolledWindow (
1833 expand => 1,
1834 scroll_y => 1
1835 );
1836 $r->add (my $vb = new CFPlus::UI::VBox);
1837 $win->add ($r);
1838
1839
1840 $vb->add (
1841 new CFPlus::UI::Button
1842 text => "Disable build mode",
1843 on_activate => sub { $::IN_BUILD_MODE = undef }
1844 );
1845 $vb->add (
1846 new CFPlus::UI::Button
1847 text => "ERASE",
1848 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1849 );
1850
1851 for my $itemarchname (
1852 sort {
1853 $msg->{items}->{$a}->{build_arch_name}
1854 cmp $msg->{items}->{$b}->{build_arch_name}
1855 } keys %{$msg->{items}}
1856 ) {
1857 my $info = $msg->{items}->{$itemarchname};
1858 $vb->add (
1859 new CFPlus::UI::Button text => $info->{build_arch_name},
1860 on_activate => sub {
1861 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1862
1863 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1864 build_mode_query_arch_info ();
1865 }
1866 }
1867 );
1868 }
1869
1870 $win->show;
1871 }
1872
1873 sub build_mode_query_arch_info {
1874 my ($iteminfo) = $::IN_BUILD_MODE;
1875 my $itemarchname = $iteminfo->{item};
1876 my $info = $iteminfo->{info};
1877
1878 my $dialog = new CFPlus::UI::Toplevel
1879 x => "center",
1880 y => "center",
1881 z => 50,
1882 force_w => int $WIDTH * 1/2,
1883 title => "Enter information for placement of '$itemarchname'",
1884 has_close_button => 1;
1885
1886 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1887
1888 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1889 my $row = 0;
1890 if ($info->{has_name}) {
1891 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1892 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1893 }
1894 if ($info->{has_text}) {
1895 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1896 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1897 }
1898 if ($info->{has_connection}) {
1899 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1900 $table->add (1, $row++,
1901 new CFPlus::UI::Entry
1902 expand => 1,
1903 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1904 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1905 );
1906 }
1907
1908 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1909 $hb->add (new CFPlus::UI::Button
1910 text => "Close",
1911 expand => 1,
1912 on_activate => sub { $dialog->hide; 0 },
1913 );
1914 $dialog->show;
1915 }
1916
1917 sub video_shutdown {
1918 CFPlus::OpenGL::shutdown;
1919
1920 undef $SDL_ACTIVE;
1921 }
1922
1923 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1924 my $bgmusic;#TODO#hack#d#
1925
1926 sub audio_channel_finished {
1927 my ($channel) = @_;
1928
1929 #warn "channel $channel finished\n";#d#
1930 }
1931
1932 sub audio_music_finished {
1933 return unless $CFG->{bgm_enable};
1934
1935 # TODO: hack, do play loop and mood music
1936 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1937 $bgmusic->play (0);
1938
1939 push @bgmusic, shift @bgmusic;
1940 }
1941
1942 sub audio_init {
1943 if ($CFG->{audio_enable}) {
1944 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1945 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1946
1947 unless ($SDL_MIXER) {
1948 status "Unable to open sound device: there will be no sound";
1949 return;
1950 }
1951
1952 CFPlus::Mix_AllocateChannels 8;
1953 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1954
1955 audio_music_finished;
1956
1957 local $_;
1958 while (<$fh>) {
1959 next if /^\s*#/;
1960 next if /^\s*$/;
1961
1962 my ($file, $volume, $event) = split /\s+/, $_, 3;
1963
1964 push @SOUNDS, "$volume,$file";
1965
1966 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1967 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1968 $chunk->volume ($volume * 128 / 100);
1969 $chunk
1970 };
1971 }
1972 } else {
1973 status "unable to open sound config: $!";
1974 }
1975 }
1976 }
1977
1978 sub audio_shutdown {
1979 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1980 undef $SDL_MIXER;
1981 @SOUNDS = ();
1982 %AUDIO_CHUNKS = ();
1983 }
1984
1985 my %animate_object;
1986 my $animate_timer;
1987
1988 my $fps = 9;
1989
1990 my %demo;#d#
1991
1992 sub force_refresh {
1993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1994 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1995
1996 $CFPlus::UI::ROOT->draw;
1997
1998 $WANT_REFRESH = 0;
1999 $CAN_REFRESH = 0;
2000 $LAST_REFRESH = $NOW;
2001
2002 CFPlus::SDL_GL_SwapBuffers;
2003 }
2004
2005 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2006 $NOW = time;
2007
2008 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2009 for CFPlus::SDL_PollEvent;
2010
2011 if (%animate_object) {
2012 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2013 $WANT_REFRESH++;
2014 }
2015
2016 if ($WANT_REFRESH) {
2017 force_refresh;
2018 } else {
2019 $CAN_REFRESH = 1;
2020 }
2021 });
2022
2023 sub animation_start {
2024 my ($widget) = @_;
2025 $animate_object{$widget} = $widget;
2026 }
2027
2028 sub animation_stop {
2029 my ($widget) = @_;
2030 delete $animate_object{$widget};
2031 }
2032
2033 # check once/second for faces that need to be prefetched
2034 # this should, of course, only run on demand, but
2035 # SDL forces worse things on us....
2036
2037 Event->timer (after => 1, interval => 0.25, cb => sub {
2038 $CONN->face_prefetch
2039 if $CONN;
2040 });
2041
2042 %SDL_CB = (
2043 CFPlus::SDL_QUIT => sub {
2044 Event::unloop -1;
2045 },
2046 CFPlus::SDL_VIDEORESIZE => sub {
2047 },
2048 CFPlus::SDL_VIDEOEXPOSE => sub {
2049 CFPlus::UI::full_refresh;
2050 },
2051 CFPlus::SDL_ACTIVEEVENT => sub {
2052 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2053 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2054 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2055 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2056 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2057 },
2058 CFPlus::SDL_KEYDOWN => sub {
2059 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2060 # alt-enter
2061 $FULLSCREEN_ENABLE->toggle;
2062 video_shutdown;
2063 video_init;
2064 } else {
2065 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2066 }
2067 },
2068 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2069 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2070 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2071 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2072 CFPlus::SDL_USEREVENT => sub {
2073 if ($_[0]{code} == 1) {
2074 audio_channel_finished $_[0]{data1};
2075 } elsif ($_[0]{code} == 0) {
2076 audio_music_finished;
2077 }
2078 },
2079 );
2080
2081 #############################################################################
2082
2083 $SIG{INT} = $SIG{TERM} = sub { exit };
2084
2085 {
2086 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2087 CFPlus::UI::set_layout ($::CFG->{layout});
2088
2089 my %DEF_CFG = (
2090 sdl_mode => 0,
2091 width => 640,
2092 height => 480,
2093 fullscreen => 0,
2094 fast => 0,
2095 map_scale => 1,
2096 fow_enable => 1,
2097 fow_intensity => 0.45,
2098 fow_smooth => 0,
2099 gui_fontsize => 1,
2100 log_fontsize => 0.7,
2101 gauge_fontsize => 1,
2102 gauge_size => 0.35,
2103 stat_fontsize => 0.7,
2104 mapsize => 100,
2105 say_command => 'chat',
2106 audio_enable => 1,
2107 bgm_enable => 1,
2108 bgm_volume => 0.25,
2109 face_prefetch => 0,
2110 output_sync => 1,
2111 output_count => 1,
2112 output_rate => "",
2113 pickup => 0,
2114 inv_sort => "mtime",
2115 default => "profile", # default profile
2116 show_tips => 1,
2117 );
2118
2119 while (my ($k, $v) = each %DEF_CFG) {
2120 $CFG->{$k} = $v unless exists $CFG->{$k};
2121 }
2122
2123 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2124 $PROFILE = $CFG->{profile}{default};
2125
2126 # convert old bindings (only default profile matters)
2127 if (my $bindings = delete $PROFILE->{bindings}) {
2128 while (my ($mod, $syms) = each %$bindings) {
2129 while (my ($sym, $cmds) = each %$syms) {
2130 push @{ $PROFILE->{macro} }, {
2131 accelkey => [$mod*1, $sym*1],
2132 action => $cmds,
2133 };
2134 }
2135 }
2136 }
2137
2138 sdl_init;
2139
2140 @SDL_MODES = reverse
2141 grep $_->[0] >= 640 && $_->[1] >= 480,
2142 CFPlus::SDL_ListModes;
2143
2144 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2145
2146 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2147
2148 {
2149 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2150 DejaVuSans.ttf
2151 DejaVuSansMono.ttf
2152 DejaVuSans-Bold.ttf
2153 DejaVuSansMono-Bold.ttf
2154 DejaVuSans-Oblique.ttf
2155 DejaVuSansMono-Oblique.ttf
2156 DejaVuSans-BoldOblique.ttf
2157 DejaVuSansMono-BoldOblique.ttf
2158 );
2159
2160 CFPlus::add_font $_ for @fonts;
2161
2162 CFPlus::pango_init;
2163
2164 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2165 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2166
2167 $FONT_PROP->make_default;
2168 }
2169
2170 # compare mono (ft) vs. rgba (cairo)
2171 # ft - 1.8s, cairo 3s, even in alpha-only mode
2172 # for my $rgba (0..1) {
2173 # my $t1 = Time::HiRes::time;
2174 # for (1..1000) {
2175 # my $layout = CFPlus::Layout->new ($rgba);
2176 # $layout->set_text ("hallo" x 100);
2177 # $layout->render;
2178 # }
2179 # my $t2 = Time::HiRes::time;
2180 # warn $t2-$t1;
2181 # }
2182
2183 $startup_done->();
2184
2185 video_init;
2186 audio_init;
2187 }
2188
2189 show_tip_of_the_day if $CFG->{show_tips};
2190
2191 Event::loop;
2192 #CFPlus::SDL_Quit;
2193 #CFPlus::_exit 0;
2194
2195 END { CFPlus::SDL_Quit }
2196
2197 =head1 NAME
2198
2199 cfplus - A Crossfire+ and Crossfire game client
2200
2201 =head1 SYNOPSIS
2202
2203 Just run it - no commandline arguments are supported.
2204
2205 =head1 USAGE
2206
2207 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2208 fullscreen and interactively.
2209
2210 =head1 DEBUGGING
2211
2212
2213 CFPLUS_DEBUG - environment variable
2214
2215 1 draw borders around widgets
2216 2 add low-level widget info to tooltips
2217 4 show fps
2218 8 suppress tooltips
2219
2220 =head1 AUTHOR
2221
2222 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2223
2224
2225