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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.168
Committed: Sat Jul 14 12:05:53 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.167: +48 -22 lines
Log Message:
greatly enhance and improve music selection algorithm and reduce database load

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Inventory;
88 use CFPlus::UI::SpellList;
89 use CFPlus::Pod;
90 use CFPlus::MapWidget;
91 use CFPlus::Macro;
92
93 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
94 $SIG{PIPE} = 'IGNORE';
95
96 $Event::Eval = 1;
97 $Event::DIED = sub {
98 CFPlus::fatal Carp::longmess $_[1]
99 };
100
101 my $MAX_FPS = 60;
102 my $MIN_FPS = 5; # unused as of yet
103
104 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
105
106 our $LAST_REFRESH;
107 our $NOW;
108
109 our $CFG;
110 our $CONN;
111 our $PROFILE; # current profile
112 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113
114 our $WANT_REFRESH;
115 our $CAN_REFRESH;
116
117 our @SDL_MODES;
118 our $WIDTH;
119 our $HEIGHT;
120 our $FULLSCREEN;
121 our $FONTSIZE;
122
123 our $FONT_PROP;
124 our $FONT_FIXED;
125
126 our $MAP;
127 our $MAPMAP;
128 our $MAPWIDGET;
129 our $BUTTONBAR;
130 our $LOGVIEW;
131 our $CONSOLE;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 our $IN_BUILD_MODE;
184 our $BUILD_BUTTON;
185
186 sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188 }
189
190 sub debug {
191 $DEBUG_STATUS->set_text ($_[0]);
192 }
193
194 sub message {
195 my ($para) = @_;
196
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203 }
204
205 sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog};
208 }
209
210 # FIXME: a very ugly hack to wait for stat update look below! #d#
211 our $QUERY_TIMER; #d#
212
213 # server query dialog
214 sub server_query {
215 my ($conn, $flags, $prompt) = @_;
216
217 # FIXME: a very ugly hack to wait for stat update #d#
218 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
219 unless ($QUERY_TIMER) {
220 $QUERY_TIMER =
221 Event->timer (
222 after => 1,
223 cb => sub {
224 server_query ($conn, $flags, $prompt, 1);
225 $QUERY_TIMER = undef
226 }
227 );
228 return;
229 }
230 }
231
232 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
233 x => "center",
234 y => "center",
235 title => "Server Query",
236 child => my $vbox = new CFPlus::UI::VBox,
237 ;
238
239 my @dialog = my $label = new CFPlus::UI::Label
240 max_w => $::WIDTH * 0.8,
241 ellipsise => 0,
242 text => $prompt;
243
244 if ($flags & CS_QUERY_YESNO) {
245 push @dialog, my $hbox = new CFPlus::UI::HBox;
246
247 $hbox->add (new CFPlus::UI::Button
248 text => "No",
249 on_activate => sub {
250 $conn->send ("reply n");
251 $dialog->destroy;
252 0
253 }
254 );
255 $hbox->add (new CFPlus::UI::Button
256 text => "Yes",
257 on_activate => sub {
258 $conn->send ("reply y");
259 destroy_query_dialog $conn;
260 0
261 },
262 );
263
264 $dialog->grab_focus;
265
266 } elsif ($flags & CS_QUERY_SINGLECHAR) {
267 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
268 $dialog->{tooltip} = "#charcreation_focus";
269
270 unshift @dialog, new CFPlus::UI::Label
271 max_w => $::WIDTH * 0.8,
272 ellipsise => 0,
273 markup => "\nOr use your keyboard and the text entry below:\n";
274
275 unshift @dialog, my $table = new CFPlus::UI::Table;
276
277 $table->add (0, 0, new CFPlus::UI::Button
278 text => "Next Race",
279 on_activate => sub {
280 $conn->send ("reply n");
281 destroy_query_dialog $conn;
282 0
283 },
284 );
285 $table->add (2, 0, new CFPlus::UI::Button
286 text => "Accept",
287 on_activate => sub {
288 $conn->send ("reply d");
289 destroy_query_dialog $conn;
290 0
291 },
292 );
293
294 if ($conn->{chargen_race_description}) {
295 unshift @dialog, new CFPlus::UI::Label
296 max_w => $::WIDTH * 0.8,
297 ellipsise => 0,
298 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
299 ;
300 }
301
302 unshift @dialog, new CFPlus::UI::Face
303 face => $conn->{player}{face},
304 bg => [.2, .2, .2, 1],
305 min_w => 64,
306 min_h => 64,
307 ;
308
309 if ($conn->{chargen_race_title}) {
310 unshift @dialog, new CFPlus::UI::Label
311 allign => 1,
312 ellipsise => 0,
313 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
314 ;
315 }
316
317 unshift @dialog, new CFPlus::UI::Label
318 max_w => $::WIDTH * 0.4,
319 ellipsise => 0,
320 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
321 ;
322
323 } elsif ($prompt =~ /roll new stats/) {
324 if (my $stat = delete $conn->{stat_change_with}) {
325 $conn->send ("reply $stat");
326 destroy_query_dialog $conn;
327 return;
328 }
329
330 $STATS_PAGE->show;
331 $MESSAGE_WINDOW->hide;
332
333 unshift @dialog, new CFPlus::UI::Label
334 max_w => $::WIDTH * 0.4,
335 ellipsise => 0,
336 markup => "\nOr use your keyboard and the text entry below:\n";
337
338 unshift @dialog, my $table = new CFPlus::UI::Table;
339
340 # left: re-roll
341 $table->add (0, 0, new CFPlus::UI::Button
342 text => "Roll Again",
343 on_activate => sub {
344 $conn->send ("reply y");
345 destroy_query_dialog $conn;
346 0
347 },
348 );
349
350 # center: swap stats
351 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
352 expand => 1,
353 value => $_,
354 options => [
355 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
356 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
357 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
358 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
359 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
360 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
361 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
362 ],
363 ), 1 .. 2;
364
365 $table->add (2, 0, new CFPlus::UI::Button
366 text => "Swap Stats",
367 on_activate => sub {
368 $conn->{stat_change_with} = $sw2->{value};
369 $conn->send ("reply $sw1->{value}");
370 destroy_query_dialog $conn;
371 0
372 },
373 );
374 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
375
376 # right: accept
377 $table->add (4, 0, new CFPlus::UI::Button
378 text => "Accept",
379 on_activate => sub {
380 $conn->send ("reply n");
381 $STATS_PAGE->hide;
382 destroy_query_dialog $conn;
383 0
384 },
385 );
386
387 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
388 for (
389 [Str => CS_STAT_STR],
390 [Dex => CS_STAT_DEX],
391 [Con => CS_STAT_CON],
392 [Int => CS_STAT_INT],
393 [Wis => CS_STAT_WIS],
394 [Pow => CS_STAT_POW],
395 [Cha => CS_STAT_CHA],
396 ) {
397 my ($name, $id) = @$_;
398 $hbox->add (new CFPlus::UI::Label
399 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
400 align => 0,
401 expand => 1,
402 can_events => 1,
403 can_hover => 1,
404 tooltip => "#stat_$name",
405 );
406 }
407
408 unshift @dialog, new CFPlus::UI::Label
409 max_w => $::WIDTH * 0.4,
410 ellipsise => 0,
411 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
412 ;
413 }
414
415 push @dialog, my $entry = new CFPlus::UI::Entry
416 on_changed => sub {
417 $conn->send ("reply $_[1]");
418 destroy_query_dialog $conn;
419 0
420 },
421 ;
422
423 $entry->grab_focus;
424
425 } else {
426 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
427
428 push @dialog, my $entry = new CFPlus::UI::Entry
429 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
430 on_activate => sub {
431 $conn->send ("reply $_[1]");
432 destroy_query_dialog $conn;
433 0
434 },
435 ;
436
437 $entry->grab_focus;
438 }
439
440 $vbox->add (@dialog);
441 $dialog->show;
442 }
443
444 sub start_game {
445 status "logging in...";
446
447 $LOGIN_BUTTON->set_text ("Logout");
448 $SETUP_DIALOG->hide;
449
450 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
451
452 my ($host, $port) = split /:/, $PROFILE->{host};
453
454 $MAP = new CFPlus::Map;
455
456 $CONN = eval {
457 new CFPlus::Protocol
458 host => $host,
459 port => $port || 13327,
460 user => $PROFILE->{user},
461 pass => $PROFILE->{password},
462 mapw => $mapsize,
463 maph => $mapsize,
464
465 client => "cfplus $CFPlus::VERSION $] $^O",
466
467 map_widget => $MAPWIDGET,
468 logview => $LOGVIEW,
469 statusbox => $STATUSBOX,
470 map => $MAP,
471 mapmap => $MAPMAP,
472 query => \&server_query,
473
474 setup_req => {
475 smoothing => $CFG->{map_smoothing}*1,
476 },
477
478 sound_play => sub {
479 my ($x, $y, $soundnum, $type) = @_;
480
481 $SDL_MIXER
482 or return;
483
484 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
485 or return;
486
487 $chunk->play;
488 },
489 };
490
491 if ($CONN) {
492 CFPlus::lowdelay fileno $CONN->{fh};
493
494 status "login successful";
495 } else {
496 status "unable to connect";
497 stop_game();
498 }
499 }
500
501 sub stop_game {
502 $LOGIN_BUTTON->set_text ("Login");
503 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
504 $SETUP_DIALOG->show;
505 $PL_WINDOW->hide;
506 $SPELL_LIST->clear_spells;
507 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
508
509 &audio_music_set ([]);
510
511 return unless $CONN;
512
513 status "connection closed";
514
515 destroy_query_dialog $CONN;
516 $CONN->destroy;
517 $CONN = 0; # false, does not autovivify
518
519 undef $MAP;
520 }
521
522 sub graphics_setup {
523 my $vbox = new CFPlus::UI::VBox;
524
525 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
526
527 my $row = 0;
528
529 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
530 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
531 can_events => 1,
532 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
533
534 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
535 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
536
537 $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
538 $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
539
540 $mode_slider->connect (changed => sub {
541 my ($self, $value) = @_;
542
543 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
544 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
545 });
546 $mode_slider->emit (changed => $mode_slider->{range}[0]);
547
548 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
549 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
550 state => $CFG->{fullscreen},
551 tooltip => "Bring the client into fullscreen mode.",
552 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
553 );
554
555 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
556 $table->add (1, $row++, new CFPlus::UI::CheckBox
557 state => $CFG->{fast},
558 tooltip => "Lower the visual quality considerably to speed up rendering.",
559 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
560 );
561
562 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
563 $table->add (1, $row++, new CFPlus::UI::Slider
564 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
565 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
566 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
567 );
568
569 $table->add (1, $row++, new CFPlus::UI::Button
570 expand => 1, align => 0, text => "Apply",
571 tooltip => "Apply the video settings above.",
572 on_activate => sub {
573 video_shutdown ();
574 video_init ();
575 0
576 }
577 );
578
579 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
580 $table->add (1, $row++, new CFPlus::UI::Slider
581 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
582 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
583 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
584 );
585
586 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Smoothing");
587 $table->add (1, $row++, new CFPlus::UI::CheckBox
588 state => $CFG->{map_smoothing},
589 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
590 . "This increases load on the graphics subsystem and works only with 2.x servers. "
591 . "Changes take effect at next connection only.",
592 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
593 );
594
595 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
596 $table->add (1, $row++, new CFPlus::UI::CheckBox
597 state => $CFG->{fow_enable},
598 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
599 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
600 );
601
602 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
603 $table->add (1, $row++, new CFPlus::UI::Slider
604 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
605 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
606 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
607 );
608
609 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
610 $table->add (1, $row++, new CFPlus::UI::CheckBox
611 state => $CFG->{fow_smooth},
612 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
613 on_changed => sub {
614 my ($self, $value) = @_;
615 $CFG->{fow_smooth} = $value;
616 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
617 0
618 }
619 );
620
621 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
622 $table->add (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
624 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
625 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
626 );
627
628 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
629 $table->add (1, $row++, new CFPlus::UI::Slider
630 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
631 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
632 on_changed => sub {
633 $CFG->{gauge_fontsize} = $_[1];
634 &set_gauge_window_fontsize;
635 0
636 }
637 );
638
639 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
640 $table->add (1, $row++, new CFPlus::UI::Slider
641 range => [$CFG->{gauge_size}, 0.2, 0.8],
642 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
643 on_changed => sub {
644 $CFG->{gauge_size} = $_[1];
645 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
646 0
647 }
648 );
649
650 $vbox
651 }
652
653 sub audio_setup {
654 my $vbox = new CFPlus::UI::VBox;
655
656 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
657
658 my $row = 0;
659
660 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
661 $table->add (1, $row++, new CFPlus::UI::CheckBox
662 state => $CFG->{audio_enable},
663 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
664 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
665 );
666 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
667 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
668 # $CFG->{effects_volume} = $_[1];
669 # });
670 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
671 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
672 $hbox->add (new CFPlus::UI::CheckBox
673 expand => 1, state => $CFG->{bgm_enable},
674 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
675 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
676 );
677 $hbox->add (new CFPlus::UI::Slider
678 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
679 tooltip => "The volume of the background music. Changes are instant.",
680 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
681 );
682
683 $table->add (1, $row++, new CFPlus::UI::Button
684 expand => 1, align => 0, text => "Apply",
685 tooltip => "Apply the audio settings",
686 on_activate => sub {
687 audio_shutdown ();
688 audio_init ();
689 0
690 }
691 );
692
693 $vbox
694 }
695
696 sub set_gauge_window_fontsize {
697 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
698 $_->set_fontsize ($::CFG->{gauge_fontsize});
699 }
700 }
701
702 sub make_gauge_window {
703 my $gh = int $HEIGHT * $CFG->{gauge_size};
704
705 my $win = new CFPlus::UI::Frame (
706 force_x => 0,
707 force_y => "max",
708 force_w => $WIDTH,
709 force_h => $gh,
710 );
711
712 $win->add (my $hbox = new CFPlus::UI::HBox
713 children => [
714 (new CFPlus::UI::HBox expand => 1),
715 (new CFPlus::UI::VBox children => [
716 (new CFPlus::UI::Empty expand => 1),
717 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
718 ]),
719 (my $vbox = new CFPlus::UI::VBox),
720 ],
721 );
722
723 $vbox->add (new CFPlus::UI::HBox
724 expand => 1,
725 children => [
726 (new CFPlus::UI::Empty expand => 1),
727 (my $hb = new CFPlus::UI::HBox),
728 ],
729 );
730
731 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
732 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
733 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
734 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
735
736 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
737 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
738
739 $GAUGES = {
740 exp => $exp, win => $win, range => $rng,
741 food => $fg, mana => $mg, hp => $hg, grace => $gg
742 };
743
744 &set_gauge_window_fontsize;
745
746 $win
747 }
748
749 sub debug_setup {
750 my $table = new CFPlus::UI::Table;
751
752 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
753 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
754 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
755 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
756 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
757 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
758 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
759 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
760 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
761
762 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
763
764 for my $x (0..2) {
765 for my $y (0 .. 2) {
766 $table->add ($x + 3, $y,
767 new CFPlus::UI::Entry
768 text => $default_smooth[$x * 3 + $y],
769 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
770 );
771 }
772 }
773
774 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
775
776 $table
777 }
778
779 sub stats_window {
780 my $r = new CFPlus::UI::ScrolledWindow (
781 expand => 1,
782 scroll_y => 1
783 );
784 $r->add (my $vb = new CFPlus::UI::VBox);
785
786 $vb->add (new CFPlus::UI::FancyFrame
787 label => "Player",
788 child => (my $pi = new CFPlus::UI::VBox),
789 );
790
791 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
792 can_hover => 1, can_events => 1,
793 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
794 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
795 can_hover => 1, can_events => 1,
796 tooltip => "The map you are currently on (if supported by the server).");
797
798 $pi->add (my $hb0 = new CFPlus::UI::HBox);
799 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
800 can_hover => 1, can_events => 1,
801 tooltip => "The weight of the player including all inventory items.");
802 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
803 can_hover => 1, can_events => 1,
804 tooltip => "The weight limit: you cannot carry more than this.");
805
806 $vb->add (new CFPlus::UI::FancyFrame
807 label => "Primary/Secondary Statistics",
808 child => (my $hb = new CFPlus::UI::HBox expand => 1),
809 );
810 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
811
812 my $color2 = [1, 1, 0];
813
814 for (
815 [0, 0, st_str => "Str", 30],
816 [0, 1, st_dex => "Dex", 30],
817 [0, 2, st_con => "Con", 30],
818 [0, 3, st_int => "Int", 30],
819 [0, 4, st_wis => "Wis", 30],
820 [0, 5, st_pow => "Pow", 30],
821 [0, 6, st_cha => "Cha", 30],
822
823 [2, 0, st_wc => "Wc", -120],
824 [2, 1, st_ac => "Ac", -120],
825 [2, 2, st_dam => "Dam", 120],
826 [2, 3, st_arm => "Arm", 120],
827 [2, 4, st_spd => "Spd", 10.54],
828 [2, 5, st_wspd => "WSp", 10.54],
829 ) {
830 my ($col, $row, $id, $label, $template) = @$_;
831
832 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
833 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
834 align => +1, template => $template, tooltip => "#stat_$label");
835 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
836 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
837 align => -1, text => $label, tooltip => "#stat_$label");
838 }
839
840 $vb->add (new CFPlus::UI::FancyFrame
841 label => "Resistancies",
842 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
843 );
844
845 my $row = 0;
846 my $col = 0;
847
848 my %resist_names = (
849 slow => ["Slow",
850 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
851 holyw => ["Holy Word",
852 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
853 conf => ["Confusion",
854 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
855 fire => ["Fire",
856 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
857 depl => ["Depletion",
858 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
859 magic => ["Magic",
860 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
861 drain => ["Draining",
862 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
863 acid => ["Acid",
864 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
865 pois => ["Poison",
866 "<b>Poison</b> (resistance to getting poisoned)"],
867 para => ["Paralysation",
868 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
869 deat => ["Death",
870 "<b>Death</b> (resistance against death spells)"],
871 phys => ["Physical",
872 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
873 blind => ["Blind",
874 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
875 fear => ["Fear",
876 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
877 tund => ["Turn undead",
878 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
879 elec => ["Electricity",
880 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
881 cold => ["Cold",
882 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
883 ghit => ["Ghost hit",
884 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
885 );
886 for (qw/slow holyw conf fire depl magic
887 drain acid pois para deat phys
888 blind fear tund elec cold ghit/)
889 {
890 $tbl2->add ($col, $row,
891 $STATWIDS->{"res_$_"} =
892 new CFPlus::UI::Label
893 font => $FONT_FIXED,
894 template => "-100%",
895 align => +1,
896 valign => 0,
897 can_events => 1,
898 can_hover => 1,
899 tooltip => $resist_names{$_}->[1],
900 );
901 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
902 font => $FONT_FIXED,
903 can_hover => 1,
904 can_events => 1,
905 path => "ui/resist/resist_$_.png",
906 tooltip => $resist_names{$_}->[1],
907 );
908 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
909 text => $resist_names{$_}->[0],
910 font => $FONT_FIXED,
911 can_hover => 1,
912 can_events => 1,
913 tooltip => $resist_names{$_}->[1],
914 );
915
916 $row++;
917 if ($row % 6 == 0) {
918 $col += 3;
919 $row = 0;
920 }
921 }
922
923 #update_stats_window ({});
924
925 $r
926 }
927
928 sub skill_window {
929 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
930 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
931 $sw
932 }
933
934 sub formsep($) {
935 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
936 }
937
938 my $METASERVER_ATIME;
939
940 sub update_metaserver {
941 my ($metaserver_dialog) = @_;
942
943 $METASERVER = $metaserver_dialog
944 if defined $metaserver_dialog;
945
946 return if $METASERVER_ATIME > time;
947 $METASERVER_ATIME = time + 60;
948
949 my $table = $METASERVER->{table};
950 $table->clear;
951 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
952
953 my $ok = 0;
954
955 CFPlus::background {
956 my $ua = CFPlus::lwp_useragent;
957
958 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
959 } sub {
960 my ($msg) = @_;
961 if ($msg) {
962 $table->clear;
963
964 my @tip = (
965 "The current number of users logged in on the server.",
966 "The hostname of the server.",
967 "The time this server has been running without being restarted.",
968 "The server software version - a '+' indicates a Crossfire+ server.",
969 "Short information about this server provided by its admins.",
970 );
971 my @col = qw(#Users Host Uptime Version Description);
972 $table->add ($_, 0, new CFPlus::UI::Label
973 can_hover => 1, can_events => 1,
974 align => 0, fg => [1, 1, 0],
975 text => $col[$_], tooltip => $tip[$_])
976 for 0 .. $#col;
977
978 my @align = qw(1 0 1 1 -1);
979
980 my $y = 0;
981 for my $m (@{ $msg->{servers} }) {
982 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
983 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
984
985 for ($desc) {
986 s/<br>/\n/gi;
987 s/<li>/\n· /gi;
988 s/<.*?>//sgi;
989 s/&amp;/&/g;
990 s/&lt;/</g;
991 s/&gt;/>/g;
992 }
993
994 $uptime = sprintf "%dd %02d:%02d:%02d",
995 (int $uptime / 86400),
996 (int $uptime / 3600) % 24,
997 (int $uptime / 60) % 60,
998 $uptime % 60;
999
1000 $m = [$users, $host, $uptime, $version, $desc];
1001
1002 $y++;
1003
1004 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
1005 (new CFPlus::UI::Button
1006 text => "Use",
1007 tooltip => "Put this server into the <b>Host:Port</b> field",
1008 on_activate => sub {
1009 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1010 $METASERVER->hide;
1011 0
1012 },
1013 ),
1014 (new CFPlus::UI::Empty expand => 1),
1015 ]);
1016
1017 $table->add ($_, $y, new CFPlus::UI::Label
1018 max_w => $::WIDTH * 0.4,
1019 ellipsise => 0,
1020 align => $align[$_],
1021 text => $m->[$_],
1022 tooltip => $tip[$_],
1023 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1024 can_hover => 1,
1025 can_events => 1,
1026 fontsize => 0.8)
1027 for 0 .. $#$m;
1028 }
1029 } else {
1030 $ok or $label->set_text ("error while contacting metaserver");
1031 }
1032 };
1033
1034 }
1035
1036 sub metaserver_dialog {
1037 my $vbox = new CFPlus::UI::VBox;
1038 my $table = new CFPlus::UI::Table;
1039 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1040
1041 my $dialog = new CFPlus::UI::Toplevel
1042 title => "Server List",
1043 name => 'metaserver_dialog',
1044 x => 'center',
1045 y => 'center',
1046 z => 3,
1047 force_w => $::WIDTH * 0.9,
1048 force_h => $::HEIGHT * 0.7,
1049 child => $vbox,
1050 has_close_button => 1,
1051 table => $table,
1052 on_visibility_change => sub {
1053 update_metaserver ($_[0]) if $_[1];
1054 0
1055 },
1056 ;
1057
1058 $dialog
1059 }
1060
1061 sub server_setup {
1062 my $vbox = new CFPlus::UI::VBox;
1063
1064 $vbox->add (new CFPlus::UI::FancyFrame
1065 label => "Connection Settings",
1066 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1067 );
1068 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1069
1070 {
1071 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1072
1073 $vbox->add (
1074 $HOST_ENTRY = new CFPlus::UI::Entry
1075 expand => 1,
1076 text => $CFG->{profile}{default}{host},
1077 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1078 on_changed => sub {
1079 my ($self, $value) = @_;
1080 $CFG->{profile}{default}{host} = $value;
1081 0
1082 }
1083 );
1084
1085 $vbox->add (new CFPlus::UI::Button
1086 expand => 1,
1087 text => "Server List",
1088 other => $METASERVER,
1089 tooltip => "Show a list of available crossfire servers",
1090 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1091 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1092 );
1093 }
1094
1095 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1096 $table->add (1, 4, new CFPlus::UI::Entry
1097 text => $CFG->{profile}{default}{user},
1098 tooltip => "The name of your character on the server",
1099 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1100 );
1101
1102 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1103 $table->add (1, 5, new CFPlus::UI::Entry
1104 text => $CFG->{profile}{default}{password},
1105 hidden => 1,
1106 tooltip => "The password for your character",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1108 );
1109
1110 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1111 $table->add (1, 7, new CFPlus::UI::Slider
1112 force_w => 100,
1113 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1114 tooltip => "This is the size of the portion of the map update the server sends you. "
1115 . "If you set this to a high value you will be able to see further, "
1116 . "but you also increase bandwidth requirements and latency. "
1117 . "This option is only used once at log-in.",
1118 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1119 );
1120
1121 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1122 $table->add (1, 8, new CFPlus::UI::CheckBox
1123 state => $CFG->{face_prefetch},
1124 tooltip => "<b>Background Image Prefetch</b>\n\n"
1125 . "If enabled, the client automatically pre-fetches images from the server. "
1126 . "This might increase or create lag, but increases the chances "
1127 . "of faces being ready for display when you encounter them. "
1128 . "It also uses up server bandwidth on every connect, "
1129 . "so only set it if you really need to prefetch images. "
1130 . "This option can be set and unset any time.",
1131 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1132 );
1133
1134 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1135 $table->add (1, 9, new CFPlus::UI::Entry
1136 text => $CFG->{output_rate},
1137 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1138 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1139 . "default will be used, which is usually around 100kb/s.",
1140 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1141 );
1142
1143 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add (1, 10, new CFPlus::UI::Entry
1145 text => $CFG->{output_count},
1146 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1147 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1148 );
1149
1150 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1151 $table->add (1, 11, new CFPlus::UI::Entry
1152 text => $CFG->{output_sync},
1153 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1154 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1155 );
1156
1157 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1158 expand => 1,
1159 align => 0,
1160 text => "Login",
1161 on_activate => sub {
1162 $CONN ? stop_game
1163 : start_game;
1164 0
1165 },
1166 );
1167
1168 $vbox->add (new CFPlus::UI::FancyFrame
1169 label => "Server Info",
1170 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1171 );
1172
1173 $vbox
1174 }
1175
1176 sub client_setup {
1177 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1178
1179 my $row = 0;
1180
1181 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1182 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1183 text => $CFG->{say_command},
1184 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1185 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1186 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1187 on_changed => sub {
1188 my ($self, $value) = @_;
1189 $CFG->{say_command} = $value;
1190 0
1191 }
1192 );
1193
1194 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1195 $table->add (1, $row++, new CFPlus::UI::CheckBox
1196 state => $CFG->{show_tips},
1197 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1198 on_changed => sub {
1199 my ($self, $value) = @_;
1200 $CFG->{show_tips} = $value;
1201 0
1202 }
1203 );
1204
1205 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1206 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1207 text => $CFG->{logview_max_par},
1208 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1209 . "sends more messages than this number, older messages get removed to save memory and "
1210 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1211 on_changed => sub {
1212 my ($self, $value) = @_;
1213 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
1214 0
1215 },
1216 );
1217
1218 $table
1219 }
1220
1221 sub message_window {
1222 my $window = new CFPlus::UI::Toplevel
1223 name => "message_window",
1224 title => "Messages",
1225 border_bg => [1, 1, 1, 1],
1226 x => "max",
1227 y => 0,
1228 force_w => $::WIDTH * 0.4,
1229 force_h => $::HEIGHT * 0.5,
1230 child => (my $vbox = new CFPlus::UI::VBox),
1231 has_close_button => 1;
1232
1233 $vbox->add ($LOGVIEW);
1234
1235 $vbox->add (my $input = new CFPlus::UI::Entry
1236 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1237 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1238 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1239 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1240 on_focus_in => sub {
1241 my ($input, $prev_focus) = @_;
1242
1243 delete $input->{refocus_map};
1244
1245 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1246 $input->{refocus_map} = 1;
1247 }
1248 delete $input->{auto_activated};
1249
1250 0
1251 },
1252 on_activate => sub {
1253 my ($input, $text) = @_;
1254 $input->set_text ('');
1255
1256 if ($text =~ /^\/(.*)/) {
1257 $::CONN->user_send ($1);
1258 } else {
1259 my $say_cmd = $::CFG->{say_command} || 'say';
1260 $::CONN->user_send ("$say_cmd $text");
1261 }
1262 if ($input->{refocus_map}) {
1263 delete $input->{refocus_map};
1264 $MAPWIDGET->focus_in
1265 }
1266
1267 0
1268 },
1269 on_escape => sub {
1270 $MAPWIDGET->grab_focus;
1271
1272 0
1273 },
1274 );
1275
1276 $CONSOLE = {
1277 window => $window,
1278 input => $input,
1279 };
1280
1281 $window
1282 }
1283
1284 sub autopickup_setup {
1285 my $table = new CFPlus::UI::Table;
1286
1287 for (
1288 ["General", 0, 0,
1289 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1290 ["Inhibit autopickup" => PICKUP_INHIBIT],
1291 ["Stop before pickup" => PICKUP_STOP],
1292 ["Debug autopickup" => PICKUP_DEBUG],
1293 ],
1294 ["Weapons", 0, 6,
1295 ["All weapons" => PICKUP_ALLWEAPON],
1296 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1297 ["Bows" => PICKUP_BOW],
1298 ["Arrows" => PICKUP_ARROW],
1299 ],
1300 ["Armour", 0, 12,
1301 ["Helmets" => PICKUP_HELMET],
1302 ["Shields" => PICKUP_SHIELD],
1303 ["Body Armour" => PICKUP_ARMOUR],
1304 ["Boots" => PICKUP_BOOTS],
1305 ["Gloves" => PICKUP_GLOVES],
1306 ["Cloaks" => PICKUP_CLOAK],
1307 ],
1308
1309 ["Readables", 2, 0,
1310 ["Spellbooks" => PICKUP_SPELLBOOK],
1311 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1312 ["Normal Books/Scrolls" => PICKUP_READABLES],
1313 ],
1314 ["Misc", 2, 5,
1315 ["Food" => PICKUP_FOOD],
1316 ["Drinks" => PICKUP_DRINK],
1317 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1318 ["Keys" => PICKUP_KEY],
1319 ["Magical Items" => PICKUP_MAGICAL],
1320 ["Potions" => PICKUP_POTION],
1321 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1322 ["Ignore cursed" => PICKUP_NOT_CURSED],
1323 ["Jewelery" => PICKUP_JEWELS],
1324 ["Flesh" => PICKUP_FLESH],
1325 ],
1326 ["Weight/Value ratio", 2, 17]
1327 )
1328 {
1329 my ($title, $x, $y, @bits) = @$_;
1330 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1331
1332 for (@bits) {
1333 ++$y;
1334
1335 my $mask = $_->[1];
1336 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1337 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1338 state => $::CFG->{pickup} & $mask,
1339 on_changed => sub {
1340 my ($box, $value) = @_;
1341
1342 if ($value) {
1343 $::CFG->{pickup} |= $mask;
1344 } else {
1345 $::CFG->{pickup} &= ~$mask;
1346 }
1347
1348 $::CONN->send_command ("pickup $::CFG->{pickup}")
1349 if defined $::CONN;
1350
1351 0
1352 });
1353
1354 ${$_->[2]} = $checkbox if $_->[2];
1355 }
1356 }
1357
1358 $table->add (2, 18, new CFPlus::UI::ValSlider
1359 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1360 template => ">= 99",
1361 to_value => sub { ">= " . 5 * $_[0] },
1362 on_changed => sub {
1363 my ($slider, $value) = @_;
1364
1365 $::CFG->{pickup} &= ~0xF;
1366 $::CFG->{pickup} |= int $value
1367 if $value;
1368 1;
1369 });
1370
1371 $table->add (3, 18, new CFPlus::UI::Button
1372 text => "set",
1373 on_activate => sub {
1374 $::CONN->send_command ("pickup $::CFG->{pickup}")
1375 if defined $::CONN;
1376 0
1377 });
1378
1379 $table
1380 }
1381
1382 my %SORT_ORDER = (
1383 type => undef,
1384 mtime => sub {
1385 my $NOW = time;
1386 sort {
1387 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1388 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1389
1390 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1391 or $btime <=> $atime
1392 or $a->{type} <=> $b->{type}
1393 } @_
1394 },
1395 weight => sub { sort {
1396 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1397 or $a->{type} <=> $b->{type}
1398 } @_ },
1399 );
1400
1401 sub inventory_widget {
1402 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1403
1404 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1405 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1406
1407 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1408
1409 use sort 'stable';
1410
1411 $hb1->add (new CFPlus::UI::Selector
1412 value => $::CFG->{inv_sort},
1413 options => [
1414 [type => "Type/Name"],
1415 [mtime => "Recent/Normal/Locked"],
1416 [weight => "Weight/Type"],
1417 ],
1418 on_changed => sub {
1419 $::CFG->{inv_sort} = $_[1];
1420 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1421 },
1422 );
1423 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1424 #TODO# update to weigh/maxweight
1425 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1426
1427 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1428 $sw1->add ($INV = new CFPlus::UI::Inventory);
1429 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1430
1431 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1432
1433 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1434
1435 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1436 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1437
1438 # XXX: Call after $INVR = ... because set_opencont sets the items
1439 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1440
1441 $hb
1442 }
1443
1444 sub toggle_player_page {
1445 my ($widget) = @_;
1446
1447 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1448 $PL_WINDOW->hide;
1449 } else {
1450 $PL_NOTEBOOK->set_current_page ($widget);
1451 $PL_WINDOW->show;
1452 }
1453 }
1454
1455 sub player_window {
1456 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1457 x => "center",
1458 y => "center",
1459 force_w => $WIDTH * 9/10,
1460 force_h => $HEIGHT * 9/10,
1461 title => "Player",
1462 name => "playerbook",
1463 has_close_button => 1
1464 ;
1465
1466 my $ntb =
1467 $PL_NOTEBOOK =
1468 new CFPlus::UI::Notebook expand => 1;
1469
1470 $ntb->add (
1471 "Statistics (F2)" => $STATS_PAGE = stats_window,
1472 "Shows statistics, where all your Stats and Resistances are shown."
1473 );
1474 $ntb->add (
1475 "Skills (F3)" => $SKILL_PAGE = skill_window,
1476 "Shows all your Skills."
1477 );
1478
1479 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1480 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1481 $ntb->add (
1482 "Spellbook (F4)" => $spellsw,
1483 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1484 );
1485 $ntb->add (
1486 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1487 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1488 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1489 );
1490 $ntb->add (Pickup => autopickup_setup,
1491 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1492
1493 $ntb->set_current_page ($INVENTORY_PAGE);
1494
1495 $plwin->add ($ntb);
1496 $plwin
1497 }
1498
1499 sub keyboard_setup {
1500 CFPlus::Macro::keyboard_setup
1501 }
1502
1503 sub help_window {
1504 my $win = new CFPlus::UI::Toplevel
1505 x => 'center',
1506 y => 'center',
1507 z => 4,
1508 name => 'doc_browser',
1509 force_w => int $WIDTH * 7/8,
1510 force_h => int $HEIGHT * 7/8,
1511 title => "Help Browser",
1512 has_close_button => 1;
1513
1514 $win->add (my $vbox = new CFPlus::UI::VBox);
1515
1516 $vbox->add (new CFPlus::UI::FancyFrame
1517 label => "Navigation",
1518 child => (my $buttons = new CFPlus::UI::HBox),
1519 );
1520 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1521 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1522
1523 my @history;
1524 my @future;
1525 my $curnode;
1526
1527 my $load_node; $load_node = sub {
1528 my ($node, $para) = @_;
1529
1530 $buttons->clear;
1531
1532 $buttons->add (new CFPlus::UI::Button
1533 text => "⇤",
1534 tooltip => "back to the starting page",
1535 on_activate => sub {
1536 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1537 unshift @future, @history;
1538 @history = ();
1539 $load_node->(@{shift @future});
1540 },
1541 );
1542
1543 if (@history) {
1544 $buttons->add (new CFPlus::UI::Button
1545 text => "⋘",
1546 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1547 on_activate => sub {
1548 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1549 $load_node->(@{pop @history});
1550 },
1551 );
1552 }
1553
1554 if (@future) {
1555 $buttons->add (new CFPlus::UI::Button
1556 text => "â‹™",
1557 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1558 on_activate => sub {
1559 push @history, [$curnode, $viewer->current_paragraph];
1560 $load_node->(@{shift @future});
1561 },
1562 );
1563 }
1564
1565 $buttons->add (new CFPlus::UI::Label text => " ");
1566
1567 my @path = CFPlus::Pod::full_path_of $node;
1568 pop @path; # drop current node
1569
1570 for my $node (@path) {
1571 $buttons->add (new CFPlus::UI::Button
1572 text => $node->{kw}[0],
1573 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1574 on_activate => sub {
1575 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1576 $load_node->($node);
1577 },
1578 );
1579 $buttons->add (new CFPlus::UI::Label text => "/");
1580 }
1581
1582 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1583
1584 $curnode = $node;
1585
1586 $viewer->clear;
1587 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1588 $viewer->scroll_to ($para);
1589 };
1590
1591 $load_node->(CFPlus::Pod::find pod => "mainpage");
1592
1593 $CFPlus::Pod::goto_document = sub {
1594 my (@path) = @_;
1595
1596 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1597
1598 $load_node->((CFPlus::Pod::find @path)[0]);
1599 $win->show;
1600 };
1601
1602 $win
1603 }
1604
1605 sub open_string_query {
1606 my ($title, $cb, $txt, $tooltip) = @_;
1607 my $dialog = new CFPlus::UI::Toplevel
1608 x => "center",
1609 y => "center",
1610 z => 50,
1611 force_w => $WIDTH * 4/5,
1612 title => $title;
1613
1614 $dialog->add (
1615 my $e = new CFPlus::UI::Entry
1616 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1617 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1618 tooltip => $tooltip
1619 );
1620
1621 $e->grab_focus;
1622 $e->set_text ($txt) if $txt;
1623 $dialog->show;
1624 }
1625
1626 sub open_quit_dialog {
1627 unless ($QUIT_DIALOG) {
1628 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1629 x => "center",
1630 y => "center",
1631 z => 50,
1632 title => "Really Quit?",
1633 on_key_down => sub {
1634 my ($dialog, $ev) = @_;
1635 $ev->{sym} == 27 and $dialog->hide;
1636 }
1637 ;
1638
1639 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1640
1641 $vb->add (new CFPlus::UI::Label
1642 text => "You should find a savebed and apply it first!",
1643 max_w => $WIDTH * 0.25,
1644 ellipsize => 0,
1645 );
1646 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1647 $hb->add (new CFPlus::UI::Button
1648 text => "Ok",
1649 expand => 1,
1650 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1651 );
1652 $hb->add (new CFPlus::UI::Button
1653 text => "Quit anyway",
1654 expand => 1,
1655 on_activate => sub { exit },
1656 );
1657 }
1658
1659 $QUIT_DIALOG->show;
1660 $QUIT_DIALOG->grab_focus;
1661 }
1662
1663 sub show_tip_of_the_day {
1664 # find all tips
1665 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1666
1667 CFPlus::DB::get state => "tip_of_the_day", sub {
1668 my ($todindex) = @_;
1669 $todindex = 0 if $todindex >= @tod;
1670 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1671
1672 # create dialog
1673 my $dialog;
1674
1675 my $close = sub {
1676 $dialog->destroy;
1677 };
1678
1679 $dialog = new CFPlus::UI::Toplevel
1680 x => "center",
1681 y => "center",
1682 z => 3,
1683 name => 'tip_of_the_day',
1684 force_w => int $WIDTH * 4/9,
1685 force_h => int $WIDTH * 2/9,
1686 title => "Tip of the day #" . (1 + $todindex),
1687 child => my $vbox = new CFPlus::UI::VBox,
1688 has_close_button => 1,
1689 on_delete => $close,
1690 ;
1691
1692 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1693 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1694 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1695
1696 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1697
1698 $table->add (0, 0, new CFPlus::UI::Button
1699 text => "Close",
1700 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1701 on_activate => $close,
1702 );
1703
1704 $table->add (2, 0, new CFPlus::UI::Button
1705 text => "Next",
1706 tooltip => "Show the next <b>Tip of the day</b>.",
1707 on_activate => sub {
1708 $close->();
1709 &show_tip_of_the_day;
1710 },
1711 );
1712
1713 $dialog->show;
1714 };
1715 }
1716
1717 sub sdl_init {
1718 CFPlus::SDL_Init
1719 and die "SDL::Init failed!\n";
1720 }
1721
1722 sub video_init {
1723 sdl_init;
1724
1725 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1726
1727 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1728
1729 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1730 $FULLSCREEN = $CFG->{fullscreen};
1731 $FAST = $CFG->{fast};
1732
1733 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1734 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1735
1736 $SDL_ACTIVE = 1;
1737 $LAST_REFRESH = time - 0.01;
1738
1739 CFPlus::OpenGL::init;
1740
1741 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1742
1743 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1744
1745 #############################################################################
1746
1747 if ($DEBUG_STATUS) {
1748 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1749 } else {
1750 # create the widgets
1751
1752 $DEBUG_STATUS = new CFPlus::UI::Label
1753 padding => 0,
1754 z => 100,
1755 force_x => "max",
1756 force_y => 0;
1757 $DEBUG_STATUS->show;
1758
1759 $STATUSBOX = new CFPlus::UI::Statusbox;
1760 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1761
1762 (new CFPlus::UI::Frame
1763 bg => [0, 0, 0, 0.4],
1764 force_x => 0,
1765 force_y => "max",
1766 child => $STATUSBOX,
1767 )->show;
1768
1769 CFPlus::UI::Toplevel->new (
1770 title => "Map",
1771 name => "mapmap",
1772 x => 0,
1773 y => $FONTSIZE + 8,
1774 border_bg => [1, 1, 1, 192/255],
1775 bg => [1, 1, 1, 0],
1776 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1777 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1778 ),
1779 )->show;
1780
1781 $MAPWIDGET = new CFPlus::MapWidget;
1782 $MAPWIDGET->connect (activate_console => sub {
1783 my ($mapwidget, $preset) = @_;
1784
1785 if ($CONSOLE) {
1786 $CONSOLE->{input}->{auto_activated} = 1;
1787 $CONSOLE->{input}->grab_focus;
1788
1789 if ($preset && $CONSOLE->{input}->get_text eq '') {
1790 $CONSOLE->{input}->set_text ($preset);
1791 }
1792 }
1793 });
1794 $MAPWIDGET->show;
1795 $MAPWIDGET->grab_focus;
1796
1797 $LOGVIEW = new CFPlus::UI::TextScroller
1798 expand => 1,
1799 font => $FONT_FIXED,
1800 fontsize => $::CFG->{log_fontsize},
1801 indent => -4,
1802 can_hover => 1,
1803 can_events => 1,
1804 max_par => $CFG->{logview_max_par},
1805 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1806 ;
1807
1808 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1809 title => "Setup",
1810 name => "setup_dialog",
1811 x => 'center',
1812 y => 'center',
1813 z => 2,
1814 force_w => $::WIDTH * 0.6,
1815 force_h => $::HEIGHT * 0.6,
1816 has_close_button => 1,
1817 ;
1818
1819 $METASERVER = metaserver_dialog;
1820
1821 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1822 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1823
1824 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1825 "Configure the server to play on, your username, password and other server-related options.");
1826 $SETUP_NOTEBOOK->add (Client => client_setup,
1827 "Configure various client-specific settings.");
1828 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1829 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1830 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1831 "Configure the use of audio, sound effects and background music.");
1832 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1833 "Lets you define, edit and delete key bindings."
1834 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1835 . "with nothing set and the recording started. After doing the actions you "
1836 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1837 . "After pressing the combo the binding will be saved automatically and the "
1838 . "binding editor closes");
1839 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1840 "Some debuggin' options. Do not ask.");
1841
1842 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1843
1844 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1845 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1846
1847 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1848 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1849
1850 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1851
1852 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1853 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1854
1855 $BUTTONBAR->add (new CFPlus::UI::Button
1856 text => "Save Config",
1857 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1858 on_activate => sub {
1859 $::CFG->{layout} = CFPlus::UI::get_layout;
1860 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1861 status "Configuration Saved";
1862 0
1863 },
1864 );
1865
1866 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1867 tooltip => "View Documentation");
1868
1869
1870 $BUTTONBAR->add (new CFPlus::UI::Button
1871 text => "Quit",
1872 tooltip => "Terminates the program",
1873 on_activate => sub {
1874 if ($CONN) {
1875 open_quit_dialog;
1876 } else {
1877 exit;
1878 }
1879 0
1880 },
1881 );
1882
1883 $BUTTONBAR->show;
1884 $SETUP_DIALOG->show;
1885 }
1886
1887 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1888 }
1889
1890 sub setup_build_button {
1891 my ($enabled) = @_;
1892 if ($enabled) {
1893 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1894 $BUILD_BUTTON ||= new CFPlus::UI::Button
1895 text => "Build",
1896 tooltip => "Opens the ingame builder",
1897 on_activate => sub {
1898 if ($CONN) {
1899 $CONN->send_ext_req (builder_player_items => sub {
1900 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1901 });
1902 }
1903 0
1904 };
1905 $BUTTONBAR->add ($BUILD_BUTTON);
1906 } else {
1907 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1908 }
1909 }
1910
1911 sub open_ingame_editor {
1912 my ($msg) = @_;
1913
1914 my $win = new CFPlus::UI::Toplevel
1915 x => 0,
1916 y => 'center',
1917 z => 4,
1918 name => 'builder_window',
1919 force_w => int $WIDTH * 1/4,
1920 force_h => int $HEIGHT * 3/4,
1921 title => "In game builder",
1922 has_close_button => 1;
1923
1924 my $r = new CFPlus::UI::ScrolledWindow (
1925 expand => 1,
1926 scroll_y => 1
1927 );
1928 $r->add (my $vb = new CFPlus::UI::VBox);
1929 $win->add ($r);
1930
1931
1932 $vb->add (
1933 new CFPlus::UI::Button
1934 text => "Disable build mode",
1935 on_activate => sub { $::IN_BUILD_MODE = undef }
1936 );
1937 $vb->add (
1938 new CFPlus::UI::Button
1939 text => "ERASE",
1940 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1941 );
1942
1943 for my $itemarchname (
1944 sort {
1945 $msg->{items}->{$a}->{build_arch_name}
1946 cmp $msg->{items}->{$b}->{build_arch_name}
1947 } keys %{$msg->{items}}
1948 ) {
1949 my $info = $msg->{items}->{$itemarchname};
1950 $vb->add (
1951 new CFPlus::UI::Button text => $info->{build_arch_name},
1952 on_activate => sub {
1953 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1954
1955 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1956 build_mode_query_arch_info ();
1957 }
1958 }
1959 );
1960 }
1961
1962 $win->show;
1963 }
1964
1965 sub build_mode_query_arch_info {
1966 my ($iteminfo) = $::IN_BUILD_MODE;
1967 my $itemarchname = $iteminfo->{item};
1968 my $info = $iteminfo->{info};
1969
1970 my $dialog = new CFPlus::UI::Toplevel
1971 x => "center",
1972 y => "center",
1973 z => 50,
1974 force_w => int $WIDTH * 1/2,
1975 title => "Enter information for placement of '$itemarchname'",
1976 has_close_button => 1;
1977
1978 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1979
1980 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1981 my $row = 0;
1982 if ($info->{has_name}) {
1983 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1984 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1985 }
1986 if ($info->{has_text}) {
1987 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1988 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1989 }
1990 if ($info->{has_connection}) {
1991 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1992 $table->add (1, $row++,
1993 new CFPlus::UI::Entry
1994 expand => 1,
1995 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1996 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1997 );
1998 }
1999
2000 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2001 $hb->add (new CFPlus::UI::Button
2002 text => "Close",
2003 expand => 1,
2004 on_activate => sub { $dialog->hide; 0 },
2005 );
2006 $dialog->show;
2007 }
2008
2009 sub video_shutdown {
2010 CFPlus::OpenGL::shutdown;
2011
2012 undef $SDL_ACTIVE;
2013 }
2014
2015 sub audio_channel_finished {
2016 my ($channel) = @_;
2017
2018 #warn "channel $channel finished\n";#d#
2019 }
2020
2021 sub audio_music_set {
2022 my ($songs) = @_;
2023
2024 my @want =
2025 grep $_,
2026 map $CONN->{music_meta}{$_},
2027 @$songs;
2028
2029 if (@want) {
2030 @MUSIC_WANT = @want;
2031 &audio_music_changed ();
2032 }
2033 }
2034
2035 sub audio_music_start {
2036 my $path = $MUSIC_PLAYING->{path}
2037 or return;
2038
2039 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2040 # music might have changed...
2041 $path eq $MUSIC_PLAYING->{path}
2042 or return &audio_music_start ();
2043
2044 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2045
2046 my $NOW = time;
2047
2048 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2049 my $pos = $MUSIC_PLAYING->{stop_pos};
2050 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2051 $MUSIC_START = time - $pos;
2052 } else {
2053 $MUSIC_PLAYER->play (0);
2054 $MUSIC_START = time;
2055 }
2056
2057 delete $MUSIC_PLAYING->{stop_time};
2058 delete $MUSIC_PLAYING->{stop_pos};
2059 }
2060 }
2061
2062 sub audio_music_changed {
2063 return unless $CFG->{bgm_enable};
2064
2065 # default MUSIC_WANT == MUSIC_DEFAULT
2066 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2067
2068 # if the currently playing song is acceptable, let it continue
2069 return if $MUSIC_PLAYING
2070 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2071
2072 my $NOW = time;
2073
2074 if ($MUSIC_PLAYING) {
2075 $MUSIC_PLAYING->{stop_time} = $NOW;
2076 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2077 CFPlus::MixMusic::fade_out 1000;
2078 } else {
2079 # sort by stop time, oldest first
2080 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2081
2082 # if the most recently-played piece played very recently,
2083 # resume it, else choose the oldest piece for rotation.
2084 $MUSIC_PLAYING =
2085 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2086 ? $MUSIC_WANT[-1]
2087 : $MUSIC_WANT[0];
2088
2089 audio_music_start;
2090 }
2091 }
2092
2093 sub audio_music_finished {
2094 $MUSIC_PLAYING = undef;
2095 undef $MUSIC_PLAYER;
2096
2097 audio_music_changed;
2098 }
2099
2100 sub audio_init {
2101 if ($CFG->{audio_enable}) {
2102 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2103 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2104
2105 unless ($SDL_MIXER) {
2106 status "Unable to open sound device: there will be no sound";
2107 return;
2108 }
2109
2110 CFPlus::Mix_AllocateChannels 8;
2111 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2112
2113 audio_music_finished;
2114
2115 local $_;
2116 while (<$fh>) {
2117 next if /^\s*#/;
2118 next if /^\s*$/;
2119
2120 my ($file, $volume, $event) = split /\s+/, $_, 3;
2121
2122 push @SOUNDS, "$volume,$file";
2123
2124 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2125 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2126 $chunk->volume ($volume * 128 / 100);
2127 $chunk
2128 };
2129 }
2130 } else {
2131 status "unable to open sound config: $!";
2132 }
2133 }
2134 }
2135
2136 sub audio_shutdown {
2137 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2138 undef $SDL_MIXER;
2139 @SOUNDS = ();
2140 %AUDIO_CHUNKS = ();
2141 }
2142
2143 my %animate_object;
2144 my $animate_timer;
2145
2146 my $fps = 9;
2147
2148 my %demo;#d#
2149
2150 sub force_refresh {
2151 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2152 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2153
2154 $CFPlus::UI::ROOT->draw;
2155
2156 $WANT_REFRESH = 0;
2157 $CAN_REFRESH = 0;
2158 $LAST_REFRESH = $NOW;
2159
2160 CFPlus::SDL_GL_SwapBuffers;
2161 }
2162
2163 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2164 $NOW = time;
2165
2166 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2167 for CFPlus::SDL_PollEvent;
2168
2169 if (%animate_object) {
2170 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2171 $WANT_REFRESH++;
2172 }
2173
2174 if ($WANT_REFRESH) {
2175 force_refresh;
2176 } else {
2177 $CAN_REFRESH = 1;
2178 }
2179 });
2180
2181 sub animation_start {
2182 my ($widget) = @_;
2183 $animate_object{$widget} = $widget;
2184 }
2185
2186 sub animation_stop {
2187 my ($widget) = @_;
2188 delete $animate_object{$widget};
2189 }
2190
2191 # check once/second for faces that need to be prefetched
2192 # this should, of course, only run on demand, but
2193 # SDL forces worse things on us....
2194
2195 Event->timer (after => 1, interval => 0.25, cb => sub {
2196 $CONN->face_prefetch
2197 if $CONN;
2198 });
2199
2200 %SDL_CB = (
2201 CFPlus::SDL_QUIT => sub {
2202 exit;
2203 },
2204 CFPlus::SDL_VIDEORESIZE => sub {
2205 },
2206 CFPlus::SDL_VIDEOEXPOSE => sub {
2207 CFPlus::UI::full_refresh;
2208 },
2209 CFPlus::SDL_ACTIVEEVENT => sub {
2210 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2211 # printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d#
2212 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2213 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2214 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2215 },
2216 CFPlus::SDL_KEYDOWN => sub {
2217 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2218 # alt-enter
2219 $FULLSCREEN_ENABLE->toggle;
2220 video_shutdown;
2221 video_init;
2222 } else {
2223 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2224 }
2225 },
2226 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2227 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2228 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2229 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2230 CFPlus::SDL_USEREVENT => sub {
2231 if ($_[0]{code} == 1) {
2232 audio_channel_finished $_[0]{data1};
2233 } elsif ($_[0]{code} == 0) {
2234 audio_music_finished;
2235 }
2236 },
2237 );
2238
2239 #############################################################################
2240
2241 $SIG{INT} = $SIG{TERM} = sub { exit };
2242
2243 {
2244 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2245 CFPlus::DB::Server::run;
2246
2247 CFPlus::UI::set_layout ($::CFG->{layout});
2248
2249 my %DEF_CFG = (
2250 sdl_mode => 0,
2251 width => 640,
2252 height => 480,
2253 fullscreen => 0,
2254 fast => 0,
2255 map_scale => 1,
2256 fow_enable => 1,
2257 fow_intensity => 0.45,
2258 fow_smooth => 0,
2259 map_smoothing => 1,
2260 gui_fontsize => 1,
2261 log_fontsize => 0.7,
2262 gauge_fontsize => 1,
2263 gauge_size => 0.35,
2264 stat_fontsize => 0.7,
2265 mapsize => 100,
2266 say_command => 'chat',
2267 audio_enable => 1,
2268 bgm_enable => 1,
2269 bgm_volume => 0.25,
2270 face_prefetch => 0,
2271 output_sync => 1,
2272 output_count => 1,
2273 output_rate => "",
2274 pickup => 0,
2275 inv_sort => "mtime",
2276 default => "profile", # default profile
2277 show_tips => 1,
2278 logview_max_par => 1000,
2279 );
2280
2281 while (my ($k, $v) = each %DEF_CFG) {
2282 $CFG->{$k} = $v unless exists $CFG->{$k};
2283 }
2284
2285 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2286 $PROFILE = $CFG->{profile}{default};
2287
2288 # convert old bindings (only default profile matters)
2289 if (my $bindings = delete $PROFILE->{bindings}) {
2290 while (my ($mod, $syms) = each %$bindings) {
2291 while (my ($sym, $cmds) = each %$syms) {
2292 push @{ $PROFILE->{macro} }, {
2293 accelkey => [$mod*1, $sym*1],
2294 action => $cmds,
2295 };
2296 }
2297 }
2298 }
2299
2300 sdl_init;
2301
2302 @SDL_MODES = reverse
2303 grep $_->[0] >= 640 && $_->[1] >= 480,
2304 CFPlus::SDL_ListModes;
2305
2306 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2307
2308 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2309
2310 {
2311 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2312 DejaVuSans.ttf
2313 DejaVuSansMono.ttf
2314 DejaVuSans-Bold.ttf
2315 DejaVuSansMono-Bold.ttf
2316 DejaVuSans-Oblique.ttf
2317 DejaVuSansMono-Oblique.ttf
2318 DejaVuSans-BoldOblique.ttf
2319 DejaVuSansMono-BoldOblique.ttf
2320 );
2321
2322 CFPlus::add_font $_ for @fonts;
2323
2324 CFPlus::pango_init;
2325
2326 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2327 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2328
2329 $FONT_PROP->make_default;
2330 }
2331
2332 # compare mono (ft) vs. rgba (cairo)
2333 # ft - 1.8s, cairo 3s, even in alpha-only mode
2334 # for my $rgba (0..1) {
2335 # my $t1 = Time::HiRes::time;
2336 # for (1..1000) {
2337 # my $layout = CFPlus::Layout->new ($rgba);
2338 # $layout->set_text ("hallo" x 100);
2339 # $layout->render;
2340 # }
2341 # my $t2 = Time::HiRes::time;
2342 # warn $t2-$t1;
2343 # }
2344
2345 $startup_done->();
2346
2347 video_init;
2348 audio_init;
2349 }
2350
2351 show_tip_of_the_day if $CFG->{show_tips};
2352
2353 Event::loop;
2354 #CFPlus::SDL_Quit;
2355 #CFPlus::_exit 0;
2356
2357 END {
2358 CFPlus::SDL_Quit;
2359 CFPlus::DB::Server::stop;
2360 }
2361
2362 =head1 NAME
2363
2364 cfplus - A Crossfire+ and Crossfire game client
2365
2366 =head1 SYNOPSIS
2367
2368 Just run it - no commandline arguments are supported.
2369
2370 =head1 USAGE
2371
2372 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2373 fullscreen and interactively.
2374
2375 =head1 DEBUGGING
2376
2377
2378 CFPLUS_DEBUG - environment variable
2379
2380 1 draw borders around widgets
2381 2 add low-level widget info to tooltips
2382 4 show fps
2383 8 suppress tooltips
2384
2385 =head1 AUTHOR
2386
2387 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2388
2389
2390