ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.173
Committed: Tue Jul 17 17:39:08 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.172: +4 -17 lines
Log Message:
- implement ap smoothing in software (no longer relying
  on opengl 1.2, or, more to the point, cirrect/non-ati
  implementations of opengl 1.2)
- use a much harder smoothing matrix
- default fow intensity to 0
- just ignore events for mysteriously destroyed widgets
  (probably left-over event in queue?)

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Inventory;
88 use CFPlus::UI::SpellList;
89 use CFPlus::Pod;
90 use CFPlus::MapWidget;
91 use CFPlus::Macro;
92
93 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
94 $SIG{PIPE} = 'IGNORE';
95
96 $Event::Eval = 1;
97 $Event::DIED = sub {
98 CFPlus::fatal Carp::longmess $_[1]
99 };
100
101 my $MAX_FPS = 60;
102 my $MIN_FPS = 5; # unused as of yet
103
104 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
105
106 our $LAST_REFRESH;
107 our $NOW;
108
109 our $CFG;
110 our $CONN;
111 our $PROFILE; # current profile
112 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113
114 our $WANT_REFRESH;
115 our $CAN_REFRESH;
116
117 our @SDL_MODES;
118 our $WIDTH;
119 our $HEIGHT;
120 our $FULLSCREEN;
121 our $FONTSIZE;
122
123 our $FONT_PROP;
124 our $FONT_FIXED;
125
126 our $MAP;
127 our $MAPMAP;
128 our $MAPWIDGET;
129 our $BUTTONBAR;
130 our $LOGVIEW;
131 our $CONSOLE;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 our $IN_BUILD_MODE;
184 our $BUILD_BUTTON;
185
186 sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188 }
189
190 sub debug {
191 $DEBUG_STATUS->set_text ($_[0]);
192 }
193
194 sub message {
195 my ($para) = @_;
196
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203 }
204
205 sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog};
208 }
209
210 # FIXME: a very ugly hack to wait for stat update look below! #d#
211 our $QUERY_TIMER; #d#
212
213 # server query dialog
214 sub server_query {
215 my ($conn, $flags, $prompt) = @_;
216
217 # FIXME: a very ugly hack to wait for stat update #d#
218 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
219 unless ($QUERY_TIMER) {
220 $QUERY_TIMER =
221 Event->timer (
222 after => 1,
223 cb => sub {
224 server_query ($conn, $flags, $prompt, 1);
225 $QUERY_TIMER = undef
226 }
227 );
228 return;
229 }
230 }
231
232 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
233 x => "center",
234 y => "center",
235 title => "Server Query",
236 child => my $vbox = new CFPlus::UI::VBox,
237 ;
238
239 my @dialog = my $label = new CFPlus::UI::Label
240 max_w => $::WIDTH * 0.8,
241 ellipsise => 0,
242 text => $prompt;
243
244 if ($flags & CS_QUERY_YESNO) {
245 push @dialog, my $hbox = new CFPlus::UI::HBox;
246
247 $hbox->add (new CFPlus::UI::Button
248 text => "No",
249 on_activate => sub {
250 $conn->send ("reply n");
251 $dialog->destroy;
252 0
253 }
254 );
255 $hbox->add (new CFPlus::UI::Button
256 text => "Yes",
257 on_activate => sub {
258 $conn->send ("reply y");
259 destroy_query_dialog $conn;
260 0
261 },
262 );
263
264 $dialog->grab_focus;
265
266 } elsif ($flags & CS_QUERY_SINGLECHAR) {
267 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
268 $dialog->{tooltip} = "#charcreation_focus";
269
270 unshift @dialog, new CFPlus::UI::Label
271 max_w => $::WIDTH * 0.8,
272 ellipsise => 0,
273 markup => "\nOr use your keyboard and the text entry below:\n";
274
275 unshift @dialog, my $table = new CFPlus::UI::Table;
276
277 $table->add (0, 0, new CFPlus::UI::Button
278 text => "Next Race",
279 on_activate => sub {
280 $conn->send ("reply n");
281 destroy_query_dialog $conn;
282 0
283 },
284 );
285 $table->add (2, 0, new CFPlus::UI::Button
286 text => "Accept",
287 on_activate => sub {
288 $conn->send ("reply d");
289 destroy_query_dialog $conn;
290 0
291 },
292 );
293
294 if ($conn->{chargen_race_description}) {
295 unshift @dialog, new CFPlus::UI::Label
296 max_w => $::WIDTH * 0.8,
297 ellipsise => 0,
298 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
299 ;
300 }
301
302 unshift @dialog, new CFPlus::UI::Face
303 face => $conn->{player}{face},
304 bg => [.2, .2, .2, 1],
305 min_w => 64,
306 min_h => 64,
307 ;
308
309 if ($conn->{chargen_race_title}) {
310 unshift @dialog, new CFPlus::UI::Label
311 allign => 1,
312 ellipsise => 0,
313 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
314 ;
315 }
316
317 unshift @dialog, new CFPlus::UI::Label
318 max_w => $::WIDTH * 0.4,
319 ellipsise => 0,
320 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
321 ;
322
323 } elsif ($prompt =~ /roll new stats/) {
324 if (my $stat = delete $conn->{stat_change_with}) {
325 $conn->send ("reply $stat");
326 destroy_query_dialog $conn;
327 return;
328 }
329
330 $STATS_PAGE->show;
331 $MESSAGE_WINDOW->hide;
332
333 unshift @dialog, new CFPlus::UI::Label
334 max_w => $::WIDTH * 0.4,
335 ellipsise => 0,
336 markup => "\nOr use your keyboard and the text entry below:\n";
337
338 unshift @dialog, my $table = new CFPlus::UI::Table;
339
340 # left: re-roll
341 $table->add (0, 0, new CFPlus::UI::Button
342 text => "Roll Again",
343 on_activate => sub {
344 $conn->send ("reply y");
345 destroy_query_dialog $conn;
346 0
347 },
348 );
349
350 # center: swap stats
351 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
352 expand => 1,
353 value => $_,
354 options => [
355 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
356 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
357 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
358 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
359 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
360 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
361 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
362 ],
363 ), 1 .. 2;
364
365 $table->add (2, 0, new CFPlus::UI::Button
366 text => "Swap Stats",
367 on_activate => sub {
368 $conn->{stat_change_with} = $sw2->{value};
369 $conn->send ("reply $sw1->{value}");
370 destroy_query_dialog $conn;
371 0
372 },
373 );
374 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
375
376 # right: accept
377 $table->add (4, 0, new CFPlus::UI::Button
378 text => "Accept",
379 on_activate => sub {
380 $conn->send ("reply n");
381 $STATS_PAGE->hide;
382 destroy_query_dialog $conn;
383 0
384 },
385 );
386
387 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
388 for (
389 [Str => CS_STAT_STR],
390 [Dex => CS_STAT_DEX],
391 [Con => CS_STAT_CON],
392 [Int => CS_STAT_INT],
393 [Wis => CS_STAT_WIS],
394 [Pow => CS_STAT_POW],
395 [Cha => CS_STAT_CHA],
396 ) {
397 my ($name, $id) = @$_;
398 $hbox->add (new CFPlus::UI::Label
399 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
400 align => 0,
401 expand => 1,
402 can_events => 1,
403 can_hover => 1,
404 tooltip => "#stat_$name",
405 );
406 }
407
408 unshift @dialog, new CFPlus::UI::Label
409 max_w => $::WIDTH * 0.4,
410 ellipsise => 0,
411 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
412 ;
413 }
414
415 push @dialog, my $entry = new CFPlus::UI::Entry
416 on_changed => sub {
417 $conn->send ("reply $_[1]");
418 destroy_query_dialog $conn;
419 0
420 },
421 ;
422
423 $entry->grab_focus;
424
425 } else {
426 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
427
428 push @dialog, my $entry = new CFPlus::UI::Entry
429 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
430 on_activate => sub {
431 $conn->send ("reply $_[1]");
432 destroy_query_dialog $conn;
433 0
434 },
435 ;
436
437 $entry->grab_focus;
438 }
439
440 $vbox->add (@dialog);
441 $dialog->show;
442 }
443
444 sub start_game {
445 status "logging in...";
446
447 $LOGIN_BUTTON->set_text ("Logout");
448 $SETUP_DIALOG->hide;
449
450 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
451
452 my ($host, $port) = split /:/, $PROFILE->{host};
453
454 $MAP = new CFPlus::Map;
455
456 $CONN = eval {
457 new CFPlus::Protocol
458 host => $host,
459 port => $port || 13327,
460 user => $PROFILE->{user},
461 pass => $PROFILE->{password},
462 mapw => $mapsize,
463 maph => $mapsize,
464
465 client => "cfplus $CFPlus::VERSION $] $^O",
466
467 map_widget => $MAPWIDGET,
468 logview => $LOGVIEW,
469 statusbox => $STATUSBOX,
470 map => $MAP,
471 mapmap => $MAPMAP,
472 query => \&server_query,
473
474 setup_req => {
475 smoothing => $CFG->{map_smoothing}*1,
476 },
477
478 sound_play => sub {
479 my ($x, $y, $soundnum, $type) = @_;
480
481 $SDL_MIXER
482 or return;
483
484 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
485 or return;
486
487 $chunk->play;
488 },
489 };
490
491 if ($CONN) {
492 CFPlus::lowdelay fileno $CONN->{fh};
493
494 status "login successful";
495 } else {
496 status "unable to connect";
497 stop_game();
498 }
499 }
500
501 sub stop_game {
502 $LOGIN_BUTTON->set_text ("Login");
503 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
504 $SETUP_DIALOG->show;
505 $PL_WINDOW->hide;
506 $SPELL_LIST->clear_spells;
507 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
508
509 &audio_music_set ([]);
510
511 return unless $CONN;
512
513 status "connection closed";
514
515 destroy_query_dialog $CONN;
516 $CONN->destroy;
517 $CONN = 0; # false, does not autovivify
518
519 undef $MAP;
520 }
521
522 sub graphics_setup {
523 my $vbox = new CFPlus::UI::VBox;
524
525 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
526
527 my $row = 0;
528
529 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
530 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
531 can_events => 1,
532 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
533
534 my $vidmode_tooltip =
535 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
536 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
537
538 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
539 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
540
541 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
542 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
543 tooltip => $vidmode_tooltip);
544 $hbox->add (my $mode_label = new CFPlus::UI::Label
545 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
546 can_events => 1, tooltip => $vidmode_tooltip);
547
548 $mode_slider->connect (changed => sub {
549 my ($self, $value) = @_;
550
551 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
552 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
553 });
554 $mode_slider->emit (changed => $mode_slider->{range}[0]);
555
556 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
557 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
558 state => $CFG->{fullscreen},
559 tooltip => "Bring the client into fullscreen mode.",
560 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
561 );
562
563 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
564 $table->add (1, $row++, new CFPlus::UI::CheckBox
565 state => $CFG->{fast},
566 tooltip => "Lower the visual quality considerably to speed up rendering.",
567 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
568 );
569
570 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
571 $table->add (1, $row++, new CFPlus::UI::Slider
572 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
573 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
574 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
575 );
576
577 $table->add (1, $row++, new CFPlus::UI::Button
578 expand => 1, align => 0, text => "Apply",
579 tooltip => "Apply the video settings above.",
580 on_activate => sub {
581 video_shutdown ();
582 video_init ();
583 0
584 }
585 );
586
587 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
588 $table->add (1, $row++, new CFPlus::UI::Slider
589 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
590 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
591 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
592 );
593
594 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
595 $table->add (1, $row++, new CFPlus::UI::CheckBox
596 state => $CFG->{map_smoothing},
597 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
598 . "This increases load on the graphics subsystem and works only with 2.x servers. "
599 . "Changes take effect at next connection only.",
600 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
601 );
602
603 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
604 $table->add (1, $row++, new CFPlus::UI::CheckBox
605 state => $CFG->{fow_enable},
606 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
607 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
608 );
609
610 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
611 $table->add (1, $row++, new CFPlus::UI::Slider
612 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
613 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
614 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
615 );
616
617 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smoothing");
618 $table->add (1, $row++, new CFPlus::UI::CheckBox
619 state => $CFG->{fow_smooth},
620 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
621 on_changed => sub {
622 my ($self, $value) = @_;
623 $CFG->{fow_smooth} = $value;
624 0
625 }
626 );
627
628 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
629 $table->add (1, $row++, new CFPlus::UI::Slider
630 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
631 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
632 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
633 );
634
635 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
636 $table->add (1, $row++, new CFPlus::UI::Slider
637 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
638 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
639 on_changed => sub {
640 $CFG->{gauge_fontsize} = $_[1];
641 &set_gauge_window_fontsize;
642 0
643 }
644 );
645
646 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
647 $table->add (1, $row++, new CFPlus::UI::Slider
648 range => [$CFG->{gauge_size}, 0.2, 0.8],
649 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
650 on_changed => sub {
651 $CFG->{gauge_size} = $_[1];
652 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
653 0
654 }
655 );
656
657 $vbox
658 }
659
660 sub audio_setup {
661 my $vbox = new CFPlus::UI::VBox;
662
663 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
664
665 my $row = 0;
666
667 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
668 $table->add (1, $row++, new CFPlus::UI::CheckBox
669 state => $CFG->{audio_enable},
670 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
671 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
672 );
673 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
674 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
675 # $CFG->{effects_volume} = $_[1];
676 # });
677 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
678 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
679 $hbox->add (new CFPlus::UI::CheckBox
680 expand => 1, state => $CFG->{bgm_enable},
681 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
682 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
683 );
684 $hbox->add (new CFPlus::UI::Slider
685 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
686 tooltip => "The volume of the background music. Changes are instant.",
687 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
688 );
689
690 $table->add (1, $row++, new CFPlus::UI::Button
691 expand => 1, align => 0, text => "Apply",
692 tooltip => "Apply the audio settings",
693 on_activate => sub {
694 audio_shutdown ();
695 audio_init ();
696 0
697 }
698 );
699
700 $vbox
701 }
702
703 sub set_gauge_window_fontsize {
704 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
705 $_->set_fontsize ($::CFG->{gauge_fontsize});
706 }
707 }
708
709 sub make_gauge_window {
710 my $gh = int $HEIGHT * $CFG->{gauge_size};
711
712 my $win = new CFPlus::UI::Frame (
713 force_x => 0,
714 force_y => "max",
715 force_w => $WIDTH,
716 force_h => $gh,
717 );
718
719 $win->add (my $hbox = new CFPlus::UI::HBox
720 children => [
721 (new CFPlus::UI::HBox expand => 1),
722 (new CFPlus::UI::VBox children => [
723 (new CFPlus::UI::Empty expand => 1),
724 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
725 ]),
726 (my $vbox = new CFPlus::UI::VBox),
727 ],
728 );
729
730 $vbox->add (new CFPlus::UI::HBox
731 expand => 1,
732 children => [
733 (new CFPlus::UI::Empty expand => 1),
734 (my $hb = new CFPlus::UI::HBox),
735 ],
736 );
737
738 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
739 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
740 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
741 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
742
743 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
744 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
745
746 $GAUGES = {
747 exp => $exp, win => $win, range => $rng,
748 food => $fg, mana => $mg, hp => $hg, grace => $gg
749 };
750
751 &set_gauge_window_fontsize;
752
753 $win
754 }
755
756 sub debug_setup {
757 my $table = new CFPlus::UI::Table;
758
759 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
760 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
761 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
762 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
763 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
764 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
765 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
766 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
767 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
768
769 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
770
771 $table
772 }
773
774 sub stats_window {
775 my $r = new CFPlus::UI::ScrolledWindow (
776 expand => 1,
777 scroll_y => 1
778 );
779 $r->add (my $vb = new CFPlus::UI::VBox);
780
781 $vb->add (new CFPlus::UI::FancyFrame
782 label => "Player",
783 child => (my $pi = new CFPlus::UI::VBox),
784 );
785
786 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
787 can_hover => 1, can_events => 1,
788 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
789 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
790 can_hover => 1, can_events => 1,
791 tooltip => "The map you are currently on (if supported by the server).");
792
793 $pi->add (my $hb0 = new CFPlus::UI::HBox);
794 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
795 can_hover => 1, can_events => 1,
796 tooltip => "The weight of the player including all inventory items.");
797 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
798 can_hover => 1, can_events => 1,
799 tooltip => "The weight limit: you cannot carry more than this.");
800
801 $vb->add (new CFPlus::UI::FancyFrame
802 label => "Primary/Secondary Statistics",
803 child => (my $hb = new CFPlus::UI::HBox expand => 1),
804 );
805 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
806
807 my $color2 = [1, 1, 0];
808
809 for (
810 [0, 0, st_str => "Str", 30],
811 [0, 1, st_dex => "Dex", 30],
812 [0, 2, st_con => "Con", 30],
813 [0, 3, st_int => "Int", 30],
814 [0, 4, st_wis => "Wis", 30],
815 [0, 5, st_pow => "Pow", 30],
816 [0, 6, st_cha => "Cha", 30],
817
818 [2, 0, st_wc => "Wc", -120],
819 [2, 1, st_ac => "Ac", -120],
820 [2, 2, st_dam => "Dam", 120],
821 [2, 3, st_arm => "Arm", 120],
822 [2, 4, st_spd => "Spd", 10.54],
823 [2, 5, st_wspd => "WSp", 10.54],
824 ) {
825 my ($col, $row, $id, $label, $template) = @$_;
826
827 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
828 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
829 align => +1, template => $template, tooltip => "#stat_$label");
830 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
831 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
832 align => -1, text => $label, tooltip => "#stat_$label");
833 }
834
835 $vb->add (new CFPlus::UI::FancyFrame
836 label => "Resistancies",
837 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
838 );
839
840 my $row = 0;
841 my $col = 0;
842
843 my %resist_names = (
844 slow => ["Slow",
845 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
846 holyw => ["Holy Word",
847 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
848 conf => ["Confusion",
849 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
850 fire => ["Fire",
851 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
852 depl => ["Depletion",
853 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
854 magic => ["Magic",
855 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
856 drain => ["Draining",
857 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
858 acid => ["Acid",
859 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
860 pois => ["Poison",
861 "<b>Poison</b> (resistance to getting poisoned)"],
862 para => ["Paralysation",
863 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
864 deat => ["Death",
865 "<b>Death</b> (resistance against death spells)"],
866 phys => ["Physical",
867 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
868 blind => ["Blind",
869 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
870 fear => ["Fear",
871 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
872 tund => ["Turn undead",
873 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
874 elec => ["Electricity",
875 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
876 cold => ["Cold",
877 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
878 ghit => ["Ghost hit",
879 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
880 );
881 for (qw/slow holyw conf fire depl magic
882 drain acid pois para deat phys
883 blind fear tund elec cold ghit/)
884 {
885 $tbl2->add ($col, $row,
886 $STATWIDS->{"res_$_"} =
887 new CFPlus::UI::Label
888 font => $FONT_FIXED,
889 template => "-100%",
890 align => +1,
891 valign => 0,
892 can_events => 1,
893 can_hover => 1,
894 tooltip => $resist_names{$_}->[1],
895 );
896 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
897 font => $FONT_FIXED,
898 can_hover => 1,
899 can_events => 1,
900 path => "ui/resist/resist_$_.png",
901 tooltip => $resist_names{$_}->[1],
902 );
903 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
904 text => $resist_names{$_}->[0],
905 font => $FONT_FIXED,
906 can_hover => 1,
907 can_events => 1,
908 tooltip => $resist_names{$_}->[1],
909 );
910
911 $row++;
912 if ($row % 6 == 0) {
913 $col += 3;
914 $row = 0;
915 }
916 }
917
918 #update_stats_window ({});
919
920 $r
921 }
922
923 sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
926 $sw
927 }
928
929 sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
931 }
932
933 my $METASERVER_ATIME;
934
935 sub update_metaserver {
936 my ($metaserver_dialog) = @_;
937
938 $METASERVER = $metaserver_dialog
939 if defined $metaserver_dialog;
940
941 return if $METASERVER_ATIME > time;
942 $METASERVER_ATIME = time + 60;
943
944 my $table = $METASERVER->{table};
945 $table->clear;
946 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
947
948 my $ok = 0;
949
950 CFPlus::background {
951 my $ua = CFPlus::lwp_useragent;
952
953 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
954 } sub {
955 my ($msg) = @_;
956 if ($msg) {
957 $table->clear;
958
959 my @tip = (
960 "The current number of users logged in on the server.",
961 "The hostname of the server.",
962 "The time this server has been running without being restarted.",
963 "The server software version - a '+' indicates a Crossfire+ server.",
964 "Short information about this server provided by its admins.",
965 );
966 my @col = qw(#Users Host Uptime Version Description);
967 $table->add ($_, 0, new CFPlus::UI::Label
968 can_hover => 1, can_events => 1,
969 align => 0, fg => [1, 1, 0],
970 text => $col[$_], tooltip => $tip[$_])
971 for 0 .. $#col;
972
973 my @align = qw(1 0 1 1 -1);
974
975 my $y = 0;
976 for my $m (@{ $msg->{servers} }) {
977 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
978 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
979
980 for ($desc) {
981 s/<br>/\n/gi;
982 s/<li>/\n· /gi;
983 s/<.*?>//sgi;
984 s/&amp;/&/g;
985 s/&lt;/</g;
986 s/&gt;/>/g;
987 }
988
989 $uptime = sprintf "%dd %02d:%02d:%02d",
990 (int $uptime / 86400),
991 (int $uptime / 3600) % 24,
992 (int $uptime / 60) % 60,
993 $uptime % 60;
994
995 $m = [$users, $host, $uptime, $version, $desc];
996
997 $y++;
998
999 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
1000 (new CFPlus::UI::Button
1001 text => "Use",
1002 tooltip => "Put this server into the <b>Host:Port</b> field",
1003 on_activate => sub {
1004 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1005 $METASERVER->hide;
1006 0
1007 },
1008 ),
1009 (new CFPlus::UI::Empty expand => 1),
1010 ]);
1011
1012 $table->add ($_, $y, new CFPlus::UI::Label
1013 max_w => $::WIDTH * 0.4,
1014 ellipsise => 0,
1015 align => $align[$_],
1016 text => $m->[$_],
1017 tooltip => $tip[$_],
1018 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1019 can_hover => 1,
1020 can_events => 1,
1021 fontsize => 0.8)
1022 for 0 .. $#$m;
1023 }
1024 } else {
1025 $ok or $label->set_text ("error while contacting metaserver");
1026 }
1027 };
1028
1029 }
1030
1031 sub metaserver_dialog {
1032 my $vbox = new CFPlus::UI::VBox;
1033 my $table = new CFPlus::UI::Table;
1034 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1035
1036 my $dialog = new CFPlus::UI::Toplevel
1037 title => "Server List",
1038 name => 'metaserver_dialog',
1039 x => 'center',
1040 y => 'center',
1041 z => 3,
1042 force_w => $::WIDTH * 0.9,
1043 force_h => $::HEIGHT * 0.7,
1044 child => $vbox,
1045 has_close_button => 1,
1046 table => $table,
1047 on_visibility_change => sub {
1048 update_metaserver ($_[0]) if $_[1];
1049 0
1050 },
1051 ;
1052
1053 $dialog
1054 }
1055
1056 sub server_setup {
1057 my $vbox = new CFPlus::UI::VBox;
1058
1059 $vbox->add (new CFPlus::UI::FancyFrame
1060 label => "Connection Settings",
1061 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1062 );
1063 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1064
1065 {
1066 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1067
1068 $vbox->add (
1069 $HOST_ENTRY = new CFPlus::UI::Entry
1070 expand => 1,
1071 text => $CFG->{profile}{default}{host},
1072 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1073 on_changed => sub {
1074 my ($self, $value) = @_;
1075 $CFG->{profile}{default}{host} = $value;
1076 0
1077 }
1078 );
1079
1080 $vbox->add (new CFPlus::UI::Button
1081 expand => 1,
1082 text => "Server List",
1083 other => $METASERVER,
1084 tooltip => "Show a list of available crossfire servers",
1085 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1086 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1087 );
1088 }
1089
1090 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1091 $table->add (1, 4, new CFPlus::UI::Entry
1092 text => $CFG->{profile}{default}{user},
1093 tooltip => "The name of your character on the server",
1094 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1095 );
1096
1097 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1098 $table->add (1, 5, new CFPlus::UI::Entry
1099 text => $CFG->{profile}{default}{password},
1100 hidden => 1,
1101 tooltip => "The password for your character",
1102 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1103 );
1104
1105 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1106 $table->add (1, 7, new CFPlus::UI::Slider
1107 force_w => 100,
1108 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1109 tooltip => "This is the size of the portion of the map update the server sends you. "
1110 . "If you set this to a high value you will be able to see further, "
1111 . "but you also increase bandwidth requirements and latency. "
1112 . "This option is only used once at log-in.",
1113 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1114 );
1115
1116 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1117 $table->add (1, 8, new CFPlus::UI::CheckBox
1118 state => $CFG->{face_prefetch},
1119 tooltip => "<b>Background Image Prefetch</b>\n\n"
1120 . "If enabled, the client automatically pre-fetches images from the server. "
1121 . "This might increase or create lag, but increases the chances "
1122 . "of faces being ready for display when you encounter them. "
1123 . "It also uses up server bandwidth on every connect, "
1124 . "so only set it if you really need to prefetch images. "
1125 . "This option can be set and unset any time.",
1126 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1127 );
1128
1129 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1130 $table->add (1, 9, new CFPlus::UI::Entry
1131 text => $CFG->{output_rate},
1132 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1133 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1134 . "default will be used, which is usually around 100kb/s.",
1135 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1136 );
1137
1138 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1139 $table->add (1, 10, new CFPlus::UI::Entry
1140 text => $CFG->{output_count},
1141 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1142 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1143 );
1144
1145 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1146 $table->add (1, 11, new CFPlus::UI::Entry
1147 text => $CFG->{output_sync},
1148 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1149 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1150 );
1151
1152 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1153 expand => 1,
1154 align => 0,
1155 text => "Login",
1156 on_activate => sub {
1157 $CONN ? stop_game
1158 : start_game;
1159 0
1160 },
1161 );
1162
1163 $vbox->add (new CFPlus::UI::FancyFrame
1164 label => "Server Info",
1165 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1166 );
1167
1168 $vbox
1169 }
1170
1171 sub client_setup {
1172 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1173
1174 my $row = 0;
1175
1176 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1177 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1178 text => $CFG->{say_command},
1179 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1180 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1181 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1182 on_changed => sub {
1183 my ($self, $value) = @_;
1184 $CFG->{say_command} = $value;
1185 0
1186 }
1187 );
1188
1189 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1190 $table->add (1, $row++, new CFPlus::UI::CheckBox
1191 state => $CFG->{show_tips},
1192 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1193 on_changed => sub {
1194 my ($self, $value) = @_;
1195 $CFG->{show_tips} = $value;
1196 0
1197 }
1198 );
1199
1200 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1201 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1202 text => $CFG->{logview_max_par},
1203 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1204 . "sends more messages than this number, older messages get removed to save memory and "
1205 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1206 on_changed => sub {
1207 my ($self, $value) = @_;
1208 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
1209 0
1210 },
1211 );
1212
1213 $table
1214 }
1215
1216 sub message_window {
1217 my $window = new CFPlus::UI::Toplevel
1218 name => "message_window",
1219 title => "Messages",
1220 border_bg => [1, 1, 1, 1],
1221 x => "max",
1222 y => 0,
1223 force_w => $::WIDTH * 0.4,
1224 force_h => $::HEIGHT * 0.5,
1225 child => (my $vbox = new CFPlus::UI::VBox),
1226 has_close_button => 1;
1227
1228 $vbox->add ($LOGVIEW);
1229
1230 $vbox->add (my $input = new CFPlus::UI::Entry
1231 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1232 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1233 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1234 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1235 on_focus_in => sub {
1236 my ($input, $prev_focus) = @_;
1237
1238 delete $input->{refocus_map};
1239
1240 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1241 $input->{refocus_map} = 1;
1242 }
1243 delete $input->{auto_activated};
1244
1245 0
1246 },
1247 on_activate => sub {
1248 my ($input, $text) = @_;
1249 $input->set_text ('');
1250
1251 if ($text =~ /^\/(.*)/) {
1252 $::CONN->user_send ($1);
1253 } else {
1254 my $say_cmd = $::CFG->{say_command} || 'say';
1255 $::CONN->user_send ("$say_cmd $text");
1256 }
1257 if ($input->{refocus_map}) {
1258 delete $input->{refocus_map};
1259 $MAPWIDGET->focus_in
1260 }
1261
1262 0
1263 },
1264 on_escape => sub {
1265 $MAPWIDGET->grab_focus;
1266
1267 0
1268 },
1269 );
1270
1271 $CONSOLE = {
1272 window => $window,
1273 input => $input,
1274 };
1275
1276 $window
1277 }
1278
1279 sub autopickup_setup {
1280 my $r = new CFPlus::UI::ScrolledWindow (
1281 expand => 1,
1282 scroll_y => 1
1283 );
1284 $r->add (my $table = new CFPlus::UI::Table
1285 row_expand => [0],
1286 col_expand => [0, 1, 0, 1],
1287 );
1288
1289 for (
1290 ["General", 0, 0,
1291 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1292 ["Inhibit autopickup" => PICKUP_INHIBIT],
1293 ["Stop before pickup" => PICKUP_STOP],
1294 ["Debug autopickup" => PICKUP_DEBUG],
1295 ],
1296 ["Weapons", 0, 6,
1297 ["All weapons" => PICKUP_ALLWEAPON],
1298 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1299 ["Bows" => PICKUP_BOW],
1300 ["Arrows" => PICKUP_ARROW],
1301 ],
1302 ["Armour", 0, 12,
1303 ["Helmets" => PICKUP_HELMET],
1304 ["Shields" => PICKUP_SHIELD],
1305 ["Body Armour" => PICKUP_ARMOUR],
1306 ["Boots" => PICKUP_BOOTS],
1307 ["Gloves" => PICKUP_GLOVES],
1308 ["Cloaks" => PICKUP_CLOAK],
1309 ],
1310
1311 ["Readables", 2, 0,
1312 ["Spellbooks" => PICKUP_SPELLBOOK],
1313 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1314 ["Normal Books/Scrolls" => PICKUP_READABLES],
1315 ],
1316 ["Misc", 2, 5,
1317 ["Food" => PICKUP_FOOD],
1318 ["Drinks" => PICKUP_DRINK],
1319 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1320 ["Keys" => PICKUP_KEY],
1321 ["Magical Items" => PICKUP_MAGICAL],
1322 ["Potions" => PICKUP_POTION],
1323 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1324 ["Ignore cursed" => PICKUP_NOT_CURSED],
1325 ["Jewelery" => PICKUP_JEWELS],
1326 ["Flesh" => PICKUP_FLESH],
1327 ],
1328 ["Weight/Value ratio", 2, 17]
1329 )
1330 {
1331 my ($title, $x, $y, @bits) = @$_;
1332 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1333
1334 for (@bits) {
1335 ++$y;
1336
1337 my $mask = $_->[1];
1338 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1339 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1340 state => $::CFG->{pickup} & $mask,
1341 on_changed => sub {
1342 my ($box, $value) = @_;
1343
1344 if ($value) {
1345 $::CFG->{pickup} |= $mask;
1346 } else {
1347 $::CFG->{pickup} &= ~$mask;
1348 }
1349
1350 $::CONN->send_command ("pickup $::CFG->{pickup}")
1351 if defined $::CONN;
1352
1353 0
1354 });
1355
1356 ${$_->[2]} = $checkbox if $_->[2];
1357 }
1358 }
1359
1360 $table->add (2, 18, new CFPlus::UI::ValSlider
1361 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1362 template => ">= 99",
1363 to_value => sub { ">= " . 5 * $_[0] },
1364 on_changed => sub {
1365 my ($slider, $value) = @_;
1366
1367 $::CFG->{pickup} &= ~0xF;
1368 $::CFG->{pickup} |= int $value
1369 if $value;
1370 1;
1371 });
1372
1373 $table->add (3, 18, new CFPlus::UI::Button
1374 text => "set",
1375 on_activate => sub {
1376 $::CONN->send_command ("pickup $::CFG->{pickup}")
1377 if defined $::CONN;
1378 0
1379 });
1380
1381 $r
1382 }
1383
1384 my %SORT_ORDER = (
1385 type => undef,
1386 mtime => sub {
1387 my $NOW = time;
1388 sort {
1389 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1390 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1391
1392 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1393 or $btime <=> $atime
1394 or $a->{type} <=> $b->{type}
1395 } @_
1396 },
1397 weight => sub { sort {
1398 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1399 or $a->{type} <=> $b->{type}
1400 } @_ },
1401 );
1402
1403 sub inventory_widget {
1404 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1405
1406 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1407 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1408
1409 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1410
1411 use sort 'stable';
1412
1413 $hb1->add (new CFPlus::UI::Selector
1414 value => $::CFG->{inv_sort},
1415 options => [
1416 [type => "Type/Name"],
1417 [mtime => "Recent/Normal/Locked"],
1418 [weight => "Weight/Type"],
1419 ],
1420 on_changed => sub {
1421 $::CFG->{inv_sort} = $_[1];
1422 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1423 },
1424 );
1425 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1426 #TODO# update to weigh/maxweight
1427 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1428
1429 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1430 $sw1->add ($INV = new CFPlus::UI::Inventory);
1431 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1432
1433 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1434
1435 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1436
1437 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1438 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1439
1440 # XXX: Call after $INVR = ... because set_opencont sets the items
1441 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1442
1443 $hb
1444 }
1445
1446 sub toggle_player_page {
1447 my ($widget) = @_;
1448
1449 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1450 $PL_WINDOW->hide;
1451 } else {
1452 $PL_NOTEBOOK->set_current_page ($widget);
1453 $PL_WINDOW->show;
1454 }
1455 }
1456
1457 sub player_window {
1458 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1459 x => "center",
1460 y => "center",
1461 force_w => $WIDTH * 9/10,
1462 force_h => $HEIGHT * 9/10,
1463 title => "Player",
1464 name => "playerbook",
1465 has_close_button => 1
1466 ;
1467
1468 my $ntb =
1469 $PL_NOTEBOOK =
1470 new CFPlus::UI::Notebook expand => 1;
1471
1472 $ntb->add (
1473 "Statistics (F2)" => $STATS_PAGE = stats_window,
1474 "Shows statistics, where all your Stats and Resistances are shown."
1475 );
1476 $ntb->add (
1477 "Skills (F3)" => $SKILL_PAGE = skill_window,
1478 "Shows all your Skills."
1479 );
1480
1481 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1482 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1483 $ntb->add (
1484 "Spellbook (F4)" => $spellsw,
1485 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1486 );
1487 $ntb->add (
1488 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1489 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1490 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1491 );
1492 $ntb->add (Pickup => autopickup_setup,
1493 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1494
1495 $ntb->set_current_page ($INVENTORY_PAGE);
1496
1497 $plwin->add ($ntb);
1498 $plwin
1499 }
1500
1501 sub keyboard_setup {
1502 CFPlus::Macro::keyboard_setup
1503 }
1504
1505 sub help_window {
1506 my $win = new CFPlus::UI::Toplevel
1507 x => 'center',
1508 y => 'center',
1509 z => 4,
1510 name => 'doc_browser',
1511 force_w => int $WIDTH * 7/8,
1512 force_h => int $HEIGHT * 7/8,
1513 title => "Help Browser",
1514 has_close_button => 1;
1515
1516 $win->add (my $vbox = new CFPlus::UI::VBox);
1517
1518 $vbox->add (new CFPlus::UI::FancyFrame
1519 label => "Navigation",
1520 child => (my $buttons = new CFPlus::UI::HBox),
1521 );
1522 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1523 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1524
1525 my @history;
1526 my @future;
1527 my $curnode;
1528
1529 my $load_node; $load_node = sub {
1530 my ($node, $para) = @_;
1531
1532 $buttons->clear;
1533
1534 $buttons->add (new CFPlus::UI::Button
1535 text => "⇤",
1536 tooltip => "back to the starting page",
1537 on_activate => sub {
1538 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1539 unshift @future, @history;
1540 @history = ();
1541 $load_node->(@{shift @future});
1542 },
1543 );
1544
1545 if (@history) {
1546 $buttons->add (new CFPlus::UI::Button
1547 text => "⋘",
1548 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1549 on_activate => sub {
1550 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1551 $load_node->(@{pop @history});
1552 },
1553 );
1554 }
1555
1556 if (@future) {
1557 $buttons->add (new CFPlus::UI::Button
1558 text => "â‹™",
1559 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1560 on_activate => sub {
1561 push @history, [$curnode, $viewer->current_paragraph];
1562 $load_node->(@{shift @future});
1563 },
1564 );
1565 }
1566
1567 $buttons->add (new CFPlus::UI::Label text => " ");
1568
1569 my @path = CFPlus::Pod::full_path_of $node;
1570 pop @path; # drop current node
1571
1572 for my $node (@path) {
1573 $buttons->add (new CFPlus::UI::Button
1574 text => $node->{kw}[0],
1575 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1576 on_activate => sub {
1577 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1578 $load_node->($node);
1579 },
1580 );
1581 $buttons->add (new CFPlus::UI::Label text => "/");
1582 }
1583
1584 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1585
1586 $curnode = $node;
1587
1588 $viewer->clear;
1589 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1590 $viewer->scroll_to ($para);
1591 };
1592
1593 $load_node->(CFPlus::Pod::find pod => "mainpage");
1594
1595 $CFPlus::Pod::goto_document = sub {
1596 my (@path) = @_;
1597
1598 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1599
1600 $load_node->((CFPlus::Pod::find @path)[0]);
1601 $win->show;
1602 };
1603
1604 $win
1605 }
1606
1607 sub open_string_query {
1608 my ($title, $cb, $txt, $tooltip) = @_;
1609 my $dialog = new CFPlus::UI::Toplevel
1610 x => "center",
1611 y => "center",
1612 z => 50,
1613 force_w => $WIDTH * 4/5,
1614 title => $title;
1615
1616 $dialog->add (
1617 my $e = new CFPlus::UI::Entry
1618 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1619 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1620 tooltip => $tooltip
1621 );
1622
1623 $e->grab_focus;
1624 $e->set_text ($txt) if $txt;
1625 $dialog->show;
1626 }
1627
1628 sub open_quit_dialog {
1629 unless ($QUIT_DIALOG) {
1630 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1631 x => "center",
1632 y => "center",
1633 z => 50,
1634 title => "Really Quit?",
1635 on_key_down => sub {
1636 my ($dialog, $ev) = @_;
1637 $ev->{sym} == 27 and $dialog->hide;
1638 }
1639 ;
1640
1641 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1642
1643 $vb->add (new CFPlus::UI::Label
1644 text => "You should find a savebed and apply it first!",
1645 max_w => $WIDTH * 0.25,
1646 ellipsize => 0,
1647 );
1648 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1649 $hb->add (new CFPlus::UI::Button
1650 text => "Ok",
1651 expand => 1,
1652 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1653 );
1654 $hb->add (new CFPlus::UI::Button
1655 text => "Quit anyway",
1656 expand => 1,
1657 on_activate => sub { exit },
1658 );
1659 }
1660
1661 $QUIT_DIALOG->show;
1662 $QUIT_DIALOG->grab_focus;
1663 }
1664
1665 sub show_tip_of_the_day {
1666 # find all tips
1667 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1668
1669 CFPlus::DB::get state => "tip_of_the_day", sub {
1670 my ($todindex) = @_;
1671 $todindex = 0 if $todindex >= @tod;
1672 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1673
1674 # create dialog
1675 my $dialog;
1676
1677 my $close = sub {
1678 $dialog->destroy;
1679 };
1680
1681 $dialog = new CFPlus::UI::Toplevel
1682 x => "center",
1683 y => "center",
1684 z => 3,
1685 name => 'tip_of_the_day',
1686 force_w => int $WIDTH * 4/9,
1687 force_h => int $WIDTH * 2/9,
1688 title => "Tip of the day #" . (1 + $todindex),
1689 child => my $vbox = new CFPlus::UI::VBox,
1690 has_close_button => 1,
1691 on_delete => $close,
1692 ;
1693
1694 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1695 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1696 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1697
1698 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1699
1700 $table->add (0, 0, new CFPlus::UI::Button
1701 text => "Close",
1702 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1703 on_activate => $close,
1704 );
1705
1706 $table->add (2, 0, new CFPlus::UI::Button
1707 text => "Next",
1708 tooltip => "Show the next <b>Tip of the day</b>.",
1709 on_activate => sub {
1710 $close->();
1711 &show_tip_of_the_day;
1712 },
1713 );
1714
1715 $dialog->show;
1716 };
1717 }
1718
1719 sub sdl_init {
1720 CFPlus::SDL_Init
1721 and die "SDL::Init failed!\n";
1722 }
1723
1724 sub video_init {
1725 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1726
1727 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1728
1729 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1730 $FULLSCREEN = $CFG->{fullscreen};
1731 $FAST = $CFG->{fast};
1732
1733 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1734 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1735
1736 $SDL_ACTIVE = 1;
1737 $LAST_REFRESH = time - 0.01;
1738
1739 CFPlus::OpenGL::init;
1740
1741 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1742
1743 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1744
1745 #############################################################################
1746
1747 if ($DEBUG_STATUS) {
1748 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1749 } else {
1750 # create the widgets
1751
1752 $DEBUG_STATUS = new CFPlus::UI::Label
1753 padding => 0,
1754 z => 100,
1755 force_x => "max",
1756 force_y => 0;
1757 $DEBUG_STATUS->show;
1758
1759 $STATUSBOX = new CFPlus::UI::Statusbox;
1760 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1761
1762 (new CFPlus::UI::Frame
1763 bg => [0, 0, 0, 0.4],
1764 force_x => 0,
1765 force_y => "max",
1766 child => $STATUSBOX,
1767 )->show;
1768
1769 CFPlus::UI::Toplevel->new (
1770 title => "Map",
1771 name => "mapmap",
1772 x => 0,
1773 y => $FONTSIZE + 8,
1774 border_bg => [1, 1, 1, 192/255],
1775 bg => [1, 1, 1, 0],
1776 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1777 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1778 ),
1779 )->show;
1780
1781 $MAPWIDGET = new CFPlus::MapWidget;
1782 $MAPWIDGET->connect (activate_console => sub {
1783 my ($mapwidget, $preset) = @_;
1784
1785 if ($CONSOLE) {
1786 $CONSOLE->{input}->{auto_activated} = 1;
1787 $CONSOLE->{input}->grab_focus;
1788
1789 if ($preset && $CONSOLE->{input}->get_text eq '') {
1790 $CONSOLE->{input}->set_text ($preset);
1791 }
1792 }
1793 });
1794 $MAPWIDGET->show;
1795 $MAPWIDGET->grab_focus;
1796
1797 $LOGVIEW = new CFPlus::UI::TextScroller
1798 expand => 1,
1799 font => $FONT_FIXED,
1800 fontsize => $::CFG->{log_fontsize},
1801 indent => -4,
1802 can_hover => 1,
1803 can_events => 1,
1804 max_par => $CFG->{logview_max_par},
1805 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1806 ;
1807
1808 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1809 title => "Setup",
1810 name => "setup_dialog",
1811 x => 'center',
1812 y => 'center',
1813 z => 2,
1814 force_w => $::WIDTH * 0.6,
1815 force_h => $::HEIGHT * 0.6,
1816 has_close_button => 1,
1817 ;
1818
1819 $METASERVER = metaserver_dialog;
1820
1821 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1822 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1823
1824 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1825 "Configure the server to play on, your username, password and other server-related options.");
1826 $SETUP_NOTEBOOK->add (Client => client_setup,
1827 "Configure various client-specific settings.");
1828 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1829 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1830 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1831 "Configure the use of audio, sound effects and background music.");
1832 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1833 "Lets you define, edit and delete key bindings."
1834 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1835 . "with nothing set and the recording started. After doing the actions you "
1836 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1837 . "After pressing the combo the binding will be saved automatically and the "
1838 . "binding editor closes");
1839 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1840 "Some debuggin' options. Do not ask.");
1841
1842 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1843
1844 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1845 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1846
1847 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1848 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1849
1850 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1851
1852 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1853 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1854
1855 $BUTTONBAR->add (new CFPlus::UI::Button
1856 text => "Save Config",
1857 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1858 on_activate => sub {
1859 $::CFG->{layout} = CFPlus::UI::get_layout;
1860 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1861 status "Configuration Saved";
1862 0
1863 },
1864 );
1865
1866 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1867 tooltip => "View Documentation");
1868
1869
1870 $BUTTONBAR->add (new CFPlus::UI::Button
1871 text => "Quit",
1872 tooltip => "Terminates the program",
1873 on_activate => sub {
1874 if ($CONN) {
1875 open_quit_dialog;
1876 } else {
1877 exit;
1878 }
1879 0
1880 },
1881 );
1882
1883 $BUTTONBAR->show;
1884 $SETUP_DIALOG->show;
1885 }
1886
1887 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1888 }
1889
1890 sub setup_build_button {
1891 my ($enabled) = @_;
1892 if ($enabled) {
1893 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1894 $BUILD_BUTTON ||= new CFPlus::UI::Button
1895 text => "Build",
1896 tooltip => "Opens the ingame builder",
1897 on_activate => sub {
1898 if ($CONN) {
1899 $CONN->send_ext_req (builder_player_items => sub {
1900 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1901 });
1902 }
1903 0
1904 };
1905 $BUTTONBAR->add ($BUILD_BUTTON);
1906 } else {
1907 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1908 }
1909 }
1910
1911 sub open_ingame_editor {
1912 my ($msg) = @_;
1913
1914 my $win = new CFPlus::UI::Toplevel
1915 x => 0,
1916 y => 'center',
1917 z => 4,
1918 name => 'builder_window',
1919 force_w => int $WIDTH * 1/4,
1920 force_h => int $HEIGHT * 3/4,
1921 title => "In game builder",
1922 has_close_button => 1;
1923
1924 my $r = new CFPlus::UI::ScrolledWindow (
1925 expand => 1,
1926 scroll_y => 1
1927 );
1928 $r->add (my $vb = new CFPlus::UI::VBox);
1929 $win->add ($r);
1930
1931
1932 $vb->add (
1933 new CFPlus::UI::Button
1934 text => "Disable build mode",
1935 on_activate => sub { $::IN_BUILD_MODE = undef }
1936 );
1937 $vb->add (
1938 new CFPlus::UI::Button
1939 text => "ERASE",
1940 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1941 );
1942
1943 for my $itemarchname (
1944 sort {
1945 $msg->{items}->{$a}->{build_arch_name}
1946 cmp $msg->{items}->{$b}->{build_arch_name}
1947 } keys %{$msg->{items}}
1948 ) {
1949 my $info = $msg->{items}->{$itemarchname};
1950 $vb->add (
1951 new CFPlus::UI::Button text => $info->{build_arch_name},
1952 on_activate => sub {
1953 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1954
1955 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1956 build_mode_query_arch_info ();
1957 }
1958 }
1959 );
1960 }
1961
1962 $win->show;
1963 }
1964
1965 sub build_mode_query_arch_info {
1966 my ($iteminfo) = $::IN_BUILD_MODE;
1967 my $itemarchname = $iteminfo->{item};
1968 my $info = $iteminfo->{info};
1969
1970 my $dialog = new CFPlus::UI::Toplevel
1971 x => "center",
1972 y => "center",
1973 z => 50,
1974 force_w => int $WIDTH * 1/2,
1975 title => "Enter information for placement of '$itemarchname'",
1976 has_close_button => 1;
1977
1978 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1979
1980 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1981 my $row = 0;
1982 if ($info->{has_name}) {
1983 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1984 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1985 }
1986 if ($info->{has_text}) {
1987 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1988 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1989 }
1990 if ($info->{has_connection}) {
1991 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1992 $table->add (1, $row++,
1993 new CFPlus::UI::Entry
1994 expand => 1,
1995 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1996 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1997 );
1998 }
1999
2000 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2001 $hb->add (new CFPlus::UI::Button
2002 text => "Close",
2003 expand => 1,
2004 on_activate => sub { $dialog->hide; 0 },
2005 );
2006 $dialog->show;
2007 }
2008
2009 sub video_shutdown {
2010 CFPlus::OpenGL::shutdown;
2011
2012 undef $SDL_ACTIVE;
2013 }
2014
2015 sub audio_channel_finished {
2016 my ($channel) = @_;
2017
2018 #warn "channel $channel finished\n";#d#
2019 }
2020
2021 sub audio_music_set {
2022 my ($songs) = @_;
2023
2024 my @want =
2025 grep $_,
2026 map $CONN->{music_meta}{$_},
2027 @$songs;
2028
2029 if (@want) {
2030 @MUSIC_WANT = @want;
2031 &audio_music_changed ();
2032 }
2033 }
2034
2035 sub audio_music_start {
2036 my $path = $MUSIC_PLAYING->{path}
2037 or return;
2038
2039 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2040 # music might have changed...
2041 $path eq $MUSIC_PLAYING->{path}
2042 or return &audio_music_start ();
2043
2044 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2045
2046 my $NOW = time;
2047
2048 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2049 my $pos = $MUSIC_PLAYING->{stop_pos};
2050 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2051 $MUSIC_START = time - $pos;
2052 } else {
2053 $MUSIC_PLAYER->play (0);
2054 $MUSIC_START = time;
2055 }
2056
2057 delete $MUSIC_PLAYING->{stop_time};
2058 delete $MUSIC_PLAYING->{stop_pos};
2059 }
2060 }
2061
2062 sub audio_music_changed {
2063 return unless $CFG->{bgm_enable};
2064
2065 # default MUSIC_WANT == MUSIC_DEFAULT
2066 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2067
2068 # if the currently playing song is acceptable, let it continue
2069 return if $MUSIC_PLAYING
2070 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2071
2072 my $NOW = time;
2073
2074 if ($MUSIC_PLAYING) {
2075 $MUSIC_PLAYING->{stop_time} = $NOW;
2076 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2077 CFPlus::MixMusic::fade_out 1000;
2078 } else {
2079 # sort by stop time, oldest first
2080 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2081
2082 # if the most recently-played piece played very recently,
2083 # resume it, else choose the oldest piece for rotation.
2084 $MUSIC_PLAYING =
2085 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2086 ? $MUSIC_WANT[-1]
2087 : $MUSIC_WANT[0];
2088
2089 audio_music_start;
2090 }
2091 }
2092
2093 sub audio_music_finished {
2094 $MUSIC_PLAYING = undef;
2095 undef $MUSIC_PLAYER;
2096
2097 audio_music_changed;
2098 }
2099
2100 sub audio_init {
2101 if ($CFG->{audio_enable}) {
2102 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2103 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2104
2105 unless ($SDL_MIXER) {
2106 status "Unable to open sound device: there will be no sound";
2107 return;
2108 }
2109
2110 CFPlus::Mix_AllocateChannels 8;
2111 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2112
2113 audio_music_finished;
2114
2115 local $_;
2116 while (<$fh>) {
2117 next if /^\s*#/;
2118 next if /^\s*$/;
2119
2120 my ($file, $volume, $event) = split /\s+/, $_, 3;
2121
2122 push @SOUNDS, "$volume,$file";
2123
2124 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2125 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2126 $chunk->volume ($volume * 128 / 100);
2127 $chunk
2128 };
2129 }
2130 } else {
2131 status "unable to open sound config: $!";
2132 }
2133 }
2134 }
2135
2136 sub audio_shutdown {
2137 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2138 undef $SDL_MIXER;
2139 @SOUNDS = ();
2140 %AUDIO_CHUNKS = ();
2141 }
2142
2143 my %animate_object;
2144 my $animate_timer;
2145
2146 my $fps = 9;
2147
2148 my %demo;#d#
2149
2150 sub force_refresh {
2151 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2152 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2153
2154 $CFPlus::UI::ROOT->draw;
2155
2156 $WANT_REFRESH = 0;
2157 $CAN_REFRESH = 0;
2158 $LAST_REFRESH = $NOW;
2159
2160 CFPlus::SDL_GL_SwapBuffers;
2161 }
2162
2163 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2164 $NOW = time;
2165
2166 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2167 for CFPlus::poll_events;
2168
2169 if (%animate_object) {
2170 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2171 $WANT_REFRESH++;
2172 }
2173
2174 if ($WANT_REFRESH) {
2175 force_refresh;
2176 } else {
2177 $CAN_REFRESH = 1;
2178 }
2179 });
2180
2181 sub animation_start {
2182 my ($widget) = @_;
2183 $animate_object{$widget} = $widget;
2184 }
2185
2186 sub animation_stop {
2187 my ($widget) = @_;
2188 delete $animate_object{$widget};
2189 }
2190
2191 # check once/second for faces that need to be prefetched
2192 # this should, of course, only run on demand, but
2193 # SDL forces worse things on us....
2194
2195 Event->timer (after => 1, interval => 0.25, cb => sub {
2196 $CONN->face_prefetch
2197 if $CONN;
2198 });
2199
2200 %SDL_CB = (
2201 CFPlus::SDL_QUIT => sub {
2202 exit;
2203 },
2204 CFPlus::SDL_VIDEORESIZE => sub {
2205 },
2206 CFPlus::SDL_VIDEOEXPOSE => sub {
2207 CFPlus::UI::full_refresh;
2208 },
2209 CFPlus::SDL_ACTIVEEVENT => sub {
2210 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2211 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2212 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2213 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2214 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2215 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2216 },
2217 CFPlus::SDL_KEYDOWN => sub {
2218 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2219 # alt-enter
2220 $FULLSCREEN_ENABLE->toggle;
2221 video_shutdown;
2222 video_init;
2223 } else {
2224 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2225 }
2226 },
2227 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2228 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2229 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2230 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2231 CFPlus::SDL_USEREVENT => sub {
2232 if ($_[0]{code} == 1) {
2233 audio_channel_finished $_[0]{data1};
2234 } elsif ($_[0]{code} == 0) {
2235 audio_music_finished;
2236 }
2237 },
2238 );
2239
2240 #############################################################################
2241
2242 $SIG{INT} = $SIG{TERM} = sub { exit };
2243
2244 {
2245 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2246 CFPlus::DB::Server::run;
2247
2248 CFPlus::UI::set_layout ($::CFG->{layout});
2249
2250 my %DEF_CFG = (
2251 sdl_mode => 0,
2252 width => 640,
2253 height => 480,
2254 fullscreen => 0,
2255 fast => 0,
2256 map_scale => 1,
2257 fow_enable => 1,
2258 fow_intensity => 0,
2259 fow_smooth => 1,
2260 map_smoothing => 1,
2261 gui_fontsize => 1,
2262 log_fontsize => 0.7,
2263 gauge_fontsize => 1,
2264 gauge_size => 0.35,
2265 stat_fontsize => 0.7,
2266 mapsize => 100,
2267 say_command => 'chat',
2268 audio_enable => 1,
2269 bgm_enable => 1,
2270 bgm_volume => 0.25,
2271 face_prefetch => 0,
2272 output_sync => 1,
2273 output_count => 1,
2274 output_rate => "",
2275 pickup => 0,
2276 inv_sort => "mtime",
2277 default => "profile", # default profile
2278 show_tips => 1,
2279 logview_max_par => 1000,
2280 );
2281
2282 while (my ($k, $v) = each %DEF_CFG) {
2283 $CFG->{$k} = $v unless exists $CFG->{$k};
2284 }
2285
2286 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2287 $PROFILE = $CFG->{profile}{default};
2288
2289 # convert old bindings (only default profile matters)
2290 if (my $bindings = delete $PROFILE->{bindings}) {
2291 while (my ($mod, $syms) = each %$bindings) {
2292 while (my ($sym, $cmds) = each %$syms) {
2293 push @{ $PROFILE->{macro} }, {
2294 accelkey => [$mod*1, $sym*1],
2295 action => $cmds,
2296 };
2297 }
2298 }
2299 }
2300
2301 sdl_init;
2302
2303 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2304 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2305 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2306
2307 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2308
2309 {
2310 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2311 DejaVuSans.ttf
2312 DejaVuSansMono.ttf
2313 DejaVuSans-Bold.ttf
2314 DejaVuSansMono-Bold.ttf
2315 DejaVuSans-Oblique.ttf
2316 DejaVuSansMono-Oblique.ttf
2317 DejaVuSans-BoldOblique.ttf
2318 DejaVuSansMono-BoldOblique.ttf
2319 );
2320
2321 CFPlus::add_font $_ for @fonts;
2322
2323 CFPlus::pango_init;
2324
2325 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2326 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2327
2328 $FONT_PROP->make_default;
2329 }
2330
2331 # compare mono (ft) vs. rgba (cairo)
2332 # ft - 1.8s, cairo 3s, even in alpha-only mode
2333 # for my $rgba (0..1) {
2334 # my $t1 = Time::HiRes::time;
2335 # for (1..1000) {
2336 # my $layout = CFPlus::Layout->new ($rgba);
2337 # $layout->set_text ("hallo" x 100);
2338 # $layout->render;
2339 # }
2340 # my $t2 = Time::HiRes::time;
2341 # warn $t2-$t1;
2342 # }
2343
2344 $startup_done->();
2345
2346 video_init;
2347 audio_init;
2348 }
2349
2350 show_tip_of_the_day if $CFG->{show_tips};
2351
2352 Event::loop;
2353 #CFPlus::SDL_Quit;
2354 #CFPlus::_exit 0;
2355
2356 END {
2357 CFPlus::SDL_Quit;
2358 CFPlus::DB::Server::stop;
2359 }
2360
2361 =head1 NAME
2362
2363 cfplus - A Crossfire+ and Crossfire game client
2364
2365 =head1 SYNOPSIS
2366
2367 Just run it - no commandline arguments are supported.
2368
2369 =head1 USAGE
2370
2371 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2372 fullscreen and interactively.
2373
2374 =head1 DEBUGGING
2375
2376
2377 CFPLUS_DEBUG - environment variable
2378
2379 1 draw borders around widgets
2380 2 add low-level widget info to tooltips
2381 4 show fps
2382 8 suppress tooltips
2383
2384 =head1 AUTHOR
2385
2386 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2387
2388
2389