ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.186
Committed: Wed Jul 25 15:06:21 2007 UTC (16 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.185: +0 -1 lines
Log Message:
fixed some issues with the tabs

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Canvas;
88 use CFPlus::UI::Inventory;
89 use CFPlus::UI::SpellList;
90 use CFPlus::UI::MessageWindow;
91 use CFPlus::Pod;
92 use CFPlus::MapWidget;
93 use CFPlus::Macro;
94
95 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
96 $SIG{PIPE} = 'IGNORE';
97
98 $Event::Eval = 1;
99 $Event::DIED = sub {
100 CFPlus::fatal Carp::longmess $_[1]
101 };
102
103 my $MAX_FPS = 60;
104 my $MIN_FPS = 5; # unused as of yet
105
106 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
107
108 our $LAST_REFRESH;
109 our $NOW;
110
111 our $CFG;
112 our $CONN;
113 our $PROFILE; # current profile
114 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115
116 our $WANT_REFRESH;
117 our $CAN_REFRESH;
118
119 our @SDL_MODES;
120 our $WIDTH;
121 our $HEIGHT;
122 our $FULLSCREEN;
123 our $FONTSIZE;
124
125 our $FONT_PROP;
126 our $FONT_FIXED;
127
128 our $MAP;
129 our $MAPMAP;
130 our $MAPWIDGET;
131 our $BUTTONBAR;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 our $IN_BUILD_MODE;
184 our $BUILD_BUTTON;
185
186 sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188 }
189
190 sub debug {
191 $DEBUG_STATUS->set_text ($_[0]);
192 }
193
194 sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para);
197 }
198
199 sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog};
202 }
203
204 # FIXME: a very ugly hack to wait for stat update look below! #d#
205 our $QUERY_TIMER; #d#
206
207 # server query dialog
208 sub server_query {
209 my ($conn, $flags, $prompt) = @_;
210
211 # FIXME: a very ugly hack to wait for stat update #d#
212 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
213 unless ($QUERY_TIMER) {
214 $QUERY_TIMER =
215 Event->timer (
216 after => 1,
217 cb => sub {
218 server_query ($conn, $flags, $prompt, 1);
219 $QUERY_TIMER = undef
220 }
221 );
222 return;
223 }
224 }
225
226 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
227 x => "center",
228 y => "center",
229 title => "Server Query",
230 child => my $vbox = new CFPlus::UI::VBox,
231 ;
232
233 my @dialog = my $label = new CFPlus::UI::Label
234 max_w => $::WIDTH * 0.8,
235 ellipsise => 0,
236 text => $prompt;
237
238 if ($flags & CS_QUERY_YESNO) {
239 push @dialog, my $hbox = new CFPlus::UI::HBox;
240
241 $hbox->add (new CFPlus::UI::Button
242 text => "No",
243 on_activate => sub {
244 $conn->send ("reply n");
245 $dialog->destroy;
246 0
247 }
248 );
249 $hbox->add (new CFPlus::UI::Button
250 text => "Yes",
251 on_activate => sub {
252 $conn->send ("reply y");
253 destroy_query_dialog $conn;
254 0
255 },
256 );
257
258 $dialog->grab_focus;
259
260 } elsif ($flags & CS_QUERY_SINGLECHAR) {
261 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
262 $dialog->{tooltip} = "#charcreation_focus";
263
264 unshift @dialog, new CFPlus::UI::Label
265 max_w => $::WIDTH * 0.8,
266 ellipsise => 0,
267 markup => "\nOr use your keyboard and the text entry below:\n";
268
269 unshift @dialog, my $table = new CFPlus::UI::Table;
270
271 $table->add_at (0, 0, new CFPlus::UI::Button
272 text => "Next Race",
273 on_activate => sub {
274 $conn->send ("reply n");
275 destroy_query_dialog $conn;
276 0
277 },
278 );
279 $table->add_at (2, 0, new CFPlus::UI::Button
280 text => "Accept",
281 on_activate => sub {
282 $conn->send ("reply d");
283 destroy_query_dialog $conn;
284 0
285 },
286 );
287
288 if ($conn->{chargen_race_description}) {
289 unshift @dialog, new CFPlus::UI::Label
290 max_w => $::WIDTH * 0.8,
291 ellipsise => 0,
292 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
293 ;
294 }
295
296 unshift @dialog, new CFPlus::UI::Face
297 face => $conn->{player}{face},
298 bg => [.2, .2, .2, 1],
299 min_w => 64,
300 min_h => 64,
301 ;
302
303 if ($conn->{chargen_race_title}) {
304 unshift @dialog, new CFPlus::UI::Label
305 allign => 1,
306 ellipsise => 0,
307 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
308 ;
309 }
310
311 unshift @dialog, new CFPlus::UI::Label
312 max_w => $::WIDTH * 0.4,
313 ellipsise => 0,
314 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
315 ;
316
317 } elsif ($prompt =~ /roll new stats/) {
318 if (my $stat = delete $conn->{stat_change_with}) {
319 $conn->send ("reply $stat");
320 destroy_query_dialog $conn;
321 return;
322 }
323
324 unshift @dialog, new CFPlus::UI::Label
325 max_w => $::WIDTH * 0.4,
326 ellipsise => 0,
327 markup => "\nOr use your keyboard and the text entry below:\n";
328
329 unshift @dialog, my $table = new CFPlus::UI::Table;
330
331 # left: re-roll
332 $table->add_at (0, 0, new CFPlus::UI::Button
333 text => "Roll Again",
334 on_activate => sub {
335 $conn->send ("reply y");
336 destroy_query_dialog $conn;
337 0
338 },
339 );
340
341 # center: swap stats
342 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
343 expand => 1,
344 value => $_,
345 options => [
346 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
347 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
348 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
349 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
350 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
351 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
352 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
353 ],
354 ), 1 .. 2;
355
356 $table->add_at (2, 0, new CFPlus::UI::Button
357 text => "Swap Stats",
358 on_activate => sub {
359 $conn->{stat_change_with} = $sw2->{value};
360 $conn->send ("reply $sw1->{value}");
361 destroy_query_dialog $conn;
362 0
363 },
364 );
365 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
366
367 # right: accept
368 $table->add_at (4, 0, new CFPlus::UI::Button
369 text => "Accept",
370 on_activate => sub {
371 $conn->send ("reply n");
372 $STATS_PAGE->hide;
373 destroy_query_dialog $conn;
374 0
375 },
376 );
377
378 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
379 for (
380 [Str => CS_STAT_STR],
381 [Dex => CS_STAT_DEX],
382 [Con => CS_STAT_CON],
383 [Int => CS_STAT_INT],
384 [Wis => CS_STAT_WIS],
385 [Pow => CS_STAT_POW],
386 [Cha => CS_STAT_CHA],
387 ) {
388 my ($name, $id) = @$_;
389 $hbox->add (new CFPlus::UI::Label
390 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
391 align => 0,
392 expand => 1,
393 can_events => 1,
394 can_hover => 1,
395 tooltip => "#stat_$name",
396 );
397 }
398
399 unshift @dialog, new CFPlus::UI::Label
400 max_w => $::WIDTH * 0.4,
401 ellipsise => 0,
402 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
403 ;
404 }
405
406 push @dialog, my $entry = new CFPlus::UI::Entry
407 on_changed => sub {
408 $conn->send ("reply $_[1]");
409 destroy_query_dialog $conn;
410 0
411 },
412 ;
413
414 $entry->grab_focus;
415
416 } else {
417 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
418
419 push @dialog, my $entry = new CFPlus::UI::Entry
420 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
421 on_activate => sub {
422 $conn->send ("reply $_[1]");
423 destroy_query_dialog $conn;
424 0
425 },
426 ;
427
428 $entry->grab_focus;
429 }
430
431 $vbox->add (@dialog);
432 $dialog->show;
433 }
434
435 sub start_game {
436 status "logging in...";
437
438 $LOGIN_BUTTON->set_text ("Logout");
439 $SETUP_DIALOG->hide;
440
441 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
442
443 my ($host, $port) = split /:/, $PROFILE->{host};
444
445 $MAP = new CFPlus::Map;
446
447 $CONN = eval {
448 new CFPlus::Protocol
449 host => $host,
450 port => $port || 13327,
451 user => $PROFILE->{user},
452 pass => $PROFILE->{password},
453 mapw => $mapsize,
454 maph => $mapsize,
455
456 client => "cfplus $CFPlus::VERSION $] $^O",
457
458 map_widget => $MAPWIDGET,
459 statusbox => $STATUSBOX,
460 map => $MAP,
461 mapmap => $MAPMAP,
462 query => \&server_query,
463
464 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1,
466 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 };
480
481 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh};
483
484 status "login successful";
485 } else {
486 status "unable to connect";
487 stop_game();
488 }
489 }
490
491 sub stop_game {
492 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498
499 &audio_music_set ([]);
500
501 return unless $CONN;
502
503 status "connection closed";
504
505 destroy_query_dialog $CONN;
506 $CONN->destroy;
507 $CONN = 0; # false, does not autovivify
508
509 undef $MAP;
510 }
511
512 sub graphics_setup {
513 my $vbox = new CFPlus::UI::VBox;
514
515 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
516
517 my $row = 0;
518
519 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
520 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
521 can_events => 1,
522 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
523
524 my $vidmode_tooltip =
525 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
526 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
527
528 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
529 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
530
531 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
532 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
533 tooltip => $vidmode_tooltip);
534 $hbox->add (my $mode_label = new CFPlus::UI::Label
535 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
536 can_events => 1, tooltip => $vidmode_tooltip);
537
538 $mode_slider->connect (changed => sub {
539 my ($self, $value) = @_;
540
541 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
542 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
543 });
544 $mode_slider->emit (changed => $mode_slider->{range}[0]);
545
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
551 );
552
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast},
556 tooltip => "Lower the visual quality considerably to speed up rendering.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
558 );
559
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
561 $table->add_at (1, $row++, new CFPlus::UI::Slider
562 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
563 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
564 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
565 );
566
567 $table->add_at (1, $row++, new CFPlus::UI::Button
568 expand => 1, align => 0, text => "Apply",
569 tooltip => "Apply the video settings above.",
570 on_activate => sub {
571 video_shutdown ();
572 video_init ();
573 0
574 }
575 );
576
577 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
578 $table->add_at (1, $row++, new CFPlus::UI::Slider
579 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
580 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
581 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
582 );
583
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. "
589 . "Changes take effect at next connection only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 );
592
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
595 state => $CFG->{fow_enable},
596 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
598 );
599
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
601 $table->add_at (1, $row++, new CFPlus::UI::Slider
602 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
603 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
604 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
605 );
606
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 );
613
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
618 on_changed => sub {
619 $CFG->{gauge_fontsize} = $_[1];
620 &set_gauge_window_fontsize;
621 0
622 }
623 );
624
625 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
626 $table->add_at (1, $row++, new CFPlus::UI::Slider
627 range => [$CFG->{gauge_size}, 0.2, 0.8],
628 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
629 on_changed => sub {
630 $CFG->{gauge_size} = $_[1];
631 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
632 0
633 }
634 );
635
636 $vbox
637 }
638
639 sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox;
641
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
643
644 my $row = 0;
645
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 state => $CFG->{audio_enable},
649 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
650 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
651 );
652 # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653 # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654 # $CFG->{effects_volume} = $_[1];
655 # });
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
662 );
663 $hbox->add (new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
667 );
668
669 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings",
672 on_activate => sub {
673 audio_shutdown ();
674 audio_init ();
675 0
676 }
677 );
678
679 $vbox
680 }
681
682 sub set_gauge_window_fontsize {
683 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
684 $_->set_fontsize ($::CFG->{gauge_fontsize});
685 }
686 }
687
688 sub make_gauge_window {
689 my $gh = int $HEIGHT * $CFG->{gauge_size};
690
691 my $win = new CFPlus::UI::Frame (
692 force_x => 0,
693 force_y => "max",
694 force_w => $WIDTH,
695 force_h => $gh,
696 );
697
698 $win->add (my $hbox = new CFPlus::UI::HBox
699 children => [
700 (new CFPlus::UI::HBox expand => 1),
701 (new CFPlus::UI::VBox children => [
702 (new CFPlus::UI::Empty expand => 1),
703 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
704 ]),
705 (my $vbox = new CFPlus::UI::VBox),
706 ],
707 );
708
709 $vbox->add (new CFPlus::UI::HBox
710 expand => 1,
711 children => [
712 (new CFPlus::UI::Empty expand => 1),
713 (my $hb = new CFPlus::UI::HBox),
714 ],
715 );
716
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724
725 $GAUGES = {
726 exp => $exp, win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg
728 };
729
730 &set_gauge_window_fontsize;
731
732 $win
733 }
734
735 sub debug_setup {
736 my $table = new CFPlus::UI::Table;
737
738 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
739 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
740 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
741 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
742 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
743 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
744 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
745 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758
759 $c->add_items ({
760 type => "line_loop",
761 color => [0, 1, 0],
762 width => 9,
763 coord_mode => "abs",
764 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
765 });
766
767 $c->add_items ({
768 type => "lines",
769 color => [1, 1, 0],
770 width => 2,
771 coord_mode => "rel",
772 coord => [[0,0], [1,1], [1,0], [0,1]],
773 });
774
775 $c->add_items ({
776 type => "polygon",
777 color => [0, 0.43, 0],
778 width => 2,
779 coord_mode => "rel",
780 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
781 });
782
783 $table
784 }
785
786 sub stats_window {
787 my $r = new CFPlus::UI::ScrolledWindow (
788 expand => 1,
789 scroll_y => 1
790 );
791 $r->add (my $vb = new CFPlus::UI::VBox);
792
793 $vb->add (new CFPlus::UI::FancyFrame
794 label => "Player",
795 child => (my $pi = new CFPlus::UI::VBox),
796 );
797
798 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
799 can_hover => 1, can_events => 1,
800 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
801 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
802 can_hover => 1, can_events => 1,
803 tooltip => "The map you are currently on (if supported by the server).");
804
805 $pi->add (my $hb0 = new CFPlus::UI::HBox);
806 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
807 can_hover => 1, can_events => 1,
808 tooltip => "The weight of the player including all inventory items.");
809 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
810 can_hover => 1, can_events => 1,
811 tooltip => "The weight limit: you cannot carry more than this.");
812
813 $vb->add (new CFPlus::UI::FancyFrame
814 label => "Primary/Secondary Statistics",
815 child => (my $hb = new CFPlus::UI::HBox expand => 1),
816 );
817 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
818
819 my $color2 = [1, 1, 0];
820
821 for (
822 [0, 0, st_str => "Str", 30],
823 [0, 1, st_dex => "Dex", 30],
824 [0, 2, st_con => "Con", 30],
825 [0, 3, st_int => "Int", 30],
826 [0, 4, st_wis => "Wis", 30],
827 [0, 5, st_pow => "Pow", 30],
828 [0, 6, st_cha => "Cha", 30],
829
830 [2, 0, st_wc => "Wc", -120],
831 [2, 1, st_ac => "Ac", -120],
832 [2, 2, st_dam => "Dam", 120],
833 [2, 3, st_arm => "Arm", 120],
834 [2, 4, st_spd => "Spd", 10.54],
835 [2, 5, st_wspd => "WSp", 10.54],
836 ) {
837 my ($col, $row, $id, $label, $template) = @$_;
838
839 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
840 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
841 align => +1, template => $template, tooltip => "#stat_$label");
842 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
843 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
844 align => -1, text => $label, tooltip => "#stat_$label");
845 }
846
847 $vb->add (new CFPlus::UI::FancyFrame
848 label => "Resistancies",
849 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
850 );
851
852 my $row = 0;
853 my $col = 0;
854
855 my %resist_names = (
856 slow => ["Slow",
857 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
858 holyw => ["Holy Word",
859 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
860 conf => ["Confusion",
861 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
862 fire => ["Fire",
863 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
864 depl => ["Depletion",
865 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
866 magic => ["Magic",
867 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
868 drain => ["Draining",
869 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
870 acid => ["Acid",
871 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
872 pois => ["Poison",
873 "<b>Poison</b> (resistance to getting poisoned)"],
874 para => ["Paralysation",
875 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
876 deat => ["Death",
877 "<b>Death</b> (resistance against death spells)"],
878 phys => ["Physical",
879 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
880 blind => ["Blind",
881 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
882 fear => ["Fear",
883 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
884 tund => ["Turn undead",
885 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
886 elec => ["Electricity",
887 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
888 cold => ["Cold",
889 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
890 ghit => ["Ghost hit",
891 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
892 );
893
894 for (qw/slow holyw conf fire depl magic
895 drain acid pois para deat phys
896 blind fear tund elec cold ghit/)
897 {
898 $tbl2->add_at ($col, $row,
899 $STATWIDS->{"res_$_"} =
900 new CFPlus::UI::Label
901 font => $FONT_FIXED,
902 template => "-100%",
903 align => +1,
904 valign => 0,
905 can_events => 1,
906 can_hover => 1,
907 tooltip => $resist_names{$_}->[1],
908 );
909 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
910 font => $FONT_FIXED,
911 can_hover => 1,
912 can_events => 1,
913 path => "ui/resist/resist_$_.png",
914 tooltip => $resist_names{$_}->[1],
915 );
916 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
917 text => $resist_names{$_}->[0],
918 font => $FONT_FIXED,
919 can_hover => 1,
920 can_events => 1,
921 tooltip => $resist_names{$_}->[1],
922 );
923
924 $row++;
925 if ($row % 6 == 0) {
926 $col += 3;
927 $row = 0;
928 }
929 }
930
931 #update_stats_window ({});
932
933 $r
934 }
935
936 sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
939 $sw
940 }
941
942 sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
944 }
945
946 my $METASERVER_ATIME;
947
948 sub update_metaserver {
949 my ($metaserver_dialog) = @_;
950
951 $METASERVER = $metaserver_dialog
952 if defined $metaserver_dialog;
953
954 return if $METASERVER_ATIME > time;
955 $METASERVER_ATIME = time + 60;
956
957 my $table = $METASERVER->{table};
958 $table->clear;
959 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
960
961 my $ok = 0;
962
963 CFPlus::background {
964 my $ua = CFPlus::lwp_useragent;
965
966 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
967 } sub {
968 my ($msg) = @_;
969 if ($msg) {
970 $table->clear;
971
972 my @tip = (
973 "The current number of users logged in on the server.",
974 "The hostname of the server.",
975 "The time this server has been running without being restarted.",
976 "The server software version - a '+' indicates a Crossfire+ server.",
977 "Short information about this server provided by its admins.",
978 );
979 my @col = qw(#Users Host Uptime Version Description);
980 $table->add_at ($_, 0, new CFPlus::UI::Label
981 can_hover => 1, can_events => 1,
982 align => 0, fg => [1, 1, 0],
983 text => $col[$_], tooltip => $tip[$_])
984 for 0 .. $#col;
985
986 my @align = qw(1 0 1 1 -1);
987
988 my $y = 0;
989 for my $m (@{ $msg->{servers} }) {
990 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
991 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
992
993 for ($desc) {
994 s/<br>/\n/gi;
995 s/<li>/\n· /gi;
996 s/<.*?>//sgi;
997 s/&amp;/&/g;
998 s/&lt;/</g;
999 s/&gt;/>/g;
1000 }
1001
1002 $uptime = sprintf "%dd %02d:%02d:%02d",
1003 (int $uptime / 86400),
1004 (int $uptime / 3600) % 24,
1005 (int $uptime / 60) % 60,
1006 $uptime % 60;
1007
1008 $m = [$users, $host, $uptime, $version, $desc];
1009
1010 $y++;
1011
1012 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1013 (new CFPlus::UI::Button
1014 text => "Use",
1015 tooltip => "Put this server into the <b>Host:Port</b> field",
1016 on_activate => sub {
1017 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1018 $METASERVER->hide;
1019 0
1020 },
1021 ),
1022 (new CFPlus::UI::Empty expand => 1),
1023 ]);
1024
1025 $table->add_at ($_, $y, new CFPlus::UI::Label
1026 max_w => $::WIDTH * 0.4,
1027 ellipsise => 0,
1028 align => $align[$_],
1029 text => $m->[$_],
1030 tooltip => $tip[$_],
1031 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1032 can_hover => 1,
1033 can_events => 1,
1034 fontsize => 0.8)
1035 for 0 .. $#$m;
1036 }
1037 } else {
1038 $ok or $label->set_text ("error while contacting metaserver");
1039 }
1040 };
1041
1042 }
1043
1044 sub metaserver_dialog {
1045 my $vbox = new CFPlus::UI::VBox;
1046 my $table = new CFPlus::UI::Table;
1047 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1048
1049 my $dialog = new CFPlus::UI::Toplevel
1050 title => "Server List",
1051 name => 'metaserver_dialog',
1052 x => 'center',
1053 y => 'center',
1054 z => 3,
1055 force_w => $::WIDTH * 0.9,
1056 force_h => $::HEIGHT * 0.7,
1057 child => $vbox,
1058 has_close_button => 1,
1059 table => $table,
1060 on_visibility_change => sub {
1061 update_metaserver ($_[0]) if $_[1];
1062 0
1063 },
1064 ;
1065
1066 $dialog
1067 }
1068
1069 sub server_setup {
1070 my $vbox = new CFPlus::UI::VBox;
1071
1072 $vbox->add (new CFPlus::UI::FancyFrame
1073 label => "Connection Settings",
1074 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1075 );
1076 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1077
1078 {
1079 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
1080
1081 $vbox->add (
1082 $HOST_ENTRY = new CFPlus::UI::Entry
1083 expand => 1,
1084 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub {
1087 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value;
1089 0
1090 }
1091 );
1092
1093 $vbox->add (new CFPlus::UI::Button
1094 expand => 1,
1095 text => "Server List",
1096 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1100 );
1101 }
1102
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1108 );
1109
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password},
1113 hidden => 1,
1114 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1116 );
1117
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1127 );
1128
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1156 );
1157
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1163 );
1164
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1,
1167 align => 0,
1168 text => "Login",
1169 on_activate => sub {
1170 $CONN ? stop_game
1171 : start_game;
1172 0
1173 },
1174 );
1175
1176 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info",
1178 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1179 );
1180
1181 $vbox
1182 }
1183
1184 sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186
1187 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1190 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1191 state => $CFG->{show_tips},
1192 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1193 on_changed => sub {
1194 my ($self, $value) = @_;
1195 $CFG->{show_tips} = $value;
1196 0
1197 }
1198 );
1199
1200 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1201 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1202 text => $CFG->{logview_max_par},
1203 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1204 . "sends more messages than this number, older messages get removed to save memory and "
1205 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1206 on_changed => sub {
1207 my ($self, $value) = @_;
1208 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1209 0
1210 },
1211 );
1212
1213 $table
1214 }
1215
1216 sub autopickup_setup {
1217 my $r = new CFPlus::UI::ScrolledWindow (
1218 expand => 1,
1219 scroll_y => 1
1220 );
1221 $r->add (my $table = new CFPlus::UI::Table
1222 row_expand => [0],
1223 col_expand => [0, 1, 0, 1],
1224 );
1225
1226 for (
1227 ["General", 0, 0,
1228 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1229 ["Inhibit autopickup" => PICKUP_INHIBIT],
1230 ["Stop before pickup" => PICKUP_STOP],
1231 ["Debug autopickup" => PICKUP_DEBUG],
1232 ],
1233 ["Weapons", 0, 6,
1234 ["All weapons" => PICKUP_ALLWEAPON],
1235 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1236 ["Bows" => PICKUP_BOW],
1237 ["Arrows" => PICKUP_ARROW],
1238 ],
1239 ["Armour", 0, 12,
1240 ["Helmets" => PICKUP_HELMET],
1241 ["Shields" => PICKUP_SHIELD],
1242 ["Body Armour" => PICKUP_ARMOUR],
1243 ["Boots" => PICKUP_BOOTS],
1244 ["Gloves" => PICKUP_GLOVES],
1245 ["Cloaks" => PICKUP_CLOAK],
1246 ],
1247
1248 ["Readables", 2, 0,
1249 ["Spellbooks" => PICKUP_SPELLBOOK],
1250 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1251 ["Normal Books/Scrolls" => PICKUP_READABLES],
1252 ],
1253 ["Misc", 2, 5,
1254 ["Food" => PICKUP_FOOD],
1255 ["Drinks" => PICKUP_DRINK],
1256 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1257 ["Keys" => PICKUP_KEY],
1258 ["Magical Items" => PICKUP_MAGICAL],
1259 ["Potions" => PICKUP_POTION],
1260 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1261 ["Ignore cursed" => PICKUP_NOT_CURSED],
1262 ["Jewelery" => PICKUP_JEWELS],
1263 ["Flesh" => PICKUP_FLESH],
1264 ],
1265 ["Weight/Value ratio", 2, 17]
1266 )
1267 {
1268 my ($title, $x, $y, @bits) = @$_;
1269 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1270
1271 for (@bits) {
1272 ++$y;
1273
1274 my $mask = $_->[1];
1275 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1276 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1277 state => $::CFG->{pickup} & $mask,
1278 on_changed => sub {
1279 my ($box, $value) = @_;
1280
1281 if ($value) {
1282 $::CFG->{pickup} |= $mask;
1283 } else {
1284 $::CFG->{pickup} &= ~$mask;
1285 }
1286
1287 $::CONN->send_command ("pickup $::CFG->{pickup}")
1288 if defined $::CONN;
1289
1290 0
1291 });
1292
1293 ${$_->[2]} = $checkbox if $_->[2];
1294 }
1295 }
1296
1297 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1298 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1299 template => ">= 99",
1300 to_value => sub { ">= " . 5 * $_[0] },
1301 on_changed => sub {
1302 my ($slider, $value) = @_;
1303
1304 $::CFG->{pickup} &= ~0xF;
1305 $::CFG->{pickup} |= int $value
1306 if $value;
1307 1;
1308 });
1309
1310 $table->add_at (3, 18, new CFPlus::UI::Button
1311 text => "set",
1312 on_activate => sub {
1313 $::CONN->send_command ("pickup $::CFG->{pickup}")
1314 if defined $::CONN;
1315 0
1316 });
1317
1318 $r
1319 }
1320
1321 my %SORT_ORDER = (
1322 type => undef,
1323 mtime => sub {
1324 my $NOW = time;
1325 sort {
1326 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1327 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1328
1329 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1330 or $btime <=> $atime
1331 or $a->{type} <=> $b->{type}
1332 } @_
1333 },
1334 weight => sub { sort {
1335 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1336 or $a->{type} <=> $b->{type}
1337 } @_ },
1338 );
1339
1340 sub inventory_widget {
1341 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1342
1343 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1344 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1345
1346 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1347
1348 use sort 'stable';
1349
1350 $hb1->add (new CFPlus::UI::Selector
1351 value => $::CFG->{inv_sort},
1352 options => [
1353 [type => "Type/Name"],
1354 [mtime => "Recent/Normal/Locked"],
1355 [weight => "Weight/Type"],
1356 ],
1357 on_changed => sub {
1358 $::CFG->{inv_sort} = $_[1];
1359 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1360 },
1361 );
1362 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1363 #TODO# update to weigh/maxweight
1364 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1365
1366 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1367 $sw1->add ($INV = new CFPlus::UI::Inventory);
1368 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1369
1370 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1371
1372 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1373
1374 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1375 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1376
1377 # XXX: Call after $INVR = ... because set_opencont sets the items
1378 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1379
1380 $hb
1381 }
1382
1383 sub toggle_player_page {
1384 my ($widget) = @_;
1385
1386 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1387 $PL_WINDOW->hide;
1388 } else {
1389 $PL_NOTEBOOK->set_current_page ($widget);
1390 $PL_WINDOW->show;
1391 }
1392 }
1393
1394 sub player_window {
1395 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1396 x => "center",
1397 y => "center",
1398 force_w => $WIDTH * 9/10,
1399 force_h => $HEIGHT * 9/10,
1400 title => "Player",
1401 name => "playerbook",
1402 has_close_button => 1
1403 ;
1404
1405 my $ntb =
1406 $PL_NOTEBOOK =
1407 new CFPlus::UI::Notebook expand => 1;
1408
1409 $ntb->add_tab (
1410 "Statistics (F2)" => $STATS_PAGE = stats_window,
1411 "Shows statistics, where all your Stats and Resistances are shown."
1412 );
1413 $ntb->add_tab (
1414 "Skills (F3)" => $SKILL_PAGE = skill_window,
1415 "Shows all your Skills."
1416 );
1417
1418 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1419 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1420 $ntb->add_tab (
1421 "Spellbook (F4)" => $spellsw,
1422 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1423 );
1424 $ntb->add_tab (
1425 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1426 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1427 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1428 );
1429 $ntb->add_tab (Pickup => autopickup_setup,
1430 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1431
1432 $ntb->set_current_page ($INVENTORY_PAGE);
1433
1434 $plwin->add ($ntb);
1435 $plwin
1436 }
1437
1438 sub keyboard_setup {
1439 CFPlus::Macro::keyboard_setup
1440 }
1441
1442 sub help_window {
1443 my $win = new CFPlus::UI::Toplevel
1444 x => 'center',
1445 y => 'center',
1446 z => 4,
1447 name => 'doc_browser',
1448 force_w => int $WIDTH * 7/8,
1449 force_h => int $HEIGHT * 7/8,
1450 title => "Help Browser",
1451 has_close_button => 1;
1452
1453 $win->add (my $vbox = new CFPlus::UI::VBox);
1454
1455 $vbox->add (new CFPlus::UI::FancyFrame
1456 label => "Navigation",
1457 child => (my $buttons = new CFPlus::UI::HBox),
1458 );
1459 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1460 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1461
1462 my @history;
1463 my @future;
1464 my $curnode;
1465
1466 my $load_node; $load_node = sub {
1467 my ($node, $para) = @_;
1468
1469 $buttons->clear;
1470
1471 $buttons->add (new CFPlus::UI::Button
1472 text => "⇤",
1473 tooltip => "back to the starting page",
1474 on_activate => sub {
1475 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1476 unshift @future, @history;
1477 @history = ();
1478 $load_node->(@{shift @future});
1479 },
1480 );
1481
1482 if (@history) {
1483 $buttons->add (new CFPlus::UI::Button
1484 text => "⋘",
1485 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1486 on_activate => sub {
1487 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1488 $load_node->(@{pop @history});
1489 },
1490 );
1491 }
1492
1493 if (@future) {
1494 $buttons->add (new CFPlus::UI::Button
1495 text => "â‹™",
1496 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1497 on_activate => sub {
1498 push @history, [$curnode, $viewer->current_paragraph];
1499 $load_node->(@{shift @future});
1500 },
1501 );
1502 }
1503
1504 $buttons->add (new CFPlus::UI::Label text => " ");
1505
1506 my @path = CFPlus::Pod::full_path_of $node;
1507 pop @path; # drop current node
1508
1509 for my $node (@path) {
1510 $buttons->add (new CFPlus::UI::Button
1511 text => $node->{kw}[0],
1512 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1513 on_activate => sub {
1514 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1515 $load_node->($node);
1516 },
1517 );
1518 $buttons->add (new CFPlus::UI::Label text => "/");
1519 }
1520
1521 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1522
1523 $curnode = $node;
1524
1525 $viewer->clear;
1526 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1527 $viewer->scroll_to ($para);
1528 };
1529
1530 $load_node->(CFPlus::Pod::find pod => "mainpage");
1531
1532 $CFPlus::Pod::goto_document = sub {
1533 my (@path) = @_;
1534
1535 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1536
1537 $load_node->((CFPlus::Pod::find @path)[0]);
1538 $win->show;
1539 };
1540
1541 $win
1542 }
1543
1544 sub open_string_query {
1545 my ($title, $cb, $txt, $tooltip) = @_;
1546 my $dialog = new CFPlus::UI::Toplevel
1547 x => "center",
1548 y => "center",
1549 z => 50,
1550 force_w => $WIDTH * 4/5,
1551 title => $title;
1552
1553 $dialog->add (
1554 my $e = new CFPlus::UI::Entry
1555 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1556 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1557 tooltip => $tooltip
1558 );
1559
1560 $e->grab_focus;
1561 $e->set_text ($txt) if $txt;
1562 $dialog->show;
1563 }
1564
1565 sub open_quit_dialog {
1566 unless ($QUIT_DIALOG) {
1567 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1568 x => "center",
1569 y => "center",
1570 z => 50,
1571 title => "Really Quit?",
1572 on_key_down => sub {
1573 my ($dialog, $ev) = @_;
1574 $ev->{sym} == 27 and $dialog->hide;
1575 }
1576 ;
1577
1578 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1579
1580 $vb->add (new CFPlus::UI::Label
1581 text => "You should find a savebed and apply it first!",
1582 max_w => $WIDTH * 0.25,
1583 ellipsize => 0,
1584 );
1585 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1586 $hb->add (new CFPlus::UI::Button
1587 text => "Ok",
1588 expand => 1,
1589 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1590 );
1591 $hb->add (new CFPlus::UI::Button
1592 text => "Quit anyway",
1593 expand => 1,
1594 on_activate => sub { exit },
1595 );
1596 }
1597
1598 $QUIT_DIALOG->show;
1599 $QUIT_DIALOG->grab_focus;
1600 }
1601
1602 sub show_tip_of_the_day {
1603 # find all tips
1604 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1605
1606 CFPlus::DB::get state => "tip_of_the_day", sub {
1607 my ($todindex) = @_;
1608 $todindex = 0 if $todindex >= @tod;
1609 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1610
1611 # create dialog
1612 my $dialog;
1613
1614 my $close = sub {
1615 $dialog->destroy;
1616 };
1617
1618 $dialog = new CFPlus::UI::Toplevel
1619 x => "center",
1620 y => "center",
1621 z => 3,
1622 name => 'tip_of_the_day',
1623 force_w => int $WIDTH * 4/9,
1624 force_h => int $WIDTH * 2/9,
1625 title => "Tip of the day #" . (1 + $todindex),
1626 child => my $vbox = new CFPlus::UI::VBox,
1627 has_close_button => 1,
1628 on_delete => $close,
1629 ;
1630
1631 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1632 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1633 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1634
1635 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1636
1637 $table->add_at (0, 0, new CFPlus::UI::Button
1638 text => "Close",
1639 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1640 on_activate => $close,
1641 );
1642
1643 $table->add_at (2, 0, new CFPlus::UI::Button
1644 text => "Next",
1645 tooltip => "Show the next <b>Tip of the day</b>.",
1646 on_activate => sub {
1647 $close->();
1648 &show_tip_of_the_day;
1649 },
1650 );
1651
1652 $dialog->show;
1653 };
1654 }
1655
1656 sub sdl_init {
1657 CFPlus::SDL_Init
1658 and die "SDL::Init failed!\n";
1659 }
1660
1661 sub video_init {
1662 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1663
1664 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1665
1666 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1667 $FULLSCREEN = $CFG->{fullscreen};
1668 $FAST = $CFG->{fast};
1669
1670 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1671 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1672
1673 $SDL_ACTIVE = 1;
1674 $LAST_REFRESH = time - 0.01;
1675
1676 CFPlus::OpenGL::init;
1677
1678 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1679
1680 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1681
1682 #############################################################################
1683
1684 if ($DEBUG_STATUS) {
1685 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1686 } else {
1687 # create the widgets
1688
1689 $DEBUG_STATUS = new CFPlus::UI::Label
1690 padding => 0,
1691 z => 100,
1692 force_x => "max",
1693 force_y => 0;
1694 $DEBUG_STATUS->show;
1695
1696 $STATUSBOX = new CFPlus::UI::Statusbox;
1697 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1698
1699 (new CFPlus::UI::Frame
1700 bg => [0, 0, 0, 0.4],
1701 force_x => 0,
1702 force_y => "max",
1703 child => $STATUSBOX,
1704 )->show;
1705
1706 CFPlus::UI::Toplevel->new (
1707 title => "Map",
1708 name => "mapmap",
1709 x => 0,
1710 y => $FONTSIZE + 8,
1711 border_bg => [1, 1, 1, 192/255],
1712 bg => [1, 1, 1, 0],
1713 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1714 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1715 ),
1716 )->show;
1717
1718 $MAPWIDGET = new CFPlus::MapWidget;
1719 $MAPWIDGET->connect (activate_console => sub {
1720 my ($mapwidget, $preset) = @_;
1721
1722 $MESSAGE_WINDOW->activate_console ($preset)
1723 if $MESSAGE_WINDOW;
1724 });
1725 $MAPWIDGET->show;
1726 $MAPWIDGET->grab_focus;
1727
1728 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1729 title => "Setup",
1730 name => "setup_dialog",
1731 x => 'center',
1732 y => 'center',
1733 z => 2,
1734 force_w => $::WIDTH * 0.6,
1735 force_h => $::HEIGHT * 0.6,
1736 has_close_button => 1,
1737 ;
1738
1739 $METASERVER = metaserver_dialog;
1740 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1741
1742 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1743 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1744
1745 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1746 "Configure the server to play on, your username, password and other server-related options.");
1747 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1748 "Configure various client-specific settings.");
1749 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1750 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1751 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1752 "Configure the use of audio, sound effects and background music.");
1753 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1754 "Lets you define, edit and delete key bindings."
1755 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1756 . "with nothing set and the recording started. After doing the actions you "
1757 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1758 . "After pressing the combo the binding will be saved automatically and the "
1759 . "binding editor closes");
1760 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1761 "Some debuggin' options. Do not ask.");
1762
1763 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1764
1765 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1766 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1767
1768 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1769 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1770
1771 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1772
1773 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1774 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1775
1776 $BUTTONBAR->add (new CFPlus::UI::Button
1777 text => "Save Config",
1778 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1779 on_activate => sub {
1780 $::CFG->{layout} = CFPlus::UI::get_layout;
1781 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1782 status "Configuration Saved";
1783 0
1784 },
1785 );
1786
1787 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1788 tooltip => "View Documentation");
1789
1790
1791 $BUTTONBAR->add (new CFPlus::UI::Button
1792 text => "Quit",
1793 tooltip => "Terminates the program",
1794 on_activate => sub {
1795 if ($CONN) {
1796 open_quit_dialog;
1797 } else {
1798 exit;
1799 }
1800 0
1801 },
1802 );
1803
1804 $BUTTONBAR->show;
1805 $SETUP_DIALOG->show;
1806 }
1807
1808 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1809 }
1810
1811 sub setup_build_button {
1812 my ($enabled) = @_;
1813 if ($enabled) {
1814 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1815 $BUILD_BUTTON ||= new CFPlus::UI::Button
1816 text => "Build",
1817 tooltip => "Opens the ingame builder",
1818 on_activate => sub {
1819 if ($CONN) {
1820 $CONN->send_ext_req (builder_player_items => sub {
1821 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1822 });
1823 }
1824 0
1825 };
1826 $BUTTONBAR->add ($BUILD_BUTTON);
1827 } else {
1828 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1829 }
1830 }
1831
1832 sub open_ingame_editor {
1833 my ($msg) = @_;
1834
1835 my $win = new CFPlus::UI::Toplevel
1836 x => 0,
1837 y => 'center',
1838 z => 4,
1839 name => 'builder_window',
1840 force_w => int $WIDTH * 1/4,
1841 force_h => int $HEIGHT * 3/4,
1842 title => "In game builder",
1843 has_close_button => 1;
1844
1845 my $r = new CFPlus::UI::ScrolledWindow (
1846 expand => 1,
1847 scroll_y => 1
1848 );
1849 $r->add (my $vb = new CFPlus::UI::VBox);
1850 $win->add ($r);
1851
1852
1853 $vb->add (
1854 new CFPlus::UI::Button
1855 text => "Disable build mode",
1856 on_activate => sub { $::IN_BUILD_MODE = undef }
1857 );
1858 $vb->add (
1859 new CFPlus::UI::Button
1860 text => "ERASE",
1861 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1862 );
1863
1864 for my $itemarchname (
1865 sort {
1866 $msg->{items}->{$a}->{build_arch_name}
1867 cmp $msg->{items}->{$b}->{build_arch_name}
1868 } keys %{$msg->{items}}
1869 ) {
1870 my $info = $msg->{items}->{$itemarchname};
1871 $vb->add (
1872 new CFPlus::UI::Button text => $info->{build_arch_name},
1873 on_activate => sub {
1874 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1875
1876 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1877 build_mode_query_arch_info ();
1878 }
1879 }
1880 );
1881 }
1882
1883 $win->show;
1884 }
1885
1886 sub build_mode_query_arch_info {
1887 my ($iteminfo) = $::IN_BUILD_MODE;
1888 my $itemarchname = $iteminfo->{item};
1889 my $info = $iteminfo->{info};
1890
1891 my $dialog = new CFPlus::UI::Toplevel
1892 x => "center",
1893 y => "center",
1894 z => 50,
1895 force_w => int $WIDTH * 1/2,
1896 title => "Enter information for placement of '$itemarchname'",
1897 has_close_button => 1;
1898
1899 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1900
1901 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1902 my $row = 0;
1903 if ($info->{has_name}) {
1904 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1905 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1906 }
1907 if ($info->{has_text}) {
1908 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1909 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1910 }
1911 if ($info->{has_connection}) {
1912 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1913 $table->add_at (1, $row++,
1914 new CFPlus::UI::Entry
1915 expand => 1,
1916 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1917 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1918 );
1919 }
1920
1921 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1922 $hb->add (new CFPlus::UI::Button
1923 text => "Close",
1924 expand => 1,
1925 on_activate => sub { $dialog->hide; 0 },
1926 );
1927 $dialog->show;
1928 }
1929
1930 sub video_shutdown {
1931 CFPlus::OpenGL::shutdown;
1932
1933 undef $SDL_ACTIVE;
1934 }
1935
1936 sub audio_channel_finished {
1937 my ($channel) = @_;
1938
1939 #warn "channel $channel finished\n";#d#
1940 }
1941
1942 sub audio_music_set {
1943 my ($songs) = @_;
1944
1945 my @want =
1946 grep $_,
1947 map $CONN->{music_meta}{$_},
1948 @$songs;
1949
1950 if (@want) {
1951 @MUSIC_WANT = @want;
1952 &audio_music_changed ();
1953 }
1954 }
1955
1956 sub audio_music_start {
1957 my $path = $MUSIC_PLAYING->{path}
1958 or return;
1959
1960 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1961 return unless $SDL_MIXER;
1962
1963 # music might have changed...
1964 $path eq $MUSIC_PLAYING->{path}
1965 or return &audio_music_start ();
1966
1967 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1968
1969 my $NOW = time;
1970
1971 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1972 my $pos = $MUSIC_PLAYING->{stop_pos};
1973 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1974 $MUSIC_START = time - $pos;
1975 } else {
1976 $MUSIC_PLAYER->play (0);
1977 $MUSIC_START = time;
1978 }
1979
1980 delete $MUSIC_PLAYING->{stop_time};
1981 delete $MUSIC_PLAYING->{stop_pos};
1982 }
1983 }
1984
1985 sub audio_music_changed {
1986 return unless $CFG->{bgm_enable};
1987 return unless $SDL_MIXER;
1988
1989 # default MUSIC_WANT == MUSIC_DEFAULT
1990 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1991
1992 # if the currently playing song is acceptable, let it continue
1993 return if $MUSIC_PLAYING
1994 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1995
1996 my $NOW = time;
1997
1998 if ($MUSIC_PLAYING) {
1999 $MUSIC_PLAYING->{stop_time} = $NOW;
2000 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2001 CFPlus::MixMusic::fade_out 1000;
2002 } else {
2003 # sort by stop time, oldest first
2004 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2005
2006 # if the most recently-played piece played very recently,
2007 # resume it, else choose the oldest piece for rotation.
2008 $MUSIC_PLAYING =
2009 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2010 ? $MUSIC_WANT[-1]
2011 : $MUSIC_WANT[0];
2012
2013 audio_music_start;
2014 }
2015 }
2016
2017 sub audio_music_finished {
2018 $MUSIC_PLAYING = undef;
2019 undef $MUSIC_PLAYER;
2020
2021 audio_music_changed;
2022 }
2023
2024 sub audio_init {
2025 if ($CFG->{audio_enable}) {
2026 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2027 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2028
2029 unless ($SDL_MIXER) {
2030 status "Unable to open sound device: there will be no sound";
2031 return;
2032 }
2033
2034 CFPlus::Mix_AllocateChannels 8;
2035 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2036
2037 audio_music_finished;
2038
2039 local $_;
2040 while (<$fh>) {
2041 next if /^\s*#/;
2042 next if /^\s*$/;
2043
2044 my ($file, $volume, $event) = split /\s+/, $_, 3;
2045
2046 push @SOUNDS, "$volume,$file";
2047
2048 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2049 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2050 $chunk->volume ($volume * 128 / 100);
2051 $chunk
2052 };
2053 }
2054 } else {
2055 status "unable to open sound config: $!";
2056 }
2057 } else {
2058 undef $SDL_MIXER;
2059 }
2060 }
2061
2062 sub audio_shutdown {
2063 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2064 undef $SDL_MIXER;
2065 @SOUNDS = ();
2066 %AUDIO_CHUNKS = ();
2067 }
2068
2069 my %animate_object;
2070 my $animate_timer;
2071
2072 my $fps = 9;
2073
2074 my %demo;#d#
2075
2076 sub force_refresh {
2077 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2078 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2079
2080 $CFPlus::UI::ROOT->draw;
2081
2082 $WANT_REFRESH = 0;
2083 $CAN_REFRESH = 0;
2084 $LAST_REFRESH = $NOW;
2085
2086 CFPlus::SDL_GL_SwapBuffers;
2087 }
2088
2089 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
2090 $NOW = time;
2091
2092 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2093 for CFPlus::poll_events;
2094
2095 if (%animate_object) {
2096 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2097 ++$WANT_REFRESH;
2098 }
2099
2100 if ($WANT_REFRESH) {
2101 force_refresh;
2102 } else {
2103 $CAN_REFRESH = 1;
2104 }
2105 });
2106
2107 sub animation_start {
2108 my ($widget) = @_;
2109 $animate_object{$widget} = $widget;
2110 }
2111
2112 sub animation_stop {
2113 my ($widget) = @_;
2114 delete $animate_object{$widget};
2115 }
2116
2117 # check once/second for faces that need to be prefetched
2118 # this should, of course, only run on demand, but
2119 # SDL forces worse things on us....
2120
2121 Event->timer (after => 1, interval => 0.25, cb => sub {
2122 $CONN->face_prefetch
2123 if $CONN;
2124 });
2125
2126 %SDL_CB = (
2127 CFPlus::SDL_QUIT => sub {
2128 exit;
2129 },
2130 CFPlus::SDL_VIDEORESIZE => sub {
2131 },
2132 CFPlus::SDL_VIDEOEXPOSE => sub {
2133 CFPlus::UI::full_refresh;
2134 },
2135 CFPlus::SDL_ACTIVEEVENT => sub {
2136 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2137 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2138 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2139 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2140 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2141 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2142 },
2143 CFPlus::SDL_KEYDOWN => sub {
2144 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2145 # alt-enter
2146 $FULLSCREEN_ENABLE->toggle;
2147 video_shutdown;
2148 video_init;
2149 } else {
2150 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2151 }
2152 },
2153 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2154 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2155 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2156 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2157 CFPlus::SDL_USEREVENT => sub {
2158 if ($_[0]{code} == 1) {
2159 audio_channel_finished $_[0]{data1};
2160 } elsif ($_[0]{code} == 0) {
2161 audio_music_finished;
2162 }
2163 },
2164 );
2165
2166 #############################################################################
2167
2168 $SIG{INT} = $SIG{TERM} = sub { exit };
2169
2170 {
2171 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2172 CFPlus::DB::Server::run;
2173
2174 CFPlus::UI::set_layout ($::CFG->{layout});
2175
2176 my %DEF_CFG = (
2177 sdl_mode => 0,
2178 width => 640,
2179 height => 480,
2180 fullscreen => 0,
2181 fast => 0,
2182 map_scale => 1,
2183 fow_enable => 1,
2184 fow_intensity => 0,
2185 map_smoothing => 1,
2186 gui_fontsize => 1,
2187 log_fontsize => 0.7,
2188 gauge_fontsize => 1,
2189 gauge_size => 0.35,
2190 stat_fontsize => 0.7,
2191 mapsize => 100,
2192 audio_enable => 1,
2193 bgm_enable => 1,
2194 bgm_volume => 0.25,
2195 face_prefetch => 0,
2196 output_sync => 1,
2197 output_count => 1,
2198 output_rate => "",
2199 pickup => 0,
2200 inv_sort => "mtime",
2201 default => "profile", # default profile
2202 show_tips => 1,
2203 logview_max_par => 1000,
2204 );
2205
2206 while (my ($k, $v) = each %DEF_CFG) {
2207 $CFG->{$k} = $v unless exists $CFG->{$k};
2208 }
2209
2210 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2211 $PROFILE = $CFG->{profile}{default};
2212
2213 # convert old bindings (only default profile matters)
2214 if (my $bindings = delete $PROFILE->{bindings}) {
2215 while (my ($mod, $syms) = each %$bindings) {
2216 while (my ($sym, $cmds) = each %$syms) {
2217 push @{ $PROFILE->{macro} }, {
2218 accelkey => [$mod*1, $sym*1],
2219 action => $cmds,
2220 };
2221 }
2222 }
2223 }
2224
2225 sdl_init;
2226
2227 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2228 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2229 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2230
2231 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2232
2233 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2234
2235 {
2236 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2237 DejaVuSans.ttf
2238 DejaVuSansMono.ttf
2239 DejaVuSans-Bold.ttf
2240 DejaVuSansMono-Bold.ttf
2241 DejaVuSans-Oblique.ttf
2242 DejaVuSansMono-Oblique.ttf
2243 DejaVuSans-BoldOblique.ttf
2244 DejaVuSansMono-BoldOblique.ttf
2245 );
2246
2247 CFPlus::add_font $_ for @fonts;
2248
2249 CFPlus::pango_init;
2250
2251 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2252 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2253
2254 $FONT_PROP->make_default;
2255 }
2256
2257 # compare mono (ft) vs. rgba (cairo)
2258 # ft - 1.8s, cairo 3s, even in alpha-only mode
2259 # for my $rgba (0..1) {
2260 # my $t1 = Time::HiRes::time;
2261 # for (1..1000) {
2262 # my $layout = CFPlus::Layout->new ($rgba);
2263 # $layout->set_text ("hallo" x 100);
2264 # $layout->render;
2265 # }
2266 # my $t2 = Time::HiRes::time;
2267 # warn $t2-$t1;
2268 # }
2269
2270 $startup_done->();
2271
2272 video_init;
2273 audio_init;
2274 }
2275
2276 show_tip_of_the_day if $CFG->{show_tips};
2277
2278 Event::loop;
2279 #CFPlus::SDL_Quit;
2280 #CFPlus::_exit 0;
2281
2282 END {
2283 CFPlus::SDL_Quit;
2284 CFPlus::DB::Server::stop;
2285 }
2286
2287 =head1 NAME
2288
2289 cfplus - A Crossfire+ and Crossfire game client
2290
2291 =head1 SYNOPSIS
2292
2293 Just run it - no commandline arguments are supported.
2294
2295 =head1 USAGE
2296
2297 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2298 fullscreen and interactively.
2299
2300 =head1 DEBUGGING
2301
2302
2303 CFPLUS_DEBUG - environment variable
2304
2305 1 draw borders around widgets
2306 2 add low-level widget info to tooltips
2307 4 show fps
2308 8 suppress tooltips
2309
2310 =head1 AUTHOR
2311
2312 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2313
2314
2315