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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.176
Committed: Thu Jul 19 14:54:51 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.175: +0 -12 lines
Log Message:
- remove fow smoothing option, its now
  mandatory.
- change the map smoothing algorithm to be
  a bit harder, more edgy, but more true
  to reality.

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Inventory;
88 use CFPlus::UI::SpellList;
89 use CFPlus::Pod;
90 use CFPlus::MapWidget;
91 use CFPlus::Macro;
92
93 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
94 $SIG{PIPE} = 'IGNORE';
95
96 $Event::Eval = 1;
97 $Event::DIED = sub {
98 CFPlus::fatal Carp::longmess $_[1]
99 };
100
101 my $MAX_FPS = 60;
102 my $MIN_FPS = 5; # unused as of yet
103
104 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
105
106 our $LAST_REFRESH;
107 our $NOW;
108
109 our $CFG;
110 our $CONN;
111 our $PROFILE; # current profile
112 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113
114 our $WANT_REFRESH;
115 our $CAN_REFRESH;
116
117 our @SDL_MODES;
118 our $WIDTH;
119 our $HEIGHT;
120 our $FULLSCREEN;
121 our $FONTSIZE;
122
123 our $FONT_PROP;
124 our $FONT_FIXED;
125
126 our $MAP;
127 our $MAPMAP;
128 our $MAPWIDGET;
129 our $BUTTONBAR;
130 our $LOGVIEW;
131 our $CONSOLE;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 our $IN_BUILD_MODE;
184 our $BUILD_BUTTON;
185
186 sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188 }
189
190 sub debug {
191 $DEBUG_STATUS->set_text ($_[0]);
192 }
193
194 sub message {
195 my ($para) = @_;
196
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203 }
204
205 sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog};
208 }
209
210 # FIXME: a very ugly hack to wait for stat update look below! #d#
211 our $QUERY_TIMER; #d#
212
213 # server query dialog
214 sub server_query {
215 my ($conn, $flags, $prompt) = @_;
216
217 # FIXME: a very ugly hack to wait for stat update #d#
218 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
219 unless ($QUERY_TIMER) {
220 $QUERY_TIMER =
221 Event->timer (
222 after => 1,
223 cb => sub {
224 server_query ($conn, $flags, $prompt, 1);
225 $QUERY_TIMER = undef
226 }
227 );
228 return;
229 }
230 }
231
232 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
233 x => "center",
234 y => "center",
235 title => "Server Query",
236 child => my $vbox = new CFPlus::UI::VBox,
237 ;
238
239 my @dialog = my $label = new CFPlus::UI::Label
240 max_w => $::WIDTH * 0.8,
241 ellipsise => 0,
242 text => $prompt;
243
244 if ($flags & CS_QUERY_YESNO) {
245 push @dialog, my $hbox = new CFPlus::UI::HBox;
246
247 $hbox->add (new CFPlus::UI::Button
248 text => "No",
249 on_activate => sub {
250 $conn->send ("reply n");
251 $dialog->destroy;
252 0
253 }
254 );
255 $hbox->add (new CFPlus::UI::Button
256 text => "Yes",
257 on_activate => sub {
258 $conn->send ("reply y");
259 destroy_query_dialog $conn;
260 0
261 },
262 );
263
264 $dialog->grab_focus;
265
266 } elsif ($flags & CS_QUERY_SINGLECHAR) {
267 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
268 $dialog->{tooltip} = "#charcreation_focus";
269
270 unshift @dialog, new CFPlus::UI::Label
271 max_w => $::WIDTH * 0.8,
272 ellipsise => 0,
273 markup => "\nOr use your keyboard and the text entry below:\n";
274
275 unshift @dialog, my $table = new CFPlus::UI::Table;
276
277 $table->add (0, 0, new CFPlus::UI::Button
278 text => "Next Race",
279 on_activate => sub {
280 $conn->send ("reply n");
281 destroy_query_dialog $conn;
282 0
283 },
284 );
285 $table->add (2, 0, new CFPlus::UI::Button
286 text => "Accept",
287 on_activate => sub {
288 $conn->send ("reply d");
289 destroy_query_dialog $conn;
290 0
291 },
292 );
293
294 if ($conn->{chargen_race_description}) {
295 unshift @dialog, new CFPlus::UI::Label
296 max_w => $::WIDTH * 0.8,
297 ellipsise => 0,
298 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
299 ;
300 }
301
302 unshift @dialog, new CFPlus::UI::Face
303 face => $conn->{player}{face},
304 bg => [.2, .2, .2, 1],
305 min_w => 64,
306 min_h => 64,
307 ;
308
309 if ($conn->{chargen_race_title}) {
310 unshift @dialog, new CFPlus::UI::Label
311 allign => 1,
312 ellipsise => 0,
313 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
314 ;
315 }
316
317 unshift @dialog, new CFPlus::UI::Label
318 max_w => $::WIDTH * 0.4,
319 ellipsise => 0,
320 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
321 ;
322
323 } elsif ($prompt =~ /roll new stats/) {
324 if (my $stat = delete $conn->{stat_change_with}) {
325 $conn->send ("reply $stat");
326 destroy_query_dialog $conn;
327 return;
328 }
329
330 unshift @dialog, new CFPlus::UI::Label
331 max_w => $::WIDTH * 0.4,
332 ellipsise => 0,
333 markup => "\nOr use your keyboard and the text entry below:\n";
334
335 unshift @dialog, my $table = new CFPlus::UI::Table;
336
337 # left: re-roll
338 $table->add (0, 0, new CFPlus::UI::Button
339 text => "Roll Again",
340 on_activate => sub {
341 $conn->send ("reply y");
342 destroy_query_dialog $conn;
343 0
344 },
345 );
346
347 # center: swap stats
348 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
349 expand => 1,
350 value => $_,
351 options => [
352 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
353 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
354 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
355 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
356 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
357 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
358 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
359 ],
360 ), 1 .. 2;
361
362 $table->add (2, 0, new CFPlus::UI::Button
363 text => "Swap Stats",
364 on_activate => sub {
365 $conn->{stat_change_with} = $sw2->{value};
366 $conn->send ("reply $sw1->{value}");
367 destroy_query_dialog $conn;
368 0
369 },
370 );
371 $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
372
373 # right: accept
374 $table->add (4, 0, new CFPlus::UI::Button
375 text => "Accept",
376 on_activate => sub {
377 $conn->send ("reply n");
378 $STATS_PAGE->hide;
379 destroy_query_dialog $conn;
380 0
381 },
382 );
383
384 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
385 for (
386 [Str => CS_STAT_STR],
387 [Dex => CS_STAT_DEX],
388 [Con => CS_STAT_CON],
389 [Int => CS_STAT_INT],
390 [Wis => CS_STAT_WIS],
391 [Pow => CS_STAT_POW],
392 [Cha => CS_STAT_CHA],
393 ) {
394 my ($name, $id) = @$_;
395 $hbox->add (new CFPlus::UI::Label
396 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
397 align => 0,
398 expand => 1,
399 can_events => 1,
400 can_hover => 1,
401 tooltip => "#stat_$name",
402 );
403 }
404
405 unshift @dialog, new CFPlus::UI::Label
406 max_w => $::WIDTH * 0.4,
407 ellipsise => 0,
408 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
409 ;
410 }
411
412 push @dialog, my $entry = new CFPlus::UI::Entry
413 on_changed => sub {
414 $conn->send ("reply $_[1]");
415 destroy_query_dialog $conn;
416 0
417 },
418 ;
419
420 $entry->grab_focus;
421
422 } else {
423 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
424
425 push @dialog, my $entry = new CFPlus::UI::Entry
426 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
427 on_activate => sub {
428 $conn->send ("reply $_[1]");
429 destroy_query_dialog $conn;
430 0
431 },
432 ;
433
434 $entry->grab_focus;
435 }
436
437 $vbox->add (@dialog);
438 $dialog->show;
439 }
440
441 sub start_game {
442 status "logging in...";
443
444 $LOGIN_BUTTON->set_text ("Logout");
445 $SETUP_DIALOG->hide;
446
447 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
448
449 my ($host, $port) = split /:/, $PROFILE->{host};
450
451 $MAP = new CFPlus::Map;
452
453 $CONN = eval {
454 new CFPlus::Protocol
455 host => $host,
456 port => $port || 13327,
457 user => $PROFILE->{user},
458 pass => $PROFILE->{password},
459 mapw => $mapsize,
460 maph => $mapsize,
461
462 client => "cfplus $CFPlus::VERSION $] $^O",
463
464 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX,
467 map => $MAP,
468 mapmap => $MAPMAP,
469 query => \&server_query,
470
471 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 },
486 };
487
488 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh};
490
491 status "login successful";
492 } else {
493 status "unable to connect";
494 stop_game();
495 }
496 }
497
498 sub stop_game {
499 $LOGIN_BUTTON->set_text ("Login");
500 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
501 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505
506 &audio_music_set ([]);
507
508 return unless $CONN;
509
510 status "connection closed";
511
512 destroy_query_dialog $CONN;
513 $CONN->destroy;
514 $CONN = 0; # false, does not autovivify
515
516 undef $MAP;
517 }
518
519 sub graphics_setup {
520 my $vbox = new CFPlus::UI::VBox;
521
522 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
523
524 my $row = 0;
525
526 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
527 $table->add (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
528 can_events => 1,
529 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
530
531 my $vidmode_tooltip =
532 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
533 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
534
535 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
536 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
537
538 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
539 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
540 tooltip => $vidmode_tooltip);
541 $hbox->add (my $mode_label = new CFPlus::UI::Label
542 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
543 can_events => 1, tooltip => $vidmode_tooltip);
544
545 $mode_slider->connect (changed => sub {
546 my ($self, $value) = @_;
547
548 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
549 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
550 });
551 $mode_slider->emit (changed => $mode_slider->{range}[0]);
552
553 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
558 );
559
560 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast},
563 tooltip => "Lower the visual quality considerably to speed up rendering.",
564 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
565 );
566
567 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
568 $table->add (1, $row++, new CFPlus::UI::Slider
569 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
570 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
571 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
572 );
573
574 $table->add (1, $row++, new CFPlus::UI::Button
575 expand => 1, align => 0, text => "Apply",
576 tooltip => "Apply the video settings above.",
577 on_activate => sub {
578 video_shutdown ();
579 video_init ();
580 0
581 }
582 );
583
584 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
585 $table->add (1, $row++, new CFPlus::UI::Slider
586 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
587 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
588 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
589 );
590
591 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. "
596 . "Changes take effect at next connection only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 );
599
600 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add (1, $row++, new CFPlus::UI::CheckBox
602 state => $CFG->{fow_enable},
603 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
604 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
605 );
606
607 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
608 $table->add (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
610 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
611 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
612 );
613
614 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 );
620
621 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
624 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
625 on_changed => sub {
626 $CFG->{gauge_fontsize} = $_[1];
627 &set_gauge_window_fontsize;
628 0
629 }
630 );
631
632 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
633 $table->add (1, $row++, new CFPlus::UI::Slider
634 range => [$CFG->{gauge_size}, 0.2, 0.8],
635 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
636 on_changed => sub {
637 $CFG->{gauge_size} = $_[1];
638 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
639 0
640 }
641 );
642
643 $vbox
644 }
645
646 sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox;
648
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
650
651 my $row = 0;
652
653 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add (1, $row++, new CFPlus::UI::CheckBox
655 state => $CFG->{audio_enable},
656 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
657 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
658 );
659 # $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660 # $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661 # $CFG->{effects_volume} = $_[1];
662 # });
663 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
669 );
670 $hbox->add (new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
674 );
675
676 $table->add (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings",
679 on_activate => sub {
680 audio_shutdown ();
681 audio_init ();
682 0
683 }
684 );
685
686 $vbox
687 }
688
689 sub set_gauge_window_fontsize {
690 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
691 $_->set_fontsize ($::CFG->{gauge_fontsize});
692 }
693 }
694
695 sub make_gauge_window {
696 my $gh = int $HEIGHT * $CFG->{gauge_size};
697
698 my $win = new CFPlus::UI::Frame (
699 force_x => 0,
700 force_y => "max",
701 force_w => $WIDTH,
702 force_h => $gh,
703 );
704
705 $win->add (my $hbox = new CFPlus::UI::HBox
706 children => [
707 (new CFPlus::UI::HBox expand => 1),
708 (new CFPlus::UI::VBox children => [
709 (new CFPlus::UI::Empty expand => 1),
710 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
711 ]),
712 (my $vbox = new CFPlus::UI::VBox),
713 ],
714 );
715
716 $vbox->add (new CFPlus::UI::HBox
717 expand => 1,
718 children => [
719 (new CFPlus::UI::Empty expand => 1),
720 (my $hb = new CFPlus::UI::HBox),
721 ],
722 );
723
724 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
725 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
726 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
727 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
728
729 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
730 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
731
732 $GAUGES = {
733 exp => $exp, win => $win, range => $rng,
734 food => $fg, mana => $mg, hp => $hg, grace => $gg
735 };
736
737 &set_gauge_window_fontsize;
738
739 $win
740 }
741
742 sub debug_setup {
743 my $table = new CFPlus::UI::Table;
744
745 $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
746 $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
747 $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
748 $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
749 $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
750 $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
751 $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
752 $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754
755 $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
756
757 $table
758 }
759
760 sub stats_window {
761 my $r = new CFPlus::UI::ScrolledWindow (
762 expand => 1,
763 scroll_y => 1
764 );
765 $r->add (my $vb = new CFPlus::UI::VBox);
766
767 $vb->add (new CFPlus::UI::FancyFrame
768 label => "Player",
769 child => (my $pi = new CFPlus::UI::VBox),
770 );
771
772 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
773 can_hover => 1, can_events => 1,
774 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
775 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
776 can_hover => 1, can_events => 1,
777 tooltip => "The map you are currently on (if supported by the server).");
778
779 $pi->add (my $hb0 = new CFPlus::UI::HBox);
780 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
781 can_hover => 1, can_events => 1,
782 tooltip => "The weight of the player including all inventory items.");
783 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
784 can_hover => 1, can_events => 1,
785 tooltip => "The weight limit: you cannot carry more than this.");
786
787 $vb->add (new CFPlus::UI::FancyFrame
788 label => "Primary/Secondary Statistics",
789 child => (my $hb = new CFPlus::UI::HBox expand => 1),
790 );
791 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
792
793 my $color2 = [1, 1, 0];
794
795 for (
796 [0, 0, st_str => "Str", 30],
797 [0, 1, st_dex => "Dex", 30],
798 [0, 2, st_con => "Con", 30],
799 [0, 3, st_int => "Int", 30],
800 [0, 4, st_wis => "Wis", 30],
801 [0, 5, st_pow => "Pow", 30],
802 [0, 6, st_cha => "Cha", 30],
803
804 [2, 0, st_wc => "Wc", -120],
805 [2, 1, st_ac => "Ac", -120],
806 [2, 2, st_dam => "Dam", 120],
807 [2, 3, st_arm => "Arm", 120],
808 [2, 4, st_spd => "Spd", 10.54],
809 [2, 5, st_wspd => "WSp", 10.54],
810 ) {
811 my ($col, $row, $id, $label, $template) = @$_;
812
813 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
814 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
815 align => +1, template => $template, tooltip => "#stat_$label");
816 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
817 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
818 align => -1, text => $label, tooltip => "#stat_$label");
819 }
820
821 $vb->add (new CFPlus::UI::FancyFrame
822 label => "Resistancies",
823 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
824 );
825
826 my $row = 0;
827 my $col = 0;
828
829 my %resist_names = (
830 slow => ["Slow",
831 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
832 holyw => ["Holy Word",
833 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
834 conf => ["Confusion",
835 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
836 fire => ["Fire",
837 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
838 depl => ["Depletion",
839 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
840 magic => ["Magic",
841 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
842 drain => ["Draining",
843 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
844 acid => ["Acid",
845 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
846 pois => ["Poison",
847 "<b>Poison</b> (resistance to getting poisoned)"],
848 para => ["Paralysation",
849 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
850 deat => ["Death",
851 "<b>Death</b> (resistance against death spells)"],
852 phys => ["Physical",
853 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
854 blind => ["Blind",
855 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
856 fear => ["Fear",
857 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
858 tund => ["Turn undead",
859 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
860 elec => ["Electricity",
861 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
862 cold => ["Cold",
863 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
864 ghit => ["Ghost hit",
865 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
866 );
867 for (qw/slow holyw conf fire depl magic
868 drain acid pois para deat phys
869 blind fear tund elec cold ghit/)
870 {
871 $tbl2->add ($col, $row,
872 $STATWIDS->{"res_$_"} =
873 new CFPlus::UI::Label
874 font => $FONT_FIXED,
875 template => "-100%",
876 align => +1,
877 valign => 0,
878 can_events => 1,
879 can_hover => 1,
880 tooltip => $resist_names{$_}->[1],
881 );
882 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
883 font => $FONT_FIXED,
884 can_hover => 1,
885 can_events => 1,
886 path => "ui/resist/resist_$_.png",
887 tooltip => $resist_names{$_}->[1],
888 );
889 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
890 text => $resist_names{$_}->[0],
891 font => $FONT_FIXED,
892 can_hover => 1,
893 can_events => 1,
894 tooltip => $resist_names{$_}->[1],
895 );
896
897 $row++;
898 if ($row % 6 == 0) {
899 $col += 3;
900 $row = 0;
901 }
902 }
903
904 #update_stats_window ({});
905
906 $r
907 }
908
909 sub skill_window {
910 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
911 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
912 $sw
913 }
914
915 sub formsep($) {
916 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
917 }
918
919 my $METASERVER_ATIME;
920
921 sub update_metaserver {
922 my ($metaserver_dialog) = @_;
923
924 $METASERVER = $metaserver_dialog
925 if defined $metaserver_dialog;
926
927 return if $METASERVER_ATIME > time;
928 $METASERVER_ATIME = time + 60;
929
930 my $table = $METASERVER->{table};
931 $table->clear;
932 $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
933
934 my $ok = 0;
935
936 CFPlus::background {
937 my $ua = CFPlus::lwp_useragent;
938
939 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
940 } sub {
941 my ($msg) = @_;
942 if ($msg) {
943 $table->clear;
944
945 my @tip = (
946 "The current number of users logged in on the server.",
947 "The hostname of the server.",
948 "The time this server has been running without being restarted.",
949 "The server software version - a '+' indicates a Crossfire+ server.",
950 "Short information about this server provided by its admins.",
951 );
952 my @col = qw(#Users Host Uptime Version Description);
953 $table->add ($_, 0, new CFPlus::UI::Label
954 can_hover => 1, can_events => 1,
955 align => 0, fg => [1, 1, 0],
956 text => $col[$_], tooltip => $tip[$_])
957 for 0 .. $#col;
958
959 my @align = qw(1 0 1 1 -1);
960
961 my $y = 0;
962 for my $m (@{ $msg->{servers} }) {
963 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
964 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
965
966 for ($desc) {
967 s/<br>/\n/gi;
968 s/<li>/\n· /gi;
969 s/<.*?>//sgi;
970 s/&amp;/&/g;
971 s/&lt;/</g;
972 s/&gt;/>/g;
973 }
974
975 $uptime = sprintf "%dd %02d:%02d:%02d",
976 (int $uptime / 86400),
977 (int $uptime / 3600) % 24,
978 (int $uptime / 60) % 60,
979 $uptime % 60;
980
981 $m = [$users, $host, $uptime, $version, $desc];
982
983 $y++;
984
985 $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
986 (new CFPlus::UI::Button
987 text => "Use",
988 tooltip => "Put this server into the <b>Host:Port</b> field",
989 on_activate => sub {
990 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
991 $METASERVER->hide;
992 0
993 },
994 ),
995 (new CFPlus::UI::Empty expand => 1),
996 ]);
997
998 $table->add ($_, $y, new CFPlus::UI::Label
999 max_w => $::WIDTH * 0.4,
1000 ellipsise => 0,
1001 align => $align[$_],
1002 text => $m->[$_],
1003 tooltip => $tip[$_],
1004 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1005 can_hover => 1,
1006 can_events => 1,
1007 fontsize => 0.8)
1008 for 0 .. $#$m;
1009 }
1010 } else {
1011 $ok or $label->set_text ("error while contacting metaserver");
1012 }
1013 };
1014
1015 }
1016
1017 sub metaserver_dialog {
1018 my $vbox = new CFPlus::UI::VBox;
1019 my $table = new CFPlus::UI::Table;
1020 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1021
1022 my $dialog = new CFPlus::UI::Toplevel
1023 title => "Server List",
1024 name => 'metaserver_dialog',
1025 x => 'center',
1026 y => 'center',
1027 z => 3,
1028 force_w => $::WIDTH * 0.9,
1029 force_h => $::HEIGHT * 0.7,
1030 child => $vbox,
1031 has_close_button => 1,
1032 table => $table,
1033 on_visibility_change => sub {
1034 update_metaserver ($_[0]) if $_[1];
1035 0
1036 },
1037 ;
1038
1039 $dialog
1040 }
1041
1042 sub server_setup {
1043 my $vbox = new CFPlus::UI::VBox;
1044
1045 $vbox->add (new CFPlus::UI::FancyFrame
1046 label => "Connection Settings",
1047 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1048 );
1049 $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1050
1051 {
1052 $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
1053
1054 $vbox->add (
1055 $HOST_ENTRY = new CFPlus::UI::Entry
1056 expand => 1,
1057 text => $CFG->{profile}{default}{host},
1058 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1059 on_changed => sub {
1060 my ($self, $value) = @_;
1061 $CFG->{profile}{default}{host} = $value;
1062 0
1063 }
1064 );
1065
1066 $vbox->add (new CFPlus::UI::Button
1067 expand => 1,
1068 text => "Server List",
1069 other => $METASERVER,
1070 tooltip => "Show a list of available crossfire servers",
1071 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1072 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1073 );
1074 }
1075
1076 $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1077 $table->add (1, 4, new CFPlus::UI::Entry
1078 text => $CFG->{profile}{default}{user},
1079 tooltip => "The name of your character on the server",
1080 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1081 );
1082
1083 $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1084 $table->add (1, 5, new CFPlus::UI::Entry
1085 text => $CFG->{profile}{default}{password},
1086 hidden => 1,
1087 tooltip => "The password for your character",
1088 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1089 );
1090
1091 $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1092 $table->add (1, 7, new CFPlus::UI::Slider
1093 force_w => 100,
1094 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1095 tooltip => "This is the size of the portion of the map update the server sends you. "
1096 . "If you set this to a high value you will be able to see further, "
1097 . "but you also increase bandwidth requirements and latency. "
1098 . "This option is only used once at log-in.",
1099 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1100 );
1101
1102 $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1103 $table->add (1, 8, new CFPlus::UI::CheckBox
1104 state => $CFG->{face_prefetch},
1105 tooltip => "<b>Background Image Prefetch</b>\n\n"
1106 . "If enabled, the client automatically pre-fetches images from the server. "
1107 . "This might increase or create lag, but increases the chances "
1108 . "of faces being ready for display when you encounter them. "
1109 . "It also uses up server bandwidth on every connect, "
1110 . "so only set it if you really need to prefetch images. "
1111 . "This option can be set and unset any time.",
1112 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1113 );
1114
1115 $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1116 $table->add (1, 9, new CFPlus::UI::Entry
1117 text => $CFG->{output_rate},
1118 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1119 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1120 . "default will be used, which is usually around 100kb/s.",
1121 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1122 );
1123
1124 $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1125 $table->add (1, 10, new CFPlus::UI::Entry
1126 text => $CFG->{output_count},
1127 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1128 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1129 );
1130
1131 $table->add (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1132 $table->add (1, 11, new CFPlus::UI::Entry
1133 text => $CFG->{output_sync},
1134 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1135 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1136 );
1137
1138 $table->add (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1139 expand => 1,
1140 align => 0,
1141 text => "Login",
1142 on_activate => sub {
1143 $CONN ? stop_game
1144 : start_game;
1145 0
1146 },
1147 );
1148
1149 $vbox->add (new CFPlus::UI::FancyFrame
1150 label => "Server Info",
1151 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1152 );
1153
1154 $vbox
1155 }
1156
1157 sub client_setup {
1158 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1159
1160 my $row = 0;
1161
1162 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1163 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1164 text => $CFG->{say_command},
1165 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1166 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1167 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1168 on_changed => sub {
1169 my ($self, $value) = @_;
1170 $CFG->{say_command} = $value;
1171 0
1172 }
1173 );
1174
1175 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1176 $table->add (1, $row++, new CFPlus::UI::CheckBox
1177 state => $CFG->{show_tips},
1178 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1179 on_changed => sub {
1180 my ($self, $value) = @_;
1181 $CFG->{show_tips} = $value;
1182 0
1183 }
1184 );
1185
1186 $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1187 $table->add (1, $row++, my $saycmd = new CFPlus::UI::Entry
1188 text => $CFG->{logview_max_par},
1189 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1190 . "sends more messages than this number, older messages get removed to save memory and "
1191 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1192 on_changed => sub {
1193 my ($self, $value) = @_;
1194 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
1195 0
1196 },
1197 );
1198
1199 $table
1200 }
1201
1202 sub message_window {
1203 my $window = new CFPlus::UI::Toplevel
1204 name => "message_window",
1205 title => "Messages",
1206 border_bg => [1, 1, 1, 1],
1207 x => "max",
1208 y => 0,
1209 force_w => $::WIDTH * 0.4,
1210 force_h => $::HEIGHT * 0.5,
1211 child => (my $vbox = new CFPlus::UI::VBox),
1212 has_close_button => 1;
1213
1214 $vbox->add ($LOGVIEW);
1215
1216 $vbox->add (my $input = new CFPlus::UI::Entry
1217 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1218 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1219 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1220 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1221 on_focus_in => sub {
1222 my ($input, $prev_focus) = @_;
1223
1224 delete $input->{refocus_map};
1225
1226 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1227 $input->{refocus_map} = 1;
1228 }
1229 delete $input->{auto_activated};
1230
1231 0
1232 },
1233 on_activate => sub {
1234 my ($input, $text) = @_;
1235 $input->set_text ('');
1236
1237 if ($text =~ /^\/(.*)/) {
1238 $::CONN->user_send ($1);
1239 } else {
1240 my $say_cmd = $::CFG->{say_command} || 'say';
1241 $::CONN->user_send ("$say_cmd $text");
1242 }
1243 if ($input->{refocus_map}) {
1244 delete $input->{refocus_map};
1245 $MAPWIDGET->focus_in
1246 }
1247
1248 0
1249 },
1250 on_escape => sub {
1251 $MAPWIDGET->grab_focus;
1252
1253 0
1254 },
1255 );
1256
1257 $CONSOLE = {
1258 window => $window,
1259 input => $input,
1260 };
1261
1262 $window
1263 }
1264
1265 sub autopickup_setup {
1266 my $r = new CFPlus::UI::ScrolledWindow (
1267 expand => 1,
1268 scroll_y => 1
1269 );
1270 $r->add (my $table = new CFPlus::UI::Table
1271 row_expand => [0],
1272 col_expand => [0, 1, 0, 1],
1273 );
1274
1275 for (
1276 ["General", 0, 0,
1277 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1278 ["Inhibit autopickup" => PICKUP_INHIBIT],
1279 ["Stop before pickup" => PICKUP_STOP],
1280 ["Debug autopickup" => PICKUP_DEBUG],
1281 ],
1282 ["Weapons", 0, 6,
1283 ["All weapons" => PICKUP_ALLWEAPON],
1284 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1285 ["Bows" => PICKUP_BOW],
1286 ["Arrows" => PICKUP_ARROW],
1287 ],
1288 ["Armour", 0, 12,
1289 ["Helmets" => PICKUP_HELMET],
1290 ["Shields" => PICKUP_SHIELD],
1291 ["Body Armour" => PICKUP_ARMOUR],
1292 ["Boots" => PICKUP_BOOTS],
1293 ["Gloves" => PICKUP_GLOVES],
1294 ["Cloaks" => PICKUP_CLOAK],
1295 ],
1296
1297 ["Readables", 2, 0,
1298 ["Spellbooks" => PICKUP_SPELLBOOK],
1299 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1300 ["Normal Books/Scrolls" => PICKUP_READABLES],
1301 ],
1302 ["Misc", 2, 5,
1303 ["Food" => PICKUP_FOOD],
1304 ["Drinks" => PICKUP_DRINK],
1305 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1306 ["Keys" => PICKUP_KEY],
1307 ["Magical Items" => PICKUP_MAGICAL],
1308 ["Potions" => PICKUP_POTION],
1309 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1310 ["Ignore cursed" => PICKUP_NOT_CURSED],
1311 ["Jewelery" => PICKUP_JEWELS],
1312 ["Flesh" => PICKUP_FLESH],
1313 ],
1314 ["Weight/Value ratio", 2, 17]
1315 )
1316 {
1317 my ($title, $x, $y, @bits) = @$_;
1318 $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1319
1320 for (@bits) {
1321 ++$y;
1322
1323 my $mask = $_->[1];
1324 $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1325 $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1326 state => $::CFG->{pickup} & $mask,
1327 on_changed => sub {
1328 my ($box, $value) = @_;
1329
1330 if ($value) {
1331 $::CFG->{pickup} |= $mask;
1332 } else {
1333 $::CFG->{pickup} &= ~$mask;
1334 }
1335
1336 $::CONN->send_command ("pickup $::CFG->{pickup}")
1337 if defined $::CONN;
1338
1339 0
1340 });
1341
1342 ${$_->[2]} = $checkbox if $_->[2];
1343 }
1344 }
1345
1346 $table->add (2, 18, new CFPlus::UI::ValSlider
1347 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1348 template => ">= 99",
1349 to_value => sub { ">= " . 5 * $_[0] },
1350 on_changed => sub {
1351 my ($slider, $value) = @_;
1352
1353 $::CFG->{pickup} &= ~0xF;
1354 $::CFG->{pickup} |= int $value
1355 if $value;
1356 1;
1357 });
1358
1359 $table->add (3, 18, new CFPlus::UI::Button
1360 text => "set",
1361 on_activate => sub {
1362 $::CONN->send_command ("pickup $::CFG->{pickup}")
1363 if defined $::CONN;
1364 0
1365 });
1366
1367 $r
1368 }
1369
1370 my %SORT_ORDER = (
1371 type => undef,
1372 mtime => sub {
1373 my $NOW = time;
1374 sort {
1375 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1376 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1377
1378 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1379 or $btime <=> $atime
1380 or $a->{type} <=> $b->{type}
1381 } @_
1382 },
1383 weight => sub { sort {
1384 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1385 or $a->{type} <=> $b->{type}
1386 } @_ },
1387 );
1388
1389 sub inventory_widget {
1390 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1391
1392 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1393 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1394
1395 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1396
1397 use sort 'stable';
1398
1399 $hb1->add (new CFPlus::UI::Selector
1400 value => $::CFG->{inv_sort},
1401 options => [
1402 [type => "Type/Name"],
1403 [mtime => "Recent/Normal/Locked"],
1404 [weight => "Weight/Type"],
1405 ],
1406 on_changed => sub {
1407 $::CFG->{inv_sort} = $_[1];
1408 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1409 },
1410 );
1411 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1412 #TODO# update to weigh/maxweight
1413 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1414
1415 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1416 $sw1->add ($INV = new CFPlus::UI::Inventory);
1417 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1418
1419 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1420
1421 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1422
1423 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1424 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1425
1426 # XXX: Call after $INVR = ... because set_opencont sets the items
1427 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1428
1429 $hb
1430 }
1431
1432 sub toggle_player_page {
1433 my ($widget) = @_;
1434
1435 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1436 $PL_WINDOW->hide;
1437 } else {
1438 $PL_NOTEBOOK->set_current_page ($widget);
1439 $PL_WINDOW->show;
1440 }
1441 }
1442
1443 sub player_window {
1444 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1445 x => "center",
1446 y => "center",
1447 force_w => $WIDTH * 9/10,
1448 force_h => $HEIGHT * 9/10,
1449 title => "Player",
1450 name => "playerbook",
1451 has_close_button => 1
1452 ;
1453
1454 my $ntb =
1455 $PL_NOTEBOOK =
1456 new CFPlus::UI::Notebook expand => 1;
1457
1458 $ntb->add (
1459 "Statistics (F2)" => $STATS_PAGE = stats_window,
1460 "Shows statistics, where all your Stats and Resistances are shown."
1461 );
1462 $ntb->add (
1463 "Skills (F3)" => $SKILL_PAGE = skill_window,
1464 "Shows all your Skills."
1465 );
1466
1467 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1468 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1469 $ntb->add (
1470 "Spellbook (F4)" => $spellsw,
1471 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1472 );
1473 $ntb->add (
1474 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1475 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1476 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1477 );
1478 $ntb->add (Pickup => autopickup_setup,
1479 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1480
1481 $ntb->set_current_page ($INVENTORY_PAGE);
1482
1483 $plwin->add ($ntb);
1484 $plwin
1485 }
1486
1487 sub keyboard_setup {
1488 CFPlus::Macro::keyboard_setup
1489 }
1490
1491 sub help_window {
1492 my $win = new CFPlus::UI::Toplevel
1493 x => 'center',
1494 y => 'center',
1495 z => 4,
1496 name => 'doc_browser',
1497 force_w => int $WIDTH * 7/8,
1498 force_h => int $HEIGHT * 7/8,
1499 title => "Help Browser",
1500 has_close_button => 1;
1501
1502 $win->add (my $vbox = new CFPlus::UI::VBox);
1503
1504 $vbox->add (new CFPlus::UI::FancyFrame
1505 label => "Navigation",
1506 child => (my $buttons = new CFPlus::UI::HBox),
1507 );
1508 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1509 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1510
1511 my @history;
1512 my @future;
1513 my $curnode;
1514
1515 my $load_node; $load_node = sub {
1516 my ($node, $para) = @_;
1517
1518 $buttons->clear;
1519
1520 $buttons->add (new CFPlus::UI::Button
1521 text => "⇤",
1522 tooltip => "back to the starting page",
1523 on_activate => sub {
1524 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1525 unshift @future, @history;
1526 @history = ();
1527 $load_node->(@{shift @future});
1528 },
1529 );
1530
1531 if (@history) {
1532 $buttons->add (new CFPlus::UI::Button
1533 text => "⋘",
1534 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1535 on_activate => sub {
1536 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1537 $load_node->(@{pop @history});
1538 },
1539 );
1540 }
1541
1542 if (@future) {
1543 $buttons->add (new CFPlus::UI::Button
1544 text => "â‹™",
1545 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1546 on_activate => sub {
1547 push @history, [$curnode, $viewer->current_paragraph];
1548 $load_node->(@{shift @future});
1549 },
1550 );
1551 }
1552
1553 $buttons->add (new CFPlus::UI::Label text => " ");
1554
1555 my @path = CFPlus::Pod::full_path_of $node;
1556 pop @path; # drop current node
1557
1558 for my $node (@path) {
1559 $buttons->add (new CFPlus::UI::Button
1560 text => $node->{kw}[0],
1561 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1562 on_activate => sub {
1563 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1564 $load_node->($node);
1565 },
1566 );
1567 $buttons->add (new CFPlus::UI::Label text => "/");
1568 }
1569
1570 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1571
1572 $curnode = $node;
1573
1574 $viewer->clear;
1575 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1576 $viewer->scroll_to ($para);
1577 };
1578
1579 $load_node->(CFPlus::Pod::find pod => "mainpage");
1580
1581 $CFPlus::Pod::goto_document = sub {
1582 my (@path) = @_;
1583
1584 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1585
1586 $load_node->((CFPlus::Pod::find @path)[0]);
1587 $win->show;
1588 };
1589
1590 $win
1591 }
1592
1593 sub open_string_query {
1594 my ($title, $cb, $txt, $tooltip) = @_;
1595 my $dialog = new CFPlus::UI::Toplevel
1596 x => "center",
1597 y => "center",
1598 z => 50,
1599 force_w => $WIDTH * 4/5,
1600 title => $title;
1601
1602 $dialog->add (
1603 my $e = new CFPlus::UI::Entry
1604 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1605 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1606 tooltip => $tooltip
1607 );
1608
1609 $e->grab_focus;
1610 $e->set_text ($txt) if $txt;
1611 $dialog->show;
1612 }
1613
1614 sub open_quit_dialog {
1615 unless ($QUIT_DIALOG) {
1616 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1617 x => "center",
1618 y => "center",
1619 z => 50,
1620 title => "Really Quit?",
1621 on_key_down => sub {
1622 my ($dialog, $ev) = @_;
1623 $ev->{sym} == 27 and $dialog->hide;
1624 }
1625 ;
1626
1627 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1628
1629 $vb->add (new CFPlus::UI::Label
1630 text => "You should find a savebed and apply it first!",
1631 max_w => $WIDTH * 0.25,
1632 ellipsize => 0,
1633 );
1634 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1635 $hb->add (new CFPlus::UI::Button
1636 text => "Ok",
1637 expand => 1,
1638 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1639 );
1640 $hb->add (new CFPlus::UI::Button
1641 text => "Quit anyway",
1642 expand => 1,
1643 on_activate => sub { exit },
1644 );
1645 }
1646
1647 $QUIT_DIALOG->show;
1648 $QUIT_DIALOG->grab_focus;
1649 }
1650
1651 sub show_tip_of_the_day {
1652 # find all tips
1653 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1654
1655 CFPlus::DB::get state => "tip_of_the_day", sub {
1656 my ($todindex) = @_;
1657 $todindex = 0 if $todindex >= @tod;
1658 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1659
1660 # create dialog
1661 my $dialog;
1662
1663 my $close = sub {
1664 $dialog->destroy;
1665 };
1666
1667 $dialog = new CFPlus::UI::Toplevel
1668 x => "center",
1669 y => "center",
1670 z => 3,
1671 name => 'tip_of_the_day',
1672 force_w => int $WIDTH * 4/9,
1673 force_h => int $WIDTH * 2/9,
1674 title => "Tip of the day #" . (1 + $todindex),
1675 child => my $vbox = new CFPlus::UI::VBox,
1676 has_close_button => 1,
1677 on_delete => $close,
1678 ;
1679
1680 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1681 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1682 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1683
1684 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1685
1686 $table->add (0, 0, new CFPlus::UI::Button
1687 text => "Close",
1688 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1689 on_activate => $close,
1690 );
1691
1692 $table->add (2, 0, new CFPlus::UI::Button
1693 text => "Next",
1694 tooltip => "Show the next <b>Tip of the day</b>.",
1695 on_activate => sub {
1696 $close->();
1697 &show_tip_of_the_day;
1698 },
1699 );
1700
1701 $dialog->show;
1702 };
1703 }
1704
1705 sub sdl_init {
1706 CFPlus::SDL_Init
1707 and die "SDL::Init failed!\n";
1708 }
1709
1710 sub video_init {
1711 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1712
1713 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1714
1715 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1716 $FULLSCREEN = $CFG->{fullscreen};
1717 $FAST = $CFG->{fast};
1718
1719 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1720 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1721
1722 $SDL_ACTIVE = 1;
1723 $LAST_REFRESH = time - 0.01;
1724
1725 CFPlus::OpenGL::init;
1726
1727 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1728
1729 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1730
1731 #############################################################################
1732
1733 if ($DEBUG_STATUS) {
1734 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1735 } else {
1736 # create the widgets
1737
1738 $DEBUG_STATUS = new CFPlus::UI::Label
1739 padding => 0,
1740 z => 100,
1741 force_x => "max",
1742 force_y => 0;
1743 $DEBUG_STATUS->show;
1744
1745 $STATUSBOX = new CFPlus::UI::Statusbox;
1746 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1747
1748 (new CFPlus::UI::Frame
1749 bg => [0, 0, 0, 0.4],
1750 force_x => 0,
1751 force_y => "max",
1752 child => $STATUSBOX,
1753 )->show;
1754
1755 CFPlus::UI::Toplevel->new (
1756 title => "Map",
1757 name => "mapmap",
1758 x => 0,
1759 y => $FONTSIZE + 8,
1760 border_bg => [1, 1, 1, 192/255],
1761 bg => [1, 1, 1, 0],
1762 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1763 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1764 ),
1765 )->show;
1766
1767 $MAPWIDGET = new CFPlus::MapWidget;
1768 $MAPWIDGET->connect (activate_console => sub {
1769 my ($mapwidget, $preset) = @_;
1770
1771 if ($CONSOLE) {
1772 $CONSOLE->{input}->{auto_activated} = 1;
1773 $CONSOLE->{input}->grab_focus;
1774
1775 if ($preset && $CONSOLE->{input}->get_text eq '') {
1776 $CONSOLE->{input}->set_text ($preset);
1777 }
1778 }
1779 });
1780 $MAPWIDGET->show;
1781 $MAPWIDGET->grab_focus;
1782
1783 $LOGVIEW = new CFPlus::UI::TextScroller
1784 expand => 1,
1785 font => $FONT_FIXED,
1786 fontsize => $::CFG->{log_fontsize},
1787 indent => -4,
1788 can_hover => 1,
1789 can_events => 1,
1790 max_par => $CFG->{logview_max_par},
1791 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1792 ;
1793
1794 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1795 title => "Setup",
1796 name => "setup_dialog",
1797 x => 'center',
1798 y => 'center',
1799 z => 2,
1800 force_w => $::WIDTH * 0.6,
1801 force_h => $::HEIGHT * 0.6,
1802 has_close_button => 1,
1803 ;
1804
1805 $METASERVER = metaserver_dialog;
1806
1807 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1808 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1809
1810 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1811 "Configure the server to play on, your username, password and other server-related options.");
1812 $SETUP_NOTEBOOK->add (Client => client_setup,
1813 "Configure various client-specific settings.");
1814 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1815 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1816 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1817 "Configure the use of audio, sound effects and background music.");
1818 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1819 "Lets you define, edit and delete key bindings."
1820 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1821 . "with nothing set and the recording started. After doing the actions you "
1822 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1823 . "After pressing the combo the binding will be saved automatically and the "
1824 . "binding editor closes");
1825 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1826 "Some debuggin' options. Do not ask.");
1827
1828 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1829
1830 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1831 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1832
1833 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1834 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1835
1836 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1837
1838 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1839 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1840
1841 $BUTTONBAR->add (new CFPlus::UI::Button
1842 text => "Save Config",
1843 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1844 on_activate => sub {
1845 $::CFG->{layout} = CFPlus::UI::get_layout;
1846 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1847 status "Configuration Saved";
1848 0
1849 },
1850 );
1851
1852 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1853 tooltip => "View Documentation");
1854
1855
1856 $BUTTONBAR->add (new CFPlus::UI::Button
1857 text => "Quit",
1858 tooltip => "Terminates the program",
1859 on_activate => sub {
1860 if ($CONN) {
1861 open_quit_dialog;
1862 } else {
1863 exit;
1864 }
1865 0
1866 },
1867 );
1868
1869 $BUTTONBAR->show;
1870 $SETUP_DIALOG->show;
1871 }
1872
1873 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1874 }
1875
1876 sub setup_build_button {
1877 my ($enabled) = @_;
1878 if ($enabled) {
1879 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1880 $BUILD_BUTTON ||= new CFPlus::UI::Button
1881 text => "Build",
1882 tooltip => "Opens the ingame builder",
1883 on_activate => sub {
1884 if ($CONN) {
1885 $CONN->send_ext_req (builder_player_items => sub {
1886 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1887 });
1888 }
1889 0
1890 };
1891 $BUTTONBAR->add ($BUILD_BUTTON);
1892 } else {
1893 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1894 }
1895 }
1896
1897 sub open_ingame_editor {
1898 my ($msg) = @_;
1899
1900 my $win = new CFPlus::UI::Toplevel
1901 x => 0,
1902 y => 'center',
1903 z => 4,
1904 name => 'builder_window',
1905 force_w => int $WIDTH * 1/4,
1906 force_h => int $HEIGHT * 3/4,
1907 title => "In game builder",
1908 has_close_button => 1;
1909
1910 my $r = new CFPlus::UI::ScrolledWindow (
1911 expand => 1,
1912 scroll_y => 1
1913 );
1914 $r->add (my $vb = new CFPlus::UI::VBox);
1915 $win->add ($r);
1916
1917
1918 $vb->add (
1919 new CFPlus::UI::Button
1920 text => "Disable build mode",
1921 on_activate => sub { $::IN_BUILD_MODE = undef }
1922 );
1923 $vb->add (
1924 new CFPlus::UI::Button
1925 text => "ERASE",
1926 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1927 );
1928
1929 for my $itemarchname (
1930 sort {
1931 $msg->{items}->{$a}->{build_arch_name}
1932 cmp $msg->{items}->{$b}->{build_arch_name}
1933 } keys %{$msg->{items}}
1934 ) {
1935 my $info = $msg->{items}->{$itemarchname};
1936 $vb->add (
1937 new CFPlus::UI::Button text => $info->{build_arch_name},
1938 on_activate => sub {
1939 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1940
1941 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1942 build_mode_query_arch_info ();
1943 }
1944 }
1945 );
1946 }
1947
1948 $win->show;
1949 }
1950
1951 sub build_mode_query_arch_info {
1952 my ($iteminfo) = $::IN_BUILD_MODE;
1953 my $itemarchname = $iteminfo->{item};
1954 my $info = $iteminfo->{info};
1955
1956 my $dialog = new CFPlus::UI::Toplevel
1957 x => "center",
1958 y => "center",
1959 z => 50,
1960 force_w => int $WIDTH * 1/2,
1961 title => "Enter information for placement of '$itemarchname'",
1962 has_close_button => 1;
1963
1964 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1965
1966 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1967 my $row = 0;
1968 if ($info->{has_name}) {
1969 $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
1970 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1971 }
1972 if ($info->{has_text}) {
1973 $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
1974 $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1975 }
1976 if ($info->{has_connection}) {
1977 $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1978 $table->add (1, $row++,
1979 new CFPlus::UI::Entry
1980 expand => 1,
1981 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1982 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1983 );
1984 }
1985
1986 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1987 $hb->add (new CFPlus::UI::Button
1988 text => "Close",
1989 expand => 1,
1990 on_activate => sub { $dialog->hide; 0 },
1991 );
1992 $dialog->show;
1993 }
1994
1995 sub video_shutdown {
1996 CFPlus::OpenGL::shutdown;
1997
1998 undef $SDL_ACTIVE;
1999 }
2000
2001 sub audio_channel_finished {
2002 my ($channel) = @_;
2003
2004 #warn "channel $channel finished\n";#d#
2005 }
2006
2007 sub audio_music_set {
2008 my ($songs) = @_;
2009
2010 my @want =
2011 grep $_,
2012 map $CONN->{music_meta}{$_},
2013 @$songs;
2014
2015 if (@want) {
2016 @MUSIC_WANT = @want;
2017 &audio_music_changed ();
2018 }
2019 }
2020
2021 sub audio_music_start {
2022 my $path = $MUSIC_PLAYING->{path}
2023 or return;
2024
2025 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2026 # music might have changed...
2027 $path eq $MUSIC_PLAYING->{path}
2028 or return &audio_music_start ();
2029
2030 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2031
2032 my $NOW = time;
2033
2034 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2035 my $pos = $MUSIC_PLAYING->{stop_pos};
2036 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2037 $MUSIC_START = time - $pos;
2038 } else {
2039 $MUSIC_PLAYER->play (0);
2040 $MUSIC_START = time;
2041 }
2042
2043 delete $MUSIC_PLAYING->{stop_time};
2044 delete $MUSIC_PLAYING->{stop_pos};
2045 }
2046 }
2047
2048 sub audio_music_changed {
2049 return unless $CFG->{bgm_enable};
2050
2051 # default MUSIC_WANT == MUSIC_DEFAULT
2052 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2053
2054 # if the currently playing song is acceptable, let it continue
2055 return if $MUSIC_PLAYING
2056 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2057
2058 my $NOW = time;
2059
2060 if ($MUSIC_PLAYING) {
2061 $MUSIC_PLAYING->{stop_time} = $NOW;
2062 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2063 CFPlus::MixMusic::fade_out 1000;
2064 } else {
2065 # sort by stop time, oldest first
2066 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2067
2068 # if the most recently-played piece played very recently,
2069 # resume it, else choose the oldest piece for rotation.
2070 $MUSIC_PLAYING =
2071 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2072 ? $MUSIC_WANT[-1]
2073 : $MUSIC_WANT[0];
2074
2075 audio_music_start;
2076 }
2077 }
2078
2079 sub audio_music_finished {
2080 $MUSIC_PLAYING = undef;
2081 undef $MUSIC_PLAYER;
2082
2083 audio_music_changed;
2084 }
2085
2086 sub audio_init {
2087 if ($CFG->{audio_enable}) {
2088 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2089 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2090
2091 unless ($SDL_MIXER) {
2092 status "Unable to open sound device: there will be no sound";
2093 return;
2094 }
2095
2096 CFPlus::Mix_AllocateChannels 8;
2097 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2098
2099 audio_music_finished;
2100
2101 local $_;
2102 while (<$fh>) {
2103 next if /^\s*#/;
2104 next if /^\s*$/;
2105
2106 my ($file, $volume, $event) = split /\s+/, $_, 3;
2107
2108 push @SOUNDS, "$volume,$file";
2109
2110 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2111 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2112 $chunk->volume ($volume * 128 / 100);
2113 $chunk
2114 };
2115 }
2116 } else {
2117 status "unable to open sound config: $!";
2118 }
2119 }
2120 }
2121
2122 sub audio_shutdown {
2123 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2124 undef $SDL_MIXER;
2125 @SOUNDS = ();
2126 %AUDIO_CHUNKS = ();
2127 }
2128
2129 my %animate_object;
2130 my $animate_timer;
2131
2132 my $fps = 9;
2133
2134 my %demo;#d#
2135
2136 sub force_refresh {
2137 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2138 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2139
2140 $CFPlus::UI::ROOT->draw;
2141
2142 $WANT_REFRESH = 0;
2143 $CAN_REFRESH = 0;
2144 $LAST_REFRESH = $NOW;
2145
2146 CFPlus::SDL_GL_SwapBuffers;
2147 }
2148
2149 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2150 $NOW = time;
2151
2152 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2153 for CFPlus::poll_events;
2154
2155 if (%animate_object) {
2156 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2157 ++$WANT_REFRESH;
2158 }
2159
2160 if ($WANT_REFRESH) {
2161 force_refresh;
2162 } else {
2163 $CAN_REFRESH = 1;
2164 }
2165 });
2166
2167 sub animation_start {
2168 my ($widget) = @_;
2169 $animate_object{$widget} = $widget;
2170 }
2171
2172 sub animation_stop {
2173 my ($widget) = @_;
2174 delete $animate_object{$widget};
2175 }
2176
2177 # check once/second for faces that need to be prefetched
2178 # this should, of course, only run on demand, but
2179 # SDL forces worse things on us....
2180
2181 Event->timer (after => 1, interval => 0.25, cb => sub {
2182 $CONN->face_prefetch
2183 if $CONN;
2184 });
2185
2186 %SDL_CB = (
2187 CFPlus::SDL_QUIT => sub {
2188 exit;
2189 },
2190 CFPlus::SDL_VIDEORESIZE => sub {
2191 },
2192 CFPlus::SDL_VIDEOEXPOSE => sub {
2193 CFPlus::UI::full_refresh;
2194 },
2195 CFPlus::SDL_ACTIVEEVENT => sub {
2196 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2197 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2198 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2199 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2200 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2201 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2202 },
2203 CFPlus::SDL_KEYDOWN => sub {
2204 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2205 # alt-enter
2206 $FULLSCREEN_ENABLE->toggle;
2207 video_shutdown;
2208 video_init;
2209 } else {
2210 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2211 }
2212 },
2213 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2214 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2215 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2216 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2217 CFPlus::SDL_USEREVENT => sub {
2218 if ($_[0]{code} == 1) {
2219 audio_channel_finished $_[0]{data1};
2220 } elsif ($_[0]{code} == 0) {
2221 audio_music_finished;
2222 }
2223 },
2224 );
2225
2226 #############################################################################
2227
2228 $SIG{INT} = $SIG{TERM} = sub { exit };
2229
2230 {
2231 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2232 CFPlus::DB::Server::run;
2233
2234 CFPlus::UI::set_layout ($::CFG->{layout});
2235
2236 my %DEF_CFG = (
2237 sdl_mode => 0,
2238 width => 640,
2239 height => 480,
2240 fullscreen => 0,
2241 fast => 0,
2242 map_scale => 1,
2243 fow_enable => 1,
2244 fow_intensity => 0,
2245 map_smoothing => 1,
2246 gui_fontsize => 1,
2247 log_fontsize => 0.7,
2248 gauge_fontsize => 1,
2249 gauge_size => 0.35,
2250 stat_fontsize => 0.7,
2251 mapsize => 100,
2252 say_command => 'chat',
2253 audio_enable => 1,
2254 bgm_enable => 1,
2255 bgm_volume => 0.25,
2256 face_prefetch => 0,
2257 output_sync => 1,
2258 output_count => 1,
2259 output_rate => "",
2260 pickup => 0,
2261 inv_sort => "mtime",
2262 default => "profile", # default profile
2263 show_tips => 1,
2264 logview_max_par => 1000,
2265 );
2266
2267 while (my ($k, $v) = each %DEF_CFG) {
2268 $CFG->{$k} = $v unless exists $CFG->{$k};
2269 }
2270
2271 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2272 $PROFILE = $CFG->{profile}{default};
2273
2274 # convert old bindings (only default profile matters)
2275 if (my $bindings = delete $PROFILE->{bindings}) {
2276 while (my ($mod, $syms) = each %$bindings) {
2277 while (my ($sym, $cmds) = each %$syms) {
2278 push @{ $PROFILE->{macro} }, {
2279 accelkey => [$mod*1, $sym*1],
2280 action => $cmds,
2281 };
2282 }
2283 }
2284 }
2285
2286 sdl_init;
2287
2288 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2289 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2290 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2291
2292 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2293
2294 {
2295 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2296 DejaVuSans.ttf
2297 DejaVuSansMono.ttf
2298 DejaVuSans-Bold.ttf
2299 DejaVuSansMono-Bold.ttf
2300 DejaVuSans-Oblique.ttf
2301 DejaVuSansMono-Oblique.ttf
2302 DejaVuSans-BoldOblique.ttf
2303 DejaVuSansMono-BoldOblique.ttf
2304 );
2305
2306 CFPlus::add_font $_ for @fonts;
2307
2308 CFPlus::pango_init;
2309
2310 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2311 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2312
2313 $FONT_PROP->make_default;
2314 }
2315
2316 # compare mono (ft) vs. rgba (cairo)
2317 # ft - 1.8s, cairo 3s, even in alpha-only mode
2318 # for my $rgba (0..1) {
2319 # my $t1 = Time::HiRes::time;
2320 # for (1..1000) {
2321 # my $layout = CFPlus::Layout->new ($rgba);
2322 # $layout->set_text ("hallo" x 100);
2323 # $layout->render;
2324 # }
2325 # my $t2 = Time::HiRes::time;
2326 # warn $t2-$t1;
2327 # }
2328
2329 $startup_done->();
2330
2331 video_init;
2332 audio_init;
2333 }
2334
2335 show_tip_of_the_day if $CFG->{show_tips};
2336
2337 Event::loop;
2338 #CFPlus::SDL_Quit;
2339 #CFPlus::_exit 0;
2340
2341 END {
2342 CFPlus::SDL_Quit;
2343 CFPlus::DB::Server::stop;
2344 }
2345
2346 =head1 NAME
2347
2348 cfplus - A Crossfire+ and Crossfire game client
2349
2350 =head1 SYNOPSIS
2351
2352 Just run it - no commandline arguments are supported.
2353
2354 =head1 USAGE
2355
2356 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2357 fullscreen and interactively.
2358
2359 =head1 DEBUGGING
2360
2361
2362 CFPLUS_DEBUG - environment variable
2363
2364 1 draw borders around widgets
2365 2 add low-level widget info to tooltips
2366 4 show fps
2367 8 suppress tooltips
2368
2369 =head1 AUTHOR
2370
2371 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2372
2373
2374