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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.188
Committed: Sun Jul 29 03:58:26 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.187: +5 -2 lines
Log Message:
much improved sdl_mixer support

- abstracted rwops
- enabled (experimental?) Mix_LoadMUS_RW
- abstracted channels
- implemented effects api
- partial rewrite on perl side only (no need
  to store resources as separate data files anymore).
- catch more bugs w.r.t. textures.

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Canvas;
88 use CFPlus::UI::Inventory;
89 use CFPlus::UI::SpellList;
90 use CFPlus::UI::MessageWindow;
91 use CFPlus::Pod;
92 use CFPlus::MapWidget;
93 use CFPlus::Macro;
94
95 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
96 $SIG{PIPE} = 'IGNORE';
97
98 $Event::Eval = 1;
99 $Event::DIED = sub {
100 CFPlus::fatal Carp::longmess $_[1]
101 };
102
103 my $MAX_FPS = 60;
104 my $MIN_FPS = 5; # unused as of yet
105
106 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
107
108 our $LAST_REFRESH;
109 our $NOW;
110
111 our $CFG;
112 our $CONN;
113 our $PROFILE; # current profile
114 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115
116 our $WANT_REFRESH;
117 our $CAN_REFRESH;
118
119 our @SDL_MODES;
120 our $WIDTH;
121 our $HEIGHT;
122 our $FULLSCREEN;
123 our $FONTSIZE;
124
125 our $FONT_PROP;
126 our $FONT_FIXED;
127
128 our $MAP;
129 our $MAPMAP;
130 our $MAPWIDGET;
131 our $BUTTONBAR;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING;
168 our $MUSIC_PLAYER;
169 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170 our @SOUNDS; # event => file mapping
171 our %AUDIO_CHUNKS; # audio files
172
173 our $ALT_ENTER_MESSAGE;
174 our $STATUSBOX;
175 our $DEBUG_STATUS;
176
177 our $INV;
178 our $INVR;
179 our $INV_RIGHT_HB;
180
181 our $PICKUP_CFG;
182
183 sub status {
184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
185 }
186
187 sub debug {
188 $DEBUG_STATUS->set_text ($_[0]);
189 }
190
191 sub message {
192 my ($para) = @_;
193 $MESSAGE_WINDOW->message ($para);
194 }
195
196 sub destroy_query_dialog {
197 (delete $_[0]{query_dialog})->destroy
198 if $_[0]{query_dialog};
199 }
200
201 # FIXME: a very ugly hack to wait for stat update look below! #d#
202 our $QUERY_TIMER; #d#
203
204 # server query dialog
205 sub server_query {
206 my ($conn, $flags, $prompt) = @_;
207
208 # FIXME: a very ugly hack to wait for stat update #d#
209 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
210 unless ($QUERY_TIMER) {
211 $QUERY_TIMER =
212 Event->timer (
213 after => 1,
214 cb => sub {
215 server_query ($conn, $flags, $prompt, 1);
216 $QUERY_TIMER = undef
217 }
218 );
219 return;
220 }
221 }
222
223 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
224 x => "center",
225 y => "center",
226 title => "Server Query",
227 child => my $vbox = new CFPlus::UI::VBox,
228 ;
229
230 my @dialog = my $label = new CFPlus::UI::Label
231 max_w => $::WIDTH * 0.8,
232 ellipsise => 0,
233 text => $prompt;
234
235 if ($flags & CS_QUERY_YESNO) {
236 push @dialog, my $hbox = new CFPlus::UI::HBox;
237
238 $hbox->add (new CFPlus::UI::Button
239 text => "No",
240 on_activate => sub {
241 $conn->send ("reply n");
242 $dialog->destroy;
243 0
244 }
245 );
246 $hbox->add (new CFPlus::UI::Button
247 text => "Yes",
248 on_activate => sub {
249 $conn->send ("reply y");
250 destroy_query_dialog $conn;
251 0
252 },
253 );
254
255 $dialog->grab_focus;
256
257 } elsif ($flags & CS_QUERY_SINGLECHAR) {
258 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
259 $dialog->{tooltip} = "#charcreation_focus";
260
261 unshift @dialog, new CFPlus::UI::Label
262 max_w => $::WIDTH * 0.8,
263 ellipsise => 0,
264 markup => "\nOr use your keyboard and the text entry below:\n";
265
266 unshift @dialog, my $table = new CFPlus::UI::Table;
267
268 $table->add_at (0, 0, new CFPlus::UI::Button
269 text => "Next Race",
270 on_activate => sub {
271 $conn->send ("reply n");
272 destroy_query_dialog $conn;
273 0
274 },
275 );
276 $table->add_at (2, 0, new CFPlus::UI::Button
277 text => "Accept",
278 on_activate => sub {
279 $conn->send ("reply d");
280 destroy_query_dialog $conn;
281 0
282 },
283 );
284
285 if ($conn->{chargen_race_description}) {
286 unshift @dialog, new CFPlus::UI::Label
287 max_w => $::WIDTH * 0.8,
288 ellipsise => 0,
289 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
290 ;
291 }
292
293 unshift @dialog, new CFPlus::UI::Face
294 face => $conn->{player}{face},
295 bg => [.2, .2, .2, 1],
296 min_w => 64,
297 min_h => 64,
298 ;
299
300 if ($conn->{chargen_race_title}) {
301 unshift @dialog, new CFPlus::UI::Label
302 allign => 1,
303 ellipsise => 0,
304 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
305 ;
306 }
307
308 unshift @dialog, new CFPlus::UI::Label
309 max_w => $::WIDTH * 0.4,
310 ellipsise => 0,
311 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
312 ;
313
314 } elsif ($prompt =~ /roll new stats/) {
315 if (my $stat = delete $conn->{stat_change_with}) {
316 $conn->send ("reply $stat");
317 destroy_query_dialog $conn;
318 return;
319 }
320
321 unshift @dialog, new CFPlus::UI::Label
322 max_w => $::WIDTH * 0.4,
323 ellipsise => 0,
324 markup => "\nOr use your keyboard and the text entry below:\n";
325
326 unshift @dialog, my $table = new CFPlus::UI::Table;
327
328 # left: re-roll
329 $table->add_at (0, 0, new CFPlus::UI::Button
330 text => "Roll Again",
331 on_activate => sub {
332 $conn->send ("reply y");
333 destroy_query_dialog $conn;
334 0
335 },
336 );
337
338 # center: swap stats
339 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
340 expand => 1,
341 value => $_,
342 options => [
343 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
344 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
345 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
346 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
347 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
348 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
349 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
350 ],
351 ), 1 .. 2;
352
353 $table->add_at (2, 0, new CFPlus::UI::Button
354 text => "Swap Stats",
355 on_activate => sub {
356 $conn->{stat_change_with} = $sw2->{value};
357 $conn->send ("reply $sw1->{value}");
358 destroy_query_dialog $conn;
359 0
360 },
361 );
362 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
363
364 # right: accept
365 $table->add_at (4, 0, new CFPlus::UI::Button
366 text => "Accept",
367 on_activate => sub {
368 $conn->send ("reply n");
369 $STATS_PAGE->hide;
370 destroy_query_dialog $conn;
371 0
372 },
373 );
374
375 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
376 for (
377 [Str => CS_STAT_STR],
378 [Dex => CS_STAT_DEX],
379 [Con => CS_STAT_CON],
380 [Int => CS_STAT_INT],
381 [Wis => CS_STAT_WIS],
382 [Pow => CS_STAT_POW],
383 [Cha => CS_STAT_CHA],
384 ) {
385 my ($name, $id) = @$_;
386 $hbox->add (new CFPlus::UI::Label
387 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
388 align => 0,
389 expand => 1,
390 can_events => 1,
391 can_hover => 1,
392 tooltip => "#stat_$name",
393 );
394 }
395
396 unshift @dialog, new CFPlus::UI::Label
397 max_w => $::WIDTH * 0.4,
398 ellipsise => 0,
399 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
400 ;
401 }
402
403 push @dialog, my $entry = new CFPlus::UI::Entry
404 on_changed => sub {
405 $conn->send ("reply $_[1]");
406 destroy_query_dialog $conn;
407 0
408 },
409 ;
410
411 $entry->grab_focus;
412
413 } else {
414 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
415
416 push @dialog, my $entry = new CFPlus::UI::Entry
417 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
418 on_activate => sub {
419 $conn->send ("reply $_[1]");
420 destroy_query_dialog $conn;
421 0
422 },
423 ;
424
425 $entry->grab_focus;
426 }
427
428 $vbox->add (@dialog);
429 $dialog->show;
430 }
431
432 sub start_game {
433 status "logging in...";
434
435 $LOGIN_BUTTON->set_text ("Logout");
436 $SETUP_DIALOG->hide;
437
438 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
439
440 my ($host, $port) = split /:/, $PROFILE->{host};
441
442 $MAP = new CFPlus::Map;
443
444 $CONN = eval {
445 new CFPlus::Protocol
446 host => $host,
447 port => $port || 13327,
448 user => $PROFILE->{user},
449 pass => $PROFILE->{password},
450 mapw => $mapsize,
451 maph => $mapsize,
452
453 client => "cfplus $CFPlus::VERSION $] $^O",
454
455 map_widget => $MAPWIDGET,
456 statusbox => $STATUSBOX,
457 map => $MAP,
458 mapmap => $MAPMAP,
459 query => \&server_query,
460
461 setup_req => {
462 smoothing => $CFG->{map_smoothing}*1,
463 },
464
465 sound_play => sub {
466 my ($x, $y, $soundnum, $type) = @_;
467
468 $SDL_MIXER
469 or return;
470
471 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
472 or return;
473
474 $chunk->play;
475 },
476 };
477
478 if ($CONN) {
479 CFPlus::lowdelay fileno $CONN->{fh};
480
481 status "login successful";
482 } else {
483 status "unable to connect";
484 stop_game();
485 }
486 }
487
488 sub stop_game {
489 $LOGIN_BUTTON->set_text ("Login");
490 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
491 $SETUP_DIALOG->show;
492 $PL_WINDOW->hide;
493 $SPELL_LIST->clear_spells;
494 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
495
496 &audio_music_set ([]);
497
498 return unless $CONN;
499
500 status "connection closed";
501
502 destroy_query_dialog $CONN;
503 $CONN->destroy;
504 $CONN = 0; # false, does not autovivify
505
506 undef $MAP;
507 }
508
509 sub graphics_setup {
510 my $vbox = new CFPlus::UI::VBox;
511
512 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
513
514 my $row = 0;
515
516 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
517 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
518 can_events => 1,
519 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
520
521 my $vidmode_tooltip =
522 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
523 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
524
525 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
526 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
527
528 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
529 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
530 tooltip => $vidmode_tooltip);
531 $hbox->add (my $mode_label = new CFPlus::UI::Label
532 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
533 can_events => 1, tooltip => $vidmode_tooltip);
534
535 $mode_slider->connect (changed => sub {
536 my ($self, $value) = @_;
537
538 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
539 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
540 });
541 $mode_slider->emit (changed => $mode_slider->{range}[0]);
542
543 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
544 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
545 state => $CFG->{fullscreen},
546 tooltip => "Bring the client into fullscreen mode.",
547 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
548 );
549
550 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
551 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
552 state => $CFG->{fast},
553 tooltip => "Lower the visual quality considerably to speed up rendering.",
554 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
555 );
556
557 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
558 $table->add_at (1, $row++, new CFPlus::UI::Slider
559 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
560 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
561 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
562 );
563
564 $table->add_at (1, $row++, new CFPlus::UI::Button
565 expand => 1, align => 0, text => "Apply",
566 tooltip => "Apply the video settings above.",
567 on_activate => sub {
568 video_shutdown ();
569 video_init ();
570 0
571 }
572 );
573
574 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
575 $table->add_at (1, $row++, new CFPlus::UI::Slider
576 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
577 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
578 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
579 );
580
581 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
582 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
583 state => $CFG->{map_smoothing},
584 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
585 . "This increases load on the graphics subsystem and works only with 2.x servers. "
586 . "Changes take effect at next connection only.",
587 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
588 );
589
590 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
591 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 state => $CFG->{fow_enable},
593 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
594 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
595 );
596
597 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
598 $table->add_at (1, $row++, new CFPlus::UI::Slider
599 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
600 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
601 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
602 );
603
604 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
605 $table->add_at (1, $row++, new CFPlus::UI::Slider
606 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
607 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
608 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
609 );
610
611 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
612 $table->add_at (1, $row++, new CFPlus::UI::Slider
613 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
614 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
615 on_changed => sub {
616 $CFG->{gauge_fontsize} = $_[1];
617 &set_gauge_window_fontsize;
618 0
619 }
620 );
621
622 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
623 $table->add_at (1, $row++, new CFPlus::UI::Slider
624 range => [$CFG->{gauge_size}, 0.2, 0.8],
625 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
626 on_changed => sub {
627 $CFG->{gauge_size} = $_[1];
628 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
629 0
630 }
631 );
632
633 $vbox
634 }
635
636 sub audio_setup {
637 my $vbox = new CFPlus::UI::VBox;
638
639 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
640
641 my $row = 0;
642
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
644 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
645 state => $CFG->{audio_enable},
646 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
647 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
648 );
649 # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
650 # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
651 # $CFG->{effects_volume} = $_[1];
652 # });
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
654 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
655 $hbox->add (new CFPlus::UI::CheckBox
656 expand => 1, state => $CFG->{bgm_enable},
657 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
658 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
659 );
660 $hbox->add (new CFPlus::UI::Slider
661 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
662 tooltip => "The volume of the background music. Changes are instant.",
663 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
664 );
665
666 $table->add_at (1, $row++, new CFPlus::UI::Button
667 expand => 1, align => 0, text => "Apply",
668 tooltip => "Apply the audio settings",
669 on_activate => sub {
670 audio_shutdown ();
671 audio_init ();
672 0
673 }
674 );
675
676 $vbox
677 }
678
679 sub set_gauge_window_fontsize {
680 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
681 $_->set_fontsize ($::CFG->{gauge_fontsize});
682 }
683 }
684
685 sub make_gauge_window {
686 my $gh = int $HEIGHT * $CFG->{gauge_size};
687
688 my $win = new CFPlus::UI::Frame (
689 force_x => 0,
690 force_y => "max",
691 force_w => $WIDTH,
692 force_h => $gh,
693 );
694
695 $win->add (my $hbox = new CFPlus::UI::HBox
696 children => [
697 (new CFPlus::UI::HBox expand => 1),
698 (new CFPlus::UI::VBox children => [
699 (new CFPlus::UI::Empty expand => 1),
700 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
701 ]),
702 (my $vbox = new CFPlus::UI::VBox),
703 ],
704 );
705
706 $vbox->add (new CFPlus::UI::HBox
707 expand => 1,
708 children => [
709 (new CFPlus::UI::Empty expand => 1),
710 (my $hb = new CFPlus::UI::HBox),
711 ],
712 );
713
714 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
715 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
716 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
717 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
718
719 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
720 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
721
722 $GAUGES = {
723 exp => $exp, win => $win, range => $rng,
724 food => $fg, mana => $mg, hp => $hg, grace => $gg
725 };
726
727 &set_gauge_window_fontsize;
728
729 $win
730 }
731
732 sub debug_setup {
733 my $table = new CFPlus::UI::Table;
734
735 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
736 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
737 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
738 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
739 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
740 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
741 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
742 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
743 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
744
745 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746
747 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
748 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2);
749 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1);
750 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2);
751 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1);
752 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
753
754 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
755
756 $c->add_items ({
757 type => "line_loop",
758 color => [0, 1, 0],
759 width => 9,
760 coord_mode => "abs",
761 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
762 });
763
764 $c->add_items ({
765 type => "lines",
766 color => [1, 1, 0],
767 width => 2,
768 coord_mode => "rel",
769 coord => [[0,0], [1,1], [1,0], [0,1]],
770 });
771
772 $c->add_items ({
773 type => "polygon",
774 color => [0, 0.43, 0],
775 width => 2,
776 coord_mode => "rel",
777 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
778 });
779
780 $table
781 }
782
783 sub stats_window {
784 my $r = new CFPlus::UI::ScrolledWindow (
785 expand => 1,
786 scroll_y => 1
787 );
788 $r->add (my $vb = new CFPlus::UI::VBox);
789
790 $vb->add (new CFPlus::UI::FancyFrame
791 label => "Player",
792 child => (my $pi = new CFPlus::UI::VBox),
793 );
794
795 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
796 can_hover => 1, can_events => 1,
797 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
798 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
799 can_hover => 1, can_events => 1,
800 tooltip => "The map you are currently on (if supported by the server).");
801
802 $pi->add (my $hb0 = new CFPlus::UI::HBox);
803 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
804 can_hover => 1, can_events => 1,
805 tooltip => "The weight of the player including all inventory items.");
806 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
807 can_hover => 1, can_events => 1,
808 tooltip => "The weight limit: you cannot carry more than this.");
809
810 $vb->add (new CFPlus::UI::FancyFrame
811 label => "Primary/Secondary Statistics",
812 child => (my $hb = new CFPlus::UI::HBox expand => 1),
813 );
814 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
815
816 my $color2 = [1, 1, 0];
817
818 for (
819 [0, 0, st_str => "Str", 30],
820 [0, 1, st_dex => "Dex", 30],
821 [0, 2, st_con => "Con", 30],
822 [0, 3, st_int => "Int", 30],
823 [0, 4, st_wis => "Wis", 30],
824 [0, 5, st_pow => "Pow", 30],
825 [0, 6, st_cha => "Cha", 30],
826
827 [2, 0, st_wc => "Wc", -120],
828 [2, 1, st_ac => "Ac", -120],
829 [2, 2, st_dam => "Dam", 120],
830 [2, 3, st_arm => "Arm", 120],
831 [2, 4, st_spd => "Spd", 10.54],
832 [2, 5, st_wspd => "WSp", 10.54],
833 ) {
834 my ($col, $row, $id, $label, $template) = @$_;
835
836 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
837 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
838 align => +1, template => $template, tooltip => "#stat_$label");
839 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
840 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
841 align => -1, text => $label, tooltip => "#stat_$label");
842 }
843
844 $vb->add (new CFPlus::UI::FancyFrame
845 label => "Resistancies",
846 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
847 );
848
849 my $row = 0;
850 my $col = 0;
851
852 my %resist_names = (
853 slow => ["Slow",
854 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
855 holyw => ["Holy Word",
856 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
857 conf => ["Confusion",
858 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
859 fire => ["Fire",
860 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
861 depl => ["Depletion",
862 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
863 magic => ["Magic",
864 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
865 drain => ["Draining",
866 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
867 acid => ["Acid",
868 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
869 pois => ["Poison",
870 "<b>Poison</b> (resistance to getting poisoned)"],
871 para => ["Paralysation",
872 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
873 deat => ["Death",
874 "<b>Death</b> (resistance against death spells)"],
875 phys => ["Physical",
876 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
877 blind => ["Blind",
878 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
879 fear => ["Fear",
880 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
881 tund => ["Turn undead",
882 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
883 elec => ["Electricity",
884 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
885 cold => ["Cold",
886 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
887 ghit => ["Ghost hit",
888 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
889 );
890
891 for (qw/slow holyw conf fire depl magic
892 drain acid pois para deat phys
893 blind fear tund elec cold ghit/)
894 {
895 $tbl2->add_at ($col, $row,
896 $STATWIDS->{"res_$_"} =
897 new CFPlus::UI::Label
898 font => $FONT_FIXED,
899 template => "-100%",
900 align => +1,
901 valign => 0,
902 can_events => 1,
903 can_hover => 1,
904 tooltip => $resist_names{$_}->[1],
905 );
906 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
907 font => $FONT_FIXED,
908 can_hover => 1,
909 can_events => 1,
910 path => "ui/resist/resist_$_.png",
911 tooltip => $resist_names{$_}->[1],
912 );
913 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
914 text => $resist_names{$_}->[0],
915 font => $FONT_FIXED,
916 can_hover => 1,
917 can_events => 1,
918 tooltip => $resist_names{$_}->[1],
919 );
920
921 $row++;
922 if ($row % 6 == 0) {
923 $col += 3;
924 $row = 0;
925 }
926 }
927
928 #update_stats_window ({});
929
930 $r
931 }
932
933 sub skill_window {
934 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
935 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
936 $sw
937 }
938
939 sub formsep($) {
940 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
941 }
942
943 my $METASERVER_ATIME;
944
945 sub update_metaserver {
946 my ($metaserver_dialog) = @_;
947
948 $METASERVER = $metaserver_dialog
949 if defined $metaserver_dialog;
950
951 return if $METASERVER_ATIME > time;
952 $METASERVER_ATIME = time + 60;
953
954 my $table = $METASERVER->{table};
955 $table->clear;
956 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
957
958 my $ok = 0;
959
960 CFPlus::background {
961 my $ua = CFPlus::lwp_useragent;
962
963 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
964 } sub {
965 my ($msg) = @_;
966 if ($msg) {
967 $table->clear;
968
969 my @tip = (
970 "The current number of users logged in on the server.",
971 "The hostname of the server.",
972 "The time this server has been running without being restarted.",
973 "The server software version - a '+' indicates a Crossfire+ server.",
974 "Short information about this server provided by its admins.",
975 );
976 my @col = qw(#Users Host Uptime Version Description);
977 $table->add_at ($_, 0, new CFPlus::UI::Label
978 can_hover => 1, can_events => 1,
979 align => 0, fg => [1, 1, 0],
980 text => $col[$_], tooltip => $tip[$_])
981 for 0 .. $#col;
982
983 my @align = qw(1 0 1 1 -1);
984
985 my $y = 0;
986 for my $m (@{ $msg->{servers} }) {
987 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
988 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
989
990 for ($desc) {
991 s/<br>/\n/gi;
992 s/<li>/\n· /gi;
993 s/<.*?>//sgi;
994 s/&amp;/&/g;
995 s/&lt;/</g;
996 s/&gt;/>/g;
997 }
998
999 $uptime = sprintf "%dd %02d:%02d:%02d",
1000 (int $uptime / 86400),
1001 (int $uptime / 3600) % 24,
1002 (int $uptime / 60) % 60,
1003 $uptime % 60;
1004
1005 $m = [$users, $host, $uptime, $version, $desc];
1006
1007 $y++;
1008
1009 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1010 (new CFPlus::UI::Button
1011 text => "Use",
1012 tooltip => "Put this server into the <b>Host:Port</b> field",
1013 on_activate => sub {
1014 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1015 $METASERVER->hide;
1016 0
1017 },
1018 ),
1019 (new CFPlus::UI::Empty expand => 1),
1020 ]);
1021
1022 $table->add_at ($_, $y, new CFPlus::UI::Label
1023 max_w => $::WIDTH * 0.4,
1024 ellipsise => 0,
1025 align => $align[$_],
1026 text => $m->[$_],
1027 tooltip => $tip[$_],
1028 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1029 can_hover => 1,
1030 can_events => 1,
1031 fontsize => 0.8)
1032 for 0 .. $#$m;
1033 }
1034 } else {
1035 $ok or $label->set_text ("error while contacting metaserver");
1036 }
1037 };
1038
1039 }
1040
1041 sub metaserver_dialog {
1042 my $vbox = new CFPlus::UI::VBox;
1043 my $table = new CFPlus::UI::Table;
1044 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1045
1046 my $dialog = new CFPlus::UI::Toplevel
1047 title => "Server List",
1048 name => 'metaserver_dialog',
1049 x => 'center',
1050 y => 'center',
1051 z => 3,
1052 force_w => $::WIDTH * 0.9,
1053 force_h => $::HEIGHT * 0.7,
1054 child => $vbox,
1055 has_close_button => 1,
1056 table => $table,
1057 on_visibility_change => sub {
1058 update_metaserver ($_[0]) if $_[1];
1059 0
1060 },
1061 ;
1062
1063 $dialog
1064 }
1065
1066 sub server_setup {
1067 my $vbox = new CFPlus::UI::VBox;
1068
1069 $vbox->add (new CFPlus::UI::FancyFrame
1070 label => "Connection Settings",
1071 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1072 );
1073 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1074
1075 {
1076 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
1077
1078 $vbox->add (
1079 $HOST_ENTRY = new CFPlus::UI::Entry
1080 expand => 1,
1081 text => $CFG->{profile}{default}{host},
1082 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1083 on_changed => sub {
1084 my ($self, $value) = @_;
1085 $CFG->{profile}{default}{host} = $value;
1086 0
1087 }
1088 );
1089
1090 $vbox->add (new CFPlus::UI::Button
1091 expand => 1,
1092 text => "Server List",
1093 other => $METASERVER,
1094 tooltip => "Show a list of available crossfire servers",
1095 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1096 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1097 );
1098 }
1099
1100 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1101 $table->add_at (1, 4, new CFPlus::UI::Entry
1102 text => $CFG->{profile}{default}{user},
1103 tooltip => "The name of your character on the server",
1104 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1105 );
1106
1107 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1108 $table->add_at (1, 5, new CFPlus::UI::Entry
1109 text => $CFG->{profile}{default}{password},
1110 hidden => 1,
1111 tooltip => "The password for your character",
1112 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1113 );
1114
1115 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1116 $table->add_at (1, 7, new CFPlus::UI::Slider
1117 force_w => 100,
1118 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1119 tooltip => "This is the size of the portion of the map update the server sends you. "
1120 . "If you set this to a high value you will be able to see further, "
1121 . "but you also increase bandwidth requirements and latency. "
1122 . "This option is only used once at log-in.",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1124 );
1125
1126 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1127 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1128 state => $CFG->{face_prefetch},
1129 tooltip => "<b>Background Image Prefetch</b>\n\n"
1130 . "If enabled, the client automatically pre-fetches images from the server. "
1131 . "This might increase or create lag, but increases the chances "
1132 . "of faces being ready for display when you encounter them. "
1133 . "It also uses up server bandwidth on every connect, "
1134 . "so only set it if you really need to prefetch images. "
1135 . "This option can be set and unset any time.",
1136 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1137 );
1138
1139 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1140 $table->add_at (1, 9, new CFPlus::UI::Entry
1141 text => $CFG->{output_rate},
1142 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1143 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1144 . "default will be used, which is usually around 100kb/s.",
1145 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1146 );
1147
1148 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1149 $table->add_at (1, 10, new CFPlus::UI::Entry
1150 text => $CFG->{output_count},
1151 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1152 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1153 );
1154
1155 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1156 $table->add_at (1, 11, new CFPlus::UI::Entry
1157 text => $CFG->{output_sync},
1158 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1159 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1160 );
1161
1162 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
1163 expand => 1,
1164 align => 0,
1165 text => "Login",
1166 on_activate => sub {
1167 $CONN ? stop_game
1168 : start_game;
1169 0
1170 },
1171 );
1172
1173 $vbox->add (new CFPlus::UI::FancyFrame
1174 label => "Server Info",
1175 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1176 );
1177
1178 $vbox
1179 }
1180
1181 sub client_setup {
1182 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1183
1184 my $row = 0;
1185
1186 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1187 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1188 state => $CFG->{show_tips},
1189 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1190 on_changed => sub {
1191 my ($self, $value) = @_;
1192 $CFG->{show_tips} = $value;
1193 0
1194 }
1195 );
1196
1197 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1198 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1199 text => $CFG->{logview_max_par},
1200 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1201 . "sends more messages than this number, older messages get removed to save memory and "
1202 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1203 on_changed => sub {
1204 my ($self, $value) = @_;
1205 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1206 0
1207 },
1208 );
1209
1210 $table
1211 }
1212
1213 sub autopickup_setup {
1214 my $r = new CFPlus::UI::ScrolledWindow (
1215 expand => 1,
1216 scroll_y => 1
1217 );
1218 $r->add (my $table = new CFPlus::UI::Table
1219 row_expand => [0],
1220 col_expand => [0, 1, 0, 1],
1221 );
1222
1223 for (
1224 ["General", 0, 0,
1225 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1226 ["Inhibit autopickup" => PICKUP_INHIBIT],
1227 ["Stop before pickup" => PICKUP_STOP],
1228 ["Debug autopickup" => PICKUP_DEBUG],
1229 ],
1230 ["Weapons", 0, 6,
1231 ["All weapons" => PICKUP_ALLWEAPON],
1232 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1233 ["Bows" => PICKUP_BOW],
1234 ["Arrows" => PICKUP_ARROW],
1235 ],
1236 ["Armour", 0, 12,
1237 ["Helmets" => PICKUP_HELMET],
1238 ["Shields" => PICKUP_SHIELD],
1239 ["Body Armour" => PICKUP_ARMOUR],
1240 ["Boots" => PICKUP_BOOTS],
1241 ["Gloves" => PICKUP_GLOVES],
1242 ["Cloaks" => PICKUP_CLOAK],
1243 ],
1244
1245 ["Readables", 2, 0,
1246 ["Spellbooks" => PICKUP_SPELLBOOK],
1247 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1248 ["Normal Books/Scrolls" => PICKUP_READABLES],
1249 ],
1250 ["Misc", 2, 5,
1251 ["Food" => PICKUP_FOOD],
1252 ["Drinks" => PICKUP_DRINK],
1253 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1254 ["Keys" => PICKUP_KEY],
1255 ["Magical Items" => PICKUP_MAGICAL],
1256 ["Potions" => PICKUP_POTION],
1257 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1258 ["Ignore cursed" => PICKUP_NOT_CURSED],
1259 ["Jewelery" => PICKUP_JEWELS],
1260 ["Flesh" => PICKUP_FLESH],
1261 ],
1262 ["Weight/Value ratio", 2, 17]
1263 )
1264 {
1265 my ($title, $x, $y, @bits) = @$_;
1266 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1267
1268 for (@bits) {
1269 ++$y;
1270
1271 my $mask = $_->[1];
1272 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1273 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1274 state => $::CFG->{pickup} & $mask,
1275 on_changed => sub {
1276 my ($box, $value) = @_;
1277
1278 if ($value) {
1279 $::CFG->{pickup} |= $mask;
1280 } else {
1281 $::CFG->{pickup} &= ~$mask;
1282 }
1283
1284 $::CONN->send_command ("pickup $::CFG->{pickup}")
1285 if defined $::CONN;
1286
1287 0
1288 });
1289
1290 ${$_->[2]} = $checkbox if $_->[2];
1291 }
1292 }
1293
1294 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1295 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1296 template => ">= 99",
1297 to_value => sub { ">= " . 5 * $_[0] },
1298 on_changed => sub {
1299 my ($slider, $value) = @_;
1300
1301 $::CFG->{pickup} &= ~0xF;
1302 $::CFG->{pickup} |= int $value
1303 if $value;
1304 1;
1305 });
1306
1307 $table->add_at (3, 18, new CFPlus::UI::Button
1308 text => "set",
1309 on_activate => sub {
1310 $::CONN->send_command ("pickup $::CFG->{pickup}")
1311 if defined $::CONN;
1312 0
1313 });
1314
1315 $r
1316 }
1317
1318 my %SORT_ORDER = (
1319 type => undef,
1320 mtime => sub {
1321 my $NOW = time;
1322 sort {
1323 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1324 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1325
1326 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1327 or $btime <=> $atime
1328 or $a->{type} <=> $b->{type}
1329 } @_
1330 },
1331 weight => sub { sort {
1332 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1333 or $a->{type} <=> $b->{type}
1334 } @_ },
1335 );
1336
1337 sub inventory_widget {
1338 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1339
1340 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1341 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1342
1343 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1344
1345 use sort 'stable';
1346
1347 $hb1->add (new CFPlus::UI::Selector
1348 value => $::CFG->{inv_sort},
1349 options => [
1350 [type => "Type/Name"],
1351 [mtime => "Recent/Normal/Locked"],
1352 [weight => "Weight/Type"],
1353 ],
1354 on_changed => sub {
1355 $::CFG->{inv_sort} = $_[1];
1356 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1357 },
1358 );
1359 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1360 #TODO# update to weigh/maxweight
1361 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1362
1363 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1364 $sw1->add ($INV = new CFPlus::UI::Inventory);
1365 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1366
1367 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1368
1369 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1370
1371 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1372 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1373
1374 # XXX: Call after $INVR = ... because set_opencont sets the items
1375 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1376
1377 $hb
1378 }
1379
1380 sub toggle_player_page {
1381 my ($widget) = @_;
1382
1383 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1384 $PL_WINDOW->hide;
1385 } else {
1386 $PL_NOTEBOOK->set_current_page ($widget);
1387 $PL_WINDOW->show;
1388 }
1389 }
1390
1391 sub player_window {
1392 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1393 x => "center",
1394 y => "center",
1395 force_w => $WIDTH * 9/10,
1396 force_h => $HEIGHT * 9/10,
1397 title => "Player",
1398 name => "playerbook",
1399 has_close_button => 1
1400 ;
1401
1402 my $ntb =
1403 $PL_NOTEBOOK =
1404 new CFPlus::UI::Notebook expand => 1;
1405
1406 $ntb->add_tab (
1407 "Statistics (F2)" => $STATS_PAGE = stats_window,
1408 "Shows statistics, where all your Stats and Resistances are shown."
1409 );
1410 $ntb->add_tab (
1411 "Skills (F3)" => $SKILL_PAGE = skill_window,
1412 "Shows all your Skills."
1413 );
1414
1415 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1416 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1417 $ntb->add_tab (
1418 "Spellbook (F4)" => $spellsw,
1419 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1420 );
1421 $ntb->add_tab (
1422 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1423 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1424 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1425 );
1426 $ntb->add_tab (Pickup => autopickup_setup,
1427 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1428
1429 $ntb->set_current_page ($INVENTORY_PAGE);
1430
1431 $plwin->add ($ntb);
1432 $plwin
1433 }
1434
1435 sub keyboard_setup {
1436 CFPlus::Macro::keyboard_setup
1437 }
1438
1439 sub help_window {
1440 my $win = new CFPlus::UI::Toplevel
1441 x => 'center',
1442 y => 'center',
1443 z => 4,
1444 name => 'doc_browser',
1445 force_w => int $WIDTH * 7/8,
1446 force_h => int $HEIGHT * 7/8,
1447 title => "Help Browser",
1448 has_close_button => 1;
1449
1450 $win->add (my $vbox = new CFPlus::UI::VBox);
1451
1452 $vbox->add (new CFPlus::UI::FancyFrame
1453 label => "Navigation",
1454 child => (my $buttons = new CFPlus::UI::HBox),
1455 );
1456 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1457 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1458
1459 my @history;
1460 my @future;
1461 my $curnode;
1462
1463 my $load_node; $load_node = sub {
1464 my ($node, $para) = @_;
1465
1466 $buttons->clear;
1467
1468 $buttons->add (new CFPlus::UI::Button
1469 text => "⇤",
1470 tooltip => "back to the starting page",
1471 on_activate => sub {
1472 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1473 unshift @future, @history;
1474 @history = ();
1475 $load_node->(@{shift @future});
1476 },
1477 );
1478
1479 if (@history) {
1480 $buttons->add (new CFPlus::UI::Button
1481 text => "⋘",
1482 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1483 on_activate => sub {
1484 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1485 $load_node->(@{pop @history});
1486 },
1487 );
1488 }
1489
1490 if (@future) {
1491 $buttons->add (new CFPlus::UI::Button
1492 text => "â‹™",
1493 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1494 on_activate => sub {
1495 push @history, [$curnode, $viewer->current_paragraph];
1496 $load_node->(@{shift @future});
1497 },
1498 );
1499 }
1500
1501 $buttons->add (new CFPlus::UI::Label text => " ");
1502
1503 my @path = CFPlus::Pod::full_path_of $node;
1504 pop @path; # drop current node
1505
1506 for my $node (@path) {
1507 $buttons->add (new CFPlus::UI::Button
1508 text => $node->{kw}[0],
1509 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1510 on_activate => sub {
1511 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1512 $load_node->($node);
1513 },
1514 );
1515 $buttons->add (new CFPlus::UI::Label text => "/");
1516 }
1517
1518 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1519
1520 $curnode = $node;
1521
1522 $viewer->clear;
1523 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1524 $viewer->scroll_to ($para);
1525 };
1526
1527 $load_node->(CFPlus::Pod::find pod => "mainpage");
1528
1529 $CFPlus::Pod::goto_document = sub {
1530 my (@path) = @_;
1531
1532 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1533
1534 $load_node->((CFPlus::Pod::find @path)[0]);
1535 $win->show;
1536 };
1537
1538 $win
1539 }
1540
1541 sub open_string_query {
1542 my ($title, $cb, $txt, $tooltip) = @_;
1543 my $dialog = new CFPlus::UI::Toplevel
1544 x => "center",
1545 y => "center",
1546 z => 50,
1547 force_w => $WIDTH * 4/5,
1548 title => $title;
1549
1550 $dialog->add (
1551 my $e = new CFPlus::UI::Entry
1552 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1553 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1554 tooltip => $tooltip
1555 );
1556
1557 $e->grab_focus;
1558 $e->set_text ($txt) if $txt;
1559 $dialog->show;
1560 }
1561
1562 sub open_quit_dialog {
1563 unless ($QUIT_DIALOG) {
1564 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1565 x => "center",
1566 y => "center",
1567 z => 50,
1568 title => "Really Quit?",
1569 on_key_down => sub {
1570 my ($dialog, $ev) = @_;
1571 $ev->{sym} == 27 and $dialog->hide;
1572 }
1573 ;
1574
1575 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1576
1577 $vb->add (new CFPlus::UI::Label
1578 text => "You should find a savebed and apply it first!",
1579 max_w => $WIDTH * 0.25,
1580 ellipsize => 0,
1581 );
1582 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1583 $hb->add (new CFPlus::UI::Button
1584 text => "Ok",
1585 expand => 1,
1586 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1587 );
1588 $hb->add (new CFPlus::UI::Button
1589 text => "Quit anyway",
1590 expand => 1,
1591 on_activate => sub { exit },
1592 );
1593 }
1594
1595 $QUIT_DIALOG->show;
1596 $QUIT_DIALOG->grab_focus;
1597 }
1598
1599 sub show_tip_of_the_day {
1600 # find all tips
1601 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1602
1603 CFPlus::DB::get state => "tip_of_the_day", sub {
1604 my ($todindex) = @_;
1605 $todindex = 0 if $todindex >= @tod;
1606 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1607
1608 # create dialog
1609 my $dialog;
1610
1611 my $close = sub {
1612 $dialog->destroy;
1613 };
1614
1615 $dialog = new CFPlus::UI::Toplevel
1616 x => "center",
1617 y => "center",
1618 z => 3,
1619 name => 'tip_of_the_day',
1620 force_w => int $WIDTH * 4/9,
1621 force_h => int $WIDTH * 2/9,
1622 title => "Tip of the day #" . (1 + $todindex),
1623 child => my $vbox = new CFPlus::UI::VBox,
1624 has_close_button => 1,
1625 on_delete => $close,
1626 ;
1627
1628 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1629 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1630 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1631
1632 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1633
1634 $table->add_at (0, 0, new CFPlus::UI::Button
1635 text => "Close",
1636 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1637 on_activate => $close,
1638 );
1639
1640 $table->add_at (2, 0, new CFPlus::UI::Button
1641 text => "Next",
1642 tooltip => "Show the next <b>Tip of the day</b>.",
1643 on_activate => sub {
1644 $close->();
1645 &show_tip_of_the_day;
1646 },
1647 );
1648
1649 $dialog->show;
1650 };
1651 }
1652
1653 sub sdl_init {
1654 CFPlus::SDL_Init
1655 and die "SDL::Init failed!\n";
1656 }
1657
1658 sub video_init {
1659 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1660
1661 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1662
1663 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1664 $FULLSCREEN = $CFG->{fullscreen};
1665 $FAST = $CFG->{fast};
1666
1667 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1668 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1669
1670 $SDL_ACTIVE = 1;
1671 $LAST_REFRESH = time - 0.01;
1672
1673 CFPlus::OpenGL::init;
1674
1675 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1676
1677 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1678
1679 #############################################################################
1680
1681 if ($DEBUG_STATUS) {
1682 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1683 } else {
1684 # create the widgets
1685
1686 $DEBUG_STATUS = new CFPlus::UI::Label
1687 padding => 0,
1688 z => 100,
1689 force_x => "max",
1690 force_y => 0;
1691 $DEBUG_STATUS->show;
1692
1693 $STATUSBOX = new CFPlus::UI::Statusbox;
1694 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1695
1696 (new CFPlus::UI::Frame
1697 bg => [0, 0, 0, 0.4],
1698 force_x => 0,
1699 force_y => "max",
1700 child => $STATUSBOX,
1701 )->show;
1702
1703 CFPlus::UI::Toplevel->new (
1704 title => "Map",
1705 name => "mapmap",
1706 x => 0,
1707 y => $FONTSIZE + 8,
1708 border_bg => [1, 1, 1, 192/255],
1709 bg => [1, 1, 1, 0],
1710 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1711 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1712 ),
1713 )->show;
1714
1715 $MAPWIDGET = new CFPlus::MapWidget;
1716 $MAPWIDGET->connect (activate_console => sub {
1717 my ($mapwidget, $preset) = @_;
1718
1719 $MESSAGE_WINDOW->activate_console ($preset)
1720 if $MESSAGE_WINDOW;
1721 });
1722 $MAPWIDGET->show;
1723 $MAPWIDGET->grab_focus;
1724
1725 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1726 title => "Setup",
1727 name => "setup_dialog",
1728 x => 'center',
1729 y => 'center',
1730 z => 2,
1731 force_w => $::WIDTH * 0.6,
1732 force_h => $::HEIGHT * 0.6,
1733 has_close_button => 1,
1734 ;
1735
1736 $METASERVER = metaserver_dialog;
1737 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1738
1739 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1740 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1741
1742 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1743 "Configure the server to play on, your username, password and other server-related options.");
1744 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1745 "Configure various client-specific settings.");
1746 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1747 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1748 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1749 "Configure the use of audio, sound effects and background music.");
1750 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1751 "Lets you define, edit and delete key bindings."
1752 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1753 . "with nothing set and the recording started. After doing the actions you "
1754 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1755 . "After pressing the combo the binding will be saved automatically and the "
1756 . "binding editor closes");
1757 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1758 "Some debuggin' options. Do not ask.");
1759
1760 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1761
1762 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1763 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1764
1765 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1766 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1767
1768 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1769
1770 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1771 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1772
1773 $BUTTONBAR->add (new CFPlus::UI::Button
1774 text => "Save Config",
1775 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1776 on_activate => sub {
1777 $::CFG->{layout} = CFPlus::UI::get_layout;
1778 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1779 status "Configuration Saved";
1780 0
1781 },
1782 );
1783
1784 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1785 tooltip => "View Documentation");
1786
1787
1788 $BUTTONBAR->add (new CFPlus::UI::Button
1789 text => "Quit",
1790 tooltip => "Terminates the program",
1791 on_activate => sub {
1792 if ($CONN) {
1793 open_quit_dialog;
1794 } else {
1795 exit;
1796 }
1797 0
1798 },
1799 );
1800
1801 $BUTTONBAR->show;
1802 $SETUP_DIALOG->show;
1803 }
1804
1805 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1806 }
1807
1808 sub video_shutdown {
1809 CFPlus::OpenGL::shutdown;
1810
1811 undef $SDL_ACTIVE;
1812 }
1813
1814 sub audio_channel_finished {
1815 my ($channel) = @_;
1816
1817 #warn "channel $channel finished\n";#d#
1818 }
1819
1820 sub audio_music_set {
1821 my ($songs) = @_;
1822
1823 my @want =
1824 grep $_,
1825 map $CONN->{music_meta}{$_},
1826 @$songs;
1827
1828 if (@want) {
1829 @MUSIC_WANT = @want;
1830 &audio_music_changed ();
1831 }
1832 }
1833
1834 sub audio_music_start {
1835 my $path = $MUSIC_PLAYING->{path}
1836 or return;
1837
1838 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1839 return unless $SDL_MIXER;
1840
1841 # music might have changed...
1842 $path eq $MUSIC_PLAYING->{path}
1843 or return &audio_music_start ();
1844
1845 my $rwops = new_from_file CFPlus::RW $path;
1846 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops;
1847
1848 my $NOW = time;
1849
1850 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1851 my $pos = $MUSIC_PLAYING->{stop_pos};
1852 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1853 $MUSIC_START = time - $pos;
1854 } else {
1855 $MUSIC_PLAYER->play (0);
1856 $MUSIC_START = time;
1857 }
1858
1859 delete $MUSIC_PLAYING->{stop_time};
1860 delete $MUSIC_PLAYING->{stop_pos};
1861 }
1862 }
1863
1864 sub audio_music_changed {
1865 return unless $CFG->{bgm_enable};
1866 return unless $SDL_MIXER;
1867
1868 # default MUSIC_WANT == MUSIC_DEFAULT
1869 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1870
1871 # if the currently playing song is acceptable, let it continue
1872 return if $MUSIC_PLAYING
1873 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1874
1875 my $NOW = time;
1876
1877 if ($MUSIC_PLAYING) {
1878 $MUSIC_PLAYING->{stop_time} = $NOW;
1879 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
1880 CFPlus::MixMusic::fade_out 1000;
1881 } else {
1882 # sort by stop time, oldest first
1883 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1884
1885 # if the most recently-played piece played very recently,
1886 # resume it, else choose the oldest piece for rotation.
1887 $MUSIC_PLAYING =
1888 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1889 ? $MUSIC_WANT[-1]
1890 : $MUSIC_WANT[0];
1891
1892 audio_music_start;
1893 }
1894 }
1895
1896 sub audio_music_finished {
1897 $MUSIC_PLAYING = undef;
1898 undef $MUSIC_PLAYER;
1899
1900 audio_music_changed;
1901 }
1902
1903 sub audio_init {
1904 if ($CFG->{audio_enable}) {
1905 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1906 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1907 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1908
1909 unless ($SDL_MIXER) {
1910 status "Unable to open sound device: there will be no sound";
1911 return;
1912 }
1913
1914 CFPlus::Mix_AllocateChannels 8;
1915 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1916
1917 audio_music_finished;
1918
1919 local $_;
1920 while (<$fh>) {
1921 next if /^\s*#/;
1922 next if /^\s*$/;
1923
1924 my ($file, $volume, $event) = split /\s+/, $_, 3;
1925
1926 push @SOUNDS, "$volume,$file";
1927
1928 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1929 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1930 my $chunk = new CFPlus::MixChunk $rwops;
1931 $chunk->volume ($volume * 128 / 100);
1932 $chunk
1933 };
1934 }
1935 } else {
1936 status "unable to open sound config: $!";
1937 }
1938 } else {
1939 undef $SDL_MIXER;
1940 }
1941 }
1942
1943 sub audio_shutdown {
1944 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1945 undef $SDL_MIXER;
1946 @SOUNDS = ();
1947 %AUDIO_CHUNKS = ();
1948 }
1949
1950 my %animate_object;
1951 my $animate_timer;
1952
1953 my $fps = 9;
1954
1955 my %demo;#d#
1956
1957 sub force_refresh {
1958 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1959 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1960
1961 $CFPlus::UI::ROOT->draw;
1962
1963 $WANT_REFRESH = 0;
1964 $CAN_REFRESH = 0;
1965 $LAST_REFRESH = $NOW;
1966
1967 CFPlus::SDL_GL_SwapBuffers;
1968 }
1969
1970 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1971 $NOW = time;
1972
1973 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1974 for CFPlus::poll_events;
1975
1976 if (%animate_object) {
1977 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1978 ++$WANT_REFRESH;
1979 }
1980
1981 if ($WANT_REFRESH) {
1982 force_refresh;
1983 } else {
1984 $CAN_REFRESH = 1;
1985 }
1986 });
1987
1988 sub animation_start {
1989 my ($widget) = @_;
1990 $animate_object{$widget} = $widget;
1991 }
1992
1993 sub animation_stop {
1994 my ($widget) = @_;
1995 delete $animate_object{$widget};
1996 }
1997
1998 # check once/second for faces that need to be prefetched
1999 # this should, of course, only run on demand, but
2000 # SDL forces worse things on us....
2001
2002 Event->timer (after => 1, interval => 0.25, cb => sub {
2003 $CONN->face_prefetch
2004 if $CONN;
2005 });
2006
2007 %SDL_CB = (
2008 CFPlus::SDL_QUIT => sub {
2009 exit;
2010 },
2011 CFPlus::SDL_VIDEORESIZE => sub {
2012 },
2013 CFPlus::SDL_VIDEOEXPOSE => sub {
2014 CFPlus::UI::full_refresh;
2015 },
2016 CFPlus::SDL_ACTIVEEVENT => sub {
2017 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2018 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2019 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2020 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2021 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2022 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2023 },
2024 CFPlus::SDL_KEYDOWN => sub {
2025 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2026 # alt-enter
2027 $FULLSCREEN_ENABLE->toggle;
2028 video_shutdown;
2029 video_init;
2030 } else {
2031 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2032 }
2033 },
2034 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2035 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2036 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2037 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2038 CFPlus::SDL_USEREVENT => sub {
2039 if ($_[0]{code} == 1) {
2040 audio_channel_finished $_[0]{data1};
2041 } elsif ($_[0]{code} == 0) {
2042 audio_music_finished;
2043 }
2044 },
2045 );
2046
2047 #############################################################################
2048
2049 $SIG{INT} = $SIG{TERM} = sub { exit };
2050
2051 {
2052 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2053 CFPlus::DB::Server::run;
2054
2055 CFPlus::UI::set_layout ($::CFG->{layout});
2056
2057 my %DEF_CFG = (
2058 sdl_mode => 0,
2059 width => 640,
2060 height => 480,
2061 fullscreen => 0,
2062 fast => 0,
2063 map_scale => 1,
2064 fow_enable => 1,
2065 fow_intensity => 0,
2066 map_smoothing => 1,
2067 gui_fontsize => 1,
2068 log_fontsize => 0.7,
2069 gauge_fontsize => 1,
2070 gauge_size => 0.35,
2071 stat_fontsize => 0.7,
2072 mapsize => 100,
2073 audio_enable => 1,
2074 bgm_enable => 1,
2075 bgm_volume => 0.25,
2076 face_prefetch => 0,
2077 output_sync => 1,
2078 output_count => 1,
2079 output_rate => "",
2080 pickup => 0,
2081 inv_sort => "mtime",
2082 default => "profile", # default profile
2083 show_tips => 1,
2084 logview_max_par => 1000,
2085 );
2086
2087 while (my ($k, $v) = each %DEF_CFG) {
2088 $CFG->{$k} = $v unless exists $CFG->{$k};
2089 }
2090
2091 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2092 $PROFILE = $CFG->{profile}{default};
2093
2094 # convert old bindings (only default profile matters)
2095 if (my $bindings = delete $PROFILE->{bindings}) {
2096 while (my ($mod, $syms) = each %$bindings) {
2097 while (my ($sym, $cmds) = each %$syms) {
2098 push @{ $PROFILE->{macro} }, {
2099 accelkey => [$mod*1, $sym*1],
2100 action => $cmds,
2101 };
2102 }
2103 }
2104 }
2105
2106 sdl_init;
2107
2108 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2109 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2110 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2111
2112 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2113
2114 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2115
2116 {
2117 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2118 DejaVuSans.ttf
2119 DejaVuSansMono.ttf
2120 DejaVuSans-Bold.ttf
2121 DejaVuSansMono-Bold.ttf
2122 DejaVuSans-Oblique.ttf
2123 DejaVuSansMono-Oblique.ttf
2124 DejaVuSans-BoldOblique.ttf
2125 DejaVuSansMono-BoldOblique.ttf
2126 );
2127
2128 CFPlus::add_font $_ for @fonts;
2129
2130 CFPlus::pango_init;
2131
2132 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2133 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2134
2135 $FONT_PROP->make_default;
2136 }
2137
2138 # compare mono (ft) vs. rgba (cairo)
2139 # ft - 1.8s, cairo 3s, even in alpha-only mode
2140 # for my $rgba (0..1) {
2141 # my $t1 = Time::HiRes::time;
2142 # for (1..1000) {
2143 # my $layout = CFPlus::Layout->new ($rgba);
2144 # $layout->set_text ("hallo" x 100);
2145 # $layout->render;
2146 # }
2147 # my $t2 = Time::HiRes::time;
2148 # warn $t2-$t1;
2149 # }
2150
2151 $startup_done->();
2152
2153 video_init;
2154 audio_init;
2155 }
2156
2157 show_tip_of_the_day if $CFG->{show_tips};
2158
2159 Event::loop;
2160 #CFPlus::SDL_Quit;
2161 #CFPlus::_exit 0;
2162
2163 END {
2164 CFPlus::SDL_Quit;
2165 CFPlus::DB::Server::stop;
2166 }
2167
2168 =head1 NAME
2169
2170 cfplus - A Crossfire+ and Crossfire game client
2171
2172 =head1 SYNOPSIS
2173
2174 Just run it - no commandline arguments are supported.
2175
2176 =head1 USAGE
2177
2178 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2179 fullscreen and interactively.
2180
2181 =head1 DEBUGGING
2182
2183
2184 CFPLUS_DEBUG - environment variable
2185
2186 1 draw borders around widgets
2187 2 add low-level widget info to tooltips
2188 4 show fps
2189 8 suppress tooltips
2190
2191 =head1 AUTHOR
2192
2193 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2194
2195
2196