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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.64
Committed: Wed Jun 7 06:28:30 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.63: +40 -33 lines
Log Message:
add license, fix pod formatting

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89
90 our $SETUP_DIALOG;
91 our $SETUP_NOTEBOOK;
92 our $SETUP_SERVER;
93 our $SETUP_KEYBOARD;
94 our $SETUP_SPELLS;
95
96 our $STATS_WINDOW;
97 our $MESSAGE_WINDOW;
98 our $FLOORBOX;
99 our $GAUGES;
100 our $STATWIDS;
101
102 our $SDL_ACTIVE;
103 our %SDL_CB;
104
105 our $SDL_MIXER;
106 our @SOUNDS; # event => file mapping
107 our %AUDIO_CHUNKS; # audio files
108
109 our $ALT_ENTER_MESSAGE;
110 our $STATUSBOX;
111 our $DEBUG_STATUS;
112
113 our $INV_WINDOW;
114 our $INV;
115 our $INVR;
116 our $INV_RIGHT_HB;
117
118 our $BIND_EDITOR;
119
120 our $PICKUP_CFG;
121
122 sub status {
123 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
124 }
125
126 sub debug {
127 $DEBUG_STATUS->set_text ($_[0]);
128 }
129
130 sub destroy_query_dialog {
131 (delete $_[0]{query_dialog})->destroy
132 if $_[0]{query_dialog};
133 }
134
135 # server query dialog
136 sub server_query {
137 my ($conn, $flags, $prompt) = @_;
138
139 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
140 x => "center",
141 y => "center",
142 title => "Server Query",
143 child => my $vbox = new CFClient::UI::VBox,
144 ;
145
146 my @dialog = my $label = new CFClient::UI::Label
147 max_w => $::WIDTH * 0.4,
148 ellipsise => 0,
149 text => $prompt;
150
151 if ($flags & CS_QUERY_YESNO) {
152 push @dialog, my $hbox = new CFClient::UI::HBox;
153
154 $hbox->add (new CFClient::UI::Button
155 text => "No",
156 on_activate => sub {
157 $conn->send ("reply n");
158 $dialog->destroy;
159 }
160 );
161 $hbox->add (new CFClient::UI::Button
162 text => "Yes",
163 on_activate => sub {
164 $conn->send ("reply y");
165 destroy_query_dialog $conn;
166 },
167 );
168
169 $dialog->focus_in;
170
171 } elsif ($flags & CS_QUERY_SINGLECHAR) {
172 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
173
174 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
175 $MESSAGE_WINDOW->show;
176
177 unshift @dialog, new CFClient::UI::Label
178 max_w => $::WIDTH * 0.4,
179 ellipsise => 0,
180 markup => "\nOr use your keyboard:\n";
181
182 unshift @dialog, my $table = new CFClient::UI::Table;
183
184 $table->add (0, 0, new CFClient::UI::Button
185 text => "Next Race",
186 on_activate => sub {
187 $conn->send ("reply n");
188 destroy_query_dialog $conn;
189 },
190 );
191 $table->add (2, 0, new CFClient::UI::Button
192 text => "Accept",
193 on_activate => sub {
194 $conn->send ("reply d");
195 destroy_query_dialog $conn;
196 },
197 );
198
199 unshift @dialog, new CFClient::UI::Label
200 max_w => $::WIDTH * 0.4,
201 ellipsise => 0,
202 markup =>
203 "<big><b>Character Creation: Race</b></big>\n\n"
204 . "Look at the <b>Messages</b> window to see a description of this race "
205 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
206 . "and the center of the screen to see how this race looks like "
207 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
208 . "You can look at another race, or accept this race (you will come back to this race eventually, "
209 . "so you can take your time making this important choice."
210 ;
211
212 } elsif ($prompt =~ /roll new stats/) {
213 if (my $stat = delete $conn->{stat_change_with}) {
214 $conn->send ("reply $stat");
215 destroy_query_dialog $conn;
216 return;
217 }
218
219 $STATS_WINDOW->show;
220 $MESSAGE_WINDOW->hide;
221
222 unshift @dialog, new CFClient::UI::Label
223 max_w => $::WIDTH * 0.4,
224 ellipsise => 0,
225 markup => "\nOr use your keyboard:\n";
226
227 unshift @dialog, my $table = new CFClient::UI::Table;
228
229 # left: re-roll
230 $table->add (0, 0, new CFClient::UI::Button
231 text => "Roll Again",
232 on_activate => sub {
233 $conn->send ("reply y");
234 destroy_query_dialog $conn;
235 },
236 );
237
238 # center: swap stats
239 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
240 value => $_,
241 options => [
242 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
243 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
244 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
245 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
246 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
247 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
248 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
249 ],
250 ), 1 .. 2;
251
252 $table->add (2, 0, new CFClient::UI::Button
253 text => "Swap Stats",
254 on_activate => sub {
255 $conn->{stat_change_with} = $sw2->{value};
256 $conn->send ("reply $sw1->{value}");
257 destroy_query_dialog $conn;
258 },
259 );
260 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
261
262 # right: accept
263 $table->add (4, 0, new CFClient::UI::Button
264 text => "Accept",
265 on_activate => sub {
266 $conn->send ("reply n");
267 $STATS_WINDOW->hide;
268 destroy_query_dialog $conn;
269 },
270 );
271
272 unshift @dialog, new CFClient::UI::Label
273 max_w => $::WIDTH * 0.4,
274 ellipsise => 0,
275 markup =>
276 "<big><b>Character Creation: Stats</b></big>\n\n"
277 . "Look at the <b>Stats</b> window to see your basic stats "
278 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
279 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
280 . "Race selection will influence those values later on."
281 ;
282 }
283
284 push @dialog, my $entry = new CFClient::UI::Entry
285 on_changed => sub {
286 $conn->send ("reply $_[1]");
287 destroy_query_dialog $conn;
288 },
289 ;
290
291 $entry->focus_in;
292
293 } else {
294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
295
296 push @dialog, my $entry = new CFClient::UI::Entry
297 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
298 on_activate => sub {
299 $conn->send ("reply $_[1]");
300 destroy_query_dialog $conn;
301 },
302 ;
303
304 $entry->focus_in;
305 }
306
307 $vbox->add (@dialog);
308 $dialog->show;
309 }
310
311 sub start_game {
312 status "logging in...";
313
314 $LOGIN_BUTTON->set_text ("Logout");
315 $SETUP_DIALOG->hide;
316
317 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
318
319 my ($host, $port) = split /:/, $CFG->{host};
320
321 $MAP = new CFClient::Map $mapsize, $mapsize;
322
323 $CONN = eval {
324 new CFClient::Protocol
325 host => $host,
326 port => $port || 13327,
327 user => $CFG->{user},
328 pass => $CFG->{password},
329 mapw => $mapsize,
330 maph => $mapsize,
331
332 map_widget => $MAPWIDGET,
333 logview => $LOGVIEW,
334 statusbox => $STATUSBOX,
335 map => $MAP,
336 mapmap => $MAPMAP,
337 query => \&server_query,
338
339 sound_play => sub {
340 my ($x, $y, $soundnum, $type) = @_;
341
342 $SDL_MIXER
343 or return;
344
345 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
346 or return;
347
348 $chunk->play;
349 },
350 };
351
352 if ($CONN) {
353 CFClient::lowdelay fileno $CONN->{fh};
354
355 status "login successful";
356 } else {
357 status "unable to connect";
358 stop_game();
359 }
360 }
361
362 sub stop_game {
363 $LOGIN_BUTTON->set_text ("Login");
364 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
365 $SETUP_DIALOG->show;
366 $INV_WINDOW->hide;
367
368 return unless $CONN;
369
370 status "connection closed";
371
372 destroy_query_dialog $CONN;
373 $CONN->destroy;
374 $CONN = 0; # false, does not autovivify
375 }
376
377 sub graphics_setup {
378 my $vbox = new CFClient::UI::VBox;
379
380 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
381
382 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
383 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
384
385 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
386 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
387
388 $mode_slider->connect (changed => sub {
389 my ($self, $value) = @_;
390
391 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
392 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
393 });
394 $mode_slider->emit (changed => $mode_slider->{range}[0]);
395
396 my $row = 1;
397
398 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
399 $table->add (1, $row++, new CFClient::UI::CheckBox
400 state => $CFG->{fullscreen},
401 tooltip => "Bring the client into fullscreen mode.",
402 on_changed => sub {
403 my ($self, $value) = @_;
404 $CFG->{fullscreen} = $value;
405 }
406 );
407
408 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
409 $table->add (1, $row++, new CFClient::UI::CheckBox
410 state => $CFG->{fast},
411 tooltip => "Lower the visual quality considerably to speed up rendering.",
412 on_changed => sub {
413 my ($self, $value) = @_;
414 $CFG->{fast} = $value;
415 }
416 );
417
418 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
419 $table->add (1, $row++, new CFClient::UI::Slider
420 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
421 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
422 on_changed => sub {
423 my ($self, $value) = @_;
424 $CFG->{map_scale} = 2 ** $value;
425 }
426 );
427
428 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
429 $table->add (1, $row++, new CFClient::UI::CheckBox
430 state => $CFG->{fow_enable},
431 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
432 on_changed => sub {
433 my ($self, $value) = @_;
434 $CFG->{fow_enable} = $value;
435 }
436 );
437
438 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
439 $table->add (1, $row++, new CFClient::UI::Slider
440 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
441 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
442 on_changed => sub {
443 my ($self, $value) = @_;
444 $CFG->{fow_intensity} = $value;
445 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
449 $table->add (1, $row++, new CFClient::UI::CheckBox
450 state => $CFG->{fow_smooth},
451 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
452 on_changed => sub {
453 my ($self, $value) = @_;
454 $CFG->{fow_smooth} = $value;
455 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
456 }
457 );
458
459 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
460 $table->add (1, $row++, new CFClient::UI::Slider
461 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
462 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
463 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
464 );
465
466 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
467 $table->add (1, $row++, new CFClient::UI::Slider
468 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
469 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
470 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
471 );
472
473 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
474
475 $table->add (1, $row++, new CFClient::UI::Slider
476 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
477 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
478 on_changed => sub {
479 $CFG->{stat_fontsize} = $_[1];
480 &set_stats_window_fontsize;
481 }
482 );
483
484 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
485 $table->add (1, $row++, new CFClient::UI::Slider
486 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
487 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
488 on_changed => sub {
489 $CFG->{gauge_fontsize} = $_[1];
490 &set_gauge_window_fontsize;
491 }
492 );
493
494 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
495 $table->add (1, $row++, new CFClient::UI::Slider
496 range => [$CFG->{gauge_size}, 0.2, 0.8],
497 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
498 on_changed => sub {
499 $CFG->{gauge_size} = $_[1];
500 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
501 }
502 );
503
504 $table->add (1, $row++, new CFClient::UI::Button
505 expand => 1, align => 0, text => "Apply",
506 tooltip => "Apply the video settings",
507 on_activate => sub {
508 video_shutdown ();
509 video_init ();
510 }
511 );
512
513 $vbox
514 }
515
516 sub audio_setup {
517 my $vbox = new CFClient::UI::VBox;
518
519 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
520
521 my $row = 0;
522
523 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
524 $table->add (1, $row++, new CFClient::UI::CheckBox
525 state => $CFG->{audio_enable},
526 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
527 on_changed => sub {
528 $CFG->{audio_enable} = $_[1];
529 }
530 );
531 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
532 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
533 # $CFG->{effects_volume} = $_[1];
534 # });
535 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
536 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
537 $hbox->add (new CFClient::UI::CheckBox
538 expand => 1, state => $CFG->{bgm_enable},
539 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
540 on_changed => sub {
541 $CFG->{bgm_enable} = $_[1];
542 }
543 );
544 $hbox->add (new CFClient::UI::Slider
545 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
546 tooltip => "The volume of the background music. Changes are instant.",
547 on_changed => sub {
548 $CFG->{bgm_volume} = $_[1];
549 CFClient::MixMusic::volume $_[1] * 128;
550 }
551 );
552
553 $table->add (1, $row++, new CFClient::UI::Button
554 expand => 1, align => 0, text => "Apply",
555 tooltip => "Apply the audio settings",
556 on_activate => sub {
557 audio_shutdown ();
558 audio_init ();
559 }
560 );
561
562 $vbox
563 }
564
565 sub set_stats_window_fontsize {
566 for (values %{$STATWIDS}) {
567 $_->set_fontsize ($::CFG->{stat_fontsize});
568 }
569 }
570
571 sub set_gauge_window_fontsize {
572 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
573 $_->set_fontsize ($::CFG->{gauge_fontsize});
574 }
575 }
576
577 sub make_gauge_window {
578 my $gh = int $HEIGHT * $CFG->{gauge_size};
579
580 my $win = new CFClient::UI::Frame (
581 force_x => 0,
582 force_y => "max",
583 force_w => $WIDTH,
584 force_h => $gh,
585 );
586
587 $win->add (my $hbox = new CFClient::UI::HBox
588 children => [
589 (new CFClient::UI::HBox expand => 1),
590 (new CFClient::UI::VBox children => [
591 (new CFClient::UI::Empty expand => 1),
592 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
593 ]),
594 (my $vbox = new CFClient::UI::VBox),
595 ],
596 );
597
598 $vbox->add (new CFClient::UI::HBox
599 expand => 1,
600 children => [
601 (new CFClient::UI::Empty expand => 1),
602 (my $hb = new CFClient::UI::HBox),
603 ],
604 );
605
606 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
607 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
608 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
609 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
610 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
611 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
612 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
613 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
614
615 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
616 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
617 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
618 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
619
620 $GAUGES = {
621 exp => $exp, win => $win, range => $rng,
622 food => $fg, mana => $mg, hp => $hg, grace => $gg
623 };
624
625 &set_gauge_window_fontsize;
626
627 $win
628 }
629
630
631 sub stats_window {
632 my $tgw = new CFClient::UI::FancyFrame
633 y => $HEIGHT * (2/8),
634 x => "max",
635 title => "Stats",
636 name => "stats_window";
637
638 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
639 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
640 can_hover => 1, can_events => 1,
641 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
642 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
643 can_hover => 1, can_events => 1,
644 tooltip => "The map you are currently on (if supported by the server).");
645
646 $vb->add (my $hb0 = new CFClient::UI::HBox);
647 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
648 can_hover => 1, can_events => 1,
649 tooltip => "The weight of the player including all inventory items.");
650 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
651 can_hover => 1, can_events => 1,
652 tooltip => "The weight limit: you cannot carry more than this.");
653
654
655 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
656 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
657
658 my $color2 = [1, 1, 0];
659
660 for (
661 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
662 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
663 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
664 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
665 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
666 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
667 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
668
669 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
670 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
671 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
672 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
673 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
674 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
675 ) {
676 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
677
678 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
679 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
680 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
681 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
682 }
683
684 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
685
686 my $row = 0;
687 my $col = 0;
688
689 my %resist_names = (
690 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
691 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
692 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
693 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
694 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
695 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
696 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
697 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
698 pois => "<b>Poison</b> (resistance to getting poisoned)",
699 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
700 deat => "<b>Death</b> (resistance against death spells)",
701 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
702 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
703 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
704 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
705 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
706 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
707 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
708 );
709 for (qw/slow holyw conf fire depl magic
710 drain acid pois para deat phys
711 blind fear tund elec cold ghit/)
712 {
713 $tbl2->add ($col, $row,
714 $STATWIDS->{"res_$_"} =
715 new CFClient::UI::Label
716 font => $FONT_FIXED,
717 template => "-100%",
718 align => +1,
719 valign => 0,
720 can_events => 1,
721 can_hover => 1,
722 tooltip => $resist_names{$_},
723 );
724 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
725 font => $FONT_FIXED,
726 can_hover => 1,
727 can_events => 1,
728 image => "ui/resist/resist_$_.png",
729 tooltip => $resist_names{$_},
730 );
731
732 $row++;
733 if ($row % 6 == 0) {
734 $col += 2;
735 $row = 0;
736 }
737 }
738
739 &set_stats_window_fontsize;
740 update_stats_window ({});
741
742 $tgw
743 }
744
745 sub formsep($) {
746 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
747 }
748
749 sub update_stats_window {
750 my ($stats) = @_;
751
752 # I love text protocols...
753
754 my $hp = $stats->{+CS_STAT_HP} * 1;
755 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
756 my $sp = $stats->{+CS_STAT_SP} * 1;
757 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
758 my $fo = $stats->{+CS_STAT_FOOD} * 1;
759 my $fo_m = 999;
760 my $gr = $stats->{+CS_STAT_GRACE} * 1;
761 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
762
763 $GAUGES->{hp} ->set_value ($hp, $hp_m);
764 $GAUGES->{mana} ->set_value ($sp, $sp_m);
765 $GAUGES->{food} ->set_value ($fo, $fo_m);
766 $GAUGES->{grace} ->set_value ($gr, $gr_m);
767 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
768 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
769 my $rng = $stats->{+CS_STAT_RANGE};
770 $rng =~ s/^Range: //; # thank you so much dear server
771 $GAUGES->{range} ->set_text ("Rng: " . $rng);
772 my $title = $stats->{+CS_STAT_TITLE};
773 $title =~ s/^Player: //;
774 $STATWIDS->{title} ->set_text ("Title: " . $title);
775
776 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
777 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
778 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
779 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
780 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
781 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
782 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
783 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
784 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
785 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
786 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
787 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
788 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
789
790 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
791
792 # TODO: replace by CS_STAT_RES_xxx constants
793 my %tbl = (
794 phys => 100,
795 magic => 101,
796 fire => 102,
797 elec => 103,
798 cold => 104,
799 conf => 105,
800 acid => 106,
801 drain => 107,
802 ghit => 108,
803 pois => 109,
804 slow => 110,
805 para => 111,
806 tund => 112,
807 fear => 113,
808 depl => 113,
809 deat => 115,
810 holyw => 116,
811 blind => 117,
812 );
813
814 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
815 for keys %tbl;
816 }
817
818 my $METASERVER_ATIME;
819
820 sub update_metaserver {
821 return if $METASERVER_ATIME > time;
822 $METASERVER_ATIME = time + 60;
823
824 my $table = $METASERVER->{table};
825 $table->clear;
826 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
827
828 my $buf;
829
830 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
831
832 unless ($fh) {
833 $label->set_text ("unable to contact metaserver: $!");
834 return;
835 }
836
837 Event->io (fd => $fh, poll => 'r', cb => sub {
838 my $res = sysread $fh, $buf, 8192, length $buf;
839
840 if (!defined $res) {
841 $_[0]->w->cancel;
842 $label->set_text ("error while retrieving server list: $!");
843 } elsif ($res == 0) {
844 $_[0]->w->cancel;
845 status "server list retrieved";
846
847 utf8::decode $buf if utf8::valid $buf;
848
849 $table->clear;
850
851 my @tip = (
852 "The current number of users logged in on the server.",
853 "The hostname of the server.",
854 "The time this server has been running without being restarted.",
855 "The server software version - a '+' indicates a Crossfire+ server.",
856 "Short information about this server provided by its admins.",
857 );
858 my @col = qw(#Users Host Uptime Version Description);
859 $table->add ($_, 0, new CFClient::UI::Label
860 can_hover => 1, can_events => 1,
861 align => 0, fg => [1, 1, 0],
862 text => $col[$_], tooltip => $tip[$_])
863 for 0 .. $#col;
864
865 my @align = qw(1 0 1 1 -1);
866
867 my $y = 0;
868 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
869 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
870
871 for ($desc) {
872 s/<br>/\n/gi;
873 s/<li>/\n· /gi;
874 s/<.*?>//sgi;
875 s/&/&amp;/g;
876 s/</&lt;/g;
877 s/>/&gt;/g;
878 }
879
880 $uptime = sprintf "%dd %02d:%02d:%02d",
881 (int $m->[8] / 86400),
882 (int $m->[8] / 3600) % 24,
883 (int $m->[8] / 60) % 60,
884 $m->[8] % 60;
885
886 $m = [$users, $host, $uptime, $version, $desc];
887
888 $y++;
889
890 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
891 (new CFClient::UI::Button
892 text => "Use",
893 tooltip => "Put this server into the <b>Host:Port</b> field",
894 on_activate => sub {
895 $HOST_ENTRY->set_text ($CFG->{host} = $host);
896 $METASERVER->hide;
897 },
898 ),
899 (new CFClient::UI::Empty expand => 1),
900 ]);
901
902 $table->add ($_, $y, new CFClient::UI::Label
903 ellipsise => 0,
904 align => $align[$_],
905 text => $m->[$_],
906 tooltip => $tip[$_],
907 can_hover => 1,
908 can_events => 1,
909 fontsize => 0.8)
910 for 0 .. $#$m;
911 }
912 }
913 });
914 }
915
916 sub metaserver_dialog {
917 my $dialog = new CFClient::UI::FancyFrame
918 title => "Server List",
919 name => 'metaserver_dialog',
920 x => 'center',
921 y => 'center',
922 z => 3,
923 force_h => $::HEIGHT * 0.4,
924 child => (my $vbox = new CFClient::UI::VBox),
925 on_visibility_change => sub {
926 update_metaserver if $_[1];
927 },
928 ;
929
930 $dialog->{table} = new CFClient::UI::Table;
931
932 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $dialog->{table});
933
934 $dialog
935 }
936
937 sub server_setup {
938 my $vbox = new CFClient::UI::VBox;
939
940 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
941 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
942
943 {
944 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
945
946 $vbox->add (
947 $HOST_ENTRY = new CFClient::UI::Entry
948 expand => 1,
949 text => $CFG->{host},
950 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
951 on_changed => sub {
952 my ($self, $value) = @_;
953 $CFG->{host} = $value;
954 }
955 );
956
957 $METASERVER = metaserver_dialog;
958
959 $vbox->add (new CFClient::UI::Button
960 expand => 1,
961 text => "Server List",
962 other => $METASERVER,
963 tooltip => "Show a list of available crossfire servers",
964 on_activate => sub { $METASERVER->toggle_visibility },
965 on_visibility_change => sub { $METASERVER->hide unless $_[1] },
966 );
967 }
968
969 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
970 $table->add (1, 4, new CFClient::UI::Entry
971 text => $CFG->{user},
972 tooltip => "The name of your character on the server",
973 on_changed => sub {
974 my ($self, $value) = @_;
975 $CFG->{user} = $value;
976 }
977 );
978
979 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
980 $table->add (1, 5, new CFClient::UI::Entry
981 text => $CFG->{password},
982 hidden => 1,
983 tooltip => "The password for your character",
984 on_changed => sub {
985 my ($self, $value) = @_;
986 $CFG->{password} = $value;
987 }
988 );
989
990 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
991 $table->add (1, 7, new CFClient::UI::Slider
992 force_w => 100,
993 range => [$CFG->{mapsize}, 10, 100, 0, 1],
994 tooltip => "This is the size of the portion of the map update the server sends you. "
995 . "If you set this to a high value you will be able to see further, "
996 . "but you also increase bandwidth requirements and latency. "
997 . "This option is only used once at log-in.",
998 on_changed => sub {
999 my ($self, $value) = @_;
1000
1001 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
1002 },
1003 );
1004
1005 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1006 $table->add (1, 8, new CFClient::UI::CheckBox
1007 state => $CFG->{face_prefetch},
1008 tooltip => "<b>Background Image Prefetch</b>\n\n"
1009 . "If enabled, the client automatically pre-fetches images from the server. "
1010 . "This might increase or create lag, but increases the chances "
1011 . "of faces being ready for display when you encounter them. "
1012 . "It also uses up server bandwidth on every connect, "
1013 . "so only set it if you really need to prefetch images. "
1014 . "This option can be set and unset any time.",
1015 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
1016 );
1017
1018 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1019 $table->add (1, 9, new CFClient::UI::Entry
1020 text => $CFG->{output_count},
1021 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1022 on_changed => sub { $CFG->{output_count} = $_[1] },
1023 );
1024
1025 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1026 $table->add (1, 10, new CFClient::UI::Entry
1027 text => $CFG->{output_sync},
1028 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1029 on_changed => sub { $CFG->{output_sync} = $_[1] },
1030 );
1031
1032 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1033 expand => 1,
1034 align => 0,
1035 text => "Login",
1036 on_activate => sub {
1037 $CONN ? stop_game
1038 : start_game;
1039 },
1040 );
1041
1042 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1043 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1044 text => $CFG->{say_command},
1045 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1046 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1047 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1048 on_changed => sub {
1049 my ($self, $value) = @_;
1050 $CFG->{say_command} = $value;
1051 }
1052 );
1053
1054 $vbox
1055 }
1056
1057 sub message_window {
1058 my $window = new CFClient::UI::FancyFrame
1059 name => "message_window",
1060 title => "Messages",
1061 border_bg => [1, 1, 1, 1],
1062 bg => [0, 0, 0, 0.75],
1063 x => "max",
1064 y => 0,
1065 force_w => $::WIDTH * 0.4,
1066 force_h => $::HEIGHT * 0.5,
1067 child => (my $vbox = new CFClient::UI::VBox);
1068
1069 $vbox->add ($LOGVIEW);
1070
1071 $vbox->add (my $input = new CFClient::UI::Entry
1072 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1073 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1074 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1075 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1076 on_focus_in => sub {
1077 my ($input, $prev_focus) = @_;
1078
1079 delete $input->{refocus_map};
1080
1081 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1082 $input->{refocus_map} = 1;
1083 }
1084 delete $input->{auto_activated};
1085 },
1086 on_activate => sub {
1087 my ($input, $text) = @_;
1088 $input->set_text ('');
1089
1090 if ($text =~ /^\/(.*)/) {
1091 $::CONN->user_send ($1);
1092 } else {
1093 my $say_cmd = $::CFG->{say_command} || 'say';
1094 $::CONN->user_send ("$say_cmd $text");
1095 }
1096 if ($input->{refocus_map}) {
1097 delete $input->{refocus_map};
1098 $MAPWIDGET->focus_in
1099 }
1100 },
1101 on_escape => sub {
1102 $MAPWIDGET->focus_in
1103 },
1104 );
1105
1106 $CONSOLE = {
1107 window => $window,
1108 input => $input,
1109 };
1110
1111 $window
1112 }
1113
1114 sub open_quit_dialog {
1115 unless ($QUIT_DIALOG) {
1116 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1117 x => "center",
1118 y => "center",
1119 z => 50,
1120 title => "Really Quit?",
1121 ;
1122
1123 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1124
1125 $vb->add (new CFClient::UI::Label
1126 text => "You should find a savebed and apply it first!",
1127 max_w => $WIDTH * 0.25,
1128 ellipsize => 0,
1129 );
1130 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1131 $hb->add (new CFClient::UI::Button
1132 text => "Ok",
1133 expand => 1,
1134 on_activate => sub { $QUIT_DIALOG->hide },
1135 );
1136 $hb->add (new CFClient::UI::Button
1137 text => "Quit anyway",
1138 expand => 1,
1139 on_activate => sub { exit },
1140 );
1141 }
1142
1143 $QUIT_DIALOG->show;
1144 }
1145
1146 sub autopickup_setup {
1147 my $table = new CFClient::UI::Table;
1148
1149 for (
1150 ["General", 0, 0,
1151 ["Enable autopickup" => PICKUP_NEWMODE],
1152 ["Inhibit autopickup" => PICKUP_INHIBIT],
1153 ["Stop before pickup" => PICKUP_STOP],
1154 ["Debug autopickup" => PICKUP_DEBUG],
1155 ],
1156 ["Weapons", 0, 6,
1157 ["All weapons" => PICKUP_ALLWEAPON],
1158 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1159 ["Bows" => PICKUP_BOW],
1160 ["Arrows" => PICKUP_ARROW],
1161 ],
1162 ["Armour", 0, 12,
1163 ["Helmets" => PICKUP_HELMET],
1164 ["Shields" => PICKUP_SHIELD],
1165 ["Body Armour" => PICKUP_ARMOUR],
1166 ["Boots" => PICKUP_BOOTS],
1167 ["Gloves" => PICKUP_GLOVES],
1168 ["Cloaks" => PICKUP_CLOAK],
1169 ],
1170
1171 ["Readables", 2, 2,
1172 ["Spellbooks" => PICKUP_SPELLBOOK],
1173 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1174 ["Normal Books/Scrolls" => PICKUP_READABLES],
1175 ],
1176 ["Misc", 2, 7,
1177 ["Food" => PICKUP_FOOD],
1178 ["Drinks" => PICKUP_DRINK],
1179 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1180 ["Keys" => PICKUP_KEY],
1181 ["Magical Items" => PICKUP_MAGICAL],
1182 ["Potions" => PICKUP_POTION],
1183 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1184 ["Ignore cursed" => PICKUP_NOT_CURSED],
1185 ["Jewelery" => PICKUP_JEWELS],
1186 ],
1187 )
1188 {
1189 my ($title, $x, $y, @bits) = @$_;
1190 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1191
1192 for (@bits) {
1193 ++$y;
1194
1195 my $mask = $_->[1];
1196 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1197 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1198 state => $CFG->{pickup} & $mask,
1199 on_changed => sub {
1200 my ($box, $value) = @_;
1201
1202 if ($value) {
1203 $::CFG->{pickup} |= $mask;
1204 } else {
1205 $::CFG->{pickup} &= ~$mask;
1206 }
1207
1208 $::CONN->send_command ("pickup $::CFG->{pickup}")
1209 if defined $::CONN;
1210 });
1211 }
1212 }
1213
1214 $table
1215 }
1216
1217 sub inventory_window {
1218 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1219 x => "center",
1220 y => "center",
1221 force_w => $WIDTH * 9/10,
1222 force_h => $HEIGHT * 9/10,
1223 title => "Inventory",
1224 ;
1225
1226 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1227
1228 $hb->add (my $vb1 = new CFClient::UI::VBox);
1229 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1230 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1231
1232 $hb->add (my $vb2 = new CFClient::UI::VBox);
1233
1234 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1235
1236 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1237
1238 # XXX: Call after $INVR = ... because set_opencont sets the items
1239 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1240
1241 $invwin
1242 }
1243
1244 sub spell_setup {
1245 new CFClient::UI::SpellList
1246 }
1247
1248 sub keyboard_setup {
1249 my $binding_list = new CFClient::UI::VBox;
1250
1251 my $refresh;
1252 $refresh = sub {
1253 $binding_list->clear ();
1254
1255 for my $mod (keys %{$::CFG->{bindings}}) {
1256 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1257 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1258 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1259
1260 my $lbl = join "; ", @$cmds;
1261 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1262 $binding_list->add (my $hb = new CFClient::UI::HBox);
1263 $hb->add (new CFClient::UI::Button
1264 text => "delete",
1265 tooltip => "Deletes the binding",
1266 on_activate => sub {
1267 $binding_list->remove ($hb);
1268 delete $::CFG->{bindings}->{$mod}->{$sym};
1269 });
1270
1271 $hb->add (new CFClient::UI::Button
1272 text => "edit",
1273 tooltip => "Edits the binding",
1274 on_activate => sub {
1275 $::BIND_EDITOR->set_binding (
1276 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1277 sub {
1278 my ($nmod, $nsym, $ncmds) = @_;
1279 delete $::CFG->{bindings}->{$mod}->{$sym};
1280 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1281 $refresh->();
1282 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1283 $SETUP_DIALOG->show;
1284 },
1285 sub {
1286 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1287 $SETUP_DIALOG->show;
1288 });
1289 $::BIND_EDITOR->show;
1290 $SETUP_DIALOG->hide;
1291 });
1292
1293 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1294 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1295 }
1296 }
1297 };
1298
1299 my $vb = new CFClient::UI::VBox;
1300 $vb->add ($binding_list);
1301 $vb->add (my $hb = new CFClient::UI::HBox);
1302
1303 $hb->add (new CFClient::UI::Button
1304 text => "record new",
1305 expand => 1,
1306 tooltip => "This button opens the binding editor with an empty binding.",
1307 on_activate => sub {
1308 $::BIND_EDITOR->set_binding (undef, undef, [],
1309 sub {
1310 my ($mod, $sym, $cmds) = @_;
1311 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1312 $refresh->();
1313 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1314 $SETUP_DIALOG->show;
1315 },
1316 sub {
1317 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1318 $SETUP_DIALOG->show;
1319 },
1320 );
1321 $SETUP_DIALOG->hide;
1322 $::BIND_EDITOR->show;
1323 },
1324 );
1325
1326 $hb->add (new CFClient::UI::Button
1327 text => "close",
1328 tooltip => "Closes the binding window",
1329 expand => 1,
1330 on_activate => sub {
1331 $SETUP_DIALOG->hide;
1332 }
1333 );
1334
1335 $refresh->();
1336
1337 $vb
1338 }
1339
1340 sub help_window {
1341 my $win = new CFClient::UI::FancyFrame
1342 x => 'center',
1343 y => 'center',
1344 z => 2,
1345 name => 'doc_browser',
1346 force_w => int $WIDTH * 7/8,
1347 force_h => int $HEIGHT * 7/8,
1348 title => "Documentation";
1349
1350 $win->add (my $vbox = new CFClient::UI::VBox);
1351
1352 $vbox->add (my $buttons = new CFClient::UI::HBox);
1353 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1354 expand => 1, fontsize => 0.8, padding_x => 4);
1355
1356 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1357 $buttons->add (my $combo = new CFClient::UI::Combobox
1358 value => undef,
1359 options => [
1360 [intro => "Introduction"],
1361 [manual => "Manual"],
1362 [skill_help => "Skills"],
1363 [command_help => "Commands"],
1364 [dmcommand_help => "DM Commands"],
1365 [COPYING => "License Terms"],
1366 ],
1367 on_changed => sub {
1368 my ($self, $pod) = @_;
1369
1370 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1371 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1372
1373 $viewer->clear;
1374
1375 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1376 for @$pom;
1377
1378 $viewer->set_offset (0);
1379 },
1380 on_visibility_change => sub {
1381 my ($self, $visible) = @_;
1382 return unless $visible;
1383 return if $self->{value};
1384 $self->set_value ("intro");
1385 },
1386 );
1387
1388 $win
1389 }
1390
1391 sub sdl_init {
1392 CFClient::SDL_Init
1393 and die "SDL::Init failed!\n";
1394 }
1395
1396 sub video_init {
1397 sdl_init;
1398
1399 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1400
1401 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1402
1403 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1404 $FULLSCREEN = $CFG->{fullscreen};
1405 $FAST = $CFG->{fast};
1406
1407 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1408 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1409
1410 $SDL_ACTIVE = 1;
1411 $LAST_REFRESH = time - 0.01;
1412
1413 CFClient::OpenGL::init;
1414
1415 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1416
1417 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1418
1419 #############################################################################
1420
1421 if ($DEBUG_STATUS) {
1422 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1423 } else {
1424 # create the widgets
1425
1426 $DEBUG_STATUS = new CFClient::UI::Label
1427 padding => 0,
1428 z => 100,
1429 force_x => "max",
1430 force_y => 0;
1431 $DEBUG_STATUS->show;
1432
1433 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1434
1435 $STATUSBOX = new CFClient::UI::Statusbox;
1436 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1437
1438 (new CFClient::UI::Frame
1439 bg => [0, 0, 0, 0.4],
1440 force_x => 0,
1441 force_y => "max",
1442 child => $STATUSBOX,
1443 )->show;
1444
1445 CFClient::UI::FancyFrame->new (
1446 title => "Map",
1447 name => "mapmap",
1448 x => 0,
1449 y => $FONTSIZE + 8,
1450 border_bg => [1, 1, 1, 192/255],
1451 bg => [1, 1, 1, 0],
1452 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1453 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1454 ),
1455 )->show;
1456
1457 $MAPWIDGET = new CFClient::MapWidget;
1458 $MAPWIDGET->connect (activate_console => sub {
1459 my ($mapwidget, $preset) = @_;
1460
1461 if ($CONSOLE) {
1462 $CONSOLE->{input}->{auto_activated} = 1;
1463 $CONSOLE->{input}->focus_in;
1464
1465 if ($preset && $CONSOLE->{input}->get_text eq '') {
1466 $CONSOLE->{input}->set_text ($preset);
1467 }
1468 }
1469 });
1470 $MAPWIDGET->show;
1471 $MAPWIDGET->focus_in;
1472
1473 $LOGVIEW = new CFClient::UI::TextScroller
1474 expand => 1,
1475 font => $FONT_FIXED,
1476 fontsize => $::CFG->{log_fontsize},
1477 indent => -4,
1478 can_hover => 1,
1479 can_events => 1,
1480 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1481 ;
1482
1483 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1484 title => "Setup",
1485 name => "setup_dialog",
1486 x => 'center',
1487 y => 'center',
1488 z => 2,
1489 force_w => $::WIDTH * 0.6,
1490 force_h => $::HEIGHT * 0.6,
1491 ;
1492
1493 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1494 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1495
1496 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1497 "Configure the server to play on, your username, password and other server-related options.");
1498 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1499 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1500 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1501 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1502 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1503 "Configure the use of audio, sound effects and background music.");
1504 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1505 "Lets you define, edit and delete bindings."
1506 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1507 . "with nothing set and the recording started. After doing the actions you "
1508 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1509 . "After pressing the combo the binding will be saved automatically and the "
1510 . "binding editor closes");
1511 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1512 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1513
1514 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1515
1516 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1517 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1518
1519 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1520 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1521
1522 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1523
1524 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1525 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1526 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1527 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1528 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1529
1530 $BUTTONBAR->add (new CFClient::UI::Button
1531 text => "Save Config",
1532 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1533 on_activate => sub {
1534 $::CFG->{layout} = CFClient::UI::get_layout;
1535 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1536 status "Configuration Saved";
1537 },
1538 );
1539
1540 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1541 tooltip => "View Documentation");
1542
1543 $BUTTONBAR->add (new CFClient::UI::Button
1544 text => "Quit",
1545 tooltip => "Terminates the program",
1546 on_activate => sub {
1547 if ($CONN) {
1548 open_quit_dialog;
1549 } else {
1550 exit;
1551 }
1552 },
1553 );
1554
1555 $BUTTONBAR->show;
1556 $SETUP_DIALOG->show;
1557 }
1558
1559 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1560 }
1561
1562 sub video_shutdown {
1563 undef $SDL_ACTIVE;
1564 }
1565
1566 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1567 my $bgmusic;#TODO#hack#d#
1568
1569 sub audio_channel_finished {
1570 my ($channel) = @_;
1571
1572 #warn "channel $channel finished\n";#d#
1573 }
1574
1575 sub audio_music_finished {
1576 return unless $CFG->{bgm_enable};
1577
1578 # TODO: hack, do play loop and mood music
1579 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1580 $bgmusic->play (0);
1581
1582 push @bgmusic, shift @bgmusic;
1583 }
1584
1585 sub audio_init {
1586 if ($CFG->{audio_enable}) {
1587 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1588 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1589
1590 unless ($SDL_MIXER) {
1591 status "Unable to open sound device: there will be no sound";
1592 return;
1593 }
1594
1595 CFClient::Mix_AllocateChannels 8;
1596 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1597
1598 audio_music_finished;
1599
1600 while (<$fh>) {
1601 next if /^\s*#/;
1602 next if /^\s*$/;
1603
1604 my ($file, $volume, $event) = split /\s+/, $_, 3;
1605
1606 push @SOUNDS, "$volume,$file";
1607
1608 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1609 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1610 $chunk->volume ($volume * 128 / 100);
1611 $chunk
1612 };
1613 }
1614 } else {
1615 status "unable to open sound config: $!";
1616 }
1617 }
1618 }
1619
1620 sub audio_shutdown {
1621 CFClient::Mix_CloseAudio if $SDL_MIXER;
1622 undef $SDL_MIXER;
1623 @SOUNDS = ();
1624 %AUDIO_CHUNKS = ();
1625 }
1626
1627 my %animate_object;
1628 my $animate_timer;
1629
1630 my $fps = 9;
1631
1632 my %demo;#d#
1633
1634 sub force_refresh {
1635 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1636 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1637
1638 $CFClient::UI::ROOT->draw;
1639
1640 $WANT_REFRESH = 0;
1641 $CAN_REFRESH = 0;
1642 $LAST_REFRESH = $NOW;
1643
1644 0 && do {
1645 # some weird model-drawing code, just a joke right now
1646 use CFClient::OpenGL;
1647
1648 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1649 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1650 $demo{r} ||= do {
1651 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1652 $mod->{v} = pack "f*", @{$mod->{v}};
1653 $_ = [scalar @$_, pack "S!*", @$_]
1654 for values %{$mod->{g}};
1655 $mod
1656 };
1657
1658 my $r = $demo{r} or die;
1659
1660 glDepthMask 1;
1661 glClear GL_DEPTH_BUFFER_BIT;
1662 glEnable GL_TEXTURE_2D;
1663 glEnable GL_DEPTH_TEST;
1664 glEnable GL_CULL_FACE;
1665 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1666
1667 glMatrixMode GL_PROJECTION;
1668 glLoadIdentity;
1669 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1670 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1671 glMatrixMode GL_MODELVIEW;
1672 glLoadIdentity;
1673
1674 glPushMatrix;
1675 glTranslate 0, 0, -800;
1676 glScale 1, -1, 1;
1677 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1678 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1679 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1680 glScale 50, 50, 50;
1681
1682 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1683 while (my ($k, $v) = each %{$r->{g}}) {
1684 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1685 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1686 }
1687
1688 glPopMatrix;
1689
1690 glShadeModel GL_FLAT;
1691 glDisable GL_DEPTH_TEST;
1692 glDisable GL_TEXTURE_2D;
1693 glDepthMask 0;
1694
1695 $WANT_REFRESH++;
1696 };
1697
1698 CFClient::SDL_GL_SwapBuffers;
1699 }
1700
1701 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1702 $NOW = time;
1703
1704 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1705 for CFClient::SDL_PollEvent;
1706
1707 if (%animate_object) {
1708 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1709 $WANT_REFRESH++;
1710 }
1711
1712 if ($WANT_REFRESH) {
1713 force_refresh;
1714 } else {
1715 $CAN_REFRESH = 1;
1716 }
1717 });
1718
1719 sub animation_start {
1720 my ($widget) = @_;
1721 $animate_object{$widget} = $widget;
1722 }
1723
1724 sub animation_stop {
1725 my ($widget) = @_;
1726 delete $animate_object{$widget};
1727 }
1728
1729 # check once/second for faces that need to be prefetched
1730 # this should, of course, only run on demand, but
1731 # SDL forces worse things on us....
1732
1733 Event->timer (after => 1, interval => 0.25, cb => sub {
1734 $CONN->face_prefetch
1735 if $CONN;
1736 });
1737
1738 %SDL_CB = (
1739 CFClient::SDL_QUIT => sub {
1740 Event::unloop -1;
1741 },
1742 CFClient::SDL_VIDEORESIZE => sub {
1743 },
1744 CFClient::SDL_VIDEOEXPOSE => sub {
1745 CFClient::UI::full_refresh;
1746 },
1747 CFClient::SDL_ACTIVEEVENT => sub {
1748 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1749 },
1750 CFClient::SDL_KEYDOWN => sub {
1751 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1752 # alt-enter
1753 video_shutdown;
1754 $CFG->{fullscreen} = !$CFG->{fullscreen};
1755 video_init;
1756 } else {
1757 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1758 }
1759 },
1760 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1761 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1762 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1763 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1764 CFClient::SDL_USEREVENT => sub {
1765 if ($_[0]{code} == 1) {
1766 audio_channel_finished $_[0]{data1};
1767 } elsif ($_[0]{code} == 0) {
1768 audio_music_finished;
1769 }
1770 },
1771 );
1772
1773 #############################################################################
1774
1775 $SIG{INT} = $SIG{TERM} = sub { exit };
1776
1777 {
1778 local $SIG{__DIE__} = sub {
1779 return unless defined $^S && !$^S;
1780 Carp::confess $_[1];#d#TODO: remove when stable
1781 CFClient::fatal $_[0];
1782 };
1783
1784 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1785 CFClient::UI::set_layout ($::CFG->{layout});
1786
1787 my %DEF_CFG = (
1788 sdl_mode => 0,
1789 width => 640,
1790 height => 480,
1791 fullscreen => 0,
1792 fast => 0,
1793 map_scale => 1,
1794 fow_enable => 1,
1795 fow_intensity => 0.45,
1796 fow_smooth => 0,
1797 gui_fontsize => 1,
1798 log_fontsize => 0.7,
1799 gauge_fontsize=> 1,
1800 gauge_size => 0.35,
1801 stat_fontsize => 0.7,
1802 mapsize => 100,
1803 host => "crossfire.schmorp.de",
1804 say_command => 'say',
1805 audio_enable => 1,
1806 bgm_enable => 1,
1807 bgm_volume => 0.25,
1808 face_prefetch => 0,
1809 output_sync => 1,
1810 output_count => 1,
1811 pickup => 0,
1812 );
1813
1814 while (my ($k, $v) = each %DEF_CFG) {
1815 $CFG->{$k} = $v unless exists $CFG->{$k};
1816 }
1817
1818 sdl_init;
1819
1820 @SDL_MODES = reverse
1821 grep $_->[0] >= 640 && $_->[1] >= 480,
1822 CFClient::SDL_ListModes;
1823
1824 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1825
1826 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1827
1828 {
1829 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1830 DejaVuSans.ttf
1831 DejaVuSansMono.ttf
1832 DejaVuSans-Bold.ttf
1833 DejaVuSansMono-Bold.ttf
1834 DejaVuSans-Oblique.ttf
1835 DejaVuSansMono-Oblique.ttf
1836 DejaVuSans-BoldOblique.ttf
1837 DejaVuSansMono-BoldOblique.ttf
1838 );
1839
1840 CFClient::add_font $_ for @fonts;
1841
1842 CFClient::pango_init;
1843
1844 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1845 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1846
1847 $FONT_PROP->make_default;
1848 }
1849
1850 # compare mono (ft) vs. rgba (cairo)
1851 # ft - 1.8s, cairo 3s, even in alpha-only mode
1852 # for my $rgba (0..1) {
1853 # my $t1 = Time::HiRes::time;
1854 # for (1..1000) {
1855 # my $layout = CFClient::Layout->new ($rgba);
1856 # $layout->set_text ("hallo" x 100);
1857 # $layout->render;
1858 # }
1859 # my $t2 = Time::HiRes::time;
1860 # warn $t2-$t1;
1861 # }
1862
1863 video_init;
1864 audio_init;
1865 }
1866
1867 Event::loop;
1868
1869 END { CFClient::SDL_Quit }
1870
1871 =head1 NAME
1872
1873 cfplus - A Crossfire+ and Crossfire game client
1874
1875 =head1 SYNOPSIS
1876
1877 Just run it - no commandline arguments are supported.
1878
1879 =head1 USAGE
1880
1881 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1882 fullscreen and interactively.
1883
1884 =head1 DEBUGGING
1885
1886
1887 CFPLUS_DEBUG - environment variable
1888
1889 1 draw borders around widgets
1890 2 add low-level widget info to tooltips
1891 4 show fps
1892 8 suppress tooltips
1893
1894 =head1 AUTHOR
1895
1896 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899