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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.62
Committed: Tue Jun 6 08:35:22 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.61: +41 -17 lines
Log Message:
metaserver display

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89
90 our $SETUP_DIALOG;
91 our $SETUP_NOTEBOOK;
92 our $SETUP_SERVER;
93 our $SETUP_KEYBOARD;
94 our $SETUP_SPELLS;
95
96 our $STATS_WINDOW;
97 our $MESSAGE_WINDOW;
98 our $FLOORBOX;
99 our $GAUGES;
100 our $STATWIDS;
101
102 our $SDL_ACTIVE;
103 our %SDL_CB;
104
105 our $SDL_MIXER;
106 our @SOUNDS; # event => file mapping
107 our %AUDIO_CHUNKS; # audio files
108
109 our $ALT_ENTER_MESSAGE;
110 our $STATUSBOX;
111 our $DEBUG_STATUS;
112
113 our $INV_WINDOW;
114 our $INV;
115 our $INVR;
116 our $INV_RIGHT_HB;
117
118 our $BIND_EDITOR;
119
120 our $PICKUP_CFG;
121
122 sub status {
123 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
124 }
125
126 sub debug {
127 $DEBUG_STATUS->set_text ($_[0]);
128 }
129
130 sub destroy_query_dialog {
131 (delete $_[0]{query_dialog})->destroy
132 if $_[0]{query_dialog};
133 }
134
135 # server query dialog
136 sub server_query {
137 my ($conn, $flags, $prompt) = @_;
138
139 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
140 x => "center",
141 y => "center",
142 title => "Server Query",
143 child => my $vbox = new CFClient::UI::VBox,
144 ;
145
146 my @dialog = my $label = new CFClient::UI::Label
147 max_w => $::WIDTH * 0.4,
148 ellipsise => 0,
149 text => $prompt;
150
151 if ($flags & CS_QUERY_YESNO) {
152 push @dialog, my $hbox = new CFClient::UI::HBox;
153
154 $hbox->add (new CFClient::UI::Button
155 text => "No",
156 on_activate => sub {
157 $conn->send ("reply n");
158 $dialog->destroy;
159 }
160 );
161 $hbox->add (new CFClient::UI::Button
162 text => "Yes",
163 on_activate => sub {
164 $conn->send ("reply y");
165 destroy_query_dialog $conn;
166 },
167 );
168
169 $dialog->focus_in;
170
171 } elsif ($flags & CS_QUERY_SINGLECHAR) {
172 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
173
174 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
175 $MESSAGE_WINDOW->show;
176
177 unshift @dialog, new CFClient::UI::Label
178 max_w => $::WIDTH * 0.4,
179 ellipsise => 0,
180 markup => "\nOr use your keyboard:\n";
181
182 unshift @dialog, my $table = new CFClient::UI::Table;
183
184 $table->add (0, 0, new CFClient::UI::Button
185 text => "Next Race",
186 on_activate => sub {
187 $conn->send ("reply n");
188 destroy_query_dialog $conn;
189 },
190 );
191 $table->add (2, 0, new CFClient::UI::Button
192 text => "Accept",
193 on_activate => sub {
194 $conn->send ("reply d");
195 destroy_query_dialog $conn;
196 },
197 );
198
199 unshift @dialog, new CFClient::UI::Label
200 max_w => $::WIDTH * 0.4,
201 ellipsise => 0,
202 markup =>
203 "<big><b>Character Creation: Race</b></big>\n\n"
204 . "Look at the <b>Messages</b> window to see a description of this race "
205 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
206 . "and the center of the screen to see how this race looks like "
207 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
208 . "You can look at another race, or accept this race (you will come back to this race eventually, "
209 . "so you can take your time making this important choice."
210 ;
211
212 } elsif ($prompt =~ /roll new stats/) {
213 if (my $stat = delete $conn->{stat_change_with}) {
214 $conn->send ("reply $stat");
215 destroy_query_dialog $conn;
216 return;
217 }
218
219 $STATS_WINDOW->show;
220 $MESSAGE_WINDOW->hide;
221
222 unshift @dialog, new CFClient::UI::Label
223 max_w => $::WIDTH * 0.4,
224 ellipsise => 0,
225 markup => "\nOr use your keyboard:\n";
226
227 unshift @dialog, my $table = new CFClient::UI::Table;
228
229 # left: re-roll
230 $table->add (0, 0, new CFClient::UI::Button
231 text => "Roll Again",
232 on_activate => sub {
233 $conn->send ("reply y");
234 destroy_query_dialog $conn;
235 },
236 );
237
238 # center: swap stats
239 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
240 value => $_,
241 options => [
242 [Str => 1, "Strength ($conn->{stat}{+CS_STAT_STR})"],
243 [Dex => 2, "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
244 [Con => 3, "Constitution ($conn->{stat}{+CS_STAT_CON})"],
245 [Int => 4, "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
246 [Wis => 5, "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
247 [Pow => 6, "Power ($conn->{stat}{+CS_STAT_POW})"],
248 [Cha => 7, "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
249 ],
250 ), 1 .. 2;
251
252 $table->add (2, 0, new CFClient::UI::Button
253 text => "Swap Stats",
254 on_activate => sub {
255 $conn->{stat_change_with} = $sw2->{value};
256 $conn->send ("reply $sw1->{value}");
257 destroy_query_dialog $conn;
258 },
259 );
260 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
261
262 # right: accept
263 $table->add (4, 0, new CFClient::UI::Button
264 text => "Accept",
265 on_activate => sub {
266 $conn->send ("reply n");
267 $STATS_WINDOW->hide;
268 destroy_query_dialog $conn;
269 },
270 );
271
272 unshift @dialog, new CFClient::UI::Label
273 max_w => $::WIDTH * 0.4,
274 ellipsise => 0,
275 markup =>
276 "<big><b>Character Creation: Stats</b></big>\n\n"
277 . "Look at the <b>Stats</b> window to see your basic stats "
278 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
279 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
280 . "Race selection will influence those values later on."
281 ;
282 }
283
284 push @dialog, my $entry = new CFClient::UI::Entry
285 on_changed => sub {
286 $conn->send ("reply $_[1]");
287 destroy_query_dialog $conn;
288 },
289 ;
290
291 $entry->focus_in;
292
293 } else {
294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
295
296 push @dialog, my $entry = new CFClient::UI::Entry
297 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
298 on_activate => sub {
299 $conn->send ("reply $_[1]");
300 destroy_query_dialog $conn;
301 },
302 ;
303
304 $entry->focus_in;
305 }
306
307 $vbox->add (@dialog);
308 $dialog->show;
309 }
310
311 sub start_game {
312 status "logging in...";
313
314 $LOGIN_BUTTON->set_text ("Logout");
315 $SETUP_DIALOG->hide;
316
317 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
318
319 my ($host, $port) = split /:/, $CFG->{host};
320
321 $MAP = new CFClient::Map $mapsize, $mapsize;
322
323 $CONN = eval {
324 new CFClient::Protocol
325 host => $host,
326 port => $port || 13327,
327 user => $CFG->{user},
328 pass => $CFG->{password},
329 mapw => $mapsize,
330 maph => $mapsize,
331
332 map_widget => $MAPWIDGET,
333 logview => $LOGVIEW,
334 statusbox => $STATUSBOX,
335 map => $MAP,
336 mapmap => $MAPMAP,
337 query => \&server_query,
338
339 sound_play => sub {
340 my ($x, $y, $soundnum, $type) = @_;
341
342 $SDL_MIXER
343 or return;
344
345 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
346 or return;
347
348 $chunk->play;
349 },
350 };
351
352 if ($CONN) {
353 CFClient::lowdelay fileno $CONN->{fh};
354
355 status "login successful";
356 } else {
357 status "unable to connect";
358 stop_game();
359 }
360 }
361
362 sub stop_game {
363 $LOGIN_BUTTON->set_text ("Login");
364 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
365 $SETUP_DIALOG->show;
366 $INV_WINDOW->hide;
367
368 return unless $CONN;
369
370 status "connection closed";
371
372 destroy_query_dialog $CONN;
373 $CONN->destroy;
374 $CONN = 0; # false, does not autovivify
375 }
376
377 sub graphics_setup {
378 my $vbox = new CFClient::UI::VBox;
379
380 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
381
382 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
383 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
384
385 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
386 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
387
388 $mode_slider->connect (changed => sub {
389 my ($self, $value) = @_;
390
391 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
392 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
393 });
394 $mode_slider->emit (changed => $mode_slider->{range}[0]);
395
396 my $row = 1;
397
398 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
399 $table->add (1, $row++, new CFClient::UI::CheckBox
400 state => $CFG->{fullscreen},
401 tooltip => "Bring the client into fullscreen mode.",
402 on_changed => sub {
403 my ($self, $value) = @_;
404 $CFG->{fullscreen} = $value;
405 }
406 );
407
408 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
409 $table->add (1, $row++, new CFClient::UI::CheckBox
410 state => $CFG->{fast},
411 tooltip => "Lower the visual quality considerably to speed up rendering.",
412 on_changed => sub {
413 my ($self, $value) = @_;
414 $CFG->{fast} = $value;
415 }
416 );
417
418 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
419 $table->add (1, $row++, new CFClient::UI::Slider
420 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
421 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
422 on_changed => sub {
423 my ($self, $value) = @_;
424 $CFG->{map_scale} = 2 ** $value;
425 }
426 );
427
428 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
429 $table->add (1, $row++, new CFClient::UI::CheckBox
430 state => $CFG->{fow_enable},
431 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
432 on_changed => sub {
433 my ($self, $value) = @_;
434 $CFG->{fow_enable} = $value;
435 }
436 );
437
438 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
439 $table->add (1, $row++, new CFClient::UI::Slider
440 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
441 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
442 on_changed => sub {
443 my ($self, $value) = @_;
444 $CFG->{fow_intensity} = $value;
445 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
449 $table->add (1, $row++, new CFClient::UI::CheckBox
450 state => $CFG->{fow_smooth},
451 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
452 on_changed => sub {
453 my ($self, $value) = @_;
454 $CFG->{fow_smooth} = $value;
455 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
456 }
457 );
458
459 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
460 $table->add (1, $row++, new CFClient::UI::Slider
461 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
462 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
463 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
464 );
465
466 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
467 $table->add (1, $row++, new CFClient::UI::Slider
468 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
469 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
470 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
471 );
472
473 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
474
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
478 on_changed => sub {
479 $CFG->{stat_fontsize} = $_[1];
480 &set_stats_window_fontsize;
481 }
482 );
483
484 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
485 $table->add (1, $row++, new CFClient::UI::Slider
486 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
487 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
488 on_changed => sub {
489 $CFG->{gauge_fontsize} = $_[1];
490 &set_gauge_window_fontsize;
491 }
492 );
493
494 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
495 $table->add (1, $row++, new CFClient::UI::Slider
496 range => [$CFG->{gauge_size}, 0.2, 0.8],
497 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
498 on_changed => sub {
499 $CFG->{gauge_size} = $_[1];
500 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
501 }
502 );
503
504 $table->add (1, $row++, new CFClient::UI::Button
505 expand => 1, align => 0, text => "Apply",
506 tooltip => "Apply the video settings",
507 on_activate => sub {
508 video_shutdown ();
509 video_init ();
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub {
528 $CFG->{audio_enable} = $_[1];
529 }
530 );
531 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
532 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
533 # $CFG->{effects_volume} = $_[1];
534 # });
535 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
536 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
537 $hbox->add (new CFClient::UI::CheckBox
538 expand => 1, state => $CFG->{bgm_enable},
539 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
540 on_changed => sub {
541 $CFG->{bgm_enable} = $_[1];
542 }
543 );
544 $hbox->add (new CFClient::UI::Slider
545 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
546 tooltip => "The volume of the background music. Changes are instant.",
547 on_changed => sub {
548 $CFG->{bgm_volume} = $_[1];
549 CFClient::MixMusic::volume $_[1] * 128;
550 }
551 );
552
553 $table->add (1, $row++, new CFClient::UI::Button
554 expand => 1, align => 0, text => "Apply",
555 tooltip => "Apply the audio settings",
556 on_activate => sub {
557 audio_shutdown ();
558 audio_init ();
559 }
560 );
561
562 $vbox
563 }
564
565 sub set_stats_window_fontsize {
566 for (values %{$STATWIDS}) {
567 $_->set_fontsize ($::CFG->{stat_fontsize});
568 }
569 }
570
571 sub set_gauge_window_fontsize {
572 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
573 $_->set_fontsize ($::CFG->{gauge_fontsize});
574 }
575 }
576
577 sub make_gauge_window {
578 my $gh = int $HEIGHT * $CFG->{gauge_size};
579
580 my $win = new CFClient::UI::Frame (
581 force_x => 0,
582 force_y => "max",
583 force_w => $WIDTH,
584 force_h => $gh,
585 );
586
587 $win->add (my $hbox = new CFClient::UI::HBox
588 children => [
589 (new CFClient::UI::HBox expand => 1),
590 (new CFClient::UI::VBox children => [
591 (new CFClient::UI::Empty expand => 1),
592 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
593 ]),
594 (my $vbox = new CFClient::UI::VBox),
595 ],
596 );
597
598 $vbox->add (new CFClient::UI::HBox
599 expand => 1,
600 children => [
601 (new CFClient::UI::Empty expand => 1),
602 (my $hb = new CFClient::UI::HBox),
603 ],
604 );
605
606 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
607 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
608 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
609 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
610 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
611 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
612 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
613 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
614
615 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
616 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
617 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
618 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
619
620 $GAUGES = {
621 exp => $exp, win => $win, range => $rng,
622 food => $fg, mana => $mg, hp => $hg, grace => $gg
623 };
624
625 &set_gauge_window_fontsize;
626
627 $win
628 }
629
630
631 sub stats_window {
632 my $tgw = new CFClient::UI::FancyFrame
633 y => $HEIGHT * (2/8),
634 x => "max",
635 title => "Stats",
636 name => "stats_window";
637
638 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
639 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
640 can_hover => 1, can_events => 1,
641 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
642 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
643 can_hover => 1, can_events => 1,
644 tooltip => "The map you are currently on (if supported by the server).");
645
646 $vb->add (my $hb0 = new CFClient::UI::HBox);
647 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
648 can_hover => 1, can_events => 1,
649 tooltip => "The weight of the player including all inventory items.");
650 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
651 can_hover => 1, can_events => 1,
652 tooltip => "The weight limit: you cannot carry more than this.");
653
654
655 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
656 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
657
658 my $color2 = [1, 1, 0];
659
660 for (
661 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
662 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
663 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
664 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
665 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
666 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
667 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
668
669 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
670 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
671 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
672 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
673 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
674 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
675 ) {
676 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
677
678 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
679 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
680 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
681 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
682 }
683
684 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
685
686 my $row = 0;
687 my $col = 0;
688
689 my %resist_names = (
690 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
691 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
692 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
693 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
694 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
695 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
696 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
697 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
698 pois => "<b>Poison</b> (resistance to getting poisoned)",
699 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
700 deat => "<b>Death</b> (resistance against death spells)",
701 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
702 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
703 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
704 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
705 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
706 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
707 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
708 );
709 for (qw/slow holyw conf fire depl magic
710 drain acid pois para deat phys
711 blind fear tund elec cold ghit/)
712 {
713 $tbl2->add ($col, $row,
714 $STATWIDS->{"res_$_"} =
715 new CFClient::UI::Label
716 font => $FONT_FIXED,
717 template => "-100%",
718 align => +1,
719 valign => 0,
720 can_events => 1,
721 can_hover => 1,
722 tooltip => $resist_names{$_},
723 );
724 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
725 font => $FONT_FIXED,
726 can_hover => 1,
727 can_events => 1,
728 image => "ui/resist/resist_$_.png",
729 tooltip => $resist_names{$_},
730 );
731
732 $row++;
733 if ($row % 6 == 0) {
734 $col += 2;
735 $row = 0;
736 }
737 }
738
739 &set_stats_window_fontsize;
740 update_stats_window ({});
741
742 $tgw
743 }
744
745 sub formsep($) {
746 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
747 }
748
749 sub update_stats_window {
750 my ($stats) = @_;
751
752 # I love text protocols...
753
754 my $hp = $stats->{+CS_STAT_HP} * 1;
755 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
756 my $sp = $stats->{+CS_STAT_SP} * 1;
757 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
758 my $fo = $stats->{+CS_STAT_FOOD} * 1;
759 my $fo_m = 999;
760 my $gr = $stats->{+CS_STAT_GRACE} * 1;
761 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
762
763 $GAUGES->{hp} ->set_value ($hp, $hp_m);
764 $GAUGES->{mana} ->set_value ($sp, $sp_m);
765 $GAUGES->{food} ->set_value ($fo, $fo_m);
766 $GAUGES->{grace} ->set_value ($gr, $gr_m);
767 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
768 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
769 my $rng = $stats->{+CS_STAT_RANGE};
770 $rng =~ s/^Range: //; # thank you so much dear server
771 $GAUGES->{range} ->set_text ("Rng: " . $rng);
772 my $title = $stats->{+CS_STAT_TITLE};
773 $title =~ s/^Player: //;
774 $STATWIDS->{title} ->set_text ("Title: " . $title);
775
776 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
777 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
778 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
779 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
780 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
781 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
782 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
783 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
784 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
785 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
786 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
787 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
788 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
789
790 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
791
792 # TODO: replace by CS_STAT_RES_xxx constants
793 my %tbl = (
794 phys => 100,
795 magic => 101,
796 fire => 102,
797 elec => 103,
798 cold => 104,
799 conf => 105,
800 acid => 106,
801 drain => 107,
802 ghit => 108,
803 pois => 109,
804 slow => 110,
805 para => 111,
806 tund => 112,
807 fear => 113,
808 depl => 113,
809 deat => 115,
810 holyw => 116,
811 blind => 117,
812 );
813
814 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
815 for keys %tbl;
816 }
817
818 my $METASERVER_ATIME;
819
820 sub update_metaserver {
821 return if $METASERVER_ATIME > time;
822 $METASERVER_ATIME = time + 60;
823
824 my $table = $METASERVER->{table};
825 $table->clear;
826 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
827
828 my $buf;
829
830 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
831
832 unless ($fh) {
833 $label->set_text ("unable to contact metaserver: $!");
834 return;
835 }
836
837 Event->io (fd => $fh, poll => 'r', cb => sub {
838 my $res = sysread $fh, $buf, 8192, length $buf;
839
840 if (!defined $res) {
841 $_[0]->w->cancel;
842 $label->set_text ("error while retrieving server list: $!");
843 } elsif ($res == 0) {
844 $_[0]->w->cancel;
845 status "server list retrieved";
846
847 utf8::decode $buf if utf8::valid $buf;
848
849 $table->clear;
850
851 my @tip = (
852 "The current number of users logged in on the server.",
853 "The hostname of the server.",
854 "The time this server has been running without being restarted.",
855 "The server software version - a '+' indicates a Crossfire+ server.",
856 "Short information about this server provided by its admins.",
857 );
858 my @col = qw(#Users Host Uptime Version Description);
859 $table->add ($_, 0, new CFClient::UI::Label
860 can_hover => 1, can_events => 1,
861 align => 0, fg => [1, 1, 0],
862 text => $col[$_], tooltip => $tip[$_])
863 for 0 .. $#col;
864
865 my @align = qw(1 0 1 1 -1);
866
867 my $y = 0;
868 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
869 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
870
871 for ($desc) {
872 s/<br>/\n/gi;
873 s/<li>/\n· /gi;
874 s/<.*?>//sgi;
875 s/&/&amp;/g;
876 s/</&lt;/g;
877 s/>/&gt;/g;
878 }
879
880 $uptime = sprintf "%dd %02d:%02d:%02d",
881 (int $m->[8] / 86400),
882 (int $m->[8] / 3600) % 24,
883 (int $m->[8] / 60) % 60,
884 $m->[8] % 60;
885
886 $m = [$users, $host, $uptime, $version, $desc];
887
888 $y++;
889
890 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
891 (new CFClient::UI::Button
892 text => "Use",
893 tooltip => "Put this server into the <b>Host:Port</b> field",
894 on_activate => sub {
895 $HOST_ENTRY->set_text ($CFG->{host} = $host);
896 $METASERVER->hide;
897 },
898 ),
899 (new CFClient::UI::Empty expand => 1),
900 ]);
901
902 $table->add ($_, $y, new CFClient::UI::Label
903 ellipsise => 0,
904 align => $align[$_],
905 text => $m->[$_],
906 tooltip => $tip[$_],
907 can_hover => 1,
908 can_events => 1,
909 fontsize => 0.8)
910 for 0 .. $#$m;
911 }
912 }
913 });
914 }
915
916 sub metaserver_dialog {
917 my $dialog = new CFClient::UI::FancyFrame
918 title => "Server List",
919 name => 'metaserver_dialog',
920 x => 'center',
921 y => 'center',
922 z => 3,
923 force_h => $::HEIGHT * 0.4,
924 child => (my $vbox = new CFClient::UI::VBox),
925 on_visibility_change => sub {
926 update_metaserver if $_[1];
927 },
928 ;
929
930 $dialog->{table} = new CFClient::UI::Table;
931
932 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $dialog->{table});
933
934 $dialog
935 }
936
937 sub server_setup {
938 my $vbox = new CFClient::UI::VBox;
939
940 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
941 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
942
943 {
944 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
945
946 $vbox->add (
947 $HOST_ENTRY = new CFClient::UI::Entry
948 expand => 1,
949 text => $CFG->{host},
950 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
951 on_changed => sub {
952 my ($self, $value) = @_;
953 $CFG->{host} = $value;
954 }
955 );
956
957 $METASERVER = metaserver_dialog;
958
959 $vbox->add (new CFClient::UI::Button
960 expand => 1,
961 text => "Server List",
962 other => $METASERVER,
963 tooltip => "Show a list of available crossfire servers",
964 on_activate => sub { $METASERVER->toggle_visibility },
965 on_visibility_change => sub { $METASERVER->hide unless $_[1] },
966 );
967 }
968
969 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
970 $table->add (1, 4, new CFClient::UI::Entry
971 text => $CFG->{user},
972 tooltip => "The name of your character on the server",
973 on_changed => sub {
974 my ($self, $value) = @_;
975 $CFG->{user} = $value;
976 }
977 );
978
979 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
980 $table->add (1, 5, new CFClient::UI::Entry
981 text => $CFG->{password},
982 hidden => 1,
983 tooltip => "The password for your character",
984 on_changed => sub {
985 my ($self, $value) = @_;
986 $CFG->{password} = $value;
987 }
988 );
989
990 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
991 $table->add (1, 7, new CFClient::UI::Slider
992 force_w => 100,
993 range => [$CFG->{mapsize}, 10, 100, 0, 1],
994 tooltip => "This is the size of the portion of the map update the server sends you. "
995 . "If you set this to a high value you will be able to see further, "
996 . "but you also increase bandwidth requirements and latency. "
997 . "This option is only used once at log-in.",
998 on_changed => sub {
999 my ($self, $value) = @_;
1000
1001 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
1002 },
1003 );
1004
1005 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1006 $table->add (1, 8, new CFClient::UI::CheckBox
1007 state => $CFG->{face_prefetch},
1008 tooltip => "<b>Background Image Prefetch</b>\n\n"
1009 . "If enabled, the client automatically pre-fetches images from the server. "
1010 . "This might increase or create lag, but increases the chances "
1011 . "of faces being ready for display when you encounter them. "
1012 . "It also uses up server bandwidth on every connect, "
1013 . "so only set it if you really need to prefetch images. "
1014 . "This option can be set and unset any time.",
1015 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
1016 );
1017
1018 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1019 $table->add (1, 9, new CFClient::UI::Entry
1020 text => $CFG->{output_count},
1021 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1022 on_changed => sub { $CFG->{output_count} = $_[1] },
1023 );
1024
1025 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1026 $table->add (1, 10, new CFClient::UI::Entry
1027 text => $CFG->{output_sync},
1028 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1029 on_changed => sub { $CFG->{output_sync} = $_[1] },
1030 );
1031
1032 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1033 expand => 1,
1034 align => 0,
1035 text => "Login",
1036 on_activate => sub {
1037 $CONN ? stop_game
1038 : start_game;
1039 },
1040 );
1041
1042 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1043 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1044 text => $CFG->{say_command},
1045 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1046 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1047 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1048 on_changed => sub {
1049 my ($self, $value) = @_;
1050 $CFG->{say_command} = $value;
1051 }
1052 );
1053
1054 $vbox
1055 }
1056
1057 sub message_window {
1058 my $window = new CFClient::UI::FancyFrame
1059 name => "message_window",
1060 title => "Messages",
1061 border_bg => [1, 1, 1, 1],
1062 bg => [0, 0, 0, 0.75],
1063 x => "max",
1064 y => 0,
1065 force_w => $::WIDTH * 0.4,
1066 force_h => $::HEIGHT * 0.5,
1067 child => (my $vbox = new CFClient::UI::VBox);
1068
1069 $vbox->add ($LOGVIEW);
1070
1071 $vbox->add (my $input = new CFClient::UI::Entry
1072 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1073 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1074 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1075 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1076 on_focus_in => sub {
1077 my ($input, $prev_focus) = @_;
1078
1079 delete $input->{refocus_map};
1080
1081 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1082 $input->{refocus_map} = 1;
1083 }
1084 delete $input->{auto_activated};
1085 },
1086 on_activate => sub {
1087 my ($input, $text) = @_;
1088 $input->set_text ('');
1089
1090 if ($text =~ /^\/(.*)/) {
1091 $::CONN->user_send ($1);
1092 } else {
1093 my $say_cmd = $::CFG->{say_command} || 'say';
1094 $::CONN->user_send ("$say_cmd $text");
1095 }
1096 if ($input->{refocus_map}) {
1097 delete $input->{refocus_map};
1098 $MAPWIDGET->focus_in
1099 }
1100 },
1101 on_escape => sub {
1102 $MAPWIDGET->focus_in
1103 },
1104 );
1105
1106 $CONSOLE = {
1107 window => $window,
1108 input => $input,
1109 };
1110
1111 $window
1112 }
1113
1114 sub open_quit_dialog {
1115 unless ($QUIT_DIALOG) {
1116 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1117 x => "center",
1118 y => "center",
1119 z => 50,
1120 title => "Really Quit?",
1121 ;
1122
1123 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1124
1125 $vb->add (new CFClient::UI::Label
1126 text => "You should find a savebed and apply it first!",
1127 max_w => $WIDTH * 0.25,
1128 ellipsize => 0,
1129 );
1130 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1131 $hb->add (new CFClient::UI::Button
1132 text => "Ok",
1133 expand => 1,
1134 on_activate => sub { $QUIT_DIALOG->hide },
1135 );
1136 $hb->add (new CFClient::UI::Button
1137 text => "Quit anyway",
1138 expand => 1,
1139 on_activate => sub { exit },
1140 );
1141 }
1142
1143 $QUIT_DIALOG->show;
1144 }
1145
1146 sub autopickup_setup {
1147 my $table = new CFClient::UI::Table;
1148
1149 for (
1150 ["General", 0, 0,
1151 ["Enable autopickup" => PICKUP_NEWMODE],
1152 ["Inhibit autopickup" => PICKUP_INHIBIT],
1153 ["Stop before pickup" => PICKUP_STOP],
1154 ["Debug autopickup" => PICKUP_DEBUG],
1155 ],
1156 ["Weapons", 0, 6,
1157 ["All weapons" => PICKUP_ALLWEAPON],
1158 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1159 ["Bows" => PICKUP_BOW],
1160 ["Arrows" => PICKUP_ARROW],
1161 ],
1162 ["Armour", 0, 12,
1163 ["Helmets" => PICKUP_HELMET],
1164 ["Shields" => PICKUP_SHIELD],
1165 ["Body Armour" => PICKUP_ARMOUR],
1166 ["Boots" => PICKUP_BOOTS],
1167 ["Gloves" => PICKUP_GLOVES],
1168 ["Cloaks" => PICKUP_CLOAK],
1169 ],
1170
1171 ["Readables", 2, 2,
1172 ["Spellbooks" => PICKUP_SPELLBOOK],
1173 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1174 ["Normal Books/Scrolls" => PICKUP_READABLES],
1175 ],
1176 ["Misc", 2, 7,
1177 ["Food" => PICKUP_FOOD],
1178 ["Drinks" => PICKUP_DRINK],
1179 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1180 ["Keys" => PICKUP_KEY],
1181 ["Magical Items" => PICKUP_MAGICAL],
1182 ["Potions" => PICKUP_POTION],
1183 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1184 ["Ignore cursed" => PICKUP_NOT_CURSED],
1185 ["Jewelery" => PICKUP_JEWELS],
1186 ],
1187 )
1188 {
1189 my ($title, $x, $y, @bits) = @$_;
1190 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1191
1192 for (@bits) {
1193 ++$y;
1194
1195 my $mask = $_->[1];
1196 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1197 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1198 state => $CFG->{pickup} & $mask,
1199 on_changed => sub {
1200 my ($box, $value) = @_;
1201 if ($value) {
1202 $::CFG->{pickup} |= $mask;
1203 } else {
1204 $::CFG->{pickup} = $::CFG->{pickup} & ~$mask;
1205 }
1206 $::CONN->send (sprintf "command pickup %u", $::CFG->{pickup})
1207 if defined $::CONN;
1208 });
1209 }
1210 }
1211
1212 $table
1213 }
1214
1215 sub inventory_window {
1216 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1217 x => "center",
1218 y => "center",
1219 force_w => $WIDTH * 9/10,
1220 force_h => $HEIGHT * 9/10,
1221 title => "Inventory",
1222 ;
1223
1224 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1225
1226 $hb->add (my $vb1 = new CFClient::UI::VBox);
1227 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1228 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1229
1230 $hb->add (my $vb2 = new CFClient::UI::VBox);
1231
1232 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1233
1234 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1235
1236 # XXX: Call after $INVR = ... because set_opencont sets the items
1237 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1238
1239 $invwin
1240 }
1241
1242 sub spell_setup {
1243 new CFClient::UI::SpellList
1244 }
1245
1246 sub keyboard_setup {
1247 my $binding_list = new CFClient::UI::VBox;
1248
1249 my $refresh;
1250 $refresh = sub {
1251 $binding_list->clear ();
1252
1253 for my $mod (keys %{$::CFG->{bindings}}) {
1254 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1255 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1256 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1257
1258 my $lbl = join "; ", @$cmds;
1259 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1260 $binding_list->add (my $hb = new CFClient::UI::HBox);
1261 $hb->add (new CFClient::UI::Button
1262 text => "delete",
1263 tooltip => "Deletes the binding",
1264 on_activate => sub {
1265 $binding_list->remove ($hb);
1266 delete $::CFG->{bindings}->{$mod}->{$sym};
1267 });
1268
1269 $hb->add (new CFClient::UI::Button
1270 text => "edit",
1271 tooltip => "Edits the binding",
1272 on_activate => sub {
1273 $::BIND_EDITOR->set_binding (
1274 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1275 sub {
1276 my ($nmod, $nsym, $ncmds) = @_;
1277 delete $::CFG->{bindings}->{$mod}->{$sym};
1278 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1279 $refresh->();
1280 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1281 $SETUP_DIALOG->show;
1282 },
1283 sub {
1284 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1285 $SETUP_DIALOG->show;
1286 });
1287 $::BIND_EDITOR->show;
1288 $SETUP_DIALOG->hide;
1289 });
1290
1291 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1292 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1293 }
1294 }
1295 };
1296
1297 my $vb = new CFClient::UI::VBox;
1298 $vb->add ($binding_list);
1299 $vb->add (my $hb = new CFClient::UI::HBox);
1300
1301 $hb->add (new CFClient::UI::Button
1302 text => "record new",
1303 expand => 1,
1304 tooltip => "This button opens the binding editor with an empty binding.",
1305 on_activate => sub {
1306 $::BIND_EDITOR->set_binding (undef, undef, [],
1307 sub {
1308 my ($mod, $sym, $cmds) = @_;
1309 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1310 $refresh->();
1311 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1312 $SETUP_DIALOG->show;
1313 },
1314 sub {
1315 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1316 $SETUP_DIALOG->show;
1317 },
1318 );
1319 $SETUP_DIALOG->hide;
1320 $::BIND_EDITOR->show;
1321 },
1322 );
1323
1324 $hb->add (new CFClient::UI::Button
1325 text => "close",
1326 tooltip => "Closes the binding window",
1327 expand => 1,
1328 on_activate => sub {
1329 $SETUP_DIALOG->hide;
1330 }
1331 );
1332
1333 $refresh->();
1334
1335 $vb
1336 }
1337
1338 sub make_help_window {
1339 my $win = new CFClient::UI::FancyFrame
1340 x => 'center',
1341 y => 'center',
1342 z => 2,
1343 name => 'doc_browser',
1344 force_w => int $WIDTH * 7/8,
1345 force_h => int $HEIGHT * 7/8,
1346 title => "Documentation";
1347
1348 $win->add (my $vbox = new CFClient::UI::VBox);
1349
1350 $vbox->add (my $buttons = new CFClient::UI::HBox);
1351 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
1352
1353 for (
1354 [intro => "Introduction"],
1355 [manual => "Manual"],
1356 [command_help => "Commands"],
1357 [skill_help => "Skills"],
1358 ) {
1359 my ($pod, $label) = @$_;
1360
1361 $buttons->add (new CFClient::UI::Button
1362 text => $label,
1363 on_activate => sub {
1364 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1365 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1366
1367 $viewer->clear;
1368
1369 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1370 for @$pom;
1371
1372 $viewer->set_offset (0);
1373 },
1374 );
1375 }
1376
1377 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
1378
1379 $win
1380 }
1381
1382 sub sdl_init {
1383 CFClient::SDL_Init
1384 and die "SDL::Init failed!\n";
1385 }
1386
1387 sub video_init {
1388 sdl_init;
1389
1390 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1391
1392 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1393
1394 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1395 $FULLSCREEN = $CFG->{fullscreen};
1396 $FAST = $CFG->{fast};
1397
1398 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1399 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1400
1401 $SDL_ACTIVE = 1;
1402 $LAST_REFRESH = time - 0.01;
1403
1404 CFClient::OpenGL::init;
1405
1406 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1407
1408 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1409
1410 #############################################################################
1411
1412 if ($DEBUG_STATUS) {
1413 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1414 } else {
1415 # create the widgets
1416
1417 $DEBUG_STATUS = new CFClient::UI::Label
1418 padding => 0,
1419 z => 100,
1420 force_x => "max",
1421 force_y => 0;
1422 $DEBUG_STATUS->show;
1423
1424 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1425
1426 $STATUSBOX = new CFClient::UI::Statusbox;
1427 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1428
1429 (new CFClient::UI::Frame
1430 bg => [0, 0, 0, 0.4],
1431 force_x => 0,
1432 force_y => "max",
1433 child => $STATUSBOX,
1434 )->show;
1435
1436 CFClient::UI::FancyFrame->new (
1437 title => "Map",
1438 name => "mapmap",
1439 x => 0,
1440 y => $FONTSIZE + 8,
1441 border_bg => [1, 1, 1, 192/255],
1442 bg => [1, 1, 1, 0],
1443 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1444 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1445 ),
1446 )->show;
1447
1448 $MAPWIDGET = new CFClient::MapWidget;
1449 $MAPWIDGET->connect (activate_console => sub {
1450 my ($mapwidget, $preset) = @_;
1451
1452 if ($CONSOLE) {
1453 $CONSOLE->{input}->{auto_activated} = 1;
1454 $CONSOLE->{input}->focus_in;
1455
1456 if ($preset && $CONSOLE->{input}->get_text eq '') {
1457 $CONSOLE->{input}->set_text ($preset);
1458 }
1459 }
1460 });
1461 $MAPWIDGET->show;
1462 $MAPWIDGET->focus_in;
1463
1464 $LOGVIEW = new CFClient::UI::TextView
1465 expand => 1,
1466 font => $FONT_FIXED,
1467 fontsize => $::CFG->{log_fontsize},
1468 indent => -4,
1469 can_hover => 1,
1470 can_events => 1,
1471 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1472 ;
1473
1474 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1475 title => "Setup",
1476 name => "setup_dialog",
1477 x => 'center',
1478 y => 'center',
1479 z => 2,
1480 force_w => $::WIDTH * 0.6,
1481 force_h => $::HEIGHT * 0.6,
1482 ;
1483
1484 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1485 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1486
1487 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1488 "Configure the server to play on, your username, password and other server-related options.");
1489 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1490 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1491 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1492 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1493 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1494 "Configure the use of audio, sound effects and background music.");
1495 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1496 "Lets you define, edit and delete bindings."
1497 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1498 . "with nothing set and the recording started. After doing the actions you "
1499 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1500 . "After pressing the combo the binding will be saved automatically and the "
1501 . "binding editor closes");
1502 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1503 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1504
1505 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1506
1507 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1508 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1509
1510 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1511 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1512
1513 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1514
1515 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1516 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1517 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1518 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1519 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1520
1521 $BUTTONBAR->add (new CFClient::UI::Button
1522 text => "Save Config",
1523 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1524 on_activate => sub {
1525 $::CFG->{layout} = CFClient::UI::get_layout;
1526 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1527 status "Configuration Saved";
1528 },
1529 );
1530
1531 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1532 tooltip => "View Documentation");
1533
1534 $BUTTONBAR->add (new CFClient::UI::Button
1535 text => "Quit",
1536 tooltip => "Terminates the program",
1537 on_activate => sub {
1538 if ($CONN) {
1539 open_quit_dialog;
1540 } else {
1541 exit;
1542 }
1543 },
1544 );
1545
1546 $BUTTONBAR->show;
1547 $SETUP_DIALOG->show;
1548 }
1549
1550 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1551 }
1552
1553 sub video_shutdown {
1554 undef $SDL_ACTIVE;
1555 }
1556
1557 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1558 my $bgmusic;#TODO#hack#d#
1559
1560 sub audio_channel_finished {
1561 my ($channel) = @_;
1562
1563 #warn "channel $channel finished\n";#d#
1564 }
1565
1566 sub audio_music_finished {
1567 return unless $CFG->{bgm_enable};
1568
1569 # TODO: hack, do play loop and mood music
1570 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1571 $bgmusic->play (0);
1572
1573 push @bgmusic, shift @bgmusic;
1574 }
1575
1576 sub audio_init {
1577 if ($CFG->{audio_enable}) {
1578 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1579 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1580
1581 unless ($SDL_MIXER) {
1582 status "Unable to open sound device: there will be no sound";
1583 return;
1584 }
1585
1586 CFClient::Mix_AllocateChannels 8;
1587 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1588
1589 audio_music_finished;
1590
1591 while (<$fh>) {
1592 next if /^\s*#/;
1593 next if /^\s*$/;
1594
1595 my ($file, $volume, $event) = split /\s+/, $_, 3;
1596
1597 push @SOUNDS, "$volume,$file";
1598
1599 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1600 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1601 $chunk->volume ($volume * 128 / 100);
1602 $chunk
1603 };
1604 }
1605 } else {
1606 status "unable to open sound config: $!";
1607 }
1608 }
1609 }
1610
1611 sub audio_shutdown {
1612 CFClient::Mix_CloseAudio if $SDL_MIXER;
1613 undef $SDL_MIXER;
1614 @SOUNDS = ();
1615 %AUDIO_CHUNKS = ();
1616 }
1617
1618 my %animate_object;
1619 my $animate_timer;
1620
1621 my $fps = 9;
1622
1623 my %demo;#d#
1624
1625 sub force_refresh {
1626 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1627 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1628
1629 $CFClient::UI::ROOT->draw;
1630
1631 $WANT_REFRESH = 0;
1632 $CAN_REFRESH = 0;
1633 $LAST_REFRESH = $NOW;
1634
1635 0 && do {
1636 # some weird model-drawing code, just a joke right now
1637 use CFClient::OpenGL;
1638
1639 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1640 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1641 $demo{r} ||= do {
1642 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1643 $mod->{v} = pack "f*", @{$mod->{v}};
1644 $_ = [scalar @$_, pack "S!*", @$_]
1645 for values %{$mod->{g}};
1646 $mod
1647 };
1648
1649 my $r = $demo{r} or die;
1650
1651 glDepthMask 1;
1652 glClear GL_DEPTH_BUFFER_BIT;
1653 glEnable GL_TEXTURE_2D;
1654 glEnable GL_DEPTH_TEST;
1655 glEnable GL_CULL_FACE;
1656 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1657
1658 glMatrixMode GL_PROJECTION;
1659 glLoadIdentity;
1660 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1661 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1662 glMatrixMode GL_MODELVIEW;
1663 glLoadIdentity;
1664
1665 glPushMatrix;
1666 glTranslate 0, 0, -800;
1667 glScale 1, -1, 1;
1668 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1669 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1670 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1671 glScale 50, 50, 50;
1672
1673 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1674 while (my ($k, $v) = each %{$r->{g}}) {
1675 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1676 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1677 }
1678
1679 glPopMatrix;
1680
1681 glShadeModel GL_FLAT;
1682 glDisable GL_DEPTH_TEST;
1683 glDisable GL_TEXTURE_2D;
1684 glDepthMask 0;
1685
1686 $WANT_REFRESH++;
1687 };
1688
1689 CFClient::SDL_GL_SwapBuffers;
1690 }
1691
1692 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1693 $NOW = time;
1694
1695 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1696 for CFClient::SDL_PollEvent;
1697
1698 if (%animate_object) {
1699 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1700 $WANT_REFRESH++;
1701 }
1702
1703 if ($WANT_REFRESH) {
1704 force_refresh;
1705 } else {
1706 $CAN_REFRESH = 1;
1707 }
1708 });
1709
1710 sub animation_start {
1711 my ($widget) = @_;
1712 $animate_object{$widget} = $widget;
1713 }
1714
1715 sub animation_stop {
1716 my ($widget) = @_;
1717 delete $animate_object{$widget};
1718 }
1719
1720 # check once/second for faces that need to be prefetched
1721 # this should, of course, only run on demand, but
1722 # SDL forces worse things on us....
1723
1724 Event->timer (after => 1, interval => 0.25, cb => sub {
1725 $CONN->face_prefetch
1726 if $CONN;
1727 });
1728
1729 %SDL_CB = (
1730 CFClient::SDL_QUIT => sub {
1731 Event::unloop -1;
1732 },
1733 CFClient::SDL_VIDEORESIZE => sub {
1734 },
1735 CFClient::SDL_VIDEOEXPOSE => sub {
1736 CFClient::UI::full_refresh;
1737 },
1738 CFClient::SDL_ACTIVEEVENT => sub {
1739 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1740 },
1741 CFClient::SDL_KEYDOWN => sub {
1742 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1743 # alt-enter
1744 video_shutdown;
1745 $CFG->{fullscreen} = !$CFG->{fullscreen};
1746 video_init;
1747 } else {
1748 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1749 }
1750 },
1751 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1752 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1753 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1754 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1755 CFClient::SDL_USEREVENT => sub {
1756 if ($_[0]{code} == 1) {
1757 audio_channel_finished $_[0]{data1};
1758 } elsif ($_[0]{code} == 0) {
1759 audio_music_finished;
1760 }
1761 },
1762 );
1763
1764 #############################################################################
1765
1766 $SIG{INT} = $SIG{TERM} = sub { exit };
1767
1768 {
1769 local $SIG{__DIE__} = sub {
1770 return unless defined $^S && !$^S;
1771 Carp::confess $_[1];#d#TODO: remove when stable
1772 CFClient::fatal $_[0];
1773 };
1774
1775 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1776 CFClient::UI::set_layout ($::CFG->{layout});
1777
1778 my %DEF_CFG = (
1779 sdl_mode => 0,
1780 width => 640,
1781 height => 480,
1782 fullscreen => 0,
1783 fast => 0,
1784 map_scale => 1,
1785 fow_enable => 1,
1786 fow_intensity => 0.45,
1787 fow_smooth => 0,
1788 gui_fontsize => 1,
1789 log_fontsize => 0.7,
1790 gauge_fontsize=> 1,
1791 gauge_size => 0.35,
1792 stat_fontsize => 0.7,
1793 mapsize => 100,
1794 host => "crossfire.schmorp.de",
1795 say_command => 'say',
1796 audio_enable => 1,
1797 bgm_enable => 1,
1798 bgm_volume => 0.25,
1799 face_prefetch => 0,
1800 output_sync => 1,
1801 output_count => 1,
1802 );
1803
1804 while (my ($k, $v) = each %DEF_CFG) {
1805 $CFG->{$k} = $v unless exists $CFG->{$k};
1806 }
1807
1808 sdl_init;
1809
1810 @SDL_MODES = reverse
1811 grep $_->[0] >= 640 && $_->[1] >= 480,
1812 CFClient::SDL_ListModes;
1813
1814 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1815
1816 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1817
1818 {
1819 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1820 DejaVuSans.ttf
1821 DejaVuSansMono.ttf
1822 DejaVuSans-Bold.ttf
1823 DejaVuSansMono-Bold.ttf
1824 DejaVuSans-Oblique.ttf
1825 DejaVuSansMono-Oblique.ttf
1826 DejaVuSans-BoldOblique.ttf
1827 DejaVuSansMono-BoldOblique.ttf
1828 );
1829
1830 CFClient::add_font $_ for @fonts;
1831
1832 CFClient::pango_init;
1833
1834 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1835 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1836
1837 $FONT_PROP->make_default;
1838 }
1839
1840 # compare mono (ft) vs. rgba (cairo)
1841 # ft - 1.8s, cairo 3s, even in alpha-only mode
1842 # for my $rgba (0..1) {
1843 # my $t1 = Time::HiRes::time;
1844 # for (1..1000) {
1845 # my $layout = CFClient::Layout->new ($rgba);
1846 # $layout->set_text ("hallo" x 100);
1847 # $layout->render;
1848 # }
1849 # my $t2 = Time::HiRes::time;
1850 # warn $t2-$t1;
1851 # }
1852
1853 video_init;
1854 audio_init;
1855 }
1856
1857 Event::loop;
1858
1859 END { CFClient::SDL_Quit }
1860
1861 =head1 NAME
1862
1863 cfplus - A Crossfire+ and Crossfire game client
1864
1865 =head1 SYNOPSIS
1866
1867 Just run it - no commandline arguments are supported.
1868
1869 =head1 USAGE
1870
1871 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1872 fullscreen and interactively.
1873
1874 =head1 DEBUGGING
1875
1876
1877 CFPLUS_DEBUG - environment variable
1878
1879 1 draw borders around widgets
1880 2 add low-level widget info to tooltips
1881 4 show fps
1882 8 suppress tooltips
1883
1884 =head1 AUTHOR
1885
1886 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1887
1888
1889