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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.5
Committed: Thu May 25 18:48:45 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.4: +40 -33 lines
Log Message:
improved container handling

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::UI;
40 use CFClient::MapWidget;
41
42 $Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45 };
46
47 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
49 our $VERSION = '0.1';
50
51 my $MAX_FPS = 60;
52 my $MIN_FPS = 5; # unused as of yet
53
54 our $META_SERVER = "crossfire.real-time.com:13326";
55
56 our $FACEMAP;
57 our $TILECACHE;
58 our $MAPCACHE;
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88
89 our $FLOORBOX;
90 our $GAUGES;
91 our $STATWIDS;
92
93 our $SDL_ACTIVE;
94 our %SDL_CB;
95
96 our $SDL_MIXER;
97 our @SOUNDS; # event => file mapping
98 our %AUDIO_CHUNKS; # audio files
99
100 our $ALT_ENTER_MESSAGE;
101 our $STATUSBOX;
102 our $DEBUG_STATUS;
103
104 our $INVWIN;
105 our $INV;
106 our $INVR;
107 our $INVR_LBL;
108
109 sub status {
110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
111 }
112
113 sub debug {
114 $DEBUG_STATUS->set_text ($_[0]);
115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 }
118
119 sub start_game {
120 status "logging in...";
121
122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123
124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 $MAP = new CFClient::Map $mapsize, $mapsize;
126
127 my ($host, $port) = split /:/, $CFG->{host};
128
129 $CONN = eval {
130 new conn
131 host => $host,
132 port => $port || 13327,
133 user => $CFG->{user},
134 pass => $CFG->{password},
135 mapw => $mapsize,
136 maph => $mapsize,
137 ;
138 };
139
140 if ($CONN) {
141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
153 }
154
155 sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
167 undef $MAP;
168 }
169
170 sub client_setup {
171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
173 child => (my $vbox = new CFClient::UI::VBox);
174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175
176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178
179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181
182 $mode_slider->connect (changed => sub {
183 my ($self, $value) = @_;
184
185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187 });
188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
189
190 my $row = 1;
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode.",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fullscreen} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{fast} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
215 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = 2 ** $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_enable} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
235 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_intensity} = $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
246 connect_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
256 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
263 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
271 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
281 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
282 connect_changed => sub {
283 $CFG->{gauge_fontsize} = $_[1];
284 &set_gauge_window_fontsize;
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_size}, 0.2, 0.8],
291 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
292 connect_changed => sub {
293 $CFG->{gauge_size} = $_[1];
294 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317 # $CFG->{effects_volume} = $_[1];
318 # });
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
330 tooltip => "The volume of the background music. Changes are instant.",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
350 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
358 $dialog
359 }
360
361 sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365 }
366
367 sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371 }
372
373 sub make_gauge_window {
374 my $gh = int $HEIGHT * $CFG->{gauge_size};
375
376 my $win = new CFClient::UI::Frame (
377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
380 );
381
382 $win->add (my $hbox = new CFClient::UI::HBox
383 children => [
384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
392
393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
396 (new CFClient::UI::Empty expand => 1),
397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409
410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414
415 $GAUGES = {
416 exp => $exp, win => $win, range => $rng,
417 food => $fg, mana => $mg, hp => $hg, grace => $gg
418 };
419
420 &set_gauge_window_fontsize;
421
422 $win
423 }
424
425 sub make_stats_window {
426 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
427
428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
430 can_hover => 1, can_events => 1,
431 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
433 can_hover => 1, can_events => 1,
434 tooltip => "The map you are currently on (if supported by the server).");
435
436 $vb->add (my $hb0 = new CFClient::UI::HBox);
437 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
438 can_hover => 1, can_events => 1,
439 tooltip => "This is the amount the Player weights.");
440 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
441 can_hover => 1, can_events => 1,
442 tooltip => "The weight limit, you can't carry more than this.");
443
444
445 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
446 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
447
448 my $color2 = [1, 1, 0];
449
450 for (
451 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
452 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
453 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
454 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
455 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
456 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
457 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
458
459 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
460 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
461 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
462 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
463 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
464 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
465 ) {
466 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
467
468 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
469 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
470 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
471 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
472 }
473
474 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
475
476 my $row = 0;
477 my $col = 0;
478
479 my %resist_names = (
480 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
481 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
482 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
483 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
484 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
485 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
486 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
487 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
488 pois => "<b>Poison</b> (resistance to getting poisoned)",
489 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
490 deat => "<b>Death</b> (resistance against death spells)",
491 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
492 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
493 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
494 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
495 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
496 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
497 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
498 );
499 for (qw/slow holyw conf fire depl magic
500 drain acid pois para deat phys
501 blind fear tund elec cold ghit/)
502 {
503 $tbl2->add ($col, $row,
504 $STATWIDS->{"res_$_"} =
505 new CFClient::UI::Label
506 font => $FONT_FIXED,
507 template => "-100%",
508 align => +1,
509 valign => 0,
510 can_events => 1,
511 can_hover => 1,
512 tooltip => $resist_names{$_},
513 );
514 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
515 font => $FONT_FIXED,
516 can_hover => 1,
517 can_events => 1,
518 image => "ui/resist/resist_$_.png",
519 tooltip => $resist_names{$_},
520 );
521
522 $row++;
523 if ($row % 6 == 0) {
524 $col += 2;
525 $row = 0;
526 }
527 }
528
529 &set_stats_window_fontsize;
530 update_stats_window ({});
531
532 $tgw
533 }
534
535 sub formsep {
536 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
537 }
538
539 sub update_stats_window {
540 my ($stats) = @_;
541
542 # i love text protocols!!!
543 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
544 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
545 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
546 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
547 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
548 my $fo_m = 999;
549 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
550 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
551
552 $GAUGES->{hp} ->set_value ($hp, $hp_m);
553 $GAUGES->{mana} ->set_value ($sp, $sp_m);
554 $GAUGES->{food} ->set_value ($fo, $fo_m);
555 $GAUGES->{grace} ->set_value ($gr, $gr_m);
556 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
557 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
558 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
559 $rng =~ s/^Range: //; # thank you so much dear server
560 $GAUGES->{range} ->set_text ("Rng: " . $rng);
561 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
562 $title =~ s/^Player: //;
563 $STATWIDS->{title} ->set_text ("Title: " . $title);
564
565 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
566 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
567 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
568 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
569 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
570 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
571 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
572 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
573 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
574 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
575 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
576 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
577 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
578
579 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{Crossfire::Protocol::CS_STAT_WEIGHT_LIM} / 1000);
580
581 my %tbl = (
582 phys => 100,
583 magic => 101,
584 fire => 102,
585 elec => 103,
586 cold => 104,
587 conf => 105,
588 acid => 106,
589 drain => 107,
590 ghit => 108,
591 pois => 109,
592 slow => 110,
593 para => 111,
594 tund => 112,
595 fear => 113,
596 depl => 113,
597 deat => 115,
598 holyw => 116,
599 blind => 117
600 );
601
602 for (keys %tbl) {
603 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
604 }
605
606 }
607
608 sub metaserver_dialog {
609 my $dialog = new CFClient::UI::FancyFrame
610 title => "Server List",
611 child => (my $vbox = new CFClient::UI::VBox);
612
613 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
614
615 $dialog
616 }
617
618 my $METASERVER_ATIME;
619
620 sub update_metaserver {
621 my ($HOST) = @_;
622
623 return if $METASERVER_ATIME > time;
624 $METASERVER_ATIME = time + 60;
625
626 my $table = $METASERVER->{table};
627 $table->clear;
628 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
629
630 my $buf;
631
632 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
633
634 unless ($fh) {
635 $label->set_text ("unable to contact metaserver: $!");
636 return;
637 }
638
639 Event->io (fd => $fh, poll => 'r', cb => sub {
640 my $res = sysread $fh, $buf, 8192, length $buf;
641
642 if (!defined $res) {
643 $_[0]->w->cancel;
644 $label->set_text ("error while retrieving server list: $!");
645 } elsif ($res == 0) {
646 $_[0]->w->cancel;
647 status "server list retrieved";
648
649 utf8::decode $buf if utf8::valid $buf;
650
651 $table->clear;
652
653 my @col = qw(Use #Users Host Uptime Version Description);
654 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
655 for 0 .. $#col;
656
657 my @align = qw(1 0 1 1 -1);
658
659 my $y = 0;
660 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
661 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
662
663 for ($desc) {
664 s/<br>/\n/gi;
665 s/<li>/\n· /gi;
666 s/<.*?>//sgi;
667 s/&/&amp;/g;
668 s/</&lt;/g;
669 s/>/&gt;/g;
670 }
671
672 $uptime = sprintf "%dd %02d:%02d:%02d",
673 (int $m->[8] / 86400),
674 (int $m->[8] / 3600) % 24,
675 (int $m->[8] / 60) % 60,
676 $m->[8] % 60;
677
678 $m = [$users, $host, $uptime, $version, $desc];
679
680 $y++;
681
682 $table->add (0, $y, new CFClient::UI::VBox children => [
683 (new CFClient::UI::Button text => "Use", connect_activate => sub {
684 $HOST->set_text ($CFG->{host} = $host);
685 }),
686 (new CFClient::UI::Empty expand => 1),
687 ]);
688
689 $table->add ($_ + 1, $y, new CFClient::UI::Label
690 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
691 for 0 .. $#$m;
692 }
693 }
694 });
695 }
696
697 sub server_setup {
698 my $dialog = new CFClient::UI::FancyFrame
699 title => "Server Setup",
700 child => (my $vbox = new CFClient::UI::VBox);
701
702 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
703 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
704
705 {
706 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
707
708 $vbox->add (
709 my $HOST = new CFClient::UI::Entry
710 expand => 1,
711 text => $CFG->{host},
712 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
713 connect_changed => sub {
714 my ($self, $value) = @_;
715 $CFG->{host} = $value;
716 }
717 );
718
719 $METASERVER = metaserver_dialog;
720
721 $vbox->add (new CFClient::UI::Flopper
722 expand => 1,
723 text => "Server List",
724 other => $METASERVER,
725 tooltip => "Show a list of available crossfire servers",
726 connect_open => sub {
727 update_metaserver $HOST;
728 }
729 );
730 }
731
732 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
733 $table->add (1, 4, new CFClient::UI::Entry
734 text => $CFG->{user},
735 tooltip => "The name of your character on the server",
736 connect_changed => sub {
737 my ($self, $value) = @_;
738 $CFG->{user} = $value;
739 }
740 );
741
742 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
743 $table->add (1, 5, new CFClient::UI::Entry
744 text => $CFG->{password},
745 hidden => 1,
746 tooltip => "The password for your character",
747 connect_changed => sub {
748 my ($self, $value) = @_;
749 $CFG->{password} = $value;
750 }
751 );
752
753 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
754 $table->add (1, 7, new CFClient::UI::Slider
755 req_w => 100,
756 range => [$CFG->{mapsize}, 10, 100, 0, 1],
757 tooltip => "This is the size of the portion of the map update the server sends you. "
758 . "If you set this to a high value you will be able to see further, "
759 . "but you also increase bandwidth requirements and latency. "
760 . "This option is only used once at log-in.",
761 connect_changed => sub {
762 my ($self, $value) = @_;
763
764 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
765 },
766 );
767
768 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
769 $table->add (1, 8, new CFClient::UI::CheckBox
770 state => $CFG->{face_prefetch},
771 tooltip => "<b>Background Image Prefetch</b>\n\n"
772 . "If enabled, the client automatically pre-fetches images from the server. "
773 . "This might increase or create lag, but increases the chances "
774 . "of faces being ready for display when you encounter them. "
775 . "It also uses up server bandwidth on every connect, "
776 . "so only set it if you really need to prefetch images. "
777 . "This option can be set and unset any time.",
778 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
779 );
780
781 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
782 $table->add (1, 9, new CFClient::UI::Entry
783 text => $CFG->{output_count},
784 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
785 connect_changed => sub { $CFG->{output_count} = $_[1] },
786 );
787
788 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
789 $table->add (1, 10, new CFClient::UI::Entry
790 text => $CFG->{output_sync},
791 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
792 connect_changed => sub { $CFG->{output_sync} = $_[1] },
793 );
794
795 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
796 expand => 1,
797 align => 0,
798 text => "Login",
799 connect_activate => sub {
800 $CONN ? stop_game
801 : start_game;
802 },
803 );
804
805 $dialog
806 }
807
808 sub message_window {
809 my $window = new CFClient::UI::FancyFrame
810 title => "Messages",
811 border_bg => [1, 1, 1, 1],
812 bg => [0, 0, 0, 0.75],
813 user_w => int $::WIDTH / 3,
814 user_h => int $::HEIGHT / 5,
815 child => (my $vbox = new CFClient::UI::VBox);
816
817 $vbox->add ($LOGVIEW);
818
819 $vbox->add (my $input = new CFClient::UI::Entry
820 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
821 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
822 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
823 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
824 connect_focus_in => sub {
825 my ($input, $prev_focus) = @_;
826
827 delete $input->{refocus_map};
828
829 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
830 $input->{refocus_map} = 1;
831 }
832 delete $input->{auto_activated};
833 },
834 connect_activate => sub {
835 my ($input, $text) = @_;
836 $input->set_text ('');
837
838 if ($text =~ /^\/(.*)/) {
839 $::CONN->user_send ($1);
840 } else {
841 my $say_cmd = $::CFG->{say_command} || 'say';
842 $::CONN->user_send ("$say_cmd $text");
843 }
844 if ($input->{refocus_map}) {
845 delete $input->{refocus_map};
846 $MAPWIDGET->focus_in
847 }
848 },
849 connect_escape => sub {
850 $MAPWIDGET->focus_in
851 },
852 );
853
854 $CONSOLE = {
855 window => $window,
856 input => $input
857 };
858
859 $window
860 }
861
862 sub open_quit_dialog {
863 unless ($QUIT_DIALOG) {
864
865 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
866
867 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
868
869 $vb->add (new CFClient::UI::Label
870 text => "You should find a savebed and apply it first!",
871 max_w => $WIDTH * 0.25,
872 ellipsize => 0,
873 );
874 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
875 $hb->add (new CFClient::UI::Button
876 text => "Ok",
877 expand => 1,
878 connect_activate => sub { $QUIT_DIALOG->hide },
879 );
880 $hb->add (new CFClient::UI::Button
881 text => "Quit anyway",
882 expand => 1,
883 connect_activate => sub { exit },
884 );
885
886 $QUIT_DIALOG->show_centered;
887 } else {
888 $QUIT_DIALOG->show_centered;
889 }
890 }
891
892 sub make_inventory_window {
893 my $invwin = new CFClient::UI::FancyFrame
894 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
895
896 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
897
898 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
899 $vb1->add (my $lbl = new CFClient::UI::Label xalign => 0.5);
900 $lbl->set_text ("Player");
901 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
902
903 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
904 $vb2->add ($INVR_LBL = new CFClient::UI::Label xalign => 0.5);
905 $INVR_LBL->set_text ("Floor");
906 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
907
908 $invwin
909 }
910
911 sub make_help_window {
912 my $win = new CFClient::UI::FancyFrame
913 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
914
915 $win->add (my $vbox = new CFClient::UI::VBox);
916
917 $vbox->add (my $buttons = new CFClient::UI::HBox);
918 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
919
920 for (
921 [intro => "Introduction"],
922 [manual => "Manual"],
923 [command_help => "Commands"],
924 [skill_help => "Skills"],
925 ) {
926 my ($pod, $label) = @$_;
927
928 $buttons->add (new CFClient::UI::Button
929 text => $label,
930 connect_activate => sub {
931 my $parser = new Pod::POM;
932 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
933
934 $viewer->clear;
935
936 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
937 for @{ CFClient::pod_to_pango_list $pom };
938
939 $viewer->set_offset (0);
940 },
941 );
942 }
943
944 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
945
946 $win
947 }
948
949 sub sdl_init {
950 CFClient::SDL_Init
951 and die "SDL::Init failed!\n";
952 }
953
954 sub video_init {
955 sdl_init;
956
957 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
958
959 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
960
961 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
962 $FULLSCREEN = $CFG->{fullscreen};
963 $FAST = $CFG->{fast};
964
965 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
966 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
967
968 $SDL_ACTIVE = 1;
969 $LAST_REFRESH = time - 0.01;
970
971 CFClient::gl_init;
972
973 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
974
975 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
976
977 #############################################################################
978
979 if ($DEBUG_STATUS) {
980 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
981 } else {
982 # create the widgets
983
984 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
985 $DEBUG_STATUS->show;
986
987 $STATUSBOX = new CFClient::UI::Statusbox;
988 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
989
990 (new CFClient::UI::Frame
991 bg => [0, 0, 0, 0.4],
992 req_y => -1,
993 child => $STATUSBOX,
994 )->show;
995
996 CFClient::UI::FancyFrame->new (
997 border_bg => [1, 1, 1, 192/255],
998 bg => [1, 1, 1, 0],
999 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1000 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1001 ),
1002 )->show;
1003
1004 $MAPWIDGET = new CFClient::MapWidget;
1005 $MAPWIDGET->connect (activate_console => sub {
1006 my ($mapwidget, $preset) = @_;
1007
1008 if ($CONSOLE) {
1009 $CONSOLE->{input}->{auto_activated} = 1;
1010 $CONSOLE->{input}->focus_in;
1011
1012 if ($preset && $CONSOLE->{input}->get_text eq '') {
1013 $CONSOLE->{input}->set_text ($preset);
1014 }
1015 }
1016 });
1017 $MAPWIDGET->show;
1018 $MAPWIDGET->focus_in;
1019
1020 $LOGVIEW = new CFClient::UI::TextView
1021 expand => 1,
1022 font => $FONT_FIXED,
1023 fontsize => $::CFG->{log_fontsize},
1024 can_hover => 1,
1025 can_events => 1,
1026 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1027 ;
1028
1029 $BUTTONBAR = new CFClient::UI::HBox;
1030
1031 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1032 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1033 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1034 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1035 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1036 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1037
1038 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1039
1040 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1041 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1042 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1043 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1044
1045 $BUTTONBAR->add (new CFClient::UI::Button
1046 text => "Save Config",
1047 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1048 connect_activate => sub {
1049 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1050 status "Configuration Saved";
1051 },
1052 );
1053
1054 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1055 tooltip => "View Documentation");
1056
1057 $BUTTONBAR->add (new CFClient::UI::Button
1058 text => "Quit",
1059 tooltip => "Terminates the program",
1060 connect_activate => sub {
1061 if ($CONN) {
1062 open_quit_dialog;
1063 } else {
1064 exit;
1065 }
1066 },
1067 );
1068
1069 $BUTTONBAR->show;
1070
1071 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1072
1073 # delay till geometry is constant
1074 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1075 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1076 my $widget = $GAUGES->{win};
1077 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1078 });
1079 force_refresh ();
1080 }
1081 }
1082
1083 sub video_shutdown {
1084 undef $SDL_ACTIVE;
1085 }
1086
1087 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1088 my $bgmusic;#TODO#hack#d#
1089
1090 sub audio_channel_finished {
1091 my ($channel) = @_;
1092
1093 #warn "channel $channel finished\n";#d#
1094 }
1095
1096 sub audio_music_finished {
1097 return unless $CFG->{bgm_enable};
1098
1099 # TODO: hack, do play loop and mood music
1100 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1101 $bgmusic->play (0);
1102
1103 push @bgmusic, shift @bgmusic;
1104 }
1105
1106 sub audio_init {
1107 if ($CFG->{audio_enable}) {
1108 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1109 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1110
1111 unless ($SDL_MIXER) {
1112 status "Unable to open sound device: there will be no sound";
1113 return;
1114 }
1115
1116 CFClient::Mix_AllocateChannels 8;
1117 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1118
1119 audio_music_finished;
1120
1121 while (<$fh>) {
1122 next if /^\s*#/;
1123 next if /^\s*$/;
1124
1125 my ($file, $volume, $event) = split /\s+/, $_, 3;
1126
1127 push @SOUNDS, "$volume,$file";
1128
1129 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1130 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1131 $chunk->volume ($volume * 128 / 100);
1132 $chunk
1133 };
1134 }
1135 } else {
1136 status "unable to open sound config: $!";
1137 }
1138 }
1139 }
1140
1141 sub audio_shutdown {
1142 CFClient::Mix_CloseAudio if $SDL_MIXER;
1143 undef $SDL_MIXER;
1144 @SOUNDS = ();
1145 %AUDIO_CHUNKS = ();
1146 }
1147
1148 my %animate_object;
1149 my $animate_timer;
1150
1151 my $fps = 9;
1152
1153 my %demo;#d#
1154
1155 sub force_refresh {
1156 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1157 debug sprintf "%3.2f", $fps;
1158
1159 $CFClient::UI::ROOT->draw;
1160
1161 $WANT_REFRESH = 0;
1162 $CAN_REFRESH = 0;
1163 $LAST_REFRESH = $NOW;
1164
1165 0 && do {
1166 # some weird model-drawing code, just a joke right now
1167 use CFClient::OpenGL;
1168
1169 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1170 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1171 $demo{r} ||= do {
1172 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1173 $mod->{v} = pack "f*", @{$mod->{v}};
1174 $_ = [scalar @$_, pack "S!*", @$_]
1175 for values %{$mod->{g}};
1176 $mod
1177 };
1178
1179 my $r = $demo{r} or die;
1180
1181 glDepthMask 1;
1182 glClear GL_DEPTH_BUFFER_BIT;
1183 glEnable GL_TEXTURE_2D;
1184 glEnable GL_DEPTH_TEST;
1185 glEnable GL_CULL_FACE;
1186 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1187
1188 glMatrixMode GL_PROJECTION;
1189 glLoadIdentity;
1190 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1191 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1192 glMatrixMode GL_MODELVIEW;
1193 glLoadIdentity;
1194
1195 glPushMatrix;
1196 glTranslate 0, 0, -800;
1197 glScale 1, -1, 1;
1198 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1199 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1200 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1201 glScale 50, 50, 50;
1202
1203 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1204 while (my ($k, $v) = each %{$r->{g}}) {
1205 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1206 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1207 }
1208
1209 glPopMatrix;
1210
1211 glShadeModel GL_FLAT;
1212 glDisable GL_DEPTH_TEST;
1213 glDisable GL_TEXTURE_2D;
1214 glDepthMask 0;
1215
1216 $WANT_REFRESH++;
1217 };
1218
1219 CFClient::SDL_GL_SwapBuffers;
1220 }
1221
1222 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1223 $NOW = time;
1224
1225 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1226 for CFClient::SDL_PollEvent;
1227
1228 if (%animate_object) {
1229 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1230 $WANT_REFRESH++;
1231 }
1232
1233 if ($WANT_REFRESH) {
1234 force_refresh;
1235 } else {
1236 $CAN_REFRESH = 1;
1237 }
1238 });
1239
1240 sub animation_start {
1241 my ($widget) = @_;
1242 $animate_object{$widget} = $widget;
1243 }
1244
1245 sub animation_stop {
1246 my ($widget) = @_;
1247 delete $animate_object{$widget};
1248 }
1249
1250 @conn::ISA = Crossfire::Protocol::;
1251
1252 sub conn::new {
1253 my $class = shift;
1254
1255 my $self = $class->Crossfire::Protocol::new (@_);
1256
1257 $MAPWIDGET->clr_commands;
1258
1259 my $parser = new Pod::POM;
1260 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1261
1262 for my $head2 ($pod->head2) {
1263 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1264 or next;
1265
1266 my $cmd = $1;
1267 my @args = split /\|/, $2;
1268 @args = (".*") unless @args;
1269
1270 my $text = CFClient::pod_to_pango $head2->content;
1271
1272 for my $arg (@args) {
1273 $arg = $arg eq ".*" ? "" : " $arg";
1274
1275 $MAPWIDGET->add_command ("$cmd$arg", $text);
1276 }
1277 }
1278
1279 $self->{noface} = new_from_file CFClient::Texture
1280 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1281
1282 $self
1283 }
1284
1285 sub conn::stats_update {
1286 my ($self, $stats) = @_;
1287
1288 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1289 my $diff = $exp - $self->{prev_exp};
1290 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1291 if exists $self->{prev_exp} && $diff;
1292 $self->{prev_exp} = $exp;
1293 }
1294
1295 update_stats_window ($stats);
1296 }
1297
1298 sub conn::user_send {
1299 my ($self, $command) = @_;
1300
1301 $self->send_command ($command);
1302 status $command;
1303 }
1304
1305 sub conn::map_scroll {
1306 my ($self, $dx, $dy) = @_;
1307
1308 $MAP->scroll ($dx, $dy);
1309 }
1310
1311 sub conn::feed_map1a {
1312 my ($self, $data) = @_;
1313
1314 # $self->Crossfire::Protocol::feed_map1a ($data);
1315
1316 $MAP->map1a_update ($data);
1317 $MAPWIDGET->update;
1318 }
1319
1320 sub conn::flush_map {
1321 my ($self) = @_;
1322
1323 my $map_info = delete $self->{map_info}
1324 or return;
1325
1326 my ($hash, $x, $y, $w, $h) = @$map_info;
1327
1328 my $data = $MAP->get_rect ($x, $y, $w, $h);
1329 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1330 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1331 }
1332
1333 sub conn::map_clear {
1334 my ($self) = @_;
1335
1336 $self->flush_map;
1337 delete $self->{neigh_map};
1338
1339 $MAP->clear;
1340 }
1341
1342
1343 sub conn::load_map($$$) {
1344 my ($self, $hash, $x, $y) = @_;
1345
1346 if (defined (my $data = $MAPCACHE->get ($hash))) {
1347 $data = Compress::LZF::decompress $data;
1348 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1349 for my $id ($MAP->set_rect ($x, $y, $data)) {
1350 my $data = $TILECACHE->get ($id)
1351 or next;
1352
1353 $self->set_texture ($id => $data);
1354 }
1355 }
1356 }
1357
1358 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1359 # (server resource,s latency, bandwidth), so this hack is warranted.
1360 # the right fix is to make real tiled maps with an overview file
1361 sub conn::send_mapinfo {
1362 my ($self, $data, $cb) = @_;
1363
1364 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1365 my ($wx, $wy) = ($1, $2);
1366
1367 if ($data =~ /^spatial ([1-4]+)$/) {
1368 my @dx = (0, 0, 1, 0, -1);
1369 my @dy = (0, -1, 0, 1, 0);
1370 my ($dx, $dy);
1371
1372 for (split //, $1) {
1373 $dx += $dx[$_];
1374 $dy += $dy[$_];
1375 }
1376
1377 $cb->(spatial => 15,
1378 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1379 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1380 50, 50,
1381 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1382 );
1383
1384 return;
1385 }
1386 }
1387
1388 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1389 }
1390
1391 # this method does a "flood fill" into every tile direction
1392 # it assumes that tiles are arranged in a rectangular grid,
1393 # i.e. a map is the same as the left of the right map etc.
1394 # failure to comply are harmless and result in display errors
1395 # at worst.
1396 sub conn::flood_fill {
1397 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1398
1399 # the server does not allow map paths > 6
1400 return if 7 <= length $path;
1401
1402 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1403
1404 for (
1405 [1, 3, 0, -1],
1406 [2, 4, 1, 0],
1407 [3, 1, 0, 1],
1408 [4, 2, -1, 0],
1409 ) {
1410 my ($tile, $tile2, $dx, $dy) = @$_;
1411
1412 next if $block & (1 << $tile);
1413 my $block = $block | (1 << $tile2);
1414
1415 my $gx = $gx + $dx;
1416 my $gy = $gy + $dy;
1417
1418 next unless $flags & (1 << ($tile - 1));
1419 next if $self->{neigh_grid}{$gx, $gy}++;
1420
1421 my $neigh = $self->{neigh_map}{$hash} ||= [];
1422 if (my $info = $neigh->[$tile]) {
1423 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1424
1425 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1426 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1427
1428 } else {
1429 $self->send_mapinfo ("spatial $path$tile", sub {
1430 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1431
1432 return if $mode ne "spatial";
1433
1434 $x += $MAP->ox;
1435 $y += $MAP->oy;
1436
1437 $self->load_map ($hash, $x, $y)
1438 unless $self->{neigh_map}{$hash}[5]++;#d#
1439
1440 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1441
1442 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1443 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1444 });
1445 }
1446 }
1447 }
1448
1449 sub conn::map_change {
1450 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1451
1452 $self->flush_map;
1453
1454 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1455
1456 my $mapmapw = $MAPMAP->{w};
1457 my $mapmaph = $MAPMAP->{h};
1458
1459 $self->{neigh_rect} = [
1460 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1461 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1462 ];
1463
1464 delete $self->{neigh_grid};
1465
1466 $x += $ox;
1467 $y += $oy;
1468
1469 $self->{map_info} = [$hash, $x, $y, $w, $h];
1470
1471 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1472 $STATWIDS->{map}->set_text ("Map: " . $map);
1473
1474 $self->load_map ($hash, $x, $y);
1475 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1476 }
1477
1478 sub conn::face_find {
1479 my ($self, $facenum, $face) = @_;
1480
1481 my $hash = "$face->{chksum},$face->{name}";
1482
1483 my $id = $FACEMAP->get ($hash);
1484
1485 unless ($id) {
1486 # create new id for face
1487 # I love transactions
1488 for (1..100) {
1489 my $txn = $CFClient::DB_ENV->txn_begin;
1490 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1491 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1492 $id = ($id || 16) + 1;
1493 if ($FACEMAP->put (id => $id) == 0
1494 && $FACEMAP->put ($hash => $id) == 0) {
1495 $txn->txn_commit;
1496
1497 goto gotid;
1498 }
1499 }
1500 $txn->abort;
1501 }
1502
1503 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1504 }
1505
1506 gotid:
1507 $face->{id} = $id;
1508 $MAP->set_face ($facenum => $id);
1509 $self->{faceid}[$facenum] = $id;#d#
1510
1511 my $face = $TILECACHE->get ($id);
1512
1513 if ($face) {
1514 #$self->face_prefetch;
1515 $face
1516 } else {
1517 my $tex = $self->{noface};
1518 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1519 undef
1520 };
1521 }
1522
1523 sub conn::face_update {
1524 my ($self, $facenum, $face) = @_;
1525
1526 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1527
1528 $self->set_texture ($face->{id} => delete $face->{image});
1529 }
1530
1531 sub conn::set_texture {
1532 my ($self, $id, $data) = @_;
1533
1534 $self->{texture}[$id] ||= do {
1535 my $tex =
1536 new_from_image CFClient::Texture
1537 $data, minify => 1, mipmap => 1;
1538
1539 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1540 $MAPWIDGET->update;
1541
1542 $tex
1543 };
1544 }
1545
1546 sub conn::sound_play {
1547 my ($self, $x, $y, $soundnum, $type) = @_;
1548
1549 $SDL_MIXER
1550 or return;
1551
1552 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1553 or return;
1554
1555 $chunk->play;
1556 # warn "sound $x,$y,$soundnum,$type\n";#d#
1557 }
1558
1559 my $LAST_QUERY; # server is stupid, stupid, stupid
1560
1561 sub conn::query {
1562 my ($self, $flags, $prompt) = @_;
1563
1564 $prompt = $LAST_QUERY unless length $prompt;
1565 $LAST_QUERY = $prompt;
1566
1567 my $dialog = new CFClient::UI::FancyFrame
1568 title => "Query",
1569 child => my $vbox = new CFClient::UI::VBox;
1570
1571 $vbox->add (new CFClient::UI::Label
1572 max_w => $::WIDTH * 0.4,
1573 ellipsise => 0,
1574 text => $prompt);
1575
1576 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1577 $vbox->add (my $hbox = new CFClient::HBox);
1578 $hbox->add (new CFClient::Button
1579 text => "No",
1580 connect_activate => sub {
1581 $self->send ("reply n");
1582 $dialog->destroy;
1583 $MAPWIDGET->focus_in;
1584 }
1585 );
1586 $hbox->add (new CFClient::Button
1587 text => "Yes",
1588 connect_activate => sub {
1589 $self->send ("reply y");
1590 $dialog->destroy;
1591 },
1592 );
1593
1594 $dialog->focus_in;
1595
1596 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1597 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1598 $vbox->add (my $entry = new CFClient::UI::Entry
1599 connect_changed => sub {
1600 $self->send ("reply $_[1]");
1601 $dialog->destroy;
1602 },
1603 );
1604
1605 $entry->focus_in;
1606
1607 } else {
1608 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1609
1610 $vbox->add (my $entry = new CFClient::UI::Entry
1611 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1612 connect_activate => sub {
1613 $self->send ("reply $_[1]");
1614 $dialog->destroy;
1615 },
1616 );
1617
1618 $entry->focus_in;
1619 }
1620
1621 $dialog->show_centered;
1622 }
1623
1624 sub conn::drawinfo {
1625 my ($self, $color, $text) = @_;
1626
1627 my @color = (
1628 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1629 [1.00, 1.00, 1.00],
1630 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1631 [1.00, 0.00, 0.00],
1632 [1.00, 0.54, 0.00],
1633 [0.11, 0.56, 1.00],
1634 [0.93, 0.46, 0.00],
1635 [0.18, 0.54, 0.34],
1636 [0.56, 0.73, 0.56],
1637 [0.80, 0.80, 0.80],
1638 [0.55, 0.41, 0.13],
1639 [0.99, 0.77, 0.26],
1640 [0.74, 0.65, 0.41],
1641 );
1642
1643 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1644
1645 $text = CFClient::UI::Label::escape $text;
1646 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1647 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1648
1649 $LOGVIEW->add_paragraph ($color[$color],
1650 join "\n", map "$time $_", split /\n/, $text);
1651
1652 $STATUSBOX->add ($text,
1653 group => $text,
1654 fg => $color[$color],
1655 timeout => 10,
1656 tooltip_font => $::FONT_FIXED,
1657 );
1658 }
1659
1660 sub conn::drawextinfo {
1661 my ($self, $color, $type, $subtype, $message) = @_;
1662
1663 $self->drawinfo ($color, $message);
1664 }
1665
1666 sub conn::spell_add {
1667 my ($self, $spell) = @_;
1668
1669 # TODO
1670 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1671 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1672 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1673 }
1674
1675 sub conn::spell_delete {
1676 my ($self, $spell) = @_;
1677 }
1678
1679 sub conn::addme_success {
1680 my ($self) = @_;
1681
1682 $self->send ("command output-sync $CFG->{output_sync}");
1683 $self->send ("command output-count $CFG->{output_count}");
1684
1685 my $parser = new Pod::POM;
1686 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1687
1688 my %skill_tooltip;
1689
1690 for my $head2 ($pod->head2) {
1691 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1692 }
1693
1694 for my $skill (values %{$self->{skill_info}}) {
1695 $MAPWIDGET->add_command ("ready_skill $skill",
1696 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1697 . $skill_tooltip{$skill});
1698 $MAPWIDGET->add_command ("use_skill $skill",
1699 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1700 . $skill_tooltip{$skill});
1701 }
1702 }
1703
1704 sub conn::eof {
1705 $MAPWIDGET->clr_commands;
1706
1707 stop_game;
1708 }
1709
1710 sub conn::image_info {
1711 my ($self, $numfaces) = @_;
1712
1713 $self->{num_faces} = $numfaces;
1714 $self->{face_prefetch} = [1 .. $numfaces];
1715 $self->face_prefetch;
1716 }
1717
1718 sub conn::face_prefetch {
1719 my ($self) = @_;
1720
1721 return unless $CFG->{face_prefetch};
1722
1723 if ($self->{num_faces}) {
1724 return if @{ $self->{send_queue} || [] };
1725 my $todo = @{ $self->{face_prefetch} }
1726 or return;
1727
1728 my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, ();
1729
1730 $self->send ("requestinfo image_sums $face $face");
1731
1732 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1733 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1734 } elsif (!exists $self->{num_faces}) {
1735 $self->send ("requestinfo image_info");
1736
1737 $self->{num_faces} = 0;
1738
1739 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1740 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1741 }
1742 }
1743
1744 # check once/second for faces that need to be prefetched
1745 # this should, of course, only run on demand, but
1746 # SDL forces worse things on us....
1747
1748 Event->timer (after => 1, interval => 0.25, cb => sub {
1749 $CONN->face_prefetch
1750 if $CONN;
1751 });
1752
1753 sub update_floorbox {
1754 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1755 return unless $CONN;
1756
1757 $FLOORBOX->clear;
1758 $FLOORBOX->add (0, 1, new CFClient::UI::Empty expand => 1);
1759
1760 my $row;
1761 for (@{ $CONN->{container}{0} }) {
1762 if (++$row < 7) {
1763 local $_->{face_widget}; # hack to force recreation of widget
1764 local $_->{desc_widget}; # hack to force recreation of widget
1765 CFClient::Item::update_widgets $_;
1766
1767 $FLOORBOX->add (0, $row, $_->{face_widget});
1768 $FLOORBOX->add (1, $row, $_->{desc_widget});
1769 } else {
1770 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1771 last;
1772 }
1773 }
1774 });
1775
1776 $WANT_REFRESH++;
1777 }
1778
1779 sub set_opencont {
1780 my ($conn, $tag, $name) = @_;
1781 $conn->{open_container} = $tag;
1782 $INVR_LBL->set_text ($name);
1783 $INVR->set_items ($conn->{container}{$tag});
1784 }
1785
1786 sub update_container {
1787 my ($tag) = @_;
1788 $INVR->set_items ($::CONN->{container}{$CONN->{open_container}})
1789 if $tag == $CONN->{open_container};
1790 }
1791
1792 sub conn::container_add {
1793 my ($self, $tag, $items) = @_;
1794
1795 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1796
1797 if ($tag == 0) {
1798 update_floorbox;
1799 update_container (0);
1800 } elsif ($tag == $self->{player}{tag}) {
1801 $INV->set_items ($self->{container}{$self->{player}{tag}})
1802 } else {
1803 update_container ($tag);
1804 }
1805
1806 # $self-<{player}{tag} => player inv
1807 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1808 }
1809
1810 sub conn::container_clear {
1811 my ($self, $tag) = @_;
1812
1813 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1814
1815 if ($tag == 0) {
1816 update_floorbox;
1817 } elsif ($tag == $self->{player}{tag}) {
1818 $INV->set_items ($self->{container}{$tag})
1819 }
1820
1821 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1822 }
1823
1824 sub conn::item_delete {
1825 my ($self, @items) = @_;
1826
1827 for (@items) {
1828 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1829
1830 if ($_->{container} == 0) {
1831 update_floorbox;
1832 update_container ($_->{tag});
1833 } elsif ($_->{container} == $self->{player}{tag}) {
1834 $INV->set_items ($self->{container}{$self->{player}{tag}})
1835 } else {
1836 update_container ($_->{tag});
1837 }
1838 }
1839 }
1840
1841 sub conn::item_update {
1842 my ($self, $item) = @_;
1843
1844 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($CONN->{open_container})\n";
1845
1846 if ($item->{tag} == $self->{player}{tag}) {
1847 $STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $item->{weight} / 1000);
1848 return
1849 }
1850
1851 CFClient::Item::update_widgets $item;
1852
1853 if ($item->{tag} == $CONN->{open_container} && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1854 set_opencont ($CONN, 0, "Floor");
1855
1856 } elsif ($item->{flags} & Crossfire::Protocol::F_OPEN) {
1857 set_opencont ($CONN, $item->{tag}, CFClient::Item::desc_string $item);
1858 } else {
1859 if ($item->{container} == 0) {
1860 update_floorbox;
1861 } elsif ($item->{container} == $self->{player}{tag}) {
1862 $INV->set_items ($self->{container}{$item->{container}})
1863 }
1864 }
1865 }
1866
1867 %SDL_CB = (
1868 CFClient::SDL_QUIT => sub {
1869 Event::unloop -1;
1870 },
1871 CFClient::SDL_VIDEORESIZE => sub {
1872 },
1873 CFClient::SDL_VIDEOEXPOSE => sub {
1874 CFClient::UI::full_refresh;
1875 },
1876 CFClient::SDL_ACTIVEEVENT => sub {
1877 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1878 },
1879 CFClient::SDL_KEYDOWN => sub {
1880 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1881 # alt-enter
1882 video_shutdown;
1883 $CFG->{fullscreen} = !$CFG->{fullscreen};
1884 video_init;
1885 } else {
1886 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1887 }
1888 },
1889 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1890 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1891 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1892 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1893 CFClient::SDL_USEREVENT => sub {
1894 if ($_[0]{code} == 1) {
1895 audio_channel_finished $_[0]{data1};
1896 } elsif ($_[0]{code} == 0) {
1897 audio_music_finished;
1898 }
1899 },
1900 );
1901
1902 #############################################################################
1903
1904 $SIG{INT} = $SIG{TERM} = sub { exit };
1905
1906 {
1907 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1908
1909 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1910
1911 $TILECACHE = CFClient::db_table "tilecache";
1912 $FACEMAP = CFClient::db_table "facemap";
1913
1914 my %DEF_CFG = (
1915 sdl_mode => 0,
1916 width => 640,
1917 height => 480,
1918 fullscreen => 0,
1919 fast => 0,
1920 map_scale => 1,
1921 fow_enable => 1,
1922 fow_intensity => 0.45,
1923 fow_smooth => 0,
1924 gui_fontsize => 1,
1925 log_fontsize => 1,
1926 gauge_fontsize=> 1,
1927 gauge_size => 0.35,
1928 stat_fontsize => 1,
1929 mapsize => 100,
1930 host => "crossfire.schmorp.de",
1931 say_command => 'say',
1932 audio_enable => 1,
1933 bgm_enable => 1,
1934 bgm_volume => 0.25,
1935 face_prefetch => 0,
1936 output_sync => 1,
1937 output_count => 1,
1938 );
1939
1940 while (my ($k, $v) = each %DEF_CFG) {
1941 $CFG->{$k} = $v unless exists $CFG->{$k};
1942 }
1943
1944 sdl_init;
1945
1946 @SDL_MODES = reverse
1947 grep $_->[0] >= 640 && $_->[1] >= 480,
1948 CFClient::SDL_ListModes;
1949
1950 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1951
1952 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1953
1954 {
1955 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1956 DejaVuSans.ttf
1957 DejaVuSansMono.ttf
1958 DejaVuSans-Bold.ttf
1959 DejaVuSansMono-Bold.ttf
1960 DejaVuSans-Oblique.ttf
1961 DejaVuSansMono-Oblique.ttf
1962 DejaVuSans-BoldOblique.ttf
1963 DejaVuSansMono-BoldOblique.ttf
1964 );
1965
1966 CFClient::add_font $_ for @fonts;
1967
1968 CFClient::pango_init;
1969
1970 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1971 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1972
1973 $FONT_PROP->make_default;
1974 }
1975
1976 # compare mono (ft) vs. rgba (cairo)
1977 # ft - 1.8s, cairo 3s, even in alpha-only mode
1978 # for my $rgba (0..1) {
1979 # my $t1 = Time::HiRes::time;
1980 # for (1..1000) {
1981 # my $layout = CFClient::Layout->new ($rgba);
1982 # $layout->set_text ("hallo" x 100);
1983 # $layout->render;
1984 # }
1985 # my $t2 = Time::HiRes::time;
1986 # warn $t2-$t1;
1987 # }
1988
1989 video_init;
1990 audio_init;
1991 }
1992
1993 Event::loop;
1994
1995 END { CFClient::SDL_Quit }
1996
1997 =head1 NAME
1998
1999 pclient - A Crossfire+ and Crossfire game client
2000
2001 =head1 SYNOPSIS
2002
2003 Just run it - no commandline arguments are supported.
2004
2005 =head1 USAGE
2006
2007 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
2008 fullscreen and interactively.
2009
2010 =head1 AUTHOR
2011
2012 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2013
2014
2015