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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.190
Committed: Sun Jul 29 18:56:03 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.189: +25 -18 lines
Log Message:
put music and other resources into the database, now that we can play form memory

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76
77 use Crossfire;
78 use Crossfire::Protocol::Constants;
79
80 use Compress::LZF;
81
82 use CFPlus;
83 use CFPlus::OpenGL ();
84 use CFPlus::Protocol;
85 use CFPlus::DB;
86 use CFPlus::UI;
87 use CFPlus::UI::Canvas;
88 use CFPlus::UI::Inventory;
89 use CFPlus::UI::SpellList;
90 use CFPlus::UI::MessageWindow;
91 use CFPlus::Pod;
92 use CFPlus::MapWidget;
93 use CFPlus::Macro;
94
95 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
96 $SIG{PIPE} = 'IGNORE';
97
98 $Event::Eval = 1;
99 $Event::DIED = sub {
100 CFPlus::fatal Carp::longmess $_[1]
101 };
102
103 my $MAX_FPS = 60;
104 my $MIN_FPS = 5; # unused as of yet
105
106 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
107
108 our $LAST_REFRESH;
109 our $NOW;
110
111 our $CFG;
112 our $CONN;
113 our $PROFILE; # current profile
114 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115
116 our $WANT_REFRESH;
117 our $CAN_REFRESH;
118
119 our @SDL_MODES;
120 our $WIDTH;
121 our $HEIGHT;
122 our $FULLSCREEN;
123 our $FONTSIZE;
124
125 our $FONT_PROP;
126 our $FONT_FIXED;
127
128 our $MAP;
129 our $MAPMAP;
130 our $MAPWIDGET;
131 our $BUTTONBAR;
132 our $METASERVER;
133 our $LOGIN_BUTTON;
134 our $QUIT_DIALOG;
135 our $HOST_ENTRY;
136 our $FULLSCREEN_ENABLE;
137 our $PICKUP_ENABLE;
138 our $SERVER_INFO;
139
140 our $SETUP_DIALOG;
141 our $SETUP_NOTEBOOK;
142 our $SETUP_SERVER;
143 our $SETUP_KEYBOARD;
144
145 our $PL_NOTEBOOK;
146 our $PL_WINDOW;
147
148 our $INVENTORY_PAGE;
149 our $STATS_PAGE;
150 our $SKILL_PAGE;
151 our $SPELL_PAGE;
152 our $SPELL_LIST;
153
154 our $HELP_WINDOW;
155 our $MESSAGE_WINDOW;
156 our $FLOORBOX;
157 our $GAUGES;
158 our $STATWIDS;
159
160 our $SDL_ACTIVE;
161 our %SDL_CB;
162
163 our $SDL_MIXER;
164 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165 our @MUSIC_WANT;
166 our $MUSIC_START;
167 our $MUSIC_PLAYING_DATA;
168 our $MUSIC_PLAYING_META;
169 our $MUSIC_PLAYER;
170 our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
171 our @SOUNDS; # event => file mapping
172 our %AUDIO_CHUNKS; # audio files
173
174 our $ALT_ENTER_MESSAGE;
175 our $STATUSBOX;
176 our $DEBUG_STATUS;
177
178 our $INV;
179 our $INVR;
180 our $INV_RIGHT_HB;
181
182 our $PICKUP_CFG;
183
184 sub status {
185 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
186 }
187
188 sub debug {
189 $DEBUG_STATUS->set_text ($_[0]);
190 }
191
192 sub message {
193 my ($para) = @_;
194 $MESSAGE_WINDOW->message ($para);
195 }
196
197 sub destroy_query_dialog {
198 (delete $_[0]{query_dialog})->destroy
199 if $_[0]{query_dialog};
200 }
201
202 # FIXME: a very ugly hack to wait for stat update look below! #d#
203 our $QUERY_TIMER; #d#
204
205 # server query dialog
206 sub server_query {
207 my ($conn, $flags, $prompt) = @_;
208
209 # FIXME: a very ugly hack to wait for stat update #d#
210 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
211 unless ($QUERY_TIMER) {
212 $QUERY_TIMER =
213 Event->timer (
214 after => 1,
215 cb => sub {
216 server_query ($conn, $flags, $prompt, 1);
217 $QUERY_TIMER = undef
218 }
219 );
220 return;
221 }
222 }
223
224 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
225 x => "center",
226 y => "center",
227 title => "Server Query",
228 child => my $vbox = new CFPlus::UI::VBox,
229 ;
230
231 my @dialog = my $label = new CFPlus::UI::Label
232 max_w => $::WIDTH * 0.8,
233 ellipsise => 0,
234 text => $prompt;
235
236 if ($flags & CS_QUERY_YESNO) {
237 push @dialog, my $hbox = new CFPlus::UI::HBox;
238
239 $hbox->add (new CFPlus::UI::Button
240 text => "No",
241 on_activate => sub {
242 $conn->send ("reply n");
243 $dialog->destroy;
244 0
245 }
246 );
247 $hbox->add (new CFPlus::UI::Button
248 text => "Yes",
249 on_activate => sub {
250 $conn->send ("reply y");
251 destroy_query_dialog $conn;
252 0
253 },
254 );
255
256 $dialog->grab_focus;
257
258 } elsif ($flags & CS_QUERY_SINGLECHAR) {
259 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
260 $dialog->{tooltip} = "#charcreation_focus";
261
262 unshift @dialog, new CFPlus::UI::Label
263 max_w => $::WIDTH * 0.8,
264 ellipsise => 0,
265 markup => "\nOr use your keyboard and the text entry below:\n";
266
267 unshift @dialog, my $table = new CFPlus::UI::Table;
268
269 $table->add_at (0, 0, new CFPlus::UI::Button
270 text => "Next Race",
271 on_activate => sub {
272 $conn->send ("reply n");
273 destroy_query_dialog $conn;
274 0
275 },
276 );
277 $table->add_at (2, 0, new CFPlus::UI::Button
278 text => "Accept",
279 on_activate => sub {
280 $conn->send ("reply d");
281 destroy_query_dialog $conn;
282 0
283 },
284 );
285
286 if ($conn->{chargen_race_description}) {
287 unshift @dialog, new CFPlus::UI::Label
288 max_w => $::WIDTH * 0.8,
289 ellipsise => 0,
290 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
291 ;
292 }
293
294 unshift @dialog, new CFPlus::UI::Face
295 face => $conn->{player}{face},
296 bg => [.2, .2, .2, 1],
297 min_w => 64,
298 min_h => 64,
299 ;
300
301 if ($conn->{chargen_race_title}) {
302 unshift @dialog, new CFPlus::UI::Label
303 allign => 1,
304 ellipsise => 0,
305 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
306 ;
307 }
308
309 unshift @dialog, new CFPlus::UI::Label
310 max_w => $::WIDTH * 0.4,
311 ellipsise => 0,
312 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
313 ;
314
315 } elsif ($prompt =~ /roll new stats/) {
316 if (my $stat = delete $conn->{stat_change_with}) {
317 $conn->send ("reply $stat");
318 destroy_query_dialog $conn;
319 return;
320 }
321
322 unshift @dialog, new CFPlus::UI::Label
323 max_w => $::WIDTH * 0.4,
324 ellipsise => 0,
325 markup => "\nOr use your keyboard and the text entry below:\n";
326
327 unshift @dialog, my $table = new CFPlus::UI::Table;
328
329 # left: re-roll
330 $table->add_at (0, 0, new CFPlus::UI::Button
331 text => "Roll Again",
332 on_activate => sub {
333 $conn->send ("reply y");
334 destroy_query_dialog $conn;
335 0
336 },
337 );
338
339 # center: swap stats
340 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
341 expand => 1,
342 value => $_,
343 options => [
344 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
345 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
346 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
347 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
348 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
349 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
350 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
351 ],
352 ), 1 .. 2;
353
354 $table->add_at (2, 0, new CFPlus::UI::Button
355 text => "Swap Stats",
356 on_activate => sub {
357 $conn->{stat_change_with} = $sw2->{value};
358 $conn->send ("reply $sw1->{value}");
359 destroy_query_dialog $conn;
360 0
361 },
362 );
363 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
364
365 # right: accept
366 $table->add_at (4, 0, new CFPlus::UI::Button
367 text => "Accept",
368 on_activate => sub {
369 $conn->send ("reply n");
370 $STATS_PAGE->hide;
371 destroy_query_dialog $conn;
372 0
373 },
374 );
375
376 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
377 for (
378 [Str => CS_STAT_STR],
379 [Dex => CS_STAT_DEX],
380 [Con => CS_STAT_CON],
381 [Int => CS_STAT_INT],
382 [Wis => CS_STAT_WIS],
383 [Pow => CS_STAT_POW],
384 [Cha => CS_STAT_CHA],
385 ) {
386 my ($name, $id) = @$_;
387 $hbox->add (new CFPlus::UI::Label
388 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
389 align => 0,
390 expand => 1,
391 can_events => 1,
392 can_hover => 1,
393 tooltip => "#stat_$name",
394 );
395 }
396
397 unshift @dialog, new CFPlus::UI::Label
398 max_w => $::WIDTH * 0.4,
399 ellipsise => 0,
400 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
401 ;
402 }
403
404 push @dialog, my $entry = new CFPlus::UI::Entry
405 on_changed => sub {
406 $conn->send ("reply $_[1]");
407 destroy_query_dialog $conn;
408 0
409 },
410 ;
411
412 $entry->grab_focus;
413
414 } else {
415 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
416
417 push @dialog, my $entry = new CFPlus::UI::Entry
418 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
419 on_activate => sub {
420 $conn->send ("reply $_[1]");
421 destroy_query_dialog $conn;
422 0
423 },
424 ;
425
426 $entry->grab_focus;
427 }
428
429 $vbox->add (@dialog);
430 $dialog->show;
431 }
432
433 sub start_game {
434 status "logging in...";
435
436 $LOGIN_BUTTON->set_text ("Logout");
437 $SETUP_DIALOG->hide;
438
439 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
440
441 my ($host, $port) = split /:/, $PROFILE->{host};
442
443 $MAP = new CFPlus::Map;
444
445 $CONN = eval {
446 new CFPlus::Protocol
447 host => $host,
448 port => $port || 13327,
449 user => $PROFILE->{user},
450 pass => $PROFILE->{password},
451 mapw => $mapsize,
452 maph => $mapsize,
453
454 client => "cfplus $CFPlus::VERSION $] $^O",
455
456 map_widget => $MAPWIDGET,
457 statusbox => $STATUSBOX,
458 map => $MAP,
459 mapmap => $MAPMAP,
460 query => \&server_query,
461
462 setup_req => {
463 smoothing => $CFG->{map_smoothing}*1,
464 },
465
466 sound_play => sub {
467 my ($x, $y, $soundnum, $type) = @_;
468
469 $SDL_MIXER
470 or return;
471
472 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
473 or return;
474
475 $chunk->play;
476 },
477 };
478
479 if ($CONN) {
480 CFPlus::lowdelay fileno $CONN->{fh};
481
482 status "login successful";
483 } else {
484 status "unable to connect";
485 stop_game();
486 }
487 }
488
489 sub stop_game {
490 $LOGIN_BUTTON->set_text ("Login");
491 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
492 $SETUP_DIALOG->show;
493 $PL_WINDOW->hide;
494 $SPELL_LIST->clear_spells;
495 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
496
497 &audio_music_set ([]);
498
499 return unless $CONN;
500
501 status "connection closed";
502
503 destroy_query_dialog $CONN;
504 $CONN->destroy;
505 $CONN = 0; # false, does not autovivify
506
507 undef $MAP;
508 }
509
510 sub graphics_setup {
511 my $vbox = new CFPlus::UI::VBox;
512
513 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
514
515 my $row = 0;
516
517 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
518 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
519 can_events => 1,
520 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
521
522 my $vidmode_tooltip =
523 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
524 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
525
526 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
527 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
528
529 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
530 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
531 tooltip => $vidmode_tooltip);
532 $hbox->add (my $mode_label = new CFPlus::UI::Label
533 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
534 can_events => 1, tooltip => $vidmode_tooltip);
535
536 $mode_slider->connect (changed => sub {
537 my ($self, $value) = @_;
538
539 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
540 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
541 });
542 $mode_slider->emit (changed => $mode_slider->{range}[0]);
543
544 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
545 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
546 state => $CFG->{fullscreen},
547 tooltip => "Bring the client into fullscreen mode.",
548 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
549 );
550
551 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
552 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
553 state => $CFG->{fast},
554 tooltip => "Lower the visual quality considerably to speed up rendering.",
555 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
556 );
557
558 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
559 $table->add_at (1, $row++, new CFPlus::UI::Slider
560 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
561 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
562 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
563 );
564
565 $table->add_at (1, $row++, new CFPlus::UI::Button
566 expand => 1, align => 0, text => "Apply",
567 tooltip => "Apply the video settings above.",
568 on_activate => sub {
569 video_shutdown ();
570 video_init ();
571 0
572 }
573 );
574
575 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
576 $table->add_at (1, $row++, new CFPlus::UI::Slider
577 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
578 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
579 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
580 );
581
582 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
583 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
584 state => $CFG->{map_smoothing},
585 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
586 . "This increases load on the graphics subsystem and works only with 2.x servers. "
587 . "Changes take effect at next connection only.",
588 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
589 );
590
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{fow_enable},
594 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
595 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
596 );
597
598 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
599 $table->add_at (1, $row++, new CFPlus::UI::Slider
600 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
601 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
602 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
603 );
604
605 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
606 $table->add_at (1, $row++, new CFPlus::UI::Slider
607 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
608 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
609 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
610 );
611
612 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
613 $table->add_at (1, $row++, new CFPlus::UI::Slider
614 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
615 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
616 on_changed => sub {
617 $CFG->{gauge_fontsize} = $_[1];
618 &set_gauge_window_fontsize;
619 0
620 }
621 );
622
623 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
624 $table->add_at (1, $row++, new CFPlus::UI::Slider
625 range => [$CFG->{gauge_size}, 0.2, 0.8],
626 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
627 on_changed => sub {
628 $CFG->{gauge_size} = $_[1];
629 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
630 0
631 }
632 );
633
634 $vbox
635 }
636
637 sub audio_setup {
638 my $vbox = new CFPlus::UI::VBox;
639
640 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
641
642 my $row = 0;
643
644 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
645 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
646 state => $CFG->{audio_enable},
647 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
648 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
649 );
650 # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
651 # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
652 # $CFG->{effects_volume} = $_[1];
653 # });
654 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
655 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
656 $hbox->add (new CFPlus::UI::CheckBox
657 expand => 1, state => $CFG->{bgm_enable},
658 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
659 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
660 );
661 $hbox->add (new CFPlus::UI::Slider
662 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
663 tooltip => "The volume of the background music. Changes are instant.",
664 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
665 );
666
667 $table->add_at (1, $row++, new CFPlus::UI::Button
668 expand => 1, align => 0, text => "Apply",
669 tooltip => "Apply the audio settings",
670 on_activate => sub {
671 audio_shutdown ();
672 audio_init ();
673 0
674 }
675 );
676
677 $vbox
678 }
679
680 sub set_gauge_window_fontsize {
681 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
682 $_->set_fontsize ($::CFG->{gauge_fontsize});
683 }
684 }
685
686 sub make_gauge_window {
687 my $gh = int $HEIGHT * $CFG->{gauge_size};
688
689 my $win = new CFPlus::UI::Frame (
690 force_x => 0,
691 force_y => "max",
692 force_w => $WIDTH,
693 force_h => $gh,
694 );
695
696 $win->add (my $hbox = new CFPlus::UI::HBox
697 children => [
698 (new CFPlus::UI::HBox expand => 1),
699 (new CFPlus::UI::VBox children => [
700 (new CFPlus::UI::Empty expand => 1),
701 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
702 ]),
703 (my $vbox = new CFPlus::UI::VBox),
704 ],
705 );
706
707 $vbox->add (new CFPlus::UI::HBox
708 expand => 1,
709 children => [
710 (new CFPlus::UI::Empty expand => 1),
711 (my $hb = new CFPlus::UI::HBox),
712 ],
713 );
714
715 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
716 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
717 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
718 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
719
720 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
721 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
722
723 $GAUGES = {
724 exp => $exp, win => $win, range => $rng,
725 food => $fg, mana => $mg, hp => $hg, grace => $gg
726 };
727
728 &set_gauge_window_fontsize;
729
730 $win
731 }
732
733 sub debug_setup {
734 my $table = new CFPlus::UI::Table;
735
736 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
737 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
738 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
739 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
740 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
741 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
742 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
743 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
744 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
745
746 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
747
748 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
749 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2);
750 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1);
751 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2);
752 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1);
753 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
754
755 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
756
757 $c->add_items ({
758 type => "line_loop",
759 color => [0, 1, 0],
760 width => 9,
761 coord_mode => "abs",
762 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
763 });
764
765 $c->add_items ({
766 type => "lines",
767 color => [1, 1, 0],
768 width => 2,
769 coord_mode => "rel",
770 coord => [[0,0], [1,1], [1,0], [0,1]],
771 });
772
773 $c->add_items ({
774 type => "polygon",
775 color => [0, 0.43, 0],
776 width => 2,
777 coord_mode => "rel",
778 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
779 });
780
781 $table
782 }
783
784 sub stats_window {
785 my $r = new CFPlus::UI::ScrolledWindow (
786 expand => 1,
787 scroll_y => 1
788 );
789 $r->add (my $vb = new CFPlus::UI::VBox);
790
791 $vb->add (new CFPlus::UI::FancyFrame
792 label => "Player",
793 child => (my $pi = new CFPlus::UI::VBox),
794 );
795
796 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
797 can_hover => 1, can_events => 1,
798 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
799 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
800 can_hover => 1, can_events => 1,
801 tooltip => "The map you are currently on (if supported by the server).");
802
803 $pi->add (my $hb0 = new CFPlus::UI::HBox);
804 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
805 can_hover => 1, can_events => 1,
806 tooltip => "The weight of the player including all inventory items.");
807 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
808 can_hover => 1, can_events => 1,
809 tooltip => "The weight limit: you cannot carry more than this.");
810
811 $vb->add (new CFPlus::UI::FancyFrame
812 label => "Primary/Secondary Statistics",
813 child => (my $hb = new CFPlus::UI::HBox expand => 1),
814 );
815 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
816
817 my $color2 = [1, 1, 0];
818
819 for (
820 [0, 0, st_str => "Str", 30],
821 [0, 1, st_dex => "Dex", 30],
822 [0, 2, st_con => "Con", 30],
823 [0, 3, st_int => "Int", 30],
824 [0, 4, st_wis => "Wis", 30],
825 [0, 5, st_pow => "Pow", 30],
826 [0, 6, st_cha => "Cha", 30],
827
828 [2, 0, st_wc => "Wc", -120],
829 [2, 1, st_ac => "Ac", -120],
830 [2, 2, st_dam => "Dam", 120],
831 [2, 3, st_arm => "Arm", 120],
832 [2, 4, st_spd => "Spd", 10.54],
833 [2, 5, st_wspd => "WSp", 10.54],
834 ) {
835 my ($col, $row, $id, $label, $template) = @$_;
836
837 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
838 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
839 align => +1, template => $template, tooltip => "#stat_$label");
840 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
841 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
842 align => -1, text => $label, tooltip => "#stat_$label");
843 }
844
845 $vb->add (new CFPlus::UI::FancyFrame
846 label => "Resistancies",
847 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
848 );
849
850 my $row = 0;
851 my $col = 0;
852
853 my %resist_names = (
854 slow => ["Slow",
855 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
856 holyw => ["Holy Word",
857 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
858 conf => ["Confusion",
859 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
860 fire => ["Fire",
861 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
862 depl => ["Depletion",
863 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
864 magic => ["Magic",
865 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
866 drain => ["Draining",
867 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
868 acid => ["Acid",
869 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
870 pois => ["Poison",
871 "<b>Poison</b> (resistance to getting poisoned)"],
872 para => ["Paralysation",
873 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
874 deat => ["Death",
875 "<b>Death</b> (resistance against death spells)"],
876 phys => ["Physical",
877 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
878 blind => ["Blind",
879 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
880 fear => ["Fear",
881 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
882 tund => ["Turn undead",
883 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
884 elec => ["Electricity",
885 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
886 cold => ["Cold",
887 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
888 ghit => ["Ghost hit",
889 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
890 );
891
892 for (qw/slow holyw conf fire depl magic
893 drain acid pois para deat phys
894 blind fear tund elec cold ghit/)
895 {
896 $tbl2->add_at ($col, $row,
897 $STATWIDS->{"res_$_"} =
898 new CFPlus::UI::Label
899 font => $FONT_FIXED,
900 template => "-100%",
901 align => +1,
902 valign => 0,
903 can_events => 1,
904 can_hover => 1,
905 tooltip => $resist_names{$_}->[1],
906 );
907 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
908 font => $FONT_FIXED,
909 can_hover => 1,
910 can_events => 1,
911 path => "ui/resist/resist_$_.png",
912 tooltip => $resist_names{$_}->[1],
913 );
914 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
915 text => $resist_names{$_}->[0],
916 font => $FONT_FIXED,
917 can_hover => 1,
918 can_events => 1,
919 tooltip => $resist_names{$_}->[1],
920 );
921
922 $row++;
923 if ($row % 6 == 0) {
924 $col += 3;
925 $row = 0;
926 }
927 }
928
929 #update_stats_window ({});
930
931 $r
932 }
933
934 sub skill_window {
935 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
936 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
937 $sw
938 }
939
940 sub formsep($) {
941 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
942 }
943
944 my $METASERVER_ATIME;
945
946 sub update_metaserver {
947 my ($metaserver_dialog) = @_;
948
949 $METASERVER = $metaserver_dialog
950 if defined $metaserver_dialog;
951
952 return if $METASERVER_ATIME > time;
953 $METASERVER_ATIME = time + 60;
954
955 my $table = $METASERVER->{table};
956 $table->clear;
957 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
958
959 my $ok = 0;
960
961 CFPlus::background {
962 my $ua = CFPlus::lwp_useragent;
963
964 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
965 } sub {
966 my ($msg) = @_;
967 if ($msg) {
968 $table->clear;
969
970 my @tip = (
971 "The current number of users logged in on the server.",
972 "The hostname of the server.",
973 "The time this server has been running without being restarted.",
974 "The server software version - a '+' indicates a Crossfire+ server.",
975 "Short information about this server provided by its admins.",
976 );
977 my @col = qw(#Users Host Uptime Version Description);
978 $table->add_at ($_, 0, new CFPlus::UI::Label
979 can_hover => 1, can_events => 1,
980 align => 0, fg => [1, 1, 0],
981 text => $col[$_], tooltip => $tip[$_])
982 for 0 .. $#col;
983
984 my @align = qw(1 0 1 1 -1);
985
986 my $y = 0;
987 for my $m (@{ $msg->{servers} }) {
988 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
989 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
990
991 for ($desc) {
992 s/<br>/\n/gi;
993 s/<li>/\n· /gi;
994 s/<.*?>//sgi;
995 s/&amp;/&/g;
996 s/&lt;/</g;
997 s/&gt;/>/g;
998 }
999
1000 $uptime = sprintf "%dd %02d:%02d:%02d",
1001 (int $uptime / 86400),
1002 (int $uptime / 3600) % 24,
1003 (int $uptime / 60) % 60,
1004 $uptime % 60;
1005
1006 $m = [$users, $host, $uptime, $version, $desc];
1007
1008 $y++;
1009
1010 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1011 (new CFPlus::UI::Button
1012 text => "Use",
1013 tooltip => "Put this server into the <b>Host:Port</b> field",
1014 on_activate => sub {
1015 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1016 $METASERVER->hide;
1017 0
1018 },
1019 ),
1020 (new CFPlus::UI::Empty expand => 1),
1021 ]);
1022
1023 $table->add_at ($_, $y, new CFPlus::UI::Label
1024 max_w => $::WIDTH * 0.4,
1025 ellipsise => 0,
1026 align => $align[$_],
1027 text => $m->[$_],
1028 tooltip => $tip[$_],
1029 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1030 can_hover => 1,
1031 can_events => 1,
1032 fontsize => 0.8)
1033 for 0 .. $#$m;
1034 }
1035 } else {
1036 $ok or $label->set_text ("error while contacting metaserver");
1037 }
1038 };
1039
1040 }
1041
1042 sub metaserver_dialog {
1043 my $vbox = new CFPlus::UI::VBox;
1044 my $table = new CFPlus::UI::Table;
1045 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1046
1047 my $dialog = new CFPlus::UI::Toplevel
1048 title => "Server List",
1049 name => 'metaserver_dialog',
1050 x => 'center',
1051 y => 'center',
1052 z => 3,
1053 force_w => $::WIDTH * 0.9,
1054 force_h => $::HEIGHT * 0.7,
1055 child => $vbox,
1056 has_close_button => 1,
1057 table => $table,
1058 on_visibility_change => sub {
1059 update_metaserver ($_[0]) if $_[1];
1060 0
1061 },
1062 ;
1063
1064 $dialog
1065 }
1066
1067 sub server_setup {
1068 my $vbox = new CFPlus::UI::VBox;
1069
1070 $vbox->add (new CFPlus::UI::FancyFrame
1071 label => "Connection Settings",
1072 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1073 );
1074 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1075
1076 {
1077 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
1078
1079 $vbox->add (
1080 $HOST_ENTRY = new CFPlus::UI::Entry
1081 expand => 1,
1082 text => $CFG->{profile}{default}{host},
1083 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1084 on_changed => sub {
1085 my ($self, $value) = @_;
1086 $CFG->{profile}{default}{host} = $value;
1087 0
1088 }
1089 );
1090
1091 $vbox->add (new CFPlus::UI::Button
1092 expand => 1,
1093 text => "Server List",
1094 other => $METASERVER,
1095 tooltip => "Show a list of available crossfire servers",
1096 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1097 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1098 );
1099 }
1100
1101 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1102 $table->add_at (1, 4, new CFPlus::UI::Entry
1103 text => $CFG->{profile}{default}{user},
1104 tooltip => "The name of your character on the server",
1105 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1106 );
1107
1108 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1109 $table->add_at (1, 5, new CFPlus::UI::Entry
1110 text => $CFG->{profile}{default}{password},
1111 hidden => 1,
1112 tooltip => "The password for your character",
1113 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1114 );
1115
1116 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1117 $table->add_at (1, 7, new CFPlus::UI::Slider
1118 force_w => 100,
1119 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1120 tooltip => "This is the size of the portion of the map update the server sends you. "
1121 . "If you set this to a high value you will be able to see further, "
1122 . "but you also increase bandwidth requirements and latency. "
1123 . "This option is only used once at log-in.",
1124 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1125 );
1126
1127 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1128 $table->add_at (1, 8, new CFPlus::UI::Entry
1129 text => $CFG->{output_rate},
1130 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1131 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1132 . "default will be used, which is usually around 100kb/s.",
1133 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1134 );
1135
1136 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1137 $table->add_at (1, 9, new CFPlus::UI::Entry
1138 text => $CFG->{output_count},
1139 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1140 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1144 $table->add_at (1, 10, new CFPlus::UI::Entry
1145 text => $CFG->{output_sync},
1146 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1147 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1148 );
1149
1150 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1151 expand => 1,
1152 align => 0,
1153 text => "Login",
1154 on_activate => sub {
1155 $CONN ? stop_game
1156 : start_game;
1157 0
1158 },
1159 );
1160
1161 $vbox->add (new CFPlus::UI::FancyFrame
1162 label => "Server Info",
1163 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1164 );
1165
1166 $vbox
1167 }
1168
1169 sub client_setup {
1170 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1171
1172 my $row = 0;
1173
1174 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1175 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1176 state => $CFG->{show_tips},
1177 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1178 on_changed => sub {
1179 my ($self, $value) = @_;
1180 $CFG->{show_tips} = $value;
1181 0
1182 }
1183 );
1184
1185 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1186 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1187 text => $CFG->{logview_max_par},
1188 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1189 . "sends more messages than this number, older messages get removed to save memory and "
1190 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1191 on_changed => sub {
1192 my ($self, $value) = @_;
1193 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1194 0
1195 },
1196 );
1197
1198 $table
1199 }
1200
1201 sub autopickup_setup {
1202 my $r = new CFPlus::UI::ScrolledWindow (
1203 expand => 1,
1204 scroll_y => 1
1205 );
1206 $r->add (my $table = new CFPlus::UI::Table
1207 row_expand => [0],
1208 col_expand => [0, 1, 0, 1],
1209 );
1210
1211 for (
1212 ["General", 0, 0,
1213 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1214 ["Inhibit autopickup" => PICKUP_INHIBIT],
1215 ["Stop before pickup" => PICKUP_STOP],
1216 ["Debug autopickup" => PICKUP_DEBUG],
1217 ],
1218 ["Weapons", 0, 6,
1219 ["All weapons" => PICKUP_ALLWEAPON],
1220 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1221 ["Bows" => PICKUP_BOW],
1222 ["Arrows" => PICKUP_ARROW],
1223 ],
1224 ["Armour", 0, 12,
1225 ["Helmets" => PICKUP_HELMET],
1226 ["Shields" => PICKUP_SHIELD],
1227 ["Body Armour" => PICKUP_ARMOUR],
1228 ["Boots" => PICKUP_BOOTS],
1229 ["Gloves" => PICKUP_GLOVES],
1230 ["Cloaks" => PICKUP_CLOAK],
1231 ],
1232
1233 ["Readables", 2, 0,
1234 ["Spellbooks" => PICKUP_SPELLBOOK],
1235 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1236 ["Normal Books/Scrolls" => PICKUP_READABLES],
1237 ],
1238 ["Misc", 2, 5,
1239 ["Food" => PICKUP_FOOD],
1240 ["Drinks" => PICKUP_DRINK],
1241 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1242 ["Keys" => PICKUP_KEY],
1243 ["Magical Items" => PICKUP_MAGICAL],
1244 ["Potions" => PICKUP_POTION],
1245 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1246 ["Ignore cursed" => PICKUP_NOT_CURSED],
1247 ["Jewelery" => PICKUP_JEWELS],
1248 ["Flesh" => PICKUP_FLESH],
1249 ],
1250 ["Weight/Value ratio", 2, 17]
1251 )
1252 {
1253 my ($title, $x, $y, @bits) = @$_;
1254 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1255
1256 for (@bits) {
1257 ++$y;
1258
1259 my $mask = $_->[1];
1260 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1261 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1262 state => $::CFG->{pickup} & $mask,
1263 on_changed => sub {
1264 my ($box, $value) = @_;
1265
1266 if ($value) {
1267 $::CFG->{pickup} |= $mask;
1268 } else {
1269 $::CFG->{pickup} &= ~$mask;
1270 }
1271
1272 $::CONN->send_command ("pickup $::CFG->{pickup}")
1273 if defined $::CONN;
1274
1275 0
1276 });
1277
1278 ${$_->[2]} = $checkbox if $_->[2];
1279 }
1280 }
1281
1282 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1283 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1284 template => ">= 99",
1285 to_value => sub { ">= " . 5 * $_[0] },
1286 on_changed => sub {
1287 my ($slider, $value) = @_;
1288
1289 $::CFG->{pickup} &= ~0xF;
1290 $::CFG->{pickup} |= int $value
1291 if $value;
1292 1;
1293 });
1294
1295 $table->add_at (3, 18, new CFPlus::UI::Button
1296 text => "set",
1297 on_activate => sub {
1298 $::CONN->send_command ("pickup $::CFG->{pickup}")
1299 if defined $::CONN;
1300 0
1301 });
1302
1303 $r
1304 }
1305
1306 my %SORT_ORDER = (
1307 type => undef,
1308 mtime => sub {
1309 my $NOW = time;
1310 sort {
1311 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1312 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1313
1314 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1315 or $btime <=> $atime
1316 or $a->{type} <=> $b->{type}
1317 } @_
1318 },
1319 weight => sub { sort {
1320 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1321 or $a->{type} <=> $b->{type}
1322 } @_ },
1323 );
1324
1325 sub inventory_widget {
1326 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1327
1328 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1329 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1330
1331 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1332
1333 use sort 'stable';
1334
1335 $hb1->add (new CFPlus::UI::Selector
1336 value => $::CFG->{inv_sort},
1337 options => [
1338 [type => "Type/Name"],
1339 [mtime => "Recent/Normal/Locked"],
1340 [weight => "Weight/Type"],
1341 ],
1342 on_changed => sub {
1343 $::CFG->{inv_sort} = $_[1];
1344 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1345 },
1346 );
1347 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1348 #TODO# update to weigh/maxweight
1349 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1350
1351 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1352 $sw1->add ($INV = new CFPlus::UI::Inventory);
1353 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1354
1355 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1356
1357 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
1358
1359 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1360 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1361
1362 # XXX: Call after $INVR = ... because set_opencont sets the items
1363 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1364
1365 $hb
1366 }
1367
1368 sub toggle_player_page {
1369 my ($widget) = @_;
1370
1371 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1372 $PL_WINDOW->hide;
1373 } else {
1374 $PL_NOTEBOOK->set_current_page ($widget);
1375 $PL_WINDOW->show;
1376 }
1377 }
1378
1379 sub player_window {
1380 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1381 x => "center",
1382 y => "center",
1383 force_w => $WIDTH * 9/10,
1384 force_h => $HEIGHT * 9/10,
1385 title => "Player",
1386 name => "playerbook",
1387 has_close_button => 1
1388 ;
1389
1390 my $ntb =
1391 $PL_NOTEBOOK =
1392 new CFPlus::UI::Notebook expand => 1;
1393
1394 $ntb->add_tab (
1395 "Statistics (F2)" => $STATS_PAGE = stats_window,
1396 "Shows statistics, where all your Stats and Resistances are shown."
1397 );
1398 $ntb->add_tab (
1399 "Skills (F3)" => $SKILL_PAGE = skill_window,
1400 "Shows all your Skills."
1401 );
1402
1403 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1404 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1405 $ntb->add_tab (
1406 "Spellbook (F4)" => $spellsw,
1407 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1408 );
1409 $ntb->add_tab (
1410 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1411 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1412 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1413 );
1414 $ntb->add_tab (Pickup => autopickup_setup,
1415 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1416
1417 $ntb->set_current_page ($INVENTORY_PAGE);
1418
1419 $plwin->add ($ntb);
1420 $plwin
1421 }
1422
1423 sub keyboard_setup {
1424 CFPlus::Macro::keyboard_setup
1425 }
1426
1427 sub help_window {
1428 my $win = new CFPlus::UI::Toplevel
1429 x => 'center',
1430 y => 'center',
1431 z => 4,
1432 name => 'doc_browser',
1433 force_w => int $WIDTH * 7/8,
1434 force_h => int $HEIGHT * 7/8,
1435 title => "Help Browser",
1436 has_close_button => 1;
1437
1438 $win->add (my $vbox = new CFPlus::UI::VBox);
1439
1440 $vbox->add (new CFPlus::UI::FancyFrame
1441 label => "Navigation",
1442 child => (my $buttons = new CFPlus::UI::HBox),
1443 );
1444 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1445 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1446
1447 my @history;
1448 my @future;
1449 my $curnode;
1450
1451 my $load_node; $load_node = sub {
1452 my ($node, $para) = @_;
1453
1454 $buttons->clear;
1455
1456 $buttons->add (new CFPlus::UI::Button
1457 text => "⇤",
1458 tooltip => "back to the starting page",
1459 on_activate => sub {
1460 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1461 unshift @future, @history;
1462 @history = ();
1463 $load_node->(@{shift @future});
1464 },
1465 );
1466
1467 if (@history) {
1468 $buttons->add (new CFPlus::UI::Button
1469 text => "⋘",
1470 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1471 on_activate => sub {
1472 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1473 $load_node->(@{pop @history});
1474 },
1475 );
1476 }
1477
1478 if (@future) {
1479 $buttons->add (new CFPlus::UI::Button
1480 text => "â‹™",
1481 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1482 on_activate => sub {
1483 push @history, [$curnode, $viewer->current_paragraph];
1484 $load_node->(@{shift @future});
1485 },
1486 );
1487 }
1488
1489 $buttons->add (new CFPlus::UI::Label text => " ");
1490
1491 my @path = CFPlus::Pod::full_path_of $node;
1492 pop @path; # drop current node
1493
1494 for my $node (@path) {
1495 $buttons->add (new CFPlus::UI::Button
1496 text => $node->{kw}[0],
1497 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1498 on_activate => sub {
1499 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1500 $load_node->($node);
1501 },
1502 );
1503 $buttons->add (new CFPlus::UI::Label text => "/");
1504 }
1505
1506 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1507
1508 $curnode = $node;
1509
1510 $viewer->clear;
1511 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1512 $viewer->scroll_to ($para);
1513 };
1514
1515 $load_node->(CFPlus::Pod::find pod => "mainpage");
1516
1517 $CFPlus::Pod::goto_document = sub {
1518 my (@path) = @_;
1519
1520 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1521
1522 $load_node->((CFPlus::Pod::find @path)[0]);
1523 $win->show;
1524 };
1525
1526 $win
1527 }
1528
1529 sub open_string_query {
1530 my ($title, $cb, $txt, $tooltip) = @_;
1531 my $dialog = new CFPlus::UI::Toplevel
1532 x => "center",
1533 y => "center",
1534 z => 50,
1535 force_w => $WIDTH * 4/5,
1536 title => $title;
1537
1538 $dialog->add (
1539 my $e = new CFPlus::UI::Entry
1540 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1541 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1542 tooltip => $tooltip
1543 );
1544
1545 $e->grab_focus;
1546 $e->set_text ($txt) if $txt;
1547 $dialog->show;
1548 }
1549
1550 sub open_quit_dialog {
1551 unless ($QUIT_DIALOG) {
1552 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1553 x => "center",
1554 y => "center",
1555 z => 50,
1556 title => "Really Quit?",
1557 on_key_down => sub {
1558 my ($dialog, $ev) = @_;
1559 $ev->{sym} == 27 and $dialog->hide;
1560 }
1561 ;
1562
1563 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1564
1565 $vb->add (new CFPlus::UI::Label
1566 text => "You should find a savebed and apply it first!",
1567 max_w => $WIDTH * 0.25,
1568 ellipsize => 0,
1569 );
1570 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1571 $hb->add (new CFPlus::UI::Button
1572 text => "Ok",
1573 expand => 1,
1574 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1575 );
1576 $hb->add (new CFPlus::UI::Button
1577 text => "Quit anyway",
1578 expand => 1,
1579 on_activate => sub { exit },
1580 );
1581 }
1582
1583 $QUIT_DIALOG->show;
1584 $QUIT_DIALOG->grab_focus;
1585 }
1586
1587 sub show_tip_of_the_day {
1588 # find all tips
1589 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1590
1591 CFPlus::DB::get state => "tip_of_the_day", sub {
1592 my ($todindex) = @_;
1593 $todindex = 0 if $todindex >= @tod;
1594 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1595
1596 # create dialog
1597 my $dialog;
1598
1599 my $close = sub {
1600 $dialog->destroy;
1601 };
1602
1603 $dialog = new CFPlus::UI::Toplevel
1604 x => "center",
1605 y => "center",
1606 z => 3,
1607 name => 'tip_of_the_day',
1608 force_w => int $WIDTH * 4/9,
1609 force_h => int $WIDTH * 2/9,
1610 title => "Tip of the day #" . (1 + $todindex),
1611 child => my $vbox = new CFPlus::UI::VBox,
1612 has_close_button => 1,
1613 on_delete => $close,
1614 ;
1615
1616 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1617 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1618 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1619
1620 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1621
1622 $table->add_at (0, 0, new CFPlus::UI::Button
1623 text => "Close",
1624 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1625 on_activate => $close,
1626 );
1627
1628 $table->add_at (2, 0, new CFPlus::UI::Button
1629 text => "Next",
1630 tooltip => "Show the next <b>Tip of the day</b>.",
1631 on_activate => sub {
1632 $close->();
1633 &show_tip_of_the_day;
1634 },
1635 );
1636
1637 $dialog->show;
1638 };
1639 }
1640
1641 sub sdl_init {
1642 CFPlus::SDL_Init
1643 and die "SDL::Init failed!\n";
1644 }
1645
1646 sub video_init {
1647 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1648
1649 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1650
1651 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1652 $FULLSCREEN = $CFG->{fullscreen};
1653 $FAST = $CFG->{fast};
1654
1655 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1656 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1657
1658 $SDL_ACTIVE = 1;
1659 $LAST_REFRESH = time - 0.01;
1660
1661 CFPlus::OpenGL::init;
1662
1663 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1664
1665 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1666
1667 #############################################################################
1668
1669 if ($DEBUG_STATUS) {
1670 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1671 } else {
1672 # create the widgets
1673
1674 $DEBUG_STATUS = new CFPlus::UI::Label
1675 padding => 0,
1676 z => 100,
1677 force_x => "max",
1678 force_y => 0;
1679 $DEBUG_STATUS->show;
1680
1681 $STATUSBOX = new CFPlus::UI::Statusbox;
1682 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1683
1684 (new CFPlus::UI::Frame
1685 bg => [0, 0, 0, 0.4],
1686 force_x => 0,
1687 force_y => "max",
1688 child => $STATUSBOX,
1689 )->show;
1690
1691 CFPlus::UI::Toplevel->new (
1692 title => "Map",
1693 name => "mapmap",
1694 x => 0,
1695 y => $FONTSIZE + 8,
1696 border_bg => [1, 1, 1, 192/255],
1697 bg => [1, 1, 1, 0],
1698 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
1699 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1700 ),
1701 )->show;
1702
1703 $MAPWIDGET = new CFPlus::MapWidget;
1704 $MAPWIDGET->connect (activate_console => sub {
1705 my ($mapwidget, $preset) = @_;
1706
1707 $MESSAGE_WINDOW->activate_console ($preset)
1708 if $MESSAGE_WINDOW;
1709 });
1710 $MAPWIDGET->show;
1711 $MAPWIDGET->grab_focus;
1712
1713 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1714 title => "Setup",
1715 name => "setup_dialog",
1716 x => 'center',
1717 y => 'center',
1718 z => 2,
1719 force_w => $::WIDTH * 0.6,
1720 force_h => $::HEIGHT * 0.6,
1721 has_close_button => 1,
1722 ;
1723
1724 $METASERVER = metaserver_dialog;
1725 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1726
1727 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1728 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1729
1730 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1731 "Configure the server to play on, your username, password and other server-related options.");
1732 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1733 "Configure various client-specific settings.");
1734 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1735 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1736 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1737 "Configure the use of audio, sound effects and background music.");
1738 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1739 "Lets you define, edit and delete key bindings."
1740 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1741 . "with nothing set and the recording started. After doing the actions you "
1742 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1743 . "After pressing the combo the binding will be saved automatically and the "
1744 . "binding editor closes");
1745 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1746 "Some debuggin' options. Do not ask.");
1747
1748 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1749
1750 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1751 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1752
1753 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1754 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1755
1756 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1757
1758 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1759 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1760
1761 $BUTTONBAR->add (new CFPlus::UI::Button
1762 text => "Save Config",
1763 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1764 on_activate => sub {
1765 $::CFG->{layout} = CFPlus::UI::get_layout;
1766 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
1767 status "Configuration Saved";
1768 0
1769 },
1770 );
1771
1772 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1773 tooltip => "View Documentation");
1774
1775
1776 $BUTTONBAR->add (new CFPlus::UI::Button
1777 text => "Quit",
1778 tooltip => "Terminates the program",
1779 on_activate => sub {
1780 if ($CONN) {
1781 open_quit_dialog;
1782 } else {
1783 exit;
1784 }
1785 0
1786 },
1787 );
1788
1789 $BUTTONBAR->show;
1790 $SETUP_DIALOG->show;
1791 }
1792
1793 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1794 }
1795
1796 sub video_shutdown {
1797 CFPlus::OpenGL::shutdown;
1798
1799 undef $SDL_ACTIVE;
1800 }
1801
1802 sub audio_channel_finished {
1803 my ($channel) = @_;
1804
1805 #warn "channel $channel finished\n";#d#
1806 }
1807
1808 sub audio_music_set {
1809 my ($songs) = @_;
1810
1811 my @want =
1812 grep $_,
1813 map $CONN->{music_meta}{$_},
1814 @$songs;
1815
1816 if (@want) {
1817 @MUSIC_WANT = @want;
1818 &audio_music_changed ();
1819 }
1820 }
1821
1822 sub audio_music_start {
1823 my $meta = $MUSIC_PLAYING_META;
1824
1825 CFPlus::DB::get res_data => $meta->{name}, sub {
1826 return unless $SDL_MIXER;
1827
1828 # music might have changed...
1829 $meta eq $MUSIC_PLAYING_META
1830 or return &audio_music_start ();
1831
1832 $MUSIC_PLAYING_DATA = \$_[0];
1833
1834 my $rwops = $meta->{path}
1835 ? new_from_file CFPlus::RW $meta->{path}
1836 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1837
1838 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1839 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1840
1841 my $NOW = time;
1842
1843 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1844 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1845 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1846 $MUSIC_START = time - $pos;
1847 } else {
1848 $MUSIC_PLAYER->play (0);
1849 $MUSIC_START = time;
1850 }
1851
1852 delete $MUSIC_PLAYING_META->{stop_time};
1853 delete $MUSIC_PLAYING_META->{stop_pos};
1854 }
1855 }
1856
1857 sub audio_music_changed {
1858 return unless $CFG->{bgm_enable};
1859 return unless $SDL_MIXER;
1860
1861 # default MUSIC_WANT == MUSIC_DEFAULT
1862 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1863
1864 # if the currently playing song is acceptable, let it continue
1865 return if $MUSIC_PLAYING_META
1866 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1867
1868 my $NOW = time;
1869
1870 if ($MUSIC_PLAYING_META) {
1871 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1872 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1873 CFPlus::MixMusic::fade_out 1000;
1874 } else {
1875 # sort by stop time, oldest first
1876 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1877
1878 # if the most recently-played piece played very recently,
1879 # resume it, else choose the oldest piece for rotation.
1880 $MUSIC_PLAYING_META =
1881 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1882 ? $MUSIC_WANT[-1]
1883 : $MUSIC_WANT[0];
1884
1885 audio_music_start;
1886 }
1887 }
1888
1889 sub audio_music_finished {
1890 undef $MUSIC_PLAYER;
1891 undef $MUSIC_PLAYING_META;
1892 undef $MUSIC_PLAYING_DATA;
1893
1894 audio_music_changed;
1895 }
1896
1897 sub audio_init {
1898 if ($CFG->{audio_enable}) {
1899 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1900 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1901 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1902
1903 unless ($SDL_MIXER) {
1904 status "Unable to open sound device: there will be no sound";
1905 return;
1906 }
1907
1908 CFPlus::Mix_AllocateChannels 8;
1909 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1910
1911 audio_music_finished;
1912
1913 local $_;
1914 while (<$fh>) {
1915 next if /^\s*#/;
1916 next if /^\s*$/;
1917
1918 my ($file, $volume, $event) = split /\s+/, $_, 3;
1919
1920 push @SOUNDS, "$volume,$file";
1921
1922 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1923 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1924 my $chunk = new CFPlus::MixChunk $rwops;
1925 $chunk->volume ($volume * 128 / 100);
1926 $chunk
1927 };
1928 }
1929 } else {
1930 status "unable to open sound config: $!";
1931 }
1932 } else {
1933 undef $SDL_MIXER;
1934 }
1935 }
1936
1937 sub audio_shutdown {
1938 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1939 undef $SDL_MIXER;
1940 @SOUNDS = ();
1941 %AUDIO_CHUNKS = ();
1942 }
1943
1944 my %animate_object;
1945 my $animate_timer;
1946
1947 my $fps = 9;
1948
1949 my %demo;#d#
1950
1951 sub force_refresh {
1952 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1953 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1954
1955 $CFPlus::UI::ROOT->draw;
1956
1957 $WANT_REFRESH = 0;
1958 $CAN_REFRESH = 0;
1959 $LAST_REFRESH = $NOW;
1960
1961 CFPlus::SDL_GL_SwapBuffers;
1962 }
1963
1964 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1965 $NOW = time;
1966
1967 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1968 for CFPlus::poll_events;
1969
1970 if (%animate_object) {
1971 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1972 ++$WANT_REFRESH;
1973 }
1974
1975 if ($WANT_REFRESH) {
1976 force_refresh;
1977 } else {
1978 $CAN_REFRESH = 1;
1979 }
1980 });
1981
1982 sub animation_start {
1983 my ($widget) = @_;
1984 $animate_object{$widget} = $widget;
1985 }
1986
1987 sub animation_stop {
1988 my ($widget) = @_;
1989 delete $animate_object{$widget};
1990 }
1991
1992 %SDL_CB = (
1993 CFPlus::SDL_QUIT => sub {
1994 exit;
1995 },
1996 CFPlus::SDL_VIDEORESIZE => sub {
1997 },
1998 CFPlus::SDL_VIDEOEXPOSE => sub {
1999 CFPlus::UI::full_refresh;
2000 },
2001 CFPlus::SDL_ACTIVEEVENT => sub {
2002 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2003 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2004 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2005 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2006 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2007 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2008 },
2009 CFPlus::SDL_KEYDOWN => sub {
2010 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2011 # alt-enter
2012 $FULLSCREEN_ENABLE->toggle;
2013 video_shutdown;
2014 video_init;
2015 } else {
2016 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2017 }
2018 },
2019 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2020 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2021 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2022 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2023 CFPlus::SDL_USEREVENT => sub {
2024 if ($_[0]{code} == 1) {
2025 audio_channel_finished $_[0]{data1};
2026 } elsif ($_[0]{code} == 0) {
2027 audio_music_finished;
2028 }
2029 },
2030 );
2031
2032 #############################################################################
2033
2034 $SIG{INT} = $SIG{TERM} = sub { exit };
2035
2036 {
2037 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2038 CFPlus::DB::Server::run;
2039
2040 CFPlus::UI::set_layout ($::CFG->{layout});
2041
2042 my %DEF_CFG = (
2043 sdl_mode => 0,
2044 width => 640,
2045 height => 480,
2046 fullscreen => 0,
2047 fast => 0,
2048 map_scale => 1,
2049 fow_enable => 1,
2050 fow_intensity => 0,
2051 map_smoothing => 1,
2052 gui_fontsize => 1,
2053 log_fontsize => 0.7,
2054 gauge_fontsize => 1,
2055 gauge_size => 0.35,
2056 stat_fontsize => 0.7,
2057 mapsize => 100,
2058 audio_enable => 1,
2059 bgm_enable => 1,
2060 bgm_volume => 0.25,
2061 output_sync => 1,
2062 output_count => 1,
2063 output_rate => "",
2064 pickup => 0,
2065 inv_sort => "mtime",
2066 default => "profile", # default profile
2067 show_tips => 1,
2068 logview_max_par => 1000,
2069 );
2070
2071 while (my ($k, $v) = each %DEF_CFG) {
2072 $CFG->{$k} = $v unless exists $CFG->{$k};
2073 }
2074
2075 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2076 $PROFILE = $CFG->{profile}{default};
2077
2078 # convert old bindings (only default profile matters)
2079 if (my $bindings = delete $PROFILE->{bindings}) {
2080 while (my ($mod, $syms) = each %$bindings) {
2081 while (my ($sym, $cmds) = each %$syms) {
2082 push @{ $PROFILE->{macro} }, {
2083 accelkey => [$mod*1, $sym*1],
2084 action => $cmds,
2085 };
2086 }
2087 }
2088 }
2089
2090 sdl_init;
2091
2092 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2093 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2094 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2095
2096 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2097
2098 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2099
2100 {
2101 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2102 DejaVuSans.ttf
2103 DejaVuSansMono.ttf
2104 DejaVuSans-Bold.ttf
2105 DejaVuSansMono-Bold.ttf
2106 DejaVuSans-Oblique.ttf
2107 DejaVuSansMono-Oblique.ttf
2108 DejaVuSans-BoldOblique.ttf
2109 DejaVuSansMono-BoldOblique.ttf
2110 );
2111
2112 CFPlus::add_font $_ for @fonts;
2113
2114 CFPlus::pango_init;
2115
2116 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2117 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2118
2119 $FONT_PROP->make_default;
2120 }
2121
2122 # compare mono (ft) vs. rgba (cairo)
2123 # ft - 1.8s, cairo 3s, even in alpha-only mode
2124 # for my $rgba (0..1) {
2125 # my $t1 = Time::HiRes::time;
2126 # for (1..1000) {
2127 # my $layout = CFPlus::Layout->new ($rgba);
2128 # $layout->set_text ("hallo" x 100);
2129 # $layout->render;
2130 # }
2131 # my $t2 = Time::HiRes::time;
2132 # warn $t2-$t1;
2133 # }
2134
2135 $startup_done->();
2136
2137 video_init;
2138 audio_init;
2139 }
2140
2141 show_tip_of_the_day if $CFG->{show_tips};
2142
2143 Event::loop;
2144 #CFPlus::SDL_Quit;
2145 #CFPlus::_exit 0;
2146
2147 END {
2148 CFPlus::SDL_Quit;
2149 CFPlus::DB::Server::stop;
2150 }
2151
2152 =head1 NAME
2153
2154 cfplus - A Crossfire+ and Crossfire game client
2155
2156 =head1 SYNOPSIS
2157
2158 Just run it - no commandline arguments are supported.
2159
2160 =head1 USAGE
2161
2162 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2163 fullscreen and interactively.
2164
2165 =head1 DEBUGGING
2166
2167
2168 CFPLUS_DEBUG - environment variable
2169
2170 1 draw borders around widgets
2171 2 add low-level widget info to tooltips
2172 4 show fps
2173 8 suppress tooltips
2174
2175 =head1 AUTHOR
2176
2177 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2178
2179
2180