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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.147
Committed: Fri Apr 6 07:45:35 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.146: +3 -0 lines
Log Message:
- changed most db accesses to be asynchronous
  (this was way more difficult than anticipated)
- face id allocation is still synchronous (and has to be as long as
  we want to allow multiple instances running in parallel)
- facemap is cached locally, so subsequent accesses are fast
- the alternative would be to store faceids, not tileids, in the
  in-memory map, but then mapcache tiles are non-displayable
  unless the server already sent them.
- tile loading and map cache load/store are fully asynchronous
- replaced 32x32 dialogue and noface images by 64 bit versions
- properly scale special dialogue/noface textures to tilesize

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::DB;
64 use CFPlus::UI;
65 use CFPlus::UI::Inventory;
66 use CFPlus::UI::SpellList;
67 use CFPlus::Pod;
68 use CFPlus::MapWidget;
69 use CFPlus::Macro;
70
71 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
72 $SIG{PIPE} = 'IGNORE';
73
74 $Event::Eval = 1;
75 $Event::DIED = sub {
76 CFPlus::fatal Carp::longmess $_[1]
77 };
78
79 my $MAX_FPS = 60;
80 my $MIN_FPS = 5; # unused as of yet
81
82 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
83
84 our $LAST_REFRESH;
85 our $NOW;
86
87 our $CFG;
88 our $CONN;
89 our $PROFILE; # current profile
90 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
91
92 our $WANT_REFRESH;
93 our $CAN_REFRESH;
94
95 our @SDL_MODES;
96 our $WIDTH;
97 our $HEIGHT;
98 our $FULLSCREEN;
99 our $FONTSIZE;
100
101 our $FONT_PROP;
102 our $FONT_FIXED;
103
104 our $MAP;
105 our $MAPMAP;
106 our $MAPWIDGET;
107 our $BUTTONBAR;
108 our $LOGVIEW;
109 our $CONSOLE;
110 our $METASERVER;
111 our $LOGIN_BUTTON;
112 our $QUIT_DIALOG;
113 our $HOST_ENTRY;
114 our $FULLSCREEN_ENABLE;
115 our $PICKUP_ENABLE;
116 our $SERVER_INFO;
117
118 our $SETUP_DIALOG;
119 our $SETUP_NOTEBOOK;
120 our $SETUP_SERVER;
121 our $SETUP_KEYBOARD;
122
123 our $PL_NOTEBOOK;
124 our $PL_WINDOW;
125
126 our $INVENTORY_PAGE;
127 our $STATS_PAGE;
128 our $SKILL_PAGE;
129 our $SPELL_PAGE;
130 our $SPELL_LIST;
131
132 our $HELP_WINDOW;
133 our $MESSAGE_WINDOW;
134 our $FLOORBOX;
135 our $GAUGES;
136 our $STATWIDS;
137
138 our $SDL_ACTIVE;
139 our %SDL_CB;
140
141 our $SDL_MIXER;
142 our @SOUNDS; # event => file mapping
143 our %AUDIO_CHUNKS; # audio files
144
145 our $ALT_ENTER_MESSAGE;
146 our $STATUSBOX;
147 our $DEBUG_STATUS;
148
149 our $INV;
150 our $INVR;
151 our $INV_RIGHT_HB;
152
153 our $PICKUP_CFG;
154
155 our $IN_BUILD_MODE;
156 our $BUILD_BUTTON;
157
158 sub status {
159 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
160 }
161
162 sub debug {
163 $DEBUG_STATUS->set_text ($_[0]);
164 }
165
166 sub message {
167 my ($para) = @_;
168
169 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
170
171 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
172
173 $LOGVIEW->add_paragraph ($para);
174 $LOGVIEW->scroll_to_bottom;
175 }
176
177 sub destroy_query_dialog {
178 (delete $_[0]{query_dialog})->destroy
179 if $_[0]{query_dialog};
180 }
181
182 # FIXME: a very ugly hack to wait for stat update look below! #d#
183 our $QUERY_TIMER; #d#
184
185 # server query dialog
186 sub server_query {
187 my ($conn, $flags, $prompt) = @_;
188
189 # FIXME: a very ugly hack to wait for stat update #d#
190 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
191 unless ($QUERY_TIMER) {
192 $QUERY_TIMER =
193 Event->timer (
194 after => 1,
195 cb => sub {
196 server_query ($conn, $flags, $prompt, 1);
197 $QUERY_TIMER = undef
198 }
199 );
200 return;
201 }
202 }
203
204 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
205 x => "center",
206 y => "center",
207 title => "Server Query",
208 child => my $vbox = new CFPlus::UI::VBox,
209 ;
210
211 my @dialog = my $label = new CFPlus::UI::Label
212 max_w => $::WIDTH * 0.4,
213 ellipsise => 0,
214 text => $prompt;
215
216 if ($flags & CS_QUERY_YESNO) {
217 push @dialog, my $hbox = new CFPlus::UI::HBox;
218
219 $hbox->add (new CFPlus::UI::Button
220 text => "No",
221 on_activate => sub {
222 $conn->send ("reply n");
223 $dialog->destroy;
224 0
225 }
226 );
227 $hbox->add (new CFPlus::UI::Button
228 text => "Yes",
229 on_activate => sub {
230 $conn->send ("reply y");
231 destroy_query_dialog $conn;
232 0
233 },
234 );
235
236 $dialog->grab_focus;
237
238 } elsif ($flags & CS_QUERY_SINGLECHAR) {
239 $dialog->{tooltip} = "#charcreation_focus";
240
241 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
242 $MESSAGE_WINDOW->show;
243
244 unshift @dialog, new CFPlus::UI::Label
245 max_w => $::WIDTH * 0.4,
246 ellipsise => 0,
247 markup => "\nOr use your keyboard and the text entry below:\n";
248
249 unshift @dialog, my $table = new CFPlus::UI::Table;
250
251 $table->add (0, 0, new CFPlus::UI::Button
252 text => "Next Race",
253 on_activate => sub {
254 $conn->send ("reply n");
255 destroy_query_dialog $conn;
256 0
257 },
258 );
259 $table->add (2, 0, new CFPlus::UI::Button
260 text => "Accept",
261 on_activate => sub {
262 $conn->send ("reply d");
263 destroy_query_dialog $conn;
264 0
265 },
266 );
267
268 unshift @dialog, new CFPlus::UI::Label
269 max_w => $::WIDTH * 0.4,
270 ellipsise => 0,
271 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
272 ;
273
274 } elsif ($prompt =~ /roll new stats/) {
275 if (my $stat = delete $conn->{stat_change_with}) {
276 $conn->send ("reply $stat");
277 destroy_query_dialog $conn;
278 return;
279 }
280
281 $STATS_PAGE->show;
282 $MESSAGE_WINDOW->hide;
283
284 unshift @dialog, new CFPlus::UI::Label
285 max_w => $::WIDTH * 0.4,
286 ellipsise => 0,
287 markup => "\nOr use your keyboard and the text entry below:\n";
288
289 unshift @dialog, my $table = new CFPlus::UI::Table;
290
291 # left: re-roll
292 $table->add (0, 0, new CFPlus::UI::Button
293 text => "Roll Again",
294 on_activate => sub {
295 $conn->send ("reply y");
296 destroy_query_dialog $conn;
297 0
298 },
299 );
300
301 # center: swap stats
302 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
303 expand => 1,
304 value => $_,
305 options => [
306 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
307 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
308 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
309 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
310 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
311 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
312 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
313 ],
314 ), 1 .. 2;
315
316 $table->add (2, 0, new CFPlus::UI::Button
317 text => "Swap Stats",
318 on_activate => sub {
319 $conn->{stat_change_with} = $sw2->{value};
320 $conn->send ("reply $sw1->{value}");
321 destroy_query_dialog $conn;
322 0
323 },
324 );
325 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
326
327 # right: accept
328 $table->add (4, 0, new CFPlus::UI::Button
329 text => "Accept",
330 on_activate => sub {
331 $conn->send ("reply n");
332 $STATS_PAGE->hide;
333 destroy_query_dialog $conn;
334 0
335 },
336 );
337
338 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
339 for (
340 [Str => CS_STAT_STR],
341 [Dex => CS_STAT_DEX],
342 [Con => CS_STAT_CON],
343 [Int => CS_STAT_INT],
344 [Wis => CS_STAT_WIS],
345 [Pow => CS_STAT_POW],
346 [Cha => CS_STAT_CHA],
347 ) {
348 my ($name, $id) = @$_;
349 $hbox->add (new CFPlus::UI::Label
350 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
351 align => 0,
352 expand => 1,
353 can_events => 1,
354 can_hover => 1,
355 tooltip => "#stat_$name",
356 );
357 }
358
359 unshift @dialog, new CFPlus::UI::Label
360 max_w => $::WIDTH * 0.4,
361 ellipsise => 0,
362 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
363 ;
364 }
365
366 push @dialog, my $entry = new CFPlus::UI::Entry
367 on_changed => sub {
368 $conn->send ("reply $_[1]");
369 destroy_query_dialog $conn;
370 0
371 },
372 ;
373
374 $entry->grab_focus;
375
376 } else {
377 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
378
379 push @dialog, my $entry = new CFPlus::UI::Entry
380 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
381 on_activate => sub {
382 $conn->send ("reply $_[1]");
383 destroy_query_dialog $conn;
384 0
385 },
386 ;
387
388 $entry->grab_focus;
389 }
390
391 $vbox->add (@dialog);
392 $dialog->show;
393 }
394
395 sub start_game {
396 status "logging in...";
397
398 $LOGIN_BUTTON->set_text ("Logout");
399 $SETUP_DIALOG->hide;
400
401 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
402
403 my ($host, $port) = split /:/, $PROFILE->{host};
404
405 $MAP = new CFPlus::Map;
406
407 $CONN = eval {
408 new CFPlus::Protocol
409 host => $host,
410 port => $port || 13327,
411 user => $PROFILE->{user},
412 pass => $PROFILE->{password},
413 mapw => $mapsize,
414 maph => $mapsize,
415
416 client => "cfplus $CFPlus::VERSION $] $^O",
417
418 map_widget => $MAPWIDGET,
419 logview => $LOGVIEW,
420 statusbox => $STATUSBOX,
421 map => $MAP,
422 mapmap => $MAPMAP,
423 query => \&server_query,
424
425 sound_play => sub {
426 my ($x, $y, $soundnum, $type) = @_;
427
428 $SDL_MIXER
429 or return;
430
431 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
432 or return;
433
434 $chunk->play;
435 },
436 };
437
438 if ($CONN) {
439 CFPlus::lowdelay fileno $CONN->{fh};
440
441 status "login successful";
442 } else {
443 status "unable to connect";
444 stop_game();
445 }
446 }
447
448 sub stop_game {
449 $LOGIN_BUTTON->set_text ("Login");
450 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
451 $SETUP_DIALOG->show;
452 $PL_WINDOW->hide;
453 $SPELL_LIST->clear_spells;
454
455 return unless $CONN;
456
457 status "connection closed";
458
459 destroy_query_dialog $CONN;
460 $CONN->destroy;
461 $CONN = 0; # false, does not autovivify
462
463 undef $MAP;
464 }
465
466 sub graphics_setup {
467 my $vbox = new CFPlus::UI::VBox;
468
469 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
470
471 my $row = 0;
472
473 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
474 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
475 can_events => 1,
476 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
477
478 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
479 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
480
481 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
482 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
483
484 $mode_slider->connect (changed => sub {
485 my ($self, $value) = @_;
486
487 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
488 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
489 });
490 $mode_slider->emit (changed => $mode_slider->{range}[0]);
491
492 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
493 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
494 state => $CFG->{fullscreen},
495 tooltip => "Bring the client into fullscreen mode.",
496 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
497 );
498
499 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
500 $table->add (1, $row++, new CFPlus::UI::CheckBox
501 state => $CFG->{fast},
502 tooltip => "Lower the visual quality considerably to speed up rendering.",
503 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
504 );
505
506 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
507 $table->add (1, $row++, new CFPlus::UI::Slider
508 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
509 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
510 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
511 );
512
513 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
514 $table->add (1, $row++, new CFPlus::UI::CheckBox
515 state => $CFG->{fow_enable},
516 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
517 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
518 );
519
520 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
521 $table->add (1, $row++, new CFPlus::UI::Slider
522 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
523 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
524 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
525 );
526
527 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
528 $table->add (1, $row++, new CFPlus::UI::CheckBox
529 state => $CFG->{fow_smooth},
530 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
531 on_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{fow_smooth} = $value;
534 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
535 0
536 }
537 );
538
539 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
540 $table->add (1, $row++, new CFPlus::UI::Slider
541 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
542 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
543 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
544 );
545
546 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
547 $table->add (1, $row++, new CFPlus::UI::Slider
548 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
549 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
550 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
551 );
552
553 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
554 $table->add (1, $row++, new CFPlus::UI::Slider
555 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
556 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
557 on_changed => sub {
558 $CFG->{gauge_fontsize} = $_[1];
559 &set_gauge_window_fontsize;
560 0
561 }
562 );
563
564 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
565 $table->add (1, $row++, new CFPlus::UI::Slider
566 range => [$CFG->{gauge_size}, 0.2, 0.8],
567 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
568 on_changed => sub {
569 $CFG->{gauge_size} = $_[1];
570 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
571 0
572 }
573 );
574
575 $table->add (1, $row++, new CFPlus::UI::Button
576 expand => 1, align => 0, text => "Apply",
577 tooltip => "Apply the video settings",
578 on_activate => sub {
579 video_shutdown ();
580 video_init ();
581 0
582 }
583 );
584
585 $vbox
586 }
587
588 sub audio_setup {
589 my $vbox = new CFPlus::UI::VBox;
590
591 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
592
593 my $row = 0;
594
595 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
596 $table->add (1, $row++, new CFPlus::UI::CheckBox
597 state => $CFG->{audio_enable},
598 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
599 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
600 );
601 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
602 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
603 # $CFG->{effects_volume} = $_[1];
604 # });
605 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
606 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
607 $hbox->add (new CFPlus::UI::CheckBox
608 expand => 1, state => $CFG->{bgm_enable},
609 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
610 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
611 );
612 $hbox->add (new CFPlus::UI::Slider
613 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
614 tooltip => "The volume of the background music. Changes are instant.",
615 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
616 );
617
618 $table->add (1, $row++, new CFPlus::UI::Button
619 expand => 1, align => 0, text => "Apply",
620 tooltip => "Apply the audio settings",
621 on_activate => sub {
622 audio_shutdown ();
623 audio_init ();
624 0
625 }
626 );
627
628 $vbox
629 }
630
631 sub set_gauge_window_fontsize {
632 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
633 $_->set_fontsize ($::CFG->{gauge_fontsize});
634 }
635 }
636
637 sub make_gauge_window {
638 my $gh = int $HEIGHT * $CFG->{gauge_size};
639
640 my $win = new CFPlus::UI::Frame (
641 force_x => 0,
642 force_y => "max",
643 force_w => $WIDTH,
644 force_h => $gh,
645 );
646
647 $win->add (my $hbox = new CFPlus::UI::HBox
648 children => [
649 (new CFPlus::UI::HBox expand => 1),
650 (new CFPlus::UI::VBox children => [
651 (new CFPlus::UI::Empty expand => 1),
652 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
653 ]),
654 (my $vbox = new CFPlus::UI::VBox),
655 ],
656 );
657
658 $vbox->add (new CFPlus::UI::HBox
659 expand => 1,
660 children => [
661 (new CFPlus::UI::Empty expand => 1),
662 (my $hb = new CFPlus::UI::HBox),
663 ],
664 );
665
666 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
667 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
668 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
669 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
670
671 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
672 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
673
674 $GAUGES = {
675 exp => $exp, win => $win, range => $rng,
676 food => $fg, mana => $mg, hp => $hg, grace => $gg
677 };
678
679 &set_gauge_window_fontsize;
680
681 $win
682 }
683
684 sub debug_setup {
685 my $table = new CFPlus::UI::Table;
686
687 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
688 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
689 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
690 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
691 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
692 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
693 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
694 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
695 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
696
697 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
698
699 for my $x (0..2) {
700 for my $y (0 .. 2) {
701 $table->add ($x + 3, $y,
702 new CFPlus::UI::Entry
703 text => $default_smooth[$x * 3 + $y],
704 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
705 );
706 }
707 }
708
709 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
710
711 $table
712 }
713
714 sub stats_window {
715 my $r = new CFPlus::UI::ScrolledWindow (
716 expand => 1,
717 scroll_y => 1
718 );
719 $r->add (my $vb = new CFPlus::UI::VBox);
720
721 $vb->add (new CFPlus::UI::FancyFrame
722 label => "Player",
723 child => (my $pi = new CFPlus::UI::VBox),
724 );
725
726 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
727 can_hover => 1, can_events => 1,
728 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
729 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
730 can_hover => 1, can_events => 1,
731 tooltip => "The map you are currently on (if supported by the server).");
732
733 $pi->add (my $hb0 = new CFPlus::UI::HBox);
734 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
735 can_hover => 1, can_events => 1,
736 tooltip => "The weight of the player including all inventory items.");
737 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
738 can_hover => 1, can_events => 1,
739 tooltip => "The weight limit: you cannot carry more than this.");
740
741 $vb->add (new CFPlus::UI::FancyFrame
742 label => "Primary/Secondary Statistics",
743 child => (my $hb = new CFPlus::UI::HBox expand => 1),
744 );
745 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
746
747 my $color2 = [1, 1, 0];
748
749 for (
750 [0, 0, st_str => "Str", 30],
751 [0, 1, st_dex => "Dex", 30],
752 [0, 2, st_con => "Con", 30],
753 [0, 3, st_int => "Int", 30],
754 [0, 4, st_wis => "Wis", 30],
755 [0, 5, st_pow => "Pow", 30],
756 [0, 6, st_cha => "Cha", 30],
757
758 [2, 0, st_wc => "Wc", -120],
759 [2, 1, st_ac => "Ac", -120],
760 [2, 2, st_dam => "Dam", 120],
761 [2, 3, st_arm => "Arm", 120],
762 [2, 4, st_spd => "Spd", 10.54],
763 [2, 5, st_wspd => "WSp", 10.54],
764 ) {
765 my ($col, $row, $id, $label, $template) = @$_;
766
767 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
768 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
769 align => +1, template => $template, tooltip => "#stat_$label");
770 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
771 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
772 align => -1, text => $label, tooltip => "#stat_$label");
773 }
774
775 $vb->add (new CFPlus::UI::FancyFrame
776 label => "Resistancies",
777 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
778 );
779
780 my $row = 0;
781 my $col = 0;
782
783 my %resist_names = (
784 slow => ["Slow",
785 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
786 holyw => ["Holy Word",
787 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
788 conf => ["Confusion",
789 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
790 fire => ["Fire",
791 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
792 depl => ["Depletion",
793 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
794 magic => ["Magic",
795 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
796 drain => ["Draining",
797 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
798 acid => ["Acid",
799 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
800 pois => ["Poison",
801 "<b>Poison</b> (resistance to getting poisoned)"],
802 para => ["Paralysation",
803 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
804 deat => ["Death",
805 "<b>Death</b> (resistance against death spells)"],
806 phys => ["Physical",
807 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
808 blind => ["Blind",
809 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
810 fear => ["Fear",
811 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
812 tund => ["Turn undead",
813 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
814 elec => ["Electricity",
815 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
816 cold => ["Cold",
817 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
818 ghit => ["Ghost hit",
819 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
820 );
821 for (qw/slow holyw conf fire depl magic
822 drain acid pois para deat phys
823 blind fear tund elec cold ghit/)
824 {
825 $tbl2->add ($col, $row,
826 $STATWIDS->{"res_$_"} =
827 new CFPlus::UI::Label
828 font => $FONT_FIXED,
829 template => "-100%",
830 align => +1,
831 valign => 0,
832 can_events => 1,
833 can_hover => 1,
834 tooltip => $resist_names{$_}->[1],
835 );
836 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
837 font => $FONT_FIXED,
838 can_hover => 1,
839 can_events => 1,
840 path => "ui/resist/resist_$_.png",
841 tooltip => $resist_names{$_}->[1],
842 );
843 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
844 text => $resist_names{$_}->[0],
845 font => $FONT_FIXED,
846 can_hover => 1,
847 can_events => 1,
848 tooltip => $resist_names{$_}->[1],
849 );
850
851 $row++;
852 if ($row % 6 == 0) {
853 $col += 3;
854 $row = 0;
855 }
856 }
857
858 #update_stats_window ({});
859
860 $r
861 }
862
863 sub skill_window {
864 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
865 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
866 $sw
867 }
868
869 sub formsep($) {
870 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
871 }
872
873 my $METASERVER_ATIME;
874
875 sub update_metaserver {
876 my ($metaserver_dialog) = @_;
877
878 $METASERVER = $metaserver_dialog
879 if defined $metaserver_dialog;
880
881 return if $METASERVER_ATIME > time;
882 $METASERVER_ATIME = time + 60;
883
884 my $table = $METASERVER->{table};
885 $table->clear;
886 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
887
888 my $ok = 0;
889
890 CFPlus::background {
891 my $ua = CFPlus::lwp_useragent;
892
893 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
894 } sub {
895 my ($msg) = @_;
896 if ($msg) {
897 $table->clear;
898
899 my @tip = (
900 "The current number of users logged in on the server.",
901 "The hostname of the server.",
902 "The time this server has been running without being restarted.",
903 "The server software version - a '+' indicates a Crossfire+ server.",
904 "Short information about this server provided by its admins.",
905 );
906 my @col = qw(#Users Host Uptime Version Description);
907 $table->add ($_, 0, new CFPlus::UI::Label
908 can_hover => 1, can_events => 1,
909 align => 0, fg => [1, 1, 0],
910 text => $col[$_], tooltip => $tip[$_])
911 for 0 .. $#col;
912
913 my @align = qw(1 0 1 1 -1);
914
915 my $y = 0;
916 for my $m (@{ $msg->{servers} }) {
917 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
918 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
919
920 for ($desc) {
921 s/<br>/\n/gi;
922 s/<li>/\n· /gi;
923 s/<.*?>//sgi;
924 s/&amp;/&/g;
925 s/&lt;/</g;
926 s/&gt;/>/g;
927 }
928
929 $uptime = sprintf "%dd %02d:%02d:%02d",
930 (int $uptime / 86400),
931 (int $uptime / 3600) % 24,
932 (int $uptime / 60) % 60,
933 $uptime % 60;
934
935 $m = [$users, $host, $uptime, $version, $desc];
936
937 $y++;
938
939 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
940 (new CFPlus::UI::Button
941 text => "Use",
942 tooltip => "Put this server into the <b>Host:Port</b> field",
943 on_activate => sub {
944 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
945 $METASERVER->hide;
946 0
947 },
948 ),
949 (new CFPlus::UI::Empty expand => 1),
950 ]);
951
952 $table->add ($_, $y, new CFPlus::UI::Label
953 max_w => $::WIDTH * 0.4,
954 ellipsise => 0,
955 align => $align[$_],
956 text => $m->[$_],
957 tooltip => $tip[$_],
958 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
959 can_hover => 1,
960 can_events => 1,
961 fontsize => 0.8)
962 for 0 .. $#$m;
963 }
964 } else {
965 $ok or $label->set_text ("error while contacting metaserver");
966 }
967 };
968
969 }
970
971 sub metaserver_dialog {
972 my $vbox = new CFPlus::UI::VBox;
973 my $table = new CFPlus::UI::Table;
974 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
975
976 my $dialog = new CFPlus::UI::Toplevel
977 title => "Server List",
978 name => 'metaserver_dialog',
979 x => 'center',
980 y => 'center',
981 z => 3,
982 force_w => $::WIDTH * 0.9,
983 force_h => $::HEIGHT * 0.7,
984 child => $vbox,
985 has_close_button => 1,
986 table => $table,
987 on_visibility_change => sub {
988 update_metaserver ($_[0]) if $_[1];
989 0
990 },
991 ;
992
993 $dialog
994 }
995
996 sub server_setup {
997 my $vbox = new CFPlus::UI::VBox;
998
999 $vbox->add (new CFPlus::UI::FancyFrame
1000 label => "Connection Settings",
1001 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1002 );
1003 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1004
1005 {
1006 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1007
1008 $vbox->add (
1009 $HOST_ENTRY = new CFPlus::UI::Entry
1010 expand => 1,
1011 text => $CFG->{profile}{default}{host},
1012 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1013 on_changed => sub {
1014 my ($self, $value) = @_;
1015 $CFG->{profile}{default}{host} = $value;
1016 0
1017 }
1018 );
1019
1020 $vbox->add (new CFPlus::UI::Button
1021 expand => 1,
1022 text => "Server List",
1023 other => $METASERVER,
1024 tooltip => "Show a list of available crossfire servers",
1025 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1026 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1027 );
1028 }
1029
1030 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1031 $table->add (1, 4, new CFPlus::UI::Entry
1032 text => $CFG->{profile}{default}{user},
1033 tooltip => "The name of your character on the server",
1034 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1035 );
1036
1037 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1038 $table->add (1, 5, new CFPlus::UI::Entry
1039 text => $CFG->{profile}{default}{password},
1040 hidden => 1,
1041 tooltip => "The password for your character",
1042 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1043 );
1044
1045 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1046 $table->add (1, 7, new CFPlus::UI::Slider
1047 force_w => 100,
1048 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1049 tooltip => "This is the size of the portion of the map update the server sends you. "
1050 . "If you set this to a high value you will be able to see further, "
1051 . "but you also increase bandwidth requirements and latency. "
1052 . "This option is only used once at log-in.",
1053 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1054 );
1055
1056 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1057 $table->add (1, 8, new CFPlus::UI::CheckBox
1058 state => $CFG->{face_prefetch},
1059 tooltip => "<b>Background Image Prefetch</b>\n\n"
1060 . "If enabled, the client automatically pre-fetches images from the server. "
1061 . "This might increase or create lag, but increases the chances "
1062 . "of faces being ready for display when you encounter them. "
1063 . "It also uses up server bandwidth on every connect, "
1064 . "so only set it if you really need to prefetch images. "
1065 . "This option can be set and unset any time.",
1066 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1067 );
1068
1069 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1070 $table->add (1, 9, new CFPlus::UI::Entry
1071 text => $CFG->{output_rate},
1072 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1073 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1074 . "default will be used, which is usually around 100kb/s.",
1075 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1076 );
1077
1078 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1079 $table->add (1, 10, new CFPlus::UI::Entry
1080 text => $CFG->{output_count},
1081 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1082 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1083 );
1084
1085 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1086 $table->add (1, 11, new CFPlus::UI::Entry
1087 text => $CFG->{output_sync},
1088 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1089 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1090 );
1091
1092 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1093 expand => 1,
1094 align => 0,
1095 text => "Login",
1096 on_activate => sub {
1097 $CONN ? stop_game
1098 : start_game;
1099 0
1100 },
1101 );
1102
1103 $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1104 $table->add (1, 13, my $saycmd = new CFPlus::UI::Entry
1105 text => $CFG->{say_command},
1106 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1107 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1108 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1109 on_changed => sub {
1110 my ($self, $value) = @_;
1111 $CFG->{say_command} = $value;
1112 0
1113 }
1114 );
1115
1116 $table->add (0, 14, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1117 $table->add (1, 14, my $saycmd = new CFPlus::UI::CheckBox
1118 state => $CFG->{show_tips},
1119 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1120 on_changed => sub {
1121 my ($self, $value) = @_;
1122 $CFG->{show_tips} = $value;
1123 0
1124 }
1125 );
1126
1127 $vbox->add (new CFPlus::UI::FancyFrame
1128 label => "Server Info",
1129 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1130 );
1131
1132 $vbox
1133 }
1134
1135 sub message_window {
1136 my $window = new CFPlus::UI::Toplevel
1137 name => "message_window",
1138 title => "Messages",
1139 border_bg => [1, 1, 1, 1],
1140 x => "max",
1141 y => 0,
1142 force_w => $::WIDTH * 0.4,
1143 force_h => $::HEIGHT * 0.5,
1144 child => (my $vbox = new CFPlus::UI::VBox),
1145 has_close_button => 1;
1146
1147 $vbox->add ($LOGVIEW);
1148
1149 $vbox->add (my $input = new CFPlus::UI::Entry
1150 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1151 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1152 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1153 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1154 on_focus_in => sub {
1155 my ($input, $prev_focus) = @_;
1156
1157 delete $input->{refocus_map};
1158
1159 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1160 $input->{refocus_map} = 1;
1161 }
1162 delete $input->{auto_activated};
1163
1164 0
1165 },
1166 on_activate => sub {
1167 my ($input, $text) = @_;
1168 $input->set_text ('');
1169
1170 if ($text =~ /^\/(.*)/) {
1171 $::CONN->user_send ($1);
1172 } else {
1173 my $say_cmd = $::CFG->{say_command} || 'say';
1174 $::CONN->user_send ("$say_cmd $text");
1175 }
1176 if ($input->{refocus_map}) {
1177 delete $input->{refocus_map};
1178 $MAPWIDGET->focus_in
1179 }
1180
1181 0
1182 },
1183 on_escape => sub {
1184 $MAPWIDGET->grab_focus;
1185
1186 0
1187 },
1188 );
1189
1190 $CONSOLE = {
1191 window => $window,
1192 input => $input,
1193 };
1194
1195 $window
1196 }
1197
1198 sub autopickup_setup {
1199 my $table = new CFPlus::UI::Table;
1200
1201 for (
1202 ["General", 0, 0,
1203 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1204 ["Inhibit autopickup" => PICKUP_INHIBIT],
1205 ["Stop before pickup" => PICKUP_STOP],
1206 ["Debug autopickup" => PICKUP_DEBUG],
1207 ],
1208 ["Weapons", 0, 6,
1209 ["All weapons" => PICKUP_ALLWEAPON],
1210 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1211 ["Bows" => PICKUP_BOW],
1212 ["Arrows" => PICKUP_ARROW],
1213 ],
1214 ["Armour", 0, 12,
1215 ["Helmets" => PICKUP_HELMET],
1216 ["Shields" => PICKUP_SHIELD],
1217 ["Body Armour" => PICKUP_ARMOUR],
1218 ["Boots" => PICKUP_BOOTS],
1219 ["Gloves" => PICKUP_GLOVES],
1220 ["Cloaks" => PICKUP_CLOAK],
1221 ],
1222
1223 ["Readables", 2, 0,
1224 ["Spellbooks" => PICKUP_SPELLBOOK],
1225 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1226 ["Normal Books/Scrolls" => PICKUP_READABLES],
1227 ],
1228 ["Misc", 2, 5,
1229 ["Food" => PICKUP_FOOD],
1230 ["Drinks" => PICKUP_DRINK],
1231 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1232 ["Keys" => PICKUP_KEY],
1233 ["Magical Items" => PICKUP_MAGICAL],
1234 ["Potions" => PICKUP_POTION],
1235 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1236 ["Ignore cursed" => PICKUP_NOT_CURSED],
1237 ["Jewelery" => PICKUP_JEWELS],
1238 ["Flesh" => PICKUP_FLESH],
1239 ],
1240 ["Weight/Value ratio", 2, 17]
1241 )
1242 {
1243 my ($title, $x, $y, @bits) = @$_;
1244 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1245
1246 for (@bits) {
1247 ++$y;
1248
1249 my $mask = $_->[1];
1250 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1251 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1252 state => $::CFG->{pickup} & $mask,
1253 on_changed => sub {
1254 my ($box, $value) = @_;
1255
1256 if ($value) {
1257 $::CFG->{pickup} |= $mask;
1258 } else {
1259 $::CFG->{pickup} &= ~$mask;
1260 }
1261
1262 $::CONN->send_command ("pickup $::CFG->{pickup}")
1263 if defined $::CONN;
1264
1265 0
1266 });
1267
1268 ${$_->[2]} = $checkbox if $_->[2];
1269 }
1270 }
1271
1272 $table->add (2, 18, new CFPlus::UI::ValSlider
1273 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1274 template => ">= 99",
1275 to_value => sub { ">= " . 5 * $_[0] },
1276 on_changed => sub {
1277 my ($slider, $value) = @_;
1278
1279 $::CFG->{pickup} &= ~0xF;
1280 $::CFG->{pickup} |= int $value
1281 if $value;
1282 1;
1283 });
1284
1285 $table->add (3, 18, new CFPlus::UI::Button
1286 text => "set",
1287 on_activate => sub {
1288 $::CONN->send_command ("pickup $::CFG->{pickup}")
1289 if defined $::CONN;
1290 0
1291 });
1292
1293 $table
1294 }
1295
1296 my %SORT_ORDER = (
1297 type => undef,
1298 mtime => sub {
1299 my $NOW = time;
1300 sort {
1301 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1302 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1303
1304 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1305 or $btime <=> $atime
1306 or $a->{type} <=> $b->{type}
1307 } @_
1308 },
1309 weight => sub { sort {
1310 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1311 or $a->{type} <=> $b->{type}
1312 } @_ },
1313 );
1314
1315 sub inventory_widget {
1316 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1317
1318 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1319 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1320
1321 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1322
1323 use sort 'stable';
1324
1325 $hb1->add (new CFPlus::UI::Selector
1326 value => $::CFG->{inv_sort},
1327 options => [
1328 [type => "Type/Name"],
1329 [mtime => "Recent/Normal/Locked"],
1330 [weight => "Weight/Type"],
1331 ],
1332 on_changed => sub {
1333 $::CFG->{inv_sort} = $_[1];
1334 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1335 },
1336 );
1337 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1338 #TODO# update to weigh/maxweight
1339 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1340
1341 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1342 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1348
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351
1352 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354
1355 $hb
1356 }
1357
1358 sub toggle_player_page {
1359 my ($widget) = @_;
1360
1361 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1362 $PL_WINDOW->hide;
1363 } else {
1364 $PL_NOTEBOOK->set_current_page ($widget);
1365 $PL_WINDOW->show;
1366 }
1367 }
1368
1369 sub player_window {
1370 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1371 x => "center",
1372 y => "center",
1373 force_w => $WIDTH * 9/10,
1374 force_h => $HEIGHT * 9/10,
1375 title => "Player",
1376 name => "playerbook",
1377 has_close_button => 1
1378 ;
1379
1380 my $ntb =
1381 $PL_NOTEBOOK =
1382 new CFPlus::UI::Notebook expand => 1, debug => 1;
1383
1384 $ntb->add (
1385 "Statistics (F2)" => $STATS_PAGE = stats_window,
1386 "Shows statistics, where all your Stats and Resistances are shown."
1387 );
1388 $ntb->add (
1389 "Skills (F3)" => $SKILL_PAGE = skill_window,
1390 "Shows all your Skills."
1391 );
1392
1393 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1394 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1395 $ntb->add (
1396 "Spellbook (F4)" => $spellsw,
1397 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1398 );
1399 $ntb->add (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 );
1404
1405 $ntb->set_current_page ($INVENTORY_PAGE);
1406
1407 $plwin->add ($ntb);
1408 $plwin
1409 }
1410
1411 sub keyboard_setup {
1412 CFPlus::Macro::keyboard_setup
1413 }
1414
1415 sub help_window {
1416 my $win = new CFPlus::UI::Toplevel
1417 x => 'center',
1418 y => 'center',
1419 z => 4,
1420 name => 'doc_browser',
1421 force_w => int $WIDTH * 7/8,
1422 force_h => int $HEIGHT * 7/8,
1423 title => "Help Browser",
1424 has_close_button => 1;
1425
1426 $win->add (my $vbox = new CFPlus::UI::VBox);
1427
1428 $vbox->add (new CFPlus::UI::FancyFrame
1429 label => "Navigation",
1430 child => (my $buttons = new CFPlus::UI::HBox),
1431 );
1432 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1433 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1434
1435 my @history;
1436 my @future;
1437 my $curnode;
1438
1439 my $load_node; $load_node = sub {
1440 my ($node, $para) = @_;
1441
1442 $buttons->clear;
1443
1444 $buttons->add (new CFPlus::UI::Button
1445 text => "⇤",
1446 tooltip => "back to the starting page",
1447 on_activate => sub {
1448 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1449 unshift @future, @history;
1450 @history = ();
1451 $load_node->(@{shift @future});
1452 },
1453 );
1454
1455 if (@history) {
1456 $buttons->add (new CFPlus::UI::Button
1457 text => "⋘",
1458 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1459 on_activate => sub {
1460 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1461 $load_node->(@{pop @history});
1462 },
1463 );
1464 }
1465
1466 if (@future) {
1467 $buttons->add (new CFPlus::UI::Button
1468 text => "â‹™",
1469 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1470 on_activate => sub {
1471 push @history, [$curnode, $viewer->current_paragraph];
1472 $load_node->(@{shift @future});
1473 },
1474 );
1475 }
1476
1477 $buttons->add (new CFPlus::UI::Label text => " ");
1478
1479 my @path = CFPlus::Pod::full_path_of $node;
1480 pop @path; # drop current node
1481
1482 for my $node (@path) {
1483 $buttons->add (new CFPlus::UI::Button
1484 text => $node->{kw}[0],
1485 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1486 on_activate => sub {
1487 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1488 $load_node->($node);
1489 },
1490 );
1491 $buttons->add (new CFPlus::UI::Label text => "/");
1492 }
1493
1494 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1495
1496 $curnode = $node;
1497
1498 $viewer->clear;
1499 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1500 $viewer->scroll_to ($para);
1501 };
1502
1503 $load_node->(CFPlus::Pod::find pod => "mainpage");
1504
1505 $CFPlus::Pod::goto_document = sub {
1506 my (@path) = @_;
1507
1508 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1509
1510 $load_node->((CFPlus::Pod::find @path)[0]);
1511 $win->show;
1512 };
1513
1514 $win
1515 }
1516
1517 sub open_string_query {
1518 my ($title, $cb, $txt, $tooltip) = @_;
1519 my $dialog = new CFPlus::UI::Toplevel
1520 x => "center",
1521 y => "center",
1522 z => 50,
1523 force_w => $WIDTH * 4/5,
1524 title => $title;
1525
1526 $dialog->add (
1527 my $e = new CFPlus::UI::Entry
1528 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1529 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1530 tooltip => $tooltip
1531 );
1532
1533 $e->grab_focus;
1534 $e->set_text ($txt) if $txt;
1535 $dialog->show;
1536 }
1537
1538 sub open_quit_dialog {
1539 unless ($QUIT_DIALOG) {
1540 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1541 x => "center",
1542 y => "center",
1543 z => 50,
1544 title => "Really Quit?",
1545 on_key_down => sub {
1546 my ($dialog, $ev) = @_;
1547 $ev->{sym} == 27 and $dialog->hide;
1548 }
1549 ;
1550
1551 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1552
1553 $vb->add (new CFPlus::UI::Label
1554 text => "You should find a savebed and apply it first!",
1555 max_w => $WIDTH * 0.25,
1556 ellipsize => 0,
1557 );
1558 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1559 $hb->add (new CFPlus::UI::Button
1560 text => "Ok",
1561 expand => 1,
1562 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1563 );
1564 $hb->add (new CFPlus::UI::Button
1565 text => "Quit anyway",
1566 expand => 1,
1567 on_activate => sub { exit },
1568 );
1569 }
1570
1571 $QUIT_DIALOG->show;
1572 $QUIT_DIALOG->grab_focus;
1573 }
1574
1575 sub show_tip_of_the_day {
1576 # find all tips
1577 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1578
1579 my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
1580 $todindex = 0 if $todindex >= @tod;
1581 $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
1582
1583 # create dialog
1584 my $dialog;
1585
1586 my $close = sub {
1587 $dialog->destroy;
1588 };
1589
1590 $dialog = new CFPlus::UI::Toplevel
1591 x => "center",
1592 y => "center",
1593 z => 3,
1594 name => 'tip_of_the_day',
1595 force_w => int $WIDTH * 4/9,
1596 force_h => int $WIDTH * 2/9,
1597 title => "Tip of the day #" . (1 + $todindex),
1598 child => my $vbox = new CFPlus::UI::VBox,
1599 has_close_button => 1,
1600 on_delete => $close,
1601 ;
1602
1603 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1604 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1605 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1606
1607 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1608
1609 $table->add (0, 0, new CFPlus::UI::Button
1610 text => "Close",
1611 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1612 on_activate => $close,
1613 );
1614
1615 $table->add (2, 0, new CFPlus::UI::Button
1616 text => "Next",
1617 tooltip => "Show the next <b>Tip of the day</b>.",
1618 on_activate => sub {
1619 $close->();
1620 &show_tip_of_the_day;
1621 },
1622 );
1623
1624 $dialog->show;
1625 }
1626
1627 sub sdl_init {
1628 CFPlus::SDL_Init
1629 and die "SDL::Init failed!\n";
1630 }
1631
1632 sub video_init {
1633 sdl_init;
1634
1635 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1636
1637 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1638
1639 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1640 $FULLSCREEN = $CFG->{fullscreen};
1641 $FAST = $CFG->{fast};
1642
1643 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1644 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1645
1646 $SDL_ACTIVE = 1;
1647 $LAST_REFRESH = time - 0.01;
1648
1649 CFPlus::OpenGL::init;
1650
1651 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1652
1653 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1654
1655 #############################################################################
1656
1657 if ($DEBUG_STATUS) {
1658 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1659 } else {
1660 # create the widgets
1661
1662 $DEBUG_STATUS = new CFPlus::UI::Label
1663 padding => 0,
1664 z => 100,
1665 force_x => "max",
1666 force_y => 0;
1667 $DEBUG_STATUS->show;
1668
1669 $STATUSBOX = new CFPlus::UI::Statusbox;
1670 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1671
1672 (new CFPlus::UI::Frame
1673 bg => [0, 0, 0, 0.4],
1674 force_x => 0,
1675 force_y => "max",
1676 child => $STATUSBOX,
1677 )->show;
1678
1679 CFPlus::UI::Toplevel->new (
1680 title => "Map",
1681 name => "mapmap",
1682 x => 0,
1683 y => $FONTSIZE + 8,
1684 border_bg => [1, 1, 1, 192/255],
1685 bg => [1, 1, 1, 0],
1686 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1687 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1688 ),
1689 )->show;
1690
1691 $MAPWIDGET = new CFPlus::MapWidget;
1692 $MAPWIDGET->connect (activate_console => sub {
1693 my ($mapwidget, $preset) = @_;
1694
1695 if ($CONSOLE) {
1696 $CONSOLE->{input}->{auto_activated} = 1;
1697 $CONSOLE->{input}->grab_focus;
1698
1699 if ($preset && $CONSOLE->{input}->get_text eq '') {
1700 $CONSOLE->{input}->set_text ($preset);
1701 }
1702 }
1703 });
1704 $MAPWIDGET->show;
1705 $MAPWIDGET->grab_focus;
1706
1707 $LOGVIEW = new CFPlus::UI::TextScroller
1708 expand => 1,
1709 font => $FONT_FIXED,
1710 fontsize => $::CFG->{log_fontsize},
1711 indent => -4,
1712 can_hover => 1,
1713 can_events => 1,
1714 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1715 ;
1716
1717 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1718 title => "Setup",
1719 name => "setup_dialog",
1720 x => 'center',
1721 y => 'center',
1722 z => 2,
1723 force_w => $::WIDTH * 0.6,
1724 force_h => $::HEIGHT * 0.6,
1725 has_close_button => 1,
1726 ;
1727
1728 $METASERVER = metaserver_dialog;
1729
1730 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1731 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1732
1733 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1734 "Configure the server to play on, your username, password and other server-related options.");
1735 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1736 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1737 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1738 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1739 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1740 "Configure the use of audio, sound effects and background music.");
1741 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1742 "Lets you define, edit and delete key bindings."
1743 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1744 . "with nothing set and the recording started. After doing the actions you "
1745 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1746 . "After pressing the combo the binding will be saved automatically and the "
1747 . "binding editor closes");
1748 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1749 "Some debuggin' options. Do not ask.");
1750
1751 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1752
1753 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1754 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1755
1756 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1757 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1758
1759 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1760
1761 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1762 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1763
1764 $BUTTONBAR->add (new CFPlus::UI::Button
1765 text => "Save Config",
1766 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1767 on_activate => sub {
1768 $::CFG->{layout} = CFPlus::UI::get_layout;
1769 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1770 status "Configuration Saved";
1771 0
1772 },
1773 );
1774
1775 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1776 tooltip => "View Documentation");
1777
1778
1779 $BUTTONBAR->add (new CFPlus::UI::Button
1780 text => "Quit",
1781 tooltip => "Terminates the program",
1782 on_activate => sub {
1783 if ($CONN) {
1784 open_quit_dialog;
1785 } else {
1786 exit;
1787 }
1788 0
1789 },
1790 );
1791
1792 $BUTTONBAR->show;
1793 $SETUP_DIALOG->show;
1794 }
1795
1796 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1797 }
1798
1799 sub setup_build_button {
1800 my ($enabled) = @_;
1801 if ($enabled) {
1802 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1803 $BUILD_BUTTON ||= new CFPlus::UI::Button
1804 text => "Build",
1805 tooltip => "Opens the ingame builder",
1806 on_activate => sub {
1807 if ($CONN) {
1808 $CONN->send_ext_req (builder_player_items => sub {
1809 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1810 });
1811 }
1812 0
1813 };
1814 $BUTTONBAR->add ($BUILD_BUTTON);
1815 } else {
1816 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1817 }
1818 }
1819
1820 sub open_ingame_editor {
1821 my ($msg) = @_;
1822
1823 my $win = new CFPlus::UI::Toplevel
1824 x => 0,
1825 y => 'center',
1826 z => 4,
1827 name => 'builder_window',
1828 force_w => int $WIDTH * 1/4,
1829 force_h => int $HEIGHT * 3/4,
1830 title => "In game builder",
1831 has_close_button => 1;
1832
1833 my $r = new CFPlus::UI::ScrolledWindow (
1834 expand => 1,
1835 scroll_y => 1
1836 );
1837 $r->add (my $vb = new CFPlus::UI::VBox);
1838 $win->add ($r);
1839
1840
1841 $vb->add (
1842 new CFPlus::UI::Button
1843 text => "Disable build mode",
1844 on_activate => sub { $::IN_BUILD_MODE = undef }
1845 );
1846 $vb->add (
1847 new CFPlus::UI::Button
1848 text => "ERASE",
1849 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1850 );
1851
1852 for my $itemarchname (
1853 sort {
1854 $msg->{items}->{$a}->{build_arch_name}
1855 cmp $msg->{items}->{$b}->{build_arch_name}
1856 } keys %{$msg->{items}}
1857 ) {
1858 my $info = $msg->{items}->{$itemarchname};
1859 $vb->add (
1860 new CFPlus::UI::Button text => $info->{build_arch_name},
1861 on_activate => sub {
1862 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1863
1864 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1865 build_mode_query_arch_info ();
1866 }
1867 }
1868 );
1869 }
1870
1871 $win->show;
1872 }
1873
1874 sub build_mode_query_arch_info {
1875 my ($iteminfo) = $::IN_BUILD_MODE;
1876 my $itemarchname = $iteminfo->{item};
1877 my $info = $iteminfo->{info};
1878
1879 my $dialog = new CFPlus::UI::Toplevel
1880 x => "center",
1881 y => "center",
1882 z => 50,
1883 force_w => int $WIDTH * 1/2,
1884 title => "Enter information for placement of '$itemarchname'",
1885 has_close_button => 1;
1886
1887 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1888
1889 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1890 my $row = 0;
1891 if ($info->{has_name}) {
1892 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1893 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1894 }
1895 if ($info->{has_text}) {
1896 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1897 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1898 }
1899 if ($info->{has_connection}) {
1900 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1901 $table->add (1, $row++,
1902 new CFPlus::UI::Entry
1903 expand => 1,
1904 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1905 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1906 );
1907 }
1908
1909 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1910 $hb->add (new CFPlus::UI::Button
1911 text => "Close",
1912 expand => 1,
1913 on_activate => sub { $dialog->hide; 0 },
1914 );
1915 $dialog->show;
1916 }
1917
1918 sub video_shutdown {
1919 CFPlus::OpenGL::shutdown;
1920
1921 undef $SDL_ACTIVE;
1922 }
1923
1924 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1925 my $bgmusic;#TODO#hack#d#
1926
1927 sub audio_channel_finished {
1928 my ($channel) = @_;
1929
1930 #warn "channel $channel finished\n";#d#
1931 }
1932
1933 sub audio_music_finished {
1934 return unless $CFG->{bgm_enable};
1935
1936 # TODO: hack, do play loop and mood music
1937 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1938 $bgmusic->play (0);
1939
1940 push @bgmusic, shift @bgmusic;
1941 }
1942
1943 sub audio_init {
1944 if ($CFG->{audio_enable}) {
1945 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1946 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1947
1948 unless ($SDL_MIXER) {
1949 status "Unable to open sound device: there will be no sound";
1950 return;
1951 }
1952
1953 CFPlus::Mix_AllocateChannels 8;
1954 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1955
1956 audio_music_finished;
1957
1958 local $_;
1959 while (<$fh>) {
1960 next if /^\s*#/;
1961 next if /^\s*$/;
1962
1963 my ($file, $volume, $event) = split /\s+/, $_, 3;
1964
1965 push @SOUNDS, "$volume,$file";
1966
1967 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1968 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1969 $chunk->volume ($volume * 128 / 100);
1970 $chunk
1971 };
1972 }
1973 } else {
1974 status "unable to open sound config: $!";
1975 }
1976 }
1977 }
1978
1979 sub audio_shutdown {
1980 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1981 undef $SDL_MIXER;
1982 @SOUNDS = ();
1983 %AUDIO_CHUNKS = ();
1984 }
1985
1986 my %animate_object;
1987 my $animate_timer;
1988
1989 my $fps = 9;
1990
1991 my %demo;#d#
1992
1993 sub force_refresh {
1994 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1995 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1996
1997 $CFPlus::UI::ROOT->draw;
1998
1999 $WANT_REFRESH = 0;
2000 $CAN_REFRESH = 0;
2001 $LAST_REFRESH = $NOW;
2002
2003 CFPlus::SDL_GL_SwapBuffers;
2004 }
2005
2006 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2007 $NOW = time;
2008
2009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2010 for CFPlus::SDL_PollEvent;
2011
2012 if (%animate_object) {
2013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2014 $WANT_REFRESH++;
2015 }
2016
2017 if ($WANT_REFRESH) {
2018 force_refresh;
2019 } else {
2020 $CAN_REFRESH = 1;
2021 }
2022 });
2023
2024 sub animation_start {
2025 my ($widget) = @_;
2026 $animate_object{$widget} = $widget;
2027 }
2028
2029 sub animation_stop {
2030 my ($widget) = @_;
2031 delete $animate_object{$widget};
2032 }
2033
2034 # check once/second for faces that need to be prefetched
2035 # this should, of course, only run on demand, but
2036 # SDL forces worse things on us....
2037
2038 Event->timer (after => 1, interval => 0.25, cb => sub {
2039 $CONN->face_prefetch
2040 if $CONN;
2041 });
2042
2043 %SDL_CB = (
2044 CFPlus::SDL_QUIT => sub {
2045 Event::unloop -1;
2046 },
2047 CFPlus::SDL_VIDEORESIZE => sub {
2048 },
2049 CFPlus::SDL_VIDEOEXPOSE => sub {
2050 CFPlus::UI::full_refresh;
2051 },
2052 CFPlus::SDL_ACTIVEEVENT => sub {
2053 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2054 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2055 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2056 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2057 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2058 },
2059 CFPlus::SDL_KEYDOWN => sub {
2060 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2061 # alt-enter
2062 $FULLSCREEN_ENABLE->toggle;
2063 video_shutdown;
2064 video_init;
2065 } else {
2066 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2067 }
2068 },
2069 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2070 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2071 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2072 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2073 CFPlus::SDL_USEREVENT => sub {
2074 if ($_[0]{code} == 1) {
2075 audio_channel_finished $_[0]{data1};
2076 } elsif ($_[0]{code} == 0) {
2077 audio_music_finished;
2078 }
2079 },
2080 );
2081
2082 #############################################################################
2083
2084 $SIG{INT} = $SIG{TERM} = sub { exit };
2085
2086 {
2087 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2088 CFPlus::DB::Server::run;
2089
2090 CFPlus::UI::set_layout ($::CFG->{layout});
2091
2092 my %DEF_CFG = (
2093 sdl_mode => 0,
2094 width => 640,
2095 height => 480,
2096 fullscreen => 0,
2097 fast => 0,
2098 map_scale => 1,
2099 fow_enable => 1,
2100 fow_intensity => 0.45,
2101 fow_smooth => 0,
2102 gui_fontsize => 1,
2103 log_fontsize => 0.7,
2104 gauge_fontsize => 1,
2105 gauge_size => 0.35,
2106 stat_fontsize => 0.7,
2107 mapsize => 100,
2108 say_command => 'chat',
2109 audio_enable => 1,
2110 bgm_enable => 1,
2111 bgm_volume => 0.25,
2112 face_prefetch => 0,
2113 output_sync => 1,
2114 output_count => 1,
2115 output_rate => "",
2116 pickup => 0,
2117 inv_sort => "mtime",
2118 default => "profile", # default profile
2119 show_tips => 1,
2120 );
2121
2122 while (my ($k, $v) = each %DEF_CFG) {
2123 $CFG->{$k} = $v unless exists $CFG->{$k};
2124 }
2125
2126 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2127 $PROFILE = $CFG->{profile}{default};
2128
2129 # convert old bindings (only default profile matters)
2130 if (my $bindings = delete $PROFILE->{bindings}) {
2131 while (my ($mod, $syms) = each %$bindings) {
2132 while (my ($sym, $cmds) = each %$syms) {
2133 push @{ $PROFILE->{macro} }, {
2134 accelkey => [$mod*1, $sym*1],
2135 action => $cmds,
2136 };
2137 }
2138 }
2139 }
2140
2141 sdl_init;
2142
2143 @SDL_MODES = reverse
2144 grep $_->[0] >= 640 && $_->[1] >= 480,
2145 CFPlus::SDL_ListModes;
2146
2147 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2148
2149 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2150
2151 {
2152 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2153 DejaVuSans.ttf
2154 DejaVuSansMono.ttf
2155 DejaVuSans-Bold.ttf
2156 DejaVuSansMono-Bold.ttf
2157 DejaVuSans-Oblique.ttf
2158 DejaVuSansMono-Oblique.ttf
2159 DejaVuSans-BoldOblique.ttf
2160 DejaVuSansMono-BoldOblique.ttf
2161 );
2162
2163 CFPlus::add_font $_ for @fonts;
2164
2165 CFPlus::pango_init;
2166
2167 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2168 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2169
2170 $FONT_PROP->make_default;
2171 }
2172
2173 # compare mono (ft) vs. rgba (cairo)
2174 # ft - 1.8s, cairo 3s, even in alpha-only mode
2175 # for my $rgba (0..1) {
2176 # my $t1 = Time::HiRes::time;
2177 # for (1..1000) {
2178 # my $layout = CFPlus::Layout->new ($rgba);
2179 # $layout->set_text ("hallo" x 100);
2180 # $layout->render;
2181 # }
2182 # my $t2 = Time::HiRes::time;
2183 # warn $t2-$t1;
2184 # }
2185
2186 $startup_done->();
2187
2188 video_init;
2189 audio_init;
2190 }
2191
2192 show_tip_of_the_day if $CFG->{show_tips};
2193
2194 Event::loop;
2195 #CFPlus::SDL_Quit;
2196 #CFPlus::_exit 0;
2197
2198 END { CFPlus::SDL_Quit }
2199
2200 =head1 NAME
2201
2202 cfplus - A Crossfire+ and Crossfire game client
2203
2204 =head1 SYNOPSIS
2205
2206 Just run it - no commandline arguments are supported.
2207
2208 =head1 USAGE
2209
2210 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2211 fullscreen and interactively.
2212
2213 =head1 DEBUGGING
2214
2215
2216 CFPLUS_DEBUG - environment variable
2217
2218 1 draw borders around widgets
2219 2 add low-level widget info to tooltips
2220 4 show fps
2221 8 suppress tooltips
2222
2223 =head1 AUTHOR
2224
2225 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2226
2227
2228