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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.40
Committed: Fri Jun 2 02:12:04 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.39: +25 -21 lines
Log Message:
fix server dialog

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $HOST_ENTRY;
87 our $SERVER_SETUP;
88
89 our $FLOORBOX;
90 our $GAUGES;
91 our $STATWIDS;
92
93 our $SDL_ACTIVE;
94 our %SDL_CB;
95
96 our $SDL_MIXER;
97 our @SOUNDS; # event => file mapping
98 our %AUDIO_CHUNKS; # audio files
99
100 our $ALT_ENTER_MESSAGE;
101 our $STATUSBOX;
102 our $DEBUG_STATUS;
103
104 our $INV_WINDOW;
105 our $INV;
106 our $INVR;
107 our $INV_RIGHT_HB;
108
109 our $BIND_WINDOW;
110 our $BIND_EDITOR;
111
112 our $SPELL_LIST;
113
114 sub status {
115 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
116 }
117
118 sub debug {
119 $DEBUG_STATUS->set_text ($_[0]);
120 }
121
122 sub start_game {
123 status "logging in...";
124
125 $LOGIN_BUTTON->set_text ("Logout");
126 $SERVER_SETUP->hide;
127
128 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
129
130 my ($host, $port) = split /:/, $CFG->{host};
131
132 $MAP = new CFClient::Map $mapsize, $mapsize;
133
134 $CONN = eval {
135 new CFClient::Protocol
136 host => $host,
137 port => $port || 13327,
138 user => $CFG->{user},
139 pass => $CFG->{password},
140 mapw => $mapsize,
141 maph => $mapsize,
142
143 map_widget => $MAPWIDGET,
144 logview => $LOGVIEW,
145 statusbox => $STATUSBOX,
146 map => $MAP,
147 mapmap => $MAPMAP,
148
149 sound_play => sub {
150 my ($x, $y, $soundnum, $type) = @_;
151
152 $SDL_MIXER
153 or return;
154
155 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
156 or return;
157
158 $chunk->play;
159 },
160 };
161
162 if ($CONN) {
163 CFClient::lowdelay fileno $CONN->{fh};
164
165 status "login successful";
166 } else {
167 status "unable to connect";
168 stop_game();
169 }
170 }
171
172 sub stop_game {
173 $LOGIN_BUTTON->set_text ("Login");
174 $SERVER_SETUP->show;
175 $INV_WINDOW->hide;
176 $LOGVIEW->hide;
177
178 return unless $CONN;
179
180 status "connection closed";
181
182 $CONN->destroy;
183 $CONN = 0; # false, does not autovivify
184 }
185
186 sub client_setup {
187 my $dialog = new CFClient::UI::FancyFrame
188 x => 1,
189 y => $HEIGHT * (1/8),
190 name => "client_setup",
191 title => "Client Setup",
192 child => (my $vbox = new CFClient::UI::VBox);
193
194 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
195
196 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
197 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
198
199 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
200 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
201
202 $mode_slider->connect (changed => sub {
203 my ($self, $value) = @_;
204
205 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
206 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
207 });
208 $mode_slider->emit (changed => $mode_slider->{range}[0]);
209
210 my $row = 1;
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fullscreen},
215 tooltip => "Bring the client into fullscreen mode.",
216 on_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fullscreen} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fast},
225 tooltip => "Lower the visual quality considerably to speed up rendering.",
226 on_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fast} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
235 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
236 on_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{map_scale} = 2 ** $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_enable},
245 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
246 on_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_enable} = $value;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
255 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
256 on_changed => sub {
257 my ($self, $value) = @_;
258 $CFG->{fow_intensity} = $value;
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
263 $table->add (1, $row++, new CFClient::UI::CheckBox
264 state => $CFG->{fow_smooth},
265 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
266 on_changed => sub {
267 my ($self, $value) = @_;
268 $CFG->{fow_smooth} = $value;
269 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
276 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
277 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
283 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
284 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
285 );
286
287 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
288
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
291 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
292 on_changed => sub {
293 $CFG->{stat_fontsize} = $_[1];
294 &set_stats_window_fontsize;
295 }
296 );
297
298 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
299 $table->add (1, $row++, new CFClient::UI::Slider
300 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
301 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
302 on_changed => sub {
303 $CFG->{gauge_fontsize} = $_[1];
304 &set_gauge_window_fontsize;
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
309 $table->add (1, $row++, new CFClient::UI::Slider
310 range => [$CFG->{gauge_size}, 0.2, 0.8],
311 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
312 on_changed => sub {
313 $CFG->{gauge_size} = $_[1];
314 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
315 }
316 );
317
318 $table->add (1, $row++, new CFClient::UI::Button
319 expand => 1, align => 0, text => "Apply",
320 tooltip => "Apply the video settings",
321 on_activate => sub {
322 video_shutdown ();
323 video_init ();
324 }
325 );
326
327 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
328 $table->add (1, $row++, new CFClient::UI::CheckBox
329 state => $CFG->{audio_enable},
330 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
331 on_changed => sub {
332 $CFG->{audio_enable} = $_[1];
333 }
334 );
335 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
336 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
337 # $CFG->{effects_volume} = $_[1];
338 # });
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
340 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
341 $hbox->add (new CFClient::UI::CheckBox
342 expand => 1, state => $CFG->{bgm_enable},
343 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
344 on_changed => sub {
345 $CFG->{bgm_enable} = $_[1];
346 }
347 );
348 $hbox->add (new CFClient::UI::Slider
349 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
350 tooltip => "The volume of the background music. Changes are instant.",
351 on_changed => sub {
352 $CFG->{bgm_volume} = $_[1];
353 CFClient::MixMusic::volume $_[1] * 128;
354 }
355 );
356
357 $table->add (1, $row++, new CFClient::UI::Button
358 expand => 1, align => 0, text => "Apply",
359 tooltip => "Apply the audio settings",
360 on_activate => sub {
361 audio_shutdown ();
362 audio_init ();
363 }
364 );
365
366 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
367 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
368 text => $CFG->{say_command},
369 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
370 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
371 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
372 on_changed => sub {
373 my ($self, $value) = @_;
374 $CFG->{say_command} = $value;
375 }
376 );
377
378 $dialog
379 }
380
381 sub set_stats_window_fontsize {
382 for (values %{$STATWIDS}) {
383 $_->set_fontsize ($::CFG->{stat_fontsize});
384 }
385 }
386
387 sub set_gauge_window_fontsize {
388 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
389 $_->set_fontsize ($::CFG->{gauge_fontsize});
390 }
391 }
392
393 sub make_gauge_window {
394 my $gh = int $HEIGHT * $CFG->{gauge_size};
395
396 my $win = new CFClient::UI::Frame (
397 force_x => 0,
398 force_y => "max",
399 force_w => $WIDTH,
400 force_h => $gh,
401 );
402
403 $win->add (my $hbox = new CFClient::UI::HBox
404 children => [
405 (new CFClient::UI::HBox expand => 1),
406 (new CFClient::UI::VBox children => [
407 (new CFClient::UI::Empty expand => 1),
408 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
409 ]),
410 (my $vbox = new CFClient::UI::VBox),
411 ],
412 );
413
414 $vbox->add (new CFClient::UI::HBox
415 expand => 1,
416 children => [
417 (new CFClient::UI::Empty expand => 1),
418 (my $hb = new CFClient::UI::HBox),
419 ],
420 );
421
422 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
423 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
424 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
425 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
426 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
427 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
428 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
429 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
430
431 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
432 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
433 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
434 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
435
436 $GAUGES = {
437 exp => $exp, win => $win, range => $rng,
438 food => $fg, mana => $mg, hp => $hg, grace => $gg
439 };
440
441 &set_gauge_window_fontsize;
442
443 $win
444 }
445
446
447 sub make_stats_window {
448 my $tgw = new CFClient::UI::FancyFrame
449 y => $HEIGHT * (2/8),
450 x => "max",
451 title => "Stats",
452 name => "stats_window";
453
454 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
455 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
458 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
459 can_hover => 1, can_events => 1,
460 tooltip => "The map you are currently on (if supported by the server).");
461
462 $vb->add (my $hb0 = new CFClient::UI::HBox);
463 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
464 can_hover => 1, can_events => 1,
465 tooltip => "The weight of the player including all inventory items.");
466 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
467 can_hover => 1, can_events => 1,
468 tooltip => "The weight limit: you cannot carry more than this.");
469
470
471 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
472 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
473
474 my $color2 = [1, 1, 0];
475
476 for (
477 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
478 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
479 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
480 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
481 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
482 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
483 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
484
485 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
486 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
487 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
488 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
489 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
490 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
491 ) {
492 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
493
494 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
495 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
496 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
497 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
498 }
499
500 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
501
502 my $row = 0;
503 my $col = 0;
504
505 my %resist_names = (
506 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
507 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
508 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
509 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
510 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
511 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
512 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
513 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
514 pois => "<b>Poison</b> (resistance to getting poisoned)",
515 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
516 deat => "<b>Death</b> (resistance against death spells)",
517 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
518 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
519 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
520 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
521 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
522 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
523 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
524 );
525 for (qw/slow holyw conf fire depl magic
526 drain acid pois para deat phys
527 blind fear tund elec cold ghit/)
528 {
529 $tbl2->add ($col, $row,
530 $STATWIDS->{"res_$_"} =
531 new CFClient::UI::Label
532 font => $FONT_FIXED,
533 template => "-100%",
534 align => +1,
535 valign => 0,
536 can_events => 1,
537 can_hover => 1,
538 tooltip => $resist_names{$_},
539 );
540 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
541 font => $FONT_FIXED,
542 can_hover => 1,
543 can_events => 1,
544 image => "ui/resist/resist_$_.png",
545 tooltip => $resist_names{$_},
546 );
547
548 $row++;
549 if ($row % 6 == 0) {
550 $col += 2;
551 $row = 0;
552 }
553 }
554
555 &set_stats_window_fontsize;
556 update_stats_window ({});
557
558 $tgw
559 }
560
561 sub formsep {
562 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
563 }
564
565 sub update_stats_window {
566 my ($stats) = @_;
567
568 # I love text protocols...
569
570 my $hp = $stats->{+CS_STAT_HP} * 1;
571 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
572 my $sp = $stats->{+CS_STAT_SP} * 1;
573 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
574 my $fo = $stats->{+CS_STAT_FOOD} * 1;
575 my $fo_m = 999;
576 my $gr = $stats->{+CS_STAT_GRACE} * 1;
577 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
578
579 $GAUGES->{hp} ->set_value ($hp, $hp_m);
580 $GAUGES->{mana} ->set_value ($sp, $sp_m);
581 $GAUGES->{food} ->set_value ($fo, $fo_m);
582 $GAUGES->{grace} ->set_value ($gr, $gr_m);
583 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
584 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
585 my $rng = $stats->{+CS_STAT_RANGE};
586 $rng =~ s/^Range: //; # thank you so much dear server
587 $GAUGES->{range} ->set_text ("Rng: " . $rng);
588 my $title = $stats->{+CS_STAT_TITLE};
589 $title =~ s/^Player: //;
590 $STATWIDS->{title} ->set_text ("Title: " . $title);
591
592 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
593 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
594 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
595 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
596 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
597 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
598 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
599 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
600 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
601 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
602 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
603 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
604 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
605
606 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
607
608 # TODO: replace by CS_STAT_RES_xxx constants
609 my %tbl = (
610 phys => 100,
611 magic => 101,
612 fire => 102,
613 elec => 103,
614 cold => 104,
615 conf => 105,
616 acid => 106,
617 drain => 107,
618 ghit => 108,
619 pois => 109,
620 slow => 110,
621 para => 111,
622 tund => 112,
623 fear => 113,
624 depl => 113,
625 deat => 115,
626 holyw => 116,
627 blind => 117,
628 );
629
630 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
631 for keys %tbl;
632 }
633
634 my $METASERVER_ATIME;
635
636 sub update_metaserver {
637 return if $METASERVER_ATIME > time;
638 $METASERVER_ATIME = time + 60;
639
640 my $table = $METASERVER->{table};
641 $table->clear;
642 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
643
644 my $buf;
645
646 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
647
648 unless ($fh) {
649 $label->set_text ("unable to contact metaserver: $!");
650 return;
651 }
652
653 Event->io (fd => $fh, poll => 'r', cb => sub {
654 my $res = sysread $fh, $buf, 8192, length $buf;
655
656 if (!defined $res) {
657 $_[0]->w->cancel;
658 $label->set_text ("error while retrieving server list: $!");
659 } elsif ($res == 0) {
660 $_[0]->w->cancel;
661 status "server list retrieved";
662
663 utf8::decode $buf if utf8::valid $buf;
664
665 $table->clear;
666
667 my @col = qw(Use #Users Host Uptime Version Description);
668 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
669 for 0 .. $#col;
670
671 my @align = qw(1 0 1 1 -1);
672
673 my $y = 0;
674 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
675 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
676
677 for ($desc) {
678 s/<br>/\n/gi;
679 s/<li>/\n· /gi;
680 s/<.*?>//sgi;
681 s/&/&amp;/g;
682 s/</&lt;/g;
683 s/>/&gt;/g;
684 }
685
686 $uptime = sprintf "%dd %02d:%02d:%02d",
687 (int $m->[8] / 86400),
688 (int $m->[8] / 3600) % 24,
689 (int $m->[8] / 60) % 60,
690 $m->[8] % 60;
691
692 $m = [$users, $host, $uptime, $version, $desc];
693
694 $y++;
695
696 $table->add (0, $y, new CFClient::UI::VBox children => [
697 (new CFClient::UI::Button text => "Use", on_activate => sub {
698 $HOST_ENTRY->set_text ($CFG->{host} = $host);
699 $METASERVER->toggle_visibility;
700 }),
701 (new CFClient::UI::Empty expand => 1),
702 ]);
703
704 $table->add ($_ + 1, $y, new CFClient::UI::Label
705 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
706 for 0 .. $#$m;
707 }
708 }
709 });
710 }
711
712 sub metaserver_dialog {
713 my $dialog = new CFClient::UI::FancyFrame
714 title => "Server List",
715 x => 'center',
716 y => 'center',
717 child => (my $vbox = new CFClient::UI::VBox),
718 on_visibility_change => sub {
719 update_metaserver if $_[1];
720 },
721 ;
722
723 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
724
725 $dialog
726 }
727
728 sub server_setup {
729 my $dialog = $SERVER_SETUP = new CFClient::UI::FancyFrame
730 x => "center",
731 y => "center",
732 name => "server_setup",
733 title => "Server Setup",
734 child => (my $vbox = new CFClient::UI::VBox),
735 ;
736
737 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
738 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
739
740 {
741 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
742
743 $vbox->add (
744 $HOST_ENTRY = new CFClient::UI::Entry
745 expand => 1,
746 text => $CFG->{host},
747 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
748 on_changed => sub {
749 my ($self, $value) = @_;
750 $CFG->{host} = $value;
751 }
752 );
753
754 $METASERVER = metaserver_dialog;
755
756 $vbox->add (new CFClient::UI::Button
757 expand => 1,
758 text => "Server List",
759 other => $METASERVER,
760 tooltip => "Show a list of available crossfire servers",
761 on_activate => sub { $METASERVER->toggle_visibility },
762 );
763 }
764
765 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
766 $table->add (1, 4, new CFClient::UI::Entry
767 text => $CFG->{user},
768 tooltip => "The name of your character on the server",
769 on_changed => sub {
770 my ($self, $value) = @_;
771 $CFG->{user} = $value;
772 }
773 );
774
775 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
776 $table->add (1, 5, new CFClient::UI::Entry
777 text => $CFG->{password},
778 hidden => 1,
779 tooltip => "The password for your character",
780 on_changed => sub {
781 my ($self, $value) = @_;
782 $CFG->{password} = $value;
783 }
784 );
785
786 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
787 $table->add (1, 7, new CFClient::UI::Slider
788 force_w => 100,
789 range => [$CFG->{mapsize}, 10, 100, 0, 1],
790 tooltip => "This is the size of the portion of the map update the server sends you. "
791 . "If you set this to a high value you will be able to see further, "
792 . "but you also increase bandwidth requirements and latency. "
793 . "This option is only used once at log-in.",
794 on_changed => sub {
795 my ($self, $value) = @_;
796
797 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
798 },
799 );
800
801 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
802 $table->add (1, 8, new CFClient::UI::CheckBox
803 state => $CFG->{face_prefetch},
804 tooltip => "<b>Background Image Prefetch</b>\n\n"
805 . "If enabled, the client automatically pre-fetches images from the server. "
806 . "This might increase or create lag, but increases the chances "
807 . "of faces being ready for display when you encounter them. "
808 . "It also uses up server bandwidth on every connect, "
809 . "so only set it if you really need to prefetch images. "
810 . "This option can be set and unset any time.",
811 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
812 );
813
814 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
815 $table->add (1, 9, new CFClient::UI::Entry
816 text => $CFG->{output_count},
817 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
818 on_changed => sub { $CFG->{output_count} = $_[1] },
819 );
820
821 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
822 $table->add (1, 10, new CFClient::UI::Entry
823 text => $CFG->{output_sync},
824 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
825 on_changed => sub { $CFG->{output_sync} = $_[1] },
826 );
827
828 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
829 expand => 1,
830 align => 0,
831 text => "Login",
832 on_activate => sub {
833 $CONN ? stop_game
834 : start_game;
835 },
836 );
837
838 $dialog
839 }
840
841 sub message_window {
842 my $window = new CFClient::UI::FancyFrame
843 name => "message_window",
844 title => "Messages",
845 border_bg => [1, 1, 1, 1],
846 bg => [0, 0, 0, 0.75],
847 x => "max",
848 y => 0,
849 force_w => $::WIDTH / 3,
850 force_h => $::HEIGHT / 5,
851 child => (my $vbox = new CFClient::UI::VBox);
852
853 $vbox->add ($LOGVIEW);
854
855 $vbox->add (my $input = new CFClient::UI::Entry
856 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
857 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
858 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
859 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
860 on_focus_in => sub {
861 my ($input, $prev_focus) = @_;
862
863 delete $input->{refocus_map};
864
865 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
866 $input->{refocus_map} = 1;
867 }
868 delete $input->{auto_activated};
869 },
870 on_activate => sub {
871 my ($input, $text) = @_;
872 $input->set_text ('');
873
874 if ($text =~ /^\/bind\s+(.*)$/) {
875 CFClient::Binder::open_binding_dialog (sub {
876 my ($mod, $sym) = @_;
877 $::CFG->{bindings}->{$mod}->{$sym} = [$1];
878 });
879 } elsif ($text =~ /^\/(.*)/) {
880 $::CONN->user_send ($1);
881 } else {
882 my $say_cmd = $::CFG->{say_command} || 'say';
883 $::CONN->user_send ("$say_cmd $text");
884 }
885 if ($input->{refocus_map}) {
886 delete $input->{refocus_map};
887 $MAPWIDGET->focus_in
888 }
889 },
890 on_escape => sub {
891 $MAPWIDGET->focus_in
892 },
893 );
894
895 $CONSOLE = {
896 window => $window,
897 input => $input,
898 };
899
900 $window
901 }
902
903 sub open_quit_dialog {
904 unless ($QUIT_DIALOG) {
905 $QUIT_DIALOG = new CFClient::UI::FancyFrame
906 x => "center",
907 y => "center",
908 title => "Really Quit?",
909 ;
910
911 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
912
913 $vb->add (new CFClient::UI::Label
914 text => "You should find a savebed and apply it first!",
915 max_w => $WIDTH * 0.25,
916 ellipsize => 0,
917 );
918 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
919 $hb->add (new CFClient::UI::Button
920 text => "Ok",
921 expand => 1,
922 on_activate => sub { $QUIT_DIALOG->hide },
923 );
924 $hb->add (new CFClient::UI::Button
925 text => "Quit anyway",
926 expand => 1,
927 on_activate => sub { exit },
928 );
929 }
930
931 $QUIT_DIALOG->show;
932 }
933
934 sub make_inventory_window {
935 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
936 x => "center",
937 y => "center",
938 force_w => $WIDTH * 9/10,
939 force_h => $HEIGHT * 9/10,
940 title => "Inventory",
941 ;
942
943 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
944
945 $hb->add (my $vb1 = new CFClient::UI::VBox);
946 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
947 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
948
949 $hb->add (my $vb2 = new CFClient::UI::VBox);
950
951 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
952
953 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
954
955 # XXX: Call after $INVR = ... because set_opencont sets the items
956 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
957
958 $invwin
959 }
960
961 sub make_spell_list {
962 $SPELL_LIST = new CFClient::UI::SpellList
963 force_w => $WIDTH * (9/10),
964 force_h => $HEIGHT * (9/10);
965 $SPELL_LIST
966 }
967
968 sub make_binding_window {
969 my $binding_list = new CFClient::UI::VBox;
970
971 my $refresh;
972 $refresh = sub {
973 $binding_list->clear ();
974
975 for my $mod (keys %{$::CFG->{bindings}}) {
976 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
977 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
978 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
979
980 my $lbl = join "; ", @$cmds;
981 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
982 $binding_list->add (my $hb = new CFClient::UI::HBox);
983 $hb->add (new CFClient::UI::Button
984 text => "delete",
985 tooltip => "Deletes the binding",
986 on_activate => sub {
987 $binding_list->remove ($hb);
988 delete $::CFG->{bindings}->{$mod}->{$sym};
989 });
990
991 $hb->add (new CFClient::UI::Button
992 text => "edit",
993 tooltip => "Edits the binding",
994 on_activate => sub {
995 $::BIND_EDITOR->set_binding (
996 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
997 sub {
998 my ($nmod, $nsym, $ncmds) = @_;
999 delete $::CFG->{bindings}->{$mod}->{$sym};
1000 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1001 $refresh->();
1002 $::BIND_WINDOW->show;
1003 },
1004 sub {
1005 $::BIND_WINDOW->show;
1006 });
1007 $::BIND_EDITOR->show;
1008 $::BIND_WINDOW->hide;
1009 });
1010
1011 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1012 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1013 }
1014 }
1015 };
1016
1017 $BIND_WINDOW = new CFClient::UI::FancyFrame
1018 title => "Bindings",
1019 x => "center",
1020 y => "center",
1021 def_w => int $WIDTH * 9/10,
1022 def_h => int $HEIGHT * 9/10,
1023 on_visibility_change => sub {
1024 my ($self, $visible) = @_;
1025 $refresh->() if $visible;
1026 };
1027
1028 $BIND_WINDOW->add (my $vb = new CFClient::UI::VBox);
1029 $vb->add ($binding_list);
1030 $vb->add (my $hb = new CFClient::UI::HBox);
1031 $hb->add (new CFClient::UI::Button
1032 text => "record new",
1033 expand => 1,
1034 tooltip => "This button opens the binding editor with an empty binding.",
1035 on_activate => sub {
1036 $::BIND_EDITOR->set_binding (undef, undef, [],
1037 sub {
1038 my ($mod, $sym, $cmds) = @_;
1039 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1040 $refresh->();
1041 $::BIND_WINDOW->show;
1042 },
1043 sub {
1044 $::BIND_WINDOW->show;
1045 });
1046 $::BIND_WINDOW->hide;
1047 $::BIND_EDITOR->show;
1048 },
1049 );
1050 $hb->add (new CFClient::UI::Button
1051 text => "close",
1052 tooltip => "Closes the binding window",
1053 expand => 1,
1054 on_activate => sub {
1055 $::BIND_WINDOW->hide;
1056 }
1057 );
1058
1059 $refresh->();
1060 $BIND_WINDOW
1061 }
1062
1063 sub make_help_window {
1064 my $win = new CFClient::UI::FancyFrame
1065 def_w => int $WIDTH * 7/8,
1066 def_h => int $HEIGHT * 7/8,
1067 title => "Documentation";
1068
1069 $win->add (my $vbox = new CFClient::UI::VBox);
1070
1071 $vbox->add (my $buttons = new CFClient::UI::HBox);
1072 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1073
1074 for (
1075 [intro => "Introduction"],
1076 [manual => "Manual"],
1077 [command_help => "Commands"],
1078 [skill_help => "Skills"],
1079 ) {
1080 my ($pod, $label) = @$_;
1081
1082 $buttons->add (new CFClient::UI::Button
1083 text => $label,
1084 on_activate => sub {
1085 my $parser = new Pod::POM;
1086 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1087
1088 $viewer->clear;
1089
1090 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1091 for @{ CFClient::pod_to_pango_list $pom };
1092
1093 $viewer->set_offset (0);
1094 },
1095 );
1096 }
1097
1098 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1099
1100 $win
1101 }
1102
1103 sub sdl_init {
1104 CFClient::SDL_Init
1105 and die "SDL::Init failed!\n";
1106 }
1107
1108 sub video_init {
1109 sdl_init;
1110
1111 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1112
1113 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1114
1115 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1116 $FULLSCREEN = $CFG->{fullscreen};
1117 $FAST = $CFG->{fast};
1118
1119 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1120 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1121
1122 $SDL_ACTIVE = 1;
1123 $LAST_REFRESH = time - 0.01;
1124
1125 CFClient::OpenGL::init;
1126
1127 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1128
1129 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1130
1131 #############################################################################
1132
1133 if ($DEBUG_STATUS) {
1134 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1135 } else {
1136 # create the widgets
1137
1138 $DEBUG_STATUS = new CFClient::UI::Label
1139 padding => 0,
1140 z => 100,
1141 force_x => "max",
1142 force_y => 0;
1143 $DEBUG_STATUS->show;
1144
1145 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1146
1147 $STATUSBOX = new CFClient::UI::Statusbox;
1148 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1149
1150 (new CFClient::UI::Frame
1151 bg => [0, 0, 0, 0.4],
1152 force_x => 0,
1153 force_y => "max",
1154 child => $STATUSBOX,
1155 )->show;
1156
1157 CFClient::UI::FancyFrame->new (
1158 x => 0,
1159 y => $FONTSIZE + 8,
1160 border_bg => [1, 1, 1, 192/255],
1161 bg => [1, 1, 1, 0],
1162 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1163 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1164 ),
1165 )->show;
1166
1167 $MAPWIDGET = new CFClient::MapWidget;
1168 $MAPWIDGET->connect (activate_console => sub {
1169 my ($mapwidget, $preset) = @_;
1170
1171 if ($CONSOLE) {
1172 $CONSOLE->{input}->{auto_activated} = 1;
1173 $CONSOLE->{input}->focus_in;
1174
1175 if ($preset && $CONSOLE->{input}->get_text eq '') {
1176 $CONSOLE->{input}->set_text ($preset);
1177 }
1178 }
1179 });
1180 $MAPWIDGET->show;
1181 $MAPWIDGET->focus_in;
1182
1183 $LOGVIEW = new CFClient::UI::TextView
1184 expand => 1,
1185 font => $FONT_FIXED,
1186 fontsize => $::CFG->{log_fontsize},
1187 can_hover => 1,
1188 can_events => 1,
1189 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1190 ;
1191
1192 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1193
1194 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1195 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1196 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1197 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1198 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1199 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1200
1201 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1202
1203 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1204 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1205 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1206 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :)."
1207 ."You can also hit the Tab-key to show/hide the Inventory.");
1208
1209 $BUTTONBAR->add (new CFClient::UI::Button
1210 text => "Save Config",
1211 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1212 on_activate => sub {
1213 $::CFG->{layout} = CFClient::UI::get_layout;
1214 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1215 status "Configuration Saved";
1216 },
1217 );
1218
1219 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1220 tooltip => "View Documentation");
1221
1222 $BUTTONBAR->add (new CFClient::UI::Flopper
1223 text => "Bindings",
1224 other => make_binding_window,
1225 tooltip =>
1226 "Lets you define, edit and delete bindings."
1227 ."There is a shortcut for making bindings: LCTRL+Insert opens the binding editor "
1228 ."with nothing set and the recording started. After doing the actions you "
1229 ."want to record press Insert and you will be asked to press a key-combo."
1230 ."After pressing the combo the binding will be saved automatically and the "
1231 ."binding editor closes");
1232
1233 $BUTTONBAR->add (new CFClient::UI::Flopper
1234 text => "Spells",
1235 other => make_spell_list,
1236 tooltip => "The spell list");
1237
1238 $BUTTONBAR->add (new CFClient::UI::Button
1239 text => "Quit",
1240 tooltip => "Terminates the program",
1241 on_activate => sub {
1242 if ($CONN) {
1243 open_quit_dialog;
1244 } else {
1245 exit;
1246 }
1247 },
1248 );
1249
1250 $BUTTONBAR->show;
1251 $SERVER_SETUP->show;
1252
1253 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1254 }
1255 }
1256
1257 sub video_shutdown {
1258 undef $SDL_ACTIVE;
1259 }
1260
1261 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1262 my $bgmusic;#TODO#hack#d#
1263
1264 sub audio_channel_finished {
1265 my ($channel) = @_;
1266
1267 #warn "channel $channel finished\n";#d#
1268 }
1269
1270 sub audio_music_finished {
1271 return unless $CFG->{bgm_enable};
1272
1273 # TODO: hack, do play loop and mood music
1274 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1275 $bgmusic->play (0);
1276
1277 push @bgmusic, shift @bgmusic;
1278 }
1279
1280 sub audio_init {
1281 if ($CFG->{audio_enable}) {
1282 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1283 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1284
1285 unless ($SDL_MIXER) {
1286 status "Unable to open sound device: there will be no sound";
1287 return;
1288 }
1289
1290 CFClient::Mix_AllocateChannels 8;
1291 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1292
1293 audio_music_finished;
1294
1295 while (<$fh>) {
1296 next if /^\s*#/;
1297 next if /^\s*$/;
1298
1299 my ($file, $volume, $event) = split /\s+/, $_, 3;
1300
1301 push @SOUNDS, "$volume,$file";
1302
1303 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1304 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1305 $chunk->volume ($volume * 128 / 100);
1306 $chunk
1307 };
1308 }
1309 } else {
1310 status "unable to open sound config: $!";
1311 }
1312 }
1313 }
1314
1315 sub audio_shutdown {
1316 CFClient::Mix_CloseAudio if $SDL_MIXER;
1317 undef $SDL_MIXER;
1318 @SOUNDS = ();
1319 %AUDIO_CHUNKS = ();
1320 }
1321
1322 my %animate_object;
1323 my $animate_timer;
1324
1325 my $fps = 9;
1326
1327 my %demo;#d#
1328
1329 sub force_refresh {
1330 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1331 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1332
1333 $CFClient::UI::ROOT->draw;
1334
1335 $WANT_REFRESH = 0;
1336 $CAN_REFRESH = 0;
1337 $LAST_REFRESH = $NOW;
1338
1339 0 && do {
1340 # some weird model-drawing code, just a joke right now
1341 use CFClient::OpenGL;
1342
1343 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1344 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1345 $demo{r} ||= do {
1346 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1347 $mod->{v} = pack "f*", @{$mod->{v}};
1348 $_ = [scalar @$_, pack "S!*", @$_]
1349 for values %{$mod->{g}};
1350 $mod
1351 };
1352
1353 my $r = $demo{r} or die;
1354
1355 glDepthMask 1;
1356 glClear GL_DEPTH_BUFFER_BIT;
1357 glEnable GL_TEXTURE_2D;
1358 glEnable GL_DEPTH_TEST;
1359 glEnable GL_CULL_FACE;
1360 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1361
1362 glMatrixMode GL_PROJECTION;
1363 glLoadIdentity;
1364 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1365 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1366 glMatrixMode GL_MODELVIEW;
1367 glLoadIdentity;
1368
1369 glPushMatrix;
1370 glTranslate 0, 0, -800;
1371 glScale 1, -1, 1;
1372 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1373 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1374 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1375 glScale 50, 50, 50;
1376
1377 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1378 while (my ($k, $v) = each %{$r->{g}}) {
1379 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1380 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1381 }
1382
1383 glPopMatrix;
1384
1385 glShadeModel GL_FLAT;
1386 glDisable GL_DEPTH_TEST;
1387 glDisable GL_TEXTURE_2D;
1388 glDepthMask 0;
1389
1390 $WANT_REFRESH++;
1391 };
1392
1393 CFClient::SDL_GL_SwapBuffers;
1394 }
1395
1396 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1397 $NOW = time;
1398
1399 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1400 for CFClient::SDL_PollEvent;
1401
1402 if (%animate_object) {
1403 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1404 $WANT_REFRESH++;
1405 }
1406
1407 if ($WANT_REFRESH) {
1408 force_refresh;
1409 } else {
1410 $CAN_REFRESH = 1;
1411 }
1412 });
1413
1414 sub animation_start {
1415 my ($widget) = @_;
1416 $animate_object{$widget} = $widget;
1417 }
1418
1419 sub animation_stop {
1420 my ($widget) = @_;
1421 delete $animate_object{$widget};
1422 }
1423
1424 # check once/second for faces that need to be prefetched
1425 # this should, of course, only run on demand, but
1426 # SDL forces worse things on us....
1427
1428 Event->timer (after => 1, interval => 0.25, cb => sub {
1429 $CONN->face_prefetch
1430 if $CONN;
1431 });
1432
1433 %SDL_CB = (
1434 CFClient::SDL_QUIT => sub {
1435 Event::unloop -1;
1436 },
1437 CFClient::SDL_VIDEORESIZE => sub {
1438 },
1439 CFClient::SDL_VIDEOEXPOSE => sub {
1440 CFClient::UI::full_refresh;
1441 },
1442 CFClient::SDL_ACTIVEEVENT => sub {
1443 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1444 },
1445 CFClient::SDL_KEYDOWN => sub {
1446 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1447 # alt-enter
1448 video_shutdown;
1449 $CFG->{fullscreen} = !$CFG->{fullscreen};
1450 video_init;
1451 } else {
1452 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1453 }
1454 },
1455 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1456 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1457 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1458 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1459 CFClient::SDL_USEREVENT => sub {
1460 if ($_[0]{code} == 1) {
1461 audio_channel_finished $_[0]{data1};
1462 } elsif ($_[0]{code} == 0) {
1463 audio_music_finished;
1464 }
1465 },
1466 );
1467
1468 #############################################################################
1469
1470 $SIG{INT} = $SIG{TERM} = sub { exit };
1471
1472 {
1473 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] if defined $^S && !$^S };
1474
1475 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1476 CFClient::UI::set_layout ($::CFG->{layout});
1477
1478 my %DEF_CFG = (
1479 sdl_mode => 0,
1480 width => 640,
1481 height => 480,
1482 fullscreen => 0,
1483 fast => 0,
1484 map_scale => 1,
1485 fow_enable => 1,
1486 fow_intensity => 0.45,
1487 fow_smooth => 0,
1488 gui_fontsize => 1,
1489 log_fontsize => 1,
1490 gauge_fontsize=> 1,
1491 gauge_size => 0.35,
1492 stat_fontsize => 1,
1493 mapsize => 100,
1494 host => "crossfire.schmorp.de",
1495 say_command => 'say',
1496 audio_enable => 1,
1497 bgm_enable => 1,
1498 bgm_volume => 0.25,
1499 face_prefetch => 0,
1500 output_sync => 1,
1501 output_count => 1,
1502 );
1503
1504 while (my ($k, $v) = each %DEF_CFG) {
1505 $CFG->{$k} = $v unless exists $CFG->{$k};
1506 }
1507
1508 sdl_init;
1509
1510 @SDL_MODES = reverse
1511 grep $_->[0] >= 640 && $_->[1] >= 480,
1512 CFClient::SDL_ListModes;
1513
1514 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1515
1516 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1517
1518 {
1519 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1520 DejaVuSans.ttf
1521 DejaVuSansMono.ttf
1522 DejaVuSans-Bold.ttf
1523 DejaVuSansMono-Bold.ttf
1524 DejaVuSans-Oblique.ttf
1525 DejaVuSansMono-Oblique.ttf
1526 DejaVuSans-BoldOblique.ttf
1527 DejaVuSansMono-BoldOblique.ttf
1528 );
1529
1530 CFClient::add_font $_ for @fonts;
1531
1532 CFClient::pango_init;
1533
1534 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1535 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1536
1537 $FONT_PROP->make_default;
1538 }
1539
1540 # compare mono (ft) vs. rgba (cairo)
1541 # ft - 1.8s, cairo 3s, even in alpha-only mode
1542 # for my $rgba (0..1) {
1543 # my $t1 = Time::HiRes::time;
1544 # for (1..1000) {
1545 # my $layout = CFClient::Layout->new ($rgba);
1546 # $layout->set_text ("hallo" x 100);
1547 # $layout->render;
1548 # }
1549 # my $t2 = Time::HiRes::time;
1550 # warn $t2-$t1;
1551 # }
1552
1553 video_init;
1554 audio_init;
1555 }
1556
1557 Event::loop;
1558
1559 END { CFClient::SDL_Quit }
1560
1561 =head1 NAME
1562
1563 cfplus - A Crossfire+ and Crossfire game client
1564
1565 =head1 SYNOPSIS
1566
1567 Just run it - no commandline arguments are supported.
1568
1569 =head1 USAGE
1570
1571 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1572 fullscreen and interactively.
1573
1574 =head1 DEBUGGING
1575
1576
1577 CFPLUS_DEBUG - environment variable
1578
1579 1 draw borders around widgets
1580 2 add low-level widget info to tooltips
1581 4 show fps
1582 8 suppress tooltips
1583
1584 =head1 AUTHOR
1585
1586 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1587
1588
1589