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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.183
Committed: Sun Jul 22 17:17:17 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.182: +5 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Canvas;
88 use CFPlus::UI::Inventory;
89 use CFPlus::UI::SpellList;
90 use CFPlus::UI::MessageWindow;
91 use CFPlus::Pod;
92 use CFPlus::MapWidget;
93 use CFPlus::Macro;
94
95 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
96 $SIG{PIPE} = 'IGNORE';
97
98 $Event::Eval = 1;
99 $Event::DIED = sub {
100 CFPlus::fatal Carp::longmess $_[1]
101 };
102
103 my $MAX_FPS = 60;
104 my $MIN_FPS = 5; # unused as of yet
105
106 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
107
108 our $LAST_REFRESH;
109 our $NOW;
110
111 our $CFG;
112 our $CONN;
113 our $PROFILE; # current profile
114 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115
116 our $WANT_REFRESH;
117 our $CAN_REFRESH;
118
119 our @SDL_MODES;
120 our $WIDTH;
121 our $HEIGHT;
122 our $FULLSCREEN;
123 our $FONTSIZE;
124
125 our $FONT_PROP;
126 our $FONT_FIXED;
127
128 our $MAP;
129 our $MAPMAP;
130 our $MAPWIDGET;
131 our $BUTTONBAR;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 our $IN_BUILD_MODE;
184 our $BUILD_BUTTON;
185
186 sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188 }
189
190 sub debug {
191 $DEBUG_STATUS->set_text ($_[0]);
192 }
193
194 sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para);
197 }
198
199 sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog};
202 }
203
204 # FIXME: a very ugly hack to wait for stat update look below! #d#
205 our $QUERY_TIMER; #d#
206
207 # server query dialog
208 sub server_query {
209 my ($conn, $flags, $prompt) = @_;
210
211 # FIXME: a very ugly hack to wait for stat update #d#
212 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
213 unless ($QUERY_TIMER) {
214 $QUERY_TIMER =
215 Event->timer (
216 after => 1,
217 cb => sub {
218 server_query ($conn, $flags, $prompt, 1);
219 $QUERY_TIMER = undef
220 }
221 );
222 return;
223 }
224 }
225
226 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
227 x => "center",
228 y => "center",
229 title => "Server Query",
230 child => my $vbox = new CFPlus::UI::VBox,
231 ;
232
233 my @dialog = my $label = new CFPlus::UI::Label
234 max_w => $::WIDTH * 0.8,
235 ellipsise => 0,
236 text => $prompt;
237
238 if ($flags & CS_QUERY_YESNO) {
239 push @dialog, my $hbox = new CFPlus::UI::HBox;
240
241 $hbox->add (new CFPlus::UI::Button
242 text => "No",
243 on_activate => sub {
244 $conn->send ("reply n");
245 $dialog->destroy;
246 0
247 }
248 );
249 $hbox->add (new CFPlus::UI::Button
250 text => "Yes",
251 on_activate => sub {
252 $conn->send ("reply y");
253 destroy_query_dialog $conn;
254 0
255 },
256 );
257
258 $dialog->grab_focus;
259
260 } elsif ($flags & CS_QUERY_SINGLECHAR) {
261 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
262 $dialog->{tooltip} = "#charcreation_focus";
263
264 unshift @dialog, new CFPlus::UI::Label
265 max_w => $::WIDTH * 0.8,
266 ellipsise => 0,
267 markup => "\nOr use your keyboard and the text entry below:\n";
268
269 unshift @dialog, my $table = new CFPlus::UI::Table;
270
271 $table->add_at (0, 0, new CFPlus::UI::Button
272 text => "Next Race",
273 on_activate => sub {
274 $conn->send ("reply n");
275 destroy_query_dialog $conn;
276 0
277 },
278 );
279 $table->add_at (2, 0, new CFPlus::UI::Button
280 text => "Accept",
281 on_activate => sub {
282 $conn->send ("reply d");
283 destroy_query_dialog $conn;
284 0
285 },
286 );
287
288 if ($conn->{chargen_race_description}) {
289 unshift @dialog, new CFPlus::UI::Label
290 max_w => $::WIDTH * 0.8,
291 ellipsise => 0,
292 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
293 ;
294 }
295
296 unshift @dialog, new CFPlus::UI::Face
297 face => $conn->{player}{face},
298 bg => [.2, .2, .2, 1],
299 min_w => 64,
300 min_h => 64,
301 ;
302
303 if ($conn->{chargen_race_title}) {
304 unshift @dialog, new CFPlus::UI::Label
305 allign => 1,
306 ellipsise => 0,
307 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
308 ;
309 }
310
311 unshift @dialog, new CFPlus::UI::Label
312 max_w => $::WIDTH * 0.4,
313 ellipsise => 0,
314 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
315 ;
316
317 } elsif ($prompt =~ /roll new stats/) {
318 if (my $stat = delete $conn->{stat_change_with}) {
319 $conn->send ("reply $stat");
320 destroy_query_dialog $conn;
321 return;
322 }
323
324 unshift @dialog, new CFPlus::UI::Label
325 max_w => $::WIDTH * 0.4,
326 ellipsise => 0,
327 markup => "\nOr use your keyboard and the text entry below:\n";
328
329 unshift @dialog, my $table = new CFPlus::UI::Table;
330
331 # left: re-roll
332 $table->add_at (0, 0, new CFPlus::UI::Button
333 text => "Roll Again",
334 on_activate => sub {
335 $conn->send ("reply y");
336 destroy_query_dialog $conn;
337 0
338 },
339 );
340
341 # center: swap stats
342 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
343 expand => 1,
344 value => $_,
345 options => [
346 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
347 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
348 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
349 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
350 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
351 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
352 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
353 ],
354 ), 1 .. 2;
355
356 $table->add_at (2, 0, new CFPlus::UI::Button
357 text => "Swap Stats",
358 on_activate => sub {
359 $conn->{stat_change_with} = $sw2->{value};
360 $conn->send ("reply $sw1->{value}");
361 destroy_query_dialog $conn;
362 0
363 },
364 );
365 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
366
367 # right: accept
368 $table->add_at (4, 0, new CFPlus::UI::Button
369 text => "Accept",
370 on_activate => sub {
371 $conn->send ("reply n");
372 $STATS_PAGE->hide;
373 destroy_query_dialog $conn;
374 0
375 },
376 );
377
378 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
379 for (
380 [Str => CS_STAT_STR],
381 [Dex => CS_STAT_DEX],
382 [Con => CS_STAT_CON],
383 [Int => CS_STAT_INT],
384 [Wis => CS_STAT_WIS],
385 [Pow => CS_STAT_POW],
386 [Cha => CS_STAT_CHA],
387 ) {
388 my ($name, $id) = @$_;
389 $hbox->add (new CFPlus::UI::Label
390 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
391 align => 0,
392 expand => 1,
393 can_events => 1,
394 can_hover => 1,
395 tooltip => "#stat_$name",
396 );
397 }
398
399 unshift @dialog, new CFPlus::UI::Label
400 max_w => $::WIDTH * 0.4,
401 ellipsise => 0,
402 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
403 ;
404 }
405
406 push @dialog, my $entry = new CFPlus::UI::Entry
407 on_changed => sub {
408 $conn->send ("reply $_[1]");
409 destroy_query_dialog $conn;
410 0
411 },
412 ;
413
414 $entry->grab_focus;
415
416 } else {
417 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
418
419 push @dialog, my $entry = new CFPlus::UI::Entry
420 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
421 on_activate => sub {
422 $conn->send ("reply $_[1]");
423 destroy_query_dialog $conn;
424 0
425 },
426 ;
427
428 $entry->grab_focus;
429 }
430
431 $vbox->add (@dialog);
432 $dialog->show;
433 }
434
435 sub start_game {
436 status "logging in...";
437
438 $LOGIN_BUTTON->set_text ("Logout");
439 $SETUP_DIALOG->hide;
440
441 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
442
443 my ($host, $port) = split /:/, $PROFILE->{host};
444
445 $MAP = new CFPlus::Map;
446
447 $CONN = eval {
448 new CFPlus::Protocol
449 host => $host,
450 port => $port || 13327,
451 user => $PROFILE->{user},
452 pass => $PROFILE->{password},
453 mapw => $mapsize,
454 maph => $mapsize,
455
456 client => "cfplus $CFPlus::VERSION $] $^O",
457
458 map_widget => $MAPWIDGET,
459 statusbox => $STATUSBOX,
460 map => $MAP,
461 mapmap => $MAPMAP,
462 query => \&server_query,
463
464 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1,
466 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 };
480
481 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh};
483
484 status "login successful";
485 } else {
486 status "unable to connect";
487 stop_game();
488 }
489 }
490
491 sub stop_game {
492 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498
499 &audio_music_set ([]);
500
501 return unless $CONN;
502
503 status "connection closed";
504
505 destroy_query_dialog $CONN;
506 $CONN->destroy;
507 $CONN = 0; # false, does not autovivify
508
509 undef $MAP;
510 }
511
512 sub graphics_setup {
513 my $vbox = new CFPlus::UI::VBox;
514
515 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
516
517 my $row = 0;
518
519 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
520 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
521 can_events => 1,
522 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
523
524 my $vidmode_tooltip =
525 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
526 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
527
528 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
529 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
530
531 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
532 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
533 tooltip => $vidmode_tooltip);
534 $hbox->add (my $mode_label = new CFPlus::UI::Label
535 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
536 can_events => 1, tooltip => $vidmode_tooltip);
537
538 $mode_slider->connect (changed => sub {
539 my ($self, $value) = @_;
540
541 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
542 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
543 });
544 $mode_slider->emit (changed => $mode_slider->{range}[0]);
545
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
551 );
552
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast},
556 tooltip => "Lower the visual quality considerably to speed up rendering.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
558 );
559
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
561 $table->add_at (1, $row++, new CFPlus::UI::Slider
562 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
563 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
564 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
565 );
566
567 $table->add_at (1, $row++, new CFPlus::UI::Button
568 expand => 1, align => 0, text => "Apply",
569 tooltip => "Apply the video settings above.",
570 on_activate => sub {
571 video_shutdown ();
572 video_init ();
573 0
574 }
575 );
576
577 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
578 $table->add_at (1, $row++, new CFPlus::UI::Slider
579 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
580 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
581 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
582 );
583
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. "
589 . "Changes take effect at next connection only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 );
592
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
595 state => $CFG->{fow_enable},
596 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
598 );
599
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
601 $table->add_at (1, $row++, new CFPlus::UI::Slider
602 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
603 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
604 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
605 );
606
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 );
613
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
618 on_changed => sub {
619 $CFG->{gauge_fontsize} = $_[1];
620 &set_gauge_window_fontsize;
621 0
622 }
623 );
624
625 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
626 $table->add_at (1, $row++, new CFPlus::UI::Slider
627 range => [$CFG->{gauge_size}, 0.2, 0.8],
628 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
629 on_changed => sub {
630 $CFG->{gauge_size} = $_[1];
631 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
632 0
633 }
634 );
635
636 $vbox
637 }
638
639 sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox;
641
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
643
644 my $row = 0;
645
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 state => $CFG->{audio_enable},
649 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
650 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
651 );
652 # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653 # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654 # $CFG->{effects_volume} = $_[1];
655 # });
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
662 );
663 $hbox->add (new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
667 );
668
669 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings",
672 on_activate => sub {
673 audio_shutdown ();
674 audio_init ();
675 0
676 }
677 );
678
679 $vbox
680 }
681
682 sub set_gauge_window_fontsize {
683 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
684 $_->set_fontsize ($::CFG->{gauge_fontsize});
685 }
686 }
687
688 sub make_gauge_window {
689 my $gh = int $HEIGHT * $CFG->{gauge_size};
690
691 my $win = new CFPlus::UI::Frame (
692 force_x => 0,
693 force_y => "max",
694 force_w => $WIDTH,
695 force_h => $gh,
696 );
697
698 $win->add (my $hbox = new CFPlus::UI::HBox
699 children => [
700 (new CFPlus::UI::HBox expand => 1),
701 (new CFPlus::UI::VBox children => [
702 (new CFPlus::UI::Empty expand => 1),
703 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
704 ]),
705 (my $vbox = new CFPlus::UI::VBox),
706 ],
707 );
708
709 $vbox->add (new CFPlus::UI::HBox
710 expand => 1,
711 children => [
712 (new CFPlus::UI::Empty expand => 1),
713 (my $hb = new CFPlus::UI::HBox),
714 ],
715 );
716
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724
725 $GAUGES = {
726 exp => $exp, win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg
728 };
729
730 &set_gauge_window_fontsize;
731
732 $win
733 }
734
735 sub debug_setup {
736 my $table = new CFPlus::UI::Table;
737
738 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
739 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
740 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
741 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
742 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
743 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
744 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
745 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758
759 $c->add_items ({
760 type => "line_loop",
761 color => [0, 1, 0],
762 width => 9,
763 coord_mode => "abs",
764 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
765 });
766
767 $c->add_items ({
768 type => "lines",
769 color => [1, 1, 0],
770 width => 2,
771 coord_mode => "rel",
772 coord => [[0,0], [1,1], [1,0], [0,1]],
773 });
774
775 $c->add_items ({
776 type => "polygon",
777 color => [0, 0.43, 0],
778 width => 2,
779 coord_mode => "rel",
780 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
781 });
782
783 $table
784 }
785
786 sub stats_window {
787 my $r = new CFPlus::UI::ScrolledWindow (
788 expand => 1,
789 scroll_y => 1
790 );
791 $r->add (my $vb = new CFPlus::UI::VBox);
792
793 $vb->add (new CFPlus::UI::FancyFrame
794 label => "Player",
795 child => (my $pi = new CFPlus::UI::VBox),
796 );
797
798 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
799 can_hover => 1, can_events => 1,
800 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
801 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
802 can_hover => 1, can_events => 1,
803 tooltip => "The map you are currently on (if supported by the server).");
804
805 $pi->add (my $hb0 = new CFPlus::UI::HBox);
806 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
807 can_hover => 1, can_events => 1,
808 tooltip => "The weight of the player including all inventory items.");
809 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
810 can_hover => 1, can_events => 1,
811 tooltip => "The weight limit: you cannot carry more than this.");
812
813 $vb->add (new CFPlus::UI::FancyFrame
814 label => "Primary/Secondary Statistics",
815 child => (my $hb = new CFPlus::UI::HBox expand => 1),
816 );
817 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
818
819 my $color2 = [1, 1, 0];
820
821 for (
822 [0, 0, st_str => "Str", 30],
823 [0, 1, st_dex => "Dex", 30],
824 [0, 2, st_con => "Con", 30],
825 [0, 3, st_int => "Int", 30],
826 [0, 4, st_wis => "Wis", 30],
827 [0, 5, st_pow => "Pow", 30],
828 [0, 6, st_cha => "Cha", 30],
829
830 [2, 0, st_wc => "Wc", -120],
831 [2, 1, st_ac => "Ac", -120],
832 [2, 2, st_dam => "Dam", 120],
833 [2, 3, st_arm => "Arm", 120],
834 [2, 4, st_spd => "Spd", 10.54],
835 [2, 5, st_wspd => "WSp", 10.54],
836 ) {
837 my ($col, $row, $id, $label, $template) = @$_;
838
839 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
840 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
841 align => +1, template => $template, tooltip => "#stat_$label");
842 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
843 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
844 align => -1, text => $label, tooltip => "#stat_$label");
845 }
846
847 $vb->add (new CFPlus::UI::FancyFrame
848 label => "Resistancies",
849 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
850 );
851
852 my $row = 0;
853 my $col = 0;
854
855 my %resist_names = (
856 slow => ["Slow",
857 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
858 holyw => ["Holy Word",
859 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
860 conf => ["Confusion",
861 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
862 fire => ["Fire",
863 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
864 depl => ["Depletion",
865 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
866 magic => ["Magic",
867 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
868 drain => ["Draining",
869 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
870 acid => ["Acid",
871 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
872 pois => ["Poison",
873 "<b>Poison</b> (resistance to getting poisoned)"],
874 para => ["Paralysation",
875 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
876 deat => ["Death",
877 "<b>Death</b> (resistance against death spells)"],
878 phys => ["Physical",
879 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
880 blind => ["Blind",
881 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
882 fear => ["Fear",
883 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
884 tund => ["Turn undead",
885 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
886 elec => ["Electricity",
887 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
888 cold => ["Cold",
889 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
890 ghit => ["Ghost hit",
891 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
892 );
893
894 for (qw/slow holyw conf fire depl magic
895 drain acid pois para deat phys
896 blind fear tund elec cold ghit/)
897 {
898 $tbl2->add_at ($col, $row,
899 $STATWIDS->{"res_$_"} =
900 new CFPlus::UI::Label
901 font => $FONT_FIXED,
902 template => "-100%",
903 align => +1,
904 valign => 0,
905 can_events => 1,
906 can_hover => 1,
907 tooltip => $resist_names{$_}->[1],
908 );
909 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
910 font => $FONT_FIXED,
911 can_hover => 1,
912 can_events => 1,
913 path => "ui/resist/resist_$_.png",
914 tooltip => $resist_names{$_}->[1],
915 );
916 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
917 text => $resist_names{$_}->[0],
918 font => $FONT_FIXED,
919 can_hover => 1,
920 can_events => 1,
921 tooltip => $resist_names{$_}->[1],
922 );
923
924 $row++;
925 if ($row % 6 == 0) {
926 $col += 3;
927 $row = 0;
928 }
929 }
930
931 #update_stats_window ({});
932
933 $r
934 }
935
936 sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
939 $sw
940 }
941
942 sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
944 }
945
946 my $METASERVER_ATIME;
947
948 sub update_metaserver {
949 my ($metaserver_dialog) = @_;
950
951 $METASERVER = $metaserver_dialog
952 if defined $metaserver_dialog;
953
954 return if $METASERVER_ATIME > time;
955 $METASERVER_ATIME = time + 60;
956
957 my $table = $METASERVER->{table};
958 $table->clear;
959 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
960
961 my $ok = 0;
962
963 CFPlus::background {
964 my $ua = CFPlus::lwp_useragent;
965
966 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
967 } sub {
968 my ($msg) = @_;
969 if ($msg) {
970 $table->clear;
971
972 my @tip = (
973 "The current number of users logged in on the server.",
974 "The hostname of the server.",
975 "The time this server has been running without being restarted.",
976 "The server software version - a '+' indicates a Crossfire+ server.",
977 "Short information about this server provided by its admins.",
978 );
979 my @col = qw(#Users Host Uptime Version Description);
980 $table->add_at ($_, 0, new CFPlus::UI::Label
981 can_hover => 1, can_events => 1,
982 align => 0, fg => [1, 1, 0],
983 text => $col[$_], tooltip => $tip[$_])
984 for 0 .. $#col;
985
986 my @align = qw(1 0 1 1 -1);
987
988 my $y = 0;
989 for my $m (@{ $msg->{servers} }) {
990 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
991 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
992
993 for ($desc) {
994 s/<br>/\n/gi;
995 s/<li>/\n· /gi;
996 s/<.*?>//sgi;
997 s/&amp;/&/g;
998 s/&lt;/</g;
999 s/&gt;/>/g;
1000 }
1001
1002 $uptime = sprintf "%dd %02d:%02d:%02d",
1003 (int $uptime / 86400),
1004 (int $uptime / 3600) % 24,
1005 (int $uptime / 60) % 60,
1006 $uptime % 60;
1007
1008 $m = [$users, $host, $uptime, $version, $desc];
1009
1010 $y++;
1011
1012 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1013 (new CFPlus::UI::Button
1014 text => "Use",
1015 tooltip => "Put this server into the <b>Host:Port</b> field",
1016 on_activate => sub {
1017 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1018 $METASERVER->hide;
1019 0
1020 },
1021 ),
1022 (new CFPlus::UI::Empty expand => 1),
1023 ]);
1024
1025 $table->add_at ($_, $y, new CFPlus::UI::Label
1026 max_w => $::WIDTH * 0.4,
1027 ellipsise => 0,
1028 align => $align[$_],
1029 text => $m->[$_],
1030 tooltip => $tip[$_],
1031 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1032 can_hover => 1,
1033 can_events => 1,
1034 fontsize => 0.8)
1035 for 0 .. $#$m;
1036 }
1037 } else {
1038 $ok or $label->set_text ("error while contacting metaserver");
1039 }
1040 };
1041
1042 }
1043
1044 sub metaserver_dialog {
1045 my $vbox = new CFPlus::UI::VBox;
1046 my $table = new CFPlus::UI::Table;
1047 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1048
1049 my $dialog = new CFPlus::UI::Toplevel
1050 title => "Server List",
1051 name => 'metaserver_dialog',
1052 x => 'center',
1053 y => 'center',
1054 z => 3,
1055 force_w => $::WIDTH * 0.9,
1056 force_h => $::HEIGHT * 0.7,
1057 child => $vbox,
1058 has_close_button => 1,
1059 table => $table,
1060 on_visibility_change => sub {
1061 update_metaserver ($_[0]) if $_[1];
1062 0
1063 },
1064 ;
1065
1066 $dialog
1067 }
1068
1069 sub server_setup {
1070 my $vbox = new CFPlus::UI::VBox;
1071
1072 $vbox->add (new CFPlus::UI::FancyFrame
1073 label => "Connection Settings",
1074 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1075 );
1076 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1077
1078 {
1079 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
1080
1081 $vbox->add (
1082 $HOST_ENTRY = new CFPlus::UI::Entry
1083 expand => 1,
1084 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub {
1087 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value;
1089 0
1090 }
1091 );
1092
1093 $vbox->add (new CFPlus::UI::Button
1094 expand => 1,
1095 text => "Server List",
1096 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1100 );
1101 }
1102
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1108 );
1109
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password},
1113 hidden => 1,
1114 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1116 );
1117
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1127 );
1128
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1156 );
1157
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1163 );
1164
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1,
1167 align => 0,
1168 text => "Login",
1169 on_activate => sub {
1170 $CONN ? stop_game
1171 : start_game;
1172 0
1173 },
1174 );
1175
1176 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info",
1178 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1179 );
1180
1181 $vbox
1182 }
1183
1184 sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186
1187 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1206 on_changed => sub {
1207 my ($self, $value) = @_;
1208 $CFG->{show_tips} = $value;
1209 0
1210 }
1211 );
1212
1213 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1214 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1215 text => $CFG->{logview_max_par},
1216 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1217 . "sends more messages than this number, older messages get removed to save memory and "
1218 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1219 on_changed => sub {
1220 my ($self, $value) = @_;
1221 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1222 0
1223 },
1224 );
1225
1226 $table
1227 }
1228
1229 sub autopickup_setup {
1230 my $r = new CFPlus::UI::ScrolledWindow (
1231 expand => 1,
1232 scroll_y => 1
1233 );
1234 $r->add (my $table = new CFPlus::UI::Table
1235 row_expand => [0],
1236 col_expand => [0, 1, 0, 1],
1237 );
1238
1239 for (
1240 ["General", 0, 0,
1241 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1242 ["Inhibit autopickup" => PICKUP_INHIBIT],
1243 ["Stop before pickup" => PICKUP_STOP],
1244 ["Debug autopickup" => PICKUP_DEBUG],
1245 ],
1246 ["Weapons", 0, 6,
1247 ["All weapons" => PICKUP_ALLWEAPON],
1248 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1249 ["Bows" => PICKUP_BOW],
1250 ["Arrows" => PICKUP_ARROW],
1251 ],
1252 ["Armour", 0, 12,
1253 ["Helmets" => PICKUP_HELMET],
1254 ["Shields" => PICKUP_SHIELD],
1255 ["Body Armour" => PICKUP_ARMOUR],
1256 ["Boots" => PICKUP_BOOTS],
1257 ["Gloves" => PICKUP_GLOVES],
1258 ["Cloaks" => PICKUP_CLOAK],
1259 ],
1260
1261 ["Readables", 2, 0,
1262 ["Spellbooks" => PICKUP_SPELLBOOK],
1263 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1264 ["Normal Books/Scrolls" => PICKUP_READABLES],
1265 ],
1266 ["Misc", 2, 5,
1267 ["Food" => PICKUP_FOOD],
1268 ["Drinks" => PICKUP_DRINK],
1269 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1270 ["Keys" => PICKUP_KEY],
1271 ["Magical Items" => PICKUP_MAGICAL],
1272 ["Potions" => PICKUP_POTION],
1273 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1274 ["Ignore cursed" => PICKUP_NOT_CURSED],
1275 ["Jewelery" => PICKUP_JEWELS],
1276 ["Flesh" => PICKUP_FLESH],
1277 ],
1278 ["Weight/Value ratio", 2, 17]
1279 )
1280 {
1281 my ($title, $x, $y, @bits) = @$_;
1282 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1283
1284 for (@bits) {
1285 ++$y;
1286
1287 my $mask = $_->[1];
1288 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1289 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1290 state => $::CFG->{pickup} & $mask,
1291 on_changed => sub {
1292 my ($box, $value) = @_;
1293
1294 if ($value) {
1295 $::CFG->{pickup} |= $mask;
1296 } else {
1297 $::CFG->{pickup} &= ~$mask;
1298 }
1299
1300 $::CONN->send_command ("pickup $::CFG->{pickup}")
1301 if defined $::CONN;
1302
1303 0
1304 });
1305
1306 ${$_->[2]} = $checkbox if $_->[2];
1307 }
1308 }
1309
1310 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1311 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1312 template => ">= 99",
1313 to_value => sub { ">= " . 5 * $_[0] },
1314 on_changed => sub {
1315 my ($slider, $value) = @_;
1316
1317 $::CFG->{pickup} &= ~0xF;
1318 $::CFG->{pickup} |= int $value
1319 if $value;
1320 1;
1321 });
1322
1323 $table->add_at (3, 18, new CFPlus::UI::Button
1324 text => "set",
1325 on_activate => sub {
1326 $::CONN->send_command ("pickup $::CFG->{pickup}")
1327 if defined $::CONN;
1328 0
1329 });
1330
1331 $r
1332 }
1333
1334 my %SORT_ORDER = (
1335 type => undef,
1336 mtime => sub {
1337 my $NOW = time;
1338 sort {
1339 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1340 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1341
1342 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1343 or $btime <=> $atime
1344 or $a->{type} <=> $b->{type}
1345 } @_
1346 },
1347 weight => sub { sort {
1348 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1349 or $a->{type} <=> $b->{type}
1350 } @_ },
1351 );
1352
1353 sub inventory_widget {
1354 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1355
1356 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1357 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1358
1359 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1360
1361 use sort 'stable';
1362
1363 $hb1->add (new CFPlus::UI::Selector
1364 value => $::CFG->{inv_sort},
1365 options => [
1366 [type => "Type/Name"],
1367 [mtime => "Recent/Normal/Locked"],
1368 [weight => "Weight/Type"],
1369 ],
1370 on_changed => sub {
1371 $::CFG->{inv_sort} = $_[1];
1372 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1373 },
1374 );
1375 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1376 #TODO# update to weigh/maxweight
1377 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1378
1379 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1380 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1386
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389
1390 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392
1393 $hb
1394 }
1395
1396 sub toggle_player_page {
1397 my ($widget) = @_;
1398
1399 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1400 $PL_WINDOW->hide;
1401 } else {
1402 $PL_NOTEBOOK->set_current_page ($widget);
1403 $PL_WINDOW->show;
1404 }
1405 }
1406
1407 sub player_window {
1408 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1409 x => "center",
1410 y => "center",
1411 force_w => $WIDTH * 9/10,
1412 force_h => $HEIGHT * 9/10,
1413 title => "Player",
1414 name => "playerbook",
1415 has_close_button => 1
1416 ;
1417
1418 my $ntb =
1419 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1;
1421
1422 $ntb->add (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown."
1425 );
1426 $ntb->add (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills."
1429 );
1430
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add (
1434 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 );
1437 $ntb->add (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 );
1442 $ntb->add (Pickup => autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1444
1445 $ntb->set_current_page ($INVENTORY_PAGE);
1446
1447 $plwin->add ($ntb);
1448 $plwin
1449 }
1450
1451 sub keyboard_setup {
1452 CFPlus::Macro::keyboard_setup
1453 }
1454
1455 sub help_window {
1456 my $win = new CFPlus::UI::Toplevel
1457 x => 'center',
1458 y => 'center',
1459 z => 4,
1460 name => 'doc_browser',
1461 force_w => int $WIDTH * 7/8,
1462 force_h => int $HEIGHT * 7/8,
1463 title => "Help Browser",
1464 has_close_button => 1;
1465
1466 $win->add (my $vbox = new CFPlus::UI::VBox);
1467
1468 $vbox->add (new CFPlus::UI::FancyFrame
1469 label => "Navigation",
1470 child => (my $buttons = new CFPlus::UI::HBox),
1471 );
1472 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1473 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1474
1475 my @history;
1476 my @future;
1477 my $curnode;
1478
1479 my $load_node; $load_node = sub {
1480 my ($node, $para) = @_;
1481
1482 $buttons->clear;
1483
1484 $buttons->add (new CFPlus::UI::Button
1485 text => "⇤",
1486 tooltip => "back to the starting page",
1487 on_activate => sub {
1488 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1489 unshift @future, @history;
1490 @history = ();
1491 $load_node->(@{shift @future});
1492 },
1493 );
1494
1495 if (@history) {
1496 $buttons->add (new CFPlus::UI::Button
1497 text => "⋘",
1498 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1499 on_activate => sub {
1500 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1501 $load_node->(@{pop @history});
1502 },
1503 );
1504 }
1505
1506 if (@future) {
1507 $buttons->add (new CFPlus::UI::Button
1508 text => "â‹™",
1509 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1510 on_activate => sub {
1511 push @history, [$curnode, $viewer->current_paragraph];
1512 $load_node->(@{shift @future});
1513 },
1514 );
1515 }
1516
1517 $buttons->add (new CFPlus::UI::Label text => " ");
1518
1519 my @path = CFPlus::Pod::full_path_of $node;
1520 pop @path; # drop current node
1521
1522 for my $node (@path) {
1523 $buttons->add (new CFPlus::UI::Button
1524 text => $node->{kw}[0],
1525 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1526 on_activate => sub {
1527 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1528 $load_node->($node);
1529 },
1530 );
1531 $buttons->add (new CFPlus::UI::Label text => "/");
1532 }
1533
1534 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1535
1536 $curnode = $node;
1537
1538 $viewer->clear;
1539 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1540 $viewer->scroll_to ($para);
1541 };
1542
1543 $load_node->(CFPlus::Pod::find pod => "mainpage");
1544
1545 $CFPlus::Pod::goto_document = sub {
1546 my (@path) = @_;
1547
1548 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1549
1550 $load_node->((CFPlus::Pod::find @path)[0]);
1551 $win->show;
1552 };
1553
1554 $win
1555 }
1556
1557 sub open_string_query {
1558 my ($title, $cb, $txt, $tooltip) = @_;
1559 my $dialog = new CFPlus::UI::Toplevel
1560 x => "center",
1561 y => "center",
1562 z => 50,
1563 force_w => $WIDTH * 4/5,
1564 title => $title;
1565
1566 $dialog->add (
1567 my $e = new CFPlus::UI::Entry
1568 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1569 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1570 tooltip => $tooltip
1571 );
1572
1573 $e->grab_focus;
1574 $e->set_text ($txt) if $txt;
1575 $dialog->show;
1576 }
1577
1578 sub open_quit_dialog {
1579 unless ($QUIT_DIALOG) {
1580 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1581 x => "center",
1582 y => "center",
1583 z => 50,
1584 title => "Really Quit?",
1585 on_key_down => sub {
1586 my ($dialog, $ev) = @_;
1587 $ev->{sym} == 27 and $dialog->hide;
1588 }
1589 ;
1590
1591 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1592
1593 $vb->add (new CFPlus::UI::Label
1594 text => "You should find a savebed and apply it first!",
1595 max_w => $WIDTH * 0.25,
1596 ellipsize => 0,
1597 );
1598 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1599 $hb->add (new CFPlus::UI::Button
1600 text => "Ok",
1601 expand => 1,
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 );
1604 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway",
1606 expand => 1,
1607 on_activate => sub { exit },
1608 );
1609 }
1610
1611 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus;
1613 }
1614
1615 sub show_tip_of_the_day {
1616 # find all tips
1617 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1618
1619 CFPlus::DB::get state => "tip_of_the_day", sub {
1620 my ($todindex) = @_;
1621 $todindex = 0 if $todindex >= @tod;
1622 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1623
1624 # create dialog
1625 my $dialog;
1626
1627 my $close = sub {
1628 $dialog->destroy;
1629 };
1630
1631 $dialog = new CFPlus::UI::Toplevel
1632 x => "center",
1633 y => "center",
1634 z => 3,
1635 name => 'tip_of_the_day',
1636 force_w => int $WIDTH * 4/9,
1637 force_h => int $WIDTH * 2/9,
1638 title => "Tip of the day #" . (1 + $todindex),
1639 child => my $vbox = new CFPlus::UI::VBox,
1640 has_close_button => 1,
1641 on_delete => $close,
1642 ;
1643
1644 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1645 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1646 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1647
1648 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1649
1650 $table->add_at (0, 0, new CFPlus::UI::Button
1651 text => "Close",
1652 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1653 on_activate => $close,
1654 );
1655
1656 $table->add_at (2, 0, new CFPlus::UI::Button
1657 text => "Next",
1658 tooltip => "Show the next <b>Tip of the day</b>.",
1659 on_activate => sub {
1660 $close->();
1661 &show_tip_of_the_day;
1662 },
1663 );
1664
1665 $dialog->show;
1666 };
1667 }
1668
1669 sub sdl_init {
1670 CFPlus::SDL_Init
1671 and die "SDL::Init failed!\n";
1672 }
1673
1674 sub video_init {
1675 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1676
1677 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1678
1679 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1680 $FULLSCREEN = $CFG->{fullscreen};
1681 $FAST = $CFG->{fast};
1682
1683 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1684 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1685
1686 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01;
1688
1689 CFPlus::OpenGL::init;
1690
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694
1695 #############################################################################
1696
1697 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else {
1700 # create the widgets
1701
1702 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0,
1704 z => 100,
1705 force_x => "max",
1706 force_y => 0;
1707 $DEBUG_STATUS->show;
1708
1709 $STATUSBOX = new CFPlus::UI::Statusbox;
1710 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1711
1712 (new CFPlus::UI::Frame
1713 bg => [0, 0, 0, 0.4],
1714 force_x => 0,
1715 force_y => "max",
1716 child => $STATUSBOX,
1717 )->show;
1718
1719 CFPlus::UI::Toplevel->new (
1720 title => "Map",
1721 name => "mapmap",
1722 x => 0,
1723 y => $FONTSIZE + 8,
1724 border_bg => [1, 1, 1, 192/255],
1725 bg => [1, 1, 1, 0],
1726 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1727 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1728 ),
1729 )->show;
1730
1731 $MAPWIDGET = new CFPlus::MapWidget;
1732 $MAPWIDGET->connect (activate_console => sub {
1733 my ($mapwidget, $preset) = @_;
1734
1735 $MESSAGE_WINDOW->activate_console ($preset)
1736 if $MESSAGE_WINDOW;
1737 });
1738 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus;
1740
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup",
1743 name => "setup_dialog",
1744 x => 'center',
1745 y => 'center',
1746 z => 2,
1747 force_w => $::WIDTH * 0.6,
1748 force_h => $::HEIGHT * 0.6,
1749 has_close_button => 1,
1750 ;
1751
1752 $METASERVER = metaserver_dialog;
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup,
1761 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask.");
1775
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1779 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1780
1781 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1782 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1783
1784 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1785
1786 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1787 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1788
1789 $BUTTONBAR->add (new CFPlus::UI::Button
1790 text => "Save Config",
1791 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1792 on_activate => sub {
1793 $::CFG->{layout} = CFPlus::UI::get_layout;
1794 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1795 status "Configuration Saved";
1796 0
1797 },
1798 );
1799
1800 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1801 tooltip => "View Documentation");
1802
1803
1804 $BUTTONBAR->add (new CFPlus::UI::Button
1805 text => "Quit",
1806 tooltip => "Terminates the program",
1807 on_activate => sub {
1808 if ($CONN) {
1809 open_quit_dialog;
1810 } else {
1811 exit;
1812 }
1813 0
1814 },
1815 );
1816
1817 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show;
1819 }
1820
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822 }
1823
1824 sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843 }
1844
1845 sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897 }
1898
1899 sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941 }
1942
1943 sub video_shutdown {
1944 CFPlus::OpenGL::shutdown;
1945
1946 undef $SDL_ACTIVE;
1947 }
1948
1949 sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953 }
1954
1955 sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967 }
1968
1969 sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 return unless $SDL_MIXER;
1975
1976 # music might have changed...
1977 $path eq $MUSIC_PLAYING->{path}
1978 or return &audio_music_start ();
1979
1980 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1981
1982 my $NOW = time;
1983
1984 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1985 my $pos = $MUSIC_PLAYING->{stop_pos};
1986 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1987 $MUSIC_START = time - $pos;
1988 } else {
1989 $MUSIC_PLAYER->play (0);
1990 $MUSIC_START = time;
1991 }
1992
1993 delete $MUSIC_PLAYING->{stop_time};
1994 delete $MUSIC_PLAYING->{stop_pos};
1995 }
1996 }
1997
1998 sub audio_music_changed {
1999 return unless $CFG->{bgm_enable};
2000 return unless $SDL_MIXER;
2001
2002 # default MUSIC_WANT == MUSIC_DEFAULT
2003 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2004
2005 # if the currently playing song is acceptable, let it continue
2006 return if $MUSIC_PLAYING
2007 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2008
2009 my $NOW = time;
2010
2011 if ($MUSIC_PLAYING) {
2012 $MUSIC_PLAYING->{stop_time} = $NOW;
2013 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2014 CFPlus::MixMusic::fade_out 1000;
2015 } else {
2016 # sort by stop time, oldest first
2017 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2018
2019 # if the most recently-played piece played very recently,
2020 # resume it, else choose the oldest piece for rotation.
2021 $MUSIC_PLAYING =
2022 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2023 ? $MUSIC_WANT[-1]
2024 : $MUSIC_WANT[0];
2025
2026 audio_music_start;
2027 }
2028 }
2029
2030 sub audio_music_finished {
2031 $MUSIC_PLAYING = undef;
2032 undef $MUSIC_PLAYER;
2033
2034 audio_music_changed;
2035 }
2036
2037 sub audio_init {
2038 if ($CFG->{audio_enable}) {
2039 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2040 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2041
2042 unless ($SDL_MIXER) {
2043 status "Unable to open sound device: there will be no sound";
2044 return;
2045 }
2046
2047 CFPlus::Mix_AllocateChannels 8;
2048 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2049
2050 audio_music_finished;
2051
2052 local $_;
2053 while (<$fh>) {
2054 next if /^\s*#/;
2055 next if /^\s*$/;
2056
2057 my ($file, $volume, $event) = split /\s+/, $_, 3;
2058
2059 push @SOUNDS, "$volume,$file";
2060
2061 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2062 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2063 $chunk->volume ($volume * 128 / 100);
2064 $chunk
2065 };
2066 }
2067 } else {
2068 status "unable to open sound config: $!";
2069 }
2070 } else {
2071 undef $SDL_MIXER;
2072 }
2073 }
2074
2075 sub audio_shutdown {
2076 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2077 undef $SDL_MIXER;
2078 @SOUNDS = ();
2079 %AUDIO_CHUNKS = ();
2080 }
2081
2082 my %animate_object;
2083 my $animate_timer;
2084
2085 my $fps = 9;
2086
2087 my %demo;#d#
2088
2089 sub force_refresh {
2090 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2091 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2092
2093 $CFPlus::UI::ROOT->draw;
2094
2095 $WANT_REFRESH = 0;
2096 $CAN_REFRESH = 0;
2097 $LAST_REFRESH = $NOW;
2098
2099 CFPlus::SDL_GL_SwapBuffers;
2100 }
2101
2102 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2103 $NOW = time;
2104
2105 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2106 for CFPlus::poll_events;
2107
2108 if (%animate_object) {
2109 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2110 ++$WANT_REFRESH;
2111 }
2112
2113 if ($WANT_REFRESH) {
2114 force_refresh;
2115 } else {
2116 $CAN_REFRESH = 1;
2117 }
2118 });
2119
2120 sub animation_start {
2121 my ($widget) = @_;
2122 $animate_object{$widget} = $widget;
2123 }
2124
2125 sub animation_stop {
2126 my ($widget) = @_;
2127 delete $animate_object{$widget};
2128 }
2129
2130 # check once/second for faces that need to be prefetched
2131 # this should, of course, only run on demand, but
2132 # SDL forces worse things on us....
2133
2134 Event->timer (after => 1, interval => 0.25, cb => sub {
2135 $CONN->face_prefetch
2136 if $CONN;
2137 });
2138
2139 %SDL_CB = (
2140 CFPlus::SDL_QUIT => sub {
2141 exit;
2142 },
2143 CFPlus::SDL_VIDEORESIZE => sub {
2144 },
2145 CFPlus::SDL_VIDEOEXPOSE => sub {
2146 CFPlus::UI::full_refresh;
2147 },
2148 CFPlus::SDL_ACTIVEEVENT => sub {
2149 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2150 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2151 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2152 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2153 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2154 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2155 },
2156 CFPlus::SDL_KEYDOWN => sub {
2157 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2158 # alt-enter
2159 $FULLSCREEN_ENABLE->toggle;
2160 video_shutdown;
2161 video_init;
2162 } else {
2163 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2164 }
2165 },
2166 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2167 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2168 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2169 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2170 CFPlus::SDL_USEREVENT => sub {
2171 if ($_[0]{code} == 1) {
2172 audio_channel_finished $_[0]{data1};
2173 } elsif ($_[0]{code} == 0) {
2174 audio_music_finished;
2175 }
2176 },
2177 );
2178
2179 #############################################################################
2180
2181 $SIG{INT} = $SIG{TERM} = sub { exit };
2182
2183 {
2184 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2185 CFPlus::DB::Server::run;
2186
2187 CFPlus::UI::set_layout ($::CFG->{layout});
2188
2189 my %DEF_CFG = (
2190 sdl_mode => 0,
2191 width => 640,
2192 height => 480,
2193 fullscreen => 0,
2194 fast => 0,
2195 map_scale => 1,
2196 fow_enable => 1,
2197 fow_intensity => 0,
2198 map_smoothing => 1,
2199 gui_fontsize => 1,
2200 log_fontsize => 0.7,
2201 gauge_fontsize => 1,
2202 gauge_size => 0.35,
2203 stat_fontsize => 0.7,
2204 mapsize => 100,
2205 say_command => 'chat',
2206 audio_enable => 1,
2207 bgm_enable => 1,
2208 bgm_volume => 0.25,
2209 face_prefetch => 0,
2210 output_sync => 1,
2211 output_count => 1,
2212 output_rate => "",
2213 pickup => 0,
2214 inv_sort => "mtime",
2215 default => "profile", # default profile
2216 show_tips => 1,
2217 logview_max_par => 1000,
2218 );
2219
2220 while (my ($k, $v) = each %DEF_CFG) {
2221 $CFG->{$k} = $v unless exists $CFG->{$k};
2222 }
2223
2224 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2225 $PROFILE = $CFG->{profile}{default};
2226
2227 # convert old bindings (only default profile matters)
2228 if (my $bindings = delete $PROFILE->{bindings}) {
2229 while (my ($mod, $syms) = each %$bindings) {
2230 while (my ($sym, $cmds) = each %$syms) {
2231 push @{ $PROFILE->{macro} }, {
2232 accelkey => [$mod*1, $sym*1],
2233 action => $cmds,
2234 };
2235 }
2236 }
2237 }
2238
2239 sdl_init;
2240
2241 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2242 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2243 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2244
2245 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2246
2247 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2248
2249 {
2250 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2251 DejaVuSans.ttf
2252 DejaVuSansMono.ttf
2253 DejaVuSans-Bold.ttf
2254 DejaVuSansMono-Bold.ttf
2255 DejaVuSans-Oblique.ttf
2256 DejaVuSansMono-Oblique.ttf
2257 DejaVuSans-BoldOblique.ttf
2258 DejaVuSansMono-BoldOblique.ttf
2259 );
2260
2261 CFPlus::add_font $_ for @fonts;
2262
2263 CFPlus::pango_init;
2264
2265 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2266 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2267
2268 $FONT_PROP->make_default;
2269 }
2270
2271 # compare mono (ft) vs. rgba (cairo)
2272 # ft - 1.8s, cairo 3s, even in alpha-only mode
2273 # for my $rgba (0..1) {
2274 # my $t1 = Time::HiRes::time;
2275 # for (1..1000) {
2276 # my $layout = CFPlus::Layout->new ($rgba);
2277 # $layout->set_text ("hallo" x 100);
2278 # $layout->render;
2279 # }
2280 # my $t2 = Time::HiRes::time;
2281 # warn $t2-$t1;
2282 # }
2283
2284 $startup_done->();
2285
2286 video_init;
2287 audio_init;
2288 }
2289
2290 show_tip_of_the_day if $CFG->{show_tips};
2291
2292 Event::loop;
2293 #CFPlus::SDL_Quit;
2294 #CFPlus::_exit 0;
2295
2296 END {
2297 CFPlus::SDL_Quit;
2298 CFPlus::DB::Server::stop;
2299 }
2300
2301 =head1 NAME
2302
2303 cfplus - A Crossfire+ and Crossfire game client
2304
2305 =head1 SYNOPSIS
2306
2307 Just run it - no commandline arguments are supported.
2308
2309 =head1 USAGE
2310
2311 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2312 fullscreen and interactively.
2313
2314 =head1 DEBUGGING
2315
2316
2317 CFPLUS_DEBUG - environment variable
2318
2319 1 draw borders around widgets
2320 2 add low-level widget info to tooltips
2321 4 show fps
2322 8 suppress tooltips
2323
2324 =head1 AUTHOR
2325
2326 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2327
2328
2329