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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.55
Committed: Mon Jun 5 03:33:09 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.54: +2 -0 lines
Log Message:
tinkered with cairo some more

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 Carp::confess $_[1];#d#TODO: remove when stable
47 CFClient::error $_[1];
48 };
49
50 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
51
52 our $VERSION = '0.1';
53
54 my $MAX_FPS = 60;
55 my $MIN_FPS = 5; # unused as of yet
56
57 our $META_SERVER = "crossfire.real-time.com:13326";
58
59 our $LAST_REFRESH;
60 our $NOW;
61
62 our $CFG;
63 our $CONN;
64 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66 our $WANT_REFRESH;
67 our $CAN_REFRESH;
68
69 our @SDL_MODES;
70 our $WIDTH;
71 our $HEIGHT;
72 our $FULLSCREEN;
73 our $FONTSIZE;
74
75 our $FONT_PROP;
76 our $FONT_FIXED;
77
78 our $MAP;
79 our $MAPMAP;
80 our $MAPWIDGET;
81 our $BUTTONBAR;
82 our $LOGVIEW;
83 our $CONSOLE;
84 our $METASERVER;
85 our $LOGIN_BUTTON;
86 our $QUIT_DIALOG;
87 our $HOST_ENTRY;
88
89 our $SETUP_DIALOG;
90 our $SETUP_NOTEBOOK;
91 our $SETUP_SERVER;
92 our $SETUP_KEYBOARD;
93 our $SETUP_SPELLS;
94
95 our $FLOORBOX;
96 our $GAUGES;
97 our $STATWIDS;
98
99 our $SDL_ACTIVE;
100 our %SDL_CB;
101
102 our $SDL_MIXER;
103 our @SOUNDS; # event => file mapping
104 our %AUDIO_CHUNKS; # audio files
105
106 our $ALT_ENTER_MESSAGE;
107 our $STATUSBOX;
108 our $DEBUG_STATUS;
109
110 our $INV_WINDOW;
111 our $INV;
112 our $INVR;
113 our $INV_RIGHT_HB;
114
115 our $BIND_EDITOR;
116
117 our $PICKUP_CFG;
118
119 sub status {
120 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
121 }
122
123 sub debug {
124 $DEBUG_STATUS->set_text ($_[0]);
125 }
126
127 sub start_game {
128 status "logging in...";
129
130 $LOGIN_BUTTON->set_text ("Logout");
131 $SETUP_DIALOG->hide;
132
133 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
134
135 my ($host, $port) = split /:/, $CFG->{host};
136
137 $MAP = new CFClient::Map $mapsize, $mapsize;
138
139 $CONN = eval {
140 new CFClient::Protocol
141 host => $host,
142 port => $port || 13327,
143 user => $CFG->{user},
144 pass => $CFG->{password},
145 mapw => $mapsize,
146 maph => $mapsize,
147
148 map_widget => $MAPWIDGET,
149 logview => $LOGVIEW,
150 statusbox => $STATUSBOX,
151 map => $MAP,
152 mapmap => $MAPMAP,
153
154 sound_play => sub {
155 my ($x, $y, $soundnum, $type) = @_;
156
157 $SDL_MIXER
158 or return;
159
160 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
161 or return;
162
163 $chunk->play;
164 },
165 };
166
167 if ($CONN) {
168 CFClient::lowdelay fileno $CONN->{fh};
169
170 status "login successful";
171 } else {
172 status "unable to connect";
173 stop_game();
174 }
175 }
176
177 sub stop_game {
178 $LOGIN_BUTTON->set_text ("Login");
179 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
180 $SETUP_DIALOG->show;
181 $INV_WINDOW->hide;
182
183 return unless $CONN;
184
185 status "connection closed";
186
187 $CONN->destroy;
188 $CONN = 0; # false, does not autovivify
189 }
190
191 sub graphics_setup {
192 my $vbox = new CFClient::UI::VBox;
193
194 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
195
196 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
197 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
198
199 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
200 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
201
202 $mode_slider->connect (changed => sub {
203 my ($self, $value) = @_;
204
205 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
206 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
207 });
208 $mode_slider->emit (changed => $mode_slider->{range}[0]);
209
210 my $row = 1;
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fullscreen},
215 tooltip => "Bring the client into fullscreen mode.",
216 on_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fullscreen} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fast},
225 tooltip => "Lower the visual quality considerably to speed up rendering.",
226 on_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fast} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
235 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
236 on_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{map_scale} = 2 ** $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_enable},
245 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
246 on_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_enable} = $value;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
255 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
256 on_changed => sub {
257 my ($self, $value) = @_;
258 $CFG->{fow_intensity} = $value;
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
263 $table->add (1, $row++, new CFClient::UI::CheckBox
264 state => $CFG->{fow_smooth},
265 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
266 on_changed => sub {
267 my ($self, $value) = @_;
268 $CFG->{fow_smooth} = $value;
269 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
276 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
277 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
283 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
284 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
285 );
286
287 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
288
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
291 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
292 on_changed => sub {
293 $CFG->{stat_fontsize} = $_[1];
294 &set_stats_window_fontsize;
295 }
296 );
297
298 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
299 $table->add (1, $row++, new CFClient::UI::Slider
300 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
301 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
302 on_changed => sub {
303 $CFG->{gauge_fontsize} = $_[1];
304 &set_gauge_window_fontsize;
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
309 $table->add (1, $row++, new CFClient::UI::Slider
310 range => [$CFG->{gauge_size}, 0.2, 0.8],
311 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
312 on_changed => sub {
313 $CFG->{gauge_size} = $_[1];
314 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
315 }
316 );
317
318 $table->add (1, $row++, new CFClient::UI::Button
319 expand => 1, align => 0, text => "Apply",
320 tooltip => "Apply the video settings",
321 on_activate => sub {
322 video_shutdown ();
323 video_init ();
324 }
325 );
326
327 $vbox
328 }
329
330 sub audio_setup {
331 my $vbox = new CFClient::UI::VBox;
332
333 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
334
335 my $row = 0;
336
337 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
338 $table->add (1, $row++, new CFClient::UI::CheckBox
339 state => $CFG->{audio_enable},
340 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
341 on_changed => sub {
342 $CFG->{audio_enable} = $_[1];
343 }
344 );
345 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
346 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
347 # $CFG->{effects_volume} = $_[1];
348 # });
349 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
350 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
351 $hbox->add (new CFClient::UI::CheckBox
352 expand => 1, state => $CFG->{bgm_enable},
353 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
354 on_changed => sub {
355 $CFG->{bgm_enable} = $_[1];
356 }
357 );
358 $hbox->add (new CFClient::UI::Slider
359 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
360 tooltip => "The volume of the background music. Changes are instant.",
361 on_changed => sub {
362 $CFG->{bgm_volume} = $_[1];
363 CFClient::MixMusic::volume $_[1] * 128;
364 }
365 );
366
367 $table->add (1, $row++, new CFClient::UI::Button
368 expand => 1, align => 0, text => "Apply",
369 tooltip => "Apply the audio settings",
370 on_activate => sub {
371 audio_shutdown ();
372 audio_init ();
373 }
374 );
375
376 $vbox
377 }
378
379 sub set_stats_window_fontsize {
380 for (values %{$STATWIDS}) {
381 $_->set_fontsize ($::CFG->{stat_fontsize});
382 }
383 }
384
385 sub set_gauge_window_fontsize {
386 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
387 $_->set_fontsize ($::CFG->{gauge_fontsize});
388 }
389 }
390
391 sub make_gauge_window {
392 my $gh = int $HEIGHT * $CFG->{gauge_size};
393
394 my $win = new CFClient::UI::Frame (
395 force_x => 0,
396 force_y => "max",
397 force_w => $WIDTH,
398 force_h => $gh,
399 );
400
401 $win->add (my $hbox = new CFClient::UI::HBox
402 children => [
403 (new CFClient::UI::HBox expand => 1),
404 (new CFClient::UI::VBox children => [
405 (new CFClient::UI::Empty expand => 1),
406 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
407 ]),
408 (my $vbox = new CFClient::UI::VBox),
409 ],
410 );
411
412 $vbox->add (new CFClient::UI::HBox
413 expand => 1,
414 children => [
415 (new CFClient::UI::Empty expand => 1),
416 (my $hb = new CFClient::UI::HBox),
417 ],
418 );
419
420 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
421 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
422 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
423 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
424 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
425 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
426 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
427 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
428
429 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
430 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
431 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
432 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
433
434 $GAUGES = {
435 exp => $exp, win => $win, range => $rng,
436 food => $fg, mana => $mg, hp => $hg, grace => $gg
437 };
438
439 &set_gauge_window_fontsize;
440
441 $win
442 }
443
444
445 sub make_stats_window {
446 my $tgw = new CFClient::UI::FancyFrame
447 y => $HEIGHT * (2/8),
448 x => "max",
449 title => "Stats",
450 name => "stats_window";
451
452 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
453 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
454 can_hover => 1, can_events => 1,
455 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
456 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
457 can_hover => 1, can_events => 1,
458 tooltip => "The map you are currently on (if supported by the server).");
459
460 $vb->add (my $hb0 = new CFClient::UI::HBox);
461 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
462 can_hover => 1, can_events => 1,
463 tooltip => "The weight of the player including all inventory items.");
464 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
465 can_hover => 1, can_events => 1,
466 tooltip => "The weight limit: you cannot carry more than this.");
467
468
469 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
470 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
471
472 my $color2 = [1, 1, 0];
473
474 for (
475 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
476 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
477 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
478 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
479 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
480 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
481 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
482
483 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
484 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
485 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
486 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
487 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
488 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
489 ) {
490 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
491
492 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
493 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
494 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
495 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
496 }
497
498 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
499
500 my $row = 0;
501 my $col = 0;
502
503 my %resist_names = (
504 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
505 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
506 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
507 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
508 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
509 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
510 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
511 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
512 pois => "<b>Poison</b> (resistance to getting poisoned)",
513 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
514 deat => "<b>Death</b> (resistance against death spells)",
515 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
516 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
517 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
518 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
519 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
520 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
521 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
522 );
523 for (qw/slow holyw conf fire depl magic
524 drain acid pois para deat phys
525 blind fear tund elec cold ghit/)
526 {
527 $tbl2->add ($col, $row,
528 $STATWIDS->{"res_$_"} =
529 new CFClient::UI::Label
530 font => $FONT_FIXED,
531 template => "-100%",
532 align => +1,
533 valign => 0,
534 can_events => 1,
535 can_hover => 1,
536 tooltip => $resist_names{$_},
537 );
538 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
539 font => $FONT_FIXED,
540 can_hover => 1,
541 can_events => 1,
542 image => "ui/resist/resist_$_.png",
543 tooltip => $resist_names{$_},
544 );
545
546 $row++;
547 if ($row % 6 == 0) {
548 $col += 2;
549 $row = 0;
550 }
551 }
552
553 &set_stats_window_fontsize;
554 update_stats_window ({});
555
556 $tgw
557 }
558
559 sub formsep($) {
560 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
561 }
562
563 sub update_stats_window {
564 my ($stats) = @_;
565
566 # I love text protocols...
567
568 my $hp = $stats->{+CS_STAT_HP} * 1;
569 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
570 my $sp = $stats->{+CS_STAT_SP} * 1;
571 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
572 my $fo = $stats->{+CS_STAT_FOOD} * 1;
573 my $fo_m = 999;
574 my $gr = $stats->{+CS_STAT_GRACE} * 1;
575 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
576
577 $GAUGES->{hp} ->set_value ($hp, $hp_m);
578 $GAUGES->{mana} ->set_value ($sp, $sp_m);
579 $GAUGES->{food} ->set_value ($fo, $fo_m);
580 $GAUGES->{grace} ->set_value ($gr, $gr_m);
581 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
582 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
583 my $rng = $stats->{+CS_STAT_RANGE};
584 $rng =~ s/^Range: //; # thank you so much dear server
585 $GAUGES->{range} ->set_text ("Rng: " . $rng);
586 my $title = $stats->{+CS_STAT_TITLE};
587 $title =~ s/^Player: //;
588 $STATWIDS->{title} ->set_text ("Title: " . $title);
589
590 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
591 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
592 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
593 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
594 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
595 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
596 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
597 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
598 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
599 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
600 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
601 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
602 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
603
604 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
605
606 # TODO: replace by CS_STAT_RES_xxx constants
607 my %tbl = (
608 phys => 100,
609 magic => 101,
610 fire => 102,
611 elec => 103,
612 cold => 104,
613 conf => 105,
614 acid => 106,
615 drain => 107,
616 ghit => 108,
617 pois => 109,
618 slow => 110,
619 para => 111,
620 tund => 112,
621 fear => 113,
622 depl => 113,
623 deat => 115,
624 holyw => 116,
625 blind => 117,
626 );
627
628 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
629 for keys %tbl;
630 }
631
632 my $METASERVER_ATIME;
633
634 sub update_metaserver {
635 return if $METASERVER_ATIME > time;
636 $METASERVER_ATIME = time + 60;
637
638 my $table = $METASERVER->{table};
639 $table->clear;
640 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
641
642 my $buf;
643
644 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
645
646 unless ($fh) {
647 $label->set_text ("unable to contact metaserver: $!");
648 return;
649 }
650
651 Event->io (fd => $fh, poll => 'r', cb => sub {
652 my $res = sysread $fh, $buf, 8192, length $buf;
653
654 if (!defined $res) {
655 $_[0]->w->cancel;
656 $label->set_text ("error while retrieving server list: $!");
657 } elsif ($res == 0) {
658 $_[0]->w->cancel;
659 status "server list retrieved";
660
661 utf8::decode $buf if utf8::valid $buf;
662
663 $table->clear;
664
665 my @col = qw(Use #Users Host Uptime Version Description);
666 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
667 for 0 .. $#col;
668
669 my @align = qw(1 0 1 1 -1);
670
671 my $y = 0;
672 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
673 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
674
675 for ($desc) {
676 s/<br>/\n/gi;
677 s/<li>/\n· /gi;
678 s/<.*?>//sgi;
679 s/&/&amp;/g;
680 s/</&lt;/g;
681 s/>/&gt;/g;
682 }
683
684 $uptime = sprintf "%dd %02d:%02d:%02d",
685 (int $m->[8] / 86400),
686 (int $m->[8] / 3600) % 24,
687 (int $m->[8] / 60) % 60,
688 $m->[8] % 60;
689
690 $m = [$users, $host, $uptime, $version, $desc];
691
692 $y++;
693
694 $table->add (0, $y, new CFClient::UI::VBox children => [
695 (new CFClient::UI::Button text => "Use", on_activate => sub {
696 $HOST_ENTRY->set_text ($CFG->{host} = $host);
697 $METASERVER->toggle_visibility;
698 }),
699 (new CFClient::UI::Empty expand => 1),
700 ]);
701
702 $table->add ($_ + 1, $y, new CFClient::UI::Label
703 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
704 for 0 .. $#$m;
705 }
706 }
707 });
708 }
709
710 sub metaserver_dialog {
711 my $dialog = new CFClient::UI::FancyFrame
712 title => "Server List",
713 name => 'metaserver_dialog',
714 x => 'center',
715 y => 'center',
716 child => (my $vbox = new CFClient::UI::VBox),
717 on_visibility_change => sub {
718 update_metaserver if $_[1];
719 },
720 ;
721
722 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
723
724 $dialog
725 }
726
727 sub server_setup {
728 my $vbox = new CFClient::UI::VBox;
729
730 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
731 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
732
733 {
734 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
735
736 $vbox->add (
737 $HOST_ENTRY = new CFClient::UI::Entry
738 expand => 1,
739 text => $CFG->{host},
740 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
741 on_changed => sub {
742 my ($self, $value) = @_;
743 $CFG->{host} = $value;
744 }
745 );
746
747 $METASERVER = metaserver_dialog;
748
749 $vbox->add (new CFClient::UI::Button
750 expand => 1,
751 text => "Server List",
752 other => $METASERVER,
753 tooltip => "Show a list of available crossfire servers",
754 on_activate => sub { $METASERVER->toggle_visibility },
755 );
756 }
757
758 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
759 $table->add (1, 4, new CFClient::UI::Entry
760 text => $CFG->{user},
761 tooltip => "The name of your character on the server",
762 on_changed => sub {
763 my ($self, $value) = @_;
764 $CFG->{user} = $value;
765 }
766 );
767
768 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
769 $table->add (1, 5, new CFClient::UI::Entry
770 text => $CFG->{password},
771 hidden => 1,
772 tooltip => "The password for your character",
773 on_changed => sub {
774 my ($self, $value) = @_;
775 $CFG->{password} = $value;
776 }
777 );
778
779 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
780 $table->add (1, 7, new CFClient::UI::Slider
781 force_w => 100,
782 range => [$CFG->{mapsize}, 10, 100, 0, 1],
783 tooltip => "This is the size of the portion of the map update the server sends you. "
784 . "If you set this to a high value you will be able to see further, "
785 . "but you also increase bandwidth requirements and latency. "
786 . "This option is only used once at log-in.",
787 on_changed => sub {
788 my ($self, $value) = @_;
789
790 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
791 },
792 );
793
794 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
795 $table->add (1, 8, new CFClient::UI::CheckBox
796 state => $CFG->{face_prefetch},
797 tooltip => "<b>Background Image Prefetch</b>\n\n"
798 . "If enabled, the client automatically pre-fetches images from the server. "
799 . "This might increase or create lag, but increases the chances "
800 . "of faces being ready for display when you encounter them. "
801 . "It also uses up server bandwidth on every connect, "
802 . "so only set it if you really need to prefetch images. "
803 . "This option can be set and unset any time.",
804 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
805 );
806
807 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
808 $table->add (1, 9, new CFClient::UI::Entry
809 text => $CFG->{output_count},
810 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
811 on_changed => sub { $CFG->{output_count} = $_[1] },
812 );
813
814 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
815 $table->add (1, 10, new CFClient::UI::Entry
816 text => $CFG->{output_sync},
817 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
818 on_changed => sub { $CFG->{output_sync} = $_[1] },
819 );
820
821 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
822 expand => 1,
823 align => 0,
824 text => "Login",
825 on_activate => sub {
826 $CONN ? stop_game
827 : start_game;
828 },
829 );
830
831 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
832 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
833 text => $CFG->{say_command},
834 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
835 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
836 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
837 on_changed => sub {
838 my ($self, $value) = @_;
839 $CFG->{say_command} = $value;
840 }
841 );
842
843 $vbox
844 }
845
846 sub message_window {
847 my $window = new CFClient::UI::FancyFrame
848 name => "message_window",
849 title => "Messages",
850 border_bg => [1, 1, 1, 1],
851 bg => [0, 0, 0, 0.75],
852 x => "max",
853 y => 0,
854 force_w => $::WIDTH / 3,
855 force_h => $::HEIGHT / 5,
856 child => (my $vbox = new CFClient::UI::VBox);
857
858 $vbox->add ($LOGVIEW);
859
860 $vbox->add (my $input = new CFClient::UI::Entry
861 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
862 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
863 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
864 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
865 on_focus_in => sub {
866 my ($input, $prev_focus) = @_;
867
868 delete $input->{refocus_map};
869
870 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
871 $input->{refocus_map} = 1;
872 }
873 delete $input->{auto_activated};
874 },
875 on_activate => sub {
876 my ($input, $text) = @_;
877 $input->set_text ('');
878
879 if ($text =~ /^\/(.*)/) {
880 $::CONN->user_send ($1);
881 } else {
882 my $say_cmd = $::CFG->{say_command} || 'say';
883 $::CONN->user_send ("$say_cmd $text");
884 }
885 if ($input->{refocus_map}) {
886 delete $input->{refocus_map};
887 $MAPWIDGET->focus_in
888 }
889 },
890 on_escape => sub {
891 $MAPWIDGET->focus_in
892 },
893 );
894
895 $CONSOLE = {
896 window => $window,
897 input => $input,
898 };
899
900 $window
901 }
902
903 sub open_quit_dialog {
904 unless ($QUIT_DIALOG) {
905 $QUIT_DIALOG = new CFClient::UI::FancyFrame
906 x => "center",
907 y => "center",
908 z => 50,
909 title => "Really Quit?",
910 ;
911
912 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
913
914 $vb->add (new CFClient::UI::Label
915 text => "You should find a savebed and apply it first!",
916 max_w => $WIDTH * 0.25,
917 ellipsize => 0,
918 );
919 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
920 $hb->add (new CFClient::UI::Button
921 text => "Ok",
922 expand => 1,
923 on_activate => sub { $QUIT_DIALOG->hide },
924 );
925 $hb->add (new CFClient::UI::Button
926 text => "Quit anyway",
927 expand => 1,
928 on_activate => sub { exit },
929 );
930 }
931
932 $QUIT_DIALOG->show;
933 }
934
935 sub autopickup_setup {
936 my $table = new CFClient::UI::Table;
937
938 for (
939 ["General", 0, 0,
940 ["Enable autopickup" => CFClient::Pickup::PU_NEWMODE],
941 ["Inhibit autopickup" => CFClient::Pickup::PU_INHIBIT],
942 ["Stop before pickup" => CFClient::Pickup::PU_STOP],
943 ["Debug autopickup" => CFClient::Pickup::PU_DEBUG],
944 ],
945 ["Weapons", 0, 6,
946 ["All weapons" => CFClient::Pickup::PU_ALLWEAPON],
947 ["Missile weapons" => CFClient::Pickup::PU_MISSILEWEAPON],
948 ["Bows" => CFClient::Pickup::PU_BOW],
949 ["Arrows" => CFClient::Pickup::PU_ARROW],
950 ],
951 ["Armour", 0, 12,
952 ["Helmets" => CFClient::Pickup::PU_HELMET],
953 ["Shields" => CFClient::Pickup::PU_SHIELD],
954 ["Body Armour" => CFClient::Pickup::PU_ARMOUR],
955 ["Boots" => CFClient::Pickup::PU_BOOTS],
956 ["Gloves" => CFClient::Pickup::PU_GLOVES],
957 ["Cloaks" => CFClient::Pickup::PU_CLOAK],
958 ],
959
960 ["Readables", 2, 2,
961 ["Spellbooks" => CFClient::Pickup::PU_SPELLBOOK],
962 ["Skillscrolls" => CFClient::Pickup::PU_SKILLSCROLL],
963 ["Normal Books/Scrolls" => CFClient::Pickup::PU_READABLES],
964 ],
965 ["Misc", 2, 7,
966 ["Food" => CFClient::Pickup::PU_FOOD],
967 ["Drinks" => CFClient::Pickup::PU_DRINK],
968 ["Valuables (Money, Gems)" => CFClient::Pickup::PU_VALUABLES],
969 ["Keys" => CFClient::Pickup::PU_KEY],
970 ["Magical Items" => CFClient::Pickup::PU_MAGICAL],
971 ["Potions" => CFClient::Pickup::PU_POTION],
972 ["Magic Devices" => CFClient::Pickup::PU_MAGIC_DEVICE],
973 ["Ignore cursed" => CFClient::Pickup::PU_NOT_CURSED],
974 ["Jewelery" => CFClient::Pickup::PU_JEWELS],
975 ],
976 )
977 {
978 my ($title, $x, $y, @bits) = @$_;
979 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
980
981 for (@bits) {
982 ++$y;
983
984 my $mask = $_->[1];
985 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
986 $table->add ($x+1, $y, new CFClient::UI::CheckBox
987 state => $CFG->{pickup} & $mask,
988 on_changed => sub {
989 my ($box, $value) = @_;
990 if ($value) {
991 $::CFG->{pickup} |= $mask;
992 } else {
993 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
994 }
995 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
996 if defined $::CONN;
997 });
998 }
999 }
1000
1001 $table
1002 }
1003
1004 sub make_inventory_window {
1005 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1006 x => "center",
1007 y => "center",
1008 force_w => $WIDTH * 9/10,
1009 force_h => $HEIGHT * 9/10,
1010 title => "Inventory",
1011 ;
1012
1013 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1014
1015 $hb->add (my $vb1 = new CFClient::UI::VBox);
1016 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1017 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1018
1019 $hb->add (my $vb2 = new CFClient::UI::VBox);
1020
1021 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1022
1023 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1024
1025 # XXX: Call after $INVR = ... because set_opencont sets the items
1026 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1027
1028 $invwin
1029 }
1030
1031 sub spell_setup {
1032 new CFClient::UI::SpellList
1033 }
1034
1035 sub keyboard_setup {
1036 my $binding_list = new CFClient::UI::VBox;
1037
1038 my $refresh;
1039 $refresh = sub {
1040 $binding_list->clear ();
1041
1042 for my $mod (keys %{$::CFG->{bindings}}) {
1043 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1044 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1045 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1046
1047 my $lbl = join "; ", @$cmds;
1048 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1049 $binding_list->add (my $hb = new CFClient::UI::HBox);
1050 $hb->add (new CFClient::UI::Button
1051 text => "delete",
1052 tooltip => "Deletes the binding",
1053 on_activate => sub {
1054 $binding_list->remove ($hb);
1055 delete $::CFG->{bindings}->{$mod}->{$sym};
1056 });
1057
1058 $hb->add (new CFClient::UI::Button
1059 text => "edit",
1060 tooltip => "Edits the binding",
1061 on_activate => sub {
1062 $::BIND_EDITOR->set_binding (
1063 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1064 sub {
1065 my ($nmod, $nsym, $ncmds) = @_;
1066 delete $::CFG->{bindings}->{$mod}->{$sym};
1067 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1068 $refresh->();
1069 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1070 $SETUP_DIALOG->show;
1071 },
1072 sub {
1073 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1074 $SETUP_DIALOG->show;
1075 });
1076 $::BIND_EDITOR->show;
1077 $SETUP_DIALOG->hide;
1078 });
1079
1080 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1081 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1082 }
1083 }
1084 };
1085
1086 my $vb = new CFClient::UI::VBox;
1087 $vb->add ($binding_list);
1088 $vb->add (my $hb = new CFClient::UI::HBox);
1089
1090 $hb->add (new CFClient::UI::Button
1091 text => "record new",
1092 expand => 1,
1093 tooltip => "This button opens the binding editor with an empty binding.",
1094 on_activate => sub {
1095 $::BIND_EDITOR->set_binding (undef, undef, [],
1096 sub {
1097 my ($mod, $sym, $cmds) = @_;
1098 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1099 $refresh->();
1100 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1101 $SETUP_DIALOG->show;
1102 },
1103 sub {
1104 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1105 $SETUP_DIALOG->show;
1106 },
1107 );
1108 $SETUP_DIALOG->hide;
1109 $::BIND_EDITOR->show;
1110 },
1111 );
1112
1113 $hb->add (new CFClient::UI::Button
1114 text => "close",
1115 tooltip => "Closes the binding window",
1116 expand => 1,
1117 on_activate => sub {
1118 $SETUP_DIALOG->hide;
1119 }
1120 );
1121
1122 $refresh->();
1123
1124 $vb
1125 }
1126
1127 sub make_help_window {
1128 my $win = new CFClient::UI::FancyFrame
1129 x => 'center',
1130 y => 'center',
1131 z => 2,
1132 name => 'doc_browser',
1133 force_w => int $WIDTH * 7/8,
1134 force_h => int $HEIGHT * 7/8,
1135 title => "Documentation";
1136
1137 $win->add (my $vbox = new CFClient::UI::VBox);
1138
1139 $vbox->add (my $buttons = new CFClient::UI::HBox);
1140 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1141
1142 for (
1143 [intro => "Introduction"],
1144 [manual => "Manual"],
1145 [command_help => "Commands"],
1146 [skill_help => "Skills"],
1147 ) {
1148 my ($pod, $label) = @$_;
1149
1150 $buttons->add (new CFClient::UI::Button
1151 text => $label,
1152 on_activate => sub {
1153 my $parser = new Pod::POM;
1154 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
1155
1156 $viewer->clear;
1157
1158 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1159 for @{ CFClient::pod_to_pango_list $pom };
1160
1161 $viewer->set_offset (0);
1162 },
1163 );
1164 }
1165
1166 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1167
1168 $win
1169 }
1170
1171 sub sdl_init {
1172 CFClient::SDL_Init
1173 and die "SDL::Init failed!\n";
1174 }
1175
1176 sub video_init {
1177 sdl_init;
1178
1179 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1180
1181 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1182
1183 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1184 $FULLSCREEN = $CFG->{fullscreen};
1185 $FAST = $CFG->{fast};
1186
1187 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1188 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1189
1190 $SDL_ACTIVE = 1;
1191 $LAST_REFRESH = time - 0.01;
1192
1193 CFClient::OpenGL::init;
1194
1195 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1196
1197 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1198
1199 #############################################################################
1200
1201 if ($DEBUG_STATUS) {
1202 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1203 } else {
1204 # create the widgets
1205
1206 $DEBUG_STATUS = new CFClient::UI::Label
1207 padding => 0,
1208 z => 100,
1209 force_x => "max",
1210 force_y => 0;
1211 $DEBUG_STATUS->show;
1212
1213 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1214
1215 $STATUSBOX = new CFClient::UI::Statusbox;
1216 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1217
1218 (new CFClient::UI::Frame
1219 bg => [0, 0, 0, 0.4],
1220 force_x => 0,
1221 force_y => "max",
1222 child => $STATUSBOX,
1223 )->show;
1224
1225 CFClient::UI::FancyFrame->new (
1226 title => "Map",
1227 name => "mapmap",
1228 x => 0,
1229 y => $FONTSIZE + 8,
1230 border_bg => [1, 1, 1, 192/255],
1231 bg => [1, 1, 1, 0],
1232 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1233 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1234 ),
1235 )->show;
1236
1237 $MAPWIDGET = new CFClient::MapWidget;
1238 $MAPWIDGET->connect (activate_console => sub {
1239 my ($mapwidget, $preset) = @_;
1240
1241 if ($CONSOLE) {
1242 $CONSOLE->{input}->{auto_activated} = 1;
1243 $CONSOLE->{input}->focus_in;
1244
1245 if ($preset && $CONSOLE->{input}->get_text eq '') {
1246 $CONSOLE->{input}->set_text ($preset);
1247 }
1248 }
1249 });
1250 $MAPWIDGET->show;
1251 $MAPWIDGET->focus_in;
1252
1253 $LOGVIEW = new CFClient::UI::TextView
1254 expand => 1,
1255 font => $FONT_FIXED,
1256 fontsize => $::CFG->{log_fontsize},
1257 can_hover => 1,
1258 can_events => 1,
1259 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1260 ;
1261
1262 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1263 title => "Setup",
1264 name => "setup_dialog",
1265 x => 'center',
1266 y => 'center',
1267 z => 2,
1268 force_w => $::WIDTH * 0.6,
1269 force_h => $::HEIGHT * 0.6,
1270 ;
1271
1272 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1273 filter => new CFClient::UI::ScrolledWindow xxx => 1, expand => 1, scroll_y => 1);
1274
1275 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1276 "Configure the server to play on, your username, password and other server-related options.");
1277 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1278 "Configure autopicking stetings, i.e. which items you will pick up automatically when walking over them.");
1279 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1280 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1281 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1282 "Configure the use of audio, sound effects and background music.");
1283 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1284 "Lets you define, edit and delete bindings."
1285 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1286 . "with nothing set and the recording started. After doing the actions you "
1287 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1288 . "After pressing the combo the binding will be saved automatically and the "
1289 . "binding editor closes");
1290 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1291 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1292
1293 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1294
1295 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1296 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1297
1298 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1299 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1300
1301 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1302
1303 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1304 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1305 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1306 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1307 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1308
1309 $BUTTONBAR->add (new CFClient::UI::Button
1310 text => "Save Config",
1311 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1312 on_activate => sub {
1313 $::CFG->{layout} = CFClient::UI::get_layout;
1314 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1315 status "Configuration Saved";
1316 },
1317 );
1318
1319 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1320 tooltip => "View Documentation");
1321
1322 $BUTTONBAR->add (new CFClient::UI::Button
1323 text => "Quit",
1324 tooltip => "Terminates the program",
1325 on_activate => sub {
1326 if ($CONN) {
1327 open_quit_dialog;
1328 } else {
1329 exit;
1330 }
1331 },
1332 );
1333
1334 $BUTTONBAR->show;
1335 $SETUP_DIALOG->show;
1336 }
1337
1338 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1339 }
1340
1341 sub video_shutdown {
1342 undef $SDL_ACTIVE;
1343 }
1344
1345 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1346 my $bgmusic;#TODO#hack#d#
1347
1348 sub audio_channel_finished {
1349 my ($channel) = @_;
1350
1351 #warn "channel $channel finished\n";#d#
1352 }
1353
1354 sub audio_music_finished {
1355 return unless $CFG->{bgm_enable};
1356
1357 # TODO: hack, do play loop and mood music
1358 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1359 $bgmusic->play (0);
1360
1361 push @bgmusic, shift @bgmusic;
1362 }
1363
1364 sub audio_init {
1365 if ($CFG->{audio_enable}) {
1366 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1367 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1368
1369 unless ($SDL_MIXER) {
1370 status "Unable to open sound device: there will be no sound";
1371 return;
1372 }
1373
1374 CFClient::Mix_AllocateChannels 8;
1375 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1376
1377 audio_music_finished;
1378
1379 while (<$fh>) {
1380 next if /^\s*#/;
1381 next if /^\s*$/;
1382
1383 my ($file, $volume, $event) = split /\s+/, $_, 3;
1384
1385 push @SOUNDS, "$volume,$file";
1386
1387 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1388 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1389 $chunk->volume ($volume * 128 / 100);
1390 $chunk
1391 };
1392 }
1393 } else {
1394 status "unable to open sound config: $!";
1395 }
1396 }
1397 }
1398
1399 sub audio_shutdown {
1400 CFClient::Mix_CloseAudio if $SDL_MIXER;
1401 undef $SDL_MIXER;
1402 @SOUNDS = ();
1403 %AUDIO_CHUNKS = ();
1404 }
1405
1406 my %animate_object;
1407 my $animate_timer;
1408
1409 my $fps = 9;
1410
1411 my %demo;#d#
1412
1413 sub force_refresh {
1414 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1415 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1416
1417 $CFClient::UI::ROOT->draw;
1418
1419 $WANT_REFRESH = 0;
1420 $CAN_REFRESH = 0;
1421 $LAST_REFRESH = $NOW;
1422
1423 0 && do {
1424 # some weird model-drawing code, just a joke right now
1425 use CFClient::OpenGL;
1426
1427 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1428 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1429 $demo{r} ||= do {
1430 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1431 $mod->{v} = pack "f*", @{$mod->{v}};
1432 $_ = [scalar @$_, pack "S!*", @$_]
1433 for values %{$mod->{g}};
1434 $mod
1435 };
1436
1437 my $r = $demo{r} or die;
1438
1439 glDepthMask 1;
1440 glClear GL_DEPTH_BUFFER_BIT;
1441 glEnable GL_TEXTURE_2D;
1442 glEnable GL_DEPTH_TEST;
1443 glEnable GL_CULL_FACE;
1444 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1445
1446 glMatrixMode GL_PROJECTION;
1447 glLoadIdentity;
1448 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1449 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1450 glMatrixMode GL_MODELVIEW;
1451 glLoadIdentity;
1452
1453 glPushMatrix;
1454 glTranslate 0, 0, -800;
1455 glScale 1, -1, 1;
1456 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1457 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1458 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1459 glScale 50, 50, 50;
1460
1461 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1462 while (my ($k, $v) = each %{$r->{g}}) {
1463 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1464 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1465 }
1466
1467 glPopMatrix;
1468
1469 glShadeModel GL_FLAT;
1470 glDisable GL_DEPTH_TEST;
1471 glDisable GL_TEXTURE_2D;
1472 glDepthMask 0;
1473
1474 $WANT_REFRESH++;
1475 };
1476
1477 CFClient::SDL_GL_SwapBuffers;
1478 }
1479
1480 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1481 $NOW = time;
1482
1483 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1484 for CFClient::SDL_PollEvent;
1485
1486 if (%animate_object) {
1487 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1488 $WANT_REFRESH++;
1489 }
1490
1491 if ($WANT_REFRESH) {
1492 force_refresh;
1493 } else {
1494 $CAN_REFRESH = 1;
1495 }
1496 });
1497
1498 sub animation_start {
1499 my ($widget) = @_;
1500 $animate_object{$widget} = $widget;
1501 }
1502
1503 sub animation_stop {
1504 my ($widget) = @_;
1505 delete $animate_object{$widget};
1506 }
1507
1508 # check once/second for faces that need to be prefetched
1509 # this should, of course, only run on demand, but
1510 # SDL forces worse things on us....
1511
1512 Event->timer (after => 1, interval => 0.25, cb => sub {
1513 $CONN->face_prefetch
1514 if $CONN;
1515 });
1516
1517 %SDL_CB = (
1518 CFClient::SDL_QUIT => sub {
1519 Event::unloop -1;
1520 },
1521 CFClient::SDL_VIDEORESIZE => sub {
1522 },
1523 CFClient::SDL_VIDEOEXPOSE => sub {
1524 CFClient::UI::full_refresh;
1525 },
1526 CFClient::SDL_ACTIVEEVENT => sub {
1527 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1528 },
1529 CFClient::SDL_KEYDOWN => sub {
1530 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1531 # alt-enter
1532 video_shutdown;
1533 $CFG->{fullscreen} = !$CFG->{fullscreen};
1534 video_init;
1535 } else {
1536 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1537 }
1538 },
1539 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1540 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1541 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1542 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1543 CFClient::SDL_USEREVENT => sub {
1544 if ($_[0]{code} == 1) {
1545 audio_channel_finished $_[0]{data1};
1546 } elsif ($_[0]{code} == 0) {
1547 audio_music_finished;
1548 }
1549 },
1550 );
1551
1552 #############################################################################
1553
1554 $SIG{INT} = $SIG{TERM} = sub { exit };
1555
1556 {
1557 local $SIG{__DIE__} = sub {
1558 return unless defined $^S && !$^S;
1559 Carp::confess $_[1];#d#TODO: remove when stable
1560 CFClient::fatal $_[0];
1561 };
1562
1563 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1564 CFClient::UI::set_layout ($::CFG->{layout});
1565
1566 my %DEF_CFG = (
1567 sdl_mode => 0,
1568 width => 640,
1569 height => 480,
1570 fullscreen => 0,
1571 fast => 0,
1572 map_scale => 1,
1573 fow_enable => 1,
1574 fow_intensity => 0.45,
1575 fow_smooth => 0,
1576 gui_fontsize => 1,
1577 log_fontsize => 1,
1578 gauge_fontsize=> 1,
1579 gauge_size => 0.35,
1580 stat_fontsize => 1,
1581 mapsize => 100,
1582 host => "crossfire.schmorp.de",
1583 say_command => 'say',
1584 audio_enable => 1,
1585 bgm_enable => 1,
1586 bgm_volume => 0.25,
1587 face_prefetch => 0,
1588 output_sync => 1,
1589 output_count => 1,
1590 );
1591
1592 while (my ($k, $v) = each %DEF_CFG) {
1593 $CFG->{$k} = $v unless exists $CFG->{$k};
1594 }
1595
1596 sdl_init;
1597
1598 @SDL_MODES = reverse
1599 grep $_->[0] >= 640 && $_->[1] >= 480,
1600 CFClient::SDL_ListModes;
1601
1602 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1603
1604 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1605
1606 {
1607 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1608 DejaVuSans.ttf
1609 DejaVuSansMono.ttf
1610 DejaVuSans-Bold.ttf
1611 DejaVuSansMono-Bold.ttf
1612 DejaVuSans-Oblique.ttf
1613 DejaVuSansMono-Oblique.ttf
1614 DejaVuSans-BoldOblique.ttf
1615 DejaVuSansMono-BoldOblique.ttf
1616 );
1617
1618 CFClient::add_font $_ for @fonts;
1619
1620 CFClient::pango_init;
1621
1622 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1623 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1624
1625 $FONT_PROP->make_default;
1626 }
1627
1628 # compare mono (ft) vs. rgba (cairo)
1629 # ft - 1.8s, cairo 3s, even in alpha-only mode
1630 # for my $rgba (0..1) {
1631 # my $t1 = Time::HiRes::time;
1632 # for (1..1000) {
1633 # my $layout = CFClient::Layout->new ($rgba);
1634 # $layout->set_text ("hallo" x 100);
1635 # $layout->render;
1636 # }
1637 # my $t2 = Time::HiRes::time;
1638 # warn $t2-$t1;
1639 # }
1640
1641 video_init;
1642 audio_init;
1643 }
1644
1645 Event::loop;
1646
1647 END { CFClient::SDL_Quit }
1648
1649 =head1 NAME
1650
1651 cfplus - A Crossfire+ and Crossfire game client
1652
1653 =head1 SYNOPSIS
1654
1655 Just run it - no commandline arguments are supported.
1656
1657 =head1 USAGE
1658
1659 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1660 fullscreen and interactively.
1661
1662 =head1 DEBUGGING
1663
1664
1665 CFPLUS_DEBUG - environment variable
1666
1667 1 draw borders around widgets
1668 2 add low-level widget info to tooltips
1669 4 show fps
1670 8 suppress tooltips
1671
1672 =head1 AUTHOR
1673
1674 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1675
1676
1677