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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.22
Committed: Sun May 28 01:37:45 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.21: +1 -7 lines
Log Message:
better overall layout

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86
87 our $FLOORBOX;
88 our $GAUGES;
89 our $STATWIDS;
90
91 our $SDL_ACTIVE;
92 our %SDL_CB;
93
94 our $SDL_MIXER;
95 our @SOUNDS; # event => file mapping
96 our %AUDIO_CHUNKS; # audio files
97
98 our $ALT_ENTER_MESSAGE;
99 our $STATUSBOX;
100 our $DEBUG_STATUS;
101
102 our $INV;
103 our $INVR;
104 our $INVR_LBL;
105
106 sub status {
107 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
108 }
109
110 sub debug {
111 $DEBUG_STATUS->set_text ($_[0]);
112 my ($w, $h) = $DEBUG_STATUS->size_request;
113 $DEBUG_STATUS->move ($WIDTH - $w, 0);
114 }
115
116 sub start_game {
117 status "logging in...";
118
119 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
120
121 my ($host, $port) = split /:/, $CFG->{host};
122
123 $MAP = new CFClient::Map $mapsize, $mapsize;
124
125 $CONN = eval {
126 new CFClient::Protocol
127 host => $host,
128 port => $port || 13327,
129 user => $CFG->{user},
130 pass => $CFG->{password},
131 mapw => $mapsize,
132 maph => $mapsize,
133
134 map_widget => $MAPWIDGET,
135 logview => $LOGVIEW,
136 statusbox => $STATUSBOX,
137 map => $MAP,
138 mapmap => $MAPMAP,
139
140 sound_play => sub {
141 my ($x, $y, $soundnum, $type) = @_;
142
143 $SDL_MIXER
144 or return;
145
146 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
147 or return;
148
149 $chunk->play;
150 },
151 };
152
153 if ($CONN) {
154 CFClient::lowdelay fileno $CONN->{fh};
155
156 $LOGIN_BUTTON->set_text ("Logout");
157 status "login successful";
158
159 $BUTTONBAR->{children}[1]->emit ("activate")
160 if $BUTTONBAR->{children}[1]->{state};
161
162 } else {
163 status "unable to connect";
164 stop_game();
165 }
166 }
167
168 sub stop_game {
169 return unless $CONN;
170
171 status "connection closed";
172 $LOGIN_BUTTON->set_text ("Login");
173 $CONN->destroy;
174 $CONN = 0; # false, does not autovivify
175
176 $BUTTONBAR->{children}[1]->emit ("activate")
177 unless $BUTTONBAR->{children}[1]->{state};
178 }
179
180 sub client_setup {
181 my $dialog = new CFClient::UI::FancyFrame
182 req_x => 1,
183 req_y => $HEIGHT * (1/8),
184 name => "client_setup",
185 title => "Client Setup",
186 child => (my $vbox = new CFClient::UI::VBox);
187 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
188
189 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
190 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
191
192 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
193 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
194
195 $mode_slider->connect (changed => sub {
196 my ($self, $value) = @_;
197
198 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
199 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
200 });
201 $mode_slider->emit (changed => $mode_slider->{range}[0]);
202
203 my $row = 1;
204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
206 $table->add (1, $row++, new CFClient::UI::CheckBox
207 state => $CFG->{fullscreen},
208 tooltip => "Bring the client into fullscreen mode.",
209 on_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{fullscreen} = $value;
212 }
213 );
214
215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fast},
218 tooltip => "Lower the visual quality considerably to speed up rendering.",
219 on_changed => sub {
220 my ($self, $value) = @_;
221 $CFG->{fast} = $value;
222 }
223 );
224
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
228 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
229 on_changed => sub {
230 my ($self, $value) = @_;
231 $CFG->{map_scale} = 2 ** $value;
232 }
233 );
234
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_enable},
238 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
239 on_changed => sub {
240 my ($self, $value) = @_;
241 $CFG->{fow_enable} = $value;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
248 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
249 on_changed => sub {
250 my ($self, $value) = @_;
251 $CFG->{fow_intensity} = $value;
252 }
253 );
254
255 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
256 $table->add (1, $row++, new CFClient::UI::CheckBox
257 state => $CFG->{fow_smooth},
258 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
259 on_changed => sub {
260 my ($self, $value) = @_;
261 $CFG->{fow_smooth} = $value;
262 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
263 }
264 );
265
266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
269 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
270 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
276 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
277 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
281
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
284 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
285 on_changed => sub {
286 $CFG->{stat_fontsize} = $_[1];
287 &set_stats_window_fontsize;
288 }
289 );
290
291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
292 $table->add (1, $row++, new CFClient::UI::Slider
293 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
294 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
295 on_changed => sub {
296 $CFG->{gauge_fontsize} = $_[1];
297 &set_gauge_window_fontsize;
298 }
299 );
300
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
302 $table->add (1, $row++, new CFClient::UI::Slider
303 range => [$CFG->{gauge_size}, 0.2, 0.8],
304 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
305 on_changed => sub {
306 $CFG->{gauge_size} = $_[1];
307 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
308 }
309 );
310
311 $table->add (1, $row++, new CFClient::UI::Button
312 expand => 1, align => 0, text => "Apply",
313 tooltip => "Apply the video settings",
314 on_activate => sub {
315 video_shutdown ();
316 video_init ();
317 }
318 );
319
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
321 $table->add (1, $row++, new CFClient::UI::CheckBox
322 state => $CFG->{audio_enable},
323 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
324 on_changed => sub {
325 $CFG->{audio_enable} = $_[1];
326 }
327 );
328 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
329 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
330 # $CFG->{effects_volume} = $_[1];
331 # });
332 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
333 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
334 $hbox->add (new CFClient::UI::CheckBox
335 expand => 1, state => $CFG->{bgm_enable},
336 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
337 on_changed => sub {
338 $CFG->{bgm_enable} = $_[1];
339 }
340 );
341 $hbox->add (new CFClient::UI::Slider
342 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
343 tooltip => "The volume of the background music. Changes are instant.",
344 on_changed => sub {
345 $CFG->{bgm_volume} = $_[1];
346 CFClient::MixMusic::volume $_[1] * 128;
347 }
348 );
349
350 $table->add (1, $row++, new CFClient::UI::Button
351 expand => 1, align => 0, text => "Apply",
352 tooltip => "Apply the audio settings",
353 on_activate => sub {
354 audio_shutdown ();
355 audio_init ();
356 }
357 );
358
359 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
360 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
361 text => $CFG->{say_command},
362 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
363 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
364 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
365 on_changed => sub {
366 my ($self, $value) = @_;
367 $CFG->{say_command} = $value;
368 }
369 );
370
371 $dialog
372 }
373
374 sub set_stats_window_fontsize {
375 for (values %{$STATWIDS}) {
376 $_->set_fontsize ($::CFG->{stat_fontsize});
377 }
378 }
379
380 sub set_gauge_window_fontsize {
381 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
382 $_->set_fontsize ($::CFG->{gauge_fontsize});
383 }
384 }
385
386 sub make_gauge_window {
387 my $gh = int $HEIGHT * $CFG->{gauge_size};
388
389 my $win = new CFClient::UI::Frame (
390 req_x => 0,
391 req_y => -1,
392 def_w => $WIDTH,
393 def_h => $gh,
394 );
395
396 $win->add (my $hbox = new CFClient::UI::HBox
397 children => [
398 (new CFClient::UI::HBox expand => 1),
399 (new CFClient::UI::VBox children => [
400 (new CFClient::UI::Empty expand => 1),
401 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
402 ]),
403 (my $vbox = new CFClient::UI::VBox),
404 ],
405 );
406
407 $vbox->add (new CFClient::UI::HBox
408 expand => 1,
409 children => [
410 (new CFClient::UI::Empty expand => 1),
411 (my $hb = new CFClient::UI::HBox),
412 ],
413 );
414
415 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
416 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
417 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
418 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
419 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
420 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
421 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
422 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
423
424 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
425 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
426 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
427 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
428
429 $GAUGES = {
430 exp => $exp, win => $win, range => $rng,
431 food => $fg, mana => $mg, hp => $hg, grace => $gg
432 };
433
434 &set_gauge_window_fontsize;
435
436 $win
437 }
438
439 sub make_stats_window {
440 my $tgw = new CFClient::UI::FancyFrame
441 req_y => $HEIGHT * (2/8),
442 req_x => -1,
443 title => "Stats",
444 name => "stats_window";
445
446 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
447 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
448 can_hover => 1, can_events => 1,
449 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
450 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
451 can_hover => 1, can_events => 1,
452 tooltip => "The map you are currently on (if supported by the server).");
453
454 $vb->add (my $hb0 = new CFClient::UI::HBox);
455 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "The weight of the player including all inventory items.");
458 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
459 can_hover => 1, can_events => 1,
460 tooltip => "The weight limit: you cannot carry more than this.");
461
462
463 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
464 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
465
466 my $color2 = [1, 1, 0];
467
468 for (
469 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
470 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
471 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
472 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
473 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
474 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
475 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
476
477 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
478 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
479 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
480 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
481 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
482 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
483 ) {
484 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
485
486 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
487 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
488 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
489 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
490 }
491
492 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
493
494 my $row = 0;
495 my $col = 0;
496
497 my %resist_names = (
498 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
499 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
500 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
501 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
502 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
503 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
504 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
505 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
506 pois => "<b>Poison</b> (resistance to getting poisoned)",
507 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
508 deat => "<b>Death</b> (resistance against death spells)",
509 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
510 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
511 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
512 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
513 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
514 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
515 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
516 );
517 for (qw/slow holyw conf fire depl magic
518 drain acid pois para deat phys
519 blind fear tund elec cold ghit/)
520 {
521 $tbl2->add ($col, $row,
522 $STATWIDS->{"res_$_"} =
523 new CFClient::UI::Label
524 font => $FONT_FIXED,
525 template => "-100%",
526 align => +1,
527 valign => 0,
528 can_events => 1,
529 can_hover => 1,
530 tooltip => $resist_names{$_},
531 );
532 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
533 font => $FONT_FIXED,
534 can_hover => 1,
535 can_events => 1,
536 image => "ui/resist/resist_$_.png",
537 tooltip => $resist_names{$_},
538 );
539
540 $row++;
541 if ($row % 6 == 0) {
542 $col += 2;
543 $row = 0;
544 }
545 }
546
547 &set_stats_window_fontsize;
548 update_stats_window ({});
549
550 $tgw
551 }
552
553 sub formsep {
554 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
555 }
556
557 sub update_stats_window {
558 my ($stats) = @_;
559
560 # I love text protocols...
561
562 my $hp = $stats->{+CS_STAT_HP} * 1;
563 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
564 my $sp = $stats->{+CS_STAT_SP} * 1;
565 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
566 my $fo = $stats->{+CS_STAT_FOOD} * 1;
567 my $fo_m = 999;
568 my $gr = $stats->{+CS_STAT_GRACE} * 1;
569 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
570
571 $GAUGES->{hp} ->set_value ($hp, $hp_m);
572 $GAUGES->{mana} ->set_value ($sp, $sp_m);
573 $GAUGES->{food} ->set_value ($fo, $fo_m);
574 $GAUGES->{grace} ->set_value ($gr, $gr_m);
575 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
576 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
577 my $rng = $stats->{+CS_STAT_RANGE};
578 $rng =~ s/^Range: //; # thank you so much dear server
579 $GAUGES->{range} ->set_text ("Rng: " . $rng);
580 my $title = $stats->{+CS_STAT_TITLE};
581 $title =~ s/^Player: //;
582 $STATWIDS->{title} ->set_text ("Title: " . $title);
583
584 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
585 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
586 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
587 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
588 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
589 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
590 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
591 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
592 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
593 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
594 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
595 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
596 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
597
598 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
599
600 # TODO: replace by CS_STAT_RES_xxx constants
601 my %tbl = (
602 phys => 100,
603 magic => 101,
604 fire => 102,
605 elec => 103,
606 cold => 104,
607 conf => 105,
608 acid => 106,
609 drain => 107,
610 ghit => 108,
611 pois => 109,
612 slow => 110,
613 para => 111,
614 tund => 112,
615 fear => 113,
616 depl => 113,
617 deat => 115,
618 holyw => 116,
619 blind => 117,
620 );
621
622 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
623 for keys %tbl;
624 }
625
626 sub metaserver_dialog {
627 my $dialog = new CFClient::UI::FancyFrame
628 title => "Server List",
629 child => (my $vbox = new CFClient::UI::VBox);
630
631 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
632
633 $dialog
634 }
635
636 my $METASERVER_ATIME;
637
638 sub update_metaserver {
639 my ($HOST) = @_;
640
641 return if $METASERVER_ATIME > time;
642 $METASERVER_ATIME = time + 60;
643
644 my $table = $METASERVER->{table};
645 $table->clear;
646 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
647
648 my $buf;
649
650 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
651
652 unless ($fh) {
653 $label->set_text ("unable to contact metaserver: $!");
654 return;
655 }
656
657 Event->io (fd => $fh, poll => 'r', cb => sub {
658 my $res = sysread $fh, $buf, 8192, length $buf;
659
660 if (!defined $res) {
661 $_[0]->w->cancel;
662 $label->set_text ("error while retrieving server list: $!");
663 } elsif ($res == 0) {
664 $_[0]->w->cancel;
665 status "server list retrieved";
666
667 utf8::decode $buf if utf8::valid $buf;
668
669 $table->clear;
670
671 my @col = qw(Use #Users Host Uptime Version Description);
672 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
673 for 0 .. $#col;
674
675 my @align = qw(1 0 1 1 -1);
676
677 my $y = 0;
678 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
679 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
680
681 for ($desc) {
682 s/<br>/\n/gi;
683 s/<li>/\n· /gi;
684 s/<.*?>//sgi;
685 s/&/&amp;/g;
686 s/</&lt;/g;
687 s/>/&gt;/g;
688 }
689
690 $uptime = sprintf "%dd %02d:%02d:%02d",
691 (int $m->[8] / 86400),
692 (int $m->[8] / 3600) % 24,
693 (int $m->[8] / 60) % 60,
694 $m->[8] % 60;
695
696 $m = [$users, $host, $uptime, $version, $desc];
697
698 $y++;
699
700 $table->add (0, $y, new CFClient::UI::VBox children => [
701 (new CFClient::UI::Button text => "Use", on_activate => sub {
702 $HOST->set_text ($CFG->{host} = $host);
703 }),
704 (new CFClient::UI::Empty expand => 1),
705 ]);
706
707 $table->add ($_ + 1, $y, new CFClient::UI::Label
708 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
709 for 0 .. $#$m;
710 }
711 }
712 });
713 }
714
715 sub server_setup {
716 my $dialog = new CFClient::UI::FancyFrame
717 x => $WIDTH * (1/3),
718 y => $HEIGHT * (1/8),
719 name => "server_setup",
720 title => "Server Setup",
721 child => (my $vbox = new CFClient::UI::VBox),
722 on_visibility_change => sub {
723 my ($self, $visible) = @_;
724 $self->center if $visible;
725 },
726 ;
727
728 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
729 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
730
731 {
732 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
733
734 $vbox->add (
735 my $HOST = new CFClient::UI::Entry
736 expand => 1,
737 text => $CFG->{host},
738 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
739 on_changed => sub {
740 my ($self, $value) = @_;
741 $CFG->{host} = $value;
742 }
743 );
744
745 $METASERVER = metaserver_dialog;
746
747 $vbox->add (new CFClient::UI::Flopper
748 expand => 1,
749 text => "Server List",
750 other => $METASERVER,
751 tooltip => "Show a list of available crossfire servers",
752 on_open => sub {
753 update_metaserver $HOST;
754 }
755 );
756 }
757
758 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
759 $table->add (1, 4, new CFClient::UI::Entry
760 text => $CFG->{user},
761 tooltip => "The name of your character on the server",
762 on_changed => sub {
763 my ($self, $value) = @_;
764 $CFG->{user} = $value;
765 }
766 );
767
768 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
769 $table->add (1, 5, new CFClient::UI::Entry
770 text => $CFG->{password},
771 hidden => 1,
772 tooltip => "The password for your character",
773 on_changed => sub {
774 my ($self, $value) = @_;
775 $CFG->{password} = $value;
776 }
777 );
778
779 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
780 $table->add (1, 7, new CFClient::UI::Slider
781 req_w => 100,
782 range => [$CFG->{mapsize}, 10, 100, 0, 1],
783 tooltip => "This is the size of the portion of the map update the server sends you. "
784 . "If you set this to a high value you will be able to see further, "
785 . "but you also increase bandwidth requirements and latency. "
786 . "This option is only used once at log-in.",
787 on_changed => sub {
788 my ($self, $value) = @_;
789
790 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
791 },
792 );
793
794 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
795 $table->add (1, 8, new CFClient::UI::CheckBox
796 state => $CFG->{face_prefetch},
797 tooltip => "<b>Background Image Prefetch</b>\n\n"
798 . "If enabled, the client automatically pre-fetches images from the server. "
799 . "This might increase or create lag, but increases the chances "
800 . "of faces being ready for display when you encounter them. "
801 . "It also uses up server bandwidth on every connect, "
802 . "so only set it if you really need to prefetch images. "
803 . "This option can be set and unset any time.",
804 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
805 );
806
807 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
808 $table->add (1, 9, new CFClient::UI::Entry
809 text => $CFG->{output_count},
810 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
811 on_changed => sub { $CFG->{output_count} = $_[1] },
812 );
813
814 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
815 $table->add (1, 10, new CFClient::UI::Entry
816 text => $CFG->{output_sync},
817 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
818 on_changed => sub { $CFG->{output_sync} = $_[1] },
819 );
820
821 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
822 expand => 1,
823 align => 0,
824 text => "Login",
825 on_activate => sub {
826 $CONN ? stop_game
827 : start_game;
828 },
829 );
830
831 $dialog
832 }
833
834 sub message_window {
835 my $window = new CFClient::UI::FancyFrame
836 name => "message_window",
837 title => "Messages",
838 border_bg => [1, 1, 1, 1],
839 bg => [0, 0, 0, 0.75],
840 req_x => -1,
841 req_y => 0,
842 def_w => int $::WIDTH / 3,
843 def_h => int $::HEIGHT / 5,
844 child => (my $vbox = new CFClient::UI::VBox);
845
846 $vbox->add ($LOGVIEW);
847
848 $vbox->add (my $input = new CFClient::UI::Entry
849 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
850 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
851 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
852 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
853 on_focus_in => sub {
854 my ($input, $prev_focus) = @_;
855
856 delete $input->{refocus_map};
857
858 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
859 $input->{refocus_map} = 1;
860 }
861 delete $input->{auto_activated};
862 },
863 on_activate => sub {
864 my ($input, $text) = @_;
865 $input->set_text ('');
866
867 if ($text =~ /^\/(.*)/) {
868 $::CONN->user_send ($1);
869 } else {
870 my $say_cmd = $::CFG->{say_command} || 'say';
871 $::CONN->user_send ("$say_cmd $text");
872 }
873 if ($input->{refocus_map}) {
874 delete $input->{refocus_map};
875 $MAPWIDGET->focus_in
876 }
877 },
878 on_escape => sub {
879 $MAPWIDGET->focus_in
880 },
881 );
882
883 $CONSOLE = {
884 window => $window,
885 input => $input
886 };
887
888 $window
889 }
890
891 sub open_quit_dialog {
892 unless ($QUIT_DIALOG) {
893 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
894
895 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
896
897 $vb->add (new CFClient::UI::Label
898 text => "You should find a savebed and apply it first!",
899 max_w => $WIDTH * 0.25,
900 ellipsize => 0,
901 );
902 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
903 $hb->add (new CFClient::UI::Button
904 text => "Ok",
905 expand => 1,
906 on_activate => sub { $QUIT_DIALOG->hide },
907 );
908 $hb->add (new CFClient::UI::Button
909 text => "Quit anyway",
910 expand => 1,
911 on_activate => sub { exit },
912 );
913 }
914
915 $QUIT_DIALOG->show;
916 $QUIT_DIALOG->center;
917 }
918
919 sub make_inventory_window {
920 my $invwin = new CFClient::UI::FancyFrame
921 def_w => $WIDTH * 7/8,
922 def_h => $HEIGHT * 7/8,
923 title => "Inventory",
924 name => "inventory_window",
925 on_visibility_change => sub {
926 my ($self, $visible) = @_;
927 $self->center if $visible;
928 },
929 ;
930
931 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
932
933 $hb->add (my $vb1 = new CFClient::UI::VBox);
934 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
935 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
936
937 $hb->add (my $vb2 = new CFClient::UI::VBox);
938
939 $vb2->add (my $hb2 = new CFClient::UI::HBox);
940 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1, text => "Floor");
941 $hb2->add (new CFClient::UI::Button
942 text => "Close",
943 tooltip => "Close the currently open container (if one is open)",
944 on_activate => sub {
945 $CONN->send ("apply $CONN->{open_container}")
946 if $CONN->{open_container} != 0;
947 },
948 );
949
950 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
951
952 $invwin
953 }
954
955 sub make_help_window {
956 my $win = new CFClient::UI::FancyFrame
957 def_w => int $WIDTH * 7/8,
958 def_h => int $HEIGHT * 7/8,
959 title => "Documentation";
960
961 $win->add (my $vbox = new CFClient::UI::VBox);
962
963 $vbox->add (my $buttons = new CFClient::UI::HBox);
964 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
965
966 for (
967 [intro => "Introduction"],
968 [manual => "Manual"],
969 [command_help => "Commands"],
970 [skill_help => "Skills"],
971 ) {
972 my ($pod, $label) = @$_;
973
974 $buttons->add (new CFClient::UI::Button
975 text => $label,
976 on_activate => sub {
977 my $parser = new Pod::POM;
978 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
979
980 $viewer->clear;
981
982 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
983 for @{ CFClient::pod_to_pango_list $pom };
984
985 $viewer->set_offset (0);
986 },
987 );
988 }
989
990 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
991
992 $win
993 }
994
995 sub sdl_init {
996 CFClient::SDL_Init
997 and die "SDL::Init failed!\n";
998 }
999
1000 sub video_init {
1001 sdl_init;
1002
1003 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1004
1005 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1006
1007 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1008 $FULLSCREEN = $CFG->{fullscreen};
1009 $FAST = $CFG->{fast};
1010
1011 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1012 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1013
1014 $SDL_ACTIVE = 1;
1015 $LAST_REFRESH = time - 0.01;
1016
1017 CFClient::OpenGL::init;
1018
1019 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1020
1021 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1022
1023 #############################################################################
1024
1025 if ($DEBUG_STATUS) {
1026 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1027 } else {
1028 # create the widgets
1029
1030 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1031 $DEBUG_STATUS->show;
1032
1033 $STATUSBOX = new CFClient::UI::Statusbox;
1034 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1035
1036 (new CFClient::UI::Frame
1037 bg => [0, 0, 0, 0.4],
1038 req_y => -1,
1039 child => $STATUSBOX,
1040 )->show;
1041
1042 CFClient::UI::FancyFrame->new (
1043 border_bg => [1, 1, 1, 192/255],
1044 bg => [1, 1, 1, 0],
1045 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1046 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1047 ),
1048 )->show;
1049
1050 $MAPWIDGET = new CFClient::MapWidget;
1051 $MAPWIDGET->connect (activate_console => sub {
1052 my ($mapwidget, $preset) = @_;
1053
1054 if ($CONSOLE) {
1055 $CONSOLE->{input}->{auto_activated} = 1;
1056 $CONSOLE->{input}->focus_in;
1057
1058 if ($preset && $CONSOLE->{input}->get_text eq '') {
1059 $CONSOLE->{input}->set_text ($preset);
1060 }
1061 }
1062 });
1063 $MAPWIDGET->show;
1064 $MAPWIDGET->focus_in;
1065
1066 $LOGVIEW = new CFClient::UI::TextView
1067 expand => 1,
1068 font => $FONT_FIXED,
1069 fontsize => $::CFG->{log_fontsize},
1070 can_hover => 1,
1071 can_events => 1,
1072 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1073 ;
1074
1075 $BUTTONBAR = new CFClient::UI::HBox;
1076
1077 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1078 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1079 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1080 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1081 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1082 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1083
1084 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1085
1086 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1087 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1088 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1089 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1090
1091 $BUTTONBAR->add (new CFClient::UI::Button
1092 text => "Save Config",
1093 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1094 on_activate => sub {
1095 $::CFG->{layout} = CFClient::UI::get_layout;
1096 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1097 status "Configuration Saved";
1098 },
1099 );
1100
1101 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1102 tooltip => "View Documentation");
1103
1104 $BUTTONBAR->add (new CFClient::UI::Button
1105 text => "Quit",
1106 tooltip => "Terminates the program",
1107 on_activate => sub {
1108 if ($CONN) {
1109 open_quit_dialog;
1110 } else {
1111 exit;
1112 }
1113 },
1114 );
1115
1116 $BUTTONBAR->show;
1117
1118 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1119
1120 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1121 }
1122 }
1123
1124 sub video_shutdown {
1125 undef $SDL_ACTIVE;
1126 }
1127
1128 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1129 my $bgmusic;#TODO#hack#d#
1130
1131 sub audio_channel_finished {
1132 my ($channel) = @_;
1133
1134 #warn "channel $channel finished\n";#d#
1135 }
1136
1137 sub audio_music_finished {
1138 return unless $CFG->{bgm_enable};
1139
1140 # TODO: hack, do play loop and mood music
1141 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1142 $bgmusic->play (0);
1143
1144 push @bgmusic, shift @bgmusic;
1145 }
1146
1147 sub audio_init {
1148 if ($CFG->{audio_enable}) {
1149 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1150 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1151
1152 unless ($SDL_MIXER) {
1153 status "Unable to open sound device: there will be no sound";
1154 return;
1155 }
1156
1157 CFClient::Mix_AllocateChannels 8;
1158 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1159
1160 audio_music_finished;
1161
1162 while (<$fh>) {
1163 next if /^\s*#/;
1164 next if /^\s*$/;
1165
1166 my ($file, $volume, $event) = split /\s+/, $_, 3;
1167
1168 push @SOUNDS, "$volume,$file";
1169
1170 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1171 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1172 $chunk->volume ($volume * 128 / 100);
1173 $chunk
1174 };
1175 }
1176 } else {
1177 status "unable to open sound config: $!";
1178 }
1179 }
1180 }
1181
1182 sub audio_shutdown {
1183 CFClient::Mix_CloseAudio if $SDL_MIXER;
1184 undef $SDL_MIXER;
1185 @SOUNDS = ();
1186 %AUDIO_CHUNKS = ();
1187 }
1188
1189 my %animate_object;
1190 my $animate_timer;
1191
1192 my $fps = 9;
1193
1194 my %demo;#d#
1195
1196 sub force_refresh {
1197 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1198 debug sprintf "%3.2f", $fps;
1199
1200 $CFClient::UI::ROOT->draw;
1201
1202 $WANT_REFRESH = 0;
1203 $CAN_REFRESH = 0;
1204 $LAST_REFRESH = $NOW;
1205
1206 0 && do {
1207 # some weird model-drawing code, just a joke right now
1208 use CFClient::OpenGL;
1209
1210 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1211 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1212 $demo{r} ||= do {
1213 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1214 $mod->{v} = pack "f*", @{$mod->{v}};
1215 $_ = [scalar @$_, pack "S!*", @$_]
1216 for values %{$mod->{g}};
1217 $mod
1218 };
1219
1220 my $r = $demo{r} or die;
1221
1222 glDepthMask 1;
1223 glClear GL_DEPTH_BUFFER_BIT;
1224 glEnable GL_TEXTURE_2D;
1225 glEnable GL_DEPTH_TEST;
1226 glEnable GL_CULL_FACE;
1227 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1228
1229 glMatrixMode GL_PROJECTION;
1230 glLoadIdentity;
1231 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1232 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1233 glMatrixMode GL_MODELVIEW;
1234 glLoadIdentity;
1235
1236 glPushMatrix;
1237 glTranslate 0, 0, -800;
1238 glScale 1, -1, 1;
1239 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1240 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1241 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1242 glScale 50, 50, 50;
1243
1244 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1245 while (my ($k, $v) = each %{$r->{g}}) {
1246 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1247 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1248 }
1249
1250 glPopMatrix;
1251
1252 glShadeModel GL_FLAT;
1253 glDisable GL_DEPTH_TEST;
1254 glDisable GL_TEXTURE_2D;
1255 glDepthMask 0;
1256
1257 $WANT_REFRESH++;
1258 };
1259
1260 CFClient::SDL_GL_SwapBuffers;
1261 }
1262
1263 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1264 $NOW = time;
1265
1266 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1267 for CFClient::SDL_PollEvent;
1268
1269 if (%animate_object) {
1270 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1271 $WANT_REFRESH++;
1272 }
1273
1274 if ($WANT_REFRESH) {
1275 force_refresh;
1276 } else {
1277 $CAN_REFRESH = 1;
1278 }
1279 });
1280
1281 sub animation_start {
1282 my ($widget) = @_;
1283 $animate_object{$widget} = $widget;
1284 }
1285
1286 sub animation_stop {
1287 my ($widget) = @_;
1288 delete $animate_object{$widget};
1289 }
1290
1291 # check once/second for faces that need to be prefetched
1292 # this should, of course, only run on demand, but
1293 # SDL forces worse things on us....
1294
1295 Event->timer (after => 1, interval => 0.25, cb => sub {
1296 $CONN->face_prefetch
1297 if $CONN;
1298 });
1299
1300 %SDL_CB = (
1301 CFClient::SDL_QUIT => sub {
1302 Event::unloop -1;
1303 },
1304 CFClient::SDL_VIDEORESIZE => sub {
1305 },
1306 CFClient::SDL_VIDEOEXPOSE => sub {
1307 CFClient::UI::full_refresh;
1308 },
1309 CFClient::SDL_ACTIVEEVENT => sub {
1310 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1311 },
1312 CFClient::SDL_KEYDOWN => sub {
1313 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1314 # alt-enter
1315 video_shutdown;
1316 $CFG->{fullscreen} = !$CFG->{fullscreen};
1317 video_init;
1318 } else {
1319 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1320 }
1321 },
1322 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1323 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1324 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1325 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1326 CFClient::SDL_USEREVENT => sub {
1327 if ($_[0]{code} == 1) {
1328 audio_channel_finished $_[0]{data1};
1329 } elsif ($_[0]{code} == 0) {
1330 audio_music_finished;
1331 }
1332 },
1333 );
1334
1335 #############################################################################
1336
1337 $SIG{INT} = $SIG{TERM} = sub { exit };
1338
1339 {
1340 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1341
1342 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1343 CFClient::UI::set_layout ($::CFG->{layout});
1344
1345 my %DEF_CFG = (
1346 sdl_mode => 0,
1347 width => 640,
1348 height => 480,
1349 fullscreen => 0,
1350 fast => 0,
1351 map_scale => 1,
1352 fow_enable => 1,
1353 fow_intensity => 0.45,
1354 fow_smooth => 0,
1355 gui_fontsize => 1,
1356 log_fontsize => 1,
1357 gauge_fontsize=> 1,
1358 gauge_size => 0.35,
1359 stat_fontsize => 1,
1360 mapsize => 100,
1361 host => "crossfire.schmorp.de",
1362 say_command => 'say',
1363 audio_enable => 1,
1364 bgm_enable => 1,
1365 bgm_volume => 0.25,
1366 face_prefetch => 0,
1367 output_sync => 1,
1368 output_count => 1,
1369 );
1370
1371 while (my ($k, $v) = each %DEF_CFG) {
1372 $CFG->{$k} = $v unless exists $CFG->{$k};
1373 }
1374
1375 sdl_init;
1376
1377 @SDL_MODES = reverse
1378 grep $_->[0] >= 640 && $_->[1] >= 480,
1379 CFClient::SDL_ListModes;
1380
1381 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1382
1383 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1384
1385 {
1386 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1387 DejaVuSans.ttf
1388 DejaVuSansMono.ttf
1389 DejaVuSans-Bold.ttf
1390 DejaVuSansMono-Bold.ttf
1391 DejaVuSans-Oblique.ttf
1392 DejaVuSansMono-Oblique.ttf
1393 DejaVuSans-BoldOblique.ttf
1394 DejaVuSansMono-BoldOblique.ttf
1395 );
1396
1397 CFClient::add_font $_ for @fonts;
1398
1399 CFClient::pango_init;
1400
1401 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1402 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1403
1404 $FONT_PROP->make_default;
1405 }
1406
1407 # compare mono (ft) vs. rgba (cairo)
1408 # ft - 1.8s, cairo 3s, even in alpha-only mode
1409 # for my $rgba (0..1) {
1410 # my $t1 = Time::HiRes::time;
1411 # for (1..1000) {
1412 # my $layout = CFClient::Layout->new ($rgba);
1413 # $layout->set_text ("hallo" x 100);
1414 # $layout->render;
1415 # }
1416 # my $t2 = Time::HiRes::time;
1417 # warn $t2-$t1;
1418 # }
1419
1420 video_init;
1421 audio_init;
1422 }
1423
1424 Event::loop;
1425
1426 END { CFClient::SDL_Quit }
1427
1428 =head1 NAME
1429
1430 pclient - A Crossfire+ and Crossfire game client
1431
1432 =head1 SYNOPSIS
1433
1434 Just run it - no commandline arguments are supported.
1435
1436 =head1 USAGE
1437
1438 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1439 fullscreen and interactively.
1440
1441 =head1 AUTHOR
1442
1443 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1444
1445
1446