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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.151
Committed: Mon Apr 16 21:12:51 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.150: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::DB;
64 use CFPlus::UI;
65 use CFPlus::UI::Inventory;
66 use CFPlus::UI::SpellList;
67 use CFPlus::Pod;
68 use CFPlus::MapWidget;
69 use CFPlus::Macro;
70
71 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
72 $SIG{PIPE} = 'IGNORE';
73
74 $Event::Eval = 1;
75 $Event::DIED = sub {
76 CFPlus::fatal Carp::longmess $_[1]
77 };
78
79 my $MAX_FPS = 60;
80 my $MIN_FPS = 5; # unused as of yet
81
82 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
83
84 our $LAST_REFRESH;
85 our $NOW;
86
87 our $CFG;
88 our $CONN;
89 our $PROFILE; # current profile
90 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
91
92 our $WANT_REFRESH;
93 our $CAN_REFRESH;
94
95 our @SDL_MODES;
96 our $WIDTH;
97 our $HEIGHT;
98 our $FULLSCREEN;
99 our $FONTSIZE;
100
101 our $FONT_PROP;
102 our $FONT_FIXED;
103
104 our $MAP;
105 our $MAPMAP;
106 our $MAPWIDGET;
107 our $BUTTONBAR;
108 our $LOGVIEW;
109 our $CONSOLE;
110 our $METASERVER;
111 our $LOGIN_BUTTON;
112 our $QUIT_DIALOG;
113 our $HOST_ENTRY;
114 our $FULLSCREEN_ENABLE;
115 our $PICKUP_ENABLE;
116 our $SERVER_INFO;
117
118 our $SETUP_DIALOG;
119 our $SETUP_NOTEBOOK;
120 our $SETUP_SERVER;
121 our $SETUP_KEYBOARD;
122
123 our $PL_NOTEBOOK;
124 our $PL_WINDOW;
125
126 our $INVENTORY_PAGE;
127 our $STATS_PAGE;
128 our $SKILL_PAGE;
129 our $SPELL_PAGE;
130 our $SPELL_LIST;
131
132 our $HELP_WINDOW;
133 our $MESSAGE_WINDOW;
134 our $FLOORBOX;
135 our $GAUGES;
136 our $STATWIDS;
137
138 our $SDL_ACTIVE;
139 our %SDL_CB;
140
141 our $SDL_MIXER;
142 our @SOUNDS; # event => file mapping
143 our %AUDIO_CHUNKS; # audio files
144
145 our $ALT_ENTER_MESSAGE;
146 our $STATUSBOX;
147 our $DEBUG_STATUS;
148
149 our $INV;
150 our $INVR;
151 our $INV_RIGHT_HB;
152
153 our $PICKUP_CFG;
154
155 our $IN_BUILD_MODE;
156 our $BUILD_BUTTON;
157
158 sub status {
159 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
160 }
161
162 sub debug {
163 $DEBUG_STATUS->set_text ($_[0]);
164 }
165
166 sub message {
167 my ($para) = @_;
168
169 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
170
171 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
172
173 $LOGVIEW->add_paragraph ($para);
174 $LOGVIEW->scroll_to_bottom;
175 }
176
177 sub destroy_query_dialog {
178 (delete $_[0]{query_dialog})->destroy
179 if $_[0]{query_dialog};
180 }
181
182 # FIXME: a very ugly hack to wait for stat update look below! #d#
183 our $QUERY_TIMER; #d#
184
185 # server query dialog
186 sub server_query {
187 my ($conn, $flags, $prompt) = @_;
188
189 # FIXME: a very ugly hack to wait for stat update #d#
190 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
191 unless ($QUERY_TIMER) {
192 $QUERY_TIMER =
193 Event->timer (
194 after => 1,
195 cb => sub {
196 server_query ($conn, $flags, $prompt, 1);
197 $QUERY_TIMER = undef
198 }
199 );
200 return;
201 }
202 }
203
204 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
205 x => "center",
206 y => "center",
207 title => "Server Query",
208 child => my $vbox = new CFPlus::UI::VBox,
209 ;
210
211 my @dialog = my $label = new CFPlus::UI::Label
212 max_w => $::WIDTH * 0.4,
213 ellipsise => 0,
214 text => $prompt;
215
216 if ($flags & CS_QUERY_YESNO) {
217 push @dialog, my $hbox = new CFPlus::UI::HBox;
218
219 $hbox->add (new CFPlus::UI::Button
220 text => "No",
221 on_activate => sub {
222 $conn->send ("reply n");
223 $dialog->destroy;
224 0
225 }
226 );
227 $hbox->add (new CFPlus::UI::Button
228 text => "Yes",
229 on_activate => sub {
230 $conn->send ("reply y");
231 destroy_query_dialog $conn;
232 0
233 },
234 );
235
236 $dialog->grab_focus;
237
238 } elsif ($flags & CS_QUERY_SINGLECHAR) {
239 $dialog->{tooltip} = "#charcreation_focus";
240
241 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
242 $MESSAGE_WINDOW->show;
243
244 unshift @dialog, new CFPlus::UI::Label
245 max_w => $::WIDTH * 0.4,
246 ellipsise => 0,
247 markup => "\nOr use your keyboard and the text entry below:\n";
248
249 unshift @dialog, my $table = new CFPlus::UI::Table;
250
251 $table->add (0, 0, new CFPlus::UI::Button
252 text => "Next Race",
253 on_activate => sub {
254 $conn->send ("reply n");
255 destroy_query_dialog $conn;
256 0
257 },
258 );
259 $table->add (2, 0, new CFPlus::UI::Button
260 text => "Accept",
261 on_activate => sub {
262 $conn->send ("reply d");
263 destroy_query_dialog $conn;
264 0
265 },
266 );
267
268 unshift @dialog, new CFPlus::UI::Label
269 max_w => $::WIDTH * 0.4,
270 ellipsise => 0,
271 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
272 ;
273
274 } elsif ($prompt =~ /roll new stats/) {
275 if (my $stat = delete $conn->{stat_change_with}) {
276 $conn->send ("reply $stat");
277 destroy_query_dialog $conn;
278 return;
279 }
280
281 $STATS_PAGE->show;
282 $MESSAGE_WINDOW->hide;
283
284 unshift @dialog, new CFPlus::UI::Label
285 max_w => $::WIDTH * 0.4,
286 ellipsise => 0,
287 markup => "\nOr use your keyboard and the text entry below:\n";
288
289 unshift @dialog, my $table = new CFPlus::UI::Table;
290
291 # left: re-roll
292 $table->add (0, 0, new CFPlus::UI::Button
293 text => "Roll Again",
294 on_activate => sub {
295 $conn->send ("reply y");
296 destroy_query_dialog $conn;
297 0
298 },
299 );
300
301 # center: swap stats
302 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
303 expand => 1,
304 value => $_,
305 options => [
306 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
307 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
308 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
309 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
310 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
311 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
312 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
313 ],
314 ), 1 .. 2;
315
316 $table->add (2, 0, new CFPlus::UI::Button
317 text => "Swap Stats",
318 on_activate => sub {
319 $conn->{stat_change_with} = $sw2->{value};
320 $conn->send ("reply $sw1->{value}");
321 destroy_query_dialog $conn;
322 0
323 },
324 );
325 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
326
327 # right: accept
328 $table->add (4, 0, new CFPlus::UI::Button
329 text => "Accept",
330 on_activate => sub {
331 $conn->send ("reply n");
332 $STATS_PAGE->hide;
333 destroy_query_dialog $conn;
334 0
335 },
336 );
337
338 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
339 for (
340 [Str => CS_STAT_STR],
341 [Dex => CS_STAT_DEX],
342 [Con => CS_STAT_CON],
343 [Int => CS_STAT_INT],
344 [Wis => CS_STAT_WIS],
345 [Pow => CS_STAT_POW],
346 [Cha => CS_STAT_CHA],
347 ) {
348 my ($name, $id) = @$_;
349 $hbox->add (new CFPlus::UI::Label
350 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
351 align => 0,
352 expand => 1,
353 can_events => 1,
354 can_hover => 1,
355 tooltip => "#stat_$name",
356 );
357 }
358
359 unshift @dialog, new CFPlus::UI::Label
360 max_w => $::WIDTH * 0.4,
361 ellipsise => 0,
362 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
363 ;
364 }
365
366 push @dialog, my $entry = new CFPlus::UI::Entry
367 on_changed => sub {
368 $conn->send ("reply $_[1]");
369 destroy_query_dialog $conn;
370 0
371 },
372 ;
373
374 $entry->grab_focus;
375
376 } else {
377 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
378
379 push @dialog, my $entry = new CFPlus::UI::Entry
380 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
381 on_activate => sub {
382 $conn->send ("reply $_[1]");
383 destroy_query_dialog $conn;
384 0
385 },
386 ;
387
388 $entry->grab_focus;
389 }
390
391 $vbox->add (@dialog);
392 $dialog->show;
393 }
394
395 sub start_game {
396 status "logging in...";
397
398 $LOGIN_BUTTON->set_text ("Logout");
399 $SETUP_DIALOG->hide;
400
401 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
402
403 my ($host, $port) = split /:/, $PROFILE->{host};
404
405 $MAP = new CFPlus::Map;
406
407 $CONN = eval {
408 new CFPlus::Protocol
409 host => $host,
410 port => $port || 13327,
411 user => $PROFILE->{user},
412 pass => $PROFILE->{password},
413 mapw => $mapsize,
414 maph => $mapsize,
415
416 client => "cfplus $CFPlus::VERSION $] $^O",
417
418 map_widget => $MAPWIDGET,
419 logview => $LOGVIEW,
420 statusbox => $STATUSBOX,
421 map => $MAP,
422 mapmap => $MAPMAP,
423 query => \&server_query,
424
425 setup_req => {
426 smoothing => $CFG->{map_smoothing}*1,
427 },
428
429 sound_play => sub {
430 my ($x, $y, $soundnum, $type) = @_;
431
432 $SDL_MIXER
433 or return;
434
435 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
436 or return;
437
438 $chunk->play;
439 },
440 };
441
442 if ($CONN) {
443 CFPlus::lowdelay fileno $CONN->{fh};
444
445 status "login successful";
446 } else {
447 status "unable to connect";
448 stop_game();
449 }
450 }
451
452 sub stop_game {
453 $LOGIN_BUTTON->set_text ("Login");
454 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
455 $SETUP_DIALOG->show;
456 $PL_WINDOW->hide;
457 $SPELL_LIST->clear_spells;
458
459 return unless $CONN;
460
461 status "connection closed";
462
463 destroy_query_dialog $CONN;
464 $CONN->destroy;
465 $CONN = 0; # false, does not autovivify
466
467 undef $MAP;
468 }
469
470 sub graphics_setup {
471 my $vbox = new CFPlus::UI::VBox;
472
473 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
474
475 my $row = 0;
476
477 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
478 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
479 can_events => 1,
480 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
481
482 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
483 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
484
485 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
486 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
487
488 $mode_slider->connect (changed => sub {
489 my ($self, $value) = @_;
490
491 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
492 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
493 });
494 $mode_slider->emit (changed => $mode_slider->{range}[0]);
495
496 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
497 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
498 state => $CFG->{fullscreen},
499 tooltip => "Bring the client into fullscreen mode.",
500 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
501 );
502
503 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
504 $table->add (1, $row++, new CFPlus::UI::CheckBox
505 state => $CFG->{fast},
506 tooltip => "Lower the visual quality considerably to speed up rendering.",
507 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
508 );
509
510 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
511 $table->add (1, $row++, new CFPlus::UI::Slider
512 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
513 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
514 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
515 );
516
517 $table->add (1, $row++, new CFPlus::UI::Button
518 expand => 1, align => 0, text => "Apply",
519 tooltip => "Apply the video settings above.",
520 on_activate => sub {
521 video_shutdown ();
522 video_init ();
523 0
524 }
525 );
526
527 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
528 $table->add (1, $row++, new CFPlus::UI::Slider
529 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
530 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
531 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
532 );
533
534 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Smoothing");
535 $table->add (1, $row++, new CFPlus::UI::CheckBox
536 state => $CFG->{map_smoothing},
537 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
538 . "This increases load on the graphics subsystem and works only with 2.x servers. "
539 . "Changes take effect at next connection only.",
540 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
541 );
542
543 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
544 $table->add (1, $row++, new CFPlus::UI::CheckBox
545 state => $CFG->{fow_enable},
546 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
547 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
548 );
549
550 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
551 $table->add (1, $row++, new CFPlus::UI::Slider
552 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
553 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
554 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
555 );
556
557 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
558 $table->add (1, $row++, new CFPlus::UI::CheckBox
559 state => $CFG->{fow_smooth},
560 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
561 on_changed => sub {
562 my ($self, $value) = @_;
563 $CFG->{fow_smooth} = $value;
564 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
565 0
566 }
567 );
568
569 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
570 $table->add (1, $row++, new CFPlus::UI::Slider
571 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
572 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
573 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
574 );
575
576 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
577 $table->add (1, $row++, new CFPlus::UI::Slider
578 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
579 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
580 on_changed => sub {
581 $CFG->{gauge_fontsize} = $_[1];
582 &set_gauge_window_fontsize;
583 0
584 }
585 );
586
587 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
588 $table->add (1, $row++, new CFPlus::UI::Slider
589 range => [$CFG->{gauge_size}, 0.2, 0.8],
590 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
591 on_changed => sub {
592 $CFG->{gauge_size} = $_[1];
593 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
594 0
595 }
596 );
597
598 $vbox
599 }
600
601 sub audio_setup {
602 my $vbox = new CFPlus::UI::VBox;
603
604 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
605
606 my $row = 0;
607
608 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
609 $table->add (1, $row++, new CFPlus::UI::CheckBox
610 state => $CFG->{audio_enable},
611 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
612 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
613 );
614 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
615 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
616 # $CFG->{effects_volume} = $_[1];
617 # });
618 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
619 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
620 $hbox->add (new CFPlus::UI::CheckBox
621 expand => 1, state => $CFG->{bgm_enable},
622 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
623 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
624 );
625 $hbox->add (new CFPlus::UI::Slider
626 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
627 tooltip => "The volume of the background music. Changes are instant.",
628 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
629 );
630
631 $table->add (1, $row++, new CFPlus::UI::Button
632 expand => 1, align => 0, text => "Apply",
633 tooltip => "Apply the audio settings",
634 on_activate => sub {
635 audio_shutdown ();
636 audio_init ();
637 0
638 }
639 );
640
641 $vbox
642 }
643
644 sub set_gauge_window_fontsize {
645 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
646 $_->set_fontsize ($::CFG->{gauge_fontsize});
647 }
648 }
649
650 sub make_gauge_window {
651 my $gh = int $HEIGHT * $CFG->{gauge_size};
652
653 my $win = new CFPlus::UI::Frame (
654 force_x => 0,
655 force_y => "max",
656 force_w => $WIDTH,
657 force_h => $gh,
658 );
659
660 $win->add (my $hbox = new CFPlus::UI::HBox
661 children => [
662 (new CFPlus::UI::HBox expand => 1),
663 (new CFPlus::UI::VBox children => [
664 (new CFPlus::UI::Empty expand => 1),
665 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
666 ]),
667 (my $vbox = new CFPlus::UI::VBox),
668 ],
669 );
670
671 $vbox->add (new CFPlus::UI::HBox
672 expand => 1,
673 children => [
674 (new CFPlus::UI::Empty expand => 1),
675 (my $hb = new CFPlus::UI::HBox),
676 ],
677 );
678
679 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
680 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
681 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
682 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
683
684 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
685 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
686
687 $GAUGES = {
688 exp => $exp, win => $win, range => $rng,
689 food => $fg, mana => $mg, hp => $hg, grace => $gg
690 };
691
692 &set_gauge_window_fontsize;
693
694 $win
695 }
696
697 sub debug_setup {
698 my $table = new CFPlus::UI::Table;
699
700 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
701 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
702 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
703 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
704 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
705 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
706 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
707 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
708 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
709
710 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
711
712 for my $x (0..2) {
713 for my $y (0 .. 2) {
714 $table->add ($x + 3, $y,
715 new CFPlus::UI::Entry
716 text => $default_smooth[$x * 3 + $y],
717 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
718 );
719 }
720 }
721
722 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
723
724 $table
725 }
726
727 sub stats_window {
728 my $r = new CFPlus::UI::ScrolledWindow (
729 expand => 1,
730 scroll_y => 1
731 );
732 $r->add (my $vb = new CFPlus::UI::VBox);
733
734 $vb->add (new CFPlus::UI::FancyFrame
735 label => "Player",
736 child => (my $pi = new CFPlus::UI::VBox),
737 );
738
739 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
740 can_hover => 1, can_events => 1,
741 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
742 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
743 can_hover => 1, can_events => 1,
744 tooltip => "The map you are currently on (if supported by the server).");
745
746 $pi->add (my $hb0 = new CFPlus::UI::HBox);
747 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
748 can_hover => 1, can_events => 1,
749 tooltip => "The weight of the player including all inventory items.");
750 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
751 can_hover => 1, can_events => 1,
752 tooltip => "The weight limit: you cannot carry more than this.");
753
754 $vb->add (new CFPlus::UI::FancyFrame
755 label => "Primary/Secondary Statistics",
756 child => (my $hb = new CFPlus::UI::HBox expand => 1),
757 );
758 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
759
760 my $color2 = [1, 1, 0];
761
762 for (
763 [0, 0, st_str => "Str", 30],
764 [0, 1, st_dex => "Dex", 30],
765 [0, 2, st_con => "Con", 30],
766 [0, 3, st_int => "Int", 30],
767 [0, 4, st_wis => "Wis", 30],
768 [0, 5, st_pow => "Pow", 30],
769 [0, 6, st_cha => "Cha", 30],
770
771 [2, 0, st_wc => "Wc", -120],
772 [2, 1, st_ac => "Ac", -120],
773 [2, 2, st_dam => "Dam", 120],
774 [2, 3, st_arm => "Arm", 120],
775 [2, 4, st_spd => "Spd", 10.54],
776 [2, 5, st_wspd => "WSp", 10.54],
777 ) {
778 my ($col, $row, $id, $label, $template) = @$_;
779
780 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
781 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
782 align => +1, template => $template, tooltip => "#stat_$label");
783 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
784 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
785 align => -1, text => $label, tooltip => "#stat_$label");
786 }
787
788 $vb->add (new CFPlus::UI::FancyFrame
789 label => "Resistancies",
790 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
791 );
792
793 my $row = 0;
794 my $col = 0;
795
796 my %resist_names = (
797 slow => ["Slow",
798 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
799 holyw => ["Holy Word",
800 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
801 conf => ["Confusion",
802 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
803 fire => ["Fire",
804 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
805 depl => ["Depletion",
806 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
807 magic => ["Magic",
808 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
809 drain => ["Draining",
810 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
811 acid => ["Acid",
812 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
813 pois => ["Poison",
814 "<b>Poison</b> (resistance to getting poisoned)"],
815 para => ["Paralysation",
816 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
817 deat => ["Death",
818 "<b>Death</b> (resistance against death spells)"],
819 phys => ["Physical",
820 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
821 blind => ["Blind",
822 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
823 fear => ["Fear",
824 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
825 tund => ["Turn undead",
826 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
827 elec => ["Electricity",
828 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
829 cold => ["Cold",
830 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
831 ghit => ["Ghost hit",
832 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
833 );
834 for (qw/slow holyw conf fire depl magic
835 drain acid pois para deat phys
836 blind fear tund elec cold ghit/)
837 {
838 $tbl2->add ($col, $row,
839 $STATWIDS->{"res_$_"} =
840 new CFPlus::UI::Label
841 font => $FONT_FIXED,
842 template => "-100%",
843 align => +1,
844 valign => 0,
845 can_events => 1,
846 can_hover => 1,
847 tooltip => $resist_names{$_}->[1],
848 );
849 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
850 font => $FONT_FIXED,
851 can_hover => 1,
852 can_events => 1,
853 path => "ui/resist/resist_$_.png",
854 tooltip => $resist_names{$_}->[1],
855 );
856 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
857 text => $resist_names{$_}->[0],
858 font => $FONT_FIXED,
859 can_hover => 1,
860 can_events => 1,
861 tooltip => $resist_names{$_}->[1],
862 );
863
864 $row++;
865 if ($row % 6 == 0) {
866 $col += 3;
867 $row = 0;
868 }
869 }
870
871 #update_stats_window ({});
872
873 $r
874 }
875
876 sub skill_window {
877 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
878 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
879 $sw
880 }
881
882 sub formsep($) {
883 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
884 }
885
886 my $METASERVER_ATIME;
887
888 sub update_metaserver {
889 my ($metaserver_dialog) = @_;
890
891 $METASERVER = $metaserver_dialog
892 if defined $metaserver_dialog;
893
894 return if $METASERVER_ATIME > time;
895 $METASERVER_ATIME = time + 60;
896
897 my $table = $METASERVER->{table};
898 $table->clear;
899 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
900
901 my $ok = 0;
902
903 CFPlus::background {
904 my $ua = CFPlus::lwp_useragent;
905
906 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
907 } sub {
908 my ($msg) = @_;
909 if ($msg) {
910 $table->clear;
911
912 my @tip = (
913 "The current number of users logged in on the server.",
914 "The hostname of the server.",
915 "The time this server has been running without being restarted.",
916 "The server software version - a '+' indicates a Crossfire+ server.",
917 "Short information about this server provided by its admins.",
918 );
919 my @col = qw(#Users Host Uptime Version Description);
920 $table->add ($_, 0, new CFPlus::UI::Label
921 can_hover => 1, can_events => 1,
922 align => 0, fg => [1, 1, 0],
923 text => $col[$_], tooltip => $tip[$_])
924 for 0 .. $#col;
925
926 my @align = qw(1 0 1 1 -1);
927
928 my $y = 0;
929 for my $m (@{ $msg->{servers} }) {
930 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
931 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
932
933 for ($desc) {
934 s/<br>/\n/gi;
935 s/<li>/\n· /gi;
936 s/<.*?>//sgi;
937 s/&amp;/&/g;
938 s/&lt;/</g;
939 s/&gt;/>/g;
940 }
941
942 $uptime = sprintf "%dd %02d:%02d:%02d",
943 (int $uptime / 86400),
944 (int $uptime / 3600) % 24,
945 (int $uptime / 60) % 60,
946 $uptime % 60;
947
948 $m = [$users, $host, $uptime, $version, $desc];
949
950 $y++;
951
952 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
953 (new CFPlus::UI::Button
954 text => "Use",
955 tooltip => "Put this server into the <b>Host:Port</b> field",
956 on_activate => sub {
957 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
958 $METASERVER->hide;
959 0
960 },
961 ),
962 (new CFPlus::UI::Empty expand => 1),
963 ]);
964
965 $table->add ($_, $y, new CFPlus::UI::Label
966 max_w => $::WIDTH * 0.4,
967 ellipsise => 0,
968 align => $align[$_],
969 text => $m->[$_],
970 tooltip => $tip[$_],
971 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
972 can_hover => 1,
973 can_events => 1,
974 fontsize => 0.8)
975 for 0 .. $#$m;
976 }
977 } else {
978 $ok or $label->set_text ("error while contacting metaserver");
979 }
980 };
981
982 }
983
984 sub metaserver_dialog {
985 my $vbox = new CFPlus::UI::VBox;
986 my $table = new CFPlus::UI::Table;
987 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
988
989 my $dialog = new CFPlus::UI::Toplevel
990 title => "Server List",
991 name => 'metaserver_dialog',
992 x => 'center',
993 y => 'center',
994 z => 3,
995 force_w => $::WIDTH * 0.9,
996 force_h => $::HEIGHT * 0.7,
997 child => $vbox,
998 has_close_button => 1,
999 table => $table,
1000 on_visibility_change => sub {
1001 update_metaserver ($_[0]) if $_[1];
1002 0
1003 },
1004 ;
1005
1006 $dialog
1007 }
1008
1009 sub server_setup {
1010 my $vbox = new CFPlus::UI::VBox;
1011
1012 $vbox->add (new CFPlus::UI::FancyFrame
1013 label => "Connection Settings",
1014 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1015 );
1016 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1017
1018 {
1019 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1020
1021 $vbox->add (
1022 $HOST_ENTRY = new CFPlus::UI::Entry
1023 expand => 1,
1024 text => $CFG->{profile}{default}{host},
1025 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1026 on_changed => sub {
1027 my ($self, $value) = @_;
1028 $CFG->{profile}{default}{host} = $value;
1029 0
1030 }
1031 );
1032
1033 $vbox->add (new CFPlus::UI::Button
1034 expand => 1,
1035 text => "Server List",
1036 other => $METASERVER,
1037 tooltip => "Show a list of available crossfire servers",
1038 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1039 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1040 );
1041 }
1042
1043 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1044 $table->add (1, 4, new CFPlus::UI::Entry
1045 text => $CFG->{profile}{default}{user},
1046 tooltip => "The name of your character on the server",
1047 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1048 );
1049
1050 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1051 $table->add (1, 5, new CFPlus::UI::Entry
1052 text => $CFG->{profile}{default}{password},
1053 hidden => 1,
1054 tooltip => "The password for your character",
1055 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1056 );
1057
1058 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1059 $table->add (1, 7, new CFPlus::UI::Slider
1060 force_w => 100,
1061 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1062 tooltip => "This is the size of the portion of the map update the server sends you. "
1063 . "If you set this to a high value you will be able to see further, "
1064 . "but you also increase bandwidth requirements and latency. "
1065 . "This option is only used once at log-in.",
1066 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1067 );
1068
1069 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1070 $table->add (1, 8, new CFPlus::UI::CheckBox
1071 state => $CFG->{face_prefetch},
1072 tooltip => "<b>Background Image Prefetch</b>\n\n"
1073 . "If enabled, the client automatically pre-fetches images from the server. "
1074 . "This might increase or create lag, but increases the chances "
1075 . "of faces being ready for display when you encounter them. "
1076 . "It also uses up server bandwidth on every connect, "
1077 . "so only set it if you really need to prefetch images. "
1078 . "This option can be set and unset any time.",
1079 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1080 );
1081
1082 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1083 $table->add (1, 9, new CFPlus::UI::Entry
1084 text => $CFG->{output_rate},
1085 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1086 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1087 . "default will be used, which is usually around 100kb/s.",
1088 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1089 );
1090
1091 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1092 $table->add (1, 10, new CFPlus::UI::Entry
1093 text => $CFG->{output_count},
1094 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1095 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1096 );
1097
1098 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1099 $table->add (1, 11, new CFPlus::UI::Entry
1100 text => $CFG->{output_sync},
1101 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1102 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1103 );
1104
1105 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1106 expand => 1,
1107 align => 0,
1108 text => "Login",
1109 on_activate => sub {
1110 $CONN ? stop_game
1111 : start_game;
1112 0
1113 },
1114 );
1115
1116 $vbox->add (new CFPlus::UI::FancyFrame
1117 label => "Server Info",
1118 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1119 );
1120
1121 $vbox
1122 }
1123
1124 sub client_setup {
1125 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1126
1127 my $row = 0;
1128
1129 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1130 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1131 text => $CFG->{say_command},
1132 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1133 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1134 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1135 on_changed => sub {
1136 my ($self, $value) = @_;
1137 $CFG->{say_command} = $value;
1138 0
1139 }
1140 );
1141
1142 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1143 $table->add (1, $row++, new CFPlus::UI::CheckBox
1144 state => $CFG->{show_tips},
1145 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1146 on_changed => sub {
1147 my ($self, $value) = @_;
1148 $CFG->{show_tips} = $value;
1149 0
1150 }
1151 );
1152
1153 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1154 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1155 text => $CFG->{logview_max_par},
1156 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1157 . "sends more messages than this number, older messages get removed to save memory and "
1158 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1159 on_changed => sub {
1160 my ($self, $value) = @_;
1161 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
1162 0
1163 },
1164 );
1165
1166 $table
1167 }
1168
1169 sub message_window {
1170 my $window = new CFPlus::UI::Toplevel
1171 name => "message_window",
1172 title => "Messages",
1173 border_bg => [1, 1, 1, 1],
1174 x => "max",
1175 y => 0,
1176 force_w => $::WIDTH * 0.4,
1177 force_h => $::HEIGHT * 0.5,
1178 child => (my $vbox = new CFPlus::UI::VBox),
1179 has_close_button => 1;
1180
1181 $vbox->add ($LOGVIEW);
1182
1183 $vbox->add (my $input = new CFPlus::UI::Entry
1184 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1185 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1186 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1187 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1188 on_focus_in => sub {
1189 my ($input, $prev_focus) = @_;
1190
1191 delete $input->{refocus_map};
1192
1193 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1194 $input->{refocus_map} = 1;
1195 }
1196 delete $input->{auto_activated};
1197
1198 0
1199 },
1200 on_activate => sub {
1201 my ($input, $text) = @_;
1202 $input->set_text ('');
1203
1204 if ($text =~ /^\/(.*)/) {
1205 $::CONN->user_send ($1);
1206 } else {
1207 my $say_cmd = $::CFG->{say_command} || 'say';
1208 $::CONN->user_send ("$say_cmd $text");
1209 }
1210 if ($input->{refocus_map}) {
1211 delete $input->{refocus_map};
1212 $MAPWIDGET->focus_in
1213 }
1214
1215 0
1216 },
1217 on_escape => sub {
1218 $MAPWIDGET->grab_focus;
1219
1220 0
1221 },
1222 );
1223
1224 $CONSOLE = {
1225 window => $window,
1226 input => $input,
1227 };
1228
1229 $window
1230 }
1231
1232 sub autopickup_setup {
1233 my $table = new CFPlus::UI::Table;
1234
1235 for (
1236 ["General", 0, 0,
1237 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1238 ["Inhibit autopickup" => PICKUP_INHIBIT],
1239 ["Stop before pickup" => PICKUP_STOP],
1240 ["Debug autopickup" => PICKUP_DEBUG],
1241 ],
1242 ["Weapons", 0, 6,
1243 ["All weapons" => PICKUP_ALLWEAPON],
1244 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1245 ["Bows" => PICKUP_BOW],
1246 ["Arrows" => PICKUP_ARROW],
1247 ],
1248 ["Armour", 0, 12,
1249 ["Helmets" => PICKUP_HELMET],
1250 ["Shields" => PICKUP_SHIELD],
1251 ["Body Armour" => PICKUP_ARMOUR],
1252 ["Boots" => PICKUP_BOOTS],
1253 ["Gloves" => PICKUP_GLOVES],
1254 ["Cloaks" => PICKUP_CLOAK],
1255 ],
1256
1257 ["Readables", 2, 0,
1258 ["Spellbooks" => PICKUP_SPELLBOOK],
1259 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1260 ["Normal Books/Scrolls" => PICKUP_READABLES],
1261 ],
1262 ["Misc", 2, 5,
1263 ["Food" => PICKUP_FOOD],
1264 ["Drinks" => PICKUP_DRINK],
1265 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1266 ["Keys" => PICKUP_KEY],
1267 ["Magical Items" => PICKUP_MAGICAL],
1268 ["Potions" => PICKUP_POTION],
1269 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1270 ["Ignore cursed" => PICKUP_NOT_CURSED],
1271 ["Jewelery" => PICKUP_JEWELS],
1272 ["Flesh" => PICKUP_FLESH],
1273 ],
1274 ["Weight/Value ratio", 2, 17]
1275 )
1276 {
1277 my ($title, $x, $y, @bits) = @$_;
1278 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1279
1280 for (@bits) {
1281 ++$y;
1282
1283 my $mask = $_->[1];
1284 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1285 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1286 state => $::CFG->{pickup} & $mask,
1287 on_changed => sub {
1288 my ($box, $value) = @_;
1289
1290 if ($value) {
1291 $::CFG->{pickup} |= $mask;
1292 } else {
1293 $::CFG->{pickup} &= ~$mask;
1294 }
1295
1296 $::CONN->send_command ("pickup $::CFG->{pickup}")
1297 if defined $::CONN;
1298
1299 0
1300 });
1301
1302 ${$_->[2]} = $checkbox if $_->[2];
1303 }
1304 }
1305
1306 $table->add (2, 18, new CFPlus::UI::ValSlider
1307 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1308 template => ">= 99",
1309 to_value => sub { ">= " . 5 * $_[0] },
1310 on_changed => sub {
1311 my ($slider, $value) = @_;
1312
1313 $::CFG->{pickup} &= ~0xF;
1314 $::CFG->{pickup} |= int $value
1315 if $value;
1316 1;
1317 });
1318
1319 $table->add (3, 18, new CFPlus::UI::Button
1320 text => "set",
1321 on_activate => sub {
1322 $::CONN->send_command ("pickup $::CFG->{pickup}")
1323 if defined $::CONN;
1324 0
1325 });
1326
1327 $table
1328 }
1329
1330 my %SORT_ORDER = (
1331 type => undef,
1332 mtime => sub {
1333 my $NOW = time;
1334 sort {
1335 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1336 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1337
1338 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1339 or $btime <=> $atime
1340 or $a->{type} <=> $b->{type}
1341 } @_
1342 },
1343 weight => sub { sort {
1344 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1345 or $a->{type} <=> $b->{type}
1346 } @_ },
1347 );
1348
1349 sub inventory_widget {
1350 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1351
1352 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1353 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1354
1355 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1356
1357 use sort 'stable';
1358
1359 $hb1->add (new CFPlus::UI::Selector
1360 value => $::CFG->{inv_sort},
1361 options => [
1362 [type => "Type/Name"],
1363 [mtime => "Recent/Normal/Locked"],
1364 [weight => "Weight/Type"],
1365 ],
1366 on_changed => sub {
1367 $::CFG->{inv_sort} = $_[1];
1368 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1369 },
1370 );
1371 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1372 #TODO# update to weigh/maxweight
1373 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1374
1375 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1376 $sw1->add ($INV = new CFPlus::UI::Inventory);
1377 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1378
1379 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1380
1381 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1382
1383 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1384 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1385
1386 # XXX: Call after $INVR = ... because set_opencont sets the items
1387 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1388
1389 $hb
1390 }
1391
1392 sub toggle_player_page {
1393 my ($widget) = @_;
1394
1395 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1396 $PL_WINDOW->hide;
1397 } else {
1398 $PL_NOTEBOOK->set_current_page ($widget);
1399 $PL_WINDOW->show;
1400 }
1401 }
1402
1403 sub player_window {
1404 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1405 x => "center",
1406 y => "center",
1407 force_w => $WIDTH * 9/10,
1408 force_h => $HEIGHT * 9/10,
1409 title => "Player",
1410 name => "playerbook",
1411 has_close_button => 1
1412 ;
1413
1414 my $ntb =
1415 $PL_NOTEBOOK =
1416 new CFPlus::UI::Notebook expand => 1, debug => 1;
1417
1418 $ntb->add (
1419 "Statistics (F2)" => $STATS_PAGE = stats_window,
1420 "Shows statistics, where all your Stats and Resistances are shown."
1421 );
1422 $ntb->add (
1423 "Skills (F3)" => $SKILL_PAGE = skill_window,
1424 "Shows all your Skills."
1425 );
1426
1427 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1428 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1429 $ntb->add (
1430 "Spellbook (F4)" => $spellsw,
1431 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1432 );
1433 $ntb->add (
1434 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1435 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1436 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1437 );
1438
1439 $ntb->set_current_page ($INVENTORY_PAGE);
1440
1441 $plwin->add ($ntb);
1442 $plwin
1443 }
1444
1445 sub keyboard_setup {
1446 CFPlus::Macro::keyboard_setup
1447 }
1448
1449 sub help_window {
1450 my $win = new CFPlus::UI::Toplevel
1451 x => 'center',
1452 y => 'center',
1453 z => 4,
1454 name => 'doc_browser',
1455 force_w => int $WIDTH * 7/8,
1456 force_h => int $HEIGHT * 7/8,
1457 title => "Help Browser",
1458 has_close_button => 1;
1459
1460 $win->add (my $vbox = new CFPlus::UI::VBox);
1461
1462 $vbox->add (new CFPlus::UI::FancyFrame
1463 label => "Navigation",
1464 child => (my $buttons = new CFPlus::UI::HBox),
1465 );
1466 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1467 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1468
1469 my @history;
1470 my @future;
1471 my $curnode;
1472
1473 my $load_node; $load_node = sub {
1474 my ($node, $para) = @_;
1475
1476 $buttons->clear;
1477
1478 $buttons->add (new CFPlus::UI::Button
1479 text => "⇤",
1480 tooltip => "back to the starting page",
1481 on_activate => sub {
1482 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1483 unshift @future, @history;
1484 @history = ();
1485 $load_node->(@{shift @future});
1486 },
1487 );
1488
1489 if (@history) {
1490 $buttons->add (new CFPlus::UI::Button
1491 text => "⋘",
1492 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1493 on_activate => sub {
1494 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1495 $load_node->(@{pop @history});
1496 },
1497 );
1498 }
1499
1500 if (@future) {
1501 $buttons->add (new CFPlus::UI::Button
1502 text => "â‹™",
1503 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1504 on_activate => sub {
1505 push @history, [$curnode, $viewer->current_paragraph];
1506 $load_node->(@{shift @future});
1507 },
1508 );
1509 }
1510
1511 $buttons->add (new CFPlus::UI::Label text => " ");
1512
1513 my @path = CFPlus::Pod::full_path_of $node;
1514 pop @path; # drop current node
1515
1516 for my $node (@path) {
1517 $buttons->add (new CFPlus::UI::Button
1518 text => $node->{kw}[0],
1519 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1520 on_activate => sub {
1521 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1522 $load_node->($node);
1523 },
1524 );
1525 $buttons->add (new CFPlus::UI::Label text => "/");
1526 }
1527
1528 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1529
1530 $curnode = $node;
1531
1532 $viewer->clear;
1533 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1534 $viewer->scroll_to ($para);
1535 };
1536
1537 $load_node->(CFPlus::Pod::find pod => "mainpage");
1538
1539 $CFPlus::Pod::goto_document = sub {
1540 my (@path) = @_;
1541
1542 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1543
1544 $load_node->((CFPlus::Pod::find @path)[0]);
1545 $win->show;
1546 };
1547
1548 $win
1549 }
1550
1551 sub open_string_query {
1552 my ($title, $cb, $txt, $tooltip) = @_;
1553 my $dialog = new CFPlus::UI::Toplevel
1554 x => "center",
1555 y => "center",
1556 z => 50,
1557 force_w => $WIDTH * 4/5,
1558 title => $title;
1559
1560 $dialog->add (
1561 my $e = new CFPlus::UI::Entry
1562 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1563 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1564 tooltip => $tooltip
1565 );
1566
1567 $e->grab_focus;
1568 $e->set_text ($txt) if $txt;
1569 $dialog->show;
1570 }
1571
1572 sub open_quit_dialog {
1573 unless ($QUIT_DIALOG) {
1574 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1575 x => "center",
1576 y => "center",
1577 z => 50,
1578 title => "Really Quit?",
1579 on_key_down => sub {
1580 my ($dialog, $ev) = @_;
1581 $ev->{sym} == 27 and $dialog->hide;
1582 }
1583 ;
1584
1585 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1586
1587 $vb->add (new CFPlus::UI::Label
1588 text => "You should find a savebed and apply it first!",
1589 max_w => $WIDTH * 0.25,
1590 ellipsize => 0,
1591 );
1592 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1593 $hb->add (new CFPlus::UI::Button
1594 text => "Ok",
1595 expand => 1,
1596 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1597 );
1598 $hb->add (new CFPlus::UI::Button
1599 text => "Quit anyway",
1600 expand => 1,
1601 on_activate => sub { exit },
1602 );
1603 }
1604
1605 $QUIT_DIALOG->show;
1606 $QUIT_DIALOG->grab_focus;
1607 }
1608
1609 sub show_tip_of_the_day {
1610 # find all tips
1611 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1612
1613 CFPlus::DB::get state => "tip_of_the_day", sub {
1614 my ($todindex) = @_;
1615 $todindex = 0 if $todindex >= @tod;
1616 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1617
1618 # create dialog
1619 my $dialog;
1620
1621 my $close = sub {
1622 $dialog->destroy;
1623 };
1624
1625 $dialog = new CFPlus::UI::Toplevel
1626 x => "center",
1627 y => "center",
1628 z => 3,
1629 name => 'tip_of_the_day',
1630 force_w => int $WIDTH * 4/9,
1631 force_h => int $WIDTH * 2/9,
1632 title => "Tip of the day #" . (1 + $todindex),
1633 child => my $vbox = new CFPlus::UI::VBox,
1634 has_close_button => 1,
1635 on_delete => $close,
1636 ;
1637
1638 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1640 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1641
1642 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1643
1644 $table->add (0, 0, new CFPlus::UI::Button
1645 text => "Close",
1646 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1647 on_activate => $close,
1648 );
1649
1650 $table->add (2, 0, new CFPlus::UI::Button
1651 text => "Next",
1652 tooltip => "Show the next <b>Tip of the day</b>.",
1653 on_activate => sub {
1654 $close->();
1655 &show_tip_of_the_day;
1656 },
1657 );
1658
1659 $dialog->show;
1660 };
1661 }
1662
1663 sub sdl_init {
1664 CFPlus::SDL_Init
1665 and die "SDL::Init failed!\n";
1666 }
1667
1668 sub video_init {
1669 sdl_init;
1670
1671 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1672
1673 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1674
1675 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1676 $FULLSCREEN = $CFG->{fullscreen};
1677 $FAST = $CFG->{fast};
1678
1679 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1680 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1681
1682 $SDL_ACTIVE = 1;
1683 $LAST_REFRESH = time - 0.01;
1684
1685 CFPlus::OpenGL::init;
1686
1687 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1688
1689 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1690
1691 #############################################################################
1692
1693 if ($DEBUG_STATUS) {
1694 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1695 } else {
1696 # create the widgets
1697
1698 $DEBUG_STATUS = new CFPlus::UI::Label
1699 padding => 0,
1700 z => 100,
1701 force_x => "max",
1702 force_y => 0;
1703 $DEBUG_STATUS->show;
1704
1705 $STATUSBOX = new CFPlus::UI::Statusbox;
1706 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1707
1708 (new CFPlus::UI::Frame
1709 bg => [0, 0, 0, 0.4],
1710 force_x => 0,
1711 force_y => "max",
1712 child => $STATUSBOX,
1713 )->show;
1714
1715 CFPlus::UI::Toplevel->new (
1716 title => "Map",
1717 name => "mapmap",
1718 x => 0,
1719 y => $FONTSIZE + 8,
1720 border_bg => [1, 1, 1, 192/255],
1721 bg => [1, 1, 1, 0],
1722 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1723 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1724 ),
1725 )->show;
1726
1727 $MAPWIDGET = new CFPlus::MapWidget;
1728 $MAPWIDGET->connect (activate_console => sub {
1729 my ($mapwidget, $preset) = @_;
1730
1731 if ($CONSOLE) {
1732 $CONSOLE->{input}->{auto_activated} = 1;
1733 $CONSOLE->{input}->grab_focus;
1734
1735 if ($preset && $CONSOLE->{input}->get_text eq '') {
1736 $CONSOLE->{input}->set_text ($preset);
1737 }
1738 }
1739 });
1740 $MAPWIDGET->show;
1741 $MAPWIDGET->grab_focus;
1742
1743 $LOGVIEW = new CFPlus::UI::TextScroller
1744 expand => 1,
1745 font => $FONT_FIXED,
1746 fontsize => $::CFG->{log_fontsize},
1747 indent => -4,
1748 can_hover => 1,
1749 can_events => 1,
1750 max_par => $CFG->{logview_max_par},
1751 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1752 ;
1753
1754 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1755 title => "Setup",
1756 name => "setup_dialog",
1757 x => 'center',
1758 y => 'center',
1759 z => 2,
1760 force_w => $::WIDTH * 0.6,
1761 force_h => $::HEIGHT * 0.6,
1762 has_close_button => 1,
1763 ;
1764
1765 $METASERVER = metaserver_dialog;
1766
1767 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1768 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1769
1770 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1771 "Configure the server to play on, your username, password and other server-related options.");
1772 $SETUP_NOTEBOOK->add (Client => client_setup,
1773 "Configure various client-specific settings.");
1774 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1775 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1776 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1777 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1778 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1779 "Configure the use of audio, sound effects and background music.");
1780 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1781 "Lets you define, edit and delete key bindings."
1782 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1783 . "with nothing set and the recording started. After doing the actions you "
1784 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1785 . "After pressing the combo the binding will be saved automatically and the "
1786 . "binding editor closes");
1787 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1788 "Some debuggin' options. Do not ask.");
1789
1790 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1791
1792 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1793 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1794
1795 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1796 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1797
1798 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1799
1800 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1801 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1802
1803 $BUTTONBAR->add (new CFPlus::UI::Button
1804 text => "Save Config",
1805 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1806 on_activate => sub {
1807 $::CFG->{layout} = CFPlus::UI::get_layout;
1808 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1809 status "Configuration Saved";
1810 0
1811 },
1812 );
1813
1814 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1815 tooltip => "View Documentation");
1816
1817
1818 $BUTTONBAR->add (new CFPlus::UI::Button
1819 text => "Quit",
1820 tooltip => "Terminates the program",
1821 on_activate => sub {
1822 if ($CONN) {
1823 open_quit_dialog;
1824 } else {
1825 exit;
1826 }
1827 0
1828 },
1829 );
1830
1831 $BUTTONBAR->show;
1832 $SETUP_DIALOG->show;
1833 }
1834
1835 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1836 }
1837
1838 sub setup_build_button {
1839 my ($enabled) = @_;
1840 if ($enabled) {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 $BUILD_BUTTON ||= new CFPlus::UI::Button
1843 text => "Build",
1844 tooltip => "Opens the ingame builder",
1845 on_activate => sub {
1846 if ($CONN) {
1847 $CONN->send_ext_req (builder_player_items => sub {
1848 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1849 });
1850 }
1851 0
1852 };
1853 $BUTTONBAR->add ($BUILD_BUTTON);
1854 } else {
1855 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1856 }
1857 }
1858
1859 sub open_ingame_editor {
1860 my ($msg) = @_;
1861
1862 my $win = new CFPlus::UI::Toplevel
1863 x => 0,
1864 y => 'center',
1865 z => 4,
1866 name => 'builder_window',
1867 force_w => int $WIDTH * 1/4,
1868 force_h => int $HEIGHT * 3/4,
1869 title => "In game builder",
1870 has_close_button => 1;
1871
1872 my $r = new CFPlus::UI::ScrolledWindow (
1873 expand => 1,
1874 scroll_y => 1
1875 );
1876 $r->add (my $vb = new CFPlus::UI::VBox);
1877 $win->add ($r);
1878
1879
1880 $vb->add (
1881 new CFPlus::UI::Button
1882 text => "Disable build mode",
1883 on_activate => sub { $::IN_BUILD_MODE = undef }
1884 );
1885 $vb->add (
1886 new CFPlus::UI::Button
1887 text => "ERASE",
1888 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1889 );
1890
1891 for my $itemarchname (
1892 sort {
1893 $msg->{items}->{$a}->{build_arch_name}
1894 cmp $msg->{items}->{$b}->{build_arch_name}
1895 } keys %{$msg->{items}}
1896 ) {
1897 my $info = $msg->{items}->{$itemarchname};
1898 $vb->add (
1899 new CFPlus::UI::Button text => $info->{build_arch_name},
1900 on_activate => sub {
1901 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1902
1903 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1904 build_mode_query_arch_info ();
1905 }
1906 }
1907 );
1908 }
1909
1910 $win->show;
1911 }
1912
1913 sub build_mode_query_arch_info {
1914 my ($iteminfo) = $::IN_BUILD_MODE;
1915 my $itemarchname = $iteminfo->{item};
1916 my $info = $iteminfo->{info};
1917
1918 my $dialog = new CFPlus::UI::Toplevel
1919 x => "center",
1920 y => "center",
1921 z => 50,
1922 force_w => int $WIDTH * 1/2,
1923 title => "Enter information for placement of '$itemarchname'",
1924 has_close_button => 1;
1925
1926 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1927
1928 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1929 my $row = 0;
1930 if ($info->{has_name}) {
1931 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1932 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1933 }
1934 if ($info->{has_text}) {
1935 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1936 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1937 }
1938 if ($info->{has_connection}) {
1939 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1940 $table->add (1, $row++,
1941 new CFPlus::UI::Entry
1942 expand => 1,
1943 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1944 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1945 );
1946 }
1947
1948 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1949 $hb->add (new CFPlus::UI::Button
1950 text => "Close",
1951 expand => 1,
1952 on_activate => sub { $dialog->hide; 0 },
1953 );
1954 $dialog->show;
1955 }
1956
1957 sub video_shutdown {
1958 CFPlus::OpenGL::shutdown;
1959
1960 undef $SDL_ACTIVE;
1961 }
1962
1963 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1964 my $bgmusic;#TODO#hack#d#
1965
1966 sub audio_channel_finished {
1967 my ($channel) = @_;
1968
1969 #warn "channel $channel finished\n";#d#
1970 }
1971
1972 sub audio_music_finished {
1973 return unless $CFG->{bgm_enable};
1974
1975 # TODO: hack, do play loop and mood music
1976 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
1977 $bgmusic->play (0);
1978
1979 push @bgmusic, shift @bgmusic;
1980 }
1981
1982 sub audio_init {
1983 if ($CFG->{audio_enable}) {
1984 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1985 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1986
1987 unless ($SDL_MIXER) {
1988 status "Unable to open sound device: there will be no sound";
1989 return;
1990 }
1991
1992 CFPlus::Mix_AllocateChannels 8;
1993 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1994
1995 audio_music_finished;
1996
1997 local $_;
1998 while (<$fh>) {
1999 next if /^\s*#/;
2000 next if /^\s*$/;
2001
2002 my ($file, $volume, $event) = split /\s+/, $_, 3;
2003
2004 push @SOUNDS, "$volume,$file";
2005
2006 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2007 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2008 $chunk->volume ($volume * 128 / 100);
2009 $chunk
2010 };
2011 }
2012 } else {
2013 status "unable to open sound config: $!";
2014 }
2015 }
2016 }
2017
2018 sub audio_shutdown {
2019 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2020 undef $SDL_MIXER;
2021 @SOUNDS = ();
2022 %AUDIO_CHUNKS = ();
2023 }
2024
2025 my %animate_object;
2026 my $animate_timer;
2027
2028 my $fps = 9;
2029
2030 my %demo;#d#
2031
2032 sub force_refresh {
2033 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2034 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2035
2036 $CFPlus::UI::ROOT->draw;
2037
2038 $WANT_REFRESH = 0;
2039 $CAN_REFRESH = 0;
2040 $LAST_REFRESH = $NOW;
2041
2042 CFPlus::SDL_GL_SwapBuffers;
2043 }
2044
2045 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2046 $NOW = time;
2047
2048 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2049 for CFPlus::SDL_PollEvent;
2050
2051 if (%animate_object) {
2052 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2053 $WANT_REFRESH++;
2054 }
2055
2056 if ($WANT_REFRESH) {
2057 force_refresh;
2058 } else {
2059 $CAN_REFRESH = 1;
2060 }
2061 });
2062
2063 sub animation_start {
2064 my ($widget) = @_;
2065 $animate_object{$widget} = $widget;
2066 }
2067
2068 sub animation_stop {
2069 my ($widget) = @_;
2070 delete $animate_object{$widget};
2071 }
2072
2073 # check once/second for faces that need to be prefetched
2074 # this should, of course, only run on demand, but
2075 # SDL forces worse things on us....
2076
2077 Event->timer (after => 1, interval => 0.25, cb => sub {
2078 $CONN->face_prefetch
2079 if $CONN;
2080 });
2081
2082 %SDL_CB = (
2083 CFPlus::SDL_QUIT => sub {
2084 exit;
2085 },
2086 CFPlus::SDL_VIDEORESIZE => sub {
2087 },
2088 CFPlus::SDL_VIDEOEXPOSE => sub {
2089 CFPlus::UI::full_refresh;
2090 },
2091 CFPlus::SDL_ACTIVEEVENT => sub {
2092 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2093 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2094 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2095 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2096 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2097 },
2098 CFPlus::SDL_KEYDOWN => sub {
2099 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2100 # alt-enter
2101 $FULLSCREEN_ENABLE->toggle;
2102 video_shutdown;
2103 video_init;
2104 } else {
2105 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2106 }
2107 },
2108 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2109 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2110 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2111 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2112 CFPlus::SDL_USEREVENT => sub {
2113 if ($_[0]{code} == 1) {
2114 audio_channel_finished $_[0]{data1};
2115 } elsif ($_[0]{code} == 0) {
2116 audio_music_finished;
2117 }
2118 },
2119 );
2120
2121 #############################################################################
2122
2123 $SIG{INT} = $SIG{TERM} = sub { exit };
2124
2125 {
2126 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2127 CFPlus::DB::Server::run;
2128
2129 CFPlus::UI::set_layout ($::CFG->{layout});
2130
2131 my %DEF_CFG = (
2132 sdl_mode => 0,
2133 width => 640,
2134 height => 480,
2135 fullscreen => 0,
2136 fast => 0,
2137 map_scale => 1,
2138 fow_enable => 1,
2139 fow_intensity => 0.45,
2140 fow_smooth => 0,
2141 map_smoothing => 1,
2142 gui_fontsize => 1,
2143 log_fontsize => 0.7,
2144 gauge_fontsize => 1,
2145 gauge_size => 0.35,
2146 stat_fontsize => 0.7,
2147 mapsize => 100,
2148 say_command => 'chat',
2149 audio_enable => 1,
2150 bgm_enable => 1,
2151 bgm_volume => 0.25,
2152 face_prefetch => 0,
2153 output_sync => 1,
2154 output_count => 1,
2155 output_rate => "",
2156 pickup => 0,
2157 inv_sort => "mtime",
2158 default => "profile", # default profile
2159 show_tips => 1,
2160 logview_max_par => 1000,
2161 );
2162
2163 while (my ($k, $v) = each %DEF_CFG) {
2164 $CFG->{$k} = $v unless exists $CFG->{$k};
2165 }
2166
2167 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2168 $PROFILE = $CFG->{profile}{default};
2169
2170 # convert old bindings (only default profile matters)
2171 if (my $bindings = delete $PROFILE->{bindings}) {
2172 while (my ($mod, $syms) = each %$bindings) {
2173 while (my ($sym, $cmds) = each %$syms) {
2174 push @{ $PROFILE->{macro} }, {
2175 accelkey => [$mod*1, $sym*1],
2176 action => $cmds,
2177 };
2178 }
2179 }
2180 }
2181
2182 sdl_init;
2183
2184 @SDL_MODES = reverse
2185 grep $_->[0] >= 640 && $_->[1] >= 480,
2186 CFPlus::SDL_ListModes;
2187
2188 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2189
2190 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2191
2192 {
2193 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2194 DejaVuSans.ttf
2195 DejaVuSansMono.ttf
2196 DejaVuSans-Bold.ttf
2197 DejaVuSansMono-Bold.ttf
2198 DejaVuSans-Oblique.ttf
2199 DejaVuSansMono-Oblique.ttf
2200 DejaVuSans-BoldOblique.ttf
2201 DejaVuSansMono-BoldOblique.ttf
2202 );
2203
2204 CFPlus::add_font $_ for @fonts;
2205
2206 CFPlus::pango_init;
2207
2208 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2209 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2210
2211 $FONT_PROP->make_default;
2212 }
2213
2214 # compare mono (ft) vs. rgba (cairo)
2215 # ft - 1.8s, cairo 3s, even in alpha-only mode
2216 # for my $rgba (0..1) {
2217 # my $t1 = Time::HiRes::time;
2218 # for (1..1000) {
2219 # my $layout = CFPlus::Layout->new ($rgba);
2220 # $layout->set_text ("hallo" x 100);
2221 # $layout->render;
2222 # }
2223 # my $t2 = Time::HiRes::time;
2224 # warn $t2-$t1;
2225 # }
2226
2227 $startup_done->();
2228
2229 video_init;
2230 audio_init;
2231 }
2232
2233 show_tip_of_the_day if $CFG->{show_tips};
2234
2235 Event::loop;
2236 #CFPlus::SDL_Quit;
2237 #CFPlus::_exit 0;
2238
2239 END {
2240 CFPlus::SDL_Quit;
2241 CFPlus::DB::Server::stop;
2242 }
2243
2244 =head1 NAME
2245
2246 cfplus - A Crossfire+ and Crossfire game client
2247
2248 =head1 SYNOPSIS
2249
2250 Just run it - no commandline arguments are supported.
2251
2252 =head1 USAGE
2253
2254 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2255 fullscreen and interactively.
2256
2257 =head1 DEBUGGING
2258
2259
2260 CFPLUS_DEBUG - environment variable
2261
2262 1 draw borders around widgets
2263 2 add low-level widget info to tooltips
2264 4 show fps
2265 8 suppress tooltips
2266
2267 =head1 AUTHOR
2268
2269 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2270
2271
2272