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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.61
Committed: Tue Jun 6 03:05:16 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.60: +1 -0 lines
Log Message:
tune message box text wrapping some more

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89
90 our $SETUP_DIALOG;
91 our $SETUP_NOTEBOOK;
92 our $SETUP_SERVER;
93 our $SETUP_KEYBOARD;
94 our $SETUP_SPELLS;
95
96 our $STATS_WINDOW;
97 our $MESSAGE_WINDOW;
98 our $FLOORBOX;
99 our $GAUGES;
100 our $STATWIDS;
101
102 our $SDL_ACTIVE;
103 our %SDL_CB;
104
105 our $SDL_MIXER;
106 our @SOUNDS; # event => file mapping
107 our %AUDIO_CHUNKS; # audio files
108
109 our $ALT_ENTER_MESSAGE;
110 our $STATUSBOX;
111 our $DEBUG_STATUS;
112
113 our $INV_WINDOW;
114 our $INV;
115 our $INVR;
116 our $INV_RIGHT_HB;
117
118 our $BIND_EDITOR;
119
120 our $PICKUP_CFG;
121
122 sub status {
123 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
124 }
125
126 sub debug {
127 $DEBUG_STATUS->set_text ($_[0]);
128 }
129
130 sub destroy_query_dialog {
131 (delete $_[0]{query_dialog})->destroy
132 if $_[0]{query_dialog};
133 }
134
135 # server query dialog
136 sub server_query {
137 my ($conn, $flags, $prompt) = @_;
138
139 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
140 x => "center",
141 y => "center",
142 title => "Server Query",
143 child => my $vbox = new CFClient::UI::VBox,
144 ;
145
146 my @dialog = my $label = new CFClient::UI::Label
147 max_w => $::WIDTH * 0.4,
148 ellipsise => 0,
149 text => $prompt;
150
151 if ($flags & CS_QUERY_YESNO) {
152 push @dialog, my $hbox = new CFClient::UI::HBox;
153
154 $hbox->add (new CFClient::UI::Button
155 text => "No",
156 on_activate => sub {
157 $conn->send ("reply n");
158 $dialog->destroy;
159 }
160 );
161 $hbox->add (new CFClient::UI::Button
162 text => "Yes",
163 on_activate => sub {
164 $conn->send ("reply y");
165 destroy_query_dialog $conn;
166 },
167 );
168
169 $dialog->focus_in;
170
171 } elsif ($flags & CS_QUERY_SINGLECHAR) {
172 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
173
174 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
175 $MESSAGE_WINDOW->show;
176
177 unshift @dialog, new CFClient::UI::Label
178 max_w => $::WIDTH * 0.4,
179 ellipsise => 0,
180 markup => "\nOr use your keyboard:\n";
181
182 unshift @dialog, my $table = new CFClient::UI::Table;
183
184 $table->add (0, 0, new CFClient::UI::Button
185 text => "Next Race",
186 on_activate => sub {
187 $conn->send ("reply n");
188 destroy_query_dialog $conn;
189 },
190 );
191 $table->add (2, 0, new CFClient::UI::Button
192 text => "Accept",
193 on_activate => sub {
194 $conn->send ("reply d");
195 destroy_query_dialog $conn;
196 },
197 );
198
199 unshift @dialog, new CFClient::UI::Label
200 max_w => $::WIDTH * 0.4,
201 ellipsise => 0,
202 markup =>
203 "<big><b>Character Creation: Race</b></big>\n\n"
204 . "Look at the <b>Messages</b> window to see a description of this race "
205 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
206 . "and the center of the screen to see how this race looks like "
207 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
208 . "You can look at another race, or accept this race (you will come back to this race eventually, "
209 . "so you can take your time making this important choice."
210 ;
211
212 } elsif ($prompt =~ /roll new stats/) {
213 if (my $stat = delete $conn->{stat_change_with}) {
214 $conn->send ("reply $stat");
215 destroy_query_dialog $conn;
216 return;
217 }
218
219 $STATS_WINDOW->show;
220 $MESSAGE_WINDOW->hide;
221
222 unshift @dialog, new CFClient::UI::Label
223 max_w => $::WIDTH * 0.4,
224 ellipsise => 0,
225 markup => "\nOr use your keyboard:\n";
226
227 unshift @dialog, my $table = new CFClient::UI::Table;
228
229 # left: re-roll
230 $table->add (0, 0, new CFClient::UI::Button
231 text => "Roll Again",
232 on_activate => sub {
233 $conn->send ("reply y");
234 destroy_query_dialog $conn;
235 },
236 );
237
238 # center: swap stats
239 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
240 value => $_,
241 options => [
242 [Str => 1, "Strength ($conn->{stat}{+CS_STAT_STR})"],
243 [Dex => 2, "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
244 [Con => 3, "Constitution ($conn->{stat}{+CS_STAT_CON})"],
245 [Int => 4, "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
246 [Wis => 5, "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
247 [Pow => 6, "Power ($conn->{stat}{+CS_STAT_POW})"],
248 [Cha => 7, "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
249 ],
250 ), 1 .. 2;
251
252 $table->add (2, 0, new CFClient::UI::Button
253 text => "Swap Stats",
254 on_activate => sub {
255 $conn->{stat_change_with} = $sw2->{value};
256 $conn->send ("reply $sw1->{value}");
257 destroy_query_dialog $conn;
258 },
259 );
260 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
261
262 # right: accept
263 $table->add (4, 0, new CFClient::UI::Button
264 text => "Accept",
265 on_activate => sub {
266 $conn->send ("reply n");
267 $STATS_WINDOW->hide;
268 destroy_query_dialog $conn;
269 },
270 );
271
272 unshift @dialog, new CFClient::UI::Label
273 max_w => $::WIDTH * 0.4,
274 ellipsise => 0,
275 markup =>
276 "<big><b>Character Creation: Stats</b></big>\n\n"
277 . "Look at the <b>Stats</b> window to see your basic stats "
278 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
279 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
280 . "Race selection will influence those values later on."
281 ;
282 }
283
284 push @dialog, my $entry = new CFClient::UI::Entry
285 on_changed => sub {
286 $conn->send ("reply $_[1]");
287 destroy_query_dialog $conn;
288 },
289 ;
290
291 $entry->focus_in;
292
293 } else {
294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
295
296 push @dialog, my $entry = new CFClient::UI::Entry
297 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
298 on_activate => sub {
299 $conn->send ("reply $_[1]");
300 destroy_query_dialog $conn;
301 },
302 ;
303
304 $entry->focus_in;
305 }
306
307 $vbox->add (@dialog);
308 $dialog->show;
309 }
310
311 sub start_game {
312 status "logging in...";
313
314 $LOGIN_BUTTON->set_text ("Logout");
315 $SETUP_DIALOG->hide;
316
317 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
318
319 my ($host, $port) = split /:/, $CFG->{host};
320
321 $MAP = new CFClient::Map $mapsize, $mapsize;
322
323 $CONN = eval {
324 new CFClient::Protocol
325 host => $host,
326 port => $port || 13327,
327 user => $CFG->{user},
328 pass => $CFG->{password},
329 mapw => $mapsize,
330 maph => $mapsize,
331
332 map_widget => $MAPWIDGET,
333 logview => $LOGVIEW,
334 statusbox => $STATUSBOX,
335 map => $MAP,
336 mapmap => $MAPMAP,
337 query => \&server_query,
338
339 sound_play => sub {
340 my ($x, $y, $soundnum, $type) = @_;
341
342 $SDL_MIXER
343 or return;
344
345 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
346 or return;
347
348 $chunk->play;
349 },
350 };
351
352 if ($CONN) {
353 CFClient::lowdelay fileno $CONN->{fh};
354
355 status "login successful";
356 } else {
357 status "unable to connect";
358 stop_game();
359 }
360 }
361
362 sub stop_game {
363 $LOGIN_BUTTON->set_text ("Login");
364 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
365 $SETUP_DIALOG->show;
366 $INV_WINDOW->hide;
367
368 return unless $CONN;
369
370 status "connection closed";
371
372 destroy_query_dialog $CONN;
373 $CONN->destroy;
374 $CONN = 0; # false, does not autovivify
375 }
376
377 sub graphics_setup {
378 my $vbox = new CFClient::UI::VBox;
379
380 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
381
382 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
383 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
384
385 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
386 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
387
388 $mode_slider->connect (changed => sub {
389 my ($self, $value) = @_;
390
391 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
392 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
393 });
394 $mode_slider->emit (changed => $mode_slider->{range}[0]);
395
396 my $row = 1;
397
398 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
399 $table->add (1, $row++, new CFClient::UI::CheckBox
400 state => $CFG->{fullscreen},
401 tooltip => "Bring the client into fullscreen mode.",
402 on_changed => sub {
403 my ($self, $value) = @_;
404 $CFG->{fullscreen} = $value;
405 }
406 );
407
408 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
409 $table->add (1, $row++, new CFClient::UI::CheckBox
410 state => $CFG->{fast},
411 tooltip => "Lower the visual quality considerably to speed up rendering.",
412 on_changed => sub {
413 my ($self, $value) = @_;
414 $CFG->{fast} = $value;
415 }
416 );
417
418 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
419 $table->add (1, $row++, new CFClient::UI::Slider
420 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
421 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
422 on_changed => sub {
423 my ($self, $value) = @_;
424 $CFG->{map_scale} = 2 ** $value;
425 }
426 );
427
428 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
429 $table->add (1, $row++, new CFClient::UI::CheckBox
430 state => $CFG->{fow_enable},
431 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
432 on_changed => sub {
433 my ($self, $value) = @_;
434 $CFG->{fow_enable} = $value;
435 }
436 );
437
438 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
439 $table->add (1, $row++, new CFClient::UI::Slider
440 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
441 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
442 on_changed => sub {
443 my ($self, $value) = @_;
444 $CFG->{fow_intensity} = $value;
445 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
449 $table->add (1, $row++, new CFClient::UI::CheckBox
450 state => $CFG->{fow_smooth},
451 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
452 on_changed => sub {
453 my ($self, $value) = @_;
454 $CFG->{fow_smooth} = $value;
455 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
456 }
457 );
458
459 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
460 $table->add (1, $row++, new CFClient::UI::Slider
461 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
462 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
463 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
464 );
465
466 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
467 $table->add (1, $row++, new CFClient::UI::Slider
468 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
469 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
470 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
471 );
472
473 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
474
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
478 on_changed => sub {
479 $CFG->{stat_fontsize} = $_[1];
480 &set_stats_window_fontsize;
481 }
482 );
483
484 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
485 $table->add (1, $row++, new CFClient::UI::Slider
486 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
487 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
488 on_changed => sub {
489 $CFG->{gauge_fontsize} = $_[1];
490 &set_gauge_window_fontsize;
491 }
492 );
493
494 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
495 $table->add (1, $row++, new CFClient::UI::Slider
496 range => [$CFG->{gauge_size}, 0.2, 0.8],
497 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
498 on_changed => sub {
499 $CFG->{gauge_size} = $_[1];
500 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
501 }
502 );
503
504 $table->add (1, $row++, new CFClient::UI::Button
505 expand => 1, align => 0, text => "Apply",
506 tooltip => "Apply the video settings",
507 on_activate => sub {
508 video_shutdown ();
509 video_init ();
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub {
528 $CFG->{audio_enable} = $_[1];
529 }
530 );
531 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
532 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
533 # $CFG->{effects_volume} = $_[1];
534 # });
535 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
536 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
537 $hbox->add (new CFClient::UI::CheckBox
538 expand => 1, state => $CFG->{bgm_enable},
539 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
540 on_changed => sub {
541 $CFG->{bgm_enable} = $_[1];
542 }
543 );
544 $hbox->add (new CFClient::UI::Slider
545 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
546 tooltip => "The volume of the background music. Changes are instant.",
547 on_changed => sub {
548 $CFG->{bgm_volume} = $_[1];
549 CFClient::MixMusic::volume $_[1] * 128;
550 }
551 );
552
553 $table->add (1, $row++, new CFClient::UI::Button
554 expand => 1, align => 0, text => "Apply",
555 tooltip => "Apply the audio settings",
556 on_activate => sub {
557 audio_shutdown ();
558 audio_init ();
559 }
560 );
561
562 $vbox
563 }
564
565 sub set_stats_window_fontsize {
566 for (values %{$STATWIDS}) {
567 $_->set_fontsize ($::CFG->{stat_fontsize});
568 }
569 }
570
571 sub set_gauge_window_fontsize {
572 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
573 $_->set_fontsize ($::CFG->{gauge_fontsize});
574 }
575 }
576
577 sub make_gauge_window {
578 my $gh = int $HEIGHT * $CFG->{gauge_size};
579
580 my $win = new CFClient::UI::Frame (
581 force_x => 0,
582 force_y => "max",
583 force_w => $WIDTH,
584 force_h => $gh,
585 );
586
587 $win->add (my $hbox = new CFClient::UI::HBox
588 children => [
589 (new CFClient::UI::HBox expand => 1),
590 (new CFClient::UI::VBox children => [
591 (new CFClient::UI::Empty expand => 1),
592 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
593 ]),
594 (my $vbox = new CFClient::UI::VBox),
595 ],
596 );
597
598 $vbox->add (new CFClient::UI::HBox
599 expand => 1,
600 children => [
601 (new CFClient::UI::Empty expand => 1),
602 (my $hb = new CFClient::UI::HBox),
603 ],
604 );
605
606 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
607 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
608 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
609 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
610 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
611 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
612 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
613 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
614
615 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
616 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
617 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
618 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
619
620 $GAUGES = {
621 exp => $exp, win => $win, range => $rng,
622 food => $fg, mana => $mg, hp => $hg, grace => $gg
623 };
624
625 &set_gauge_window_fontsize;
626
627 $win
628 }
629
630
631 sub stats_window {
632 my $tgw = new CFClient::UI::FancyFrame
633 y => $HEIGHT * (2/8),
634 x => "max",
635 title => "Stats",
636 name => "stats_window";
637
638 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
639 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
640 can_hover => 1, can_events => 1,
641 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
642 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
643 can_hover => 1, can_events => 1,
644 tooltip => "The map you are currently on (if supported by the server).");
645
646 $vb->add (my $hb0 = new CFClient::UI::HBox);
647 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
648 can_hover => 1, can_events => 1,
649 tooltip => "The weight of the player including all inventory items.");
650 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
651 can_hover => 1, can_events => 1,
652 tooltip => "The weight limit: you cannot carry more than this.");
653
654
655 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
656 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
657
658 my $color2 = [1, 1, 0];
659
660 for (
661 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
662 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
663 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
664 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
665 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
666 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
667 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
668
669 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
670 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
671 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
672 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
673 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
674 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
675 ) {
676 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
677
678 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
679 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
680 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
681 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
682 }
683
684 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
685
686 my $row = 0;
687 my $col = 0;
688
689 my %resist_names = (
690 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
691 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
692 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
693 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
694 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
695 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
696 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
697 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
698 pois => "<b>Poison</b> (resistance to getting poisoned)",
699 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
700 deat => "<b>Death</b> (resistance against death spells)",
701 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
702 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
703 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
704 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
705 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
706 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
707 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
708 );
709 for (qw/slow holyw conf fire depl magic
710 drain acid pois para deat phys
711 blind fear tund elec cold ghit/)
712 {
713 $tbl2->add ($col, $row,
714 $STATWIDS->{"res_$_"} =
715 new CFClient::UI::Label
716 font => $FONT_FIXED,
717 template => "-100%",
718 align => +1,
719 valign => 0,
720 can_events => 1,
721 can_hover => 1,
722 tooltip => $resist_names{$_},
723 );
724 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
725 font => $FONT_FIXED,
726 can_hover => 1,
727 can_events => 1,
728 image => "ui/resist/resist_$_.png",
729 tooltip => $resist_names{$_},
730 );
731
732 $row++;
733 if ($row % 6 == 0) {
734 $col += 2;
735 $row = 0;
736 }
737 }
738
739 &set_stats_window_fontsize;
740 update_stats_window ({});
741
742 $tgw
743 }
744
745 sub formsep($) {
746 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
747 }
748
749 sub update_stats_window {
750 my ($stats) = @_;
751
752 # I love text protocols...
753
754 my $hp = $stats->{+CS_STAT_HP} * 1;
755 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
756 my $sp = $stats->{+CS_STAT_SP} * 1;
757 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
758 my $fo = $stats->{+CS_STAT_FOOD} * 1;
759 my $fo_m = 999;
760 my $gr = $stats->{+CS_STAT_GRACE} * 1;
761 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
762
763 $GAUGES->{hp} ->set_value ($hp, $hp_m);
764 $GAUGES->{mana} ->set_value ($sp, $sp_m);
765 $GAUGES->{food} ->set_value ($fo, $fo_m);
766 $GAUGES->{grace} ->set_value ($gr, $gr_m);
767 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
768 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
769 my $rng = $stats->{+CS_STAT_RANGE};
770 $rng =~ s/^Range: //; # thank you so much dear server
771 $GAUGES->{range} ->set_text ("Rng: " . $rng);
772 my $title = $stats->{+CS_STAT_TITLE};
773 $title =~ s/^Player: //;
774 $STATWIDS->{title} ->set_text ("Title: " . $title);
775
776 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
777 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
778 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
779 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
780 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
781 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
782 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
783 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
784 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
785 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
786 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
787 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
788 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
789
790 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
791
792 # TODO: replace by CS_STAT_RES_xxx constants
793 my %tbl = (
794 phys => 100,
795 magic => 101,
796 fire => 102,
797 elec => 103,
798 cold => 104,
799 conf => 105,
800 acid => 106,
801 drain => 107,
802 ghit => 108,
803 pois => 109,
804 slow => 110,
805 para => 111,
806 tund => 112,
807 fear => 113,
808 depl => 113,
809 deat => 115,
810 holyw => 116,
811 blind => 117,
812 );
813
814 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
815 for keys %tbl;
816 }
817
818 my $METASERVER_ATIME;
819
820 sub update_metaserver {
821 return if $METASERVER_ATIME > time;
822 $METASERVER_ATIME = time + 60;
823
824 my $table = $METASERVER->{table};
825 $table->clear;
826 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
827
828 my $buf;
829
830 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
831
832 unless ($fh) {
833 $label->set_text ("unable to contact metaserver: $!");
834 return;
835 }
836
837 Event->io (fd => $fh, poll => 'r', cb => sub {
838 my $res = sysread $fh, $buf, 8192, length $buf;
839
840 if (!defined $res) {
841 $_[0]->w->cancel;
842 $label->set_text ("error while retrieving server list: $!");
843 } elsif ($res == 0) {
844 $_[0]->w->cancel;
845 status "server list retrieved";
846
847 utf8::decode $buf if utf8::valid $buf;
848
849 $table->clear;
850
851 my @col = qw(Use #Users Host Uptime Version Description);
852 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
853 for 0 .. $#col;
854
855 my @align = qw(1 0 1 1 -1);
856
857 my $y = 0;
858 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
859 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
860
861 for ($desc) {
862 s/<br>/\n/gi;
863 s/<li>/\n· /gi;
864 s/<.*?>//sgi;
865 s/&/&amp;/g;
866 s/</&lt;/g;
867 s/>/&gt;/g;
868 }
869
870 $uptime = sprintf "%dd %02d:%02d:%02d",
871 (int $m->[8] / 86400),
872 (int $m->[8] / 3600) % 24,
873 (int $m->[8] / 60) % 60,
874 $m->[8] % 60;
875
876 $m = [$users, $host, $uptime, $version, $desc];
877
878 $y++;
879
880 $table->add (0, $y, new CFClient::UI::VBox children => [
881 (new CFClient::UI::Button text => "Use", on_activate => sub {
882 $HOST_ENTRY->set_text ($CFG->{host} = $host);
883 $METASERVER->toggle_visibility;
884 }),
885 (new CFClient::UI::Empty expand => 1),
886 ]);
887
888 $table->add ($_ + 1, $y, new CFClient::UI::Label
889 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
890 for 0 .. $#$m;
891 }
892 }
893 });
894 }
895
896 sub metaserver_dialog {
897 my $dialog = new CFClient::UI::FancyFrame
898 title => "Server List",
899 name => 'metaserver_dialog',
900 x => 'center',
901 y => 'center',
902 z => 3,
903 child => (my $vbox = new CFClient::UI::VBox),
904 on_visibility_change => sub {
905 update_metaserver if $_[1];
906 },
907 ;
908
909 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
910
911 $dialog
912 }
913
914 sub server_setup {
915 my $vbox = new CFClient::UI::VBox;
916
917 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
918 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
919
920 {
921 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
922
923 $vbox->add (
924 $HOST_ENTRY = new CFClient::UI::Entry
925 expand => 1,
926 text => $CFG->{host},
927 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
928 on_changed => sub {
929 my ($self, $value) = @_;
930 $CFG->{host} = $value;
931 }
932 );
933
934 $METASERVER = metaserver_dialog;
935
936 $vbox->add (new CFClient::UI::Button
937 expand => 1,
938 text => "Server List",
939 other => $METASERVER,
940 tooltip => "Show a list of available crossfire servers",
941 on_activate => sub { $METASERVER->toggle_visibility },
942 );
943 }
944
945 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
946 $table->add (1, 4, new CFClient::UI::Entry
947 text => $CFG->{user},
948 tooltip => "The name of your character on the server",
949 on_changed => sub {
950 my ($self, $value) = @_;
951 $CFG->{user} = $value;
952 }
953 );
954
955 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
956 $table->add (1, 5, new CFClient::UI::Entry
957 text => $CFG->{password},
958 hidden => 1,
959 tooltip => "The password for your character",
960 on_changed => sub {
961 my ($self, $value) = @_;
962 $CFG->{password} = $value;
963 }
964 );
965
966 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
967 $table->add (1, 7, new CFClient::UI::Slider
968 force_w => 100,
969 range => [$CFG->{mapsize}, 10, 100, 0, 1],
970 tooltip => "This is the size of the portion of the map update the server sends you. "
971 . "If you set this to a high value you will be able to see further, "
972 . "but you also increase bandwidth requirements and latency. "
973 . "This option is only used once at log-in.",
974 on_changed => sub {
975 my ($self, $value) = @_;
976
977 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
978 },
979 );
980
981 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
982 $table->add (1, 8, new CFClient::UI::CheckBox
983 state => $CFG->{face_prefetch},
984 tooltip => "<b>Background Image Prefetch</b>\n\n"
985 . "If enabled, the client automatically pre-fetches images from the server. "
986 . "This might increase or create lag, but increases the chances "
987 . "of faces being ready for display when you encounter them. "
988 . "It also uses up server bandwidth on every connect, "
989 . "so only set it if you really need to prefetch images. "
990 . "This option can be set and unset any time.",
991 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
992 );
993
994 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
995 $table->add (1, 9, new CFClient::UI::Entry
996 text => $CFG->{output_count},
997 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
998 on_changed => sub { $CFG->{output_count} = $_[1] },
999 );
1000
1001 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1002 $table->add (1, 10, new CFClient::UI::Entry
1003 text => $CFG->{output_sync},
1004 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1005 on_changed => sub { $CFG->{output_sync} = $_[1] },
1006 );
1007
1008 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1009 expand => 1,
1010 align => 0,
1011 text => "Login",
1012 on_activate => sub {
1013 $CONN ? stop_game
1014 : start_game;
1015 },
1016 );
1017
1018 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1019 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1020 text => $CFG->{say_command},
1021 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1022 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1023 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1024 on_changed => sub {
1025 my ($self, $value) = @_;
1026 $CFG->{say_command} = $value;
1027 }
1028 );
1029
1030 $vbox
1031 }
1032
1033 sub message_window {
1034 my $window = new CFClient::UI::FancyFrame
1035 name => "message_window",
1036 title => "Messages",
1037 border_bg => [1, 1, 1, 1],
1038 bg => [0, 0, 0, 0.75],
1039 x => "max",
1040 y => 0,
1041 force_w => $::WIDTH * 0.4,
1042 force_h => $::HEIGHT * 0.5,
1043 child => (my $vbox = new CFClient::UI::VBox);
1044
1045 $vbox->add ($LOGVIEW);
1046
1047 $vbox->add (my $input = new CFClient::UI::Entry
1048 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1049 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1050 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1051 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1052 on_focus_in => sub {
1053 my ($input, $prev_focus) = @_;
1054
1055 delete $input->{refocus_map};
1056
1057 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1058 $input->{refocus_map} = 1;
1059 }
1060 delete $input->{auto_activated};
1061 },
1062 on_activate => sub {
1063 my ($input, $text) = @_;
1064 $input->set_text ('');
1065
1066 if ($text =~ /^\/(.*)/) {
1067 $::CONN->user_send ($1);
1068 } else {
1069 my $say_cmd = $::CFG->{say_command} || 'say';
1070 $::CONN->user_send ("$say_cmd $text");
1071 }
1072 if ($input->{refocus_map}) {
1073 delete $input->{refocus_map};
1074 $MAPWIDGET->focus_in
1075 }
1076 },
1077 on_escape => sub {
1078 $MAPWIDGET->focus_in
1079 },
1080 );
1081
1082 $CONSOLE = {
1083 window => $window,
1084 input => $input,
1085 };
1086
1087 $window
1088 }
1089
1090 sub open_quit_dialog {
1091 unless ($QUIT_DIALOG) {
1092 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1093 x => "center",
1094 y => "center",
1095 z => 50,
1096 title => "Really Quit?",
1097 ;
1098
1099 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1100
1101 $vb->add (new CFClient::UI::Label
1102 text => "You should find a savebed and apply it first!",
1103 max_w => $WIDTH * 0.25,
1104 ellipsize => 0,
1105 );
1106 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1107 $hb->add (new CFClient::UI::Button
1108 text => "Ok",
1109 expand => 1,
1110 on_activate => sub { $QUIT_DIALOG->hide },
1111 );
1112 $hb->add (new CFClient::UI::Button
1113 text => "Quit anyway",
1114 expand => 1,
1115 on_activate => sub { exit },
1116 );
1117 }
1118
1119 $QUIT_DIALOG->show;
1120 }
1121
1122 sub autopickup_setup {
1123 my $table = new CFClient::UI::Table;
1124
1125 for (
1126 ["General", 0, 0,
1127 ["Enable autopickup" => PICKUP_NEWMODE],
1128 ["Inhibit autopickup" => PICKUP_INHIBIT],
1129 ["Stop before pickup" => PICKUP_STOP],
1130 ["Debug autopickup" => PICKUP_DEBUG],
1131 ],
1132 ["Weapons", 0, 6,
1133 ["All weapons" => PICKUP_ALLWEAPON],
1134 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1135 ["Bows" => PICKUP_BOW],
1136 ["Arrows" => PICKUP_ARROW],
1137 ],
1138 ["Armour", 0, 12,
1139 ["Helmets" => PICKUP_HELMET],
1140 ["Shields" => PICKUP_SHIELD],
1141 ["Body Armour" => PICKUP_ARMOUR],
1142 ["Boots" => PICKUP_BOOTS],
1143 ["Gloves" => PICKUP_GLOVES],
1144 ["Cloaks" => PICKUP_CLOAK],
1145 ],
1146
1147 ["Readables", 2, 2,
1148 ["Spellbooks" => PICKUP_SPELLBOOK],
1149 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1150 ["Normal Books/Scrolls" => PICKUP_READABLES],
1151 ],
1152 ["Misc", 2, 7,
1153 ["Food" => PICKUP_FOOD],
1154 ["Drinks" => PICKUP_DRINK],
1155 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1156 ["Keys" => PICKUP_KEY],
1157 ["Magical Items" => PICKUP_MAGICAL],
1158 ["Potions" => PICKUP_POTION],
1159 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1160 ["Ignore cursed" => PICKUP_NOT_CURSED],
1161 ["Jewelery" => PICKUP_JEWELS],
1162 ],
1163 )
1164 {
1165 my ($title, $x, $y, @bits) = @$_;
1166 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1167
1168 for (@bits) {
1169 ++$y;
1170
1171 my $mask = $_->[1];
1172 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1173 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1174 state => $CFG->{pickup} & $mask,
1175 on_changed => sub {
1176 my ($box, $value) = @_;
1177 if ($value) {
1178 $::CFG->{pickup} |= $mask;
1179 } else {
1180 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
1181 }
1182 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
1183 if defined $::CONN;
1184 });
1185 }
1186 }
1187
1188 $table
1189 }
1190
1191 sub inventory_window {
1192 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1193 x => "center",
1194 y => "center",
1195 force_w => $WIDTH * 9/10,
1196 force_h => $HEIGHT * 9/10,
1197 title => "Inventory",
1198 ;
1199
1200 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1201
1202 $hb->add (my $vb1 = new CFClient::UI::VBox);
1203 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1204 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1205
1206 $hb->add (my $vb2 = new CFClient::UI::VBox);
1207
1208 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1209
1210 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1211
1212 # XXX: Call after $INVR = ... because set_opencont sets the items
1213 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1214
1215 $invwin
1216 }
1217
1218 sub spell_setup {
1219 new CFClient::UI::SpellList
1220 }
1221
1222 sub keyboard_setup {
1223 my $binding_list = new CFClient::UI::VBox;
1224
1225 my $refresh;
1226 $refresh = sub {
1227 $binding_list->clear ();
1228
1229 for my $mod (keys %{$::CFG->{bindings}}) {
1230 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1231 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1232 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1233
1234 my $lbl = join "; ", @$cmds;
1235 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1236 $binding_list->add (my $hb = new CFClient::UI::HBox);
1237 $hb->add (new CFClient::UI::Button
1238 text => "delete",
1239 tooltip => "Deletes the binding",
1240 on_activate => sub {
1241 $binding_list->remove ($hb);
1242 delete $::CFG->{bindings}->{$mod}->{$sym};
1243 });
1244
1245 $hb->add (new CFClient::UI::Button
1246 text => "edit",
1247 tooltip => "Edits the binding",
1248 on_activate => sub {
1249 $::BIND_EDITOR->set_binding (
1250 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1251 sub {
1252 my ($nmod, $nsym, $ncmds) = @_;
1253 delete $::CFG->{bindings}->{$mod}->{$sym};
1254 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1255 $refresh->();
1256 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1257 $SETUP_DIALOG->show;
1258 },
1259 sub {
1260 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1261 $SETUP_DIALOG->show;
1262 });
1263 $::BIND_EDITOR->show;
1264 $SETUP_DIALOG->hide;
1265 });
1266
1267 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1268 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1269 }
1270 }
1271 };
1272
1273 my $vb = new CFClient::UI::VBox;
1274 $vb->add ($binding_list);
1275 $vb->add (my $hb = new CFClient::UI::HBox);
1276
1277 $hb->add (new CFClient::UI::Button
1278 text => "record new",
1279 expand => 1,
1280 tooltip => "This button opens the binding editor with an empty binding.",
1281 on_activate => sub {
1282 $::BIND_EDITOR->set_binding (undef, undef, [],
1283 sub {
1284 my ($mod, $sym, $cmds) = @_;
1285 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1286 $refresh->();
1287 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1288 $SETUP_DIALOG->show;
1289 },
1290 sub {
1291 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1292 $SETUP_DIALOG->show;
1293 },
1294 );
1295 $SETUP_DIALOG->hide;
1296 $::BIND_EDITOR->show;
1297 },
1298 );
1299
1300 $hb->add (new CFClient::UI::Button
1301 text => "close",
1302 tooltip => "Closes the binding window",
1303 expand => 1,
1304 on_activate => sub {
1305 $SETUP_DIALOG->hide;
1306 }
1307 );
1308
1309 $refresh->();
1310
1311 $vb
1312 }
1313
1314 sub make_help_window {
1315 my $win = new CFClient::UI::FancyFrame
1316 x => 'center',
1317 y => 'center',
1318 z => 2,
1319 name => 'doc_browser',
1320 force_w => int $WIDTH * 7/8,
1321 force_h => int $HEIGHT * 7/8,
1322 title => "Documentation";
1323
1324 $win->add (my $vbox = new CFClient::UI::VBox);
1325
1326 $vbox->add (my $buttons = new CFClient::UI::HBox);
1327 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1328
1329 for (
1330 [intro => "Introduction"],
1331 [manual => "Manual"],
1332 [command_help => "Commands"],
1333 [skill_help => "Skills"],
1334 ) {
1335 my ($pod, $label) = @$_;
1336
1337 $buttons->add (new CFClient::UI::Button
1338 text => $label,
1339 on_activate => sub {
1340 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1341 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1342
1343 $viewer->clear;
1344
1345 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1346 for @$pom;
1347
1348 $viewer->set_offset (0);
1349 },
1350 );
1351 }
1352
1353 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1354
1355 $win
1356 }
1357
1358 sub sdl_init {
1359 CFClient::SDL_Init
1360 and die "SDL::Init failed!\n";
1361 }
1362
1363 sub video_init {
1364 sdl_init;
1365
1366 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1367
1368 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1369
1370 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1371 $FULLSCREEN = $CFG->{fullscreen};
1372 $FAST = $CFG->{fast};
1373
1374 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1375 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1376
1377 $SDL_ACTIVE = 1;
1378 $LAST_REFRESH = time - 0.01;
1379
1380 CFClient::OpenGL::init;
1381
1382 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1383
1384 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1385
1386 #############################################################################
1387
1388 if ($DEBUG_STATUS) {
1389 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1390 } else {
1391 # create the widgets
1392
1393 $DEBUG_STATUS = new CFClient::UI::Label
1394 padding => 0,
1395 z => 100,
1396 force_x => "max",
1397 force_y => 0;
1398 $DEBUG_STATUS->show;
1399
1400 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1401
1402 $STATUSBOX = new CFClient::UI::Statusbox;
1403 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1404
1405 (new CFClient::UI::Frame
1406 bg => [0, 0, 0, 0.4],
1407 force_x => 0,
1408 force_y => "max",
1409 child => $STATUSBOX,
1410 )->show;
1411
1412 CFClient::UI::FancyFrame->new (
1413 title => "Map",
1414 name => "mapmap",
1415 x => 0,
1416 y => $FONTSIZE + 8,
1417 border_bg => [1, 1, 1, 192/255],
1418 bg => [1, 1, 1, 0],
1419 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1420 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1421 ),
1422 )->show;
1423
1424 $MAPWIDGET = new CFClient::MapWidget;
1425 $MAPWIDGET->connect (activate_console => sub {
1426 my ($mapwidget, $preset) = @_;
1427
1428 if ($CONSOLE) {
1429 $CONSOLE->{input}->{auto_activated} = 1;
1430 $CONSOLE->{input}->focus_in;
1431
1432 if ($preset && $CONSOLE->{input}->get_text eq '') {
1433 $CONSOLE->{input}->set_text ($preset);
1434 }
1435 }
1436 });
1437 $MAPWIDGET->show;
1438 $MAPWIDGET->focus_in;
1439
1440 $LOGVIEW = new CFClient::UI::TextView
1441 expand => 1,
1442 font => $FONT_FIXED,
1443 fontsize => $::CFG->{log_fontsize},
1444 indent => -4,
1445 can_hover => 1,
1446 can_events => 1,
1447 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1448 ;
1449
1450 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1451 title => "Setup",
1452 name => "setup_dialog",
1453 x => 'center',
1454 y => 'center',
1455 z => 2,
1456 force_w => $::WIDTH * 0.6,
1457 force_h => $::HEIGHT * 0.6,
1458 ;
1459
1460 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1461 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1462
1463 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1464 "Configure the server to play on, your username, password and other server-related options.");
1465 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1466 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1467 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1468 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1469 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1470 "Configure the use of audio, sound effects and background music.");
1471 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1472 "Lets you define, edit and delete bindings."
1473 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1474 . "with nothing set and the recording started. After doing the actions you "
1475 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1476 . "After pressing the combo the binding will be saved automatically and the "
1477 . "binding editor closes");
1478 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1479 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1480
1481 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1482
1483 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1484 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1485
1486 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1487 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1488
1489 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1490
1491 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1492 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1493 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1494 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1495 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1496
1497 $BUTTONBAR->add (new CFClient::UI::Button
1498 text => "Save Config",
1499 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1500 on_activate => sub {
1501 $::CFG->{layout} = CFClient::UI::get_layout;
1502 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1503 status "Configuration Saved";
1504 },
1505 );
1506
1507 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1508 tooltip => "View Documentation");
1509
1510 $BUTTONBAR->add (new CFClient::UI::Button
1511 text => "Quit",
1512 tooltip => "Terminates the program",
1513 on_activate => sub {
1514 if ($CONN) {
1515 open_quit_dialog;
1516 } else {
1517 exit;
1518 }
1519 },
1520 );
1521
1522 $BUTTONBAR->show;
1523 $SETUP_DIALOG->show;
1524 }
1525
1526 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1527 }
1528
1529 sub video_shutdown {
1530 undef $SDL_ACTIVE;
1531 }
1532
1533 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1534 my $bgmusic;#TODO#hack#d#
1535
1536 sub audio_channel_finished {
1537 my ($channel) = @_;
1538
1539 #warn "channel $channel finished\n";#d#
1540 }
1541
1542 sub audio_music_finished {
1543 return unless $CFG->{bgm_enable};
1544
1545 # TODO: hack, do play loop and mood music
1546 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1547 $bgmusic->play (0);
1548
1549 push @bgmusic, shift @bgmusic;
1550 }
1551
1552 sub audio_init {
1553 if ($CFG->{audio_enable}) {
1554 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1555 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1556
1557 unless ($SDL_MIXER) {
1558 status "Unable to open sound device: there will be no sound";
1559 return;
1560 }
1561
1562 CFClient::Mix_AllocateChannels 8;
1563 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1564
1565 audio_music_finished;
1566
1567 while (<$fh>) {
1568 next if /^\s*#/;
1569 next if /^\s*$/;
1570
1571 my ($file, $volume, $event) = split /\s+/, $_, 3;
1572
1573 push @SOUNDS, "$volume,$file";
1574
1575 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1576 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1577 $chunk->volume ($volume * 128 / 100);
1578 $chunk
1579 };
1580 }
1581 } else {
1582 status "unable to open sound config: $!";
1583 }
1584 }
1585 }
1586
1587 sub audio_shutdown {
1588 CFClient::Mix_CloseAudio if $SDL_MIXER;
1589 undef $SDL_MIXER;
1590 @SOUNDS = ();
1591 %AUDIO_CHUNKS = ();
1592 }
1593
1594 my %animate_object;
1595 my $animate_timer;
1596
1597 my $fps = 9;
1598
1599 my %demo;#d#
1600
1601 sub force_refresh {
1602 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1603 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1604
1605 $CFClient::UI::ROOT->draw;
1606
1607 $WANT_REFRESH = 0;
1608 $CAN_REFRESH = 0;
1609 $LAST_REFRESH = $NOW;
1610
1611 0 && do {
1612 # some weird model-drawing code, just a joke right now
1613 use CFClient::OpenGL;
1614
1615 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1616 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1617 $demo{r} ||= do {
1618 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1619 $mod->{v} = pack "f*", @{$mod->{v}};
1620 $_ = [scalar @$_, pack "S!*", @$_]
1621 for values %{$mod->{g}};
1622 $mod
1623 };
1624
1625 my $r = $demo{r} or die;
1626
1627 glDepthMask 1;
1628 glClear GL_DEPTH_BUFFER_BIT;
1629 glEnable GL_TEXTURE_2D;
1630 glEnable GL_DEPTH_TEST;
1631 glEnable GL_CULL_FACE;
1632 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1633
1634 glMatrixMode GL_PROJECTION;
1635 glLoadIdentity;
1636 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1637 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1638 glMatrixMode GL_MODELVIEW;
1639 glLoadIdentity;
1640
1641 glPushMatrix;
1642 glTranslate 0, 0, -800;
1643 glScale 1, -1, 1;
1644 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1645 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1646 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1647 glScale 50, 50, 50;
1648
1649 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1650 while (my ($k, $v) = each %{$r->{g}}) {
1651 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1652 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1653 }
1654
1655 glPopMatrix;
1656
1657 glShadeModel GL_FLAT;
1658 glDisable GL_DEPTH_TEST;
1659 glDisable GL_TEXTURE_2D;
1660 glDepthMask 0;
1661
1662 $WANT_REFRESH++;
1663 };
1664
1665 CFClient::SDL_GL_SwapBuffers;
1666 }
1667
1668 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1669 $NOW = time;
1670
1671 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1672 for CFClient::SDL_PollEvent;
1673
1674 if (%animate_object) {
1675 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1676 $WANT_REFRESH++;
1677 }
1678
1679 if ($WANT_REFRESH) {
1680 force_refresh;
1681 } else {
1682 $CAN_REFRESH = 1;
1683 }
1684 });
1685
1686 sub animation_start {
1687 my ($widget) = @_;
1688 $animate_object{$widget} = $widget;
1689 }
1690
1691 sub animation_stop {
1692 my ($widget) = @_;
1693 delete $animate_object{$widget};
1694 }
1695
1696 # check once/second for faces that need to be prefetched
1697 # this should, of course, only run on demand, but
1698 # SDL forces worse things on us....
1699
1700 Event->timer (after => 1, interval => 0.25, cb => sub {
1701 $CONN->face_prefetch
1702 if $CONN;
1703 });
1704
1705 %SDL_CB = (
1706 CFClient::SDL_QUIT => sub {
1707 Event::unloop -1;
1708 },
1709 CFClient::SDL_VIDEORESIZE => sub {
1710 },
1711 CFClient::SDL_VIDEOEXPOSE => sub {
1712 CFClient::UI::full_refresh;
1713 },
1714 CFClient::SDL_ACTIVEEVENT => sub {
1715 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1716 },
1717 CFClient::SDL_KEYDOWN => sub {
1718 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1719 # alt-enter
1720 video_shutdown;
1721 $CFG->{fullscreen} = !$CFG->{fullscreen};
1722 video_init;
1723 } else {
1724 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1725 }
1726 },
1727 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1728 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1729 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1730 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1731 CFClient::SDL_USEREVENT => sub {
1732 if ($_[0]{code} == 1) {
1733 audio_channel_finished $_[0]{data1};
1734 } elsif ($_[0]{code} == 0) {
1735 audio_music_finished;
1736 }
1737 },
1738 );
1739
1740 #############################################################################
1741
1742 $SIG{INT} = $SIG{TERM} = sub { exit };
1743
1744 {
1745 local $SIG{__DIE__} = sub {
1746 return unless defined $^S && !$^S;
1747 Carp::confess $_[1];#d#TODO: remove when stable
1748 CFClient::fatal $_[0];
1749 };
1750
1751 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1752 CFClient::UI::set_layout ($::CFG->{layout});
1753
1754 my %DEF_CFG = (
1755 sdl_mode => 0,
1756 width => 640,
1757 height => 480,
1758 fullscreen => 0,
1759 fast => 0,
1760 map_scale => 1,
1761 fow_enable => 1,
1762 fow_intensity => 0.45,
1763 fow_smooth => 0,
1764 gui_fontsize => 1,
1765 log_fontsize => 0.7,
1766 gauge_fontsize=> 1,
1767 gauge_size => 0.35,
1768 stat_fontsize => 0.7,
1769 mapsize => 100,
1770 host => "crossfire.schmorp.de",
1771 say_command => 'say',
1772 audio_enable => 1,
1773 bgm_enable => 1,
1774 bgm_volume => 0.25,
1775 face_prefetch => 0,
1776 output_sync => 1,
1777 output_count => 1,
1778 );
1779
1780 while (my ($k, $v) = each %DEF_CFG) {
1781 $CFG->{$k} = $v unless exists $CFG->{$k};
1782 }
1783
1784 sdl_init;
1785
1786 @SDL_MODES = reverse
1787 grep $_->[0] >= 640 && $_->[1] >= 480,
1788 CFClient::SDL_ListModes;
1789
1790 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1791
1792 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1793
1794 {
1795 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1796 DejaVuSans.ttf
1797 DejaVuSansMono.ttf
1798 DejaVuSans-Bold.ttf
1799 DejaVuSansMono-Bold.ttf
1800 DejaVuSans-Oblique.ttf
1801 DejaVuSansMono-Oblique.ttf
1802 DejaVuSans-BoldOblique.ttf
1803 DejaVuSansMono-BoldOblique.ttf
1804 );
1805
1806 CFClient::add_font $_ for @fonts;
1807
1808 CFClient::pango_init;
1809
1810 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1811 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1812
1813 $FONT_PROP->make_default;
1814 }
1815
1816 # compare mono (ft) vs. rgba (cairo)
1817 # ft - 1.8s, cairo 3s, even in alpha-only mode
1818 # for my $rgba (0..1) {
1819 # my $t1 = Time::HiRes::time;
1820 # for (1..1000) {
1821 # my $layout = CFClient::Layout->new ($rgba);
1822 # $layout->set_text ("hallo" x 100);
1823 # $layout->render;
1824 # }
1825 # my $t2 = Time::HiRes::time;
1826 # warn $t2-$t1;
1827 # }
1828
1829 video_init;
1830 audio_init;
1831 }
1832
1833 Event::loop;
1834
1835 END { CFClient::SDL_Quit }
1836
1837 =head1 NAME
1838
1839 cfplus - A Crossfire+ and Crossfire game client
1840
1841 =head1 SYNOPSIS
1842
1843 Just run it - no commandline arguments are supported.
1844
1845 =head1 USAGE
1846
1847 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1848 fullscreen and interactively.
1849
1850 =head1 DEBUGGING
1851
1852
1853 CFPLUS_DEBUG - environment variable
1854
1855 1 draw borders around widgets
1856 2 add low-level widget info to tooltips
1857 4 show fps
1858 8 suppress tooltips
1859
1860 =head1 AUTHOR
1861
1862 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1863
1864
1865