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Revision: 1.67
Committed: Sun Jun 11 18:36:15 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.66: +10 -0 lines
Log Message:
added primitive server info field

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89 our $SERVER_INFO;
90
91 our $SETUP_DIALOG;
92 our $SETUP_NOTEBOOK;
93 our $SETUP_SERVER;
94 our $SETUP_KEYBOARD;
95 our $SETUP_SPELLS;
96
97 our $STATS_WINDOW;
98 our $MESSAGE_WINDOW;
99 our $FLOORBOX;
100 our $GAUGES;
101 our $STATWIDS;
102
103 our $SDL_ACTIVE;
104 our %SDL_CB;
105
106 our $SDL_MIXER;
107 our @SOUNDS; # event => file mapping
108 our %AUDIO_CHUNKS; # audio files
109
110 our $ALT_ENTER_MESSAGE;
111 our $STATUSBOX;
112 our $DEBUG_STATUS;
113
114 our $INV_WINDOW;
115 our $INV;
116 our $INVR;
117 our $INV_RIGHT_HB;
118
119 our $BIND_EDITOR;
120
121 our $PICKUP_CFG;
122
123 sub status {
124 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
125 }
126
127 sub debug {
128 $DEBUG_STATUS->set_text ($_[0]);
129 }
130
131 sub destroy_query_dialog {
132 (delete $_[0]{query_dialog})->destroy
133 if $_[0]{query_dialog};
134 }
135
136 # server query dialog
137 sub server_query {
138 my ($conn, $flags, $prompt) = @_;
139
140 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
141 x => "center",
142 y => "center",
143 title => "Server Query",
144 child => my $vbox = new CFClient::UI::VBox,
145 ;
146
147 my @dialog = my $label = new CFClient::UI::Label
148 max_w => $::WIDTH * 0.4,
149 ellipsise => 0,
150 text => $prompt;
151
152 if ($flags & CS_QUERY_YESNO) {
153 push @dialog, my $hbox = new CFClient::UI::HBox;
154
155 $hbox->add (new CFClient::UI::Button
156 text => "No",
157 on_activate => sub {
158 $conn->send ("reply n");
159 $dialog->destroy;
160 }
161 );
162 $hbox->add (new CFClient::UI::Button
163 text => "Yes",
164 on_activate => sub {
165 $conn->send ("reply y");
166 destroy_query_dialog $conn;
167 },
168 );
169
170 $dialog->focus_in;
171
172 } elsif ($flags & CS_QUERY_SINGLECHAR) {
173 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
174
175 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
176 $MESSAGE_WINDOW->show;
177
178 unshift @dialog, new CFClient::UI::Label
179 max_w => $::WIDTH * 0.4,
180 ellipsise => 0,
181 markup => "\nOr use your keyboard:\n";
182
183 unshift @dialog, my $table = new CFClient::UI::Table;
184
185 $table->add (0, 0, new CFClient::UI::Button
186 text => "Next Race",
187 on_activate => sub {
188 $conn->send ("reply n");
189 destroy_query_dialog $conn;
190 },
191 );
192 $table->add (2, 0, new CFClient::UI::Button
193 text => "Accept",
194 on_activate => sub {
195 $conn->send ("reply d");
196 destroy_query_dialog $conn;
197 },
198 );
199
200 unshift @dialog, new CFClient::UI::Label
201 max_w => $::WIDTH * 0.4,
202 ellipsise => 0,
203 markup =>
204 "<big><b>Character Creation: Race</b></big>\n\n"
205 . "Look at the <b>Messages</b> window to see a description of this race "
206 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
207 . "and the center of the screen to see how this race looks like "
208 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
209 . "You can look at another race, or accept this race (you will come back to this race eventually, "
210 . "so you can take your time making this important choice."
211 ;
212
213 } elsif ($prompt =~ /roll new stats/) {
214 if (my $stat = delete $conn->{stat_change_with}) {
215 $conn->send ("reply $stat");
216 destroy_query_dialog $conn;
217 return;
218 }
219
220 $STATS_WINDOW->show;
221 $MESSAGE_WINDOW->hide;
222
223 unshift @dialog, new CFClient::UI::Label
224 max_w => $::WIDTH * 0.4,
225 ellipsise => 0,
226 markup => "\nOr use your keyboard:\n";
227
228 unshift @dialog, my $table = new CFClient::UI::Table;
229
230 # left: re-roll
231 $table->add (0, 0, new CFClient::UI::Button
232 text => "Roll Again",
233 on_activate => sub {
234 $conn->send ("reply y");
235 destroy_query_dialog $conn;
236 },
237 );
238
239 # center: swap stats
240 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
241 value => $_,
242 options => [
243 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
244 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
245 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
246 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
247 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
248 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
249 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
250 ],
251 ), 1 .. 2;
252
253 $table->add (2, 0, new CFClient::UI::Button
254 text => "Swap Stats",
255 on_activate => sub {
256 $conn->{stat_change_with} = $sw2->{value};
257 $conn->send ("reply $sw1->{value}");
258 destroy_query_dialog $conn;
259 },
260 );
261 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
262
263 # right: accept
264 $table->add (4, 0, new CFClient::UI::Button
265 text => "Accept",
266 on_activate => sub {
267 $conn->send ("reply n");
268 $STATS_WINDOW->hide;
269 destroy_query_dialog $conn;
270 },
271 );
272
273 unshift @dialog, new CFClient::UI::Label
274 max_w => $::WIDTH * 0.4,
275 ellipsise => 0,
276 markup =>
277 "<big><b>Character Creation: Stats</b></big>\n\n"
278 . "Look at the <b>Stats</b> window to see your basic stats "
279 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
280 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
281 . "Race selection will influence those values later on."
282 ;
283 }
284
285 push @dialog, my $entry = new CFClient::UI::Entry
286 on_changed => sub {
287 $conn->send ("reply $_[1]");
288 destroy_query_dialog $conn;
289 },
290 ;
291
292 $entry->focus_in;
293
294 } else {
295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
296
297 push @dialog, my $entry = new CFClient::UI::Entry
298 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
299 on_activate => sub {
300 $conn->send ("reply $_[1]");
301 destroy_query_dialog $conn;
302 },
303 ;
304
305 $entry->focus_in;
306 }
307
308 $vbox->add (@dialog);
309 $dialog->show;
310 }
311
312 sub start_game {
313 status "logging in...";
314
315 $LOGIN_BUTTON->set_text ("Logout");
316 $SETUP_DIALOG->hide;
317
318 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
319
320 my ($host, $port) = split /:/, $CFG->{host};
321
322 $MAP = new CFClient::Map $mapsize, $mapsize;
323
324 $CONN = eval {
325 new CFClient::Protocol
326 host => $host,
327 port => $port || 13327,
328 user => $CFG->{user},
329 pass => $CFG->{password},
330 mapw => $mapsize,
331 maph => $mapsize,
332
333 map_widget => $MAPWIDGET,
334 logview => $LOGVIEW,
335 statusbox => $STATUSBOX,
336 map => $MAP,
337 mapmap => $MAPMAP,
338 query => \&server_query,
339
340 sound_play => sub {
341 my ($x, $y, $soundnum, $type) = @_;
342
343 $SDL_MIXER
344 or return;
345
346 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
347 or return;
348
349 $chunk->play;
350 },
351 };
352
353 if ($CONN) {
354 CFClient::lowdelay fileno $CONN->{fh};
355
356 status "login successful";
357 } else {
358 status "unable to connect";
359 stop_game();
360 }
361 }
362
363 sub stop_game {
364 $LOGIN_BUTTON->set_text ("Login");
365 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
366 $SETUP_DIALOG->show;
367 $INV_WINDOW->hide;
368
369 return unless $CONN;
370
371 status "connection closed";
372
373 destroy_query_dialog $CONN;
374 $CONN->destroy;
375 $CONN = 0; # false, does not autovivify
376 }
377
378 sub graphics_setup {
379 my $vbox = new CFClient::UI::VBox;
380
381 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
382
383 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
384 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
385
386 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
387 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
388
389 $mode_slider->connect (changed => sub {
390 my ($self, $value) = @_;
391
392 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
393 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
394 });
395 $mode_slider->emit (changed => $mode_slider->{range}[0]);
396
397 my $row = 1;
398
399 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
400 $table->add (1, $row++, new CFClient::UI::CheckBox
401 state => $CFG->{fullscreen},
402 tooltip => "Bring the client into fullscreen mode.",
403 on_changed => sub {
404 my ($self, $value) = @_;
405 $CFG->{fullscreen} = $value;
406 }
407 );
408
409 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
410 $table->add (1, $row++, new CFClient::UI::CheckBox
411 state => $CFG->{fast},
412 tooltip => "Lower the visual quality considerably to speed up rendering.",
413 on_changed => sub {
414 my ($self, $value) = @_;
415 $CFG->{fast} = $value;
416 }
417 );
418
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
420 $table->add (1, $row++, new CFClient::UI::Slider
421 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
422 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
423 on_changed => sub {
424 my ($self, $value) = @_;
425 $CFG->{map_scale} = 2 ** $value;
426 }
427 );
428
429 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
430 $table->add (1, $row++, new CFClient::UI::CheckBox
431 state => $CFG->{fow_enable},
432 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
433 on_changed => sub {
434 my ($self, $value) = @_;
435 $CFG->{fow_enable} = $value;
436 }
437 );
438
439 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
440 $table->add (1, $row++, new CFClient::UI::Slider
441 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
442 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
443 on_changed => sub {
444 my ($self, $value) = @_;
445 $CFG->{fow_intensity} = $value;
446 }
447 );
448
449 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
450 $table->add (1, $row++, new CFClient::UI::CheckBox
451 state => $CFG->{fow_smooth},
452 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
453 on_changed => sub {
454 my ($self, $value) = @_;
455 $CFG->{fow_smooth} = $value;
456 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
457 }
458 );
459
460 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
461 $table->add (1, $row++, new CFClient::UI::Slider
462 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
463 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
464 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
471 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
475
476 $table->add (1, $row++, new CFClient::UI::Slider
477 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
478 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
479 on_changed => sub {
480 $CFG->{stat_fontsize} = $_[1];
481 &set_stats_window_fontsize;
482 }
483 );
484
485 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
486 $table->add (1, $row++, new CFClient::UI::Slider
487 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
488 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
489 on_changed => sub {
490 $CFG->{gauge_fontsize} = $_[1];
491 &set_gauge_window_fontsize;
492 }
493 );
494
495 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
496 $table->add (1, $row++, new CFClient::UI::Slider
497 range => [$CFG->{gauge_size}, 0.2, 0.8],
498 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
499 on_changed => sub {
500 $CFG->{gauge_size} = $_[1];
501 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
502 }
503 );
504
505 $table->add (1, $row++, new CFClient::UI::Button
506 expand => 1, align => 0, text => "Apply",
507 tooltip => "Apply the video settings",
508 on_activate => sub {
509 video_shutdown ();
510 video_init ();
511 }
512 );
513
514 $vbox
515 }
516
517 sub audio_setup {
518 my $vbox = new CFClient::UI::VBox;
519
520 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
521
522 my $row = 0;
523
524 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
525 $table->add (1, $row++, new CFClient::UI::CheckBox
526 state => $CFG->{audio_enable},
527 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
528 on_changed => sub {
529 $CFG->{audio_enable} = $_[1];
530 }
531 );
532 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
533 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
534 # $CFG->{effects_volume} = $_[1];
535 # });
536 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
537 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
538 $hbox->add (new CFClient::UI::CheckBox
539 expand => 1, state => $CFG->{bgm_enable},
540 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
541 on_changed => sub {
542 $CFG->{bgm_enable} = $_[1];
543 }
544 );
545 $hbox->add (new CFClient::UI::Slider
546 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
547 tooltip => "The volume of the background music. Changes are instant.",
548 on_changed => sub {
549 $CFG->{bgm_volume} = $_[1];
550 CFClient::MixMusic::volume $_[1] * 128;
551 }
552 );
553
554 $table->add (1, $row++, new CFClient::UI::Button
555 expand => 1, align => 0, text => "Apply",
556 tooltip => "Apply the audio settings",
557 on_activate => sub {
558 audio_shutdown ();
559 audio_init ();
560 }
561 );
562
563 $vbox
564 }
565
566 sub set_stats_window_fontsize {
567 for (values %{$STATWIDS}) {
568 $_->set_fontsize ($::CFG->{stat_fontsize});
569 }
570 }
571
572 sub set_gauge_window_fontsize {
573 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
574 $_->set_fontsize ($::CFG->{gauge_fontsize});
575 }
576 }
577
578 sub make_gauge_window {
579 my $gh = int $HEIGHT * $CFG->{gauge_size};
580
581 my $win = new CFClient::UI::Frame (
582 force_x => 0,
583 force_y => "max",
584 force_w => $WIDTH,
585 force_h => $gh,
586 );
587
588 $win->add (my $hbox = new CFClient::UI::HBox
589 children => [
590 (new CFClient::UI::HBox expand => 1),
591 (new CFClient::UI::VBox children => [
592 (new CFClient::UI::Empty expand => 1),
593 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
594 ]),
595 (my $vbox = new CFClient::UI::VBox),
596 ],
597 );
598
599 $vbox->add (new CFClient::UI::HBox
600 expand => 1,
601 children => [
602 (new CFClient::UI::Empty expand => 1),
603 (my $hb = new CFClient::UI::HBox),
604 ],
605 );
606
607 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
608 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
609 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
610 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
611 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
612 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
613 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
614 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
615
616 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
617 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
618 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
619 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
620
621 $GAUGES = {
622 exp => $exp, win => $win, range => $rng,
623 food => $fg, mana => $mg, hp => $hg, grace => $gg
624 };
625
626 &set_gauge_window_fontsize;
627
628 $win
629 }
630
631 sub debug_setup {
632 my $table = new CFClient::UI::Table;
633
634 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
635 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1 });
636 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
637 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2 });
638 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
639 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4 });
640 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
641 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8 });
642
643 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
644
645 for my $x (0..2) {
646 for my $y (0 .. 2) {
647 $table->add ($x + 3, $y,
648 new CFClient::UI::Entry
649 text => $default_smooth[$x * 3 + $y],
650 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
651 );
652 }
653 }
654
655
656 $table
657 }
658
659 sub stats_window {
660 my $tgw = new CFClient::UI::FancyFrame
661 y => $HEIGHT * (2/8),
662 x => "max",
663 title => "Stats",
664 name => "stats_window";
665
666 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
667 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
668 can_hover => 1, can_events => 1,
669 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
670 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
671 can_hover => 1, can_events => 1,
672 tooltip => "The map you are currently on (if supported by the server).");
673
674 $vb->add (my $hb0 = new CFClient::UI::HBox);
675 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
676 can_hover => 1, can_events => 1,
677 tooltip => "The weight of the player including all inventory items.");
678 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
679 can_hover => 1, can_events => 1,
680 tooltip => "The weight limit: you cannot carry more than this.");
681
682
683 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
684 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
685
686 my $color2 = [1, 1, 0];
687
688 for (
689 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
690 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
691 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
692 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
693 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
694 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
695 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
696
697 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
698 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
699 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
700 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
701 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
702 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
703 ) {
704 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
705
706 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
707 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
708 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
709 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
710 }
711
712 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
713
714 my $row = 0;
715 my $col = 0;
716
717 my %resist_names = (
718 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
719 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
720 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
721 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
722 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
723 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
724 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
725 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
726 pois => "<b>Poison</b> (resistance to getting poisoned)",
727 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
728 deat => "<b>Death</b> (resistance against death spells)",
729 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
730 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
731 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
732 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
733 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
734 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
735 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
736 );
737 for (qw/slow holyw conf fire depl magic
738 drain acid pois para deat phys
739 blind fear tund elec cold ghit/)
740 {
741 $tbl2->add ($col, $row,
742 $STATWIDS->{"res_$_"} =
743 new CFClient::UI::Label
744 font => $FONT_FIXED,
745 template => "-100%",
746 align => +1,
747 valign => 0,
748 can_events => 1,
749 can_hover => 1,
750 tooltip => $resist_names{$_},
751 );
752 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
753 font => $FONT_FIXED,
754 can_hover => 1,
755 can_events => 1,
756 image => "ui/resist/resist_$_.png",
757 tooltip => $resist_names{$_},
758 );
759
760 $row++;
761 if ($row % 6 == 0) {
762 $col += 2;
763 $row = 0;
764 }
765 }
766
767 &set_stats_window_fontsize;
768 update_stats_window ({});
769
770 $tgw
771 }
772
773 sub formsep($) {
774 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
775 }
776
777 sub update_stats_window {
778 my ($stats) = @_;
779
780 # I love text protocols...
781
782 my $hp = $stats->{+CS_STAT_HP} * 1;
783 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
784 my $sp = $stats->{+CS_STAT_SP} * 1;
785 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
786 my $fo = $stats->{+CS_STAT_FOOD} * 1;
787 my $fo_m = 999;
788 my $gr = $stats->{+CS_STAT_GRACE} * 1;
789 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
790
791 $GAUGES->{hp} ->set_value ($hp, $hp_m);
792 $GAUGES->{mana} ->set_value ($sp, $sp_m);
793 $GAUGES->{food} ->set_value ($fo, $fo_m);
794 $GAUGES->{grace} ->set_value ($gr, $gr_m);
795 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
796 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
797 my $rng = $stats->{+CS_STAT_RANGE};
798 $rng =~ s/^Range: //; # thank you so much dear server
799 $GAUGES->{range} ->set_text ("Rng: " . $rng);
800 my $title = $stats->{+CS_STAT_TITLE};
801 $title =~ s/^Player: //;
802 $STATWIDS->{title} ->set_text ("Title: " . $title);
803
804 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
805 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
806 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
807 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
808 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
809 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
810 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
811 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
812 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
813 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
814 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
815 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
816 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
817
818 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
819
820 # TODO: replace by CS_STAT_RES_xxx constants
821 my %tbl = (
822 phys => 100,
823 magic => 101,
824 fire => 102,
825 elec => 103,
826 cold => 104,
827 conf => 105,
828 acid => 106,
829 drain => 107,
830 ghit => 108,
831 pois => 109,
832 slow => 110,
833 para => 111,
834 tund => 112,
835 fear => 113,
836 depl => 113,
837 deat => 115,
838 holyw => 116,
839 blind => 117,
840 );
841
842 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
843 for keys %tbl;
844 }
845
846 my $METASERVER_ATIME;
847
848 sub update_metaserver {
849 return if $METASERVER_ATIME > time;
850 $METASERVER_ATIME = time + 60;
851
852 my $table = $METASERVER->{table};
853 $table->clear;
854 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
855
856 my $buf;
857
858 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
859
860 unless ($fh) {
861 $label->set_text ("unable to contact metaserver: $!");
862 return;
863 }
864
865 Event->io (fd => $fh, poll => 'r', cb => sub {
866 my $res = sysread $fh, $buf, 8192, length $buf;
867
868 if (!defined $res) {
869 $_[0]->w->cancel;
870 $label->set_text ("error while retrieving server list: $!");
871 } elsif ($res == 0) {
872 $_[0]->w->cancel;
873 status "server list retrieved";
874
875 utf8::decode $buf if utf8::valid $buf;
876
877 $table->clear;
878
879 my @tip = (
880 "The current number of users logged in on the server.",
881 "The hostname of the server.",
882 "The time this server has been running without being restarted.",
883 "The server software version - a '+' indicates a Crossfire+ server.",
884 "Short information about this server provided by its admins.",
885 );
886 my @col = qw(#Users Host Uptime Version Description);
887 $table->add ($_, 0, new CFClient::UI::Label
888 can_hover => 1, can_events => 1,
889 align => 0, fg => [1, 1, 0],
890 text => $col[$_], tooltip => $tip[$_])
891 for 0 .. $#col;
892
893 my @align = qw(1 0 1 1 -1);
894
895 my $y = 0;
896 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
897 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
898
899 for ($desc) {
900 s/<br>/\n/gi;
901 s/<li>/\n· /gi;
902 s/<.*?>//sgi;
903 s/&/&amp;/g;
904 s/</&lt;/g;
905 s/>/&gt;/g;
906 }
907
908 $uptime = sprintf "%dd %02d:%02d:%02d",
909 (int $m->[8] / 86400),
910 (int $m->[8] / 3600) % 24,
911 (int $m->[8] / 60) % 60,
912 $m->[8] % 60;
913
914 $m = [$users, $host, $uptime, $version, $desc];
915
916 $y++;
917
918 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
919 (new CFClient::UI::Button
920 text => "Use",
921 tooltip => "Put this server into the <b>Host:Port</b> field",
922 on_activate => sub {
923 $HOST_ENTRY->set_text ($CFG->{host} = $host);
924 $METASERVER->hide;
925 },
926 ),
927 (new CFClient::UI::Empty expand => 1),
928 ]);
929
930 $table->add ($_, $y, new CFClient::UI::Label
931 ellipsise => 0,
932 align => $align[$_],
933 text => $m->[$_],
934 tooltip => $tip[$_],
935 can_hover => 1,
936 can_events => 1,
937 fontsize => 0.8)
938 for 0 .. $#$m;
939 }
940 }
941 });
942 }
943
944 sub metaserver_dialog {
945 my $dialog = new CFClient::UI::FancyFrame
946 title => "Server List",
947 name => 'metaserver_dialog',
948 x => 'center',
949 y => 'center',
950 z => 3,
951 force_h => $::HEIGHT * 0.4,
952 child => (my $vbox = new CFClient::UI::VBox),
953 on_visibility_change => sub {
954 update_metaserver if $_[1];
955 },
956 ;
957
958 $dialog->{table} = new CFClient::UI::Table;
959
960 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $dialog->{table});
961
962 $dialog
963 }
964
965 sub server_setup {
966 my $vbox = new CFClient::UI::VBox;
967
968 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
969 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
970
971 {
972 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
973
974 $vbox->add (
975 $HOST_ENTRY = new CFClient::UI::Entry
976 expand => 1,
977 text => $CFG->{host},
978 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
979 on_changed => sub {
980 my ($self, $value) = @_;
981 $CFG->{host} = $value;
982 }
983 );
984
985 $METASERVER = metaserver_dialog;
986
987 $vbox->add (new CFClient::UI::Button
988 expand => 1,
989 text => "Server List",
990 other => $METASERVER,
991 tooltip => "Show a list of available crossfire servers",
992 on_activate => sub { $METASERVER->toggle_visibility },
993 on_visibility_change => sub { $METASERVER->hide unless $_[1] },
994 );
995 }
996
997 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
998 $table->add (1, 4, new CFClient::UI::Entry
999 text => $CFG->{user},
1000 tooltip => "The name of your character on the server",
1001 on_changed => sub {
1002 my ($self, $value) = @_;
1003 $CFG->{user} = $value;
1004 }
1005 );
1006
1007 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1008 $table->add (1, 5, new CFClient::UI::Entry
1009 text => $CFG->{password},
1010 hidden => 1,
1011 tooltip => "The password for your character",
1012 on_changed => sub {
1013 my ($self, $value) = @_;
1014 $CFG->{password} = $value;
1015 }
1016 );
1017
1018 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1019 $table->add (1, 7, new CFClient::UI::Slider
1020 force_w => 100,
1021 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1022 tooltip => "This is the size of the portion of the map update the server sends you. "
1023 . "If you set this to a high value you will be able to see further, "
1024 . "but you also increase bandwidth requirements and latency. "
1025 . "This option is only used once at log-in.",
1026 on_changed => sub {
1027 my ($self, $value) = @_;
1028
1029 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
1030 },
1031 );
1032
1033 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1034 $table->add (1, 8, new CFClient::UI::CheckBox
1035 state => $CFG->{face_prefetch},
1036 tooltip => "<b>Background Image Prefetch</b>\n\n"
1037 . "If enabled, the client automatically pre-fetches images from the server. "
1038 . "This might increase or create lag, but increases the chances "
1039 . "of faces being ready for display when you encounter them. "
1040 . "It also uses up server bandwidth on every connect, "
1041 . "so only set it if you really need to prefetch images. "
1042 . "This option can be set and unset any time.",
1043 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
1044 );
1045
1046 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1047 $table->add (1, 9, new CFClient::UI::Entry
1048 text => $CFG->{output_count},
1049 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1050 on_changed => sub { $CFG->{output_count} = $_[1] },
1051 );
1052
1053 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1054 $table->add (1, 10, new CFClient::UI::Entry
1055 text => $CFG->{output_sync},
1056 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1057 on_changed => sub { $CFG->{output_sync} = $_[1] },
1058 );
1059
1060 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1061 expand => 1,
1062 align => 0,
1063 text => "Login",
1064 on_activate => sub {
1065 $CONN ? stop_game
1066 : start_game;
1067 },
1068 );
1069
1070 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1071 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1072 text => $CFG->{say_command},
1073 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1074 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1075 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1076 on_changed => sub {
1077 my ($self, $value) = @_;
1078 $CFG->{say_command} = $value;
1079 }
1080 );
1081
1082 $vbox->add (new CFClient::UI::Label
1083 text => "Server Info",
1084 fontsize => 1.2,
1085 padding_y => 8,
1086 fg => [1, 1, 0, 1],
1087 );
1088
1089 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1090
1091 $vbox
1092 }
1093
1094 sub message_window {
1095 my $window = new CFClient::UI::FancyFrame
1096 name => "message_window",
1097 title => "Messages",
1098 border_bg => [1, 1, 1, 1],
1099 bg => [0, 0, 0, 0.75],
1100 x => "max",
1101 y => 0,
1102 force_w => $::WIDTH * 0.4,
1103 force_h => $::HEIGHT * 0.5,
1104 child => (my $vbox = new CFClient::UI::VBox);
1105
1106 $vbox->add ($LOGVIEW);
1107
1108 $vbox->add (my $input = new CFClient::UI::Entry
1109 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1110 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1111 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1112 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1113 on_focus_in => sub {
1114 my ($input, $prev_focus) = @_;
1115
1116 delete $input->{refocus_map};
1117
1118 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1119 $input->{refocus_map} = 1;
1120 }
1121 delete $input->{auto_activated};
1122 },
1123 on_activate => sub {
1124 my ($input, $text) = @_;
1125 $input->set_text ('');
1126
1127 if ($text =~ /^\/(.*)/) {
1128 $::CONN->user_send ($1);
1129 } else {
1130 my $say_cmd = $::CFG->{say_command} || 'say';
1131 $::CONN->user_send ("$say_cmd $text");
1132 }
1133 if ($input->{refocus_map}) {
1134 delete $input->{refocus_map};
1135 $MAPWIDGET->focus_in
1136 }
1137 },
1138 on_escape => sub {
1139 $MAPWIDGET->focus_in
1140 },
1141 );
1142
1143 $CONSOLE = {
1144 window => $window,
1145 input => $input,
1146 };
1147
1148 $window
1149 }
1150
1151 sub open_quit_dialog {
1152 unless ($QUIT_DIALOG) {
1153 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1154 x => "center",
1155 y => "center",
1156 z => 50,
1157 title => "Really Quit?",
1158 ;
1159
1160 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1161
1162 $vb->add (new CFClient::UI::Label
1163 text => "You should find a savebed and apply it first!",
1164 max_w => $WIDTH * 0.25,
1165 ellipsize => 0,
1166 );
1167 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1168 $hb->add (new CFClient::UI::Button
1169 text => "Ok",
1170 expand => 1,
1171 on_activate => sub { $QUIT_DIALOG->hide },
1172 );
1173 $hb->add (new CFClient::UI::Button
1174 text => "Quit anyway",
1175 expand => 1,
1176 on_activate => sub { exit },
1177 );
1178 }
1179
1180 $QUIT_DIALOG->show;
1181 }
1182
1183 sub autopickup_setup {
1184 my $table = new CFClient::UI::Table;
1185
1186 for (
1187 ["General", 0, 0,
1188 ["Enable autopickup" => PICKUP_NEWMODE],
1189 ["Inhibit autopickup" => PICKUP_INHIBIT],
1190 ["Stop before pickup" => PICKUP_STOP],
1191 ["Debug autopickup" => PICKUP_DEBUG],
1192 ],
1193 ["Weapons", 0, 6,
1194 ["All weapons" => PICKUP_ALLWEAPON],
1195 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1196 ["Bows" => PICKUP_BOW],
1197 ["Arrows" => PICKUP_ARROW],
1198 ],
1199 ["Armour", 0, 12,
1200 ["Helmets" => PICKUP_HELMET],
1201 ["Shields" => PICKUP_SHIELD],
1202 ["Body Armour" => PICKUP_ARMOUR],
1203 ["Boots" => PICKUP_BOOTS],
1204 ["Gloves" => PICKUP_GLOVES],
1205 ["Cloaks" => PICKUP_CLOAK],
1206 ],
1207
1208 ["Readables", 2, 2,
1209 ["Spellbooks" => PICKUP_SPELLBOOK],
1210 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1211 ["Normal Books/Scrolls" => PICKUP_READABLES],
1212 ],
1213 ["Misc", 2, 7,
1214 ["Food" => PICKUP_FOOD],
1215 ["Drinks" => PICKUP_DRINK],
1216 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1217 ["Keys" => PICKUP_KEY],
1218 ["Magical Items" => PICKUP_MAGICAL],
1219 ["Potions" => PICKUP_POTION],
1220 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1221 ["Ignore cursed" => PICKUP_NOT_CURSED],
1222 ["Jewelery" => PICKUP_JEWELS],
1223 ],
1224 ["Weight/Value ratio", 2, 17]
1225 )
1226 {
1227 my ($title, $x, $y, @bits) = @$_;
1228 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1229
1230 for (@bits) {
1231 ++$y;
1232
1233 my $mask = $_->[1];
1234 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1235 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1236 state => $CFG->{pickup} & $mask,
1237 on_changed => sub {
1238 my ($box, $value) = @_;
1239
1240 if ($value) {
1241 $::CFG->{pickup} |= $mask;
1242 } else {
1243 $::CFG->{pickup} &= ~$mask;
1244 }
1245
1246 $::CONN->send_command ("pickup $::CFG->{pickup}")
1247 if defined $::CONN;
1248 });
1249 }
1250 }
1251
1252 $table->add (2, 18, new CFClient::UI::ValSlider
1253 range => [0, 0, 16, 1, 1],
1254 to_value => sub { ">= " . 5 * $_[0] },
1255 on_changed => sub {
1256 my ($slider, $value) = @_;
1257
1258 $::CFG->{pickup} &= ~0x7;
1259 $::CFG->{pickup} |= int $value
1260 if $value;
1261 1;
1262 });
1263 $table->add (3, 18, new CFClient::UI::Button
1264 text => "set",
1265 on_activate => sub {
1266 $::CONN->send_command ("pickup $::CFG->{pickup}")
1267 if defined $::CONN;
1268 1;
1269 });
1270
1271 $table
1272 }
1273
1274 sub inventory_window {
1275 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1276 x => "center",
1277 y => "center",
1278 force_w => $WIDTH * 9/10,
1279 force_h => $HEIGHT * 9/10,
1280 title => "Inventory",
1281 ;
1282
1283 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1284
1285 $hb->add (my $vb1 = new CFClient::UI::VBox);
1286 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1287 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1288
1289 $hb->add (my $vb2 = new CFClient::UI::VBox);
1290
1291 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1292
1293 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1294
1295 # XXX: Call after $INVR = ... because set_opencont sets the items
1296 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1297
1298 $invwin
1299 }
1300
1301 sub spell_setup {
1302 new CFClient::UI::SpellList
1303 }
1304
1305 sub keyboard_setup {
1306 my $binding_list = new CFClient::UI::VBox;
1307
1308 my $refresh;
1309 $refresh = sub {
1310 $binding_list->clear ();
1311
1312 for my $mod (keys %{$::CFG->{bindings}}) {
1313 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1314 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1315 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1316
1317 my $lbl = join "; ", @$cmds;
1318 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1319 $binding_list->add (my $hb = new CFClient::UI::HBox);
1320 $hb->add (new CFClient::UI::Button
1321 text => "delete",
1322 tooltip => "Deletes the binding",
1323 on_activate => sub {
1324 $binding_list->remove ($hb);
1325 delete $::CFG->{bindings}->{$mod}->{$sym};
1326 });
1327
1328 $hb->add (new CFClient::UI::Button
1329 text => "edit",
1330 tooltip => "Edits the binding",
1331 on_activate => sub {
1332 $::BIND_EDITOR->set_binding (
1333 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1334 sub {
1335 my ($nmod, $nsym, $ncmds) = @_;
1336 delete $::CFG->{bindings}->{$mod}->{$sym};
1337 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1338 $refresh->();
1339 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1340 $SETUP_DIALOG->show;
1341 },
1342 sub {
1343 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1344 $SETUP_DIALOG->show;
1345 });
1346 $::BIND_EDITOR->show;
1347 $SETUP_DIALOG->hide;
1348 });
1349
1350 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1351 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1352 }
1353 }
1354 };
1355
1356 my $vb = new CFClient::UI::VBox;
1357 $vb->add ($binding_list);
1358 $vb->add (my $hb = new CFClient::UI::HBox);
1359
1360 $hb->add (new CFClient::UI::Button
1361 text => "record new",
1362 expand => 1,
1363 tooltip => "This button opens the binding editor with an empty binding.",
1364 on_activate => sub {
1365 $::BIND_EDITOR->set_binding (undef, undef, [],
1366 sub {
1367 my ($mod, $sym, $cmds) = @_;
1368 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1369 $refresh->();
1370 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1371 $SETUP_DIALOG->show;
1372 },
1373 sub {
1374 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1375 $SETUP_DIALOG->show;
1376 },
1377 );
1378 $SETUP_DIALOG->hide;
1379 $::BIND_EDITOR->show;
1380 },
1381 );
1382
1383 $hb->add (new CFClient::UI::Button
1384 text => "close",
1385 tooltip => "Closes the binding window",
1386 expand => 1,
1387 on_activate => sub {
1388 $SETUP_DIALOG->hide;
1389 }
1390 );
1391
1392 $refresh->();
1393
1394 $vb
1395 }
1396
1397 sub help_window {
1398 my $win = new CFClient::UI::FancyFrame
1399 x => 'center',
1400 y => 'center',
1401 z => 2,
1402 name => 'doc_browser',
1403 force_w => int $WIDTH * 7/8,
1404 force_h => int $HEIGHT * 7/8,
1405 title => "Documentation";
1406
1407 $win->add (my $vbox = new CFClient::UI::VBox);
1408
1409 $vbox->add (my $buttons = new CFClient::UI::HBox);
1410 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1411 expand => 1, fontsize => 0.8, padding_x => 4);
1412
1413 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1414 $buttons->add (my $combo = new CFClient::UI::Combobox
1415 value => undef,
1416 options => [
1417 [intro => "Introduction"],
1418 [manual => "Manual"],
1419 [skill_help => "Skills"],
1420 [command_help => "Commands"],
1421 [dmcommand_help => "DM Commands"],
1422 [COPYING => "License Terms"],
1423 ],
1424 on_changed => sub {
1425 my ($self, $pod) = @_;
1426
1427 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1428 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1429
1430 $viewer->clear;
1431
1432 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1433 for @$pom;
1434
1435 $viewer->set_offset (0);
1436 },
1437 on_visibility_change => sub {
1438 my ($self, $visible) = @_;
1439 return unless $visible;
1440 return if $self->{value};
1441 $self->set_value ("intro");
1442 },
1443 );
1444
1445 $win
1446 }
1447
1448 sub sdl_init {
1449 CFClient::SDL_Init
1450 and die "SDL::Init failed!\n";
1451 }
1452
1453 sub video_init {
1454 sdl_init;
1455
1456 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1457
1458 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1459
1460 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1461 $FULLSCREEN = $CFG->{fullscreen};
1462 $FAST = $CFG->{fast};
1463
1464 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1465 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1466
1467 $SDL_ACTIVE = 1;
1468 $LAST_REFRESH = time - 0.01;
1469
1470 CFClient::OpenGL::init;
1471
1472 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1473
1474 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1475
1476 #############################################################################
1477
1478 if ($DEBUG_STATUS) {
1479 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1480 } else {
1481 # create the widgets
1482
1483 $DEBUG_STATUS = new CFClient::UI::Label
1484 padding => 0,
1485 z => 100,
1486 force_x => "max",
1487 force_y => 0;
1488 $DEBUG_STATUS->show;
1489
1490 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1491
1492 $STATUSBOX = new CFClient::UI::Statusbox;
1493 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1494
1495 (new CFClient::UI::Frame
1496 bg => [0, 0, 0, 0.4],
1497 force_x => 0,
1498 force_y => "max",
1499 child => $STATUSBOX,
1500 )->show;
1501
1502 CFClient::UI::FancyFrame->new (
1503 title => "Map",
1504 name => "mapmap",
1505 x => 0,
1506 y => $FONTSIZE + 8,
1507 border_bg => [1, 1, 1, 192/255],
1508 bg => [1, 1, 1, 0],
1509 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1510 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1511 ),
1512 )->show;
1513
1514 $MAPWIDGET = new CFClient::MapWidget;
1515 $MAPWIDGET->connect (activate_console => sub {
1516 my ($mapwidget, $preset) = @_;
1517
1518 if ($CONSOLE) {
1519 $CONSOLE->{input}->{auto_activated} = 1;
1520 $CONSOLE->{input}->focus_in;
1521
1522 if ($preset && $CONSOLE->{input}->get_text eq '') {
1523 $CONSOLE->{input}->set_text ($preset);
1524 }
1525 }
1526 });
1527 $MAPWIDGET->show;
1528 $MAPWIDGET->focus_in;
1529
1530 $LOGVIEW = new CFClient::UI::TextScroller
1531 expand => 1,
1532 font => $FONT_FIXED,
1533 fontsize => $::CFG->{log_fontsize},
1534 indent => -4,
1535 can_hover => 1,
1536 can_events => 1,
1537 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1538 ;
1539
1540 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1541 title => "Setup",
1542 name => "setup_dialog",
1543 x => 'center',
1544 y => 'center',
1545 z => 2,
1546 force_w => $::WIDTH * 0.6,
1547 force_h => $::HEIGHT * 0.6,
1548 ;
1549
1550 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1551 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1552
1553 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1554 "Configure the server to play on, your username, password and other server-related options.");
1555 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1556 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1557 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1558 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1559 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1560 "Configure the use of audio, sound effects and background music.");
1561 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1562 "Lets you define, edit and delete bindings."
1563 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1564 . "with nothing set and the recording started. After doing the actions you "
1565 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1566 . "After pressing the combo the binding will be saved automatically and the "
1567 . "binding editor closes");
1568 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1569 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1570 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1571 "Some debuggign options. Do not ask.");
1572
1573 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1574
1575 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1576 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1577
1578 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1579 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1580
1581 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1582
1583 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1584 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1585 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1586 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1587 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1588
1589 $BUTTONBAR->add (new CFClient::UI::Button
1590 text => "Save Config",
1591 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1592 on_activate => sub {
1593 $::CFG->{layout} = CFClient::UI::get_layout;
1594 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1595 status "Configuration Saved";
1596 },
1597 );
1598
1599 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1600 tooltip => "View Documentation");
1601
1602 $BUTTONBAR->add (new CFClient::UI::Button
1603 text => "Quit",
1604 tooltip => "Terminates the program",
1605 on_activate => sub {
1606 if ($CONN) {
1607 open_quit_dialog;
1608 } else {
1609 exit;
1610 }
1611 },
1612 );
1613
1614 $BUTTONBAR->show;
1615 $SETUP_DIALOG->show;
1616 }
1617
1618 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1619 }
1620
1621 sub video_shutdown {
1622 undef $SDL_ACTIVE;
1623 }
1624
1625 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1626 my $bgmusic;#TODO#hack#d#
1627
1628 sub audio_channel_finished {
1629 my ($channel) = @_;
1630
1631 #warn "channel $channel finished\n";#d#
1632 }
1633
1634 sub audio_music_finished {
1635 return unless $CFG->{bgm_enable};
1636
1637 # TODO: hack, do play loop and mood music
1638 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1639 $bgmusic->play (0);
1640
1641 push @bgmusic, shift @bgmusic;
1642 }
1643
1644 sub audio_init {
1645 if ($CFG->{audio_enable}) {
1646 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1647 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1648
1649 unless ($SDL_MIXER) {
1650 status "Unable to open sound device: there will be no sound";
1651 return;
1652 }
1653
1654 CFClient::Mix_AllocateChannels 8;
1655 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1656
1657 audio_music_finished;
1658
1659 while (<$fh>) {
1660 next if /^\s*#/;
1661 next if /^\s*$/;
1662
1663 my ($file, $volume, $event) = split /\s+/, $_, 3;
1664
1665 push @SOUNDS, "$volume,$file";
1666
1667 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1668 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1669 $chunk->volume ($volume * 128 / 100);
1670 $chunk
1671 };
1672 }
1673 } else {
1674 status "unable to open sound config: $!";
1675 }
1676 }
1677 }
1678
1679 sub audio_shutdown {
1680 CFClient::Mix_CloseAudio if $SDL_MIXER;
1681 undef $SDL_MIXER;
1682 @SOUNDS = ();
1683 %AUDIO_CHUNKS = ();
1684 }
1685
1686 my %animate_object;
1687 my $animate_timer;
1688
1689 my $fps = 9;
1690
1691 my %demo;#d#
1692
1693 sub force_refresh {
1694 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1695 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1696
1697 $CFClient::UI::ROOT->draw;
1698
1699 $WANT_REFRESH = 0;
1700 $CAN_REFRESH = 0;
1701 $LAST_REFRESH = $NOW;
1702
1703 0 && do {
1704 # some weird model-drawing code, just a joke right now
1705 use CFClient::OpenGL;
1706
1707 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1708 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1709 $demo{r} ||= do {
1710 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1711 $mod->{v} = pack "f*", @{$mod->{v}};
1712 $_ = [scalar @$_, pack "S!*", @$_]
1713 for values %{$mod->{g}};
1714 $mod
1715 };
1716
1717 my $r = $demo{r} or die;
1718
1719 glDepthMask 1;
1720 glClear GL_DEPTH_BUFFER_BIT;
1721 glEnable GL_TEXTURE_2D;
1722 glEnable GL_DEPTH_TEST;
1723 glEnable GL_CULL_FACE;
1724 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1725
1726 glMatrixMode GL_PROJECTION;
1727 glLoadIdentity;
1728 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1729 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1730 glMatrixMode GL_MODELVIEW;
1731 glLoadIdentity;
1732
1733 glPushMatrix;
1734 glTranslate 0, 0, -800;
1735 glScale 1, -1, 1;
1736 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1737 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1738 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1739 glScale 50, 50, 50;
1740
1741 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1742 while (my ($k, $v) = each %{$r->{g}}) {
1743 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1744 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1745 }
1746
1747 glPopMatrix;
1748
1749 glShadeModel GL_FLAT;
1750 glDisable GL_DEPTH_TEST;
1751 glDisable GL_TEXTURE_2D;
1752 glDepthMask 0;
1753
1754 $WANT_REFRESH++;
1755 };
1756
1757 CFClient::SDL_GL_SwapBuffers;
1758 }
1759
1760 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1761 $NOW = time;
1762
1763 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1764 for CFClient::SDL_PollEvent;
1765
1766 if (%animate_object) {
1767 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1768 $WANT_REFRESH++;
1769 }
1770
1771 if ($WANT_REFRESH) {
1772 force_refresh;
1773 } else {
1774 $CAN_REFRESH = 1;
1775 }
1776 });
1777
1778 sub animation_start {
1779 my ($widget) = @_;
1780 $animate_object{$widget} = $widget;
1781 }
1782
1783 sub animation_stop {
1784 my ($widget) = @_;
1785 delete $animate_object{$widget};
1786 }
1787
1788 # check once/second for faces that need to be prefetched
1789 # this should, of course, only run on demand, but
1790 # SDL forces worse things on us....
1791
1792 Event->timer (after => 1, interval => 0.25, cb => sub {
1793 $CONN->face_prefetch
1794 if $CONN;
1795 });
1796
1797 %SDL_CB = (
1798 CFClient::SDL_QUIT => sub {
1799 Event::unloop -1;
1800 },
1801 CFClient::SDL_VIDEORESIZE => sub {
1802 },
1803 CFClient::SDL_VIDEOEXPOSE => sub {
1804 CFClient::UI::full_refresh;
1805 },
1806 CFClient::SDL_ACTIVEEVENT => sub {
1807 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1808 },
1809 CFClient::SDL_KEYDOWN => sub {
1810 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1811 # alt-enter
1812 video_shutdown;
1813 $CFG->{fullscreen} = !$CFG->{fullscreen};
1814 video_init;
1815 } else {
1816 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1817 }
1818 },
1819 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1820 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1821 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1822 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1823 CFClient::SDL_USEREVENT => sub {
1824 if ($_[0]{code} == 1) {
1825 audio_channel_finished $_[0]{data1};
1826 } elsif ($_[0]{code} == 0) {
1827 audio_music_finished;
1828 }
1829 },
1830 );
1831
1832 #############################################################################
1833
1834 $SIG{INT} = $SIG{TERM} = sub { exit };
1835
1836 {
1837 local $SIG{__DIE__} = sub {
1838 return unless defined $^S && !$^S;
1839 Carp::confess $_[1];#d#TODO: remove when stable
1840 CFClient::fatal $_[0];
1841 };
1842
1843 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1844 CFClient::UI::set_layout ($::CFG->{layout});
1845
1846 my %DEF_CFG = (
1847 sdl_mode => 0,
1848 width => 640,
1849 height => 480,
1850 fullscreen => 0,
1851 fast => 0,
1852 map_scale => 1,
1853 fow_enable => 1,
1854 fow_intensity => 0.45,
1855 fow_smooth => 0,
1856 gui_fontsize => 1,
1857 log_fontsize => 0.7,
1858 gauge_fontsize=> 1,
1859 gauge_size => 0.35,
1860 stat_fontsize => 0.7,
1861 mapsize => 100,
1862 host => "crossfire.schmorp.de",
1863 say_command => 'say',
1864 audio_enable => 1,
1865 bgm_enable => 1,
1866 bgm_volume => 0.25,
1867 face_prefetch => 0,
1868 output_sync => 1,
1869 output_count => 1,
1870 pickup => 0,
1871 );
1872
1873 while (my ($k, $v) = each %DEF_CFG) {
1874 $CFG->{$k} = $v unless exists $CFG->{$k};
1875 }
1876
1877 sdl_init;
1878
1879 @SDL_MODES = reverse
1880 grep $_->[0] >= 640 && $_->[1] >= 480,
1881 CFClient::SDL_ListModes;
1882
1883 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1884
1885 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1886
1887 {
1888 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1889 DejaVuSans.ttf
1890 DejaVuSansMono.ttf
1891 DejaVuSans-Bold.ttf
1892 DejaVuSansMono-Bold.ttf
1893 DejaVuSans-Oblique.ttf
1894 DejaVuSansMono-Oblique.ttf
1895 DejaVuSans-BoldOblique.ttf
1896 DejaVuSansMono-BoldOblique.ttf
1897 );
1898
1899 CFClient::add_font $_ for @fonts;
1900
1901 CFClient::pango_init;
1902
1903 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1904 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1905
1906 $FONT_PROP->make_default;
1907 }
1908
1909 # compare mono (ft) vs. rgba (cairo)
1910 # ft - 1.8s, cairo 3s, even in alpha-only mode
1911 # for my $rgba (0..1) {
1912 # my $t1 = Time::HiRes::time;
1913 # for (1..1000) {
1914 # my $layout = CFClient::Layout->new ($rgba);
1915 # $layout->set_text ("hallo" x 100);
1916 # $layout->render;
1917 # }
1918 # my $t2 = Time::HiRes::time;
1919 # warn $t2-$t1;
1920 # }
1921
1922 video_init;
1923 audio_init;
1924 }
1925
1926 Event::loop;
1927
1928 END { CFClient::SDL_Quit }
1929
1930 =head1 NAME
1931
1932 cfplus - A Crossfire+ and Crossfire game client
1933
1934 =head1 SYNOPSIS
1935
1936 Just run it - no commandline arguments are supported.
1937
1938 =head1 USAGE
1939
1940 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1941 fullscreen and interactively.
1942
1943 =head1 DEBUGGING
1944
1945
1946 CFPLUS_DEBUG - environment variable
1947
1948 1 draw borders around widgets
1949 2 add low-level widget info to tooltips
1950 4 show fps
1951 8 suppress tooltips
1952
1953 =head1 AUTHOR
1954
1955 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1956
1957
1958