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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.56
Committed: Mon Jun 5 05:23:21 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.55: +1 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $Event::DIED = sub {
44 # TODO: display dialog box or so
45 Carp::confess $_[1];#d#TODO: remove when stable
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86 our $HOST_ENTRY;
87
88 our $SETUP_DIALOG;
89 our $SETUP_NOTEBOOK;
90 our $SETUP_SERVER;
91 our $SETUP_KEYBOARD;
92 our $SETUP_SPELLS;
93
94 our $FLOORBOX;
95 our $GAUGES;
96 our $STATWIDS;
97
98 our $SDL_ACTIVE;
99 our %SDL_CB;
100
101 our $SDL_MIXER;
102 our @SOUNDS; # event => file mapping
103 our %AUDIO_CHUNKS; # audio files
104
105 our $ALT_ENTER_MESSAGE;
106 our $STATUSBOX;
107 our $DEBUG_STATUS;
108
109 our $INV_WINDOW;
110 our $INV;
111 our $INVR;
112 our $INV_RIGHT_HB;
113
114 our $BIND_EDITOR;
115
116 our $PICKUP_CFG;
117
118 sub status {
119 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
120 }
121
122 sub debug {
123 $DEBUG_STATUS->set_text ($_[0]);
124 }
125
126 sub start_game {
127 status "logging in...";
128
129 $LOGIN_BUTTON->set_text ("Logout");
130 $SETUP_DIALOG->hide;
131
132 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
133
134 my ($host, $port) = split /:/, $CFG->{host};
135
136 $MAP = new CFClient::Map $mapsize, $mapsize;
137
138 $CONN = eval {
139 new CFClient::Protocol
140 host => $host,
141 port => $port || 13327,
142 user => $CFG->{user},
143 pass => $CFG->{password},
144 mapw => $mapsize,
145 maph => $mapsize,
146
147 map_widget => $MAPWIDGET,
148 logview => $LOGVIEW,
149 statusbox => $STATUSBOX,
150 map => $MAP,
151 mapmap => $MAPMAP,
152
153 sound_play => sub {
154 my ($x, $y, $soundnum, $type) = @_;
155
156 $SDL_MIXER
157 or return;
158
159 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
160 or return;
161
162 $chunk->play;
163 },
164 };
165
166 if ($CONN) {
167 CFClient::lowdelay fileno $CONN->{fh};
168
169 status "login successful";
170 } else {
171 status "unable to connect";
172 stop_game();
173 }
174 }
175
176 sub stop_game {
177 $LOGIN_BUTTON->set_text ("Login");
178 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
179 $SETUP_DIALOG->show;
180 $INV_WINDOW->hide;
181
182 return unless $CONN;
183
184 status "connection closed";
185
186 $CONN->destroy;
187 $CONN = 0; # false, does not autovivify
188 }
189
190 sub graphics_setup {
191 my $vbox = new CFClient::UI::VBox;
192
193 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
194
195 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
196 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
197
198 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
199 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
200
201 $mode_slider->connect (changed => sub {
202 my ($self, $value) = @_;
203
204 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
205 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
206 });
207 $mode_slider->emit (changed => $mode_slider->{range}[0]);
208
209 my $row = 1;
210
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fullscreen},
214 tooltip => "Bring the client into fullscreen mode.",
215 on_changed => sub {
216 my ($self, $value) = @_;
217 $CFG->{fullscreen} = $value;
218 }
219 );
220
221 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
222 $table->add (1, $row++, new CFClient::UI::CheckBox
223 state => $CFG->{fast},
224 tooltip => "Lower the visual quality considerably to speed up rendering.",
225 on_changed => sub {
226 my ($self, $value) = @_;
227 $CFG->{fast} = $value;
228 }
229 );
230
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
232 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
234 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
235 on_changed => sub {
236 my ($self, $value) = @_;
237 $CFG->{map_scale} = 2 ** $value;
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
242 $table->add (1, $row++, new CFClient::UI::CheckBox
243 state => $CFG->{fow_enable},
244 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
245 on_changed => sub {
246 my ($self, $value) = @_;
247 $CFG->{fow_enable} = $value;
248 }
249 );
250
251 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
252 $table->add (1, $row++, new CFClient::UI::Slider
253 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
254 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
255 on_changed => sub {
256 my ($self, $value) = @_;
257 $CFG->{fow_intensity} = $value;
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
262 $table->add (1, $row++, new CFClient::UI::CheckBox
263 state => $CFG->{fow_smooth},
264 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
265 on_changed => sub {
266 my ($self, $value) = @_;
267 $CFG->{fow_smooth} = $value;
268 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
269 }
270 );
271
272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
273 $table->add (1, $row++, new CFClient::UI::Slider
274 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
275 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
276 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
283 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
284 );
285
286 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
287
288 $table->add (1, $row++, new CFClient::UI::Slider
289 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
290 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
291 on_changed => sub {
292 $CFG->{stat_fontsize} = $_[1];
293 &set_stats_window_fontsize;
294 }
295 );
296
297 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
298 $table->add (1, $row++, new CFClient::UI::Slider
299 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
300 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
301 on_changed => sub {
302 $CFG->{gauge_fontsize} = $_[1];
303 &set_gauge_window_fontsize;
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
308 $table->add (1, $row++, new CFClient::UI::Slider
309 range => [$CFG->{gauge_size}, 0.2, 0.8],
310 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
311 on_changed => sub {
312 $CFG->{gauge_size} = $_[1];
313 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
314 }
315 );
316
317 $table->add (1, $row++, new CFClient::UI::Button
318 expand => 1, align => 0, text => "Apply",
319 tooltip => "Apply the video settings",
320 on_activate => sub {
321 video_shutdown ();
322 video_init ();
323 }
324 );
325
326 $vbox
327 }
328
329 sub audio_setup {
330 my $vbox = new CFClient::UI::VBox;
331
332 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
333
334 my $row = 0;
335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
337 $table->add (1, $row++, new CFClient::UI::CheckBox
338 state => $CFG->{audio_enable},
339 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
340 on_changed => sub {
341 $CFG->{audio_enable} = $_[1];
342 }
343 );
344 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
345 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
346 # $CFG->{effects_volume} = $_[1];
347 # });
348 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
349 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
350 $hbox->add (new CFClient::UI::CheckBox
351 expand => 1, state => $CFG->{bgm_enable},
352 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
353 on_changed => sub {
354 $CFG->{bgm_enable} = $_[1];
355 }
356 );
357 $hbox->add (new CFClient::UI::Slider
358 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
359 tooltip => "The volume of the background music. Changes are instant.",
360 on_changed => sub {
361 $CFG->{bgm_volume} = $_[1];
362 CFClient::MixMusic::volume $_[1] * 128;
363 }
364 );
365
366 $table->add (1, $row++, new CFClient::UI::Button
367 expand => 1, align => 0, text => "Apply",
368 tooltip => "Apply the audio settings",
369 on_activate => sub {
370 audio_shutdown ();
371 audio_init ();
372 }
373 );
374
375 $vbox
376 }
377
378 sub set_stats_window_fontsize {
379 for (values %{$STATWIDS}) {
380 $_->set_fontsize ($::CFG->{stat_fontsize});
381 }
382 }
383
384 sub set_gauge_window_fontsize {
385 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
386 $_->set_fontsize ($::CFG->{gauge_fontsize});
387 }
388 }
389
390 sub make_gauge_window {
391 my $gh = int $HEIGHT * $CFG->{gauge_size};
392
393 my $win = new CFClient::UI::Frame (
394 force_x => 0,
395 force_y => "max",
396 force_w => $WIDTH,
397 force_h => $gh,
398 );
399
400 $win->add (my $hbox = new CFClient::UI::HBox
401 children => [
402 (new CFClient::UI::HBox expand => 1),
403 (new CFClient::UI::VBox children => [
404 (new CFClient::UI::Empty expand => 1),
405 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
406 ]),
407 (my $vbox = new CFClient::UI::VBox),
408 ],
409 );
410
411 $vbox->add (new CFClient::UI::HBox
412 expand => 1,
413 children => [
414 (new CFClient::UI::Empty expand => 1),
415 (my $hb = new CFClient::UI::HBox),
416 ],
417 );
418
419 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
420 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
421 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
422 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
423 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
424 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
425 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
426 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
427
428 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
429 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
430 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
432
433 $GAUGES = {
434 exp => $exp, win => $win, range => $rng,
435 food => $fg, mana => $mg, hp => $hg, grace => $gg
436 };
437
438 &set_gauge_window_fontsize;
439
440 $win
441 }
442
443
444 sub make_stats_window {
445 my $tgw = new CFClient::UI::FancyFrame
446 y => $HEIGHT * (2/8),
447 x => "max",
448 title => "Stats",
449 name => "stats_window";
450
451 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
452 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
453 can_hover => 1, can_events => 1,
454 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
455 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
456 can_hover => 1, can_events => 1,
457 tooltip => "The map you are currently on (if supported by the server).");
458
459 $vb->add (my $hb0 = new CFClient::UI::HBox);
460 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
461 can_hover => 1, can_events => 1,
462 tooltip => "The weight of the player including all inventory items.");
463 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
464 can_hover => 1, can_events => 1,
465 tooltip => "The weight limit: you cannot carry more than this.");
466
467
468 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
469 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
470
471 my $color2 = [1, 1, 0];
472
473 for (
474 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
475 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
476 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
477 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
478 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
479 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
480 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
481
482 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
483 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
484 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
485 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
486 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
487 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
488 ) {
489 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
490
491 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
492 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
493 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
495 }
496
497 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
498
499 my $row = 0;
500 my $col = 0;
501
502 my %resist_names = (
503 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
504 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
505 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
506 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
507 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
508 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
509 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
510 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
511 pois => "<b>Poison</b> (resistance to getting poisoned)",
512 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
513 deat => "<b>Death</b> (resistance against death spells)",
514 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
515 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
516 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
517 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
518 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
519 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
520 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
521 );
522 for (qw/slow holyw conf fire depl magic
523 drain acid pois para deat phys
524 blind fear tund elec cold ghit/)
525 {
526 $tbl2->add ($col, $row,
527 $STATWIDS->{"res_$_"} =
528 new CFClient::UI::Label
529 font => $FONT_FIXED,
530 template => "-100%",
531 align => +1,
532 valign => 0,
533 can_events => 1,
534 can_hover => 1,
535 tooltip => $resist_names{$_},
536 );
537 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
538 font => $FONT_FIXED,
539 can_hover => 1,
540 can_events => 1,
541 image => "ui/resist/resist_$_.png",
542 tooltip => $resist_names{$_},
543 );
544
545 $row++;
546 if ($row % 6 == 0) {
547 $col += 2;
548 $row = 0;
549 }
550 }
551
552 &set_stats_window_fontsize;
553 update_stats_window ({});
554
555 $tgw
556 }
557
558 sub formsep($) {
559 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
560 }
561
562 sub update_stats_window {
563 my ($stats) = @_;
564
565 # I love text protocols...
566
567 my $hp = $stats->{+CS_STAT_HP} * 1;
568 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
569 my $sp = $stats->{+CS_STAT_SP} * 1;
570 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
571 my $fo = $stats->{+CS_STAT_FOOD} * 1;
572 my $fo_m = 999;
573 my $gr = $stats->{+CS_STAT_GRACE} * 1;
574 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
575
576 $GAUGES->{hp} ->set_value ($hp, $hp_m);
577 $GAUGES->{mana} ->set_value ($sp, $sp_m);
578 $GAUGES->{food} ->set_value ($fo, $fo_m);
579 $GAUGES->{grace} ->set_value ($gr, $gr_m);
580 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
581 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
582 my $rng = $stats->{+CS_STAT_RANGE};
583 $rng =~ s/^Range: //; # thank you so much dear server
584 $GAUGES->{range} ->set_text ("Rng: " . $rng);
585 my $title = $stats->{+CS_STAT_TITLE};
586 $title =~ s/^Player: //;
587 $STATWIDS->{title} ->set_text ("Title: " . $title);
588
589 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
590 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
591 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
592 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
593 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
594 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
595 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
596 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
597 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
598 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
599 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
600 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
601 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
602
603 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
604
605 # TODO: replace by CS_STAT_RES_xxx constants
606 my %tbl = (
607 phys => 100,
608 magic => 101,
609 fire => 102,
610 elec => 103,
611 cold => 104,
612 conf => 105,
613 acid => 106,
614 drain => 107,
615 ghit => 108,
616 pois => 109,
617 slow => 110,
618 para => 111,
619 tund => 112,
620 fear => 113,
621 depl => 113,
622 deat => 115,
623 holyw => 116,
624 blind => 117,
625 );
626
627 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
628 for keys %tbl;
629 }
630
631 my $METASERVER_ATIME;
632
633 sub update_metaserver {
634 return if $METASERVER_ATIME > time;
635 $METASERVER_ATIME = time + 60;
636
637 my $table = $METASERVER->{table};
638 $table->clear;
639 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640
641 my $buf;
642
643 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644
645 unless ($fh) {
646 $label->set_text ("unable to contact metaserver: $!");
647 return;
648 }
649
650 Event->io (fd => $fh, poll => 'r', cb => sub {
651 my $res = sysread $fh, $buf, 8192, length $buf;
652
653 if (!defined $res) {
654 $_[0]->w->cancel;
655 $label->set_text ("error while retrieving server list: $!");
656 } elsif ($res == 0) {
657 $_[0]->w->cancel;
658 status "server list retrieved";
659
660 utf8::decode $buf if utf8::valid $buf;
661
662 $table->clear;
663
664 my @col = qw(Use #Users Host Uptime Version Description);
665 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666 for 0 .. $#col;
667
668 my @align = qw(1 0 1 1 -1);
669
670 my $y = 0;
671 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673
674 for ($desc) {
675 s/<br>/\n/gi;
676 s/<li>/\n· /gi;
677 s/<.*?>//sgi;
678 s/&/&amp;/g;
679 s/</&lt;/g;
680 s/>/&gt;/g;
681 }
682
683 $uptime = sprintf "%dd %02d:%02d:%02d",
684 (int $m->[8] / 86400),
685 (int $m->[8] / 3600) % 24,
686 (int $m->[8] / 60) % 60,
687 $m->[8] % 60;
688
689 $m = [$users, $host, $uptime, $version, $desc];
690
691 $y++;
692
693 $table->add (0, $y, new CFClient::UI::VBox children => [
694 (new CFClient::UI::Button text => "Use", on_activate => sub {
695 $HOST_ENTRY->set_text ($CFG->{host} = $host);
696 $METASERVER->toggle_visibility;
697 }),
698 (new CFClient::UI::Empty expand => 1),
699 ]);
700
701 $table->add ($_ + 1, $y, new CFClient::UI::Label
702 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
703 for 0 .. $#$m;
704 }
705 }
706 });
707 }
708
709 sub metaserver_dialog {
710 my $dialog = new CFClient::UI::FancyFrame
711 title => "Server List",
712 name => 'metaserver_dialog',
713 x => 'center',
714 y => 'center',
715 child => (my $vbox = new CFClient::UI::VBox),
716 on_visibility_change => sub {
717 update_metaserver if $_[1];
718 },
719 ;
720
721 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
722
723 $dialog
724 }
725
726 sub server_setup {
727 my $vbox = new CFClient::UI::VBox;
728
729 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
730 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
731
732 {
733 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
734
735 $vbox->add (
736 $HOST_ENTRY = new CFClient::UI::Entry
737 expand => 1,
738 text => $CFG->{host},
739 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
740 on_changed => sub {
741 my ($self, $value) = @_;
742 $CFG->{host} = $value;
743 }
744 );
745
746 $METASERVER = metaserver_dialog;
747
748 $vbox->add (new CFClient::UI::Button
749 expand => 1,
750 text => "Server List",
751 other => $METASERVER,
752 tooltip => "Show a list of available crossfire servers",
753 on_activate => sub { $METASERVER->toggle_visibility },
754 );
755 }
756
757 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
758 $table->add (1, 4, new CFClient::UI::Entry
759 text => $CFG->{user},
760 tooltip => "The name of your character on the server",
761 on_changed => sub {
762 my ($self, $value) = @_;
763 $CFG->{user} = $value;
764 }
765 );
766
767 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
768 $table->add (1, 5, new CFClient::UI::Entry
769 text => $CFG->{password},
770 hidden => 1,
771 tooltip => "The password for your character",
772 on_changed => sub {
773 my ($self, $value) = @_;
774 $CFG->{password} = $value;
775 }
776 );
777
778 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
779 $table->add (1, 7, new CFClient::UI::Slider
780 force_w => 100,
781 range => [$CFG->{mapsize}, 10, 100, 0, 1],
782 tooltip => "This is the size of the portion of the map update the server sends you. "
783 . "If you set this to a high value you will be able to see further, "
784 . "but you also increase bandwidth requirements and latency. "
785 . "This option is only used once at log-in.",
786 on_changed => sub {
787 my ($self, $value) = @_;
788
789 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
790 },
791 );
792
793 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
794 $table->add (1, 8, new CFClient::UI::CheckBox
795 state => $CFG->{face_prefetch},
796 tooltip => "<b>Background Image Prefetch</b>\n\n"
797 . "If enabled, the client automatically pre-fetches images from the server. "
798 . "This might increase or create lag, but increases the chances "
799 . "of faces being ready for display when you encounter them. "
800 . "It also uses up server bandwidth on every connect, "
801 . "so only set it if you really need to prefetch images. "
802 . "This option can be set and unset any time.",
803 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
804 );
805
806 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
807 $table->add (1, 9, new CFClient::UI::Entry
808 text => $CFG->{output_count},
809 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
810 on_changed => sub { $CFG->{output_count} = $_[1] },
811 );
812
813 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
814 $table->add (1, 10, new CFClient::UI::Entry
815 text => $CFG->{output_sync},
816 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
817 on_changed => sub { $CFG->{output_sync} = $_[1] },
818 );
819
820 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
821 expand => 1,
822 align => 0,
823 text => "Login",
824 on_activate => sub {
825 $CONN ? stop_game
826 : start_game;
827 },
828 );
829
830 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
831 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
832 text => $CFG->{say_command},
833 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
834 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
835 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
836 on_changed => sub {
837 my ($self, $value) = @_;
838 $CFG->{say_command} = $value;
839 }
840 );
841
842 $vbox
843 }
844
845 sub message_window {
846 my $window = new CFClient::UI::FancyFrame
847 name => "message_window",
848 title => "Messages",
849 border_bg => [1, 1, 1, 1],
850 bg => [0, 0, 0, 0.75],
851 x => "max",
852 y => 0,
853 force_w => $::WIDTH / 3,
854 force_h => $::HEIGHT / 5,
855 child => (my $vbox = new CFClient::UI::VBox);
856
857 $vbox->add ($LOGVIEW);
858
859 $vbox->add (my $input = new CFClient::UI::Entry
860 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
861 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
862 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
863 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
864 on_focus_in => sub {
865 my ($input, $prev_focus) = @_;
866
867 delete $input->{refocus_map};
868
869 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
870 $input->{refocus_map} = 1;
871 }
872 delete $input->{auto_activated};
873 },
874 on_activate => sub {
875 my ($input, $text) = @_;
876 $input->set_text ('');
877
878 if ($text =~ /^\/(.*)/) {
879 $::CONN->user_send ($1);
880 } else {
881 my $say_cmd = $::CFG->{say_command} || 'say';
882 $::CONN->user_send ("$say_cmd $text");
883 }
884 if ($input->{refocus_map}) {
885 delete $input->{refocus_map};
886 $MAPWIDGET->focus_in
887 }
888 },
889 on_escape => sub {
890 $MAPWIDGET->focus_in
891 },
892 );
893
894 $CONSOLE = {
895 window => $window,
896 input => $input,
897 };
898
899 $window
900 }
901
902 sub open_quit_dialog {
903 unless ($QUIT_DIALOG) {
904 $QUIT_DIALOG = new CFClient::UI::FancyFrame
905 x => "center",
906 y => "center",
907 z => 50,
908 title => "Really Quit?",
909 ;
910
911 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
912
913 $vb->add (new CFClient::UI::Label
914 text => "You should find a savebed and apply it first!",
915 max_w => $WIDTH * 0.25,
916 ellipsize => 0,
917 );
918 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
919 $hb->add (new CFClient::UI::Button
920 text => "Ok",
921 expand => 1,
922 on_activate => sub { $QUIT_DIALOG->hide },
923 );
924 $hb->add (new CFClient::UI::Button
925 text => "Quit anyway",
926 expand => 1,
927 on_activate => sub { exit },
928 );
929 }
930
931 $QUIT_DIALOG->show;
932 }
933
934 sub autopickup_setup {
935 my $table = new CFClient::UI::Table;
936
937 for (
938 ["General", 0, 0,
939 ["Enable autopickup" => CFClient::Pickup::PU_NEWMODE],
940 ["Inhibit autopickup" => CFClient::Pickup::PU_INHIBIT],
941 ["Stop before pickup" => CFClient::Pickup::PU_STOP],
942 ["Debug autopickup" => CFClient::Pickup::PU_DEBUG],
943 ],
944 ["Weapons", 0, 6,
945 ["All weapons" => CFClient::Pickup::PU_ALLWEAPON],
946 ["Missile weapons" => CFClient::Pickup::PU_MISSILEWEAPON],
947 ["Bows" => CFClient::Pickup::PU_BOW],
948 ["Arrows" => CFClient::Pickup::PU_ARROW],
949 ],
950 ["Armour", 0, 12,
951 ["Helmets" => CFClient::Pickup::PU_HELMET],
952 ["Shields" => CFClient::Pickup::PU_SHIELD],
953 ["Body Armour" => CFClient::Pickup::PU_ARMOUR],
954 ["Boots" => CFClient::Pickup::PU_BOOTS],
955 ["Gloves" => CFClient::Pickup::PU_GLOVES],
956 ["Cloaks" => CFClient::Pickup::PU_CLOAK],
957 ],
958
959 ["Readables", 2, 2,
960 ["Spellbooks" => CFClient::Pickup::PU_SPELLBOOK],
961 ["Skillscrolls" => CFClient::Pickup::PU_SKILLSCROLL],
962 ["Normal Books/Scrolls" => CFClient::Pickup::PU_READABLES],
963 ],
964 ["Misc", 2, 7,
965 ["Food" => CFClient::Pickup::PU_FOOD],
966 ["Drinks" => CFClient::Pickup::PU_DRINK],
967 ["Valuables (Money, Gems)" => CFClient::Pickup::PU_VALUABLES],
968 ["Keys" => CFClient::Pickup::PU_KEY],
969 ["Magical Items" => CFClient::Pickup::PU_MAGICAL],
970 ["Potions" => CFClient::Pickup::PU_POTION],
971 ["Magic Devices" => CFClient::Pickup::PU_MAGIC_DEVICE],
972 ["Ignore cursed" => CFClient::Pickup::PU_NOT_CURSED],
973 ["Jewelery" => CFClient::Pickup::PU_JEWELS],
974 ],
975 )
976 {
977 my ($title, $x, $y, @bits) = @$_;
978 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
979
980 for (@bits) {
981 ++$y;
982
983 my $mask = $_->[1];
984 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
985 $table->add ($x+1, $y, new CFClient::UI::CheckBox
986 state => $CFG->{pickup} & $mask,
987 on_changed => sub {
988 my ($box, $value) = @_;
989 if ($value) {
990 $::CFG->{pickup} |= $mask;
991 } else {
992 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
993 }
994 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
995 if defined $::CONN;
996 });
997 }
998 }
999
1000 $table
1001 }
1002
1003 sub make_inventory_window {
1004 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1005 x => "center",
1006 y => "center",
1007 force_w => $WIDTH * 9/10,
1008 force_h => $HEIGHT * 9/10,
1009 title => "Inventory",
1010 ;
1011
1012 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1013
1014 $hb->add (my $vb1 = new CFClient::UI::VBox);
1015 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1016 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1017
1018 $hb->add (my $vb2 = new CFClient::UI::VBox);
1019
1020 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1021
1022 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1023
1024 # XXX: Call after $INVR = ... because set_opencont sets the items
1025 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1026
1027 $invwin
1028 }
1029
1030 sub spell_setup {
1031 new CFClient::UI::SpellList
1032 }
1033
1034 sub keyboard_setup {
1035 my $binding_list = new CFClient::UI::VBox;
1036
1037 my $refresh;
1038 $refresh = sub {
1039 $binding_list->clear ();
1040
1041 for my $mod (keys %{$::CFG->{bindings}}) {
1042 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1043 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1044 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1045
1046 my $lbl = join "; ", @$cmds;
1047 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1048 $binding_list->add (my $hb = new CFClient::UI::HBox);
1049 $hb->add (new CFClient::UI::Button
1050 text => "delete",
1051 tooltip => "Deletes the binding",
1052 on_activate => sub {
1053 $binding_list->remove ($hb);
1054 delete $::CFG->{bindings}->{$mod}->{$sym};
1055 });
1056
1057 $hb->add (new CFClient::UI::Button
1058 text => "edit",
1059 tooltip => "Edits the binding",
1060 on_activate => sub {
1061 $::BIND_EDITOR->set_binding (
1062 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1063 sub {
1064 my ($nmod, $nsym, $ncmds) = @_;
1065 delete $::CFG->{bindings}->{$mod}->{$sym};
1066 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1067 $refresh->();
1068 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1069 $SETUP_DIALOG->show;
1070 },
1071 sub {
1072 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1073 $SETUP_DIALOG->show;
1074 });
1075 $::BIND_EDITOR->show;
1076 $SETUP_DIALOG->hide;
1077 });
1078
1079 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1080 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1081 }
1082 }
1083 };
1084
1085 my $vb = new CFClient::UI::VBox;
1086 $vb->add ($binding_list);
1087 $vb->add (my $hb = new CFClient::UI::HBox);
1088
1089 $hb->add (new CFClient::UI::Button
1090 text => "record new",
1091 expand => 1,
1092 tooltip => "This button opens the binding editor with an empty binding.",
1093 on_activate => sub {
1094 $::BIND_EDITOR->set_binding (undef, undef, [],
1095 sub {
1096 my ($mod, $sym, $cmds) = @_;
1097 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1098 $refresh->();
1099 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1100 $SETUP_DIALOG->show;
1101 },
1102 sub {
1103 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1104 $SETUP_DIALOG->show;
1105 },
1106 );
1107 $SETUP_DIALOG->hide;
1108 $::BIND_EDITOR->show;
1109 },
1110 );
1111
1112 $hb->add (new CFClient::UI::Button
1113 text => "close",
1114 tooltip => "Closes the binding window",
1115 expand => 1,
1116 on_activate => sub {
1117 $SETUP_DIALOG->hide;
1118 }
1119 );
1120
1121 $refresh->();
1122
1123 $vb
1124 }
1125
1126 sub make_help_window {
1127 my $win = new CFClient::UI::FancyFrame
1128 x => 'center',
1129 y => 'center',
1130 z => 2,
1131 name => 'doc_browser',
1132 force_w => int $WIDTH * 7/8,
1133 force_h => int $HEIGHT * 7/8,
1134 title => "Documentation";
1135
1136 $win->add (my $vbox = new CFClient::UI::VBox);
1137
1138 $vbox->add (my $buttons = new CFClient::UI::HBox);
1139 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1140
1141 for (
1142 [intro => "Introduction"],
1143 [manual => "Manual"],
1144 [command_help => "Commands"],
1145 [skill_help => "Skills"],
1146 ) {
1147 my ($pod, $label) = @$_;
1148
1149 $buttons->add (new CFClient::UI::Button
1150 text => $label,
1151 on_activate => sub {
1152 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod";
1153
1154 $viewer->clear;
1155
1156 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1157 for @{ CFClient::pod_to_pango_list $pom };
1158
1159 $viewer->set_offset (0);
1160 },
1161 );
1162 }
1163
1164 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1165
1166 $win
1167 }
1168
1169 sub sdl_init {
1170 CFClient::SDL_Init
1171 and die "SDL::Init failed!\n";
1172 }
1173
1174 sub video_init {
1175 sdl_init;
1176
1177 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1178
1179 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1180
1181 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1182 $FULLSCREEN = $CFG->{fullscreen};
1183 $FAST = $CFG->{fast};
1184
1185 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1186 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1187
1188 $SDL_ACTIVE = 1;
1189 $LAST_REFRESH = time - 0.01;
1190
1191 CFClient::OpenGL::init;
1192
1193 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1194
1195 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1196
1197 #############################################################################
1198
1199 if ($DEBUG_STATUS) {
1200 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1201 } else {
1202 # create the widgets
1203
1204 $DEBUG_STATUS = new CFClient::UI::Label
1205 padding => 0,
1206 z => 100,
1207 force_x => "max",
1208 force_y => 0;
1209 $DEBUG_STATUS->show;
1210
1211 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1212
1213 $STATUSBOX = new CFClient::UI::Statusbox;
1214 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1215
1216 (new CFClient::UI::Frame
1217 bg => [0, 0, 0, 0.4],
1218 force_x => 0,
1219 force_y => "max",
1220 child => $STATUSBOX,
1221 )->show;
1222
1223 CFClient::UI::FancyFrame->new (
1224 title => "Map",
1225 name => "mapmap",
1226 x => 0,
1227 y => $FONTSIZE + 8,
1228 border_bg => [1, 1, 1, 192/255],
1229 bg => [1, 1, 1, 0],
1230 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1231 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1232 ),
1233 )->show;
1234
1235 $MAPWIDGET = new CFClient::MapWidget;
1236 $MAPWIDGET->connect (activate_console => sub {
1237 my ($mapwidget, $preset) = @_;
1238
1239 if ($CONSOLE) {
1240 $CONSOLE->{input}->{auto_activated} = 1;
1241 $CONSOLE->{input}->focus_in;
1242
1243 if ($preset && $CONSOLE->{input}->get_text eq '') {
1244 $CONSOLE->{input}->set_text ($preset);
1245 }
1246 }
1247 });
1248 $MAPWIDGET->show;
1249 $MAPWIDGET->focus_in;
1250
1251 $LOGVIEW = new CFClient::UI::TextView
1252 expand => 1,
1253 font => $FONT_FIXED,
1254 fontsize => $::CFG->{log_fontsize},
1255 can_hover => 1,
1256 can_events => 1,
1257 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1258 ;
1259
1260 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1261 title => "Setup",
1262 name => "setup_dialog",
1263 x => 'center',
1264 y => 'center',
1265 z => 2,
1266 force_w => $::WIDTH * 0.6,
1267 force_h => $::HEIGHT * 0.6,
1268 ;
1269
1270 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1271 filter => new CFClient::UI::ScrolledWindow xxx => 1, expand => 1, scroll_y => 1);
1272
1273 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1274 "Configure the server to play on, your username, password and other server-related options.");
1275 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1276 "Configure autopicking stetings, i.e. which items you will pick up automatically when walking over them.");
1277 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1278 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1279 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1280 "Configure the use of audio, sound effects and background music.");
1281 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1282 "Lets you define, edit and delete bindings."
1283 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1284 . "with nothing set and the recording started. After doing the actions you "
1285 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1286 . "After pressing the combo the binding will be saved automatically and the "
1287 . "binding editor closes");
1288 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1289 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1290
1291 $BUTTONBAR = new CFClient::UI::HBox x => 0, y => 0;
1292
1293 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1294 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1295
1296 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1297 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1298
1299 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1300
1301 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1302 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1303 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1304 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1305 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1306
1307 $BUTTONBAR->add (new CFClient::UI::Button
1308 text => "Save Config",
1309 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1310 on_activate => sub {
1311 $::CFG->{layout} = CFClient::UI::get_layout;
1312 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1313 status "Configuration Saved";
1314 },
1315 );
1316
1317 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1318 tooltip => "View Documentation");
1319
1320 $BUTTONBAR->add (new CFClient::UI::Button
1321 text => "Quit",
1322 tooltip => "Terminates the program",
1323 on_activate => sub {
1324 if ($CONN) {
1325 open_quit_dialog;
1326 } else {
1327 exit;
1328 }
1329 },
1330 );
1331
1332 $BUTTONBAR->show;
1333 $SETUP_DIALOG->show;
1334 }
1335
1336 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1337 }
1338
1339 sub video_shutdown {
1340 undef $SDL_ACTIVE;
1341 }
1342
1343 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1344 my $bgmusic;#TODO#hack#d#
1345
1346 sub audio_channel_finished {
1347 my ($channel) = @_;
1348
1349 #warn "channel $channel finished\n";#d#
1350 }
1351
1352 sub audio_music_finished {
1353 return unless $CFG->{bgm_enable};
1354
1355 # TODO: hack, do play loop and mood music
1356 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1357 $bgmusic->play (0);
1358
1359 push @bgmusic, shift @bgmusic;
1360 }
1361
1362 sub audio_init {
1363 if ($CFG->{audio_enable}) {
1364 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1365 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1366
1367 unless ($SDL_MIXER) {
1368 status "Unable to open sound device: there will be no sound";
1369 return;
1370 }
1371
1372 CFClient::Mix_AllocateChannels 8;
1373 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1374
1375 audio_music_finished;
1376
1377 while (<$fh>) {
1378 next if /^\s*#/;
1379 next if /^\s*$/;
1380
1381 my ($file, $volume, $event) = split /\s+/, $_, 3;
1382
1383 push @SOUNDS, "$volume,$file";
1384
1385 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1386 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1387 $chunk->volume ($volume * 128 / 100);
1388 $chunk
1389 };
1390 }
1391 } else {
1392 status "unable to open sound config: $!";
1393 }
1394 }
1395 }
1396
1397 sub audio_shutdown {
1398 CFClient::Mix_CloseAudio if $SDL_MIXER;
1399 undef $SDL_MIXER;
1400 @SOUNDS = ();
1401 %AUDIO_CHUNKS = ();
1402 }
1403
1404 my %animate_object;
1405 my $animate_timer;
1406
1407 my $fps = 9;
1408
1409 my %demo;#d#
1410
1411 sub force_refresh {
1412 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1413 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1414
1415 $CFClient::UI::ROOT->draw;
1416
1417 $WANT_REFRESH = 0;
1418 $CAN_REFRESH = 0;
1419 $LAST_REFRESH = $NOW;
1420
1421 0 && do {
1422 # some weird model-drawing code, just a joke right now
1423 use CFClient::OpenGL;
1424
1425 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1426 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1427 $demo{r} ||= do {
1428 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1429 $mod->{v} = pack "f*", @{$mod->{v}};
1430 $_ = [scalar @$_, pack "S!*", @$_]
1431 for values %{$mod->{g}};
1432 $mod
1433 };
1434
1435 my $r = $demo{r} or die;
1436
1437 glDepthMask 1;
1438 glClear GL_DEPTH_BUFFER_BIT;
1439 glEnable GL_TEXTURE_2D;
1440 glEnable GL_DEPTH_TEST;
1441 glEnable GL_CULL_FACE;
1442 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1443
1444 glMatrixMode GL_PROJECTION;
1445 glLoadIdentity;
1446 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1447 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1448 glMatrixMode GL_MODELVIEW;
1449 glLoadIdentity;
1450
1451 glPushMatrix;
1452 glTranslate 0, 0, -800;
1453 glScale 1, -1, 1;
1454 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1455 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1456 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1457 glScale 50, 50, 50;
1458
1459 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1460 while (my ($k, $v) = each %{$r->{g}}) {
1461 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1462 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1463 }
1464
1465 glPopMatrix;
1466
1467 glShadeModel GL_FLAT;
1468 glDisable GL_DEPTH_TEST;
1469 glDisable GL_TEXTURE_2D;
1470 glDepthMask 0;
1471
1472 $WANT_REFRESH++;
1473 };
1474
1475 CFClient::SDL_GL_SwapBuffers;
1476 }
1477
1478 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1479 $NOW = time;
1480
1481 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1482 for CFClient::SDL_PollEvent;
1483
1484 if (%animate_object) {
1485 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1486 $WANT_REFRESH++;
1487 }
1488
1489 if ($WANT_REFRESH) {
1490 force_refresh;
1491 } else {
1492 $CAN_REFRESH = 1;
1493 }
1494 });
1495
1496 sub animation_start {
1497 my ($widget) = @_;
1498 $animate_object{$widget} = $widget;
1499 }
1500
1501 sub animation_stop {
1502 my ($widget) = @_;
1503 delete $animate_object{$widget};
1504 }
1505
1506 # check once/second for faces that need to be prefetched
1507 # this should, of course, only run on demand, but
1508 # SDL forces worse things on us....
1509
1510 Event->timer (after => 1, interval => 0.25, cb => sub {
1511 $CONN->face_prefetch
1512 if $CONN;
1513 });
1514
1515 %SDL_CB = (
1516 CFClient::SDL_QUIT => sub {
1517 Event::unloop -1;
1518 },
1519 CFClient::SDL_VIDEORESIZE => sub {
1520 },
1521 CFClient::SDL_VIDEOEXPOSE => sub {
1522 CFClient::UI::full_refresh;
1523 },
1524 CFClient::SDL_ACTIVEEVENT => sub {
1525 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1526 },
1527 CFClient::SDL_KEYDOWN => sub {
1528 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1529 # alt-enter
1530 video_shutdown;
1531 $CFG->{fullscreen} = !$CFG->{fullscreen};
1532 video_init;
1533 } else {
1534 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1535 }
1536 },
1537 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1538 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1539 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1540 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1541 CFClient::SDL_USEREVENT => sub {
1542 if ($_[0]{code} == 1) {
1543 audio_channel_finished $_[0]{data1};
1544 } elsif ($_[0]{code} == 0) {
1545 audio_music_finished;
1546 }
1547 },
1548 );
1549
1550 #############################################################################
1551
1552 $SIG{INT} = $SIG{TERM} = sub { exit };
1553
1554 {
1555 local $SIG{__DIE__} = sub {
1556 return unless defined $^S && !$^S;
1557 Carp::confess $_[1];#d#TODO: remove when stable
1558 CFClient::fatal $_[0];
1559 };
1560
1561 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1562 CFClient::UI::set_layout ($::CFG->{layout});
1563
1564 my %DEF_CFG = (
1565 sdl_mode => 0,
1566 width => 640,
1567 height => 480,
1568 fullscreen => 0,
1569 fast => 0,
1570 map_scale => 1,
1571 fow_enable => 1,
1572 fow_intensity => 0.45,
1573 fow_smooth => 0,
1574 gui_fontsize => 1,
1575 log_fontsize => 1,
1576 gauge_fontsize=> 1,
1577 gauge_size => 0.35,
1578 stat_fontsize => 1,
1579 mapsize => 100,
1580 host => "crossfire.schmorp.de",
1581 say_command => 'say',
1582 audio_enable => 1,
1583 bgm_enable => 1,
1584 bgm_volume => 0.25,
1585 face_prefetch => 0,
1586 output_sync => 1,
1587 output_count => 1,
1588 );
1589
1590 while (my ($k, $v) = each %DEF_CFG) {
1591 $CFG->{$k} = $v unless exists $CFG->{$k};
1592 }
1593
1594 sdl_init;
1595
1596 @SDL_MODES = reverse
1597 grep $_->[0] >= 640 && $_->[1] >= 480,
1598 CFClient::SDL_ListModes;
1599
1600 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1601
1602 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1603
1604 {
1605 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1606 DejaVuSans.ttf
1607 DejaVuSansMono.ttf
1608 DejaVuSans-Bold.ttf
1609 DejaVuSansMono-Bold.ttf
1610 DejaVuSans-Oblique.ttf
1611 DejaVuSansMono-Oblique.ttf
1612 DejaVuSans-BoldOblique.ttf
1613 DejaVuSansMono-BoldOblique.ttf
1614 );
1615
1616 CFClient::add_font $_ for @fonts;
1617
1618 CFClient::pango_init;
1619
1620 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1621 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1622
1623 $FONT_PROP->make_default;
1624 }
1625
1626 # compare mono (ft) vs. rgba (cairo)
1627 # ft - 1.8s, cairo 3s, even in alpha-only mode
1628 # for my $rgba (0..1) {
1629 # my $t1 = Time::HiRes::time;
1630 # for (1..1000) {
1631 # my $layout = CFClient::Layout->new ($rgba);
1632 # $layout->set_text ("hallo" x 100);
1633 # $layout->render;
1634 # }
1635 # my $t2 = Time::HiRes::time;
1636 # warn $t2-$t1;
1637 # }
1638
1639 video_init;
1640 audio_init;
1641 }
1642
1643 Event::loop;
1644
1645 END { CFClient::SDL_Quit }
1646
1647 =head1 NAME
1648
1649 cfplus - A Crossfire+ and Crossfire game client
1650
1651 =head1 SYNOPSIS
1652
1653 Just run it - no commandline arguments are supported.
1654
1655 =head1 USAGE
1656
1657 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1658 fullscreen and interactively.
1659
1660 =head1 DEBUGGING
1661
1662
1663 CFPLUS_DEBUG - environment variable
1664
1665 1 draw borders around widgets
1666 2 add low-level widget info to tooltips
1667 4 show fps
1668 8 suppress tooltips
1669
1670 =head1 AUTHOR
1671
1672 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1673
1674
1675