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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.28
Committed: Mon May 29 21:10:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.27: +4 -4 lines
Log Message:
really rename pclient to cfplus

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INV_RIGHT_HB;
107
108 our $BIND_WINDOW;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 }
119
120 sub start_game {
121 status "logging in...";
122
123 $LOGIN_BUTTON->set_text ("Logout");
124 $SERVER_SETUP->hide;
125
126 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $MAP = new CFClient::Map $mapsize, $mapsize;
131
132 $CONN = eval {
133 new CFClient::Protocol
134 host => $host,
135 port => $port || 13327,
136 user => $CFG->{user},
137 pass => $CFG->{password},
138 mapw => $mapsize,
139 maph => $mapsize,
140
141 map_widget => $MAPWIDGET,
142 logview => $LOGVIEW,
143 statusbox => $STATUSBOX,
144 map => $MAP,
145 mapmap => $MAPMAP,
146
147 sound_play => sub {
148 my ($x, $y, $soundnum, $type) = @_;
149
150 $SDL_MIXER
151 or return;
152
153 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
154 or return;
155
156 $chunk->play;
157 },
158 };
159
160 if ($CONN) {
161 CFClient::lowdelay fileno $CONN->{fh};
162
163 status "login successful";
164 } else {
165 status "unable to connect";
166 stop_game();
167 }
168 }
169
170 sub stop_game {
171 $LOGIN_BUTTON->set_text ("Login");
172 $SERVER_SETUP->show;
173 $INV_WINDOW->hide;
174 $LOGVIEW->hide;
175
176 return unless $CONN;
177
178 status "connection closed";
179
180 $CONN->destroy;
181 $CONN = 0; # false, does not autovivify
182 }
183
184 sub client_setup {
185 my $dialog = new CFClient::UI::FancyFrame
186 req_x => 1,
187 req_y => $HEIGHT * (1/8),
188 name => "client_setup",
189 title => "Client Setup",
190 child => (my $vbox = new CFClient::UI::VBox);
191 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
192
193 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
194 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
197 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
198
199 $mode_slider->connect (changed => sub {
200 my ($self, $value) = @_;
201
202 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
203 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
204 });
205 $mode_slider->emit (changed => $mode_slider->{range}[0]);
206
207 my $row = 1;
208
209 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
210 $table->add (1, $row++, new CFClient::UI::CheckBox
211 state => $CFG->{fullscreen},
212 tooltip => "Bring the client into fullscreen mode.",
213 on_changed => sub {
214 my ($self, $value) = @_;
215 $CFG->{fullscreen} = $value;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
220 $table->add (1, $row++, new CFClient::UI::CheckBox
221 state => $CFG->{fast},
222 tooltip => "Lower the visual quality considerably to speed up rendering.",
223 on_changed => sub {
224 my ($self, $value) = @_;
225 $CFG->{fast} = $value;
226 }
227 );
228
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
232 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
233 on_changed => sub {
234 my ($self, $value) = @_;
235 $CFG->{map_scale} = 2 ** $value;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
240 $table->add (1, $row++, new CFClient::UI::CheckBox
241 state => $CFG->{fow_enable},
242 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
243 on_changed => sub {
244 my ($self, $value) = @_;
245 $CFG->{fow_enable} = $value;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
252 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
253 on_changed => sub {
254 my ($self, $value) = @_;
255 $CFG->{fow_intensity} = $value;
256 }
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
260 $table->add (1, $row++, new CFClient::UI::CheckBox
261 state => $CFG->{fow_smooth},
262 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
263 on_changed => sub {
264 my ($self, $value) = @_;
265 $CFG->{fow_smooth} = $value;
266 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
273 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
274 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
280 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
281 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
282 );
283
284 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
285
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
288 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
289 on_changed => sub {
290 $CFG->{stat_fontsize} = $_[1];
291 &set_stats_window_fontsize;
292 }
293 );
294
295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
296 $table->add (1, $row++, new CFClient::UI::Slider
297 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
298 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
299 on_changed => sub {
300 $CFG->{gauge_fontsize} = $_[1];
301 &set_gauge_window_fontsize;
302 }
303 );
304
305 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
306 $table->add (1, $row++, new CFClient::UI::Slider
307 range => [$CFG->{gauge_size}, 0.2, 0.8],
308 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
309 on_changed => sub {
310 $CFG->{gauge_size} = $_[1];
311 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
312 }
313 );
314
315 $table->add (1, $row++, new CFClient::UI::Button
316 expand => 1, align => 0, text => "Apply",
317 tooltip => "Apply the video settings",
318 on_activate => sub {
319 video_shutdown ();
320 video_init ();
321 }
322 );
323
324 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
325 $table->add (1, $row++, new CFClient::UI::CheckBox
326 state => $CFG->{audio_enable},
327 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
328 on_changed => sub {
329 $CFG->{audio_enable} = $_[1];
330 }
331 );
332 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
333 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
334 # $CFG->{effects_volume} = $_[1];
335 # });
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
337 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
338 $hbox->add (new CFClient::UI::CheckBox
339 expand => 1, state => $CFG->{bgm_enable},
340 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
341 on_changed => sub {
342 $CFG->{bgm_enable} = $_[1];
343 }
344 );
345 $hbox->add (new CFClient::UI::Slider
346 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
347 tooltip => "The volume of the background music. Changes are instant.",
348 on_changed => sub {
349 $CFG->{bgm_volume} = $_[1];
350 CFClient::MixMusic::volume $_[1] * 128;
351 }
352 );
353
354 $table->add (1, $row++, new CFClient::UI::Button
355 expand => 1, align => 0, text => "Apply",
356 tooltip => "Apply the audio settings",
357 on_activate => sub {
358 audio_shutdown ();
359 audio_init ();
360 }
361 );
362
363 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
364 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
365 text => $CFG->{say_command},
366 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
367 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
368 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
369 on_changed => sub {
370 my ($self, $value) = @_;
371 $CFG->{say_command} = $value;
372 }
373 );
374
375 $dialog
376 }
377
378 sub set_stats_window_fontsize {
379 for (values %{$STATWIDS}) {
380 $_->set_fontsize ($::CFG->{stat_fontsize});
381 }
382 }
383
384 sub set_gauge_window_fontsize {
385 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386 $_->set_fontsize ($::CFG->{gauge_fontsize});
387 }
388 }
389
390 sub make_gauge_window {
391 my $gh = int $HEIGHT * $CFG->{gauge_size};
392
393 my $win = new CFClient::UI::Frame (
394 req_x => 0,
395 req_y => -1,
396 def_w => $WIDTH,
397 def_h => $gh,
398 );
399
400 $win->add (my $hbox = new CFClient::UI::HBox
401 children => [
402 (new CFClient::UI::HBox expand => 1),
403 (new CFClient::UI::VBox children => [
404 (new CFClient::UI::Empty expand => 1),
405 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 ]),
407 (my $vbox = new CFClient::UI::VBox),
408 ],
409 );
410
411 $vbox->add (new CFClient::UI::HBox
412 expand => 1,
413 children => [
414 (new CFClient::UI::Empty expand => 1),
415 (my $hb = new CFClient::UI::HBox),
416 ],
417 );
418
419 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427
428 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432
433 $GAUGES = {
434 exp => $exp, win => $win, range => $rng,
435 food => $fg, mana => $mg, hp => $hg, grace => $gg
436 };
437
438 &set_gauge_window_fontsize;
439
440 $win
441 }
442
443
444 sub make_stats_window {
445 my $tgw = new CFClient::UI::FancyFrame
446 req_y => $HEIGHT * (2/8),
447 req_x => -1,
448 title => "Stats",
449 name => "stats_window";
450
451 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453 can_hover => 1, can_events => 1,
454 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "The map you are currently on (if supported by the server).");
458
459 $vb->add (my $hb0 = new CFClient::UI::HBox);
460 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461 can_hover => 1, can_events => 1,
462 tooltip => "The weight of the player including all inventory items.");
463 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464 can_hover => 1, can_events => 1,
465 tooltip => "The weight limit: you cannot carry more than this.");
466
467
468 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470
471 my $color2 = [1, 1, 0];
472
473 for (
474 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481
482 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488 ) {
489 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490
491 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495 }
496
497 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498
499 my $row = 0;
500 my $col = 0;
501
502 my %resist_names = (
503 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511 pois => "<b>Poison</b> (resistance to getting poisoned)",
512 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513 deat => "<b>Death</b> (resistance against death spells)",
514 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521 );
522 for (qw/slow holyw conf fire depl magic
523 drain acid pois para deat phys
524 blind fear tund elec cold ghit/)
525 {
526 $tbl2->add ($col, $row,
527 $STATWIDS->{"res_$_"} =
528 new CFClient::UI::Label
529 font => $FONT_FIXED,
530 template => "-100%",
531 align => +1,
532 valign => 0,
533 can_events => 1,
534 can_hover => 1,
535 tooltip => $resist_names{$_},
536 );
537 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538 font => $FONT_FIXED,
539 can_hover => 1,
540 can_events => 1,
541 image => "ui/resist/resist_$_.png",
542 tooltip => $resist_names{$_},
543 );
544
545 $row++;
546 if ($row % 6 == 0) {
547 $col += 2;
548 $row = 0;
549 }
550 }
551
552 &set_stats_window_fontsize;
553 update_stats_window ({});
554
555 $tgw
556 }
557
558 sub formsep {
559 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
560 }
561
562 sub update_stats_window {
563 my ($stats) = @_;
564
565 # I love text protocols...
566
567 my $hp = $stats->{+CS_STAT_HP} * 1;
568 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569 my $sp = $stats->{+CS_STAT_SP} * 1;
570 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571 my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 my $fo_m = 999;
573 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575
576 $GAUGES->{hp} ->set_value ($hp, $hp_m);
577 $GAUGES->{mana} ->set_value ($sp, $sp_m);
578 $GAUGES->{food} ->set_value ($fo, $fo_m);
579 $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582 my $rng = $stats->{+CS_STAT_RANGE};
583 $rng =~ s/^Range: //; # thank you so much dear server
584 $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 my $title = $stats->{+CS_STAT_TITLE};
586 $title =~ s/^Player: //;
587 $STATWIDS->{title} ->set_text ("Title: " . $title);
588
589 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602
603 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604
605 # TODO: replace by CS_STAT_RES_xxx constants
606 my %tbl = (
607 phys => 100,
608 magic => 101,
609 fire => 102,
610 elec => 103,
611 cold => 104,
612 conf => 105,
613 acid => 106,
614 drain => 107,
615 ghit => 108,
616 pois => 109,
617 slow => 110,
618 para => 111,
619 tund => 112,
620 fear => 113,
621 depl => 113,
622 deat => 115,
623 holyw => 116,
624 blind => 117,
625 );
626
627 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628 for keys %tbl;
629 }
630
631 sub metaserver_dialog {
632 my $dialog = new CFClient::UI::FancyFrame
633 title => "Server List",
634 child => (my $vbox = new CFClient::UI::VBox);
635
636 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
637
638 $dialog
639 }
640
641 my $METASERVER_ATIME;
642
643 sub update_metaserver {
644 my ($HOST) = @_;
645
646 return if $METASERVER_ATIME > time;
647 $METASERVER_ATIME = time + 60;
648
649 my $table = $METASERVER->{table};
650 $table->clear;
651 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
652
653 my $buf;
654
655 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
656
657 unless ($fh) {
658 $label->set_text ("unable to contact metaserver: $!");
659 return;
660 }
661
662 Event->io (fd => $fh, poll => 'r', cb => sub {
663 my $res = sysread $fh, $buf, 8192, length $buf;
664
665 if (!defined $res) {
666 $_[0]->w->cancel;
667 $label->set_text ("error while retrieving server list: $!");
668 } elsif ($res == 0) {
669 $_[0]->w->cancel;
670 status "server list retrieved";
671
672 utf8::decode $buf if utf8::valid $buf;
673
674 $table->clear;
675
676 my @col = qw(Use #Users Host Uptime Version Description);
677 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
678 for 0 .. $#col;
679
680 my @align = qw(1 0 1 1 -1);
681
682 my $y = 0;
683 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
684 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
685
686 for ($desc) {
687 s/<br>/\n/gi;
688 s/<li>/\n· /gi;
689 s/<.*?>//sgi;
690 s/&/&amp;/g;
691 s/</&lt;/g;
692 s/>/&gt;/g;
693 }
694
695 $uptime = sprintf "%dd %02d:%02d:%02d",
696 (int $m->[8] / 86400),
697 (int $m->[8] / 3600) % 24,
698 (int $m->[8] / 60) % 60,
699 $m->[8] % 60;
700
701 $m = [$users, $host, $uptime, $version, $desc];
702
703 $y++;
704
705 $table->add (0, $y, new CFClient::UI::VBox children => [
706 (new CFClient::UI::Button text => "Use", on_activate => sub {
707 $HOST->set_text ($CFG->{host} = $host);
708 }),
709 (new CFClient::UI::Empty expand => 1),
710 ]);
711
712 $table->add ($_ + 1, $y, new CFClient::UI::Label
713 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
714 for 0 .. $#$m;
715 }
716 }
717 });
718 }
719
720 sub server_setup {
721 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
722 x => $WIDTH * (1/3),
723 y => $HEIGHT * (1/8),
724 name => "server_setup",
725 title => "Server Setup",
726 child => (my $vbox = new CFClient::UI::VBox),
727 on_visibility_change => sub {
728 my ($self, $visible) = @_;
729 $self->center if $visible;
730 },
731 ;
732
733 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
734 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
735
736 {
737 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
738
739 $vbox->add (
740 my $HOST = new CFClient::UI::Entry
741 expand => 1,
742 text => $CFG->{host},
743 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
744 on_changed => sub {
745 my ($self, $value) = @_;
746 $CFG->{host} = $value;
747 }
748 );
749
750 $METASERVER = metaserver_dialog;
751
752 $vbox->add (new CFClient::UI::Flopper
753 expand => 1,
754 text => "Server List",
755 other => $METASERVER,
756 tooltip => "Show a list of available crossfire servers",
757 on_open => sub {
758 update_metaserver $HOST;
759 }
760 );
761 }
762
763 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
764 $table->add (1, 4, new CFClient::UI::Entry
765 text => $CFG->{user},
766 tooltip => "The name of your character on the server",
767 on_changed => sub {
768 my ($self, $value) = @_;
769 $CFG->{user} = $value;
770 }
771 );
772
773 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
774 $table->add (1, 5, new CFClient::UI::Entry
775 text => $CFG->{password},
776 hidden => 1,
777 tooltip => "The password for your character",
778 on_changed => sub {
779 my ($self, $value) = @_;
780 $CFG->{password} = $value;
781 }
782 );
783
784 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
785 $table->add (1, 7, new CFClient::UI::Slider
786 req_w => 100,
787 range => [$CFG->{mapsize}, 10, 100, 0, 1],
788 tooltip => "This is the size of the portion of the map update the server sends you. "
789 . "If you set this to a high value you will be able to see further, "
790 . "but you also increase bandwidth requirements and latency. "
791 . "This option is only used once at log-in.",
792 on_changed => sub {
793 my ($self, $value) = @_;
794
795 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
796 },
797 );
798
799 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
800 $table->add (1, 8, new CFClient::UI::CheckBox
801 state => $CFG->{face_prefetch},
802 tooltip => "<b>Background Image Prefetch</b>\n\n"
803 . "If enabled, the client automatically pre-fetches images from the server. "
804 . "This might increase or create lag, but increases the chances "
805 . "of faces being ready for display when you encounter them. "
806 . "It also uses up server bandwidth on every connect, "
807 . "so only set it if you really need to prefetch images. "
808 . "This option can be set and unset any time.",
809 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
810 );
811
812 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
813 $table->add (1, 9, new CFClient::UI::Entry
814 text => $CFG->{output_count},
815 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
816 on_changed => sub { $CFG->{output_count} = $_[1] },
817 );
818
819 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
820 $table->add (1, 10, new CFClient::UI::Entry
821 text => $CFG->{output_sync},
822 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
823 on_changed => sub { $CFG->{output_sync} = $_[1] },
824 );
825
826 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
827 expand => 1,
828 align => 0,
829 text => "Login",
830 on_activate => sub {
831 $CONN ? stop_game
832 : start_game;
833 },
834 );
835
836 $dialog
837 }
838
839 sub message_window {
840 my $window = new CFClient::UI::FancyFrame
841 name => "message_window",
842 title => "Messages",
843 border_bg => [1, 1, 1, 1],
844 bg => [0, 0, 0, 0.75],
845 req_x => -1,
846 req_y => 0,
847 def_w => int $::WIDTH / 3,
848 def_h => int $::HEIGHT / 5,
849 child => (my $vbox = new CFClient::UI::VBox);
850
851 $vbox->add ($LOGVIEW);
852
853 $vbox->add (my $input = new CFClient::UI::Entry
854 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
855 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
856 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
857 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
858 on_focus_in => sub {
859 my ($input, $prev_focus) = @_;
860
861 delete $input->{refocus_map};
862
863 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
864 $input->{refocus_map} = 1;
865 }
866 delete $input->{auto_activated};
867 },
868 on_activate => sub {
869 my ($input, $text) = @_;
870 $input->set_text ('');
871
872 if ($text =~ /^\/bind\s+(.*)$/) {
873 CFClient::Recorder::open_binding_dialog ([$1]);
874 } elsif ($text =~ /^\/(.*)/) {
875 $::CONN->user_send ($1);
876 } else {
877 my $say_cmd = $::CFG->{say_command} || 'say';
878 $::CONN->user_send ("$say_cmd $text");
879 }
880 if ($input->{refocus_map}) {
881 delete $input->{refocus_map};
882 $MAPWIDGET->focus_in
883 }
884 },
885 on_escape => sub {
886 $MAPWIDGET->focus_in
887 },
888 );
889
890 $CONSOLE = {
891 window => $window,
892 input => $input
893 };
894
895 $window
896 }
897
898 sub open_quit_dialog {
899 unless ($QUIT_DIALOG) {
900 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
901
902 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
903
904 $vb->add (new CFClient::UI::Label
905 text => "You should find a savebed and apply it first!",
906 max_w => $WIDTH * 0.25,
907 ellipsize => 0,
908 );
909 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
910 $hb->add (new CFClient::UI::Button
911 text => "Ok",
912 expand => 1,
913 on_activate => sub { $QUIT_DIALOG->hide },
914 );
915 $hb->add (new CFClient::UI::Button
916 text => "Quit anyway",
917 expand => 1,
918 on_activate => sub { exit },
919 );
920 }
921
922 $QUIT_DIALOG->show;
923 $QUIT_DIALOG->center;
924 }
925
926 sub make_inventory_window {
927 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
928 def_w => $WIDTH * 7/8,
929 def_h => $HEIGHT * 7/8,
930 title => "Inventory",
931 name => "inventory_window",
932 on_visibility_change => sub {
933 my ($self, $visible) = @_;
934 $self->center if $visible;
935 },
936 ;
937
938 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
939
940 $hb->add (my $vb1 = new CFClient::UI::VBox);
941 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
942 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
943
944 $hb->add (my $vb2 = new CFClient::UI::VBox);
945
946 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
947
948 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
949
950 # XXX: Call after $INVR = ... because set_opencont sets the items
951 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
952
953 $invwin
954 }
955
956 sub make_binding_window {
957 my $binding_list = new CFClient::UI::VBox;
958
959 my $refresh = sub {
960 $binding_list->clear ();
961
962 for my $mod (keys %{$::CFG->{bindings}}) {
963 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
964 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
965 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
966
967 my $lbl = join "; ", @$cmds;
968 my $nam = CFClient::Recorder::keycombo_to_name ($mod, $sym);
969 $binding_list->add (my $hb = new CFClient::UI::HBox);
970 $hb->add (new CFClient::UI::Button
971 text => "delete",
972 on_activate => sub {
973 $binding_list->remove ($hb);
974 delete $::CFG->{bindings}->{$mod}->{$sym};
975 });
976 $hb->add (new CFClient::UI::Label text => "($nam)");
977 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
978 }
979 }
980 };
981
982 $BIND_WINDOW = new CFClient::UI::FancyFrame
983 title => "Bindings",
984 def_w => int $WIDTH * 7/8,
985 def_h => int $HEIGHT * 7/8,
986 on_visibility_change => sub {
987 my ($self, $visible) = @_;
988 if ($visible) {
989 $self->center;
990 $refresh->()
991 }
992 };
993
994 $BIND_WINDOW->add ($binding_list);
995 $refresh->();
996 $BIND_WINDOW
997 }
998
999 sub make_help_window {
1000 my $win = new CFClient::UI::FancyFrame
1001 def_w => int $WIDTH * 7/8,
1002 def_h => int $HEIGHT * 7/8,
1003 title => "Documentation";
1004
1005 $win->add (my $vbox = new CFClient::UI::VBox);
1006
1007 $vbox->add (my $buttons = new CFClient::UI::HBox);
1008 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1009
1010 for (
1011 [intro => "Introduction"],
1012 [manual => "Manual"],
1013 [command_help => "Commands"],
1014 [skill_help => "Skills"],
1015 ) {
1016 my ($pod, $label) = @$_;
1017
1018 $buttons->add (new CFClient::UI::Button
1019 text => $label,
1020 on_activate => sub {
1021 my $parser = new Pod::POM;
1022 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1023
1024 $viewer->clear;
1025
1026 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1027 for @{ CFClient::pod_to_pango_list $pom };
1028
1029 $viewer->set_offset (0);
1030 },
1031 );
1032 }
1033
1034 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1035
1036 $win
1037 }
1038
1039 sub sdl_init {
1040 CFClient::SDL_Init
1041 and die "SDL::Init failed!\n";
1042 }
1043
1044 sub video_init {
1045 sdl_init;
1046
1047 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1048
1049 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1050
1051 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1052 $FULLSCREEN = $CFG->{fullscreen};
1053 $FAST = $CFG->{fast};
1054
1055 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1056 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1057
1058 $SDL_ACTIVE = 1;
1059 $LAST_REFRESH = time - 0.01;
1060
1061 CFClient::OpenGL::init;
1062
1063 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1064
1065 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1066
1067 #############################################################################
1068
1069 if ($DEBUG_STATUS) {
1070 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1071 } else {
1072 # create the widgets
1073
1074 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1075 $DEBUG_STATUS->show;
1076
1077 $STATUSBOX = new CFClient::UI::Statusbox;
1078 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1079
1080 (new CFClient::UI::Frame
1081 bg => [0, 0, 0, 0.4],
1082 req_y => -1,
1083 child => $STATUSBOX,
1084 )->show;
1085
1086 CFClient::UI::FancyFrame->new (
1087 border_bg => [1, 1, 1, 192/255],
1088 bg => [1, 1, 1, 0],
1089 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1090 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1091 ),
1092 )->show;
1093
1094 $MAPWIDGET = new CFClient::MapWidget;
1095 $MAPWIDGET->connect (activate_console => sub {
1096 my ($mapwidget, $preset) = @_;
1097
1098 if ($CONSOLE) {
1099 $CONSOLE->{input}->{auto_activated} = 1;
1100 $CONSOLE->{input}->focus_in;
1101
1102 if ($preset && $CONSOLE->{input}->get_text eq '') {
1103 $CONSOLE->{input}->set_text ($preset);
1104 }
1105 }
1106 });
1107 $MAPWIDGET->show;
1108 $MAPWIDGET->focus_in;
1109
1110 $LOGVIEW = new CFClient::UI::TextView
1111 expand => 1,
1112 font => $FONT_FIXED,
1113 fontsize => $::CFG->{log_fontsize},
1114 can_hover => 1,
1115 can_events => 1,
1116 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1117 ;
1118
1119 $BUTTONBAR = new CFClient::UI::HBox;
1120
1121 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1122 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1123 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1124 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1125 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1126 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1127
1128 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1129
1130 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1131 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1132 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1133 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1134
1135 $BUTTONBAR->add (new CFClient::UI::Button
1136 text => "Save Config",
1137 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1138 on_activate => sub {
1139 $::CFG->{layout} = CFClient::UI::get_layout;
1140 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1141 status "Configuration Saved";
1142 },
1143 );
1144
1145 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1146 tooltip => "View Documentation");
1147
1148 $BUTTONBAR->add (new CFClient::UI::Flopper
1149 text => "Bindings",
1150 other => make_binding_window,
1151 tooltip => "Lets you delete bindings you have made with the recorder"
1152 );
1153 $BUTTONBAR->add (new CFClient::UI::Flopper text => "[Rec]", other => CFClient::Recorder::make_window,
1154 tooltip => "This feature lets you record a series of actions (eg. walking a path or ready a skill) and bind them to keys");
1155
1156 $BUTTONBAR->add (new CFClient::UI::Button
1157 text => "Quit",
1158 tooltip => "Terminates the program",
1159 on_activate => sub {
1160 if ($CONN) {
1161 open_quit_dialog;
1162 } else {
1163 exit;
1164 }
1165 },
1166 );
1167
1168 $BUTTONBAR->show;
1169
1170 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1171
1172 $SERVER_SETUP->show;
1173 }
1174 }
1175
1176 sub video_shutdown {
1177 undef $SDL_ACTIVE;
1178 }
1179
1180 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1181 my $bgmusic;#TODO#hack#d#
1182
1183 sub audio_channel_finished {
1184 my ($channel) = @_;
1185
1186 #warn "channel $channel finished\n";#d#
1187 }
1188
1189 sub audio_music_finished {
1190 return unless $CFG->{bgm_enable};
1191
1192 # TODO: hack, do play loop and mood music
1193 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1194 $bgmusic->play (0);
1195
1196 push @bgmusic, shift @bgmusic;
1197 }
1198
1199 sub audio_init {
1200 if ($CFG->{audio_enable}) {
1201 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1202 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1203
1204 unless ($SDL_MIXER) {
1205 status "Unable to open sound device: there will be no sound";
1206 return;
1207 }
1208
1209 CFClient::Mix_AllocateChannels 8;
1210 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1211
1212 audio_music_finished;
1213
1214 while (<$fh>) {
1215 next if /^\s*#/;
1216 next if /^\s*$/;
1217
1218 my ($file, $volume, $event) = split /\s+/, $_, 3;
1219
1220 push @SOUNDS, "$volume,$file";
1221
1222 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1223 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1224 $chunk->volume ($volume * 128 / 100);
1225 $chunk
1226 };
1227 }
1228 } else {
1229 status "unable to open sound config: $!";
1230 }
1231 }
1232 }
1233
1234 sub audio_shutdown {
1235 CFClient::Mix_CloseAudio if $SDL_MIXER;
1236 undef $SDL_MIXER;
1237 @SOUNDS = ();
1238 %AUDIO_CHUNKS = ();
1239 }
1240
1241 my %animate_object;
1242 my $animate_timer;
1243
1244 my $fps = 9;
1245
1246 my %demo;#d#
1247
1248 sub force_refresh {
1249 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1250 debug sprintf "%3.2f", $fps;
1251
1252 $CFClient::UI::ROOT->draw;
1253
1254 $WANT_REFRESH = 0;
1255 $CAN_REFRESH = 0;
1256 $LAST_REFRESH = $NOW;
1257
1258 0 && do {
1259 # some weird model-drawing code, just a joke right now
1260 use CFClient::OpenGL;
1261
1262 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1263 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1264 $demo{r} ||= do {
1265 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1266 $mod->{v} = pack "f*", @{$mod->{v}};
1267 $_ = [scalar @$_, pack "S!*", @$_]
1268 for values %{$mod->{g}};
1269 $mod
1270 };
1271
1272 my $r = $demo{r} or die;
1273
1274 glDepthMask 1;
1275 glClear GL_DEPTH_BUFFER_BIT;
1276 glEnable GL_TEXTURE_2D;
1277 glEnable GL_DEPTH_TEST;
1278 glEnable GL_CULL_FACE;
1279 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1280
1281 glMatrixMode GL_PROJECTION;
1282 glLoadIdentity;
1283 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1284 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1285 glMatrixMode GL_MODELVIEW;
1286 glLoadIdentity;
1287
1288 glPushMatrix;
1289 glTranslate 0, 0, -800;
1290 glScale 1, -1, 1;
1291 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1292 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1293 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1294 glScale 50, 50, 50;
1295
1296 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1297 while (my ($k, $v) = each %{$r->{g}}) {
1298 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1299 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1300 }
1301
1302 glPopMatrix;
1303
1304 glShadeModel GL_FLAT;
1305 glDisable GL_DEPTH_TEST;
1306 glDisable GL_TEXTURE_2D;
1307 glDepthMask 0;
1308
1309 $WANT_REFRESH++;
1310 };
1311
1312 CFClient::SDL_GL_SwapBuffers;
1313 }
1314
1315 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1316 $NOW = time;
1317
1318 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1319 for CFClient::SDL_PollEvent;
1320
1321 if (%animate_object) {
1322 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1323 $WANT_REFRESH++;
1324 }
1325
1326 if ($WANT_REFRESH) {
1327 force_refresh;
1328 } else {
1329 $CAN_REFRESH = 1;
1330 }
1331 });
1332
1333 sub animation_start {
1334 my ($widget) = @_;
1335 $animate_object{$widget} = $widget;
1336 }
1337
1338 sub animation_stop {
1339 my ($widget) = @_;
1340 delete $animate_object{$widget};
1341 }
1342
1343 # check once/second for faces that need to be prefetched
1344 # this should, of course, only run on demand, but
1345 # SDL forces worse things on us....
1346
1347 Event->timer (after => 1, interval => 0.25, cb => sub {
1348 $CONN->face_prefetch
1349 if $CONN;
1350 });
1351
1352 %SDL_CB = (
1353 CFClient::SDL_QUIT => sub {
1354 Event::unloop -1;
1355 },
1356 CFClient::SDL_VIDEORESIZE => sub {
1357 },
1358 CFClient::SDL_VIDEOEXPOSE => sub {
1359 CFClient::UI::full_refresh;
1360 },
1361 CFClient::SDL_ACTIVEEVENT => sub {
1362 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1363 },
1364 CFClient::SDL_KEYDOWN => sub {
1365 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1366 # alt-enter
1367 video_shutdown;
1368 $CFG->{fullscreen} = !$CFG->{fullscreen};
1369 video_init;
1370 } else {
1371 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1372 }
1373 },
1374 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1375 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1376 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1377 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1378 CFClient::SDL_USEREVENT => sub {
1379 if ($_[0]{code} == 1) {
1380 audio_channel_finished $_[0]{data1};
1381 } elsif ($_[0]{code} == 0) {
1382 audio_music_finished;
1383 }
1384 },
1385 );
1386
1387 #############################################################################
1388
1389 $SIG{INT} = $SIG{TERM} = sub { exit };
1390
1391 {
1392 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1393
1394 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1395 CFClient::UI::set_layout ($::CFG->{layout});
1396
1397 my %DEF_CFG = (
1398 sdl_mode => 0,
1399 width => 640,
1400 height => 480,
1401 fullscreen => 0,
1402 fast => 0,
1403 map_scale => 1,
1404 fow_enable => 1,
1405 fow_intensity => 0.45,
1406 fow_smooth => 0,
1407 gui_fontsize => 1,
1408 log_fontsize => 1,
1409 gauge_fontsize=> 1,
1410 gauge_size => 0.35,
1411 stat_fontsize => 1,
1412 mapsize => 100,
1413 host => "crossfire.schmorp.de",
1414 say_command => 'say',
1415 audio_enable => 1,
1416 bgm_enable => 1,
1417 bgm_volume => 0.25,
1418 face_prefetch => 0,
1419 output_sync => 1,
1420 output_count => 1,
1421 );
1422
1423 while (my ($k, $v) = each %DEF_CFG) {
1424 $CFG->{$k} = $v unless exists $CFG->{$k};
1425 }
1426
1427 sdl_init;
1428
1429 @SDL_MODES = reverse
1430 grep $_->[0] >= 640 && $_->[1] >= 480,
1431 CFClient::SDL_ListModes;
1432
1433 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1434
1435 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1436
1437 {
1438 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1439 DejaVuSans.ttf
1440 DejaVuSansMono.ttf
1441 DejaVuSans-Bold.ttf
1442 DejaVuSansMono-Bold.ttf
1443 DejaVuSans-Oblique.ttf
1444 DejaVuSansMono-Oblique.ttf
1445 DejaVuSans-BoldOblique.ttf
1446 DejaVuSansMono-BoldOblique.ttf
1447 );
1448
1449 CFClient::add_font $_ for @fonts;
1450
1451 CFClient::pango_init;
1452
1453 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1454 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1455
1456 $FONT_PROP->make_default;
1457 }
1458
1459 # compare mono (ft) vs. rgba (cairo)
1460 # ft - 1.8s, cairo 3s, even in alpha-only mode
1461 # for my $rgba (0..1) {
1462 # my $t1 = Time::HiRes::time;
1463 # for (1..1000) {
1464 # my $layout = CFClient::Layout->new ($rgba);
1465 # $layout->set_text ("hallo" x 100);
1466 # $layout->render;
1467 # }
1468 # my $t2 = Time::HiRes::time;
1469 # warn $t2-$t1;
1470 # }
1471
1472 video_init;
1473 audio_init;
1474 }
1475
1476 Event::loop;
1477
1478 END { CFClient::SDL_Quit }
1479
1480 =head1 NAME
1481
1482 cfplus - A Crossfire+ and Crossfire game client
1483
1484 =head1 SYNOPSIS
1485
1486 Just run it - no commandline arguments are supported.
1487
1488 =head1 USAGE
1489
1490 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1491 fullscreen and interactively.
1492
1493 =head1 AUTHOR
1494
1495 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1496
1497
1498