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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.152
Committed: Tue Apr 24 01:13:15 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.151: +28 -5 lines
Log Message:
make use of new msg command to provide better feedback on character creation: http://data.plan9.de/chargen-nq8.png

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4
5 # do splash-screen thingy on win32
6 BEGIN {
7 if (%PAR::LibCache && $^O eq "MSWin32") {
8 while (my ($filename, $zip) = each %PAR::LibCache) {
9 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
10 }
11
12 require Win32::GUI::SplashScreen;
13
14 Win32::GUI::SplashScreen::Show (
15 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
16 );
17
18 $startup_done = sub {
19 Win32::GUI::SplashScreen::Done (1);
20 };
21 }
22 }
23
24 use strict;
25 use utf8;
26
27 use Carp 'verbose';
28
29 # do things only needed for single-binary version (par)
30 BEGIN {
31 if (%PAR::LibCache) {
32 @INC = grep ref, @INC; # weed out all paths except pars loader refs
33
34 while (my ($filename, $zip) = each %PAR::LibCache) {
35 for ($zip->memberNames) {
36 next unless /^root\/(.*)/;
37 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
38 unless -e "$ENV{PAR_TEMP}/$1";
39 }
40 }
41
42 # TODO: pango-rc file, anybody?
43
44 unshift @INC, $ENV{PAR_TEMP};
45 }
46 }
47
48 # need to do it again because that pile of garbage called PAR nukes it before main
49 unshift @INC, $ENV{PAR_TEMP}
50 if %PAR::LibCache;
51
52 use Time::HiRes 'time';
53 use Event;
54
55 use Crossfire;
56 use Crossfire::Protocol::Constants;
57
58 use Compress::LZF;
59
60 use CFPlus;
61 use CFPlus::OpenGL ();
62 use CFPlus::Protocol;
63 use CFPlus::DB;
64 use CFPlus::UI;
65 use CFPlus::UI::Inventory;
66 use CFPlus::UI::SpellList;
67 use CFPlus::Pod;
68 use CFPlus::MapWidget;
69 use CFPlus::Macro;
70
71 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
72 $SIG{PIPE} = 'IGNORE';
73
74 $Event::Eval = 1;
75 $Event::DIED = sub {
76 CFPlus::fatal Carp::longmess $_[1]
77 };
78
79 my $MAX_FPS = 60;
80 my $MIN_FPS = 5; # unused as of yet
81
82 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
83
84 our $LAST_REFRESH;
85 our $NOW;
86
87 our $CFG;
88 our $CONN;
89 our $PROFILE; # current profile
90 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
91
92 our $WANT_REFRESH;
93 our $CAN_REFRESH;
94
95 our @SDL_MODES;
96 our $WIDTH;
97 our $HEIGHT;
98 our $FULLSCREEN;
99 our $FONTSIZE;
100
101 our $FONT_PROP;
102 our $FONT_FIXED;
103
104 our $MAP;
105 our $MAPMAP;
106 our $MAPWIDGET;
107 our $BUTTONBAR;
108 our $LOGVIEW;
109 our $CONSOLE;
110 our $METASERVER;
111 our $LOGIN_BUTTON;
112 our $QUIT_DIALOG;
113 our $HOST_ENTRY;
114 our $FULLSCREEN_ENABLE;
115 our $PICKUP_ENABLE;
116 our $SERVER_INFO;
117
118 our $SETUP_DIALOG;
119 our $SETUP_NOTEBOOK;
120 our $SETUP_SERVER;
121 our $SETUP_KEYBOARD;
122
123 our $PL_NOTEBOOK;
124 our $PL_WINDOW;
125
126 our $INVENTORY_PAGE;
127 our $STATS_PAGE;
128 our $SKILL_PAGE;
129 our $SPELL_PAGE;
130 our $SPELL_LIST;
131
132 our $HELP_WINDOW;
133 our $MESSAGE_WINDOW;
134 our $FLOORBOX;
135 our $GAUGES;
136 our $STATWIDS;
137
138 our $SDL_ACTIVE;
139 our %SDL_CB;
140
141 our $SDL_MIXER;
142 our @SOUNDS; # event => file mapping
143 our %AUDIO_CHUNKS; # audio files
144
145 our $ALT_ENTER_MESSAGE;
146 our $STATUSBOX;
147 our $DEBUG_STATUS;
148
149 our $INV;
150 our $INVR;
151 our $INV_RIGHT_HB;
152
153 our $PICKUP_CFG;
154
155 our $IN_BUILD_MODE;
156 our $BUILD_BUTTON;
157
158 sub status {
159 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
160 }
161
162 sub debug {
163 $DEBUG_STATUS->set_text ($_[0]);
164 }
165
166 sub message {
167 my ($para) = @_;
168
169 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
170
171 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
172
173 $LOGVIEW->add_paragraph ($para);
174 $LOGVIEW->scroll_to_bottom;
175 }
176
177 sub destroy_query_dialog {
178 (delete $_[0]{query_dialog})->destroy
179 if $_[0]{query_dialog};
180 }
181
182 # FIXME: a very ugly hack to wait for stat update look below! #d#
183 our $QUERY_TIMER; #d#
184
185 # server query dialog
186 sub server_query {
187 my ($conn, $flags, $prompt) = @_;
188
189 # FIXME: a very ugly hack to wait for stat update #d#
190 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
191 unless ($QUERY_TIMER) {
192 $QUERY_TIMER =
193 Event->timer (
194 after => 1,
195 cb => sub {
196 server_query ($conn, $flags, $prompt, 1);
197 $QUERY_TIMER = undef
198 }
199 );
200 return;
201 }
202 }
203
204 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
205 x => "center",
206 y => "center",
207 title => "Server Query",
208 child => my $vbox = new CFPlus::UI::VBox,
209 ;
210
211 my @dialog = my $label = new CFPlus::UI::Label
212 max_w => $::WIDTH * 0.8,
213 ellipsise => 0,
214 text => $prompt;
215
216 if ($flags & CS_QUERY_YESNO) {
217 push @dialog, my $hbox = new CFPlus::UI::HBox;
218
219 $hbox->add (new CFPlus::UI::Button
220 text => "No",
221 on_activate => sub {
222 $conn->send ("reply n");
223 $dialog->destroy;
224 0
225 }
226 );
227 $hbox->add (new CFPlus::UI::Button
228 text => "Yes",
229 on_activate => sub {
230 $conn->send ("reply y");
231 destroy_query_dialog $conn;
232 0
233 },
234 );
235
236 $dialog->grab_focus;
237
238 } elsif ($flags & CS_QUERY_SINGLECHAR) {
239 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
240 $dialog->{tooltip} = "#charcreation_focus";
241
242 unshift @dialog, new CFPlus::UI::Label
243 max_w => $::WIDTH * 0.8,
244 ellipsise => 0,
245 markup => "\nOr use your keyboard and the text entry below:\n";
246
247 unshift @dialog, my $table = new CFPlus::UI::Table;
248
249 $table->add (0, 0, new CFPlus::UI::Button
250 text => "Next Race",
251 on_activate => sub {
252 $conn->send ("reply n");
253 destroy_query_dialog $conn;
254 0
255 },
256 );
257 $table->add (2, 0, new CFPlus::UI::Button
258 text => "Accept",
259 on_activate => sub {
260 $conn->send ("reply d");
261 destroy_query_dialog $conn;
262 0
263 },
264 );
265
266 if ($conn->{chargen_race_description}) {
267 unshift @dialog, new CFPlus::UI::Label
268 max_w => $::WIDTH * 0.8,
269 ellipsise => 0,
270 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
271 ;
272 }
273
274 if ($conn->{chargen_race_title}) {
275 unshift @dialog, new CFPlus::UI::Face
276 face => $conn->{player}{face},
277 bg => [.2, .2, .2, 1],
278 min_w => 64,
279 min_h => 64,
280 ;
281 }
282
283 if ($conn->{chargen_race_title}) {
284 unshift @dialog, new CFPlus::UI::Label
285 allign => 1,
286 ellipsise => 0,
287 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
288 ;
289 }
290
291 unshift @dialog, new CFPlus::UI::Label
292 max_w => $::WIDTH * 0.4,
293 ellipsise => 0,
294 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
295 ;
296
297 } elsif ($prompt =~ /roll new stats/) {
298 if (my $stat = delete $conn->{stat_change_with}) {
299 $conn->send ("reply $stat");
300 destroy_query_dialog $conn;
301 return;
302 }
303
304 $STATS_PAGE->show;
305 $MESSAGE_WINDOW->hide;
306
307 unshift @dialog, new CFPlus::UI::Label
308 max_w => $::WIDTH * 0.4,
309 ellipsise => 0,
310 markup => "\nOr use your keyboard and the text entry below:\n";
311
312 unshift @dialog, my $table = new CFPlus::UI::Table;
313
314 # left: re-roll
315 $table->add (0, 0, new CFPlus::UI::Button
316 text => "Roll Again",
317 on_activate => sub {
318 $conn->send ("reply y");
319 destroy_query_dialog $conn;
320 0
321 },
322 );
323
324 # center: swap stats
325 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
326 expand => 1,
327 value => $_,
328 options => [
329 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
330 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
331 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
332 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
333 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
334 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
335 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
336 ],
337 ), 1 .. 2;
338
339 $table->add (2, 0, new CFPlus::UI::Button
340 text => "Swap Stats",
341 on_activate => sub {
342 $conn->{stat_change_with} = $sw2->{value};
343 $conn->send ("reply $sw1->{value}");
344 destroy_query_dialog $conn;
345 0
346 },
347 );
348 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
349
350 # right: accept
351 $table->add (4, 0, new CFPlus::UI::Button
352 text => "Accept",
353 on_activate => sub {
354 $conn->send ("reply n");
355 $STATS_PAGE->hide;
356 destroy_query_dialog $conn;
357 0
358 },
359 );
360
361 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
362 for (
363 [Str => CS_STAT_STR],
364 [Dex => CS_STAT_DEX],
365 [Con => CS_STAT_CON],
366 [Int => CS_STAT_INT],
367 [Wis => CS_STAT_WIS],
368 [Pow => CS_STAT_POW],
369 [Cha => CS_STAT_CHA],
370 ) {
371 my ($name, $id) = @$_;
372 $hbox->add (new CFPlus::UI::Label
373 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
374 align => 0,
375 expand => 1,
376 can_events => 1,
377 can_hover => 1,
378 tooltip => "#stat_$name",
379 );
380 }
381
382 unshift @dialog, new CFPlus::UI::Label
383 max_w => $::WIDTH * 0.4,
384 ellipsise => 0,
385 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
386 ;
387 }
388
389 push @dialog, my $entry = new CFPlus::UI::Entry
390 on_changed => sub {
391 $conn->send ("reply $_[1]");
392 destroy_query_dialog $conn;
393 0
394 },
395 ;
396
397 $entry->grab_focus;
398
399 } else {
400 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
401
402 push @dialog, my $entry = new CFPlus::UI::Entry
403 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
404 on_activate => sub {
405 $conn->send ("reply $_[1]");
406 destroy_query_dialog $conn;
407 0
408 },
409 ;
410
411 $entry->grab_focus;
412 }
413
414 $vbox->add (@dialog);
415 $dialog->show;
416 }
417
418 sub start_game {
419 status "logging in...";
420
421 $LOGIN_BUTTON->set_text ("Logout");
422 $SETUP_DIALOG->hide;
423
424 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
425
426 my ($host, $port) = split /:/, $PROFILE->{host};
427
428 $MAP = new CFPlus::Map;
429
430 $CONN = eval {
431 new CFPlus::Protocol
432 host => $host,
433 port => $port || 13327,
434 user => $PROFILE->{user},
435 pass => $PROFILE->{password},
436 mapw => $mapsize,
437 maph => $mapsize,
438
439 client => "cfplus $CFPlus::VERSION $] $^O",
440
441 map_widget => $MAPWIDGET,
442 logview => $LOGVIEW,
443 statusbox => $STATUSBOX,
444 map => $MAP,
445 mapmap => $MAPMAP,
446 query => \&server_query,
447
448 setup_req => {
449 smoothing => $CFG->{map_smoothing}*1,
450 },
451
452 sound_play => sub {
453 my ($x, $y, $soundnum, $type) = @_;
454
455 $SDL_MIXER
456 or return;
457
458 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
459 or return;
460
461 $chunk->play;
462 },
463 };
464
465 if ($CONN) {
466 CFPlus::lowdelay fileno $CONN->{fh};
467
468 status "login successful";
469 } else {
470 status "unable to connect";
471 stop_game();
472 }
473 }
474
475 sub stop_game {
476 $LOGIN_BUTTON->set_text ("Login");
477 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
478 $SETUP_DIALOG->show;
479 $PL_WINDOW->hide;
480 $SPELL_LIST->clear_spells;
481
482 return unless $CONN;
483
484 status "connection closed";
485
486 destroy_query_dialog $CONN;
487 $CONN->destroy;
488 $CONN = 0; # false, does not autovivify
489
490 undef $MAP;
491 }
492
493 sub graphics_setup {
494 my $vbox = new CFPlus::UI::VBox;
495
496 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
497
498 my $row = 0;
499
500 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
501 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
502 can_events => 1,
503 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
504
505 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
506 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
507
508 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
509 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
510
511 $mode_slider->connect (changed => sub {
512 my ($self, $value) = @_;
513
514 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
515 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
516 });
517 $mode_slider->emit (changed => $mode_slider->{range}[0]);
518
519 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
520 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
521 state => $CFG->{fullscreen},
522 tooltip => "Bring the client into fullscreen mode.",
523 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
524 );
525
526 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
527 $table->add (1, $row++, new CFPlus::UI::CheckBox
528 state => $CFG->{fast},
529 tooltip => "Lower the visual quality considerably to speed up rendering.",
530 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
531 );
532
533 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
534 $table->add (1, $row++, new CFPlus::UI::Slider
535 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
536 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
537 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
538 );
539
540 $table->add (1, $row++, new CFPlus::UI::Button
541 expand => 1, align => 0, text => "Apply",
542 tooltip => "Apply the video settings above.",
543 on_activate => sub {
544 video_shutdown ();
545 video_init ();
546 0
547 }
548 );
549
550 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
551 $table->add (1, $row++, new CFPlus::UI::Slider
552 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
553 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
554 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
555 );
556
557 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Smoothing");
558 $table->add (1, $row++, new CFPlus::UI::CheckBox
559 state => $CFG->{map_smoothing},
560 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
561 . "This increases load on the graphics subsystem and works only with 2.x servers. "
562 . "Changes take effect at next connection only.",
563 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
564 );
565
566 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
567 $table->add (1, $row++, new CFPlus::UI::CheckBox
568 state => $CFG->{fow_enable},
569 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
570 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
571 );
572
573 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
574 $table->add (1, $row++, new CFPlus::UI::Slider
575 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
576 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
578 );
579
580 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
581 $table->add (1, $row++, new CFPlus::UI::CheckBox
582 state => $CFG->{fow_smooth},
583 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
584 on_changed => sub {
585 my ($self, $value) = @_;
586 $CFG->{fow_smooth} = $value;
587 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
588 0
589 }
590 );
591
592 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
593 $table->add (1, $row++, new CFPlus::UI::Slider
594 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
595 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
596 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
597 );
598
599 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
600 $table->add (1, $row++, new CFPlus::UI::Slider
601 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
602 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
603 on_changed => sub {
604 $CFG->{gauge_fontsize} = $_[1];
605 &set_gauge_window_fontsize;
606 0
607 }
608 );
609
610 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
611 $table->add (1, $row++, new CFPlus::UI::Slider
612 range => [$CFG->{gauge_size}, 0.2, 0.8],
613 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
614 on_changed => sub {
615 $CFG->{gauge_size} = $_[1];
616 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
617 0
618 }
619 );
620
621 $vbox
622 }
623
624 sub audio_setup {
625 my $vbox = new CFPlus::UI::VBox;
626
627 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
628
629 my $row = 0;
630
631 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
632 $table->add (1, $row++, new CFPlus::UI::CheckBox
633 state => $CFG->{audio_enable},
634 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
635 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
636 );
637 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
638 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
639 # $CFG->{effects_volume} = $_[1];
640 # });
641 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
642 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
643 $hbox->add (new CFPlus::UI::CheckBox
644 expand => 1, state => $CFG->{bgm_enable},
645 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
646 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
647 );
648 $hbox->add (new CFPlus::UI::Slider
649 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
650 tooltip => "The volume of the background music. Changes are instant.",
651 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
652 );
653
654 $table->add (1, $row++, new CFPlus::UI::Button
655 expand => 1, align => 0, text => "Apply",
656 tooltip => "Apply the audio settings",
657 on_activate => sub {
658 audio_shutdown ();
659 audio_init ();
660 0
661 }
662 );
663
664 $vbox
665 }
666
667 sub set_gauge_window_fontsize {
668 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
669 $_->set_fontsize ($::CFG->{gauge_fontsize});
670 }
671 }
672
673 sub make_gauge_window {
674 my $gh = int $HEIGHT * $CFG->{gauge_size};
675
676 my $win = new CFPlus::UI::Frame (
677 force_x => 0,
678 force_y => "max",
679 force_w => $WIDTH,
680 force_h => $gh,
681 );
682
683 $win->add (my $hbox = new CFPlus::UI::HBox
684 children => [
685 (new CFPlus::UI::HBox expand => 1),
686 (new CFPlus::UI::VBox children => [
687 (new CFPlus::UI::Empty expand => 1),
688 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
689 ]),
690 (my $vbox = new CFPlus::UI::VBox),
691 ],
692 );
693
694 $vbox->add (new CFPlus::UI::HBox
695 expand => 1,
696 children => [
697 (new CFPlus::UI::Empty expand => 1),
698 (my $hb = new CFPlus::UI::HBox),
699 ],
700 );
701
702 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
703 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
704 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
705 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
706
707 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
708 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
709
710 $GAUGES = {
711 exp => $exp, win => $win, range => $rng,
712 food => $fg, mana => $mg, hp => $hg, grace => $gg
713 };
714
715 &set_gauge_window_fontsize;
716
717 $win
718 }
719
720 sub debug_setup {
721 my $table = new CFPlus::UI::Table;
722
723 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
724 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
725 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
726 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
727 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
728 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
729 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
730 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
731 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
732
733 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
734
735 for my $x (0..2) {
736 for my $y (0 .. 2) {
737 $table->add ($x + 3, $y,
738 new CFPlus::UI::Entry
739 text => $default_smooth[$x * 3 + $y],
740 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
741 );
742 }
743 }
744
745 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746
747 $table
748 }
749
750 sub stats_window {
751 my $r = new CFPlus::UI::ScrolledWindow (
752 expand => 1,
753 scroll_y => 1
754 );
755 $r->add (my $vb = new CFPlus::UI::VBox);
756
757 $vb->add (new CFPlus::UI::FancyFrame
758 label => "Player",
759 child => (my $pi = new CFPlus::UI::VBox),
760 );
761
762 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
763 can_hover => 1, can_events => 1,
764 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
765 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
766 can_hover => 1, can_events => 1,
767 tooltip => "The map you are currently on (if supported by the server).");
768
769 $pi->add (my $hb0 = new CFPlus::UI::HBox);
770 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
771 can_hover => 1, can_events => 1,
772 tooltip => "The weight of the player including all inventory items.");
773 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
774 can_hover => 1, can_events => 1,
775 tooltip => "The weight limit: you cannot carry more than this.");
776
777 $vb->add (new CFPlus::UI::FancyFrame
778 label => "Primary/Secondary Statistics",
779 child => (my $hb = new CFPlus::UI::HBox expand => 1),
780 );
781 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
782
783 my $color2 = [1, 1, 0];
784
785 for (
786 [0, 0, st_str => "Str", 30],
787 [0, 1, st_dex => "Dex", 30],
788 [0, 2, st_con => "Con", 30],
789 [0, 3, st_int => "Int", 30],
790 [0, 4, st_wis => "Wis", 30],
791 [0, 5, st_pow => "Pow", 30],
792 [0, 6, st_cha => "Cha", 30],
793
794 [2, 0, st_wc => "Wc", -120],
795 [2, 1, st_ac => "Ac", -120],
796 [2, 2, st_dam => "Dam", 120],
797 [2, 3, st_arm => "Arm", 120],
798 [2, 4, st_spd => "Spd", 10.54],
799 [2, 5, st_wspd => "WSp", 10.54],
800 ) {
801 my ($col, $row, $id, $label, $template) = @$_;
802
803 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
804 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
805 align => +1, template => $template, tooltip => "#stat_$label");
806 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
807 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
808 align => -1, text => $label, tooltip => "#stat_$label");
809 }
810
811 $vb->add (new CFPlus::UI::FancyFrame
812 label => "Resistancies",
813 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
814 );
815
816 my $row = 0;
817 my $col = 0;
818
819 my %resist_names = (
820 slow => ["Slow",
821 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
822 holyw => ["Holy Word",
823 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
824 conf => ["Confusion",
825 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
826 fire => ["Fire",
827 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
828 depl => ["Depletion",
829 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
830 magic => ["Magic",
831 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
832 drain => ["Draining",
833 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
834 acid => ["Acid",
835 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
836 pois => ["Poison",
837 "<b>Poison</b> (resistance to getting poisoned)"],
838 para => ["Paralysation",
839 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
840 deat => ["Death",
841 "<b>Death</b> (resistance against death spells)"],
842 phys => ["Physical",
843 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
844 blind => ["Blind",
845 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
846 fear => ["Fear",
847 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
848 tund => ["Turn undead",
849 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
850 elec => ["Electricity",
851 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
852 cold => ["Cold",
853 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
854 ghit => ["Ghost hit",
855 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
856 );
857 for (qw/slow holyw conf fire depl magic
858 drain acid pois para deat phys
859 blind fear tund elec cold ghit/)
860 {
861 $tbl2->add ($col, $row,
862 $STATWIDS->{"res_$_"} =
863 new CFPlus::UI::Label
864 font => $FONT_FIXED,
865 template => "-100%",
866 align => +1,
867 valign => 0,
868 can_events => 1,
869 can_hover => 1,
870 tooltip => $resist_names{$_}->[1],
871 );
872 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
873 font => $FONT_FIXED,
874 can_hover => 1,
875 can_events => 1,
876 path => "ui/resist/resist_$_.png",
877 tooltip => $resist_names{$_}->[1],
878 );
879 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
880 text => $resist_names{$_}->[0],
881 font => $FONT_FIXED,
882 can_hover => 1,
883 can_events => 1,
884 tooltip => $resist_names{$_}->[1],
885 );
886
887 $row++;
888 if ($row % 6 == 0) {
889 $col += 3;
890 $row = 0;
891 }
892 }
893
894 #update_stats_window ({});
895
896 $r
897 }
898
899 sub skill_window {
900 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
901 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
902 $sw
903 }
904
905 sub formsep($) {
906 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
907 }
908
909 my $METASERVER_ATIME;
910
911 sub update_metaserver {
912 my ($metaserver_dialog) = @_;
913
914 $METASERVER = $metaserver_dialog
915 if defined $metaserver_dialog;
916
917 return if $METASERVER_ATIME > time;
918 $METASERVER_ATIME = time + 60;
919
920 my $table = $METASERVER->{table};
921 $table->clear;
922 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
923
924 my $ok = 0;
925
926 CFPlus::background {
927 my $ua = CFPlus::lwp_useragent;
928
929 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
930 } sub {
931 my ($msg) = @_;
932 if ($msg) {
933 $table->clear;
934
935 my @tip = (
936 "The current number of users logged in on the server.",
937 "The hostname of the server.",
938 "The time this server has been running without being restarted.",
939 "The server software version - a '+' indicates a Crossfire+ server.",
940 "Short information about this server provided by its admins.",
941 );
942 my @col = qw(#Users Host Uptime Version Description);
943 $table->add ($_, 0, new CFPlus::UI::Label
944 can_hover => 1, can_events => 1,
945 align => 0, fg => [1, 1, 0],
946 text => $col[$_], tooltip => $tip[$_])
947 for 0 .. $#col;
948
949 my @align = qw(1 0 1 1 -1);
950
951 my $y = 0;
952 for my $m (@{ $msg->{servers} }) {
953 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
954 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
955
956 for ($desc) {
957 s/<br>/\n/gi;
958 s/<li>/\n· /gi;
959 s/<.*?>//sgi;
960 s/&amp;/&/g;
961 s/&lt;/</g;
962 s/&gt;/>/g;
963 }
964
965 $uptime = sprintf "%dd %02d:%02d:%02d",
966 (int $uptime / 86400),
967 (int $uptime / 3600) % 24,
968 (int $uptime / 60) % 60,
969 $uptime % 60;
970
971 $m = [$users, $host, $uptime, $version, $desc];
972
973 $y++;
974
975 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
976 (new CFPlus::UI::Button
977 text => "Use",
978 tooltip => "Put this server into the <b>Host:Port</b> field",
979 on_activate => sub {
980 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
981 $METASERVER->hide;
982 0
983 },
984 ),
985 (new CFPlus::UI::Empty expand => 1),
986 ]);
987
988 $table->add ($_, $y, new CFPlus::UI::Label
989 max_w => $::WIDTH * 0.4,
990 ellipsise => 0,
991 align => $align[$_],
992 text => $m->[$_],
993 tooltip => $tip[$_],
994 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
995 can_hover => 1,
996 can_events => 1,
997 fontsize => 0.8)
998 for 0 .. $#$m;
999 }
1000 } else {
1001 $ok or $label->set_text ("error while contacting metaserver");
1002 }
1003 };
1004
1005 }
1006
1007 sub metaserver_dialog {
1008 my $vbox = new CFPlus::UI::VBox;
1009 my $table = new CFPlus::UI::Table;
1010 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1011
1012 my $dialog = new CFPlus::UI::Toplevel
1013 title => "Server List",
1014 name => 'metaserver_dialog',
1015 x => 'center',
1016 y => 'center',
1017 z => 3,
1018 force_w => $::WIDTH * 0.9,
1019 force_h => $::HEIGHT * 0.7,
1020 child => $vbox,
1021 has_close_button => 1,
1022 table => $table,
1023 on_visibility_change => sub {
1024 update_metaserver ($_[0]) if $_[1];
1025 0
1026 },
1027 ;
1028
1029 $dialog
1030 }
1031
1032 sub server_setup {
1033 my $vbox = new CFPlus::UI::VBox;
1034
1035 $vbox->add (new CFPlus::UI::FancyFrame
1036 label => "Connection Settings",
1037 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1038 );
1039 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1040
1041 {
1042 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1043
1044 $vbox->add (
1045 $HOST_ENTRY = new CFPlus::UI::Entry
1046 expand => 1,
1047 text => $CFG->{profile}{default}{host},
1048 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1049 on_changed => sub {
1050 my ($self, $value) = @_;
1051 $CFG->{profile}{default}{host} = $value;
1052 0
1053 }
1054 );
1055
1056 $vbox->add (new CFPlus::UI::Button
1057 expand => 1,
1058 text => "Server List",
1059 other => $METASERVER,
1060 tooltip => "Show a list of available crossfire servers",
1061 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1062 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1063 );
1064 }
1065
1066 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1067 $table->add (1, 4, new CFPlus::UI::Entry
1068 text => $CFG->{profile}{default}{user},
1069 tooltip => "The name of your character on the server",
1070 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1071 );
1072
1073 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1074 $table->add (1, 5, new CFPlus::UI::Entry
1075 text => $CFG->{profile}{default}{password},
1076 hidden => 1,
1077 tooltip => "The password for your character",
1078 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1079 );
1080
1081 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1082 $table->add (1, 7, new CFPlus::UI::Slider
1083 force_w => 100,
1084 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1085 tooltip => "This is the size of the portion of the map update the server sends you. "
1086 . "If you set this to a high value you will be able to see further, "
1087 . "but you also increase bandwidth requirements and latency. "
1088 . "This option is only used once at log-in.",
1089 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1090 );
1091
1092 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1093 $table->add (1, 8, new CFPlus::UI::CheckBox
1094 state => $CFG->{face_prefetch},
1095 tooltip => "<b>Background Image Prefetch</b>\n\n"
1096 . "If enabled, the client automatically pre-fetches images from the server. "
1097 . "This might increase or create lag, but increases the chances "
1098 . "of faces being ready for display when you encounter them. "
1099 . "It also uses up server bandwidth on every connect, "
1100 . "so only set it if you really need to prefetch images. "
1101 . "This option can be set and unset any time.",
1102 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1103 );
1104
1105 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1106 $table->add (1, 9, new CFPlus::UI::Entry
1107 text => $CFG->{output_rate},
1108 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1109 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1110 . "default will be used, which is usually around 100kb/s.",
1111 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1112 );
1113
1114 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1115 $table->add (1, 10, new CFPlus::UI::Entry
1116 text => $CFG->{output_count},
1117 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1118 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1119 );
1120
1121 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1122 $table->add (1, 11, new CFPlus::UI::Entry
1123 text => $CFG->{output_sync},
1124 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1125 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1126 );
1127
1128 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1129 expand => 1,
1130 align => 0,
1131 text => "Login",
1132 on_activate => sub {
1133 $CONN ? stop_game
1134 : start_game;
1135 0
1136 },
1137 );
1138
1139 $vbox->add (new CFPlus::UI::FancyFrame
1140 label => "Server Info",
1141 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1142 );
1143
1144 $vbox
1145 }
1146
1147 sub client_setup {
1148 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1149
1150 my $row = 0;
1151
1152 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1153 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1154 text => $CFG->{say_command},
1155 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1156 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1157 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1158 on_changed => sub {
1159 my ($self, $value) = @_;
1160 $CFG->{say_command} = $value;
1161 0
1162 }
1163 );
1164
1165 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1166 $table->add (1, $row++, new CFPlus::UI::CheckBox
1167 state => $CFG->{show_tips},
1168 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1169 on_changed => sub {
1170 my ($self, $value) = @_;
1171 $CFG->{show_tips} = $value;
1172 0
1173 }
1174 );
1175
1176 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1177 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1178 text => $CFG->{logview_max_par},
1179 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1180 . "sends more messages than this number, older messages get removed to save memory and "
1181 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1182 on_changed => sub {
1183 my ($self, $value) = @_;
1184 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
1185 0
1186 },
1187 );
1188
1189 $table
1190 }
1191
1192 sub message_window {
1193 my $window = new CFPlus::UI::Toplevel
1194 name => "message_window",
1195 title => "Messages",
1196 border_bg => [1, 1, 1, 1],
1197 x => "max",
1198 y => 0,
1199 force_w => $::WIDTH * 0.4,
1200 force_h => $::HEIGHT * 0.5,
1201 child => (my $vbox = new CFPlus::UI::VBox),
1202 has_close_button => 1;
1203
1204 $vbox->add ($LOGVIEW);
1205
1206 $vbox->add (my $input = new CFPlus::UI::Entry
1207 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1208 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1209 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1210 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1211 on_focus_in => sub {
1212 my ($input, $prev_focus) = @_;
1213
1214 delete $input->{refocus_map};
1215
1216 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1217 $input->{refocus_map} = 1;
1218 }
1219 delete $input->{auto_activated};
1220
1221 0
1222 },
1223 on_activate => sub {
1224 my ($input, $text) = @_;
1225 $input->set_text ('');
1226
1227 if ($text =~ /^\/(.*)/) {
1228 $::CONN->user_send ($1);
1229 } else {
1230 my $say_cmd = $::CFG->{say_command} || 'say';
1231 $::CONN->user_send ("$say_cmd $text");
1232 }
1233 if ($input->{refocus_map}) {
1234 delete $input->{refocus_map};
1235 $MAPWIDGET->focus_in
1236 }
1237
1238 0
1239 },
1240 on_escape => sub {
1241 $MAPWIDGET->grab_focus;
1242
1243 0
1244 },
1245 );
1246
1247 $CONSOLE = {
1248 window => $window,
1249 input => $input,
1250 };
1251
1252 $window
1253 }
1254
1255 sub autopickup_setup {
1256 my $table = new CFPlus::UI::Table;
1257
1258 for (
1259 ["General", 0, 0,
1260 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1261 ["Inhibit autopickup" => PICKUP_INHIBIT],
1262 ["Stop before pickup" => PICKUP_STOP],
1263 ["Debug autopickup" => PICKUP_DEBUG],
1264 ],
1265 ["Weapons", 0, 6,
1266 ["All weapons" => PICKUP_ALLWEAPON],
1267 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1268 ["Bows" => PICKUP_BOW],
1269 ["Arrows" => PICKUP_ARROW],
1270 ],
1271 ["Armour", 0, 12,
1272 ["Helmets" => PICKUP_HELMET],
1273 ["Shields" => PICKUP_SHIELD],
1274 ["Body Armour" => PICKUP_ARMOUR],
1275 ["Boots" => PICKUP_BOOTS],
1276 ["Gloves" => PICKUP_GLOVES],
1277 ["Cloaks" => PICKUP_CLOAK],
1278 ],
1279
1280 ["Readables", 2, 0,
1281 ["Spellbooks" => PICKUP_SPELLBOOK],
1282 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1283 ["Normal Books/Scrolls" => PICKUP_READABLES],
1284 ],
1285 ["Misc", 2, 5,
1286 ["Food" => PICKUP_FOOD],
1287 ["Drinks" => PICKUP_DRINK],
1288 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1289 ["Keys" => PICKUP_KEY],
1290 ["Magical Items" => PICKUP_MAGICAL],
1291 ["Potions" => PICKUP_POTION],
1292 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1293 ["Ignore cursed" => PICKUP_NOT_CURSED],
1294 ["Jewelery" => PICKUP_JEWELS],
1295 ["Flesh" => PICKUP_FLESH],
1296 ],
1297 ["Weight/Value ratio", 2, 17]
1298 )
1299 {
1300 my ($title, $x, $y, @bits) = @$_;
1301 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1302
1303 for (@bits) {
1304 ++$y;
1305
1306 my $mask = $_->[1];
1307 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1308 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1309 state => $::CFG->{pickup} & $mask,
1310 on_changed => sub {
1311 my ($box, $value) = @_;
1312
1313 if ($value) {
1314 $::CFG->{pickup} |= $mask;
1315 } else {
1316 $::CFG->{pickup} &= ~$mask;
1317 }
1318
1319 $::CONN->send_command ("pickup $::CFG->{pickup}")
1320 if defined $::CONN;
1321
1322 0
1323 });
1324
1325 ${$_->[2]} = $checkbox if $_->[2];
1326 }
1327 }
1328
1329 $table->add (2, 18, new CFPlus::UI::ValSlider
1330 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1331 template => ">= 99",
1332 to_value => sub { ">= " . 5 * $_[0] },
1333 on_changed => sub {
1334 my ($slider, $value) = @_;
1335
1336 $::CFG->{pickup} &= ~0xF;
1337 $::CFG->{pickup} |= int $value
1338 if $value;
1339 1;
1340 });
1341
1342 $table->add (3, 18, new CFPlus::UI::Button
1343 text => "set",
1344 on_activate => sub {
1345 $::CONN->send_command ("pickup $::CFG->{pickup}")
1346 if defined $::CONN;
1347 0
1348 });
1349
1350 $table
1351 }
1352
1353 my %SORT_ORDER = (
1354 type => undef,
1355 mtime => sub {
1356 my $NOW = time;
1357 sort {
1358 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1359 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1360
1361 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1362 or $btime <=> $atime
1363 or $a->{type} <=> $b->{type}
1364 } @_
1365 },
1366 weight => sub { sort {
1367 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1368 or $a->{type} <=> $b->{type}
1369 } @_ },
1370 );
1371
1372 sub inventory_widget {
1373 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1374
1375 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1376 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1377
1378 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1379
1380 use sort 'stable';
1381
1382 $hb1->add (new CFPlus::UI::Selector
1383 value => $::CFG->{inv_sort},
1384 options => [
1385 [type => "Type/Name"],
1386 [mtime => "Recent/Normal/Locked"],
1387 [weight => "Weight/Type"],
1388 ],
1389 on_changed => sub {
1390 $::CFG->{inv_sort} = $_[1];
1391 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1392 },
1393 );
1394 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1395 #TODO# update to weigh/maxweight
1396 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1397
1398 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1399 $sw1->add ($INV = new CFPlus::UI::Inventory);
1400 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1401
1402 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1403
1404 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1405
1406 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1407 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1408
1409 # XXX: Call after $INVR = ... because set_opencont sets the items
1410 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1411
1412 $hb
1413 }
1414
1415 sub toggle_player_page {
1416 my ($widget) = @_;
1417
1418 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1419 $PL_WINDOW->hide;
1420 } else {
1421 $PL_NOTEBOOK->set_current_page ($widget);
1422 $PL_WINDOW->show;
1423 }
1424 }
1425
1426 sub player_window {
1427 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1428 x => "center",
1429 y => "center",
1430 force_w => $WIDTH * 9/10,
1431 force_h => $HEIGHT * 9/10,
1432 title => "Player",
1433 name => "playerbook",
1434 has_close_button => 1
1435 ;
1436
1437 my $ntb =
1438 $PL_NOTEBOOK =
1439 new CFPlus::UI::Notebook expand => 1, debug => 1;
1440
1441 $ntb->add (
1442 "Statistics (F2)" => $STATS_PAGE = stats_window,
1443 "Shows statistics, where all your Stats and Resistances are shown."
1444 );
1445 $ntb->add (
1446 "Skills (F3)" => $SKILL_PAGE = skill_window,
1447 "Shows all your Skills."
1448 );
1449
1450 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1451 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1452 $ntb->add (
1453 "Spellbook (F4)" => $spellsw,
1454 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1455 );
1456 $ntb->add (
1457 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1458 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1459 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1460 );
1461
1462 $ntb->set_current_page ($INVENTORY_PAGE);
1463
1464 $plwin->add ($ntb);
1465 $plwin
1466 }
1467
1468 sub keyboard_setup {
1469 CFPlus::Macro::keyboard_setup
1470 }
1471
1472 sub help_window {
1473 my $win = new CFPlus::UI::Toplevel
1474 x => 'center',
1475 y => 'center',
1476 z => 4,
1477 name => 'doc_browser',
1478 force_w => int $WIDTH * 7/8,
1479 force_h => int $HEIGHT * 7/8,
1480 title => "Help Browser",
1481 has_close_button => 1;
1482
1483 $win->add (my $vbox = new CFPlus::UI::VBox);
1484
1485 $vbox->add (new CFPlus::UI::FancyFrame
1486 label => "Navigation",
1487 child => (my $buttons = new CFPlus::UI::HBox),
1488 );
1489 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1490 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1491
1492 my @history;
1493 my @future;
1494 my $curnode;
1495
1496 my $load_node; $load_node = sub {
1497 my ($node, $para) = @_;
1498
1499 $buttons->clear;
1500
1501 $buttons->add (new CFPlus::UI::Button
1502 text => "⇤",
1503 tooltip => "back to the starting page",
1504 on_activate => sub {
1505 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1506 unshift @future, @history;
1507 @history = ();
1508 $load_node->(@{shift @future});
1509 },
1510 );
1511
1512 if (@history) {
1513 $buttons->add (new CFPlus::UI::Button
1514 text => "⋘",
1515 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1516 on_activate => sub {
1517 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1518 $load_node->(@{pop @history});
1519 },
1520 );
1521 }
1522
1523 if (@future) {
1524 $buttons->add (new CFPlus::UI::Button
1525 text => "â‹™",
1526 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1527 on_activate => sub {
1528 push @history, [$curnode, $viewer->current_paragraph];
1529 $load_node->(@{shift @future});
1530 },
1531 );
1532 }
1533
1534 $buttons->add (new CFPlus::UI::Label text => " ");
1535
1536 my @path = CFPlus::Pod::full_path_of $node;
1537 pop @path; # drop current node
1538
1539 for my $node (@path) {
1540 $buttons->add (new CFPlus::UI::Button
1541 text => $node->{kw}[0],
1542 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1543 on_activate => sub {
1544 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1545 $load_node->($node);
1546 },
1547 );
1548 $buttons->add (new CFPlus::UI::Label text => "/");
1549 }
1550
1551 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1552
1553 $curnode = $node;
1554
1555 $viewer->clear;
1556 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1557 $viewer->scroll_to ($para);
1558 };
1559
1560 $load_node->(CFPlus::Pod::find pod => "mainpage");
1561
1562 $CFPlus::Pod::goto_document = sub {
1563 my (@path) = @_;
1564
1565 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1566
1567 $load_node->((CFPlus::Pod::find @path)[0]);
1568 $win->show;
1569 };
1570
1571 $win
1572 }
1573
1574 sub open_string_query {
1575 my ($title, $cb, $txt, $tooltip) = @_;
1576 my $dialog = new CFPlus::UI::Toplevel
1577 x => "center",
1578 y => "center",
1579 z => 50,
1580 force_w => $WIDTH * 4/5,
1581 title => $title;
1582
1583 $dialog->add (
1584 my $e = new CFPlus::UI::Entry
1585 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1586 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1587 tooltip => $tooltip
1588 );
1589
1590 $e->grab_focus;
1591 $e->set_text ($txt) if $txt;
1592 $dialog->show;
1593 }
1594
1595 sub open_quit_dialog {
1596 unless ($QUIT_DIALOG) {
1597 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1598 x => "center",
1599 y => "center",
1600 z => 50,
1601 title => "Really Quit?",
1602 on_key_down => sub {
1603 my ($dialog, $ev) = @_;
1604 $ev->{sym} == 27 and $dialog->hide;
1605 }
1606 ;
1607
1608 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1609
1610 $vb->add (new CFPlus::UI::Label
1611 text => "You should find a savebed and apply it first!",
1612 max_w => $WIDTH * 0.25,
1613 ellipsize => 0,
1614 );
1615 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1616 $hb->add (new CFPlus::UI::Button
1617 text => "Ok",
1618 expand => 1,
1619 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1620 );
1621 $hb->add (new CFPlus::UI::Button
1622 text => "Quit anyway",
1623 expand => 1,
1624 on_activate => sub { exit },
1625 );
1626 }
1627
1628 $QUIT_DIALOG->show;
1629 $QUIT_DIALOG->grab_focus;
1630 }
1631
1632 sub show_tip_of_the_day {
1633 # find all tips
1634 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1635
1636 CFPlus::DB::get state => "tip_of_the_day", sub {
1637 my ($todindex) = @_;
1638 $todindex = 0 if $todindex >= @tod;
1639 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1640
1641 # create dialog
1642 my $dialog;
1643
1644 my $close = sub {
1645 $dialog->destroy;
1646 };
1647
1648 $dialog = new CFPlus::UI::Toplevel
1649 x => "center",
1650 y => "center",
1651 z => 3,
1652 name => 'tip_of_the_day',
1653 force_w => int $WIDTH * 4/9,
1654 force_h => int $WIDTH * 2/9,
1655 title => "Tip of the day #" . (1 + $todindex),
1656 child => my $vbox = new CFPlus::UI::VBox,
1657 has_close_button => 1,
1658 on_delete => $close,
1659 ;
1660
1661 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1662 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1663 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1664
1665 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1666
1667 $table->add (0, 0, new CFPlus::UI::Button
1668 text => "Close",
1669 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1670 on_activate => $close,
1671 );
1672
1673 $table->add (2, 0, new CFPlus::UI::Button
1674 text => "Next",
1675 tooltip => "Show the next <b>Tip of the day</b>.",
1676 on_activate => sub {
1677 $close->();
1678 &show_tip_of_the_day;
1679 },
1680 );
1681
1682 $dialog->show;
1683 };
1684 }
1685
1686 sub sdl_init {
1687 CFPlus::SDL_Init
1688 and die "SDL::Init failed!\n";
1689 }
1690
1691 sub video_init {
1692 sdl_init;
1693
1694 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1695
1696 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1697
1698 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1699 $FULLSCREEN = $CFG->{fullscreen};
1700 $FAST = $CFG->{fast};
1701
1702 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1703 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1704
1705 $SDL_ACTIVE = 1;
1706 $LAST_REFRESH = time - 0.01;
1707
1708 CFPlus::OpenGL::init;
1709
1710 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1711
1712 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1713
1714 #############################################################################
1715
1716 if ($DEBUG_STATUS) {
1717 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1718 } else {
1719 # create the widgets
1720
1721 $DEBUG_STATUS = new CFPlus::UI::Label
1722 padding => 0,
1723 z => 100,
1724 force_x => "max",
1725 force_y => 0;
1726 $DEBUG_STATUS->show;
1727
1728 $STATUSBOX = new CFPlus::UI::Statusbox;
1729 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1730
1731 (new CFPlus::UI::Frame
1732 bg => [0, 0, 0, 0.4],
1733 force_x => 0,
1734 force_y => "max",
1735 child => $STATUSBOX,
1736 )->show;
1737
1738 CFPlus::UI::Toplevel->new (
1739 title => "Map",
1740 name => "mapmap",
1741 x => 0,
1742 y => $FONTSIZE + 8,
1743 border_bg => [1, 1, 1, 192/255],
1744 bg => [1, 1, 1, 0],
1745 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1746 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1747 ),
1748 )->show;
1749
1750 $MAPWIDGET = new CFPlus::MapWidget;
1751 $MAPWIDGET->connect (activate_console => sub {
1752 my ($mapwidget, $preset) = @_;
1753
1754 if ($CONSOLE) {
1755 $CONSOLE->{input}->{auto_activated} = 1;
1756 $CONSOLE->{input}->grab_focus;
1757
1758 if ($preset && $CONSOLE->{input}->get_text eq '') {
1759 $CONSOLE->{input}->set_text ($preset);
1760 }
1761 }
1762 });
1763 $MAPWIDGET->show;
1764 $MAPWIDGET->grab_focus;
1765
1766 $LOGVIEW = new CFPlus::UI::TextScroller
1767 expand => 1,
1768 font => $FONT_FIXED,
1769 fontsize => $::CFG->{log_fontsize},
1770 indent => -4,
1771 can_hover => 1,
1772 can_events => 1,
1773 max_par => $CFG->{logview_max_par},
1774 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1775 ;
1776
1777 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1778 title => "Setup",
1779 name => "setup_dialog",
1780 x => 'center',
1781 y => 'center',
1782 z => 2,
1783 force_w => $::WIDTH * 0.6,
1784 force_h => $::HEIGHT * 0.6,
1785 has_close_button => 1,
1786 ;
1787
1788 $METASERVER = metaserver_dialog;
1789
1790 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1791 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1792
1793 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1794 "Configure the server to play on, your username, password and other server-related options.");
1795 $SETUP_NOTEBOOK->add (Client => client_setup,
1796 "Configure various client-specific settings.");
1797 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1798 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1799 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1800 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1801 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1802 "Configure the use of audio, sound effects and background music.");
1803 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1804 "Lets you define, edit and delete key bindings."
1805 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1806 . "with nothing set and the recording started. After doing the actions you "
1807 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1808 . "After pressing the combo the binding will be saved automatically and the "
1809 . "binding editor closes");
1810 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1811 "Some debuggin' options. Do not ask.");
1812
1813 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1814
1815 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1816 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1817
1818 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1819 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1820
1821 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1822
1823 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1824 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1825
1826 $BUTTONBAR->add (new CFPlus::UI::Button
1827 text => "Save Config",
1828 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1829 on_activate => sub {
1830 $::CFG->{layout} = CFPlus::UI::get_layout;
1831 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1832 status "Configuration Saved";
1833 0
1834 },
1835 );
1836
1837 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1838 tooltip => "View Documentation");
1839
1840
1841 $BUTTONBAR->add (new CFPlus::UI::Button
1842 text => "Quit",
1843 tooltip => "Terminates the program",
1844 on_activate => sub {
1845 if ($CONN) {
1846 open_quit_dialog;
1847 } else {
1848 exit;
1849 }
1850 0
1851 },
1852 );
1853
1854 $BUTTONBAR->show;
1855 $SETUP_DIALOG->show;
1856 }
1857
1858 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1859 }
1860
1861 sub setup_build_button {
1862 my ($enabled) = @_;
1863 if ($enabled) {
1864 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1865 $BUILD_BUTTON ||= new CFPlus::UI::Button
1866 text => "Build",
1867 tooltip => "Opens the ingame builder",
1868 on_activate => sub {
1869 if ($CONN) {
1870 $CONN->send_ext_req (builder_player_items => sub {
1871 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1872 });
1873 }
1874 0
1875 };
1876 $BUTTONBAR->add ($BUILD_BUTTON);
1877 } else {
1878 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1879 }
1880 }
1881
1882 sub open_ingame_editor {
1883 my ($msg) = @_;
1884
1885 my $win = new CFPlus::UI::Toplevel
1886 x => 0,
1887 y => 'center',
1888 z => 4,
1889 name => 'builder_window',
1890 force_w => int $WIDTH * 1/4,
1891 force_h => int $HEIGHT * 3/4,
1892 title => "In game builder",
1893 has_close_button => 1;
1894
1895 my $r = new CFPlus::UI::ScrolledWindow (
1896 expand => 1,
1897 scroll_y => 1
1898 );
1899 $r->add (my $vb = new CFPlus::UI::VBox);
1900 $win->add ($r);
1901
1902
1903 $vb->add (
1904 new CFPlus::UI::Button
1905 text => "Disable build mode",
1906 on_activate => sub { $::IN_BUILD_MODE = undef }
1907 );
1908 $vb->add (
1909 new CFPlus::UI::Button
1910 text => "ERASE",
1911 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1912 );
1913
1914 for my $itemarchname (
1915 sort {
1916 $msg->{items}->{$a}->{build_arch_name}
1917 cmp $msg->{items}->{$b}->{build_arch_name}
1918 } keys %{$msg->{items}}
1919 ) {
1920 my $info = $msg->{items}->{$itemarchname};
1921 $vb->add (
1922 new CFPlus::UI::Button text => $info->{build_arch_name},
1923 on_activate => sub {
1924 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1925
1926 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1927 build_mode_query_arch_info ();
1928 }
1929 }
1930 );
1931 }
1932
1933 $win->show;
1934 }
1935
1936 sub build_mode_query_arch_info {
1937 my ($iteminfo) = $::IN_BUILD_MODE;
1938 my $itemarchname = $iteminfo->{item};
1939 my $info = $iteminfo->{info};
1940
1941 my $dialog = new CFPlus::UI::Toplevel
1942 x => "center",
1943 y => "center",
1944 z => 50,
1945 force_w => int $WIDTH * 1/2,
1946 title => "Enter information for placement of '$itemarchname'",
1947 has_close_button => 1;
1948
1949 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1950
1951 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1952 my $row = 0;
1953 if ($info->{has_name}) {
1954 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1955 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1956 }
1957 if ($info->{has_text}) {
1958 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1959 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1960 }
1961 if ($info->{has_connection}) {
1962 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1963 $table->add (1, $row++,
1964 new CFPlus::UI::Entry
1965 expand => 1,
1966 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1967 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1968 );
1969 }
1970
1971 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1972 $hb->add (new CFPlus::UI::Button
1973 text => "Close",
1974 expand => 1,
1975 on_activate => sub { $dialog->hide; 0 },
1976 );
1977 $dialog->show;
1978 }
1979
1980 sub video_shutdown {
1981 CFPlus::OpenGL::shutdown;
1982
1983 undef $SDL_ACTIVE;
1984 }
1985
1986 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1987 my $bgmusic;#TODO#hack#d#
1988
1989 sub audio_channel_finished {
1990 my ($channel) = @_;
1991
1992 #warn "channel $channel finished\n";#d#
1993 }
1994
1995 sub audio_music_finished {
1996 return unless $CFG->{bgm_enable};
1997
1998 # TODO: hack, do play loop and mood music
1999 $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
2000 $bgmusic->play (0);
2001
2002 push @bgmusic, shift @bgmusic;
2003 }
2004
2005 sub audio_init {
2006 if ($CFG->{audio_enable}) {
2007 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2008 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2009
2010 unless ($SDL_MIXER) {
2011 status "Unable to open sound device: there will be no sound";
2012 return;
2013 }
2014
2015 CFPlus::Mix_AllocateChannels 8;
2016 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2017
2018 audio_music_finished;
2019
2020 local $_;
2021 while (<$fh>) {
2022 next if /^\s*#/;
2023 next if /^\s*$/;
2024
2025 my ($file, $volume, $event) = split /\s+/, $_, 3;
2026
2027 push @SOUNDS, "$volume,$file";
2028
2029 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2030 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2031 $chunk->volume ($volume * 128 / 100);
2032 $chunk
2033 };
2034 }
2035 } else {
2036 status "unable to open sound config: $!";
2037 }
2038 }
2039 }
2040
2041 sub audio_shutdown {
2042 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2043 undef $SDL_MIXER;
2044 @SOUNDS = ();
2045 %AUDIO_CHUNKS = ();
2046 }
2047
2048 my %animate_object;
2049 my $animate_timer;
2050
2051 my $fps = 9;
2052
2053 my %demo;#d#
2054
2055 sub force_refresh {
2056 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2057 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2058
2059 $CFPlus::UI::ROOT->draw;
2060
2061 $WANT_REFRESH = 0;
2062 $CAN_REFRESH = 0;
2063 $LAST_REFRESH = $NOW;
2064
2065 CFPlus::SDL_GL_SwapBuffers;
2066 }
2067
2068 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2069 $NOW = time;
2070
2071 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2072 for CFPlus::SDL_PollEvent;
2073
2074 if (%animate_object) {
2075 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2076 $WANT_REFRESH++;
2077 }
2078
2079 if ($WANT_REFRESH) {
2080 force_refresh;
2081 } else {
2082 $CAN_REFRESH = 1;
2083 }
2084 });
2085
2086 sub animation_start {
2087 my ($widget) = @_;
2088 $animate_object{$widget} = $widget;
2089 }
2090
2091 sub animation_stop {
2092 my ($widget) = @_;
2093 delete $animate_object{$widget};
2094 }
2095
2096 # check once/second for faces that need to be prefetched
2097 # this should, of course, only run on demand, but
2098 # SDL forces worse things on us....
2099
2100 Event->timer (after => 1, interval => 0.25, cb => sub {
2101 $CONN->face_prefetch
2102 if $CONN;
2103 });
2104
2105 %SDL_CB = (
2106 CFPlus::SDL_QUIT => sub {
2107 exit;
2108 },
2109 CFPlus::SDL_VIDEORESIZE => sub {
2110 },
2111 CFPlus::SDL_VIDEOEXPOSE => sub {
2112 CFPlus::UI::full_refresh;
2113 },
2114 CFPlus::SDL_ACTIVEEVENT => sub {
2115 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2116 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2117 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2118 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2119 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2120 },
2121 CFPlus::SDL_KEYDOWN => sub {
2122 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2123 # alt-enter
2124 $FULLSCREEN_ENABLE->toggle;
2125 video_shutdown;
2126 video_init;
2127 } else {
2128 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2129 }
2130 },
2131 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2132 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2133 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2134 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2135 CFPlus::SDL_USEREVENT => sub {
2136 if ($_[0]{code} == 1) {
2137 audio_channel_finished $_[0]{data1};
2138 } elsif ($_[0]{code} == 0) {
2139 audio_music_finished;
2140 }
2141 },
2142 );
2143
2144 #############################################################################
2145
2146 $SIG{INT} = $SIG{TERM} = sub { exit };
2147
2148 {
2149 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2150 CFPlus::DB::Server::run;
2151
2152 CFPlus::UI::set_layout ($::CFG->{layout});
2153
2154 my %DEF_CFG = (
2155 sdl_mode => 0,
2156 width => 640,
2157 height => 480,
2158 fullscreen => 0,
2159 fast => 0,
2160 map_scale => 1,
2161 fow_enable => 1,
2162 fow_intensity => 0.45,
2163 fow_smooth => 0,
2164 map_smoothing => 1,
2165 gui_fontsize => 1,
2166 log_fontsize => 0.7,
2167 gauge_fontsize => 1,
2168 gauge_size => 0.35,
2169 stat_fontsize => 0.7,
2170 mapsize => 100,
2171 say_command => 'chat',
2172 audio_enable => 1,
2173 bgm_enable => 1,
2174 bgm_volume => 0.25,
2175 face_prefetch => 0,
2176 output_sync => 1,
2177 output_count => 1,
2178 output_rate => "",
2179 pickup => 0,
2180 inv_sort => "mtime",
2181 default => "profile", # default profile
2182 show_tips => 1,
2183 logview_max_par => 1000,
2184 );
2185
2186 while (my ($k, $v) = each %DEF_CFG) {
2187 $CFG->{$k} = $v unless exists $CFG->{$k};
2188 }
2189
2190 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2191 $PROFILE = $CFG->{profile}{default};
2192
2193 # convert old bindings (only default profile matters)
2194 if (my $bindings = delete $PROFILE->{bindings}) {
2195 while (my ($mod, $syms) = each %$bindings) {
2196 while (my ($sym, $cmds) = each %$syms) {
2197 push @{ $PROFILE->{macro} }, {
2198 accelkey => [$mod*1, $sym*1],
2199 action => $cmds,
2200 };
2201 }
2202 }
2203 }
2204
2205 sdl_init;
2206
2207 @SDL_MODES = reverse
2208 grep $_->[0] >= 640 && $_->[1] >= 480,
2209 CFPlus::SDL_ListModes;
2210
2211 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2212
2213 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2214
2215 {
2216 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2217 DejaVuSans.ttf
2218 DejaVuSansMono.ttf
2219 DejaVuSans-Bold.ttf
2220 DejaVuSansMono-Bold.ttf
2221 DejaVuSans-Oblique.ttf
2222 DejaVuSansMono-Oblique.ttf
2223 DejaVuSans-BoldOblique.ttf
2224 DejaVuSansMono-BoldOblique.ttf
2225 );
2226
2227 CFPlus::add_font $_ for @fonts;
2228
2229 CFPlus::pango_init;
2230
2231 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2232 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2233
2234 $FONT_PROP->make_default;
2235 }
2236
2237 # compare mono (ft) vs. rgba (cairo)
2238 # ft - 1.8s, cairo 3s, even in alpha-only mode
2239 # for my $rgba (0..1) {
2240 # my $t1 = Time::HiRes::time;
2241 # for (1..1000) {
2242 # my $layout = CFPlus::Layout->new ($rgba);
2243 # $layout->set_text ("hallo" x 100);
2244 # $layout->render;
2245 # }
2246 # my $t2 = Time::HiRes::time;
2247 # warn $t2-$t1;
2248 # }
2249
2250 $startup_done->();
2251
2252 video_init;
2253 audio_init;
2254 }
2255
2256 show_tip_of_the_day if $CFG->{show_tips};
2257
2258 Event::loop;
2259 #CFPlus::SDL_Quit;
2260 #CFPlus::_exit 0;
2261
2262 END {
2263 CFPlus::SDL_Quit;
2264 CFPlus::DB::Server::stop;
2265 }
2266
2267 =head1 NAME
2268
2269 cfplus - A Crossfire+ and Crossfire game client
2270
2271 =head1 SYNOPSIS
2272
2273 Just run it - no commandline arguments are supported.
2274
2275 =head1 USAGE
2276
2277 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2278 fullscreen and interactively.
2279
2280 =head1 DEBUGGING
2281
2282
2283 CFPLUS_DEBUG - environment variable
2284
2285 1 draw borders around widgets
2286 2 add low-level widget info to tooltips
2287 4 show fps
2288 8 suppress tooltips
2289
2290 =head1 AUTHOR
2291
2292 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2293
2294
2295