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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.39
Committed: Thu Jun 1 03:42:58 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.38: +10 -0 lines
Log Message:
optimised layout algorithm to skip layouting the same widget twice. use counting sort to speed up sorting. do not redraw labels unecessarily

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $SERVER_SETUP;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INV_WINDOW;
104 our $INV;
105 our $INVR;
106 our $INV_RIGHT_HB;
107
108 our $BIND_WINDOW;
109 our $BIND_EDITOR;
110
111 our $SPELL_LIST;
112
113 sub status {
114 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
115 }
116
117 sub debug {
118 $DEBUG_STATUS->set_text ($_[0]);
119 }
120
121 sub start_game {
122 status "logging in...";
123
124 $LOGIN_BUTTON->set_text ("Logout");
125 $SERVER_SETUP->hide;
126
127 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
128
129 my ($host, $port) = split /:/, $CFG->{host};
130
131 $MAP = new CFClient::Map $mapsize, $mapsize;
132
133 $CONN = eval {
134 new CFClient::Protocol
135 host => $host,
136 port => $port || 13327,
137 user => $CFG->{user},
138 pass => $CFG->{password},
139 mapw => $mapsize,
140 maph => $mapsize,
141
142 map_widget => $MAPWIDGET,
143 logview => $LOGVIEW,
144 statusbox => $STATUSBOX,
145 map => $MAP,
146 mapmap => $MAPMAP,
147
148 sound_play => sub {
149 my ($x, $y, $soundnum, $type) = @_;
150
151 $SDL_MIXER
152 or return;
153
154 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
155 or return;
156
157 $chunk->play;
158 },
159 };
160
161 if ($CONN) {
162 CFClient::lowdelay fileno $CONN->{fh};
163
164 status "login successful";
165 } else {
166 status "unable to connect";
167 stop_game();
168 }
169 }
170
171 sub stop_game {
172 $LOGIN_BUTTON->set_text ("Login");
173 $SERVER_SETUP->show;
174 $INV_WINDOW->hide;
175 $LOGVIEW->hide;
176
177 return unless $CONN;
178
179 status "connection closed";
180
181 $CONN->destroy;
182 $CONN = 0; # false, does not autovivify
183 }
184
185 sub client_setup {
186 my $dialog = new CFClient::UI::FancyFrame
187 x => 1,
188 y => $HEIGHT * (1/8),
189 name => "client_setup",
190 title => "Client Setup",
191 child => (my $vbox = new CFClient::UI::VBox);
192
193 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
194
195 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
196 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
197
198 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
199 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
200
201 $mode_slider->connect (changed => sub {
202 my ($self, $value) = @_;
203
204 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
205 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
206 });
207 $mode_slider->emit (changed => $mode_slider->{range}[0]);
208
209 my $row = 1;
210
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fullscreen},
214 tooltip => "Bring the client into fullscreen mode.",
215 on_changed => sub {
216 my ($self, $value) = @_;
217 $CFG->{fullscreen} = $value;
218 }
219 );
220
221 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
222 $table->add (1, $row++, new CFClient::UI::CheckBox
223 state => $CFG->{fast},
224 tooltip => "Lower the visual quality considerably to speed up rendering.",
225 on_changed => sub {
226 my ($self, $value) = @_;
227 $CFG->{fast} = $value;
228 }
229 );
230
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
232 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
234 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
235 on_changed => sub {
236 my ($self, $value) = @_;
237 $CFG->{map_scale} = 2 ** $value;
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
242 $table->add (1, $row++, new CFClient::UI::CheckBox
243 state => $CFG->{fow_enable},
244 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
245 on_changed => sub {
246 my ($self, $value) = @_;
247 $CFG->{fow_enable} = $value;
248 }
249 );
250
251 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
252 $table->add (1, $row++, new CFClient::UI::Slider
253 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
254 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
255 on_changed => sub {
256 my ($self, $value) = @_;
257 $CFG->{fow_intensity} = $value;
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
262 $table->add (1, $row++, new CFClient::UI::CheckBox
263 state => $CFG->{fow_smooth},
264 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
265 on_changed => sub {
266 my ($self, $value) = @_;
267 $CFG->{fow_smooth} = $value;
268 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
269 }
270 );
271
272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
273 $table->add (1, $row++, new CFClient::UI::Slider
274 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
275 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
276 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
283 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
284 );
285
286 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
287
288 $table->add (1, $row++, new CFClient::UI::Slider
289 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
290 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
291 on_changed => sub {
292 $CFG->{stat_fontsize} = $_[1];
293 &set_stats_window_fontsize;
294 }
295 );
296
297 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
298 $table->add (1, $row++, new CFClient::UI::Slider
299 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
300 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
301 on_changed => sub {
302 $CFG->{gauge_fontsize} = $_[1];
303 &set_gauge_window_fontsize;
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
308 $table->add (1, $row++, new CFClient::UI::Slider
309 range => [$CFG->{gauge_size}, 0.2, 0.8],
310 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
311 on_changed => sub {
312 $CFG->{gauge_size} = $_[1];
313 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
314 }
315 );
316
317 $table->add (1, $row++, new CFClient::UI::Button
318 expand => 1, align => 0, text => "Apply",
319 tooltip => "Apply the video settings",
320 on_activate => sub {
321 video_shutdown ();
322 video_init ();
323 }
324 );
325
326 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
327 $table->add (1, $row++, new CFClient::UI::CheckBox
328 state => $CFG->{audio_enable},
329 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
330 on_changed => sub {
331 $CFG->{audio_enable} = $_[1];
332 }
333 );
334 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
335 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
336 # $CFG->{effects_volume} = $_[1];
337 # });
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
339 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
340 $hbox->add (new CFClient::UI::CheckBox
341 expand => 1, state => $CFG->{bgm_enable},
342 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
343 on_changed => sub {
344 $CFG->{bgm_enable} = $_[1];
345 }
346 );
347 $hbox->add (new CFClient::UI::Slider
348 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
349 tooltip => "The volume of the background music. Changes are instant.",
350 on_changed => sub {
351 $CFG->{bgm_volume} = $_[1];
352 CFClient::MixMusic::volume $_[1] * 128;
353 }
354 );
355
356 $table->add (1, $row++, new CFClient::UI::Button
357 expand => 1, align => 0, text => "Apply",
358 tooltip => "Apply the audio settings",
359 on_activate => sub {
360 audio_shutdown ();
361 audio_init ();
362 }
363 );
364
365 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
366 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
367 text => $CFG->{say_command},
368 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
369 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
370 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
371 on_changed => sub {
372 my ($self, $value) = @_;
373 $CFG->{say_command} = $value;
374 }
375 );
376
377 $dialog
378 }
379
380 sub set_stats_window_fontsize {
381 for (values %{$STATWIDS}) {
382 $_->set_fontsize ($::CFG->{stat_fontsize});
383 }
384 }
385
386 sub set_gauge_window_fontsize {
387 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
388 $_->set_fontsize ($::CFG->{gauge_fontsize});
389 }
390 }
391
392 sub make_gauge_window {
393 my $gh = int $HEIGHT * $CFG->{gauge_size};
394
395 my $win = new CFClient::UI::Frame (
396 force_x => 0,
397 force_y => "max",
398 force_w => $WIDTH,
399 force_h => $gh,
400 );
401
402 $win->add (my $hbox = new CFClient::UI::HBox
403 children => [
404 (new CFClient::UI::HBox expand => 1),
405 (new CFClient::UI::VBox children => [
406 (new CFClient::UI::Empty expand => 1),
407 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
408 ]),
409 (my $vbox = new CFClient::UI::VBox),
410 ],
411 );
412
413 $vbox->add (new CFClient::UI::HBox
414 expand => 1,
415 children => [
416 (new CFClient::UI::Empty expand => 1),
417 (my $hb = new CFClient::UI::HBox),
418 ],
419 );
420
421 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
422 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
423 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
424 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
425 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
426 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
427 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
428 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
429
430 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
432 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
433 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
434
435 $GAUGES = {
436 exp => $exp, win => $win, range => $rng,
437 food => $fg, mana => $mg, hp => $hg, grace => $gg
438 };
439
440 &set_gauge_window_fontsize;
441
442 $win
443 }
444
445
446 sub make_stats_window {
447 my $tgw = new CFClient::UI::FancyFrame
448 y => $HEIGHT * (2/8),
449 x => "max",
450 title => "Stats",
451 name => "stats_window";
452
453 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
454 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
455 can_hover => 1, can_events => 1,
456 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
457 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
458 can_hover => 1, can_events => 1,
459 tooltip => "The map you are currently on (if supported by the server).");
460
461 $vb->add (my $hb0 = new CFClient::UI::HBox);
462 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
463 can_hover => 1, can_events => 1,
464 tooltip => "The weight of the player including all inventory items.");
465 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
466 can_hover => 1, can_events => 1,
467 tooltip => "The weight limit: you cannot carry more than this.");
468
469
470 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
471 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
472
473 my $color2 = [1, 1, 0];
474
475 for (
476 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
477 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
478 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
479 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
480 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
481 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
482 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
483
484 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
485 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
486 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
487 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
488 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
489 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
490 ) {
491 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
492
493 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
495 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
496 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
497 }
498
499 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
500
501 my $row = 0;
502 my $col = 0;
503
504 my %resist_names = (
505 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
506 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
507 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
508 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
509 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
510 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
511 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
512 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
513 pois => "<b>Poison</b> (resistance to getting poisoned)",
514 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
515 deat => "<b>Death</b> (resistance against death spells)",
516 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
517 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
518 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
519 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
520 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
521 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
522 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
523 );
524 for (qw/slow holyw conf fire depl magic
525 drain acid pois para deat phys
526 blind fear tund elec cold ghit/)
527 {
528 $tbl2->add ($col, $row,
529 $STATWIDS->{"res_$_"} =
530 new CFClient::UI::Label
531 font => $FONT_FIXED,
532 template => "-100%",
533 align => +1,
534 valign => 0,
535 can_events => 1,
536 can_hover => 1,
537 tooltip => $resist_names{$_},
538 );
539 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
540 font => $FONT_FIXED,
541 can_hover => 1,
542 can_events => 1,
543 image => "ui/resist/resist_$_.png",
544 tooltip => $resist_names{$_},
545 );
546
547 $row++;
548 if ($row % 6 == 0) {
549 $col += 2;
550 $row = 0;
551 }
552 }
553
554 &set_stats_window_fontsize;
555 update_stats_window ({});
556
557 $tgw
558 }
559
560 sub formsep {
561 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
562 }
563
564 sub update_stats_window {
565 my ($stats) = @_;
566
567 # I love text protocols...
568
569 my $hp = $stats->{+CS_STAT_HP} * 1;
570 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
571 my $sp = $stats->{+CS_STAT_SP} * 1;
572 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
573 my $fo = $stats->{+CS_STAT_FOOD} * 1;
574 my $fo_m = 999;
575 my $gr = $stats->{+CS_STAT_GRACE} * 1;
576 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
577
578 $GAUGES->{hp} ->set_value ($hp, $hp_m);
579 $GAUGES->{mana} ->set_value ($sp, $sp_m);
580 $GAUGES->{food} ->set_value ($fo, $fo_m);
581 $GAUGES->{grace} ->set_value ($gr, $gr_m);
582 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
583 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
584 my $rng = $stats->{+CS_STAT_RANGE};
585 $rng =~ s/^Range: //; # thank you so much dear server
586 $GAUGES->{range} ->set_text ("Rng: " . $rng);
587 my $title = $stats->{+CS_STAT_TITLE};
588 $title =~ s/^Player: //;
589 $STATWIDS->{title} ->set_text ("Title: " . $title);
590
591 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
592 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
593 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
594 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
595 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
596 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
597 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
598 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
599 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
600 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
601 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
602 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
603 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
604
605 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
606
607 # TODO: replace by CS_STAT_RES_xxx constants
608 my %tbl = (
609 phys => 100,
610 magic => 101,
611 fire => 102,
612 elec => 103,
613 cold => 104,
614 conf => 105,
615 acid => 106,
616 drain => 107,
617 ghit => 108,
618 pois => 109,
619 slow => 110,
620 para => 111,
621 tund => 112,
622 fear => 113,
623 depl => 113,
624 deat => 115,
625 holyw => 116,
626 blind => 117,
627 );
628
629 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
630 for keys %tbl;
631 }
632
633 sub metaserver_dialog {
634 my $dialog = new CFClient::UI::FancyFrame
635 title => "Server List",
636 child => (my $vbox = new CFClient::UI::VBox);
637
638 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
639
640 $dialog
641 }
642
643 my $METASERVER_ATIME;
644
645 sub update_metaserver {
646 my ($HOST) = @_;
647
648 return if $METASERVER_ATIME > time;
649 $METASERVER_ATIME = time + 60;
650
651 my $table = $METASERVER->{table};
652 $table->clear;
653 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
654
655 my $buf;
656
657 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
658
659 unless ($fh) {
660 $label->set_text ("unable to contact metaserver: $!");
661 return;
662 }
663
664 Event->io (fd => $fh, poll => 'r', cb => sub {
665 my $res = sysread $fh, $buf, 8192, length $buf;
666
667 if (!defined $res) {
668 $_[0]->w->cancel;
669 $label->set_text ("error while retrieving server list: $!");
670 } elsif ($res == 0) {
671 $_[0]->w->cancel;
672 status "server list retrieved";
673
674 utf8::decode $buf if utf8::valid $buf;
675
676 $table->clear;
677
678 my @col = qw(Use #Users Host Uptime Version Description);
679 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
680 for 0 .. $#col;
681
682 my @align = qw(1 0 1 1 -1);
683
684 my $y = 0;
685 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
686 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
687
688 for ($desc) {
689 s/<br>/\n/gi;
690 s/<li>/\n· /gi;
691 s/<.*?>//sgi;
692 s/&/&amp;/g;
693 s/</&lt;/g;
694 s/>/&gt;/g;
695 }
696
697 $uptime = sprintf "%dd %02d:%02d:%02d",
698 (int $m->[8] / 86400),
699 (int $m->[8] / 3600) % 24,
700 (int $m->[8] / 60) % 60,
701 $m->[8] % 60;
702
703 $m = [$users, $host, $uptime, $version, $desc];
704
705 $y++;
706
707 $table->add (0, $y, new CFClient::UI::VBox children => [
708 (new CFClient::UI::Button text => "Use", on_activate => sub {
709 $HOST->set_text ($CFG->{host} = $host);
710 }),
711 (new CFClient::UI::Empty expand => 1),
712 ]);
713
714 $table->add ($_ + 1, $y, new CFClient::UI::Label
715 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
716 for 0 .. $#$m;
717 }
718 }
719 });
720 }
721
722 sub server_setup {
723 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
724 x => "center",
725 y => "center",
726 name => "server_setup",
727 title => "Server Setup",
728 child => (my $vbox = new CFClient::UI::VBox),
729 ;
730
731 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
732 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
733
734 {
735 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
736
737 $vbox->add (
738 my $HOST = new CFClient::UI::Entry
739 expand => 1,
740 text => $CFG->{host},
741 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
742 on_changed => sub {
743 my ($self, $value) = @_;
744 $CFG->{host} = $value;
745 }
746 );
747
748 $METASERVER = metaserver_dialog;
749
750 $vbox->add (new CFClient::UI::Flopper
751 expand => 1,
752 text => "Server List",
753 other => $METASERVER,
754 tooltip => "Show a list of available crossfire servers",
755 on_open => sub {
756 update_metaserver $HOST;
757 }
758 );
759 }
760
761 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
762 $table->add (1, 4, new CFClient::UI::Entry
763 text => $CFG->{user},
764 tooltip => "The name of your character on the server",
765 on_changed => sub {
766 my ($self, $value) = @_;
767 $CFG->{user} = $value;
768 }
769 );
770
771 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
772 $table->add (1, 5, new CFClient::UI::Entry
773 text => $CFG->{password},
774 hidden => 1,
775 tooltip => "The password for your character",
776 on_changed => sub {
777 my ($self, $value) = @_;
778 $CFG->{password} = $value;
779 }
780 );
781
782 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
783 $table->add (1, 7, new CFClient::UI::Slider
784 force_w => 100,
785 range => [$CFG->{mapsize}, 10, 100, 0, 1],
786 tooltip => "This is the size of the portion of the map update the server sends you. "
787 . "If you set this to a high value you will be able to see further, "
788 . "but you also increase bandwidth requirements and latency. "
789 . "This option is only used once at log-in.",
790 on_changed => sub {
791 my ($self, $value) = @_;
792
793 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
794 },
795 );
796
797 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
798 $table->add (1, 8, new CFClient::UI::CheckBox
799 state => $CFG->{face_prefetch},
800 tooltip => "<b>Background Image Prefetch</b>\n\n"
801 . "If enabled, the client automatically pre-fetches images from the server. "
802 . "This might increase or create lag, but increases the chances "
803 . "of faces being ready for display when you encounter them. "
804 . "It also uses up server bandwidth on every connect, "
805 . "so only set it if you really need to prefetch images. "
806 . "This option can be set and unset any time.",
807 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
808 );
809
810 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
811 $table->add (1, 9, new CFClient::UI::Entry
812 text => $CFG->{output_count},
813 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
814 on_changed => sub { $CFG->{output_count} = $_[1] },
815 );
816
817 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
818 $table->add (1, 10, new CFClient::UI::Entry
819 text => $CFG->{output_sync},
820 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
821 on_changed => sub { $CFG->{output_sync} = $_[1] },
822 );
823
824 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
825 expand => 1,
826 align => 0,
827 text => "Login",
828 on_activate => sub {
829 $CONN ? stop_game
830 : start_game;
831 },
832 );
833
834 $dialog
835 }
836
837 sub message_window {
838 my $window = new CFClient::UI::FancyFrame
839 name => "message_window",
840 title => "Messages",
841 border_bg => [1, 1, 1, 1],
842 bg => [0, 0, 0, 0.75],
843 x => "max",
844 y => 0,
845 force_w => $::WIDTH / 3,
846 force_h => $::HEIGHT / 5,
847 child => (my $vbox = new CFClient::UI::VBox);
848
849 $vbox->add ($LOGVIEW);
850
851 $vbox->add (my $input = new CFClient::UI::Entry
852 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
853 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
854 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
855 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
856 on_focus_in => sub {
857 my ($input, $prev_focus) = @_;
858
859 delete $input->{refocus_map};
860
861 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
862 $input->{refocus_map} = 1;
863 }
864 delete $input->{auto_activated};
865 },
866 on_activate => sub {
867 my ($input, $text) = @_;
868 $input->set_text ('');
869
870 if ($text =~ /^\/bind\s+(.*)$/) {
871 CFClient::Binder::open_binding_dialog (sub {
872 my ($mod, $sym) = @_;
873 $::CFG->{bindings}->{$mod}->{$sym} = [$1];
874 });
875 } elsif ($text =~ /^\/(.*)/) {
876 $::CONN->user_send ($1);
877 } else {
878 my $say_cmd = $::CFG->{say_command} || 'say';
879 $::CONN->user_send ("$say_cmd $text");
880 }
881 if ($input->{refocus_map}) {
882 delete $input->{refocus_map};
883 $MAPWIDGET->focus_in
884 }
885 },
886 on_escape => sub {
887 $MAPWIDGET->focus_in
888 },
889 );
890
891 $CONSOLE = {
892 window => $window,
893 input => $input,
894 };
895
896 $window
897 }
898
899 sub open_quit_dialog {
900 unless ($QUIT_DIALOG) {
901 $QUIT_DIALOG = new CFClient::UI::FancyFrame
902 x => "center",
903 y => "center",
904 title => "Really Quit?",
905 ;
906
907 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
908
909 $vb->add (new CFClient::UI::Label
910 text => "You should find a savebed and apply it first!",
911 max_w => $WIDTH * 0.25,
912 ellipsize => 0,
913 );
914 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
915 $hb->add (new CFClient::UI::Button
916 text => "Ok",
917 expand => 1,
918 on_activate => sub { $QUIT_DIALOG->hide },
919 );
920 $hb->add (new CFClient::UI::Button
921 text => "Quit anyway",
922 expand => 1,
923 on_activate => sub { exit },
924 );
925 }
926
927 $QUIT_DIALOG->show;
928 }
929
930 sub make_inventory_window {
931 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
932 x => "center",
933 y => "center",
934 force_w => $WIDTH * 9/10,
935 force_h => $HEIGHT * 9/10,
936 title => "Inventory",
937 ;
938
939 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
940
941 $hb->add (my $vb1 = new CFClient::UI::VBox);
942 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
943 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
944
945 $hb->add (my $vb2 = new CFClient::UI::VBox);
946
947 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
948
949 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
950
951 # XXX: Call after $INVR = ... because set_opencont sets the items
952 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
953
954 $invwin
955 }
956
957 sub make_spell_list {
958 $SPELL_LIST = new CFClient::UI::SpellList
959 force_w => $WIDTH * (9/10),
960 force_h => $HEIGHT * (9/10);
961 $SPELL_LIST
962 }
963
964 sub make_binding_window {
965 my $binding_list = new CFClient::UI::VBox;
966
967 my $refresh;
968 $refresh = sub {
969 $binding_list->clear ();
970
971 for my $mod (keys %{$::CFG->{bindings}}) {
972 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
973 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
974 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
975
976 my $lbl = join "; ", @$cmds;
977 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
978 $binding_list->add (my $hb = new CFClient::UI::HBox);
979 $hb->add (new CFClient::UI::Button
980 text => "delete",
981 tooltip => "Deletes the binding",
982 on_activate => sub {
983 $binding_list->remove ($hb);
984 delete $::CFG->{bindings}->{$mod}->{$sym};
985 });
986
987 $hb->add (new CFClient::UI::Button
988 text => "edit",
989 tooltip => "Edits the binding",
990 on_activate => sub {
991 $::BIND_EDITOR->set_binding (
992 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
993 sub {
994 my ($nmod, $nsym, $ncmds) = @_;
995 delete $::CFG->{bindings}->{$mod}->{$sym};
996 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
997 $refresh->();
998 $::BIND_WINDOW->show;
999 },
1000 sub {
1001 $::BIND_WINDOW->show;
1002 });
1003 $::BIND_EDITOR->show;
1004 $::BIND_WINDOW->hide;
1005 });
1006
1007 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1008 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1009 }
1010 }
1011 };
1012
1013 $BIND_WINDOW = new CFClient::UI::FancyFrame
1014 title => "Bindings",
1015 x => "center",
1016 y => "center",
1017 def_w => int $WIDTH * 9/10,
1018 def_h => int $HEIGHT * 9/10,
1019 on_visibility_change => sub {
1020 my ($self, $visible) = @_;
1021 $refresh->() if $visible;
1022 };
1023
1024 $BIND_WINDOW->add (my $vb = new CFClient::UI::VBox);
1025 $vb->add ($binding_list);
1026 $vb->add (my $hb = new CFClient::UI::HBox);
1027 $hb->add (new CFClient::UI::Button
1028 text => "record new",
1029 expand => 1,
1030 tooltip => "This button opens the binding editor with an empty binding.",
1031 on_activate => sub {
1032 $::BIND_EDITOR->set_binding (undef, undef, [],
1033 sub {
1034 my ($mod, $sym, $cmds) = @_;
1035 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1036 $refresh->();
1037 $::BIND_WINDOW->show;
1038 },
1039 sub {
1040 $::BIND_WINDOW->show;
1041 });
1042 $::BIND_WINDOW->hide;
1043 $::BIND_EDITOR->show;
1044 },
1045 );
1046 $hb->add (new CFClient::UI::Button
1047 text => "close",
1048 tooltip => "Closes the binding window",
1049 expand => 1,
1050 on_activate => sub {
1051 $::BIND_WINDOW->hide;
1052 }
1053 );
1054
1055 $refresh->();
1056 $BIND_WINDOW
1057 }
1058
1059 sub make_help_window {
1060 my $win = new CFClient::UI::FancyFrame
1061 def_w => int $WIDTH * 7/8,
1062 def_h => int $HEIGHT * 7/8,
1063 title => "Documentation";
1064
1065 $win->add (my $vbox = new CFClient::UI::VBox);
1066
1067 $vbox->add (my $buttons = new CFClient::UI::HBox);
1068 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1069
1070 for (
1071 [intro => "Introduction"],
1072 [manual => "Manual"],
1073 [command_help => "Commands"],
1074 [skill_help => "Skills"],
1075 ) {
1076 my ($pod, $label) = @$_;
1077
1078 $buttons->add (new CFClient::UI::Button
1079 text => $label,
1080 on_activate => sub {
1081 my $parser = new Pod::POM;
1082 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1083
1084 $viewer->clear;
1085
1086 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1087 for @{ CFClient::pod_to_pango_list $pom };
1088
1089 $viewer->set_offset (0);
1090 },
1091 );
1092 }
1093
1094 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1095
1096 $win
1097 }
1098
1099 sub sdl_init {
1100 CFClient::SDL_Init
1101 and die "SDL::Init failed!\n";
1102 }
1103
1104 sub video_init {
1105 sdl_init;
1106
1107 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1108
1109 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1110
1111 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1112 $FULLSCREEN = $CFG->{fullscreen};
1113 $FAST = $CFG->{fast};
1114
1115 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1116 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1117
1118 $SDL_ACTIVE = 1;
1119 $LAST_REFRESH = time - 0.01;
1120
1121 CFClient::OpenGL::init;
1122
1123 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1124
1125 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1126
1127 #############################################################################
1128
1129 if ($DEBUG_STATUS) {
1130 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1131 } else {
1132 # create the widgets
1133
1134 $DEBUG_STATUS = new CFClient::UI::Label
1135 padding => 0,
1136 z => 100,
1137 force_x => "max",
1138 force_y => 0;
1139 $DEBUG_STATUS->show;
1140
1141 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1142
1143 $STATUSBOX = new CFClient::UI::Statusbox;
1144 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1145
1146 (new CFClient::UI::Frame
1147 bg => [0, 0, 0, 0.4],
1148 force_x => 0,
1149 force_y => "max",
1150 child => $STATUSBOX,
1151 )->show;
1152
1153 CFClient::UI::FancyFrame->new (
1154 x => 0,
1155 y => $FONTSIZE + 8,
1156 border_bg => [1, 1, 1, 192/255],
1157 bg => [1, 1, 1, 0],
1158 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1159 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1160 ),
1161 )->show;
1162
1163 $MAPWIDGET = new CFClient::MapWidget;
1164 $MAPWIDGET->connect (activate_console => sub {
1165 my ($mapwidget, $preset) = @_;
1166
1167 if ($CONSOLE) {
1168 $CONSOLE->{input}->{auto_activated} = 1;
1169 $CONSOLE->{input}->focus_in;
1170
1171 if ($preset && $CONSOLE->{input}->get_text eq '') {
1172 $CONSOLE->{input}->set_text ($preset);
1173 }
1174 }
1175 });
1176 $MAPWIDGET->show;
1177 $MAPWIDGET->focus_in;
1178
1179 $LOGVIEW = new CFClient::UI::TextView
1180 expand => 1,
1181 font => $FONT_FIXED,
1182 fontsize => $::CFG->{log_fontsize},
1183 can_hover => 1,
1184 can_events => 1,
1185 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1186 ;
1187
1188 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1189
1190 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1191 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1192 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1193 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1194 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1195 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1196
1197 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1198
1199 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1200 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1201 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1202 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :)."
1203 ."You can also hit the Tab-key to show/hide the Inventory.");
1204
1205 $BUTTONBAR->add (new CFClient::UI::Button
1206 text => "Save Config",
1207 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1208 on_activate => sub {
1209 $::CFG->{layout} = CFClient::UI::get_layout;
1210 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1211 status "Configuration Saved";
1212 },
1213 );
1214
1215 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1216 tooltip => "View Documentation");
1217
1218 $BUTTONBAR->add (new CFClient::UI::Flopper
1219 text => "Bindings",
1220 other => make_binding_window,
1221 tooltip =>
1222 "Lets you define, edit and delete bindings."
1223 ."There is a shortcut for making bindings: LCTRL+Insert opens the binding editor "
1224 ."with nothing set and the recording started. After doing the actions you "
1225 ."want to record press Insert and you will be asked to press a key-combo."
1226 ."After pressing the combo the binding will be saved automatically and the "
1227 ."binding editor closes");
1228
1229 $BUTTONBAR->add (new CFClient::UI::Flopper
1230 text => "Spells",
1231 other => make_spell_list,
1232 tooltip => "The spell list");
1233
1234 $BUTTONBAR->add (new CFClient::UI::Button
1235 text => "Quit",
1236 tooltip => "Terminates the program",
1237 on_activate => sub {
1238 if ($CONN) {
1239 open_quit_dialog;
1240 } else {
1241 exit;
1242 }
1243 },
1244 );
1245
1246 $BUTTONBAR->show;
1247 $SERVER_SETUP->show;
1248
1249 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1250 }
1251 }
1252
1253 sub video_shutdown {
1254 undef $SDL_ACTIVE;
1255 }
1256
1257 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1258 my $bgmusic;#TODO#hack#d#
1259
1260 sub audio_channel_finished {
1261 my ($channel) = @_;
1262
1263 #warn "channel $channel finished\n";#d#
1264 }
1265
1266 sub audio_music_finished {
1267 return unless $CFG->{bgm_enable};
1268
1269 # TODO: hack, do play loop and mood music
1270 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1271 $bgmusic->play (0);
1272
1273 push @bgmusic, shift @bgmusic;
1274 }
1275
1276 sub audio_init {
1277 if ($CFG->{audio_enable}) {
1278 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1279 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1280
1281 unless ($SDL_MIXER) {
1282 status "Unable to open sound device: there will be no sound";
1283 return;
1284 }
1285
1286 CFClient::Mix_AllocateChannels 8;
1287 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1288
1289 audio_music_finished;
1290
1291 while (<$fh>) {
1292 next if /^\s*#/;
1293 next if /^\s*$/;
1294
1295 my ($file, $volume, $event) = split /\s+/, $_, 3;
1296
1297 push @SOUNDS, "$volume,$file";
1298
1299 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1300 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1301 $chunk->volume ($volume * 128 / 100);
1302 $chunk
1303 };
1304 }
1305 } else {
1306 status "unable to open sound config: $!";
1307 }
1308 }
1309 }
1310
1311 sub audio_shutdown {
1312 CFClient::Mix_CloseAudio if $SDL_MIXER;
1313 undef $SDL_MIXER;
1314 @SOUNDS = ();
1315 %AUDIO_CHUNKS = ();
1316 }
1317
1318 my %animate_object;
1319 my $animate_timer;
1320
1321 my $fps = 9;
1322
1323 my %demo;#d#
1324
1325 sub force_refresh {
1326 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1327 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1328
1329 $CFClient::UI::ROOT->draw;
1330
1331 $WANT_REFRESH = 0;
1332 $CAN_REFRESH = 0;
1333 $LAST_REFRESH = $NOW;
1334
1335 0 && do {
1336 # some weird model-drawing code, just a joke right now
1337 use CFClient::OpenGL;
1338
1339 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1340 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1341 $demo{r} ||= do {
1342 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1343 $mod->{v} = pack "f*", @{$mod->{v}};
1344 $_ = [scalar @$_, pack "S!*", @$_]
1345 for values %{$mod->{g}};
1346 $mod
1347 };
1348
1349 my $r = $demo{r} or die;
1350
1351 glDepthMask 1;
1352 glClear GL_DEPTH_BUFFER_BIT;
1353 glEnable GL_TEXTURE_2D;
1354 glEnable GL_DEPTH_TEST;
1355 glEnable GL_CULL_FACE;
1356 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1357
1358 glMatrixMode GL_PROJECTION;
1359 glLoadIdentity;
1360 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1361 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1362 glMatrixMode GL_MODELVIEW;
1363 glLoadIdentity;
1364
1365 glPushMatrix;
1366 glTranslate 0, 0, -800;
1367 glScale 1, -1, 1;
1368 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1369 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1370 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1371 glScale 50, 50, 50;
1372
1373 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1374 while (my ($k, $v) = each %{$r->{g}}) {
1375 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1376 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1377 }
1378
1379 glPopMatrix;
1380
1381 glShadeModel GL_FLAT;
1382 glDisable GL_DEPTH_TEST;
1383 glDisable GL_TEXTURE_2D;
1384 glDepthMask 0;
1385
1386 $WANT_REFRESH++;
1387 };
1388
1389 CFClient::SDL_GL_SwapBuffers;
1390 }
1391
1392 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1393 $NOW = time;
1394
1395 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1396 for CFClient::SDL_PollEvent;
1397
1398 if (%animate_object) {
1399 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1400 $WANT_REFRESH++;
1401 }
1402
1403 if ($WANT_REFRESH) {
1404 force_refresh;
1405 } else {
1406 $CAN_REFRESH = 1;
1407 }
1408 });
1409
1410 sub animation_start {
1411 my ($widget) = @_;
1412 $animate_object{$widget} = $widget;
1413 }
1414
1415 sub animation_stop {
1416 my ($widget) = @_;
1417 delete $animate_object{$widget};
1418 }
1419
1420 # check once/second for faces that need to be prefetched
1421 # this should, of course, only run on demand, but
1422 # SDL forces worse things on us....
1423
1424 Event->timer (after => 1, interval => 0.25, cb => sub {
1425 $CONN->face_prefetch
1426 if $CONN;
1427 });
1428
1429 %SDL_CB = (
1430 CFClient::SDL_QUIT => sub {
1431 Event::unloop -1;
1432 },
1433 CFClient::SDL_VIDEORESIZE => sub {
1434 },
1435 CFClient::SDL_VIDEOEXPOSE => sub {
1436 CFClient::UI::full_refresh;
1437 },
1438 CFClient::SDL_ACTIVEEVENT => sub {
1439 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1440 },
1441 CFClient::SDL_KEYDOWN => sub {
1442 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1443 # alt-enter
1444 video_shutdown;
1445 $CFG->{fullscreen} = !$CFG->{fullscreen};
1446 video_init;
1447 } else {
1448 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1449 }
1450 },
1451 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1452 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1453 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1454 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1455 CFClient::SDL_USEREVENT => sub {
1456 if ($_[0]{code} == 1) {
1457 audio_channel_finished $_[0]{data1};
1458 } elsif ($_[0]{code} == 0) {
1459 audio_music_finished;
1460 }
1461 },
1462 );
1463
1464 #############################################################################
1465
1466 $SIG{INT} = $SIG{TERM} = sub { exit };
1467
1468 {
1469 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1470
1471 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1472 CFClient::UI::set_layout ($::CFG->{layout});
1473
1474 my %DEF_CFG = (
1475 sdl_mode => 0,
1476 width => 640,
1477 height => 480,
1478 fullscreen => 0,
1479 fast => 0,
1480 map_scale => 1,
1481 fow_enable => 1,
1482 fow_intensity => 0.45,
1483 fow_smooth => 0,
1484 gui_fontsize => 1,
1485 log_fontsize => 1,
1486 gauge_fontsize=> 1,
1487 gauge_size => 0.35,
1488 stat_fontsize => 1,
1489 mapsize => 100,
1490 host => "crossfire.schmorp.de",
1491 say_command => 'say',
1492 audio_enable => 1,
1493 bgm_enable => 1,
1494 bgm_volume => 0.25,
1495 face_prefetch => 0,
1496 output_sync => 1,
1497 output_count => 1,
1498 );
1499
1500 while (my ($k, $v) = each %DEF_CFG) {
1501 $CFG->{$k} = $v unless exists $CFG->{$k};
1502 }
1503
1504 sdl_init;
1505
1506 @SDL_MODES = reverse
1507 grep $_->[0] >= 640 && $_->[1] >= 480,
1508 CFClient::SDL_ListModes;
1509
1510 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1511
1512 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1513
1514 {
1515 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1516 DejaVuSans.ttf
1517 DejaVuSansMono.ttf
1518 DejaVuSans-Bold.ttf
1519 DejaVuSansMono-Bold.ttf
1520 DejaVuSans-Oblique.ttf
1521 DejaVuSansMono-Oblique.ttf
1522 DejaVuSans-BoldOblique.ttf
1523 DejaVuSansMono-BoldOblique.ttf
1524 );
1525
1526 CFClient::add_font $_ for @fonts;
1527
1528 CFClient::pango_init;
1529
1530 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1531 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1532
1533 $FONT_PROP->make_default;
1534 }
1535
1536 # compare mono (ft) vs. rgba (cairo)
1537 # ft - 1.8s, cairo 3s, even in alpha-only mode
1538 # for my $rgba (0..1) {
1539 # my $t1 = Time::HiRes::time;
1540 # for (1..1000) {
1541 # my $layout = CFClient::Layout->new ($rgba);
1542 # $layout->set_text ("hallo" x 100);
1543 # $layout->render;
1544 # }
1545 # my $t2 = Time::HiRes::time;
1546 # warn $t2-$t1;
1547 # }
1548
1549 video_init;
1550 audio_init;
1551 }
1552
1553 Event::loop;
1554
1555 END { CFClient::SDL_Quit }
1556
1557 =head1 NAME
1558
1559 cfplus - A Crossfire+ and Crossfire game client
1560
1561 =head1 SYNOPSIS
1562
1563 Just run it - no commandline arguments are supported.
1564
1565 =head1 USAGE
1566
1567 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1568 fullscreen and interactively.
1569
1570 =head1 DEBUGGING
1571
1572
1573 CFPLUS_DEBUG - environment variable
1574
1575 1 draw borders around widgets
1576 2 add low-level widget info to tooltips
1577 4 show fps
1578 8 suppress tooltips
1579
1580 =head1 AUTHOR
1581
1582 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1583
1584
1585