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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.30
Committed: Tue May 30 01:42:16 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.29: +48 -47 lines
Log Message:
first try at layout saving and new layotu algorithm

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INV_RIGHT_HB;
107
108 our $BIND_WINDOW;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 }
117
118 sub start_game {
119 status "logging in...";
120
121 $LOGIN_BUTTON->set_text ("Logout");
122 $SERVER_SETUP->hide;
123
124 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
125
126 my ($host, $port) = split /:/, $CFG->{host};
127
128 $MAP = new CFClient::Map $mapsize, $mapsize;
129
130 $CONN = eval {
131 new CFClient::Protocol
132 host => $host,
133 port => $port || 13327,
134 user => $CFG->{user},
135 pass => $CFG->{password},
136 mapw => $mapsize,
137 maph => $mapsize,
138
139 map_widget => $MAPWIDGET,
140 logview => $LOGVIEW,
141 statusbox => $STATUSBOX,
142 map => $MAP,
143 mapmap => $MAPMAP,
144
145 sound_play => sub {
146 my ($x, $y, $soundnum, $type) = @_;
147
148 $SDL_MIXER
149 or return;
150
151 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
152 or return;
153
154 $chunk->play;
155 },
156 };
157
158 if ($CONN) {
159 CFClient::lowdelay fileno $CONN->{fh};
160
161 status "login successful";
162 } else {
163 status "unable to connect";
164 stop_game();
165 }
166 }
167
168 sub stop_game {
169 $LOGIN_BUTTON->set_text ("Login");
170 $SERVER_SETUP->show;
171 $INV_WINDOW->hide;
172 $LOGVIEW->hide;
173
174 return unless $CONN;
175
176 status "connection closed";
177
178 $CONN->destroy;
179 $CONN = 0; # false, does not autovivify
180 }
181
182 sub client_setup {
183 my $dialog = new CFClient::UI::FancyFrame
184 x => 1,
185 y => $HEIGHT * (1/8),
186 name => "client_setup",
187 title => "Client Setup",
188 child => (my $vbox = new CFClient::UI::VBox);
189
190 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
191
192 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
193 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
194
195 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, force_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
196 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
197
198 $mode_slider->connect (changed => sub {
199 my ($self, $value) = @_;
200
201 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
202 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
203 });
204 $mode_slider->emit (changed => $mode_slider->{range}[0]);
205
206 my $row = 1;
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fullscreen},
211 tooltip => "Bring the client into fullscreen mode.",
212 on_changed => sub {
213 my ($self, $value) = @_;
214 $CFG->{fullscreen} = $value;
215 }
216 );
217
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
219 $table->add (1, $row++, new CFClient::UI::CheckBox
220 state => $CFG->{fast},
221 tooltip => "Lower the visual quality considerably to speed up rendering.",
222 on_changed => sub {
223 my ($self, $value) = @_;
224 $CFG->{fast} = $value;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
231 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
232 on_changed => sub {
233 my ($self, $value) = @_;
234 $CFG->{map_scale} = 2 ** $value;
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
239 $table->add (1, $row++, new CFClient::UI::CheckBox
240 state => $CFG->{fow_enable},
241 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
242 on_changed => sub {
243 my ($self, $value) = @_;
244 $CFG->{fow_enable} = $value;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
251 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
252 on_changed => sub {
253 my ($self, $value) = @_;
254 $CFG->{fow_intensity} = $value;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
259 $table->add (1, $row++, new CFClient::UI::CheckBox
260 state => $CFG->{fow_smooth},
261 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
262 on_changed => sub {
263 my ($self, $value) = @_;
264 $CFG->{fow_smooth} = $value;
265 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
273 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
279 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
280 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
281 );
282
283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
284
285 $table->add (1, $row++, new CFClient::UI::Slider
286 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
287 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
288 on_changed => sub {
289 $CFG->{stat_fontsize} = $_[1];
290 &set_stats_window_fontsize;
291 }
292 );
293
294 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
295 $table->add (1, $row++, new CFClient::UI::Slider
296 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
297 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
298 on_changed => sub {
299 $CFG->{gauge_fontsize} = $_[1];
300 &set_gauge_window_fontsize;
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
305 $table->add (1, $row++, new CFClient::UI::Slider
306 range => [$CFG->{gauge_size}, 0.2, 0.8],
307 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
308 on_changed => sub {
309 $CFG->{gauge_size} = $_[1];
310 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
311 }
312 );
313
314 $table->add (1, $row++, new CFClient::UI::Button
315 expand => 1, align => 0, text => "Apply",
316 tooltip => "Apply the video settings",
317 on_activate => sub {
318 video_shutdown ();
319 video_init ();
320 }
321 );
322
323 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
324 $table->add (1, $row++, new CFClient::UI::CheckBox
325 state => $CFG->{audio_enable},
326 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
327 on_changed => sub {
328 $CFG->{audio_enable} = $_[1];
329 }
330 );
331 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
332 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
333 # $CFG->{effects_volume} = $_[1];
334 # });
335 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
336 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
337 $hbox->add (new CFClient::UI::CheckBox
338 expand => 1, state => $CFG->{bgm_enable},
339 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
340 on_changed => sub {
341 $CFG->{bgm_enable} = $_[1];
342 }
343 );
344 $hbox->add (new CFClient::UI::Slider
345 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
346 tooltip => "The volume of the background music. Changes are instant.",
347 on_changed => sub {
348 $CFG->{bgm_volume} = $_[1];
349 CFClient::MixMusic::volume $_[1] * 128;
350 }
351 );
352
353 $table->add (1, $row++, new CFClient::UI::Button
354 expand => 1, align => 0, text => "Apply",
355 tooltip => "Apply the audio settings",
356 on_activate => sub {
357 audio_shutdown ();
358 audio_init ();
359 }
360 );
361
362 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
363 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
364 text => $CFG->{say_command},
365 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
366 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
367 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
368 on_changed => sub {
369 my ($self, $value) = @_;
370 $CFG->{say_command} = $value;
371 }
372 );
373
374 $dialog
375 }
376
377 sub set_stats_window_fontsize {
378 for (values %{$STATWIDS}) {
379 $_->set_fontsize ($::CFG->{stat_fontsize});
380 }
381 }
382
383 sub set_gauge_window_fontsize {
384 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
385 $_->set_fontsize ($::CFG->{gauge_fontsize});
386 }
387 }
388
389 sub make_gauge_window {
390 my $gh = int $HEIGHT * $CFG->{gauge_size};
391
392 my $win = new CFClient::UI::Frame (
393 force_x => 0,
394 force_y => "max",
395 force_w => $WIDTH,
396 force_h => $gh,
397 );
398
399 $win->add (my $hbox = new CFClient::UI::HBox
400 children => [
401 (new CFClient::UI::HBox expand => 1),
402 (new CFClient::UI::VBox children => [
403 (new CFClient::UI::Empty expand => 1),
404 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
405 ]),
406 (my $vbox = new CFClient::UI::VBox),
407 ],
408 );
409
410 $vbox->add (new CFClient::UI::HBox
411 expand => 1,
412 children => [
413 (new CFClient::UI::Empty expand => 1),
414 (my $hb = new CFClient::UI::HBox),
415 ],
416 );
417
418 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
419 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
420 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
421 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
422 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
423 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
424 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
425 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
426
427 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
428 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
429 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
430 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
431
432 $GAUGES = {
433 exp => $exp, win => $win, range => $rng,
434 food => $fg, mana => $mg, hp => $hg, grace => $gg
435 };
436
437 &set_gauge_window_fontsize;
438
439 $win
440 }
441
442
443 sub make_stats_window {
444 my $tgw = new CFClient::UI::FancyFrame
445 y => $HEIGHT * (2/8),
446 x => "max",
447 title => "Stats",
448 name => "stats_window";
449
450 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
451 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
452 can_hover => 1, can_events => 1,
453 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
454 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
455 can_hover => 1, can_events => 1,
456 tooltip => "The map you are currently on (if supported by the server).");
457
458 $vb->add (my $hb0 = new CFClient::UI::HBox);
459 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
460 can_hover => 1, can_events => 1,
461 tooltip => "The weight of the player including all inventory items.");
462 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
463 can_hover => 1, can_events => 1,
464 tooltip => "The weight limit: you cannot carry more than this.");
465
466
467 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
468 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
469
470 my $color2 = [1, 1, 0];
471
472 for (
473 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
474 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
475 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
476 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
477 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
478 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
479 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
480
481 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
482 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
483 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
484 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
485 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
486 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
487 ) {
488 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
489
490 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
491 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
492 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
493 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
494 }
495
496 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
497
498 my $row = 0;
499 my $col = 0;
500
501 my %resist_names = (
502 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
503 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
504 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
505 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
506 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
507 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
508 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
509 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
510 pois => "<b>Poison</b> (resistance to getting poisoned)",
511 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
512 deat => "<b>Death</b> (resistance against death spells)",
513 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
514 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
515 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
516 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
517 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
518 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
519 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
520 );
521 for (qw/slow holyw conf fire depl magic
522 drain acid pois para deat phys
523 blind fear tund elec cold ghit/)
524 {
525 $tbl2->add ($col, $row,
526 $STATWIDS->{"res_$_"} =
527 new CFClient::UI::Label
528 font => $FONT_FIXED,
529 template => "-100%",
530 align => +1,
531 valign => 0,
532 can_events => 1,
533 can_hover => 1,
534 tooltip => $resist_names{$_},
535 );
536 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
537 font => $FONT_FIXED,
538 can_hover => 1,
539 can_events => 1,
540 image => "ui/resist/resist_$_.png",
541 tooltip => $resist_names{$_},
542 );
543
544 $row++;
545 if ($row % 6 == 0) {
546 $col += 2;
547 $row = 0;
548 }
549 }
550
551 &set_stats_window_fontsize;
552 update_stats_window ({});
553
554 $tgw
555 }
556
557 sub formsep {
558 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
559 }
560
561 sub update_stats_window {
562 my ($stats) = @_;
563
564 # I love text protocols...
565
566 my $hp = $stats->{+CS_STAT_HP} * 1;
567 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
568 my $sp = $stats->{+CS_STAT_SP} * 1;
569 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
570 my $fo = $stats->{+CS_STAT_FOOD} * 1;
571 my $fo_m = 999;
572 my $gr = $stats->{+CS_STAT_GRACE} * 1;
573 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
574
575 $GAUGES->{hp} ->set_value ($hp, $hp_m);
576 $GAUGES->{mana} ->set_value ($sp, $sp_m);
577 $GAUGES->{food} ->set_value ($fo, $fo_m);
578 $GAUGES->{grace} ->set_value ($gr, $gr_m);
579 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
580 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
581 my $rng = $stats->{+CS_STAT_RANGE};
582 $rng =~ s/^Range: //; # thank you so much dear server
583 $GAUGES->{range} ->set_text ("Rng: " . $rng);
584 my $title = $stats->{+CS_STAT_TITLE};
585 $title =~ s/^Player: //;
586 $STATWIDS->{title} ->set_text ("Title: " . $title);
587
588 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
589 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
590 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
591 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
592 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
593 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
594 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
595 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
596 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
597 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
598 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
599 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
600 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
601
602 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
603
604 # TODO: replace by CS_STAT_RES_xxx constants
605 my %tbl = (
606 phys => 100,
607 magic => 101,
608 fire => 102,
609 elec => 103,
610 cold => 104,
611 conf => 105,
612 acid => 106,
613 drain => 107,
614 ghit => 108,
615 pois => 109,
616 slow => 110,
617 para => 111,
618 tund => 112,
619 fear => 113,
620 depl => 113,
621 deat => 115,
622 holyw => 116,
623 blind => 117,
624 );
625
626 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
627 for keys %tbl;
628 }
629
630 sub metaserver_dialog {
631 my $dialog = new CFClient::UI::FancyFrame
632 title => "Server List",
633 child => (my $vbox = new CFClient::UI::VBox);
634
635 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
636
637 $dialog
638 }
639
640 my $METASERVER_ATIME;
641
642 sub update_metaserver {
643 my ($HOST) = @_;
644
645 return if $METASERVER_ATIME > time;
646 $METASERVER_ATIME = time + 60;
647
648 my $table = $METASERVER->{table};
649 $table->clear;
650 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
651
652 my $buf;
653
654 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
655
656 unless ($fh) {
657 $label->set_text ("unable to contact metaserver: $!");
658 return;
659 }
660
661 Event->io (fd => $fh, poll => 'r', cb => sub {
662 my $res = sysread $fh, $buf, 8192, length $buf;
663
664 if (!defined $res) {
665 $_[0]->w->cancel;
666 $label->set_text ("error while retrieving server list: $!");
667 } elsif ($res == 0) {
668 $_[0]->w->cancel;
669 status "server list retrieved";
670
671 utf8::decode $buf if utf8::valid $buf;
672
673 $table->clear;
674
675 my @col = qw(Use #Users Host Uptime Version Description);
676 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
677 for 0 .. $#col;
678
679 my @align = qw(1 0 1 1 -1);
680
681 my $y = 0;
682 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
683 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
684
685 for ($desc) {
686 s/<br>/\n/gi;
687 s/<li>/\n· /gi;
688 s/<.*?>//sgi;
689 s/&/&amp;/g;
690 s/</&lt;/g;
691 s/>/&gt;/g;
692 }
693
694 $uptime = sprintf "%dd %02d:%02d:%02d",
695 (int $m->[8] / 86400),
696 (int $m->[8] / 3600) % 24,
697 (int $m->[8] / 60) % 60,
698 $m->[8] % 60;
699
700 $m = [$users, $host, $uptime, $version, $desc];
701
702 $y++;
703
704 $table->add (0, $y, new CFClient::UI::VBox children => [
705 (new CFClient::UI::Button text => "Use", on_activate => sub {
706 $HOST->set_text ($CFG->{host} = $host);
707 }),
708 (new CFClient::UI::Empty expand => 1),
709 ]);
710
711 $table->add ($_ + 1, $y, new CFClient::UI::Label
712 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
713 for 0 .. $#$m;
714 }
715 }
716 });
717 }
718
719 sub server_setup {
720 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
721 x => "center",
722 y => "center",
723 name => "server_setup",
724 title => "Server Setup",
725 child => (my $vbox = new CFClient::UI::VBox),
726 ;
727
728 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
729 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
730
731 {
732 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
733
734 $vbox->add (
735 my $HOST = new CFClient::UI::Entry
736 expand => 1,
737 text => $CFG->{host},
738 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
739 on_changed => sub {
740 my ($self, $value) = @_;
741 $CFG->{host} = $value;
742 }
743 );
744
745 $METASERVER = metaserver_dialog;
746
747 $vbox->add (new CFClient::UI::Flopper
748 expand => 1,
749 text => "Server List",
750 other => $METASERVER,
751 tooltip => "Show a list of available crossfire servers",
752 on_open => sub {
753 update_metaserver $HOST;
754 }
755 );
756 }
757
758 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
759 $table->add (1, 4, new CFClient::UI::Entry
760 text => $CFG->{user},
761 tooltip => "The name of your character on the server",
762 on_changed => sub {
763 my ($self, $value) = @_;
764 $CFG->{user} = $value;
765 }
766 );
767
768 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
769 $table->add (1, 5, new CFClient::UI::Entry
770 text => $CFG->{password},
771 hidden => 1,
772 tooltip => "The password for your character",
773 on_changed => sub {
774 my ($self, $value) = @_;
775 $CFG->{password} = $value;
776 }
777 );
778
779 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
780 $table->add (1, 7, new CFClient::UI::Slider
781 force_w => 100,
782 range => [$CFG->{mapsize}, 10, 100, 0, 1],
783 tooltip => "This is the size of the portion of the map update the server sends you. "
784 . "If you set this to a high value you will be able to see further, "
785 . "but you also increase bandwidth requirements and latency. "
786 . "This option is only used once at log-in.",
787 on_changed => sub {
788 my ($self, $value) = @_;
789
790 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
791 },
792 );
793
794 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
795 $table->add (1, 8, new CFClient::UI::CheckBox
796 state => $CFG->{face_prefetch},
797 tooltip => "<b>Background Image Prefetch</b>\n\n"
798 . "If enabled, the client automatically pre-fetches images from the server. "
799 . "This might increase or create lag, but increases the chances "
800 . "of faces being ready for display when you encounter them. "
801 . "It also uses up server bandwidth on every connect, "
802 . "so only set it if you really need to prefetch images. "
803 . "This option can be set and unset any time.",
804 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
805 );
806
807 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
808 $table->add (1, 9, new CFClient::UI::Entry
809 text => $CFG->{output_count},
810 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
811 on_changed => sub { $CFG->{output_count} = $_[1] },
812 );
813
814 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
815 $table->add (1, 10, new CFClient::UI::Entry
816 text => $CFG->{output_sync},
817 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
818 on_changed => sub { $CFG->{output_sync} = $_[1] },
819 );
820
821 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
822 expand => 1,
823 align => 0,
824 text => "Login",
825 on_activate => sub {
826 $CONN ? stop_game
827 : start_game;
828 },
829 );
830
831 $dialog
832 }
833
834 sub message_window {
835 my $window = new CFClient::UI::FancyFrame
836 name => "message_window",
837 title => "Messages",
838 border_bg => [1, 1, 1, 1],
839 bg => [0, 0, 0, 0.75],
840 x => "max",
841 y => 0,
842 force_w => $::WIDTH / 3,
843 force_h => $::HEIGHT / 5,
844 child => (my $vbox = new CFClient::UI::VBox);
845
846 $vbox->add ($LOGVIEW);
847
848 $vbox->add (my $input = new CFClient::UI::Entry
849 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
850 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
851 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
852 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
853 on_focus_in => sub {
854 my ($input, $prev_focus) = @_;
855
856 delete $input->{refocus_map};
857
858 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
859 $input->{refocus_map} = 1;
860 }
861 delete $input->{auto_activated};
862 },
863 on_activate => sub {
864 my ($input, $text) = @_;
865 $input->set_text ('');
866
867 if ($text =~ /^\/bind\s+(.*)$/) {
868 CFClient::Recorder::open_binding_dialog ([$1]);
869 } elsif ($text =~ /^\/(.*)/) {
870 $::CONN->user_send ($1);
871 } else {
872 my $say_cmd = $::CFG->{say_command} || 'say';
873 $::CONN->user_send ("$say_cmd $text");
874 }
875 if ($input->{refocus_map}) {
876 delete $input->{refocus_map};
877 $MAPWIDGET->focus_in
878 }
879 },
880 on_escape => sub {
881 $MAPWIDGET->focus_in
882 },
883 );
884
885 $CONSOLE = {
886 window => $window,
887 input => $input,
888 };
889
890 $window
891 }
892
893 sub open_quit_dialog {
894 unless ($QUIT_DIALOG) {
895 $QUIT_DIALOG = new CFClient::UI::FancyFrame
896 x => "center",
897 y => "center",
898 title => "Really Quit?",
899 ;
900
901 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
902
903 $vb->add (new CFClient::UI::Label
904 text => "You should find a savebed and apply it first!",
905 max_w => $WIDTH * 0.25,
906 ellipsize => 0,
907 );
908 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
909 $hb->add (new CFClient::UI::Button
910 text => "Ok",
911 expand => 1,
912 on_activate => sub { $QUIT_DIALOG->hide },
913 );
914 $hb->add (new CFClient::UI::Button
915 text => "Quit anyway",
916 expand => 1,
917 on_activate => sub { exit },
918 );
919 }
920
921 $QUIT_DIALOG->show;
922 }
923
924 sub make_inventory_window {
925 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
926 x => "center",
927 y => "center",
928 def_w => $WIDTH * 9/10,
929 def_h => $HEIGHT * 9/10,
930 title => "Inventory",
931 name => "inventory_window",
932 ;
933
934 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
935
936 $hb->add (my $vb1 = new CFClient::UI::VBox);
937 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
938 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
939
940 $hb->add (my $vb2 = new CFClient::UI::VBox);
941
942 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
943
944 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
945
946 # XXX: Call after $INVR = ... because set_opencont sets the items
947 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
948
949 $invwin
950 }
951
952 sub make_binding_window {
953 my $binding_list = new CFClient::UI::VBox;
954
955 my $refresh = sub {
956 $binding_list->clear ();
957
958 for my $mod (keys %{$::CFG->{bindings}}) {
959 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
960 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
961 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
962
963 my $lbl = join "; ", @$cmds;
964 my $nam = CFClient::Recorder::keycombo_to_name ($mod, $sym);
965 $binding_list->add (my $hb = new CFClient::UI::HBox);
966 $hb->add (new CFClient::UI::Button
967 text => "delete",
968 on_activate => sub {
969 $binding_list->remove ($hb);
970 delete $::CFG->{bindings}->{$mod}->{$sym};
971 });
972 $hb->add (new CFClient::UI::Label text => "($nam)");
973 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
974 }
975 }
976 };
977
978 $BIND_WINDOW = new CFClient::UI::FancyFrame
979 title => "Bindings",
980 x => "center",
981 y => "center",
982 def_w => int $WIDTH * 9/10,
983 def_h => int $HEIGHT * 9/10,
984 on_visibility_change => sub {
985 my ($self, $visible) = @_;
986 $refresh->() if $visible;
987 };
988
989 $BIND_WINDOW->add ($binding_list);
990 $refresh->();
991 $BIND_WINDOW
992 }
993
994 sub make_help_window {
995 my $win = new CFClient::UI::FancyFrame
996 def_w => int $WIDTH * 7/8,
997 def_h => int $HEIGHT * 7/8,
998 title => "Documentation";
999
1000 $win->add (my $vbox = new CFClient::UI::VBox);
1001
1002 $vbox->add (my $buttons = new CFClient::UI::HBox);
1003 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1004
1005 for (
1006 [intro => "Introduction"],
1007 [manual => "Manual"],
1008 [command_help => "Commands"],
1009 [skill_help => "Skills"],
1010 ) {
1011 my ($pod, $label) = @$_;
1012
1013 $buttons->add (new CFClient::UI::Button
1014 text => $label,
1015 on_activate => sub {
1016 my $parser = new Pod::POM;
1017 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1018
1019 $viewer->clear;
1020
1021 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1022 for @{ CFClient::pod_to_pango_list $pom };
1023
1024 $viewer->set_offset (0);
1025 },
1026 );
1027 }
1028
1029 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1030
1031 $win
1032 }
1033
1034 sub sdl_init {
1035 CFClient::SDL_Init
1036 and die "SDL::Init failed!\n";
1037 }
1038
1039 sub video_init {
1040 sdl_init;
1041
1042 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1043
1044 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1045
1046 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1047 $FULLSCREEN = $CFG->{fullscreen};
1048 $FAST = $CFG->{fast};
1049
1050 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1051 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1052
1053 $SDL_ACTIVE = 1;
1054 $LAST_REFRESH = time - 0.01;
1055
1056 CFClient::OpenGL::init;
1057
1058 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1059
1060 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1061
1062 #############################################################################
1063
1064 if ($DEBUG_STATUS) {
1065 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1066 } else {
1067 # create the widgets
1068
1069 $DEBUG_STATUS = new CFClient::UI::Label
1070 padding => 0,
1071 z => 100,
1072 force_x => "max",
1073 force_y => 0;
1074 $DEBUG_STATUS->show;
1075
1076 $STATUSBOX = new CFClient::UI::Statusbox;
1077 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1078
1079 (new CFClient::UI::Frame
1080 bg => [0, 0, 0, 0.4],
1081 force_x => 0,
1082 force_y => "max",
1083 child => $STATUSBOX,
1084 )->show;
1085
1086 CFClient::UI::FancyFrame->new (
1087 x => 0,
1088 y => $FONTSIZE + 8,
1089 border_bg => [1, 1, 1, 192/255],
1090 bg => [1, 1, 1, 0],
1091 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1092 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1093 ),
1094 )->show;
1095
1096 $MAPWIDGET = new CFClient::MapWidget;
1097 $MAPWIDGET->connect (activate_console => sub {
1098 my ($mapwidget, $preset) = @_;
1099
1100 if ($CONSOLE) {
1101 $CONSOLE->{input}->{auto_activated} = 1;
1102 $CONSOLE->{input}->focus_in;
1103
1104 if ($preset && $CONSOLE->{input}->get_text eq '') {
1105 $CONSOLE->{input}->set_text ($preset);
1106 }
1107 }
1108 });
1109 $MAPWIDGET->show;
1110 $MAPWIDGET->focus_in;
1111
1112 $LOGVIEW = new CFClient::UI::TextView
1113 expand => 1,
1114 font => $FONT_FIXED,
1115 fontsize => $::CFG->{log_fontsize},
1116 can_hover => 1,
1117 can_events => 1,
1118 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1119 ;
1120
1121 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1122
1123 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1124 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1125 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1126 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1127 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1128 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1129
1130 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1131
1132 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1133 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1134 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1135 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1136
1137 $BUTTONBAR->add (new CFClient::UI::Button
1138 text => "Save Config",
1139 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1140 on_activate => sub {
1141 $::CFG->{layout} = CFClient::UI::get_layout;
1142 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1143 status "Configuration Saved";
1144 },
1145 );
1146
1147 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1148 tooltip => "View Documentation");
1149
1150 $BUTTONBAR->add (new CFClient::UI::Flopper
1151 text => "Bindings",
1152 other => make_binding_window,
1153 tooltip => "Lets you delete bindings you have made with the recorder"
1154 );
1155 $BUTTONBAR->add (new CFClient::UI::Flopper text => "[Rec]", other => CFClient::Recorder::make_window,
1156 tooltip => "This feature lets you record a series of actions (eg. walking a path or ready a skill) and bind them to keys");
1157
1158 $BUTTONBAR->add (new CFClient::UI::Button
1159 text => "Quit",
1160 tooltip => "Terminates the program",
1161 on_activate => sub {
1162 if ($CONN) {
1163 open_quit_dialog;
1164 } else {
1165 exit;
1166 }
1167 },
1168 );
1169
1170 $BUTTONBAR->show;
1171 $SERVER_SETUP->show;
1172
1173 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1174 }
1175 }
1176
1177 sub video_shutdown {
1178 undef $SDL_ACTIVE;
1179 }
1180
1181 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1182 my $bgmusic;#TODO#hack#d#
1183
1184 sub audio_channel_finished {
1185 my ($channel) = @_;
1186
1187 #warn "channel $channel finished\n";#d#
1188 }
1189
1190 sub audio_music_finished {
1191 return unless $CFG->{bgm_enable};
1192
1193 # TODO: hack, do play loop and mood music
1194 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1195 $bgmusic->play (0);
1196
1197 push @bgmusic, shift @bgmusic;
1198 }
1199
1200 sub audio_init {
1201 if ($CFG->{audio_enable}) {
1202 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1203 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1204
1205 unless ($SDL_MIXER) {
1206 status "Unable to open sound device: there will be no sound";
1207 return;
1208 }
1209
1210 CFClient::Mix_AllocateChannels 8;
1211 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1212
1213 audio_music_finished;
1214
1215 while (<$fh>) {
1216 next if /^\s*#/;
1217 next if /^\s*$/;
1218
1219 my ($file, $volume, $event) = split /\s+/, $_, 3;
1220
1221 push @SOUNDS, "$volume,$file";
1222
1223 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1224 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1225 $chunk->volume ($volume * 128 / 100);
1226 $chunk
1227 };
1228 }
1229 } else {
1230 status "unable to open sound config: $!";
1231 }
1232 }
1233 }
1234
1235 sub audio_shutdown {
1236 CFClient::Mix_CloseAudio if $SDL_MIXER;
1237 undef $SDL_MIXER;
1238 @SOUNDS = ();
1239 %AUDIO_CHUNKS = ();
1240 }
1241
1242 my %animate_object;
1243 my $animate_timer;
1244
1245 my $fps = 9;
1246
1247 my %demo;#d#
1248
1249 sub force_refresh {
1250 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1251 debug sprintf "%3.2f", $fps;
1252
1253 $CFClient::UI::ROOT->draw;
1254
1255 $WANT_REFRESH = 0;
1256 $CAN_REFRESH = 0;
1257 $LAST_REFRESH = $NOW;
1258
1259 0 && do {
1260 # some weird model-drawing code, just a joke right now
1261 use CFClient::OpenGL;
1262
1263 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1264 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1265 $demo{r} ||= do {
1266 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1267 $mod->{v} = pack "f*", @{$mod->{v}};
1268 $_ = [scalar @$_, pack "S!*", @$_]
1269 for values %{$mod->{g}};
1270 $mod
1271 };
1272
1273 my $r = $demo{r} or die;
1274
1275 glDepthMask 1;
1276 glClear GL_DEPTH_BUFFER_BIT;
1277 glEnable GL_TEXTURE_2D;
1278 glEnable GL_DEPTH_TEST;
1279 glEnable GL_CULL_FACE;
1280 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1281
1282 glMatrixMode GL_PROJECTION;
1283 glLoadIdentity;
1284 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1285 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1286 glMatrixMode GL_MODELVIEW;
1287 glLoadIdentity;
1288
1289 glPushMatrix;
1290 glTranslate 0, 0, -800;
1291 glScale 1, -1, 1;
1292 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1293 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1294 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1295 glScale 50, 50, 50;
1296
1297 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1298 while (my ($k, $v) = each %{$r->{g}}) {
1299 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1300 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1301 }
1302
1303 glPopMatrix;
1304
1305 glShadeModel GL_FLAT;
1306 glDisable GL_DEPTH_TEST;
1307 glDisable GL_TEXTURE_2D;
1308 glDepthMask 0;
1309
1310 $WANT_REFRESH++;
1311 };
1312
1313 CFClient::SDL_GL_SwapBuffers;
1314 }
1315
1316 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1317 $NOW = time;
1318
1319 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1320 for CFClient::SDL_PollEvent;
1321
1322 if (%animate_object) {
1323 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1324 $WANT_REFRESH++;
1325 }
1326
1327 if ($WANT_REFRESH) {
1328 force_refresh;
1329 } else {
1330 $CAN_REFRESH = 1;
1331 }
1332 });
1333
1334 sub animation_start {
1335 my ($widget) = @_;
1336 $animate_object{$widget} = $widget;
1337 }
1338
1339 sub animation_stop {
1340 my ($widget) = @_;
1341 delete $animate_object{$widget};
1342 }
1343
1344 # check once/second for faces that need to be prefetched
1345 # this should, of course, only run on demand, but
1346 # SDL forces worse things on us....
1347
1348 Event->timer (after => 1, interval => 0.25, cb => sub {
1349 $CONN->face_prefetch
1350 if $CONN;
1351 });
1352
1353 %SDL_CB = (
1354 CFClient::SDL_QUIT => sub {
1355 Event::unloop -1;
1356 },
1357 CFClient::SDL_VIDEORESIZE => sub {
1358 },
1359 CFClient::SDL_VIDEOEXPOSE => sub {
1360 CFClient::UI::full_refresh;
1361 },
1362 CFClient::SDL_ACTIVEEVENT => sub {
1363 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1364 },
1365 CFClient::SDL_KEYDOWN => sub {
1366 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1367 # alt-enter
1368 video_shutdown;
1369 $CFG->{fullscreen} = !$CFG->{fullscreen};
1370 video_init;
1371 } else {
1372 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1373 }
1374 },
1375 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1376 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1377 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1378 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1379 CFClient::SDL_USEREVENT => sub {
1380 if ($_[0]{code} == 1) {
1381 audio_channel_finished $_[0]{data1};
1382 } elsif ($_[0]{code} == 0) {
1383 audio_music_finished;
1384 }
1385 },
1386 );
1387
1388 #############################################################################
1389
1390 $SIG{INT} = $SIG{TERM} = sub { exit };
1391
1392 {
1393 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1394
1395 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1396 CFClient::UI::set_layout ($::CFG->{layout});
1397
1398 my %DEF_CFG = (
1399 sdl_mode => 0,
1400 width => 640,
1401 height => 480,
1402 fullscreen => 0,
1403 fast => 0,
1404 map_scale => 1,
1405 fow_enable => 1,
1406 fow_intensity => 0.45,
1407 fow_smooth => 0,
1408 gui_fontsize => 1,
1409 log_fontsize => 1,
1410 gauge_fontsize=> 1,
1411 gauge_size => 0.35,
1412 stat_fontsize => 1,
1413 mapsize => 100,
1414 host => "crossfire.schmorp.de",
1415 say_command => 'say',
1416 audio_enable => 1,
1417 bgm_enable => 1,
1418 bgm_volume => 0.25,
1419 face_prefetch => 0,
1420 output_sync => 1,
1421 output_count => 1,
1422 );
1423
1424 while (my ($k, $v) = each %DEF_CFG) {
1425 $CFG->{$k} = $v unless exists $CFG->{$k};
1426 }
1427
1428 sdl_init;
1429
1430 @SDL_MODES = reverse
1431 grep $_->[0] >= 640 && $_->[1] >= 480,
1432 CFClient::SDL_ListModes;
1433
1434 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1435
1436 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1437
1438 {
1439 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1440 DejaVuSans.ttf
1441 DejaVuSansMono.ttf
1442 DejaVuSans-Bold.ttf
1443 DejaVuSansMono-Bold.ttf
1444 DejaVuSans-Oblique.ttf
1445 DejaVuSansMono-Oblique.ttf
1446 DejaVuSans-BoldOblique.ttf
1447 DejaVuSansMono-BoldOblique.ttf
1448 );
1449
1450 CFClient::add_font $_ for @fonts;
1451
1452 CFClient::pango_init;
1453
1454 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1455 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1456
1457 $FONT_PROP->make_default;
1458 }
1459
1460 # compare mono (ft) vs. rgba (cairo)
1461 # ft - 1.8s, cairo 3s, even in alpha-only mode
1462 # for my $rgba (0..1) {
1463 # my $t1 = Time::HiRes::time;
1464 # for (1..1000) {
1465 # my $layout = CFClient::Layout->new ($rgba);
1466 # $layout->set_text ("hallo" x 100);
1467 # $layout->render;
1468 # }
1469 # my $t2 = Time::HiRes::time;
1470 # warn $t2-$t1;
1471 # }
1472
1473 video_init;
1474 audio_init;
1475 }
1476
1477 Event::loop;
1478
1479 END { CFClient::SDL_Quit }
1480
1481 =head1 NAME
1482
1483 cfplus - A Crossfire+ and Crossfire game client
1484
1485 =head1 SYNOPSIS
1486
1487 Just run it - no commandline arguments are supported.
1488
1489 =head1 USAGE
1490
1491 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1492 fullscreen and interactively.
1493
1494 =head1 AUTHOR
1495
1496 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1497
1498
1499