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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.25
Committed: Mon May 29 19:49:33 2006 UTC (17 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.24: +1 -1 lines
Log Message:
minor renames

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INVR_LBL;
107
108 our $BIND_WINDOW;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 }
119
120 sub start_game {
121 status "logging in...";
122
123 $LOGIN_BUTTON->set_text ("Logout");
124 $SERVER_SETUP->hide;
125
126 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $MAP = new CFClient::Map $mapsize, $mapsize;
131
132 $CONN = eval {
133 new CFClient::Protocol
134 host => $host,
135 port => $port || 13327,
136 user => $CFG->{user},
137 pass => $CFG->{password},
138 mapw => $mapsize,
139 maph => $mapsize,
140
141 map_widget => $MAPWIDGET,
142 logview => $LOGVIEW,
143 statusbox => $STATUSBOX,
144 map => $MAP,
145 mapmap => $MAPMAP,
146
147 sound_play => sub {
148 my ($x, $y, $soundnum, $type) = @_;
149
150 $SDL_MIXER
151 or return;
152
153 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
154 or return;
155
156 $chunk->play;
157 },
158 };
159
160 if ($CONN) {
161 CFClient::lowdelay fileno $CONN->{fh};
162
163 status "login successful";
164 } else {
165 status "unable to connect";
166 stop_game();
167 }
168 }
169
170 sub stop_game {
171 $LOGIN_BUTTON->set_text ("Login");
172 $SERVER_SETUP->show;
173 $INV_WINDOW->hide;
174 $LOGVIEW->hide;
175
176 return unless $CONN;
177
178 status "connection closed";
179
180 $CONN->destroy;
181 $CONN = 0; # false, does not autovivify
182 }
183
184 sub client_setup {
185 my $dialog = new CFClient::UI::FancyFrame
186 req_x => 1,
187 req_y => $HEIGHT * (1/8),
188 name => "client_setup",
189 title => "Client Setup",
190 child => (my $vbox = new CFClient::UI::VBox);
191 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192
193 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198
199 $mode_slider->connect (changed => sub {
200 my ($self, $value) = @_;
201
202 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204 });
205 $mode_slider->emit (changed => $mode_slider->{range}[0]);
206
207 my $row = 1;
208
209 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210 $table->add (1, $row++, new CFClient::UI::CheckBox
211 state => $CFG->{fullscreen},
212 tooltip => "Bring the client into fullscreen mode.",
213 on_changed => sub {
214 my ($self, $value) = @_;
215 $CFG->{fullscreen} = $value;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220 $table->add (1, $row++, new CFClient::UI::CheckBox
221 state => $CFG->{fast},
222 tooltip => "Lower the visual quality considerably to speed up rendering.",
223 on_changed => sub {
224 my ($self, $value) = @_;
225 $CFG->{fast} = $value;
226 }
227 );
228
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 on_changed => sub {
234 my ($self, $value) = @_;
235 $CFG->{map_scale} = 2 ** $value;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240 $table->add (1, $row++, new CFClient::UI::CheckBox
241 state => $CFG->{fow_enable},
242 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 on_changed => sub {
244 my ($self, $value) = @_;
245 $CFG->{fow_enable} = $value;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 on_changed => sub {
254 my ($self, $value) = @_;
255 $CFG->{fow_intensity} = $value;
256 }
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260 $table->add (1, $row++, new CFClient::UI::CheckBox
261 state => $CFG->{fow_smooth},
262 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 on_changed => sub {
264 my ($self, $value) = @_;
265 $CFG->{fow_smooth} = $value;
266 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 );
283
284 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 on_changed => sub {
290 $CFG->{stat_fontsize} = $_[1];
291 &set_stats_window_fontsize;
292 }
293 );
294
295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296 $table->add (1, $row++, new CFClient::UI::Slider
297 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 on_changed => sub {
300 $CFG->{gauge_fontsize} = $_[1];
301 &set_gauge_window_fontsize;
302 }
303 );
304
305 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306 $table->add (1, $row++, new CFClient::UI::Slider
307 range => [$CFG->{gauge_size}, 0.2, 0.8],
308 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309 on_changed => sub {
310 $CFG->{gauge_size} = $_[1];
311 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312 }
313 );
314
315 $table->add (1, $row++, new CFClient::UI::Button
316 expand => 1, align => 0, text => "Apply",
317 tooltip => "Apply the video settings",
318 on_activate => sub {
319 video_shutdown ();
320 video_init ();
321 }
322 );
323
324 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325 $table->add (1, $row++, new CFClient::UI::CheckBox
326 state => $CFG->{audio_enable},
327 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 on_changed => sub {
329 $CFG->{audio_enable} = $_[1];
330 }
331 );
332 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 # $CFG->{effects_volume} = $_[1];
335 # });
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338 $hbox->add (new CFClient::UI::CheckBox
339 expand => 1, state => $CFG->{bgm_enable},
340 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 on_changed => sub {
342 $CFG->{bgm_enable} = $_[1];
343 }
344 );
345 $hbox->add (new CFClient::UI::Slider
346 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347 tooltip => "The volume of the background music. Changes are instant.",
348 on_changed => sub {
349 $CFG->{bgm_volume} = $_[1];
350 CFClient::MixMusic::volume $_[1] * 128;
351 }
352 );
353
354 $table->add (1, $row++, new CFClient::UI::Button
355 expand => 1, align => 0, text => "Apply",
356 tooltip => "Apply the audio settings",
357 on_activate => sub {
358 audio_shutdown ();
359 audio_init ();
360 }
361 );
362
363 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365 text => $CFG->{say_command},
366 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 on_changed => sub {
370 my ($self, $value) = @_;
371 $CFG->{say_command} = $value;
372 }
373 );
374
375 $dialog
376 }
377
378 sub set_stats_window_fontsize {
379 for (values %{$STATWIDS}) {
380 $_->set_fontsize ($::CFG->{stat_fontsize});
381 }
382 }
383
384 sub set_gauge_window_fontsize {
385 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386 $_->set_fontsize ($::CFG->{gauge_fontsize});
387 }
388 }
389
390 sub make_gauge_window {
391 my $gh = int $HEIGHT * $CFG->{gauge_size};
392
393 my $win = new CFClient::UI::Frame (
394 req_x => 0,
395 req_y => -1,
396 def_w => $WIDTH,
397 def_h => $gh,
398 );
399
400 $win->add (my $hbox = new CFClient::UI::HBox
401 children => [
402 (new CFClient::UI::HBox expand => 1),
403 (new CFClient::UI::VBox children => [
404 (new CFClient::UI::Empty expand => 1),
405 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 ]),
407 (my $vbox = new CFClient::UI::VBox),
408 ],
409 );
410
411 $vbox->add (new CFClient::UI::HBox
412 expand => 1,
413 children => [
414 (new CFClient::UI::Empty expand => 1),
415 (my $hb = new CFClient::UI::HBox),
416 ],
417 );
418
419 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427
428 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432
433 $GAUGES = {
434 exp => $exp, win => $win, range => $rng,
435 food => $fg, mana => $mg, hp => $hg, grace => $gg
436 };
437
438 &set_gauge_window_fontsize;
439
440 $win
441 }
442
443
444 sub make_stats_window {
445 my $tgw = new CFClient::UI::FancyFrame
446 req_y => $HEIGHT * (2/8),
447 req_x => -1,
448 title => "Stats",
449 name => "stats_window";
450
451 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453 can_hover => 1, can_events => 1,
454 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "The map you are currently on (if supported by the server).");
458
459 $vb->add (my $hb0 = new CFClient::UI::HBox);
460 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461 can_hover => 1, can_events => 1,
462 tooltip => "The weight of the player including all inventory items.");
463 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464 can_hover => 1, can_events => 1,
465 tooltip => "The weight limit: you cannot carry more than this.");
466
467
468 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470
471 my $color2 = [1, 1, 0];
472
473 for (
474 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481
482 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488 ) {
489 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490
491 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495 }
496
497 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498
499 my $row = 0;
500 my $col = 0;
501
502 my %resist_names = (
503 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511 pois => "<b>Poison</b> (resistance to getting poisoned)",
512 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513 deat => "<b>Death</b> (resistance against death spells)",
514 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521 );
522 for (qw/slow holyw conf fire depl magic
523 drain acid pois para deat phys
524 blind fear tund elec cold ghit/)
525 {
526 $tbl2->add ($col, $row,
527 $STATWIDS->{"res_$_"} =
528 new CFClient::UI::Label
529 font => $FONT_FIXED,
530 template => "-100%",
531 align => +1,
532 valign => 0,
533 can_events => 1,
534 can_hover => 1,
535 tooltip => $resist_names{$_},
536 );
537 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538 font => $FONT_FIXED,
539 can_hover => 1,
540 can_events => 1,
541 image => "ui/resist/resist_$_.png",
542 tooltip => $resist_names{$_},
543 );
544
545 $row++;
546 if ($row % 6 == 0) {
547 $col += 2;
548 $row = 0;
549 }
550 }
551
552 &set_stats_window_fontsize;
553 update_stats_window ({});
554
555 $tgw
556 }
557
558 sub formsep {
559 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560 }
561
562 sub update_stats_window {
563 my ($stats) = @_;
564
565 # I love text protocols...
566
567 my $hp = $stats->{+CS_STAT_HP} * 1;
568 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569 my $sp = $stats->{+CS_STAT_SP} * 1;
570 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571 my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 my $fo_m = 999;
573 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575
576 $GAUGES->{hp} ->set_value ($hp, $hp_m);
577 $GAUGES->{mana} ->set_value ($sp, $sp_m);
578 $GAUGES->{food} ->set_value ($fo, $fo_m);
579 $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582 my $rng = $stats->{+CS_STAT_RANGE};
583 $rng =~ s/^Range: //; # thank you so much dear server
584 $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 my $title = $stats->{+CS_STAT_TITLE};
586 $title =~ s/^Player: //;
587 $STATWIDS->{title} ->set_text ("Title: " . $title);
588
589 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602
603 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604
605 # TODO: replace by CS_STAT_RES_xxx constants
606 my %tbl = (
607 phys => 100,
608 magic => 101,
609 fire => 102,
610 elec => 103,
611 cold => 104,
612 conf => 105,
613 acid => 106,
614 drain => 107,
615 ghit => 108,
616 pois => 109,
617 slow => 110,
618 para => 111,
619 tund => 112,
620 fear => 113,
621 depl => 113,
622 deat => 115,
623 holyw => 116,
624 blind => 117,
625 );
626
627 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628 for keys %tbl;
629 }
630
631 sub metaserver_dialog {
632 my $dialog = new CFClient::UI::FancyFrame
633 title => "Server List",
634 child => (my $vbox = new CFClient::UI::VBox);
635
636 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637
638 $dialog
639 }
640
641 my $METASERVER_ATIME;
642
643 sub update_metaserver {
644 my ($HOST) = @_;
645
646 return if $METASERVER_ATIME > time;
647 $METASERVER_ATIME = time + 60;
648
649 my $table = $METASERVER->{table};
650 $table->clear;
651 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652
653 my $buf;
654
655 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656
657 unless ($fh) {
658 $label->set_text ("unable to contact metaserver: $!");
659 return;
660 }
661
662 Event->io (fd => $fh, poll => 'r', cb => sub {
663 my $res = sysread $fh, $buf, 8192, length $buf;
664
665 if (!defined $res) {
666 $_[0]->w->cancel;
667 $label->set_text ("error while retrieving server list: $!");
668 } elsif ($res == 0) {
669 $_[0]->w->cancel;
670 status "server list retrieved";
671
672 utf8::decode $buf if utf8::valid $buf;
673
674 $table->clear;
675
676 my @col = qw(Use #Users Host Uptime Version Description);
677 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678 for 0 .. $#col;
679
680 my @align = qw(1 0 1 1 -1);
681
682 my $y = 0;
683 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685
686 for ($desc) {
687 s/<br>/\n/gi;
688 s/<li>/\n· /gi;
689 s/<.*?>//sgi;
690 s/&/&amp;/g;
691 s/</&lt;/g;
692 s/>/&gt;/g;
693 }
694
695 $uptime = sprintf "%dd %02d:%02d:%02d",
696 (int $m->[8] / 86400),
697 (int $m->[8] / 3600) % 24,
698 (int $m->[8] / 60) % 60,
699 $m->[8] % 60;
700
701 $m = [$users, $host, $uptime, $version, $desc];
702
703 $y++;
704
705 $table->add (0, $y, new CFClient::UI::VBox children => [
706 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 $HOST->set_text ($CFG->{host} = $host);
708 }),
709 (new CFClient::UI::Empty expand => 1),
710 ]);
711
712 $table->add ($_ + 1, $y, new CFClient::UI::Label
713 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714 for 0 .. $#$m;
715 }
716 }
717 });
718 }
719
720 sub server_setup {
721 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 x => $WIDTH * (1/3),
723 y => $HEIGHT * (1/8),
724 name => "server_setup",
725 title => "Server Setup",
726 child => (my $vbox = new CFClient::UI::VBox),
727 on_visibility_change => sub {
728 my ($self, $visible) = @_;
729 $self->center if $visible;
730 },
731 ;
732
733 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
734 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
735
736 {
737 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
738
739 $vbox->add (
740 my $HOST = new CFClient::UI::Entry
741 expand => 1,
742 text => $CFG->{host},
743 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
744 on_changed => sub {
745 my ($self, $value) = @_;
746 $CFG->{host} = $value;
747 }
748 );
749
750 $METASERVER = metaserver_dialog;
751
752 $vbox->add (new CFClient::UI::Flopper
753 expand => 1,
754 text => "Server List",
755 other => $METASERVER,
756 tooltip => "Show a list of available crossfire servers",
757 on_open => sub {
758 update_metaserver $HOST;
759 }
760 );
761 }
762
763 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
764 $table->add (1, 4, new CFClient::UI::Entry
765 text => $CFG->{user},
766 tooltip => "The name of your character on the server",
767 on_changed => sub {
768 my ($self, $value) = @_;
769 $CFG->{user} = $value;
770 }
771 );
772
773 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
774 $table->add (1, 5, new CFClient::UI::Entry
775 text => $CFG->{password},
776 hidden => 1,
777 tooltip => "The password for your character",
778 on_changed => sub {
779 my ($self, $value) = @_;
780 $CFG->{password} = $value;
781 }
782 );
783
784 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
785 $table->add (1, 7, new CFClient::UI::Slider
786 req_w => 100,
787 range => [$CFG->{mapsize}, 10, 100, 0, 1],
788 tooltip => "This is the size of the portion of the map update the server sends you. "
789 . "If you set this to a high value you will be able to see further, "
790 . "but you also increase bandwidth requirements and latency. "
791 . "This option is only used once at log-in.",
792 on_changed => sub {
793 my ($self, $value) = @_;
794
795 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
796 },
797 );
798
799 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
800 $table->add (1, 8, new CFClient::UI::CheckBox
801 state => $CFG->{face_prefetch},
802 tooltip => "<b>Background Image Prefetch</b>\n\n"
803 . "If enabled, the client automatically pre-fetches images from the server. "
804 . "This might increase or create lag, but increases the chances "
805 . "of faces being ready for display when you encounter them. "
806 . "It also uses up server bandwidth on every connect, "
807 . "so only set it if you really need to prefetch images. "
808 . "This option can be set and unset any time.",
809 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
810 );
811
812 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
813 $table->add (1, 9, new CFClient::UI::Entry
814 text => $CFG->{output_count},
815 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
816 on_changed => sub { $CFG->{output_count} = $_[1] },
817 );
818
819 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
820 $table->add (1, 10, new CFClient::UI::Entry
821 text => $CFG->{output_sync},
822 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
823 on_changed => sub { $CFG->{output_sync} = $_[1] },
824 );
825
826 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
827 expand => 1,
828 align => 0,
829 text => "Login",
830 on_activate => sub {
831 $CONN ? stop_game
832 : start_game;
833 },
834 );
835
836 $dialog
837 }
838
839 sub message_window {
840 my $window = new CFClient::UI::FancyFrame
841 name => "message_window",
842 title => "Messages",
843 border_bg => [1, 1, 1, 1],
844 bg => [0, 0, 0, 0.75],
845 req_x => -1,
846 req_y => 0,
847 def_w => int $::WIDTH / 3,
848 def_h => int $::HEIGHT / 5,
849 child => (my $vbox = new CFClient::UI::VBox);
850
851 $vbox->add ($LOGVIEW);
852
853 $vbox->add (my $input = new CFClient::UI::Entry
854 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
855 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
856 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
857 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
858 on_focus_in => sub {
859 my ($input, $prev_focus) = @_;
860
861 delete $input->{refocus_map};
862
863 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
864 $input->{refocus_map} = 1;
865 }
866 delete $input->{auto_activated};
867 },
868 on_activate => sub {
869 my ($input, $text) = @_;
870 $input->set_text ('');
871
872 if ($text =~ /^\/bind\s+(.*)$/) {
873 CFClient::Recorder::open_binding_dialog ([$1]);
874 } elsif ($text =~ /^\/(.*)/) {
875 $::CONN->user_send ($1);
876 } else {
877 my $say_cmd = $::CFG->{say_command} || 'say';
878 $::CONN->user_send ("$say_cmd $text");
879 }
880 if ($input->{refocus_map}) {
881 delete $input->{refocus_map};
882 $MAPWIDGET->focus_in
883 }
884 },
885 on_escape => sub {
886 $MAPWIDGET->focus_in
887 },
888 );
889
890 $CONSOLE = {
891 window => $window,
892 input => $input
893 };
894
895 $window
896 }
897
898 sub open_quit_dialog {
899 unless ($QUIT_DIALOG) {
900 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
901
902 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
903
904 $vb->add (new CFClient::UI::Label
905 text => "You should find a savebed and apply it first!",
906 max_w => $WIDTH * 0.25,
907 ellipsize => 0,
908 );
909 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
910 $hb->add (new CFClient::UI::Button
911 text => "Ok",
912 expand => 1,
913 on_activate => sub { $QUIT_DIALOG->hide },
914 );
915 $hb->add (new CFClient::UI::Button
916 text => "Quit anyway",
917 expand => 1,
918 on_activate => sub { exit },
919 );
920 }
921
922 $QUIT_DIALOG->show;
923 $QUIT_DIALOG->center;
924 }
925
926 sub make_inventory_window {
927 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
928 def_w => $WIDTH * 7/8,
929 def_h => $HEIGHT * 7/8,
930 title => "Inventory",
931 name => "inventory_window",
932 on_visibility_change => sub {
933 my ($self, $visible) = @_;
934 $self->center if $visible;
935 },
936 ;
937
938 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939
940 $hb->add (my $vb1 = new CFClient::UI::VBox);
941 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943
944 $hb->add (my $vb2 = new CFClient::UI::VBox);
945
946 $vb2->add (my $hb2 = new CFClient::UI::HBox);
947 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1, text => "Floor");
948 $hb2->add (new CFClient::UI::Button
949 text => "Close",
950 tooltip => "Close the currently open container (if one is open)",
951 on_activate => sub {
952 $CONN->send ("apply $CONN->{open_container}")
953 if $CONN->{open_container} != 0;
954 },
955 );
956
957 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
958
959 $invwin
960 }
961
962 sub make_binding_window {
963 my $binding_list = new CFClient::UI::VBox;
964
965 my $refresh = sub {
966 $binding_list->clear ();
967
968 for my $mod (keys %{$::CFG->{bindings}}) {
969 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
970 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
971 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
972
973 my $lbl = join "; ", @$cmds;
974 my $nam = CFClient::Recorder::keycombo_to_name ($mod, $sym);
975 $binding_list->add (my $hb = new CFClient::UI::HBox);
976 $hb->add (new CFClient::UI::Button
977 text => "delete",
978 on_activate => sub {
979 $binding_list->remove ($hb);
980 delete $::CFG->{bindings}->{$mod}->{$sym};
981 });
982 $hb->add (new CFClient::UI::Label text => "($nam)");
983 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
984 }
985 }
986 };
987
988 $BIND_WINDOW = new CFClient::UI::FancyFrame
989 title => "Bindings",
990 def_w => int $WIDTH * 7/8,
991 def_h => int $HEIGHT * 7/8,
992 on_visibility_change => sub {
993 my ($self, $visible) = @_;
994 if ($visible) {
995 $self->center;
996 $refresh->()
997 }
998 };
999
1000 $BIND_WINDOW->add ($binding_list);
1001 $refresh->();
1002 $BIND_WINDOW
1003 }
1004
1005 sub make_help_window {
1006 my $win = new CFClient::UI::FancyFrame
1007 def_w => int $WIDTH * 7/8,
1008 def_h => int $HEIGHT * 7/8,
1009 title => "Documentation";
1010
1011 $win->add (my $vbox = new CFClient::UI::VBox);
1012
1013 $vbox->add (my $buttons = new CFClient::UI::HBox);
1014 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1015
1016 for (
1017 [intro => "Introduction"],
1018 [manual => "Manual"],
1019 [command_help => "Commands"],
1020 [skill_help => "Skills"],
1021 ) {
1022 my ($pod, $label) = @$_;
1023
1024 $buttons->add (new CFClient::UI::Button
1025 text => $label,
1026 on_activate => sub {
1027 my $parser = new Pod::POM;
1028 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1029
1030 $viewer->clear;
1031
1032 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1033 for @{ CFClient::pod_to_pango_list $pom };
1034
1035 $viewer->set_offset (0);
1036 },
1037 );
1038 }
1039
1040 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1041
1042 $win
1043 }
1044
1045 sub sdl_init {
1046 CFClient::SDL_Init
1047 and die "SDL::Init failed!\n";
1048 }
1049
1050 sub video_init {
1051 sdl_init;
1052
1053 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1054
1055 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1056
1057 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1058 $FULLSCREEN = $CFG->{fullscreen};
1059 $FAST = $CFG->{fast};
1060
1061 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1062 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1063
1064 $SDL_ACTIVE = 1;
1065 $LAST_REFRESH = time - 0.01;
1066
1067 CFClient::OpenGL::init;
1068
1069 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1070
1071 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1072
1073 #############################################################################
1074
1075 if ($DEBUG_STATUS) {
1076 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1077 } else {
1078 # create the widgets
1079
1080 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1081 $DEBUG_STATUS->show;
1082
1083 $STATUSBOX = new CFClient::UI::Statusbox;
1084 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1085
1086 (new CFClient::UI::Frame
1087 bg => [0, 0, 0, 0.4],
1088 req_y => -1,
1089 child => $STATUSBOX,
1090 )->show;
1091
1092 CFClient::UI::FancyFrame->new (
1093 border_bg => [1, 1, 1, 192/255],
1094 bg => [1, 1, 1, 0],
1095 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1096 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1097 ),
1098 )->show;
1099
1100 $MAPWIDGET = new CFClient::MapWidget;
1101 $MAPWIDGET->connect (activate_console => sub {
1102 my ($mapwidget, $preset) = @_;
1103
1104 if ($CONSOLE) {
1105 $CONSOLE->{input}->{auto_activated} = 1;
1106 $CONSOLE->{input}->focus_in;
1107
1108 if ($preset && $CONSOLE->{input}->get_text eq '') {
1109 $CONSOLE->{input}->set_text ($preset);
1110 }
1111 }
1112 });
1113 $MAPWIDGET->show;
1114 $MAPWIDGET->focus_in;
1115
1116 $LOGVIEW = new CFClient::UI::TextView
1117 expand => 1,
1118 font => $FONT_FIXED,
1119 fontsize => $::CFG->{log_fontsize},
1120 can_hover => 1,
1121 can_events => 1,
1122 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1123 ;
1124
1125 $BUTTONBAR = new CFClient::UI::HBox;
1126
1127 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1128 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1129 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1130 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1131 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1132 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1133
1134 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1135
1136 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1137 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1138 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1139 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1140
1141 $BUTTONBAR->add (new CFClient::UI::Button
1142 text => "Save Config",
1143 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1144 on_activate => sub {
1145 $::CFG->{layout} = CFClient::UI::get_layout;
1146 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1147 status "Configuration Saved";
1148 },
1149 );
1150
1151 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1152 tooltip => "View Documentation");
1153
1154 $BUTTONBAR->add (new CFClient::UI::Flopper
1155 text => "Bindings",
1156 other => make_binding_window,
1157 tooltip => "Lets you delete bindings you have made with the recorder"
1158 );
1159 $BUTTONBAR->add (new CFClient::UI::Flopper text => "[Rec]", other => CFClient::Recorder::make_window,
1160 tooltip => "This feature lets you record a series of actions (eg. walking a path or ready a skill) and bind them to keys");
1161
1162 $BUTTONBAR->add (new CFClient::UI::Button
1163 text => "Quit",
1164 tooltip => "Terminates the program",
1165 on_activate => sub {
1166 if ($CONN) {
1167 open_quit_dialog;
1168 } else {
1169 exit;
1170 }
1171 },
1172 );
1173
1174 $BUTTONBAR->show;
1175
1176 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1177
1178 $SERVER_SETUP->show;
1179 }
1180 }
1181
1182 sub video_shutdown {
1183 undef $SDL_ACTIVE;
1184 }
1185
1186 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1187 my $bgmusic;#TODO#hack#d#
1188
1189 sub audio_channel_finished {
1190 my ($channel) = @_;
1191
1192 #warn "channel $channel finished\n";#d#
1193 }
1194
1195 sub audio_music_finished {
1196 return unless $CFG->{bgm_enable};
1197
1198 # TODO: hack, do play loop and mood music
1199 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1200 $bgmusic->play (0);
1201
1202 push @bgmusic, shift @bgmusic;
1203 }
1204
1205 sub audio_init {
1206 if ($CFG->{audio_enable}) {
1207 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1208 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1209
1210 unless ($SDL_MIXER) {
1211 status "Unable to open sound device: there will be no sound";
1212 return;
1213 }
1214
1215 CFClient::Mix_AllocateChannels 8;
1216 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1217
1218 audio_music_finished;
1219
1220 while (<$fh>) {
1221 next if /^\s*#/;
1222 next if /^\s*$/;
1223
1224 my ($file, $volume, $event) = split /\s+/, $_, 3;
1225
1226 push @SOUNDS, "$volume,$file";
1227
1228 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1229 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1230 $chunk->volume ($volume * 128 / 100);
1231 $chunk
1232 };
1233 }
1234 } else {
1235 status "unable to open sound config: $!";
1236 }
1237 }
1238 }
1239
1240 sub audio_shutdown {
1241 CFClient::Mix_CloseAudio if $SDL_MIXER;
1242 undef $SDL_MIXER;
1243 @SOUNDS = ();
1244 %AUDIO_CHUNKS = ();
1245 }
1246
1247 my %animate_object;
1248 my $animate_timer;
1249
1250 my $fps = 9;
1251
1252 my %demo;#d#
1253
1254 sub force_refresh {
1255 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1256 debug sprintf "%3.2f", $fps;
1257
1258 $CFClient::UI::ROOT->draw;
1259
1260 $WANT_REFRESH = 0;
1261 $CAN_REFRESH = 0;
1262 $LAST_REFRESH = $NOW;
1263
1264 0 && do {
1265 # some weird model-drawing code, just a joke right now
1266 use CFClient::OpenGL;
1267
1268 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1269 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1270 $demo{r} ||= do {
1271 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1272 $mod->{v} = pack "f*", @{$mod->{v}};
1273 $_ = [scalar @$_, pack "S!*", @$_]
1274 for values %{$mod->{g}};
1275 $mod
1276 };
1277
1278 my $r = $demo{r} or die;
1279
1280 glDepthMask 1;
1281 glClear GL_DEPTH_BUFFER_BIT;
1282 glEnable GL_TEXTURE_2D;
1283 glEnable GL_DEPTH_TEST;
1284 glEnable GL_CULL_FACE;
1285 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1286
1287 glMatrixMode GL_PROJECTION;
1288 glLoadIdentity;
1289 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1290 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1291 glMatrixMode GL_MODELVIEW;
1292 glLoadIdentity;
1293
1294 glPushMatrix;
1295 glTranslate 0, 0, -800;
1296 glScale 1, -1, 1;
1297 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1298 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1299 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1300 glScale 50, 50, 50;
1301
1302 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1303 while (my ($k, $v) = each %{$r->{g}}) {
1304 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1305 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1306 }
1307
1308 glPopMatrix;
1309
1310 glShadeModel GL_FLAT;
1311 glDisable GL_DEPTH_TEST;
1312 glDisable GL_TEXTURE_2D;
1313 glDepthMask 0;
1314
1315 $WANT_REFRESH++;
1316 };
1317
1318 CFClient::SDL_GL_SwapBuffers;
1319 }
1320
1321 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1322 $NOW = time;
1323
1324 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1325 for CFClient::SDL_PollEvent;
1326
1327 if (%animate_object) {
1328 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1329 $WANT_REFRESH++;
1330 }
1331
1332 if ($WANT_REFRESH) {
1333 force_refresh;
1334 } else {
1335 $CAN_REFRESH = 1;
1336 }
1337 });
1338
1339 sub animation_start {
1340 my ($widget) = @_;
1341 $animate_object{$widget} = $widget;
1342 }
1343
1344 sub animation_stop {
1345 my ($widget) = @_;
1346 delete $animate_object{$widget};
1347 }
1348
1349 # check once/second for faces that need to be prefetched
1350 # this should, of course, only run on demand, but
1351 # SDL forces worse things on us....
1352
1353 Event->timer (after => 1, interval => 0.25, cb => sub {
1354 $CONN->face_prefetch
1355 if $CONN;
1356 });
1357
1358 %SDL_CB = (
1359 CFClient::SDL_QUIT => sub {
1360 Event::unloop -1;
1361 },
1362 CFClient::SDL_VIDEORESIZE => sub {
1363 },
1364 CFClient::SDL_VIDEOEXPOSE => sub {
1365 CFClient::UI::full_refresh;
1366 },
1367 CFClient::SDL_ACTIVEEVENT => sub {
1368 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1369 },
1370 CFClient::SDL_KEYDOWN => sub {
1371 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1372 # alt-enter
1373 video_shutdown;
1374 $CFG->{fullscreen} = !$CFG->{fullscreen};
1375 video_init;
1376 } else {
1377 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1378 }
1379 },
1380 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1381 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1382 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1383 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1384 CFClient::SDL_USEREVENT => sub {
1385 if ($_[0]{code} == 1) {
1386 audio_channel_finished $_[0]{data1};
1387 } elsif ($_[0]{code} == 0) {
1388 audio_music_finished;
1389 }
1390 },
1391 );
1392
1393 #############################################################################
1394
1395 $SIG{INT} = $SIG{TERM} = sub { exit };
1396
1397 {
1398 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1399
1400 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1401 CFClient::UI::set_layout ($::CFG->{layout});
1402
1403 my %DEF_CFG = (
1404 sdl_mode => 0,
1405 width => 640,
1406 height => 480,
1407 fullscreen => 0,
1408 fast => 0,
1409 map_scale => 1,
1410 fow_enable => 1,
1411 fow_intensity => 0.45,
1412 fow_smooth => 0,
1413 gui_fontsize => 1,
1414 log_fontsize => 1,
1415 gauge_fontsize=> 1,
1416 gauge_size => 0.35,
1417 stat_fontsize => 1,
1418 mapsize => 100,
1419 host => "crossfire.schmorp.de",
1420 say_command => 'say',
1421 audio_enable => 1,
1422 bgm_enable => 1,
1423 bgm_volume => 0.25,
1424 face_prefetch => 0,
1425 output_sync => 1,
1426 output_count => 1,
1427 );
1428
1429 while (my ($k, $v) = each %DEF_CFG) {
1430 $CFG->{$k} = $v unless exists $CFG->{$k};
1431 }
1432
1433 sdl_init;
1434
1435 @SDL_MODES = reverse
1436 grep $_->[0] >= 640 && $_->[1] >= 480,
1437 CFClient::SDL_ListModes;
1438
1439 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1440
1441 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1442
1443 {
1444 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1445 DejaVuSans.ttf
1446 DejaVuSansMono.ttf
1447 DejaVuSans-Bold.ttf
1448 DejaVuSansMono-Bold.ttf
1449 DejaVuSans-Oblique.ttf
1450 DejaVuSansMono-Oblique.ttf
1451 DejaVuSans-BoldOblique.ttf
1452 DejaVuSansMono-BoldOblique.ttf
1453 );
1454
1455 CFClient::add_font $_ for @fonts;
1456
1457 CFClient::pango_init;
1458
1459 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1460 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1461
1462 $FONT_PROP->make_default;
1463 }
1464
1465 # compare mono (ft) vs. rgba (cairo)
1466 # ft - 1.8s, cairo 3s, even in alpha-only mode
1467 # for my $rgba (0..1) {
1468 # my $t1 = Time::HiRes::time;
1469 # for (1..1000) {
1470 # my $layout = CFClient::Layout->new ($rgba);
1471 # $layout->set_text ("hallo" x 100);
1472 # $layout->render;
1473 # }
1474 # my $t2 = Time::HiRes::time;
1475 # warn $t2-$t1;
1476 # }
1477
1478 video_init;
1479 audio_init;
1480 }
1481
1482 Event::loop;
1483
1484 END { CFClient::SDL_Quit }
1485
1486 =head1 NAME
1487
1488 pclient - A Crossfire+ and Crossfire game client
1489
1490 =head1 SYNOPSIS
1491
1492 Just run it - no commandline arguments are supported.
1493
1494 =head1 USAGE
1495
1496 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1497 fullscreen and interactively.
1498
1499 =head1 AUTHOR
1500
1501 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1502
1503
1504