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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.49
Committed: Sat Jun 3 01:47:14 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.48: +99 -100 lines
Log Message:
very crude setup dialog - the audio section looks funny

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 Carp::confess $_[1];#d#TODO: remove when stable
47 CFClient::error $_[1];
48 };
49
50 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
51
52 our $VERSION = '0.1';
53
54 my $MAX_FPS = 60;
55 my $MIN_FPS = 5; # unused as of yet
56
57 our $META_SERVER = "crossfire.real-time.com:13326";
58
59 our $LAST_REFRESH;
60 our $NOW;
61
62 our $CFG;
63 our $CONN;
64 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66 our $WANT_REFRESH;
67 our $CAN_REFRESH;
68
69 our @SDL_MODES;
70 our $WIDTH;
71 our $HEIGHT;
72 our $FULLSCREEN;
73 our $FONTSIZE;
74
75 our $FONT_PROP;
76 our $FONT_FIXED;
77
78 our $MAP;
79 our $MAPMAP;
80 our $MAPWIDGET;
81 our $BUTTONBAR;
82 our $LOGVIEW;
83 our $CONSOLE;
84 our $METASERVER;
85 our $LOGIN_BUTTON;
86 our $QUIT_DIALOG;
87 our $HOST_ENTRY;
88
89 our $SETUP_DIALOG;
90 our $SETUP_NOTEBOOK;
91 our $SETUP_SERVER;
92 our $SETUP_KEYBOARD;
93 our $SETUP_SPELLS;
94
95 our $FLOORBOX;
96 our $GAUGES;
97 our $STATWIDS;
98
99 our $SDL_ACTIVE;
100 our %SDL_CB;
101
102 our $SDL_MIXER;
103 our @SOUNDS; # event => file mapping
104 our %AUDIO_CHUNKS; # audio files
105
106 our $ALT_ENTER_MESSAGE;
107 our $STATUSBOX;
108 our $DEBUG_STATUS;
109
110 our $INV_WINDOW;
111 our $INV;
112 our $INVR;
113 our $INV_RIGHT_HB;
114
115 our $BIND_EDITOR;
116
117 our $PICKUP_CFG;
118
119 sub status {
120 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
121 }
122
123 sub debug {
124 $DEBUG_STATUS->set_text ($_[0]);
125 }
126
127 sub start_game {
128 status "logging in...";
129
130 $LOGIN_BUTTON->set_text ("Logout");
131 $SETUP_DIALOG->hide;
132
133 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
134
135 my ($host, $port) = split /:/, $CFG->{host};
136
137 $MAP = new CFClient::Map $mapsize, $mapsize;
138
139 $CONN = eval {
140 new CFClient::Protocol
141 host => $host,
142 port => $port || 13327,
143 user => $CFG->{user},
144 pass => $CFG->{password},
145 mapw => $mapsize,
146 maph => $mapsize,
147
148 map_widget => $MAPWIDGET,
149 logview => $LOGVIEW,
150 statusbox => $STATUSBOX,
151 map => $MAP,
152 mapmap => $MAPMAP,
153
154 sound_play => sub {
155 my ($x, $y, $soundnum, $type) = @_;
156
157 $SDL_MIXER
158 or return;
159
160 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
161 or return;
162
163 $chunk->play;
164 },
165 };
166
167 if ($CONN) {
168 CFClient::lowdelay fileno $CONN->{fh};
169
170 status "login successful";
171 } else {
172 status "unable to connect";
173 stop_game();
174 }
175 }
176
177 sub stop_game {
178 $LOGIN_BUTTON->set_text ("Login");
179 $SETUP_DIALOG->show;
180 $INV_WINDOW->hide;
181 $LOGVIEW->hide;
182
183 return unless $CONN;
184
185 status "connection closed";
186
187 $CONN->destroy;
188 $CONN = 0; # false, does not autovivify
189 }
190
191 sub graphics_setup {
192 my $vbox = new CFClient::UI::VBox;
193
194 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
195
196 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
197 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
198
199 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
200 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
201
202 $mode_slider->connect (changed => sub {
203 my ($self, $value) = @_;
204
205 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
206 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
207 });
208 $mode_slider->emit (changed => $mode_slider->{range}[0]);
209
210 my $row = 1;
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fullscreen},
215 tooltip => "Bring the client into fullscreen mode.",
216 on_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fullscreen} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fast},
225 tooltip => "Lower the visual quality considerably to speed up rendering.",
226 on_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fast} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
235 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
236 on_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{map_scale} = 2 ** $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_enable},
245 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
246 on_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_enable} = $value;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
255 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
256 on_changed => sub {
257 my ($self, $value) = @_;
258 $CFG->{fow_intensity} = $value;
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
263 $table->add (1, $row++, new CFClient::UI::CheckBox
264 state => $CFG->{fow_smooth},
265 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
266 on_changed => sub {
267 my ($self, $value) = @_;
268 $CFG->{fow_smooth} = $value;
269 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
276 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
277 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
283 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
284 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
285 );
286
287 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
288
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
291 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
292 on_changed => sub {
293 $CFG->{stat_fontsize} = $_[1];
294 &set_stats_window_fontsize;
295 }
296 );
297
298 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
299 $table->add (1, $row++, new CFClient::UI::Slider
300 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
301 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
302 on_changed => sub {
303 $CFG->{gauge_fontsize} = $_[1];
304 &set_gauge_window_fontsize;
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
309 $table->add (1, $row++, new CFClient::UI::Slider
310 range => [$CFG->{gauge_size}, 0.2, 0.8],
311 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
312 on_changed => sub {
313 $CFG->{gauge_size} = $_[1];
314 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
315 }
316 );
317
318 $table->add (1, $row++, new CFClient::UI::Button
319 expand => 1, align => 0, text => "Apply",
320 tooltip => "Apply the video settings",
321 on_activate => sub {
322 video_shutdown ();
323 video_init ();
324 }
325 );
326
327 $vbox
328 }
329
330 sub audio_setup {
331 my $vbox = new CFClient::UI::VBox;
332
333 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
334
335 my $row = 0;
336
337 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
338 $table->add (1, $row++, new CFClient::UI::CheckBox
339 state => $CFG->{audio_enable},
340 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
341 on_changed => sub {
342 $CFG->{audio_enable} = $_[1];
343 }
344 );
345 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
346 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
347 # $CFG->{effects_volume} = $_[1];
348 # });
349 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
350 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
351 $hbox->add (new CFClient::UI::CheckBox
352 expand => 1, state => $CFG->{bgm_enable},
353 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
354 on_changed => sub {
355 $CFG->{bgm_enable} = $_[1];
356 }
357 );
358 $hbox->add (new CFClient::UI::Slider
359 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
360 tooltip => "The volume of the background music. Changes are instant.",
361 on_changed => sub {
362 $CFG->{bgm_volume} = $_[1];
363 CFClient::MixMusic::volume $_[1] * 128;
364 }
365 );
366
367 $table->add (1, $row++, new CFClient::UI::Button
368 expand => 1, align => 0, text => "Apply",
369 tooltip => "Apply the audio settings",
370 on_activate => sub {
371 audio_shutdown ();
372 audio_init ();
373 }
374 );
375
376 $vbox
377 }
378
379 sub set_stats_window_fontsize {
380 for (values %{$STATWIDS}) {
381 $_->set_fontsize ($::CFG->{stat_fontsize});
382 }
383 }
384
385 sub set_gauge_window_fontsize {
386 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
387 $_->set_fontsize ($::CFG->{gauge_fontsize});
388 }
389 }
390
391 sub make_gauge_window {
392 my $gh = int $HEIGHT * $CFG->{gauge_size};
393
394 my $win = new CFClient::UI::Frame (
395 force_x => 0,
396 force_y => "max",
397 force_w => $WIDTH,
398 force_h => $gh,
399 );
400
401 $win->add (my $hbox = new CFClient::UI::HBox
402 children => [
403 (new CFClient::UI::HBox expand => 1),
404 (new CFClient::UI::VBox children => [
405 (new CFClient::UI::Empty expand => 1),
406 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
407 ]),
408 (my $vbox = new CFClient::UI::VBox),
409 ],
410 );
411
412 $vbox->add (new CFClient::UI::HBox
413 expand => 1,
414 children => [
415 (new CFClient::UI::Empty expand => 1),
416 (my $hb = new CFClient::UI::HBox),
417 ],
418 );
419
420 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
421 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
422 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
423 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
424 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
425 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
426 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
427 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
428
429 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
430 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
431 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
432 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
433
434 $GAUGES = {
435 exp => $exp, win => $win, range => $rng,
436 food => $fg, mana => $mg, hp => $hg, grace => $gg
437 };
438
439 &set_gauge_window_fontsize;
440
441 $win
442 }
443
444
445 sub make_stats_window {
446 my $tgw = new CFClient::UI::FancyFrame
447 y => $HEIGHT * (2/8),
448 x => "max",
449 title => "Stats",
450 name => "stats_window";
451
452 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
453 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
454 can_hover => 1, can_events => 1,
455 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
456 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
457 can_hover => 1, can_events => 1,
458 tooltip => "The map you are currently on (if supported by the server).");
459
460 $vb->add (my $hb0 = new CFClient::UI::HBox);
461 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
462 can_hover => 1, can_events => 1,
463 tooltip => "The weight of the player including all inventory items.");
464 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
465 can_hover => 1, can_events => 1,
466 tooltip => "The weight limit: you cannot carry more than this.");
467
468
469 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
470 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
471
472 my $color2 = [1, 1, 0];
473
474 for (
475 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
476 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
477 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
478 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
479 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
480 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
481 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
482
483 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
484 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
485 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
486 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
487 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
488 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
489 ) {
490 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
491
492 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
493 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
494 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
495 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
496 }
497
498 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
499
500 my $row = 0;
501 my $col = 0;
502
503 my %resist_names = (
504 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
505 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
506 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
507 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
508 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
509 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
510 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
511 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
512 pois => "<b>Poison</b> (resistance to getting poisoned)",
513 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
514 deat => "<b>Death</b> (resistance against death spells)",
515 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
516 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
517 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
518 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
519 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
520 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
521 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
522 );
523 for (qw/slow holyw conf fire depl magic
524 drain acid pois para deat phys
525 blind fear tund elec cold ghit/)
526 {
527 $tbl2->add ($col, $row,
528 $STATWIDS->{"res_$_"} =
529 new CFClient::UI::Label
530 font => $FONT_FIXED,
531 template => "-100%",
532 align => +1,
533 valign => 0,
534 can_events => 1,
535 can_hover => 1,
536 tooltip => $resist_names{$_},
537 );
538 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
539 font => $FONT_FIXED,
540 can_hover => 1,
541 can_events => 1,
542 image => "ui/resist/resist_$_.png",
543 tooltip => $resist_names{$_},
544 );
545
546 $row++;
547 if ($row % 6 == 0) {
548 $col += 2;
549 $row = 0;
550 }
551 }
552
553 &set_stats_window_fontsize;
554 update_stats_window ({});
555
556 $tgw
557 }
558
559 sub formsep($) {
560 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
561 }
562
563 sub update_stats_window {
564 my ($stats) = @_;
565
566 # I love text protocols...
567
568 my $hp = $stats->{+CS_STAT_HP} * 1;
569 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
570 my $sp = $stats->{+CS_STAT_SP} * 1;
571 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
572 my $fo = $stats->{+CS_STAT_FOOD} * 1;
573 my $fo_m = 999;
574 my $gr = $stats->{+CS_STAT_GRACE} * 1;
575 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
576
577 $GAUGES->{hp} ->set_value ($hp, $hp_m);
578 $GAUGES->{mana} ->set_value ($sp, $sp_m);
579 $GAUGES->{food} ->set_value ($fo, $fo_m);
580 $GAUGES->{grace} ->set_value ($gr, $gr_m);
581 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
582 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
583 my $rng = $stats->{+CS_STAT_RANGE};
584 $rng =~ s/^Range: //; # thank you so much dear server
585 $GAUGES->{range} ->set_text ("Rng: " . $rng);
586 my $title = $stats->{+CS_STAT_TITLE};
587 $title =~ s/^Player: //;
588 $STATWIDS->{title} ->set_text ("Title: " . $title);
589
590 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
591 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
592 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
593 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
594 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
595 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
596 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
597 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
598 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
599 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
600 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
601 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
602 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
603
604 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
605
606 # TODO: replace by CS_STAT_RES_xxx constants
607 my %tbl = (
608 phys => 100,
609 magic => 101,
610 fire => 102,
611 elec => 103,
612 cold => 104,
613 conf => 105,
614 acid => 106,
615 drain => 107,
616 ghit => 108,
617 pois => 109,
618 slow => 110,
619 para => 111,
620 tund => 112,
621 fear => 113,
622 depl => 113,
623 deat => 115,
624 holyw => 116,
625 blind => 117,
626 );
627
628 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
629 for keys %tbl;
630 }
631
632 my $METASERVER_ATIME;
633
634 sub update_metaserver {
635 return if $METASERVER_ATIME > time;
636 $METASERVER_ATIME = time + 60;
637
638 my $table = $METASERVER->{table};
639 $table->clear;
640 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
641
642 my $buf;
643
644 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
645
646 unless ($fh) {
647 $label->set_text ("unable to contact metaserver: $!");
648 return;
649 }
650
651 Event->io (fd => $fh, poll => 'r', cb => sub {
652 my $res = sysread $fh, $buf, 8192, length $buf;
653
654 if (!defined $res) {
655 $_[0]->w->cancel;
656 $label->set_text ("error while retrieving server list: $!");
657 } elsif ($res == 0) {
658 $_[0]->w->cancel;
659 status "server list retrieved";
660
661 utf8::decode $buf if utf8::valid $buf;
662
663 $table->clear;
664
665 my @col = qw(Use #Users Host Uptime Version Description);
666 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
667 for 0 .. $#col;
668
669 my @align = qw(1 0 1 1 -1);
670
671 my $y = 0;
672 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
673 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
674
675 for ($desc) {
676 s/<br>/\n/gi;
677 s/<li>/\n· /gi;
678 s/<.*?>//sgi;
679 s/&/&amp;/g;
680 s/</&lt;/g;
681 s/>/&gt;/g;
682 }
683
684 $uptime = sprintf "%dd %02d:%02d:%02d",
685 (int $m->[8] / 86400),
686 (int $m->[8] / 3600) % 24,
687 (int $m->[8] / 60) % 60,
688 $m->[8] % 60;
689
690 $m = [$users, $host, $uptime, $version, $desc];
691
692 $y++;
693
694 $table->add (0, $y, new CFClient::UI::VBox children => [
695 (new CFClient::UI::Button text => "Use", on_activate => sub {
696 $HOST_ENTRY->set_text ($CFG->{host} = $host);
697 $METASERVER->toggle_visibility;
698 }),
699 (new CFClient::UI::Empty expand => 1),
700 ]);
701
702 $table->add ($_ + 1, $y, new CFClient::UI::Label
703 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
704 for 0 .. $#$m;
705 }
706 }
707 });
708 }
709
710 sub metaserver_dialog {
711 my $dialog = new CFClient::UI::FancyFrame
712 title => "Server List",
713 name => 'metaserver_dialog',
714 x => 'center',
715 y => 'center',
716 child => (my $vbox = new CFClient::UI::VBox),
717 on_visibility_change => sub {
718 update_metaserver if $_[1];
719 },
720 ;
721
722 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
723
724 $dialog
725 }
726
727 sub server_setup {
728 my $vbox = new CFClient::UI::VBox;
729
730 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
731 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
732
733 {
734 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
735
736 $vbox->add (
737 $HOST_ENTRY = new CFClient::UI::Entry
738 expand => 1,
739 text => $CFG->{host},
740 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
741 on_changed => sub {
742 my ($self, $value) = @_;
743 $CFG->{host} = $value;
744 }
745 );
746
747 $METASERVER = metaserver_dialog;
748
749 $vbox->add (new CFClient::UI::Button
750 expand => 1,
751 text => "Server List",
752 other => $METASERVER,
753 tooltip => "Show a list of available crossfire servers",
754 on_activate => sub { $METASERVER->toggle_visibility },
755 );
756 }
757
758 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
759 $table->add (1, 4, new CFClient::UI::Entry
760 text => $CFG->{user},
761 tooltip => "The name of your character on the server",
762 on_changed => sub {
763 my ($self, $value) = @_;
764 $CFG->{user} = $value;
765 }
766 );
767
768 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
769 $table->add (1, 5, new CFClient::UI::Entry
770 text => $CFG->{password},
771 hidden => 1,
772 tooltip => "The password for your character",
773 on_changed => sub {
774 my ($self, $value) = @_;
775 $CFG->{password} = $value;
776 }
777 );
778
779 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
780 $table->add (1, 7, new CFClient::UI::Slider
781 force_w => 100,
782 range => [$CFG->{mapsize}, 10, 100, 0, 1],
783 tooltip => "This is the size of the portion of the map update the server sends you. "
784 . "If you set this to a high value you will be able to see further, "
785 . "but you also increase bandwidth requirements and latency. "
786 . "This option is only used once at log-in.",
787 on_changed => sub {
788 my ($self, $value) = @_;
789
790 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
791 },
792 );
793
794 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
795 $table->add (1, 8, new CFClient::UI::CheckBox
796 state => $CFG->{face_prefetch},
797 tooltip => "<b>Background Image Prefetch</b>\n\n"
798 . "If enabled, the client automatically pre-fetches images from the server. "
799 . "This might increase or create lag, but increases the chances "
800 . "of faces being ready for display when you encounter them. "
801 . "It also uses up server bandwidth on every connect, "
802 . "so only set it if you really need to prefetch images. "
803 . "This option can be set and unset any time.",
804 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
805 );
806
807 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
808 $table->add (1, 9, new CFClient::UI::Entry
809 text => $CFG->{output_count},
810 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
811 on_changed => sub { $CFG->{output_count} = $_[1] },
812 );
813
814 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
815 $table->add (1, 10, new CFClient::UI::Entry
816 text => $CFG->{output_sync},
817 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
818 on_changed => sub { $CFG->{output_sync} = $_[1] },
819 );
820
821 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
822 expand => 1,
823 align => 0,
824 text => "Login",
825 on_activate => sub {
826 $CONN ? stop_game
827 : start_game;
828 },
829 );
830
831 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
832 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
833 text => $CFG->{say_command},
834 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
835 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
836 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
837 on_changed => sub {
838 my ($self, $value) = @_;
839 $CFG->{say_command} = $value;
840 }
841 );
842
843 $vbox
844 }
845
846 sub message_window {
847 my $window = new CFClient::UI::FancyFrame
848 name => "message_window",
849 title => "Messages",
850 border_bg => [1, 1, 1, 1],
851 bg => [0, 0, 0, 0.75],
852 x => "max",
853 y => 0,
854 force_w => $::WIDTH / 3,
855 force_h => $::HEIGHT / 5,
856 child => (my $vbox = new CFClient::UI::VBox);
857
858 $vbox->add ($LOGVIEW);
859
860 $vbox->add (my $input = new CFClient::UI::Entry
861 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
862 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
863 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
864 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
865 on_focus_in => sub {
866 my ($input, $prev_focus) = @_;
867
868 delete $input->{refocus_map};
869
870 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
871 $input->{refocus_map} = 1;
872 }
873 delete $input->{auto_activated};
874 },
875 on_activate => sub {
876 my ($input, $text) = @_;
877 $input->set_text ('');
878
879 if ($text =~ /^\/(.*)/) {
880 $::CONN->user_send ($1);
881 } else {
882 my $say_cmd = $::CFG->{say_command} || 'say';
883 $::CONN->user_send ("$say_cmd $text");
884 }
885 if ($input->{refocus_map}) {
886 delete $input->{refocus_map};
887 $MAPWIDGET->focus_in
888 }
889 },
890 on_escape => sub {
891 $MAPWIDGET->focus_in
892 },
893 );
894
895 $CONSOLE = {
896 window => $window,
897 input => $input,
898 };
899
900 $window
901 }
902
903 sub open_quit_dialog {
904 unless ($QUIT_DIALOG) {
905 $QUIT_DIALOG = new CFClient::UI::FancyFrame
906 x => "center",
907 y => "center",
908 title => "Really Quit?",
909 ;
910
911 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
912
913 $vb->add (new CFClient::UI::Label
914 text => "You should find a savebed and apply it first!",
915 max_w => $WIDTH * 0.25,
916 ellipsize => 0,
917 );
918 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
919 $hb->add (new CFClient::UI::Button
920 text => "Ok",
921 expand => 1,
922 on_activate => sub { $QUIT_DIALOG->hide },
923 );
924 $hb->add (new CFClient::UI::Button
925 text => "Quit anyway",
926 expand => 1,
927 on_activate => sub { exit },
928 );
929 }
930
931 $QUIT_DIALOG->show;
932 }
933
934 sub autopickup_setup {
935 my $vb = new CFClient::UI::VBox;
936
937 $vb->add (my $gen_tbl = new CFClient::UI::Table expand => 1);
938 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
939 $hb->add (my $ltbl = new CFClient::UI::Table expand => 1);
940 $hb->add (my $rtbl = new CFClient::UI::Table expand => 1);
941
942 my $tbl = 0;
943 my $tblrow = 0;
944
945 for (
946 ["General", $gen_tbl],
947 ["Enable autopickup" => CFClient::Pickup::PU_NEWMODE],
948 ["Inhibit autopickup" => CFClient::Pickup::PU_INHIBIT],
949 ["Stop before pickup" => CFClient::Pickup::PU_STOP],
950 ["Debug autopickup" => CFClient::Pickup::PU_DEBUG],
951 ["Weapons", $ltbl],
952 ["All weapons" => CFClient::Pickup::PU_ALLWEAPON],
953 ["Missile weapons" => CFClient::Pickup::PU_MISSILEWEAPON],
954 ["Bows" => CFClient::Pickup::PU_BOW],
955 ["Arrows" => CFClient::Pickup::PU_ARROW],
956 ["Armour"],
957 ["Helmets" => CFClient::Pickup::PU_HELMET],
958 ["Shields" => CFClient::Pickup::PU_SHIELD],
959 ["Body Armour" => CFClient::Pickup::PU_ARMOUR],
960 ["Boots" => CFClient::Pickup::PU_BOOTS],
961 ["Gloves" => CFClient::Pickup::PU_GLOVES],
962 ["Cloaks" => CFClient::Pickup::PU_CLOAK],
963 ["Readables", $rtbl],
964 ["Spellbooks" => CFClient::Pickup::PU_SPELLBOOK],
965 ["Skillscrolls" => CFClient::Pickup::PU_SKILLSCROLL],
966 ["Normal Books/Scrolls" => CFClient::Pickup::PU_READABLES],
967 ["Misc"],
968 ["Food" => CFClient::Pickup::PU_FOOD],
969 ["Drinks" => CFClient::Pickup::PU_DRINK],
970 ["Valuables (Money, Gems)" => CFClient::Pickup::PU_VALUABLES],
971 ["Keys" => CFClient::Pickup::PU_KEY],
972 ["Magical Items" => CFClient::Pickup::PU_MAGICAL],
973 ["Potions" => CFClient::Pickup::PU_POTION],
974 ["Magic Devices" => CFClient::Pickup::PU_MAGIC_DEVICE],
975 ["Ignore cursed" => CFClient::Pickup::PU_NOT_CURSED],
976 ["Jewelery" => CFClient::Pickup::PU_JEWELS],
977 )
978 {
979 if (ref $_->[1]) {
980 $tbl = $_->[1];
981 $tblrow = 0;
982 $tbl->add (0, $tblrow++, new CFClient::UI::Label text => $_->[0], align => -1);
983 } elsif (not defined $_->[1]) {
984 $tbl->add (0, $tblrow++, new CFClient::UI::Label text => $_->[0], align => -1);
985 } else {
986 my $mask = $_->[1];
987 $tbl->add (0, $tblrow, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
988 $tbl->add (1, $tblrow++, new CFClient::UI::CheckBox
989 state => $CFG->{pickup} & $mask,
990 on_changed => sub {
991 my ($box, $value) = @_;
992 if ($value) {
993 $::CFG->{pickup} |= $mask;
994 } else {
995 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
996 }
997 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
998 if defined $::CONN;
999 });
1000 }
1001 }
1002
1003 $vb
1004 }
1005
1006 sub make_inventory_window {
1007 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1008 x => "center",
1009 y => "center",
1010 force_w => $WIDTH * 9/10,
1011 force_h => $HEIGHT * 9/10,
1012 title => "Inventory",
1013 ;
1014
1015 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1016
1017 $hb->add (my $vb1 = new CFClient::UI::VBox);
1018 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1019 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1020
1021 $hb->add (my $vb2 = new CFClient::UI::VBox);
1022
1023 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1024
1025 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1026
1027 # XXX: Call after $INVR = ... because set_opencont sets the items
1028 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1029
1030 $invwin
1031 }
1032
1033 sub spell_setup {
1034 new CFClient::UI::SpellList
1035 }
1036
1037 sub keyboard_setup {
1038 my $binding_list = new CFClient::UI::VBox;
1039
1040 my $refresh;
1041 $refresh = sub {
1042 $binding_list->clear ();
1043
1044 for my $mod (keys %{$::CFG->{bindings}}) {
1045 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1046 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1047 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1048
1049 my $lbl = join "; ", @$cmds;
1050 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1051 $binding_list->add (my $hb = new CFClient::UI::HBox);
1052 $hb->add (new CFClient::UI::Button
1053 text => "delete",
1054 tooltip => "Deletes the binding",
1055 on_activate => sub {
1056 $binding_list->remove ($hb);
1057 delete $::CFG->{bindings}->{$mod}->{$sym};
1058 });
1059
1060 $hb->add (new CFClient::UI::Button
1061 text => "edit",
1062 tooltip => "Edits the binding",
1063 on_activate => sub {
1064 $::BIND_EDITOR->set_binding (
1065 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1066 sub {
1067 my ($nmod, $nsym, $ncmds) = @_;
1068 delete $::CFG->{bindings}->{$mod}->{$sym};
1069 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1070 $refresh->();
1071 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1072 $SETUP_DIALOG->show;
1073 },
1074 sub {
1075 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1076 $SETUP_DIALOG->show;
1077 });
1078 $::BIND_EDITOR->show;
1079 $SETUP_DIALOG->hide;
1080 });
1081
1082 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1083 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1084 }
1085 }
1086 };
1087
1088 my $vb = new CFClient::UI::VBox;
1089 $vb->add ($binding_list);
1090 $vb->add (my $hb = new CFClient::UI::HBox);
1091
1092 $hb->add (new CFClient::UI::Button
1093 text => "record new",
1094 expand => 1,
1095 tooltip => "This button opens the binding editor with an empty binding.",
1096 on_activate => sub {
1097 $::BIND_EDITOR->set_binding (undef, undef, [],
1098 sub {
1099 my ($mod, $sym, $cmds) = @_;
1100 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1101 $refresh->();
1102 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1103 $SETUP_DIALOG->show;
1104 },
1105 sub {
1106 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1107 $SETUP_DIALOG->show;
1108 });
1109 $SETUP_DIALOG->hide;
1110 $::BIND_EDITOR->show;
1111 },
1112 );
1113
1114 $hb->add (new CFClient::UI::Button
1115 text => "close",
1116 tooltip => "Closes the binding window",
1117 expand => 1,
1118 on_activate => sub {
1119 $SETUP_DIALOG->hide;
1120 }
1121 );
1122
1123 $refresh->();
1124
1125 $vb
1126 }
1127
1128 sub make_help_window {
1129 my $win = new CFClient::UI::FancyFrame
1130 x => 'center',
1131 y => 'center',
1132 name => 'doc_browser',
1133 force_w => int $WIDTH * 7/8,
1134 force_h => int $HEIGHT * 7/8,
1135 title => "Documentation";
1136
1137 $win->add (my $vbox = new CFClient::UI::VBox);
1138
1139 $vbox->add (my $buttons = new CFClient::UI::HBox);
1140 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1141
1142 for (
1143 [intro => "Introduction"],
1144 [manual => "Manual"],
1145 [command_help => "Commands"],
1146 [skill_help => "Skills"],
1147 ) {
1148 my ($pod, $label) = @$_;
1149
1150 $buttons->add (new CFClient::UI::Button
1151 text => $label,
1152 on_activate => sub {
1153 my $parser = new Pod::POM;
1154 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1155
1156 $viewer->clear;
1157
1158 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1159 for @{ CFClient::pod_to_pango_list $pom };
1160
1161 $viewer->set_offset (0);
1162 },
1163 );
1164 }
1165
1166 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1167
1168 $win
1169 }
1170
1171 sub sdl_init {
1172 CFClient::SDL_Init
1173 and die "SDL::Init failed!\n";
1174 }
1175
1176 sub video_init {
1177 sdl_init;
1178
1179 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1180
1181 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1182
1183 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1184 $FULLSCREEN = $CFG->{fullscreen};
1185 $FAST = $CFG->{fast};
1186
1187 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1188 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1189
1190 $SDL_ACTIVE = 1;
1191 $LAST_REFRESH = time - 0.01;
1192
1193 CFClient::OpenGL::init;
1194
1195 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1196
1197 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1198
1199 #############################################################################
1200
1201 if ($DEBUG_STATUS) {
1202 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1203 } else {
1204 # create the widgets
1205
1206 $DEBUG_STATUS = new CFClient::UI::Label
1207 padding => 0,
1208 z => 100,
1209 force_x => "max",
1210 force_y => 0;
1211 $DEBUG_STATUS->show;
1212
1213 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1214
1215 $STATUSBOX = new CFClient::UI::Statusbox;
1216 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1217
1218 (new CFClient::UI::Frame
1219 bg => [0, 0, 0, 0.4],
1220 force_x => 0,
1221 force_y => "max",
1222 child => $STATUSBOX,
1223 )->show;
1224
1225 CFClient::UI::FancyFrame->new (
1226 title => "Map",
1227 name => "mapmap",
1228 x => 0,
1229 y => $FONTSIZE + 8,
1230 border_bg => [1, 1, 1, 192/255],
1231 bg => [1, 1, 1, 0],
1232 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1233 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1234 ),
1235 )->show;
1236
1237 $MAPWIDGET = new CFClient::MapWidget;
1238 $MAPWIDGET->connect (activate_console => sub {
1239 my ($mapwidget, $preset) = @_;
1240
1241 if ($CONSOLE) {
1242 $CONSOLE->{input}->{auto_activated} = 1;
1243 $CONSOLE->{input}->focus_in;
1244
1245 if ($preset && $CONSOLE->{input}->get_text eq '') {
1246 $CONSOLE->{input}->set_text ($preset);
1247 }
1248 }
1249 });
1250 $MAPWIDGET->show;
1251 $MAPWIDGET->focus_in;
1252
1253 $LOGVIEW = new CFClient::UI::TextView
1254 expand => 1,
1255 font => $FONT_FIXED,
1256 fontsize => $::CFG->{log_fontsize},
1257 can_hover => 1,
1258 can_events => 1,
1259 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1260 ;
1261
1262 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1263 title => "Setup",
1264 name => "setup_dialog",
1265 x => 'center',
1266 y => 'center',
1267 force_w => $::WIDTH * 0.6,
1268 force_h => $::HEIGHT * 0.6,
1269 ;
1270
1271 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook);
1272
1273 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1274 "Configure the server to play on, your username, password and other server-related options.");
1275 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1276 "Configure autopicking stetings, i.e. which items you will pick up automatically when walking over them.");
1277 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1278 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1279 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1280 "Configure the use of audio, sound effects and background music.");
1281 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1282 "Lets you define, edit and delete bindings."
1283 . "There is a shortcut for making bindings: Left Control + Insert opens the binding editor "
1284 . "with nothing set and the recording started. After doing the actions you "
1285 . "want to record press Insert and you will be asked to press a key-combo."
1286 . "After pressing the combo the binding will be saved automatically and the "
1287 . "binding editor closes");
1288 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1289 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1290
1291 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1292
1293 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1294 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1295
1296 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1297 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1298
1299 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1300
1301 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1302 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1303 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1304 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :)."
1305 ."You can also hit the Tab-key to show/hide the Inventory.");
1306
1307 $BUTTONBAR->add (new CFClient::UI::Button
1308 text => "Save Config",
1309 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1310 on_activate => sub {
1311 $::CFG->{layout} = CFClient::UI::get_layout;
1312 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1313 status "Configuration Saved";
1314 },
1315 );
1316
1317 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1318 tooltip => "View Documentation");
1319
1320 $BUTTONBAR->add (new CFClient::UI::Button
1321 text => "Quit",
1322 tooltip => "Terminates the program",
1323 on_activate => sub {
1324 if ($CONN) {
1325 open_quit_dialog;
1326 } else {
1327 exit;
1328 }
1329 },
1330 );
1331
1332 $BUTTONBAR->show;
1333 $SETUP_DIALOG->show;
1334 }
1335
1336 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1337 }
1338
1339 sub video_shutdown {
1340 undef $SDL_ACTIVE;
1341 }
1342
1343 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1344 my $bgmusic;#TODO#hack#d#
1345
1346 sub audio_channel_finished {
1347 my ($channel) = @_;
1348
1349 #warn "channel $channel finished\n";#d#
1350 }
1351
1352 sub audio_music_finished {
1353 return unless $CFG->{bgm_enable};
1354
1355 # TODO: hack, do play loop and mood music
1356 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1357 $bgmusic->play (0);
1358
1359 push @bgmusic, shift @bgmusic;
1360 }
1361
1362 sub audio_init {
1363 if ($CFG->{audio_enable}) {
1364 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1365 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1366
1367 unless ($SDL_MIXER) {
1368 status "Unable to open sound device: there will be no sound";
1369 return;
1370 }
1371
1372 CFClient::Mix_AllocateChannels 8;
1373 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1374
1375 audio_music_finished;
1376
1377 while (<$fh>) {
1378 next if /^\s*#/;
1379 next if /^\s*$/;
1380
1381 my ($file, $volume, $event) = split /\s+/, $_, 3;
1382
1383 push @SOUNDS, "$volume,$file";
1384
1385 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1386 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1387 $chunk->volume ($volume * 128 / 100);
1388 $chunk
1389 };
1390 }
1391 } else {
1392 status "unable to open sound config: $!";
1393 }
1394 }
1395 }
1396
1397 sub audio_shutdown {
1398 CFClient::Mix_CloseAudio if $SDL_MIXER;
1399 undef $SDL_MIXER;
1400 @SOUNDS = ();
1401 %AUDIO_CHUNKS = ();
1402 }
1403
1404 my %animate_object;
1405 my $animate_timer;
1406
1407 my $fps = 9;
1408
1409 my %demo;#d#
1410
1411 sub force_refresh {
1412 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1413 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1414
1415 $CFClient::UI::ROOT->draw;
1416
1417 $WANT_REFRESH = 0;
1418 $CAN_REFRESH = 0;
1419 $LAST_REFRESH = $NOW;
1420
1421 0 && do {
1422 # some weird model-drawing code, just a joke right now
1423 use CFClient::OpenGL;
1424
1425 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1426 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1427 $demo{r} ||= do {
1428 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1429 $mod->{v} = pack "f*", @{$mod->{v}};
1430 $_ = [scalar @$_, pack "S!*", @$_]
1431 for values %{$mod->{g}};
1432 $mod
1433 };
1434
1435 my $r = $demo{r} or die;
1436
1437 glDepthMask 1;
1438 glClear GL_DEPTH_BUFFER_BIT;
1439 glEnable GL_TEXTURE_2D;
1440 glEnable GL_DEPTH_TEST;
1441 glEnable GL_CULL_FACE;
1442 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1443
1444 glMatrixMode GL_PROJECTION;
1445 glLoadIdentity;
1446 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1447 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1448 glMatrixMode GL_MODELVIEW;
1449 glLoadIdentity;
1450
1451 glPushMatrix;
1452 glTranslate 0, 0, -800;
1453 glScale 1, -1, 1;
1454 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1455 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1456 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1457 glScale 50, 50, 50;
1458
1459 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1460 while (my ($k, $v) = each %{$r->{g}}) {
1461 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1462 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1463 }
1464
1465 glPopMatrix;
1466
1467 glShadeModel GL_FLAT;
1468 glDisable GL_DEPTH_TEST;
1469 glDisable GL_TEXTURE_2D;
1470 glDepthMask 0;
1471
1472 $WANT_REFRESH++;
1473 };
1474
1475 CFClient::SDL_GL_SwapBuffers;
1476 }
1477
1478 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1479 $NOW = time;
1480
1481 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1482 for CFClient::SDL_PollEvent;
1483
1484 if (%animate_object) {
1485 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1486 $WANT_REFRESH++;
1487 }
1488
1489 if ($WANT_REFRESH) {
1490 force_refresh;
1491 } else {
1492 $CAN_REFRESH = 1;
1493 }
1494 });
1495
1496 sub animation_start {
1497 my ($widget) = @_;
1498 $animate_object{$widget} = $widget;
1499 }
1500
1501 sub animation_stop {
1502 my ($widget) = @_;
1503 delete $animate_object{$widget};
1504 }
1505
1506 # check once/second for faces that need to be prefetched
1507 # this should, of course, only run on demand, but
1508 # SDL forces worse things on us....
1509
1510 Event->timer (after => 1, interval => 0.25, cb => sub {
1511 $CONN->face_prefetch
1512 if $CONN;
1513 });
1514
1515 %SDL_CB = (
1516 CFClient::SDL_QUIT => sub {
1517 Event::unloop -1;
1518 },
1519 CFClient::SDL_VIDEORESIZE => sub {
1520 },
1521 CFClient::SDL_VIDEOEXPOSE => sub {
1522 CFClient::UI::full_refresh;
1523 },
1524 CFClient::SDL_ACTIVEEVENT => sub {
1525 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1526 },
1527 CFClient::SDL_KEYDOWN => sub {
1528 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1529 # alt-enter
1530 video_shutdown;
1531 $CFG->{fullscreen} = !$CFG->{fullscreen};
1532 video_init;
1533 } else {
1534 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1535 }
1536 },
1537 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1538 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1539 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1540 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1541 CFClient::SDL_USEREVENT => sub {
1542 if ($_[0]{code} == 1) {
1543 audio_channel_finished $_[0]{data1};
1544 } elsif ($_[0]{code} == 0) {
1545 audio_music_finished;
1546 }
1547 },
1548 );
1549
1550 #############################################################################
1551
1552 $SIG{INT} = $SIG{TERM} = sub { exit };
1553
1554 {
1555 local $SIG{__DIE__} = sub {
1556 return unless defined $^S && !$^S;
1557 Carp::confess $_[1];#d#TODO: remove when stable
1558 CFClient::fatal $_[0];
1559 };
1560
1561 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1562 CFClient::UI::set_layout ($::CFG->{layout});
1563
1564 my %DEF_CFG = (
1565 sdl_mode => 0,
1566 width => 640,
1567 height => 480,
1568 fullscreen => 0,
1569 fast => 0,
1570 map_scale => 1,
1571 fow_enable => 1,
1572 fow_intensity => 0.45,
1573 fow_smooth => 0,
1574 gui_fontsize => 1,
1575 log_fontsize => 1,
1576 gauge_fontsize=> 1,
1577 gauge_size => 0.35,
1578 stat_fontsize => 1,
1579 mapsize => 100,
1580 host => "crossfire.schmorp.de",
1581 say_command => 'say',
1582 audio_enable => 1,
1583 bgm_enable => 1,
1584 bgm_volume => 0.25,
1585 face_prefetch => 0,
1586 output_sync => 1,
1587 output_count => 1,
1588 );
1589
1590 while (my ($k, $v) = each %DEF_CFG) {
1591 $CFG->{$k} = $v unless exists $CFG->{$k};
1592 }
1593
1594 sdl_init;
1595
1596 @SDL_MODES = reverse
1597 grep $_->[0] >= 640 && $_->[1] >= 480,
1598 CFClient::SDL_ListModes;
1599
1600 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1601
1602 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1603
1604 {
1605 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1606 DejaVuSans.ttf
1607 DejaVuSansMono.ttf
1608 DejaVuSans-Bold.ttf
1609 DejaVuSansMono-Bold.ttf
1610 DejaVuSans-Oblique.ttf
1611 DejaVuSansMono-Oblique.ttf
1612 DejaVuSans-BoldOblique.ttf
1613 DejaVuSansMono-BoldOblique.ttf
1614 );
1615
1616 CFClient::add_font $_ for @fonts;
1617
1618 CFClient::pango_init;
1619
1620 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1621 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1622
1623 $FONT_PROP->make_default;
1624 }
1625
1626 # compare mono (ft) vs. rgba (cairo)
1627 # ft - 1.8s, cairo 3s, even in alpha-only mode
1628 # for my $rgba (0..1) {
1629 # my $t1 = Time::HiRes::time;
1630 # for (1..1000) {
1631 # my $layout = CFClient::Layout->new ($rgba);
1632 # $layout->set_text ("hallo" x 100);
1633 # $layout->render;
1634 # }
1635 # my $t2 = Time::HiRes::time;
1636 # warn $t2-$t1;
1637 # }
1638
1639 video_init;
1640 audio_init;
1641 }
1642
1643 Event::loop;
1644
1645 END { CFClient::SDL_Quit }
1646
1647 =head1 NAME
1648
1649 cfplus - A Crossfire+ and Crossfire game client
1650
1651 =head1 SYNOPSIS
1652
1653 Just run it - no commandline arguments are supported.
1654
1655 =head1 USAGE
1656
1657 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1658 fullscreen and interactively.
1659
1660 =head1 DEBUGGING
1661
1662
1663 CFPLUS_DEBUG - environment variable
1664
1665 1 draw borders around widgets
1666 2 add low-level widget info to tooltips
1667 4 show fps
1668 8 suppress tooltips
1669
1670 =head1 AUTHOR
1671
1672 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1673
1674
1675