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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.59
Committed: Mon Jun 5 22:30:35 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.58: +2 -0 lines
Log Message:
partially reimplemented the spell list widget

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89
90 our $SETUP_DIALOG;
91 our $SETUP_NOTEBOOK;
92 our $SETUP_SERVER;
93 our $SETUP_KEYBOARD;
94 our $SETUP_SPELLS;
95
96 our $FLOORBOX;
97 our $GAUGES;
98 our $STATWIDS;
99
100 our $SDL_ACTIVE;
101 our %SDL_CB;
102
103 our $SDL_MIXER;
104 our @SOUNDS; # event => file mapping
105 our %AUDIO_CHUNKS; # audio files
106
107 our $ALT_ENTER_MESSAGE;
108 our $STATUSBOX;
109 our $DEBUG_STATUS;
110
111 our $INV_WINDOW;
112 our $INV;
113 our $INVR;
114 our $INV_RIGHT_HB;
115
116 our $BIND_EDITOR;
117
118 our $PICKUP_CFG;
119
120 sub status {
121 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
122 }
123
124 sub debug {
125 $DEBUG_STATUS->set_text ($_[0]);
126 }
127
128 sub start_game {
129 status "logging in...";
130
131 $LOGIN_BUTTON->set_text ("Logout");
132 $SETUP_DIALOG->hide;
133
134 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
135
136 my ($host, $port) = split /:/, $CFG->{host};
137
138 $MAP = new CFClient::Map $mapsize, $mapsize;
139
140 $CONN = eval {
141 new CFClient::Protocol
142 host => $host,
143 port => $port || 13327,
144 user => $CFG->{user},
145 pass => $CFG->{password},
146 mapw => $mapsize,
147 maph => $mapsize,
148
149 map_widget => $MAPWIDGET,
150 logview => $LOGVIEW,
151 statusbox => $STATUSBOX,
152 map => $MAP,
153 mapmap => $MAPMAP,
154
155 sound_play => sub {
156 my ($x, $y, $soundnum, $type) = @_;
157
158 $SDL_MIXER
159 or return;
160
161 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
162 or return;
163
164 $chunk->play;
165 },
166 };
167
168 if ($CONN) {
169 CFClient::lowdelay fileno $CONN->{fh};
170
171 status "login successful";
172 } else {
173 status "unable to connect";
174 stop_game();
175 }
176 }
177
178 sub stop_game {
179 $LOGIN_BUTTON->set_text ("Login");
180 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
181 $SETUP_DIALOG->show;
182 $INV_WINDOW->hide;
183
184 return unless $CONN;
185
186 status "connection closed";
187
188 $CONN->destroy;
189 $CONN = 0; # false, does not autovivify
190 }
191
192 sub graphics_setup {
193 my $vbox = new CFClient::UI::VBox;
194
195 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
196
197 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
198 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
199
200 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
201 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
202
203 $mode_slider->connect (changed => sub {
204 my ($self, $value) = @_;
205
206 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
207 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
208 });
209 $mode_slider->emit (changed => $mode_slider->{range}[0]);
210
211 my $row = 1;
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
214 $table->add (1, $row++, new CFClient::UI::CheckBox
215 state => $CFG->{fullscreen},
216 tooltip => "Bring the client into fullscreen mode.",
217 on_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{fullscreen} = $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fast},
226 tooltip => "Lower the visual quality considerably to speed up rendering.",
227 on_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{fast} = $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
236 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
237 on_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{map_scale} = 2 ** $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_enable},
246 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
247 on_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_enable} = $value;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
256 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
257 on_changed => sub {
258 my ($self, $value) = @_;
259 $CFG->{fow_intensity} = $value;
260 }
261 );
262
263 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
264 $table->add (1, $row++, new CFClient::UI::CheckBox
265 state => $CFG->{fow_smooth},
266 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
267 on_changed => sub {
268 my ($self, $value) = @_;
269 $CFG->{fow_smooth} = $value;
270 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
271 }
272 );
273
274 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
275 $table->add (1, $row++, new CFClient::UI::Slider
276 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
277 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
278 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
284 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
285 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
289
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
292 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
293 on_changed => sub {
294 $CFG->{stat_fontsize} = $_[1];
295 &set_stats_window_fontsize;
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
300 $table->add (1, $row++, new CFClient::UI::Slider
301 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
302 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
303 on_changed => sub {
304 $CFG->{gauge_fontsize} = $_[1];
305 &set_gauge_window_fontsize;
306 }
307 );
308
309 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
310 $table->add (1, $row++, new CFClient::UI::Slider
311 range => [$CFG->{gauge_size}, 0.2, 0.8],
312 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
313 on_changed => sub {
314 $CFG->{gauge_size} = $_[1];
315 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the video settings",
322 on_activate => sub {
323 video_shutdown ();
324 video_init ();
325 }
326 );
327
328 $vbox
329 }
330
331 sub audio_setup {
332 my $vbox = new CFClient::UI::VBox;
333
334 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
335
336 my $row = 0;
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
339 $table->add (1, $row++, new CFClient::UI::CheckBox
340 state => $CFG->{audio_enable},
341 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
342 on_changed => sub {
343 $CFG->{audio_enable} = $_[1];
344 }
345 );
346 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
347 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
348 # $CFG->{effects_volume} = $_[1];
349 # });
350 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
351 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
352 $hbox->add (new CFClient::UI::CheckBox
353 expand => 1, state => $CFG->{bgm_enable},
354 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
355 on_changed => sub {
356 $CFG->{bgm_enable} = $_[1];
357 }
358 );
359 $hbox->add (new CFClient::UI::Slider
360 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
361 tooltip => "The volume of the background music. Changes are instant.",
362 on_changed => sub {
363 $CFG->{bgm_volume} = $_[1];
364 CFClient::MixMusic::volume $_[1] * 128;
365 }
366 );
367
368 $table->add (1, $row++, new CFClient::UI::Button
369 expand => 1, align => 0, text => "Apply",
370 tooltip => "Apply the audio settings",
371 on_activate => sub {
372 audio_shutdown ();
373 audio_init ();
374 }
375 );
376
377 $vbox
378 }
379
380 sub set_stats_window_fontsize {
381 for (values %{$STATWIDS}) {
382 $_->set_fontsize ($::CFG->{stat_fontsize});
383 }
384 }
385
386 sub set_gauge_window_fontsize {
387 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
388 $_->set_fontsize ($::CFG->{gauge_fontsize});
389 }
390 }
391
392 sub make_gauge_window {
393 my $gh = int $HEIGHT * $CFG->{gauge_size};
394
395 my $win = new CFClient::UI::Frame (
396 force_x => 0,
397 force_y => "max",
398 force_w => $WIDTH,
399 force_h => $gh,
400 );
401
402 $win->add (my $hbox = new CFClient::UI::HBox
403 children => [
404 (new CFClient::UI::HBox expand => 1),
405 (new CFClient::UI::VBox children => [
406 (new CFClient::UI::Empty expand => 1),
407 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
408 ]),
409 (my $vbox = new CFClient::UI::VBox),
410 ],
411 );
412
413 $vbox->add (new CFClient::UI::HBox
414 expand => 1,
415 children => [
416 (new CFClient::UI::Empty expand => 1),
417 (my $hb = new CFClient::UI::HBox),
418 ],
419 );
420
421 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
422 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
423 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
424 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
425 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
426 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
427 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
428 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
429
430 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
431 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
432 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
433 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
434
435 $GAUGES = {
436 exp => $exp, win => $win, range => $rng,
437 food => $fg, mana => $mg, hp => $hg, grace => $gg
438 };
439
440 &set_gauge_window_fontsize;
441
442 $win
443 }
444
445
446 sub make_stats_window {
447 my $tgw = new CFClient::UI::FancyFrame
448 y => $HEIGHT * (2/8),
449 x => "max",
450 title => "Stats",
451 name => "stats_window";
452
453 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
454 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
455 can_hover => 1, can_events => 1,
456 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
457 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
458 can_hover => 1, can_events => 1,
459 tooltip => "The map you are currently on (if supported by the server).");
460
461 $vb->add (my $hb0 = new CFClient::UI::HBox);
462 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
463 can_hover => 1, can_events => 1,
464 tooltip => "The weight of the player including all inventory items.");
465 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
466 can_hover => 1, can_events => 1,
467 tooltip => "The weight limit: you cannot carry more than this.");
468
469
470 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
471 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
472
473 my $color2 = [1, 1, 0];
474
475 for (
476 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
477 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
478 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
479 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
480 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
481 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
482 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
483
484 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
485 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
486 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
487 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
488 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
489 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
490 ) {
491 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
492
493 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
494 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
495 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
496 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
497 }
498
499 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
500
501 my $row = 0;
502 my $col = 0;
503
504 my %resist_names = (
505 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
506 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
507 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
508 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
509 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
510 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
511 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
512 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
513 pois => "<b>Poison</b> (resistance to getting poisoned)",
514 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
515 deat => "<b>Death</b> (resistance against death spells)",
516 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
517 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
518 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
519 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
520 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
521 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
522 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
523 );
524 for (qw/slow holyw conf fire depl magic
525 drain acid pois para deat phys
526 blind fear tund elec cold ghit/)
527 {
528 $tbl2->add ($col, $row,
529 $STATWIDS->{"res_$_"} =
530 new CFClient::UI::Label
531 font => $FONT_FIXED,
532 template => "-100%",
533 align => +1,
534 valign => 0,
535 can_events => 1,
536 can_hover => 1,
537 tooltip => $resist_names{$_},
538 );
539 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
540 font => $FONT_FIXED,
541 can_hover => 1,
542 can_events => 1,
543 image => "ui/resist/resist_$_.png",
544 tooltip => $resist_names{$_},
545 );
546
547 $row++;
548 if ($row % 6 == 0) {
549 $col += 2;
550 $row = 0;
551 }
552 }
553
554 &set_stats_window_fontsize;
555 update_stats_window ({});
556
557 $tgw
558 }
559
560 sub formsep($) {
561 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
562 }
563
564 sub update_stats_window {
565 my ($stats) = @_;
566
567 # I love text protocols...
568
569 my $hp = $stats->{+CS_STAT_HP} * 1;
570 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
571 my $sp = $stats->{+CS_STAT_SP} * 1;
572 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
573 my $fo = $stats->{+CS_STAT_FOOD} * 1;
574 my $fo_m = 999;
575 my $gr = $stats->{+CS_STAT_GRACE} * 1;
576 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
577
578 $GAUGES->{hp} ->set_value ($hp, $hp_m);
579 $GAUGES->{mana} ->set_value ($sp, $sp_m);
580 $GAUGES->{food} ->set_value ($fo, $fo_m);
581 $GAUGES->{grace} ->set_value ($gr, $gr_m);
582 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
583 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
584 my $rng = $stats->{+CS_STAT_RANGE};
585 $rng =~ s/^Range: //; # thank you so much dear server
586 $GAUGES->{range} ->set_text ("Rng: " . $rng);
587 my $title = $stats->{+CS_STAT_TITLE};
588 $title =~ s/^Player: //;
589 $STATWIDS->{title} ->set_text ("Title: " . $title);
590
591 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
592 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
593 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
594 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
595 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
596 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
597 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
598 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
599 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
600 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
601 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
602 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
603 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
604
605 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
606
607 # TODO: replace by CS_STAT_RES_xxx constants
608 my %tbl = (
609 phys => 100,
610 magic => 101,
611 fire => 102,
612 elec => 103,
613 cold => 104,
614 conf => 105,
615 acid => 106,
616 drain => 107,
617 ghit => 108,
618 pois => 109,
619 slow => 110,
620 para => 111,
621 tund => 112,
622 fear => 113,
623 depl => 113,
624 deat => 115,
625 holyw => 116,
626 blind => 117,
627 );
628
629 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
630 for keys %tbl;
631 }
632
633 my $METASERVER_ATIME;
634
635 sub update_metaserver {
636 return if $METASERVER_ATIME > time;
637 $METASERVER_ATIME = time + 60;
638
639 my $table = $METASERVER->{table};
640 $table->clear;
641 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
642
643 my $buf;
644
645 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
646
647 unless ($fh) {
648 $label->set_text ("unable to contact metaserver: $!");
649 return;
650 }
651
652 Event->io (fd => $fh, poll => 'r', cb => sub {
653 my $res = sysread $fh, $buf, 8192, length $buf;
654
655 if (!defined $res) {
656 $_[0]->w->cancel;
657 $label->set_text ("error while retrieving server list: $!");
658 } elsif ($res == 0) {
659 $_[0]->w->cancel;
660 status "server list retrieved";
661
662 utf8::decode $buf if utf8::valid $buf;
663
664 $table->clear;
665
666 my @col = qw(Use #Users Host Uptime Version Description);
667 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
668 for 0 .. $#col;
669
670 my @align = qw(1 0 1 1 -1);
671
672 my $y = 0;
673 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
674 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
675
676 for ($desc) {
677 s/<br>/\n/gi;
678 s/<li>/\n· /gi;
679 s/<.*?>//sgi;
680 s/&/&amp;/g;
681 s/</&lt;/g;
682 s/>/&gt;/g;
683 }
684
685 $uptime = sprintf "%dd %02d:%02d:%02d",
686 (int $m->[8] / 86400),
687 (int $m->[8] / 3600) % 24,
688 (int $m->[8] / 60) % 60,
689 $m->[8] % 60;
690
691 $m = [$users, $host, $uptime, $version, $desc];
692
693 $y++;
694
695 $table->add (0, $y, new CFClient::UI::VBox children => [
696 (new CFClient::UI::Button text => "Use", on_activate => sub {
697 $HOST_ENTRY->set_text ($CFG->{host} = $host);
698 $METASERVER->toggle_visibility;
699 }),
700 (new CFClient::UI::Empty expand => 1),
701 ]);
702
703 $table->add ($_ + 1, $y, new CFClient::UI::Label
704 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
705 for 0 .. $#$m;
706 }
707 }
708 });
709 }
710
711 sub metaserver_dialog {
712 my $dialog = new CFClient::UI::FancyFrame
713 title => "Server List",
714 name => 'metaserver_dialog',
715 x => 'center',
716 y => 'center',
717 z => 3,
718 child => (my $vbox = new CFClient::UI::VBox),
719 on_visibility_change => sub {
720 update_metaserver if $_[1];
721 },
722 ;
723
724 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
725
726 $dialog
727 }
728
729 sub server_setup {
730 my $vbox = new CFClient::UI::VBox;
731
732 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
733 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
734
735 {
736 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
737
738 $vbox->add (
739 $HOST_ENTRY = new CFClient::UI::Entry
740 expand => 1,
741 text => $CFG->{host},
742 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
743 on_changed => sub {
744 my ($self, $value) = @_;
745 $CFG->{host} = $value;
746 }
747 );
748
749 $METASERVER = metaserver_dialog;
750
751 $vbox->add (new CFClient::UI::Button
752 expand => 1,
753 text => "Server List",
754 other => $METASERVER,
755 tooltip => "Show a list of available crossfire servers",
756 on_activate => sub { $METASERVER->toggle_visibility },
757 );
758 }
759
760 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
761 $table->add (1, 4, new CFClient::UI::Entry
762 text => $CFG->{user},
763 tooltip => "The name of your character on the server",
764 on_changed => sub {
765 my ($self, $value) = @_;
766 $CFG->{user} = $value;
767 }
768 );
769
770 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
771 $table->add (1, 5, new CFClient::UI::Entry
772 text => $CFG->{password},
773 hidden => 1,
774 tooltip => "The password for your character",
775 on_changed => sub {
776 my ($self, $value) = @_;
777 $CFG->{password} = $value;
778 }
779 );
780
781 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
782 $table->add (1, 7, new CFClient::UI::Slider
783 force_w => 100,
784 range => [$CFG->{mapsize}, 10, 100, 0, 1],
785 tooltip => "This is the size of the portion of the map update the server sends you. "
786 . "If you set this to a high value you will be able to see further, "
787 . "but you also increase bandwidth requirements and latency. "
788 . "This option is only used once at log-in.",
789 on_changed => sub {
790 my ($self, $value) = @_;
791
792 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
793 },
794 );
795
796 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
797 $table->add (1, 8, new CFClient::UI::CheckBox
798 state => $CFG->{face_prefetch},
799 tooltip => "<b>Background Image Prefetch</b>\n\n"
800 . "If enabled, the client automatically pre-fetches images from the server. "
801 . "This might increase or create lag, but increases the chances "
802 . "of faces being ready for display when you encounter them. "
803 . "It also uses up server bandwidth on every connect, "
804 . "so only set it if you really need to prefetch images. "
805 . "This option can be set and unset any time.",
806 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
807 );
808
809 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
810 $table->add (1, 9, new CFClient::UI::Entry
811 text => $CFG->{output_count},
812 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
813 on_changed => sub { $CFG->{output_count} = $_[1] },
814 );
815
816 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
817 $table->add (1, 10, new CFClient::UI::Entry
818 text => $CFG->{output_sync},
819 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
820 on_changed => sub { $CFG->{output_sync} = $_[1] },
821 );
822
823 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
824 expand => 1,
825 align => 0,
826 text => "Login",
827 on_activate => sub {
828 $CONN ? stop_game
829 : start_game;
830 },
831 );
832
833 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
834 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
835 text => $CFG->{say_command},
836 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
837 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
838 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
839 on_changed => sub {
840 my ($self, $value) = @_;
841 $CFG->{say_command} = $value;
842 }
843 );
844
845 $vbox
846 }
847
848 sub message_window {
849 my $window = new CFClient::UI::FancyFrame
850 name => "message_window",
851 title => "Messages",
852 border_bg => [1, 1, 1, 1],
853 bg => [0, 0, 0, 0.75],
854 x => "max",
855 y => 0,
856 force_w => $::WIDTH / 3,
857 force_h => $::HEIGHT / 5,
858 child => (my $vbox = new CFClient::UI::VBox);
859
860 $vbox->add ($LOGVIEW);
861
862 $vbox->add (my $input = new CFClient::UI::Entry
863 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
864 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
865 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
866 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
867 on_focus_in => sub {
868 my ($input, $prev_focus) = @_;
869
870 delete $input->{refocus_map};
871
872 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
873 $input->{refocus_map} = 1;
874 }
875 delete $input->{auto_activated};
876 },
877 on_activate => sub {
878 my ($input, $text) = @_;
879 $input->set_text ('');
880
881 if ($text =~ /^\/(.*)/) {
882 $::CONN->user_send ($1);
883 } else {
884 my $say_cmd = $::CFG->{say_command} || 'say';
885 $::CONN->user_send ("$say_cmd $text");
886 }
887 if ($input->{refocus_map}) {
888 delete $input->{refocus_map};
889 $MAPWIDGET->focus_in
890 }
891 },
892 on_escape => sub {
893 $MAPWIDGET->focus_in
894 },
895 );
896
897 $CONSOLE = {
898 window => $window,
899 input => $input,
900 };
901
902 $window
903 }
904
905 sub open_quit_dialog {
906 unless ($QUIT_DIALOG) {
907 $QUIT_DIALOG = new CFClient::UI::FancyFrame
908 x => "center",
909 y => "center",
910 z => 50,
911 title => "Really Quit?",
912 ;
913
914 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
915
916 $vb->add (new CFClient::UI::Label
917 text => "You should find a savebed and apply it first!",
918 max_w => $WIDTH * 0.25,
919 ellipsize => 0,
920 );
921 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
922 $hb->add (new CFClient::UI::Button
923 text => "Ok",
924 expand => 1,
925 on_activate => sub { $QUIT_DIALOG->hide },
926 );
927 $hb->add (new CFClient::UI::Button
928 text => "Quit anyway",
929 expand => 1,
930 on_activate => sub { exit },
931 );
932 }
933
934 $QUIT_DIALOG->show;
935 }
936
937 sub autopickup_setup {
938 my $table = new CFClient::UI::Table;
939
940 for (
941 ["General", 0, 0,
942 ["Enable autopickup" => PICKUP_NEWMODE],
943 ["Inhibit autopickup" => PICKUP_INHIBIT],
944 ["Stop before pickup" => PICKUP_STOP],
945 ["Debug autopickup" => PICKUP_DEBUG],
946 ],
947 ["Weapons", 0, 6,
948 ["All weapons" => PICKUP_ALLWEAPON],
949 ["Missile weapons" => PICKUP_MISSILEWEAPON],
950 ["Bows" => PICKUP_BOW],
951 ["Arrows" => PICKUP_ARROW],
952 ],
953 ["Armour", 0, 12,
954 ["Helmets" => PICKUP_HELMET],
955 ["Shields" => PICKUP_SHIELD],
956 ["Body Armour" => PICKUP_ARMOUR],
957 ["Boots" => PICKUP_BOOTS],
958 ["Gloves" => PICKUP_GLOVES],
959 ["Cloaks" => PICKUP_CLOAK],
960 ],
961
962 ["Readables", 2, 2,
963 ["Spellbooks" => PICKUP_SPELLBOOK],
964 ["Skillscrolls" => PICKUP_SKILLSCROLL],
965 ["Normal Books/Scrolls" => PICKUP_READABLES],
966 ],
967 ["Misc", 2, 7,
968 ["Food" => PICKUP_FOOD],
969 ["Drinks" => PICKUP_DRINK],
970 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
971 ["Keys" => PICKUP_KEY],
972 ["Magical Items" => PICKUP_MAGICAL],
973 ["Potions" => PICKUP_POTION],
974 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
975 ["Ignore cursed" => PICKUP_NOT_CURSED],
976 ["Jewelery" => PICKUP_JEWELS],
977 ],
978 )
979 {
980 my ($title, $x, $y, @bits) = @$_;
981 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
982
983 for (@bits) {
984 ++$y;
985
986 my $mask = $_->[1];
987 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
988 $table->add ($x+1, $y, new CFClient::UI::CheckBox
989 state => $CFG->{pickup} & $mask,
990 on_changed => sub {
991 my ($box, $value) = @_;
992 if ($value) {
993 $::CFG->{pickup} |= $mask;
994 } else {
995 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
996 }
997 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
998 if defined $::CONN;
999 });
1000 }
1001 }
1002
1003 $table
1004 }
1005
1006 sub make_inventory_window {
1007 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1008 x => "center",
1009 y => "center",
1010 force_w => $WIDTH * 9/10,
1011 force_h => $HEIGHT * 9/10,
1012 title => "Inventory",
1013 ;
1014
1015 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1016
1017 $hb->add (my $vb1 = new CFClient::UI::VBox);
1018 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1019 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1020
1021 $hb->add (my $vb2 = new CFClient::UI::VBox);
1022
1023 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1024
1025 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1026
1027 # XXX: Call after $INVR = ... because set_opencont sets the items
1028 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1029
1030 $invwin
1031 }
1032
1033 sub spell_setup {
1034 new CFClient::UI::SpellList
1035 }
1036
1037 sub keyboard_setup {
1038 my $binding_list = new CFClient::UI::VBox;
1039
1040 my $refresh;
1041 $refresh = sub {
1042 $binding_list->clear ();
1043
1044 for my $mod (keys %{$::CFG->{bindings}}) {
1045 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1046 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1047 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1048
1049 my $lbl = join "; ", @$cmds;
1050 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1051 $binding_list->add (my $hb = new CFClient::UI::HBox);
1052 $hb->add (new CFClient::UI::Button
1053 text => "delete",
1054 tooltip => "Deletes the binding",
1055 on_activate => sub {
1056 $binding_list->remove ($hb);
1057 delete $::CFG->{bindings}->{$mod}->{$sym};
1058 });
1059
1060 $hb->add (new CFClient::UI::Button
1061 text => "edit",
1062 tooltip => "Edits the binding",
1063 on_activate => sub {
1064 $::BIND_EDITOR->set_binding (
1065 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1066 sub {
1067 my ($nmod, $nsym, $ncmds) = @_;
1068 delete $::CFG->{bindings}->{$mod}->{$sym};
1069 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1070 $refresh->();
1071 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1072 $SETUP_DIALOG->show;
1073 },
1074 sub {
1075 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1076 $SETUP_DIALOG->show;
1077 });
1078 $::BIND_EDITOR->show;
1079 $SETUP_DIALOG->hide;
1080 });
1081
1082 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1083 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1084 }
1085 }
1086 };
1087
1088 my $vb = new CFClient::UI::VBox;
1089 $vb->add ($binding_list);
1090 $vb->add (my $hb = new CFClient::UI::HBox);
1091
1092 $hb->add (new CFClient::UI::Button
1093 text => "record new",
1094 expand => 1,
1095 tooltip => "This button opens the binding editor with an empty binding.",
1096 on_activate => sub {
1097 $::BIND_EDITOR->set_binding (undef, undef, [],
1098 sub {
1099 my ($mod, $sym, $cmds) = @_;
1100 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1101 $refresh->();
1102 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1103 $SETUP_DIALOG->show;
1104 },
1105 sub {
1106 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1107 $SETUP_DIALOG->show;
1108 },
1109 );
1110 $SETUP_DIALOG->hide;
1111 $::BIND_EDITOR->show;
1112 },
1113 );
1114
1115 $hb->add (new CFClient::UI::Button
1116 text => "close",
1117 tooltip => "Closes the binding window",
1118 expand => 1,
1119 on_activate => sub {
1120 $SETUP_DIALOG->hide;
1121 }
1122 );
1123
1124 $refresh->();
1125
1126 $vb
1127 }
1128
1129 sub make_help_window {
1130 my $win = new CFClient::UI::FancyFrame
1131 x => 'center',
1132 y => 'center',
1133 z => 2,
1134 name => 'doc_browser',
1135 force_w => int $WIDTH * 7/8,
1136 force_h => int $HEIGHT * 7/8,
1137 title => "Documentation";
1138
1139 $win->add (my $vbox = new CFClient::UI::VBox);
1140
1141 $vbox->add (my $buttons = new CFClient::UI::HBox);
1142 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1143
1144 for (
1145 [intro => "Introduction"],
1146 [manual => "Manual"],
1147 [command_help => "Commands"],
1148 [skill_help => "Skills"],
1149 ) {
1150 my ($pod, $label) = @$_;
1151
1152 $buttons->add (new CFClient::UI::Button
1153 text => $label,
1154 on_activate => sub {
1155 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1156 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1157
1158 $viewer->clear;
1159
1160 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1161 for @$pom;
1162
1163 $viewer->set_offset (0);
1164 },
1165 );
1166 }
1167
1168 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1169
1170 $win
1171 }
1172
1173 sub sdl_init {
1174 CFClient::SDL_Init
1175 and die "SDL::Init failed!\n";
1176 }
1177
1178 sub video_init {
1179 sdl_init;
1180
1181 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1182
1183 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1184
1185 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1186 $FULLSCREEN = $CFG->{fullscreen};
1187 $FAST = $CFG->{fast};
1188
1189 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1190 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1191
1192 $SDL_ACTIVE = 1;
1193 $LAST_REFRESH = time - 0.01;
1194
1195 CFClient::OpenGL::init;
1196
1197 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1198
1199 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1200
1201 #############################################################################
1202
1203 if ($DEBUG_STATUS) {
1204 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1205 } else {
1206 # create the widgets
1207
1208 $DEBUG_STATUS = new CFClient::UI::Label
1209 padding => 0,
1210 z => 100,
1211 force_x => "max",
1212 force_y => 0;
1213 $DEBUG_STATUS->show;
1214
1215 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1216
1217 $STATUSBOX = new CFClient::UI::Statusbox;
1218 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1219
1220 (new CFClient::UI::Frame
1221 bg => [0, 0, 0, 0.4],
1222 force_x => 0,
1223 force_y => "max",
1224 child => $STATUSBOX,
1225 )->show;
1226
1227 CFClient::UI::FancyFrame->new (
1228 title => "Map",
1229 name => "mapmap",
1230 x => 0,
1231 y => $FONTSIZE + 8,
1232 border_bg => [1, 1, 1, 192/255],
1233 bg => [1, 1, 1, 0],
1234 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1235 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1236 ),
1237 )->show;
1238
1239 $MAPWIDGET = new CFClient::MapWidget;
1240 $MAPWIDGET->connect (activate_console => sub {
1241 my ($mapwidget, $preset) = @_;
1242
1243 if ($CONSOLE) {
1244 $CONSOLE->{input}->{auto_activated} = 1;
1245 $CONSOLE->{input}->focus_in;
1246
1247 if ($preset && $CONSOLE->{input}->get_text eq '') {
1248 $CONSOLE->{input}->set_text ($preset);
1249 }
1250 }
1251 });
1252 $MAPWIDGET->show;
1253 $MAPWIDGET->focus_in;
1254
1255 $LOGVIEW = new CFClient::UI::TextView
1256 expand => 1,
1257 font => $FONT_FIXED,
1258 fontsize => $::CFG->{log_fontsize},
1259 can_hover => 1,
1260 can_events => 1,
1261 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1262 ;
1263
1264 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1265 title => "Setup",
1266 name => "setup_dialog",
1267 x => 'center',
1268 y => 'center',
1269 z => 2,
1270 force_w => $::WIDTH * 0.6,
1271 force_h => $::HEIGHT * 0.6,
1272 ;
1273
1274 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1275 filter => new CFClient::UI::ScrolledWindow xxx => 1, expand => 1, scroll_y => 1);
1276
1277 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1278 "Configure the server to play on, your username, password and other server-related options.");
1279 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1280 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1281 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1282 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1283 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1284 "Configure the use of audio, sound effects and background music.");
1285 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1286 "Lets you define, edit and delete bindings."
1287 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1288 . "with nothing set and the recording started. After doing the actions you "
1289 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1290 . "After pressing the combo the binding will be saved automatically and the "
1291 . "binding editor closes");
1292 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1293 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1294
1295 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1296
1297 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1298 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1299
1300 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1301 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1302
1303 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1304
1305 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1306 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1307 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1308 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1309 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1310
1311 $BUTTONBAR->add (new CFClient::UI::Button
1312 text => "Save Config",
1313 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1314 on_activate => sub {
1315 $::CFG->{layout} = CFClient::UI::get_layout;
1316 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1317 status "Configuration Saved";
1318 },
1319 );
1320
1321 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1322 tooltip => "View Documentation");
1323
1324 $BUTTONBAR->add (new CFClient::UI::Button
1325 text => "Quit",
1326 tooltip => "Terminates the program",
1327 on_activate => sub {
1328 if ($CONN) {
1329 open_quit_dialog;
1330 } else {
1331 exit;
1332 }
1333 },
1334 );
1335
1336 $BUTTONBAR->show;
1337 $SETUP_DIALOG->show;
1338 }
1339
1340 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1341 }
1342
1343 sub video_shutdown {
1344 undef $SDL_ACTIVE;
1345 }
1346
1347 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1348 my $bgmusic;#TODO#hack#d#
1349
1350 sub audio_channel_finished {
1351 my ($channel) = @_;
1352
1353 #warn "channel $channel finished\n";#d#
1354 }
1355
1356 sub audio_music_finished {
1357 return unless $CFG->{bgm_enable};
1358
1359 # TODO: hack, do play loop and mood music
1360 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1361 $bgmusic->play (0);
1362
1363 push @bgmusic, shift @bgmusic;
1364 }
1365
1366 sub audio_init {
1367 if ($CFG->{audio_enable}) {
1368 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1369 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1370
1371 unless ($SDL_MIXER) {
1372 status "Unable to open sound device: there will be no sound";
1373 return;
1374 }
1375
1376 CFClient::Mix_AllocateChannels 8;
1377 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1378
1379 audio_music_finished;
1380
1381 while (<$fh>) {
1382 next if /^\s*#/;
1383 next if /^\s*$/;
1384
1385 my ($file, $volume, $event) = split /\s+/, $_, 3;
1386
1387 push @SOUNDS, "$volume,$file";
1388
1389 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1390 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1391 $chunk->volume ($volume * 128 / 100);
1392 $chunk
1393 };
1394 }
1395 } else {
1396 status "unable to open sound config: $!";
1397 }
1398 }
1399 }
1400
1401 sub audio_shutdown {
1402 CFClient::Mix_CloseAudio if $SDL_MIXER;
1403 undef $SDL_MIXER;
1404 @SOUNDS = ();
1405 %AUDIO_CHUNKS = ();
1406 }
1407
1408 my %animate_object;
1409 my $animate_timer;
1410
1411 my $fps = 9;
1412
1413 my %demo;#d#
1414
1415 sub force_refresh {
1416 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1417 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1418
1419 $CFClient::UI::ROOT->draw;
1420
1421 $WANT_REFRESH = 0;
1422 $CAN_REFRESH = 0;
1423 $LAST_REFRESH = $NOW;
1424
1425 0 && do {
1426 # some weird model-drawing code, just a joke right now
1427 use CFClient::OpenGL;
1428
1429 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1430 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1431 $demo{r} ||= do {
1432 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1433 $mod->{v} = pack "f*", @{$mod->{v}};
1434 $_ = [scalar @$_, pack "S!*", @$_]
1435 for values %{$mod->{g}};
1436 $mod
1437 };
1438
1439 my $r = $demo{r} or die;
1440
1441 glDepthMask 1;
1442 glClear GL_DEPTH_BUFFER_BIT;
1443 glEnable GL_TEXTURE_2D;
1444 glEnable GL_DEPTH_TEST;
1445 glEnable GL_CULL_FACE;
1446 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1447
1448 glMatrixMode GL_PROJECTION;
1449 glLoadIdentity;
1450 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1451 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1452 glMatrixMode GL_MODELVIEW;
1453 glLoadIdentity;
1454
1455 glPushMatrix;
1456 glTranslate 0, 0, -800;
1457 glScale 1, -1, 1;
1458 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1459 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1460 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1461 glScale 50, 50, 50;
1462
1463 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1464 while (my ($k, $v) = each %{$r->{g}}) {
1465 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1466 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1467 }
1468
1469 glPopMatrix;
1470
1471 glShadeModel GL_FLAT;
1472 glDisable GL_DEPTH_TEST;
1473 glDisable GL_TEXTURE_2D;
1474 glDepthMask 0;
1475
1476 $WANT_REFRESH++;
1477 };
1478
1479 CFClient::SDL_GL_SwapBuffers;
1480 }
1481
1482 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1483 $NOW = time;
1484
1485 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1486 for CFClient::SDL_PollEvent;
1487
1488 if (%animate_object) {
1489 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1490 $WANT_REFRESH++;
1491 }
1492
1493 if ($WANT_REFRESH) {
1494 force_refresh;
1495 } else {
1496 $CAN_REFRESH = 1;
1497 }
1498 });
1499
1500 sub animation_start {
1501 my ($widget) = @_;
1502 $animate_object{$widget} = $widget;
1503 }
1504
1505 sub animation_stop {
1506 my ($widget) = @_;
1507 delete $animate_object{$widget};
1508 }
1509
1510 # check once/second for faces that need to be prefetched
1511 # this should, of course, only run on demand, but
1512 # SDL forces worse things on us....
1513
1514 Event->timer (after => 1, interval => 0.25, cb => sub {
1515 $CONN->face_prefetch
1516 if $CONN;
1517 });
1518
1519 %SDL_CB = (
1520 CFClient::SDL_QUIT => sub {
1521 Event::unloop -1;
1522 },
1523 CFClient::SDL_VIDEORESIZE => sub {
1524 },
1525 CFClient::SDL_VIDEOEXPOSE => sub {
1526 CFClient::UI::full_refresh;
1527 },
1528 CFClient::SDL_ACTIVEEVENT => sub {
1529 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1530 },
1531 CFClient::SDL_KEYDOWN => sub {
1532 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1533 # alt-enter
1534 video_shutdown;
1535 $CFG->{fullscreen} = !$CFG->{fullscreen};
1536 video_init;
1537 } else {
1538 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1539 }
1540 },
1541 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1542 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1543 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1544 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1545 CFClient::SDL_USEREVENT => sub {
1546 if ($_[0]{code} == 1) {
1547 audio_channel_finished $_[0]{data1};
1548 } elsif ($_[0]{code} == 0) {
1549 audio_music_finished;
1550 }
1551 },
1552 );
1553
1554 #############################################################################
1555
1556 $SIG{INT} = $SIG{TERM} = sub { exit };
1557
1558 {
1559 local $SIG{__DIE__} = sub {
1560 return unless defined $^S && !$^S;
1561 Carp::confess $_[1];#d#TODO: remove when stable
1562 CFClient::fatal $_[0];
1563 };
1564
1565 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1566 CFClient::UI::set_layout ($::CFG->{layout});
1567
1568 my %DEF_CFG = (
1569 sdl_mode => 0,
1570 width => 640,
1571 height => 480,
1572 fullscreen => 0,
1573 fast => 0,
1574 map_scale => 1,
1575 fow_enable => 1,
1576 fow_intensity => 0.45,
1577 fow_smooth => 0,
1578 gui_fontsize => 1,
1579 log_fontsize => 1,
1580 gauge_fontsize=> 1,
1581 gauge_size => 0.35,
1582 stat_fontsize => 1,
1583 mapsize => 100,
1584 host => "crossfire.schmorp.de",
1585 say_command => 'say',
1586 audio_enable => 1,
1587 bgm_enable => 1,
1588 bgm_volume => 0.25,
1589 face_prefetch => 0,
1590 output_sync => 1,
1591 output_count => 1,
1592 );
1593
1594 while (my ($k, $v) = each %DEF_CFG) {
1595 $CFG->{$k} = $v unless exists $CFG->{$k};
1596 }
1597
1598 sdl_init;
1599
1600 @SDL_MODES = reverse
1601 grep $_->[0] >= 640 && $_->[1] >= 480,
1602 CFClient::SDL_ListModes;
1603
1604 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1605
1606 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1607
1608 {
1609 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1610 DejaVuSans.ttf
1611 DejaVuSansMono.ttf
1612 DejaVuSans-Bold.ttf
1613 DejaVuSansMono-Bold.ttf
1614 DejaVuSans-Oblique.ttf
1615 DejaVuSansMono-Oblique.ttf
1616 DejaVuSans-BoldOblique.ttf
1617 DejaVuSansMono-BoldOblique.ttf
1618 );
1619
1620 CFClient::add_font $_ for @fonts;
1621
1622 CFClient::pango_init;
1623
1624 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1625 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1626
1627 $FONT_PROP->make_default;
1628 }
1629
1630 # compare mono (ft) vs. rgba (cairo)
1631 # ft - 1.8s, cairo 3s, even in alpha-only mode
1632 # for my $rgba (0..1) {
1633 # my $t1 = Time::HiRes::time;
1634 # for (1..1000) {
1635 # my $layout = CFClient::Layout->new ($rgba);
1636 # $layout->set_text ("hallo" x 100);
1637 # $layout->render;
1638 # }
1639 # my $t2 = Time::HiRes::time;
1640 # warn $t2-$t1;
1641 # }
1642
1643 video_init;
1644 audio_init;
1645 }
1646
1647 Event::loop;
1648
1649 END { CFClient::SDL_Quit }
1650
1651 =head1 NAME
1652
1653 cfplus - A Crossfire+ and Crossfire game client
1654
1655 =head1 SYNOPSIS
1656
1657 Just run it - no commandline arguments are supported.
1658
1659 =head1 USAGE
1660
1661 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1662 fullscreen and interactively.
1663
1664 =head1 DEBUGGING
1665
1666
1667 CFPLUS_DEBUG - environment variable
1668
1669 1 draw borders around widgets
1670 2 add low-level widget info to tooltips
1671 4 show fps
1672 8 suppress tooltips
1673
1674 =head1 AUTHOR
1675
1676 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1677
1678
1679