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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.23
Committed: Sun May 28 02:31:04 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.22: +14 -12 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INVR_LBL;
107
108 sub status {
109 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
110 }
111
112 sub debug {
113 $DEBUG_STATUS->set_text ($_[0]);
114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
116 }
117
118 sub start_game {
119 status "logging in...";
120
121 $LOGIN_BUTTON->set_text ("Logout");
122 $SERVER_SETUP->hide;
123
124 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
125
126 my ($host, $port) = split /:/, $CFG->{host};
127
128 $MAP = new CFClient::Map $mapsize, $mapsize;
129
130 $CONN = eval {
131 new CFClient::Protocol
132 host => $host,
133 port => $port || 13327,
134 user => $CFG->{user},
135 pass => $CFG->{password},
136 mapw => $mapsize,
137 maph => $mapsize,
138
139 map_widget => $MAPWIDGET,
140 logview => $LOGVIEW,
141 statusbox => $STATUSBOX,
142 map => $MAP,
143 mapmap => $MAPMAP,
144
145 sound_play => sub {
146 my ($x, $y, $soundnum, $type) = @_;
147
148 $SDL_MIXER
149 or return;
150
151 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
152 or return;
153
154 $chunk->play;
155 },
156 };
157
158 if ($CONN) {
159 CFClient::lowdelay fileno $CONN->{fh};
160
161 status "login successful";
162 } else {
163 status "unable to connect";
164 stop_game();
165 }
166 }
167
168 sub stop_game {
169 $LOGIN_BUTTON->set_text ("Login");
170 $SERVER_SETUP->show;
171 $INV_WINDOW->hide;
172 $LOGVIEW->hide;
173
174 return unless $CONN;
175
176 status "connection closed";
177
178 $CONN->destroy;
179 $CONN = 0; # false, does not autovivify
180 }
181
182 sub client_setup {
183 my $dialog = new CFClient::UI::FancyFrame
184 req_x => 1,
185 req_y => $HEIGHT * (1/8),
186 name => "client_setup",
187 title => "Client Setup",
188 child => (my $vbox = new CFClient::UI::VBox);
189 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
190
191 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
192 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
193
194 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
195 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
196
197 $mode_slider->connect (changed => sub {
198 my ($self, $value) = @_;
199
200 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
201 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
202 });
203 $mode_slider->emit (changed => $mode_slider->{range}[0]);
204
205 my $row = 1;
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fullscreen},
210 tooltip => "Bring the client into fullscreen mode.",
211 on_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fullscreen} = $value;
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fast},
220 tooltip => "Lower the visual quality considerably to speed up rendering.",
221 on_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{fast} = $value;
224 }
225 );
226
227 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
228 $table->add (1, $row++, new CFClient::UI::Slider
229 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
230 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
231 on_changed => sub {
232 my ($self, $value) = @_;
233 $CFG->{map_scale} = 2 ** $value;
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
238 $table->add (1, $row++, new CFClient::UI::CheckBox
239 state => $CFG->{fow_enable},
240 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
241 on_changed => sub {
242 my ($self, $value) = @_;
243 $CFG->{fow_enable} = $value;
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
250 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
251 on_changed => sub {
252 my ($self, $value) = @_;
253 $CFG->{fow_intensity} = $value;
254 }
255 );
256
257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
258 $table->add (1, $row++, new CFClient::UI::CheckBox
259 state => $CFG->{fow_smooth},
260 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
261 on_changed => sub {
262 my ($self, $value) = @_;
263 $CFG->{fow_smooth} = $value;
264 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
265 }
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
271 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
272 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
273 );
274
275 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
276 $table->add (1, $row++, new CFClient::UI::Slider
277 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
278 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
279 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
280 );
281
282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
283
284 $table->add (1, $row++, new CFClient::UI::Slider
285 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
286 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
287 on_changed => sub {
288 $CFG->{stat_fontsize} = $_[1];
289 &set_stats_window_fontsize;
290 }
291 );
292
293 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
294 $table->add (1, $row++, new CFClient::UI::Slider
295 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
296 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
297 on_changed => sub {
298 $CFG->{gauge_fontsize} = $_[1];
299 &set_gauge_window_fontsize;
300 }
301 );
302
303 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
304 $table->add (1, $row++, new CFClient::UI::Slider
305 range => [$CFG->{gauge_size}, 0.2, 0.8],
306 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
307 on_changed => sub {
308 $CFG->{gauge_size} = $_[1];
309 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
310 }
311 );
312
313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the video settings",
316 on_activate => sub {
317 video_shutdown ();
318 video_init ();
319 }
320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
323 $table->add (1, $row++, new CFClient::UI::CheckBox
324 state => $CFG->{audio_enable},
325 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
326 on_changed => sub {
327 $CFG->{audio_enable} = $_[1];
328 }
329 );
330 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
331 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
332 # $CFG->{effects_volume} = $_[1];
333 # });
334 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
335 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
336 $hbox->add (new CFClient::UI::CheckBox
337 expand => 1, state => $CFG->{bgm_enable},
338 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
339 on_changed => sub {
340 $CFG->{bgm_enable} = $_[1];
341 }
342 );
343 $hbox->add (new CFClient::UI::Slider
344 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
345 tooltip => "The volume of the background music. Changes are instant.",
346 on_changed => sub {
347 $CFG->{bgm_volume} = $_[1];
348 CFClient::MixMusic::volume $_[1] * 128;
349 }
350 );
351
352 $table->add (1, $row++, new CFClient::UI::Button
353 expand => 1, align => 0, text => "Apply",
354 tooltip => "Apply the audio settings",
355 on_activate => sub {
356 audio_shutdown ();
357 audio_init ();
358 }
359 );
360
361 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
362 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
363 text => $CFG->{say_command},
364 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
365 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
366 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
367 on_changed => sub {
368 my ($self, $value) = @_;
369 $CFG->{say_command} = $value;
370 }
371 );
372
373 $dialog
374 }
375
376 sub set_stats_window_fontsize {
377 for (values %{$STATWIDS}) {
378 $_->set_fontsize ($::CFG->{stat_fontsize});
379 }
380 }
381
382 sub set_gauge_window_fontsize {
383 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
384 $_->set_fontsize ($::CFG->{gauge_fontsize});
385 }
386 }
387
388 sub make_gauge_window {
389 my $gh = int $HEIGHT * $CFG->{gauge_size};
390
391 my $win = new CFClient::UI::Frame (
392 req_x => 0,
393 req_y => -1,
394 def_w => $WIDTH,
395 def_h => $gh,
396 );
397
398 $win->add (my $hbox = new CFClient::UI::HBox
399 children => [
400 (new CFClient::UI::HBox expand => 1),
401 (new CFClient::UI::VBox children => [
402 (new CFClient::UI::Empty expand => 1),
403 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
404 ]),
405 (my $vbox = new CFClient::UI::VBox),
406 ],
407 );
408
409 $vbox->add (new CFClient::UI::HBox
410 expand => 1,
411 children => [
412 (new CFClient::UI::Empty expand => 1),
413 (my $hb = new CFClient::UI::HBox),
414 ],
415 );
416
417 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
418 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
419 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
420 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
421 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
422 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
423 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
424 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
425
426 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
427 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
428 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
430
431 $GAUGES = {
432 exp => $exp, win => $win, range => $rng,
433 food => $fg, mana => $mg, hp => $hg, grace => $gg
434 };
435
436 &set_gauge_window_fontsize;
437
438 $win
439 }
440
441 sub make_stats_window {
442 my $tgw = new CFClient::UI::FancyFrame
443 req_y => $HEIGHT * (2/8),
444 req_x => -1,
445 title => "Stats",
446 name => "stats_window";
447
448 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
449 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
450 can_hover => 1, can_events => 1,
451 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
452 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
453 can_hover => 1, can_events => 1,
454 tooltip => "The map you are currently on (if supported by the server).");
455
456 $vb->add (my $hb0 = new CFClient::UI::HBox);
457 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
458 can_hover => 1, can_events => 1,
459 tooltip => "The weight of the player including all inventory items.");
460 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
461 can_hover => 1, can_events => 1,
462 tooltip => "The weight limit: you cannot carry more than this.");
463
464
465 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
466 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
467
468 my $color2 = [1, 1, 0];
469
470 for (
471 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
472 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
473 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
474 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
475 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
476 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
477 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
478
479 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
480 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
481 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
482 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
483 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
484 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
485 ) {
486 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
487
488 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
489 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
490 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
491 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
492 }
493
494 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
495
496 my $row = 0;
497 my $col = 0;
498
499 my %resist_names = (
500 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
501 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
502 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
503 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
504 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
505 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
506 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
507 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
508 pois => "<b>Poison</b> (resistance to getting poisoned)",
509 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
510 deat => "<b>Death</b> (resistance against death spells)",
511 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
512 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
513 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
514 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
515 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
516 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
517 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
518 );
519 for (qw/slow holyw conf fire depl magic
520 drain acid pois para deat phys
521 blind fear tund elec cold ghit/)
522 {
523 $tbl2->add ($col, $row,
524 $STATWIDS->{"res_$_"} =
525 new CFClient::UI::Label
526 font => $FONT_FIXED,
527 template => "-100%",
528 align => +1,
529 valign => 0,
530 can_events => 1,
531 can_hover => 1,
532 tooltip => $resist_names{$_},
533 );
534 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
535 font => $FONT_FIXED,
536 can_hover => 1,
537 can_events => 1,
538 image => "ui/resist/resist_$_.png",
539 tooltip => $resist_names{$_},
540 );
541
542 $row++;
543 if ($row % 6 == 0) {
544 $col += 2;
545 $row = 0;
546 }
547 }
548
549 &set_stats_window_fontsize;
550 update_stats_window ({});
551
552 $tgw
553 }
554
555 sub formsep {
556 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
557 }
558
559 sub update_stats_window {
560 my ($stats) = @_;
561
562 # I love text protocols...
563
564 my $hp = $stats->{+CS_STAT_HP} * 1;
565 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
566 my $sp = $stats->{+CS_STAT_SP} * 1;
567 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
568 my $fo = $stats->{+CS_STAT_FOOD} * 1;
569 my $fo_m = 999;
570 my $gr = $stats->{+CS_STAT_GRACE} * 1;
571 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
572
573 $GAUGES->{hp} ->set_value ($hp, $hp_m);
574 $GAUGES->{mana} ->set_value ($sp, $sp_m);
575 $GAUGES->{food} ->set_value ($fo, $fo_m);
576 $GAUGES->{grace} ->set_value ($gr, $gr_m);
577 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
578 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
579 my $rng = $stats->{+CS_STAT_RANGE};
580 $rng =~ s/^Range: //; # thank you so much dear server
581 $GAUGES->{range} ->set_text ("Rng: " . $rng);
582 my $title = $stats->{+CS_STAT_TITLE};
583 $title =~ s/^Player: //;
584 $STATWIDS->{title} ->set_text ("Title: " . $title);
585
586 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
587 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
588 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
589 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
590 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
591 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
592 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
593 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
594 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
595 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
596 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
597 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
598 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
599
600 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
601
602 # TODO: replace by CS_STAT_RES_xxx constants
603 my %tbl = (
604 phys => 100,
605 magic => 101,
606 fire => 102,
607 elec => 103,
608 cold => 104,
609 conf => 105,
610 acid => 106,
611 drain => 107,
612 ghit => 108,
613 pois => 109,
614 slow => 110,
615 para => 111,
616 tund => 112,
617 fear => 113,
618 depl => 113,
619 deat => 115,
620 holyw => 116,
621 blind => 117,
622 );
623
624 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
625 for keys %tbl;
626 }
627
628 sub metaserver_dialog {
629 my $dialog = new CFClient::UI::FancyFrame
630 title => "Server List",
631 child => (my $vbox = new CFClient::UI::VBox);
632
633 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
634
635 $dialog
636 }
637
638 my $METASERVER_ATIME;
639
640 sub update_metaserver {
641 my ($HOST) = @_;
642
643 return if $METASERVER_ATIME > time;
644 $METASERVER_ATIME = time + 60;
645
646 my $table = $METASERVER->{table};
647 $table->clear;
648 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
649
650 my $buf;
651
652 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
653
654 unless ($fh) {
655 $label->set_text ("unable to contact metaserver: $!");
656 return;
657 }
658
659 Event->io (fd => $fh, poll => 'r', cb => sub {
660 my $res = sysread $fh, $buf, 8192, length $buf;
661
662 if (!defined $res) {
663 $_[0]->w->cancel;
664 $label->set_text ("error while retrieving server list: $!");
665 } elsif ($res == 0) {
666 $_[0]->w->cancel;
667 status "server list retrieved";
668
669 utf8::decode $buf if utf8::valid $buf;
670
671 $table->clear;
672
673 my @col = qw(Use #Users Host Uptime Version Description);
674 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
675 for 0 .. $#col;
676
677 my @align = qw(1 0 1 1 -1);
678
679 my $y = 0;
680 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
681 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
682
683 for ($desc) {
684 s/<br>/\n/gi;
685 s/<li>/\n· /gi;
686 s/<.*?>//sgi;
687 s/&/&amp;/g;
688 s/</&lt;/g;
689 s/>/&gt;/g;
690 }
691
692 $uptime = sprintf "%dd %02d:%02d:%02d",
693 (int $m->[8] / 86400),
694 (int $m->[8] / 3600) % 24,
695 (int $m->[8] / 60) % 60,
696 $m->[8] % 60;
697
698 $m = [$users, $host, $uptime, $version, $desc];
699
700 $y++;
701
702 $table->add (0, $y, new CFClient::UI::VBox children => [
703 (new CFClient::UI::Button text => "Use", on_activate => sub {
704 $HOST->set_text ($CFG->{host} = $host);
705 }),
706 (new CFClient::UI::Empty expand => 1),
707 ]);
708
709 $table->add ($_ + 1, $y, new CFClient::UI::Label
710 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
711 for 0 .. $#$m;
712 }
713 }
714 });
715 }
716
717 sub server_setup {
718 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
719 x => $WIDTH * (1/3),
720 y => $HEIGHT * (1/8),
721 name => "server_setup",
722 title => "Server Setup",
723 child => (my $vbox = new CFClient::UI::VBox),
724 on_visibility_change => sub {
725 my ($self, $visible) = @_;
726 $self->center if $visible;
727 },
728 ;
729
730 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
731 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
732
733 {
734 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
735
736 $vbox->add (
737 my $HOST = new CFClient::UI::Entry
738 expand => 1,
739 text => $CFG->{host},
740 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
741 on_changed => sub {
742 my ($self, $value) = @_;
743 $CFG->{host} = $value;
744 }
745 );
746
747 $METASERVER = metaserver_dialog;
748
749 $vbox->add (new CFClient::UI::Flopper
750 expand => 1,
751 text => "Server List",
752 other => $METASERVER,
753 tooltip => "Show a list of available crossfire servers",
754 on_open => sub {
755 update_metaserver $HOST;
756 }
757 );
758 }
759
760 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
761 $table->add (1, 4, new CFClient::UI::Entry
762 text => $CFG->{user},
763 tooltip => "The name of your character on the server",
764 on_changed => sub {
765 my ($self, $value) = @_;
766 $CFG->{user} = $value;
767 }
768 );
769
770 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
771 $table->add (1, 5, new CFClient::UI::Entry
772 text => $CFG->{password},
773 hidden => 1,
774 tooltip => "The password for your character",
775 on_changed => sub {
776 my ($self, $value) = @_;
777 $CFG->{password} = $value;
778 }
779 );
780
781 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
782 $table->add (1, 7, new CFClient::UI::Slider
783 req_w => 100,
784 range => [$CFG->{mapsize}, 10, 100, 0, 1],
785 tooltip => "This is the size of the portion of the map update the server sends you. "
786 . "If you set this to a high value you will be able to see further, "
787 . "but you also increase bandwidth requirements and latency. "
788 . "This option is only used once at log-in.",
789 on_changed => sub {
790 my ($self, $value) = @_;
791
792 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
793 },
794 );
795
796 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
797 $table->add (1, 8, new CFClient::UI::CheckBox
798 state => $CFG->{face_prefetch},
799 tooltip => "<b>Background Image Prefetch</b>\n\n"
800 . "If enabled, the client automatically pre-fetches images from the server. "
801 . "This might increase or create lag, but increases the chances "
802 . "of faces being ready for display when you encounter them. "
803 . "It also uses up server bandwidth on every connect, "
804 . "so only set it if you really need to prefetch images. "
805 . "This option can be set and unset any time.",
806 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
807 );
808
809 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
810 $table->add (1, 9, new CFClient::UI::Entry
811 text => $CFG->{output_count},
812 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
813 on_changed => sub { $CFG->{output_count} = $_[1] },
814 );
815
816 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
817 $table->add (1, 10, new CFClient::UI::Entry
818 text => $CFG->{output_sync},
819 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
820 on_changed => sub { $CFG->{output_sync} = $_[1] },
821 );
822
823 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
824 expand => 1,
825 align => 0,
826 text => "Login",
827 on_activate => sub {
828 $CONN ? stop_game
829 : start_game;
830 },
831 );
832
833 $dialog
834 }
835
836 sub message_window {
837 my $window = new CFClient::UI::FancyFrame
838 name => "message_window",
839 title => "Messages",
840 border_bg => [1, 1, 1, 1],
841 bg => [0, 0, 0, 0.75],
842 req_x => -1,
843 req_y => 0,
844 def_w => int $::WIDTH / 3,
845 def_h => int $::HEIGHT / 5,
846 child => (my $vbox = new CFClient::UI::VBox);
847
848 $vbox->add ($LOGVIEW);
849
850 $vbox->add (my $input = new CFClient::UI::Entry
851 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
852 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
853 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
854 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
855 on_focus_in => sub {
856 my ($input, $prev_focus) = @_;
857
858 delete $input->{refocus_map};
859
860 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
861 $input->{refocus_map} = 1;
862 }
863 delete $input->{auto_activated};
864 },
865 on_activate => sub {
866 my ($input, $text) = @_;
867 $input->set_text ('');
868
869 if ($text =~ /^\/(.*)/) {
870 $::CONN->user_send ($1);
871 } else {
872 my $say_cmd = $::CFG->{say_command} || 'say';
873 $::CONN->user_send ("$say_cmd $text");
874 }
875 if ($input->{refocus_map}) {
876 delete $input->{refocus_map};
877 $MAPWIDGET->focus_in
878 }
879 },
880 on_escape => sub {
881 $MAPWIDGET->focus_in
882 },
883 );
884
885 $CONSOLE = {
886 window => $window,
887 input => $input
888 };
889
890 $window
891 }
892
893 sub open_quit_dialog {
894 unless ($QUIT_DIALOG) {
895 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
896
897 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
898
899 $vb->add (new CFClient::UI::Label
900 text => "You should find a savebed and apply it first!",
901 max_w => $WIDTH * 0.25,
902 ellipsize => 0,
903 );
904 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
905 $hb->add (new CFClient::UI::Button
906 text => "Ok",
907 expand => 1,
908 on_activate => sub { $QUIT_DIALOG->hide },
909 );
910 $hb->add (new CFClient::UI::Button
911 text => "Quit anyway",
912 expand => 1,
913 on_activate => sub { exit },
914 );
915 }
916
917 $QUIT_DIALOG->show;
918 $QUIT_DIALOG->center;
919 }
920
921 sub make_inventory_window {
922 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
923 def_w => $WIDTH * 7/8,
924 def_h => $HEIGHT * 7/8,
925 title => "Inventory",
926 name => "inventory_window",
927 on_visibility_change => sub {
928 my ($self, $visible) = @_;
929 $self->center if $visible;
930 },
931 ;
932
933 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
934
935 $hb->add (my $vb1 = new CFClient::UI::VBox);
936 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
937 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
938
939 $hb->add (my $vb2 = new CFClient::UI::VBox);
940
941 $vb2->add (my $hb2 = new CFClient::UI::HBox);
942 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1, text => "Floor");
943 $hb2->add (new CFClient::UI::Button
944 text => "Close",
945 tooltip => "Close the currently open container (if one is open)",
946 on_activate => sub {
947 $CONN->send ("apply $CONN->{open_container}")
948 if $CONN->{open_container} != 0;
949 },
950 );
951
952 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
953
954 $invwin
955 }
956
957 sub make_help_window {
958 my $win = new CFClient::UI::FancyFrame
959 def_w => int $WIDTH * 7/8,
960 def_h => int $HEIGHT * 7/8,
961 title => "Documentation";
962
963 $win->add (my $vbox = new CFClient::UI::VBox);
964
965 $vbox->add (my $buttons = new CFClient::UI::HBox);
966 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
967
968 for (
969 [intro => "Introduction"],
970 [manual => "Manual"],
971 [command_help => "Commands"],
972 [skill_help => "Skills"],
973 ) {
974 my ($pod, $label) = @$_;
975
976 $buttons->add (new CFClient::UI::Button
977 text => $label,
978 on_activate => sub {
979 my $parser = new Pod::POM;
980 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
981
982 $viewer->clear;
983
984 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
985 for @{ CFClient::pod_to_pango_list $pom };
986
987 $viewer->set_offset (0);
988 },
989 );
990 }
991
992 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
993
994 $win
995 }
996
997 sub sdl_init {
998 CFClient::SDL_Init
999 and die "SDL::Init failed!\n";
1000 }
1001
1002 sub video_init {
1003 sdl_init;
1004
1005 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1006
1007 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1008
1009 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1010 $FULLSCREEN = $CFG->{fullscreen};
1011 $FAST = $CFG->{fast};
1012
1013 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1014 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1015
1016 $SDL_ACTIVE = 1;
1017 $LAST_REFRESH = time - 0.01;
1018
1019 CFClient::OpenGL::init;
1020
1021 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1022
1023 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1024
1025 #############################################################################
1026
1027 if ($DEBUG_STATUS) {
1028 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1029 } else {
1030 # create the widgets
1031
1032 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1033 $DEBUG_STATUS->show;
1034
1035 $STATUSBOX = new CFClient::UI::Statusbox;
1036 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1037
1038 (new CFClient::UI::Frame
1039 bg => [0, 0, 0, 0.4],
1040 req_y => -1,
1041 child => $STATUSBOX,
1042 )->show;
1043
1044 CFClient::UI::FancyFrame->new (
1045 border_bg => [1, 1, 1, 192/255],
1046 bg => [1, 1, 1, 0],
1047 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1048 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1049 ),
1050 )->show;
1051
1052 $MAPWIDGET = new CFClient::MapWidget;
1053 $MAPWIDGET->connect (activate_console => sub {
1054 my ($mapwidget, $preset) = @_;
1055
1056 if ($CONSOLE) {
1057 $CONSOLE->{input}->{auto_activated} = 1;
1058 $CONSOLE->{input}->focus_in;
1059
1060 if ($preset && $CONSOLE->{input}->get_text eq '') {
1061 $CONSOLE->{input}->set_text ($preset);
1062 }
1063 }
1064 });
1065 $MAPWIDGET->show;
1066 $MAPWIDGET->focus_in;
1067
1068 $LOGVIEW = new CFClient::UI::TextView
1069 expand => 1,
1070 font => $FONT_FIXED,
1071 fontsize => $::CFG->{log_fontsize},
1072 can_hover => 1,
1073 can_events => 1,
1074 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1075 ;
1076
1077 $BUTTONBAR = new CFClient::UI::HBox;
1078
1079 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1080 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1081 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1082 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1083 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1084 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1085
1086 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1087
1088 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1089 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1090 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1091 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1092
1093 $BUTTONBAR->add (new CFClient::UI::Button
1094 text => "Save Config",
1095 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1096 on_activate => sub {
1097 $::CFG->{layout} = CFClient::UI::get_layout;
1098 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1099 status "Configuration Saved";
1100 },
1101 );
1102
1103 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1104 tooltip => "View Documentation");
1105
1106 $BUTTONBAR->add (new CFClient::UI::Button
1107 text => "Quit",
1108 tooltip => "Terminates the program",
1109 on_activate => sub {
1110 if ($CONN) {
1111 open_quit_dialog;
1112 } else {
1113 exit;
1114 }
1115 },
1116 );
1117
1118 $BUTTONBAR->show;
1119
1120 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1121
1122 $SERVER_SETUP->show;
1123 }
1124 }
1125
1126 sub video_shutdown {
1127 undef $SDL_ACTIVE;
1128 }
1129
1130 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1131 my $bgmusic;#TODO#hack#d#
1132
1133 sub audio_channel_finished {
1134 my ($channel) = @_;
1135
1136 #warn "channel $channel finished\n";#d#
1137 }
1138
1139 sub audio_music_finished {
1140 return unless $CFG->{bgm_enable};
1141
1142 # TODO: hack, do play loop and mood music
1143 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1144 $bgmusic->play (0);
1145
1146 push @bgmusic, shift @bgmusic;
1147 }
1148
1149 sub audio_init {
1150 if ($CFG->{audio_enable}) {
1151 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1152 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1153
1154 unless ($SDL_MIXER) {
1155 status "Unable to open sound device: there will be no sound";
1156 return;
1157 }
1158
1159 CFClient::Mix_AllocateChannels 8;
1160 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1161
1162 audio_music_finished;
1163
1164 while (<$fh>) {
1165 next if /^\s*#/;
1166 next if /^\s*$/;
1167
1168 my ($file, $volume, $event) = split /\s+/, $_, 3;
1169
1170 push @SOUNDS, "$volume,$file";
1171
1172 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1173 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1174 $chunk->volume ($volume * 128 / 100);
1175 $chunk
1176 };
1177 }
1178 } else {
1179 status "unable to open sound config: $!";
1180 }
1181 }
1182 }
1183
1184 sub audio_shutdown {
1185 CFClient::Mix_CloseAudio if $SDL_MIXER;
1186 undef $SDL_MIXER;
1187 @SOUNDS = ();
1188 %AUDIO_CHUNKS = ();
1189 }
1190
1191 my %animate_object;
1192 my $animate_timer;
1193
1194 my $fps = 9;
1195
1196 my %demo;#d#
1197
1198 sub force_refresh {
1199 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1200 debug sprintf "%3.2f", $fps;
1201
1202 $CFClient::UI::ROOT->draw;
1203
1204 $WANT_REFRESH = 0;
1205 $CAN_REFRESH = 0;
1206 $LAST_REFRESH = $NOW;
1207
1208 0 && do {
1209 # some weird model-drawing code, just a joke right now
1210 use CFClient::OpenGL;
1211
1212 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1213 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1214 $demo{r} ||= do {
1215 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1216 $mod->{v} = pack "f*", @{$mod->{v}};
1217 $_ = [scalar @$_, pack "S!*", @$_]
1218 for values %{$mod->{g}};
1219 $mod
1220 };
1221
1222 my $r = $demo{r} or die;
1223
1224 glDepthMask 1;
1225 glClear GL_DEPTH_BUFFER_BIT;
1226 glEnable GL_TEXTURE_2D;
1227 glEnable GL_DEPTH_TEST;
1228 glEnable GL_CULL_FACE;
1229 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1230
1231 glMatrixMode GL_PROJECTION;
1232 glLoadIdentity;
1233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1234 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1235 glMatrixMode GL_MODELVIEW;
1236 glLoadIdentity;
1237
1238 glPushMatrix;
1239 glTranslate 0, 0, -800;
1240 glScale 1, -1, 1;
1241 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1242 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1243 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1244 glScale 50, 50, 50;
1245
1246 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1247 while (my ($k, $v) = each %{$r->{g}}) {
1248 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1249 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1250 }
1251
1252 glPopMatrix;
1253
1254 glShadeModel GL_FLAT;
1255 glDisable GL_DEPTH_TEST;
1256 glDisable GL_TEXTURE_2D;
1257 glDepthMask 0;
1258
1259 $WANT_REFRESH++;
1260 };
1261
1262 CFClient::SDL_GL_SwapBuffers;
1263 }
1264
1265 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1266 $NOW = time;
1267
1268 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1269 for CFClient::SDL_PollEvent;
1270
1271 if (%animate_object) {
1272 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1273 $WANT_REFRESH++;
1274 }
1275
1276 if ($WANT_REFRESH) {
1277 force_refresh;
1278 } else {
1279 $CAN_REFRESH = 1;
1280 }
1281 });
1282
1283 sub animation_start {
1284 my ($widget) = @_;
1285 $animate_object{$widget} = $widget;
1286 }
1287
1288 sub animation_stop {
1289 my ($widget) = @_;
1290 delete $animate_object{$widget};
1291 }
1292
1293 # check once/second for faces that need to be prefetched
1294 # this should, of course, only run on demand, but
1295 # SDL forces worse things on us....
1296
1297 Event->timer (after => 1, interval => 0.25, cb => sub {
1298 $CONN->face_prefetch
1299 if $CONN;
1300 });
1301
1302 %SDL_CB = (
1303 CFClient::SDL_QUIT => sub {
1304 Event::unloop -1;
1305 },
1306 CFClient::SDL_VIDEORESIZE => sub {
1307 },
1308 CFClient::SDL_VIDEOEXPOSE => sub {
1309 CFClient::UI::full_refresh;
1310 },
1311 CFClient::SDL_ACTIVEEVENT => sub {
1312 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1313 },
1314 CFClient::SDL_KEYDOWN => sub {
1315 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1316 # alt-enter
1317 video_shutdown;
1318 $CFG->{fullscreen} = !$CFG->{fullscreen};
1319 video_init;
1320 } else {
1321 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1322 }
1323 },
1324 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1325 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1326 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1327 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1328 CFClient::SDL_USEREVENT => sub {
1329 if ($_[0]{code} == 1) {
1330 audio_channel_finished $_[0]{data1};
1331 } elsif ($_[0]{code} == 0) {
1332 audio_music_finished;
1333 }
1334 },
1335 );
1336
1337 #############################################################################
1338
1339 $SIG{INT} = $SIG{TERM} = sub { exit };
1340
1341 {
1342 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1343
1344 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1345 CFClient::UI::set_layout ($::CFG->{layout});
1346
1347 my %DEF_CFG = (
1348 sdl_mode => 0,
1349 width => 640,
1350 height => 480,
1351 fullscreen => 0,
1352 fast => 0,
1353 map_scale => 1,
1354 fow_enable => 1,
1355 fow_intensity => 0.45,
1356 fow_smooth => 0,
1357 gui_fontsize => 1,
1358 log_fontsize => 1,
1359 gauge_fontsize=> 1,
1360 gauge_size => 0.35,
1361 stat_fontsize => 1,
1362 mapsize => 100,
1363 host => "crossfire.schmorp.de",
1364 say_command => 'say',
1365 audio_enable => 1,
1366 bgm_enable => 1,
1367 bgm_volume => 0.25,
1368 face_prefetch => 0,
1369 output_sync => 1,
1370 output_count => 1,
1371 );
1372
1373 while (my ($k, $v) = each %DEF_CFG) {
1374 $CFG->{$k} = $v unless exists $CFG->{$k};
1375 }
1376
1377 sdl_init;
1378
1379 @SDL_MODES = reverse
1380 grep $_->[0] >= 640 && $_->[1] >= 480,
1381 CFClient::SDL_ListModes;
1382
1383 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1384
1385 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1386
1387 {
1388 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1389 DejaVuSans.ttf
1390 DejaVuSansMono.ttf
1391 DejaVuSans-Bold.ttf
1392 DejaVuSansMono-Bold.ttf
1393 DejaVuSans-Oblique.ttf
1394 DejaVuSansMono-Oblique.ttf
1395 DejaVuSans-BoldOblique.ttf
1396 DejaVuSansMono-BoldOblique.ttf
1397 );
1398
1399 CFClient::add_font $_ for @fonts;
1400
1401 CFClient::pango_init;
1402
1403 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1404 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1405
1406 $FONT_PROP->make_default;
1407 }
1408
1409 # compare mono (ft) vs. rgba (cairo)
1410 # ft - 1.8s, cairo 3s, even in alpha-only mode
1411 # for my $rgba (0..1) {
1412 # my $t1 = Time::HiRes::time;
1413 # for (1..1000) {
1414 # my $layout = CFClient::Layout->new ($rgba);
1415 # $layout->set_text ("hallo" x 100);
1416 # $layout->render;
1417 # }
1418 # my $t2 = Time::HiRes::time;
1419 # warn $t2-$t1;
1420 # }
1421
1422 video_init;
1423 audio_init;
1424 }
1425
1426 Event::loop;
1427
1428 END { CFClient::SDL_Quit }
1429
1430 =head1 NAME
1431
1432 pclient - A Crossfire+ and Crossfire game client
1433
1434 =head1 SYNOPSIS
1435
1436 Just run it - no commandline arguments are supported.
1437
1438 =head1 USAGE
1439
1440 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1441 fullscreen and interactively.
1442
1443 =head1 AUTHOR
1444
1445 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1446
1447
1448