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Revision: 1.68
Committed: Mon Jun 12 12:28:06 2006 UTC (17 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.67: +1 -0 lines
Log Message:
removed finished todo points and implemented spell-list clear in stop_game.

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::MapWidget;
42
43 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
44
45 $Event::DIED = sub {
46 # TODO: display dialog box or so
47 Carp::confess $_[1];#d#TODO: remove when stable
48 CFClient::error $_[1];
49 };
50
51 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
52
53 our $VERSION = '0.1';
54
55 my $MAX_FPS = 60;
56 my $MIN_FPS = 5; # unused as of yet
57
58 our $META_SERVER = "crossfire.real-time.com:13326";
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88 our $HOST_ENTRY;
89 our $SERVER_INFO;
90
91 our $SETUP_DIALOG;
92 our $SETUP_NOTEBOOK;
93 our $SETUP_SERVER;
94 our $SETUP_KEYBOARD;
95 our $SETUP_SPELLS;
96
97 our $STATS_WINDOW;
98 our $MESSAGE_WINDOW;
99 our $FLOORBOX;
100 our $GAUGES;
101 our $STATWIDS;
102
103 our $SDL_ACTIVE;
104 our %SDL_CB;
105
106 our $SDL_MIXER;
107 our @SOUNDS; # event => file mapping
108 our %AUDIO_CHUNKS; # audio files
109
110 our $ALT_ENTER_MESSAGE;
111 our $STATUSBOX;
112 our $DEBUG_STATUS;
113
114 our $INV_WINDOW;
115 our $INV;
116 our $INVR;
117 our $INV_RIGHT_HB;
118
119 our $BIND_EDITOR;
120
121 our $PICKUP_CFG;
122
123 sub status {
124 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
125 }
126
127 sub debug {
128 $DEBUG_STATUS->set_text ($_[0]);
129 }
130
131 sub destroy_query_dialog {
132 (delete $_[0]{query_dialog})->destroy
133 if $_[0]{query_dialog};
134 }
135
136 # server query dialog
137 sub server_query {
138 my ($conn, $flags, $prompt) = @_;
139
140 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
141 x => "center",
142 y => "center",
143 title => "Server Query",
144 child => my $vbox = new CFClient::UI::VBox,
145 ;
146
147 my @dialog = my $label = new CFClient::UI::Label
148 max_w => $::WIDTH * 0.4,
149 ellipsise => 0,
150 text => $prompt;
151
152 if ($flags & CS_QUERY_YESNO) {
153 push @dialog, my $hbox = new CFClient::UI::HBox;
154
155 $hbox->add (new CFClient::UI::Button
156 text => "No",
157 on_activate => sub {
158 $conn->send ("reply n");
159 $dialog->destroy;
160 }
161 );
162 $hbox->add (new CFClient::UI::Button
163 text => "Yes",
164 on_activate => sub {
165 $conn->send ("reply y");
166 destroy_query_dialog $conn;
167 },
168 );
169
170 $dialog->focus_in;
171
172 } elsif ($flags & CS_QUERY_SINGLECHAR) {
173 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
174
175 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
176 $MESSAGE_WINDOW->show;
177
178 unshift @dialog, new CFClient::UI::Label
179 max_w => $::WIDTH * 0.4,
180 ellipsise => 0,
181 markup => "\nOr use your keyboard:\n";
182
183 unshift @dialog, my $table = new CFClient::UI::Table;
184
185 $table->add (0, 0, new CFClient::UI::Button
186 text => "Next Race",
187 on_activate => sub {
188 $conn->send ("reply n");
189 destroy_query_dialog $conn;
190 },
191 );
192 $table->add (2, 0, new CFClient::UI::Button
193 text => "Accept",
194 on_activate => sub {
195 $conn->send ("reply d");
196 destroy_query_dialog $conn;
197 },
198 );
199
200 unshift @dialog, new CFClient::UI::Label
201 max_w => $::WIDTH * 0.4,
202 ellipsise => 0,
203 markup =>
204 "<big><b>Character Creation: Race</b></big>\n\n"
205 . "Look at the <b>Messages</b> window to see a description of this race "
206 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
207 . "and the center of the screen to see how this race looks like "
208 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
209 . "You can look at another race, or accept this race (you will come back to this race eventually, "
210 . "so you can take your time making this important choice."
211 ;
212
213 } elsif ($prompt =~ /roll new stats/) {
214 if (my $stat = delete $conn->{stat_change_with}) {
215 $conn->send ("reply $stat");
216 destroy_query_dialog $conn;
217 return;
218 }
219
220 $STATS_WINDOW->show;
221 $MESSAGE_WINDOW->hide;
222
223 unshift @dialog, new CFClient::UI::Label
224 max_w => $::WIDTH * 0.4,
225 ellipsise => 0,
226 markup => "\nOr use your keyboard:\n";
227
228 unshift @dialog, my $table = new CFClient::UI::Table;
229
230 # left: re-roll
231 $table->add (0, 0, new CFClient::UI::Button
232 text => "Roll Again",
233 on_activate => sub {
234 $conn->send ("reply y");
235 destroy_query_dialog $conn;
236 },
237 );
238
239 # center: swap stats
240 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
241 value => $_,
242 options => [
243 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
244 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
245 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
246 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
247 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
248 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
249 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
250 ],
251 ), 1 .. 2;
252
253 $table->add (2, 0, new CFClient::UI::Button
254 text => "Swap Stats",
255 on_activate => sub {
256 $conn->{stat_change_with} = $sw2->{value};
257 $conn->send ("reply $sw1->{value}");
258 destroy_query_dialog $conn;
259 },
260 );
261 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
262
263 # right: accept
264 $table->add (4, 0, new CFClient::UI::Button
265 text => "Accept",
266 on_activate => sub {
267 $conn->send ("reply n");
268 $STATS_WINDOW->hide;
269 destroy_query_dialog $conn;
270 },
271 );
272
273 unshift @dialog, new CFClient::UI::Label
274 max_w => $::WIDTH * 0.4,
275 ellipsise => 0,
276 markup =>
277 "<big><b>Character Creation: Stats</b></big>\n\n"
278 . "Look at the <b>Stats</b> window to see your basic stats "
279 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
280 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
281 . "Race selection will influence those values later on."
282 ;
283 }
284
285 push @dialog, my $entry = new CFClient::UI::Entry
286 on_changed => sub {
287 $conn->send ("reply $_[1]");
288 destroy_query_dialog $conn;
289 },
290 ;
291
292 $entry->focus_in;
293
294 } else {
295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
296
297 push @dialog, my $entry = new CFClient::UI::Entry
298 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
299 on_activate => sub {
300 $conn->send ("reply $_[1]");
301 destroy_query_dialog $conn;
302 },
303 ;
304
305 $entry->focus_in;
306 }
307
308 $vbox->add (@dialog);
309 $dialog->show;
310 }
311
312 sub start_game {
313 status "logging in...";
314
315 $LOGIN_BUTTON->set_text ("Logout");
316 $SETUP_DIALOG->hide;
317
318 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
319
320 my ($host, $port) = split /:/, $CFG->{host};
321
322 $MAP = new CFClient::Map $mapsize, $mapsize;
323
324 $CONN = eval {
325 new CFClient::Protocol
326 host => $host,
327 port => $port || 13327,
328 user => $CFG->{user},
329 pass => $CFG->{password},
330 mapw => $mapsize,
331 maph => $mapsize,
332
333 map_widget => $MAPWIDGET,
334 logview => $LOGVIEW,
335 statusbox => $STATUSBOX,
336 map => $MAP,
337 mapmap => $MAPMAP,
338 query => \&server_query,
339
340 sound_play => sub {
341 my ($x, $y, $soundnum, $type) = @_;
342
343 $SDL_MIXER
344 or return;
345
346 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
347 or return;
348
349 $chunk->play;
350 },
351 };
352
353 if ($CONN) {
354 CFClient::lowdelay fileno $CONN->{fh};
355
356 status "login successful";
357 } else {
358 status "unable to connect";
359 stop_game();
360 }
361 }
362
363 sub stop_game {
364 $LOGIN_BUTTON->set_text ("Login");
365 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
366 $SETUP_DIALOG->show;
367 $INV_WINDOW->hide;
368 $SETUP_SPELLS->clear_spells;
369
370 return unless $CONN;
371
372 status "connection closed";
373
374 destroy_query_dialog $CONN;
375 $CONN->destroy;
376 $CONN = 0; # false, does not autovivify
377 }
378
379 sub graphics_setup {
380 my $vbox = new CFClient::UI::VBox;
381
382 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
383
384 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
385 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
386
387 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
388 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
389
390 $mode_slider->connect (changed => sub {
391 my ($self, $value) = @_;
392
393 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
394 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
395 });
396 $mode_slider->emit (changed => $mode_slider->{range}[0]);
397
398 my $row = 1;
399
400 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
401 $table->add (1, $row++, new CFClient::UI::CheckBox
402 state => $CFG->{fullscreen},
403 tooltip => "Bring the client into fullscreen mode.",
404 on_changed => sub {
405 my ($self, $value) = @_;
406 $CFG->{fullscreen} = $value;
407 }
408 );
409
410 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
411 $table->add (1, $row++, new CFClient::UI::CheckBox
412 state => $CFG->{fast},
413 tooltip => "Lower the visual quality considerably to speed up rendering.",
414 on_changed => sub {
415 my ($self, $value) = @_;
416 $CFG->{fast} = $value;
417 }
418 );
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
421 $table->add (1, $row++, new CFClient::UI::Slider
422 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
423 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
424 on_changed => sub {
425 my ($self, $value) = @_;
426 $CFG->{map_scale} = 2 ** $value;
427 }
428 );
429
430 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
431 $table->add (1, $row++, new CFClient::UI::CheckBox
432 state => $CFG->{fow_enable},
433 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
434 on_changed => sub {
435 my ($self, $value) = @_;
436 $CFG->{fow_enable} = $value;
437 }
438 );
439
440 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
441 $table->add (1, $row++, new CFClient::UI::Slider
442 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
443 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
444 on_changed => sub {
445 my ($self, $value) = @_;
446 $CFG->{fow_intensity} = $value;
447 }
448 );
449
450 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
451 $table->add (1, $row++, new CFClient::UI::CheckBox
452 state => $CFG->{fow_smooth},
453 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
454 on_changed => sub {
455 my ($self, $value) = @_;
456 $CFG->{fow_smooth} = $value;
457 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
458 }
459 );
460
461 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
462 $table->add (1, $row++, new CFClient::UI::Slider
463 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
464 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
465 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
466 );
467
468 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
469 $table->add (1, $row++, new CFClient::UI::Slider
470 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
471 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
472 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
473 );
474
475 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
476
477 $table->add (1, $row++, new CFClient::UI::Slider
478 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
479 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
480 on_changed => sub {
481 $CFG->{stat_fontsize} = $_[1];
482 &set_stats_window_fontsize;
483 }
484 );
485
486 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
487 $table->add (1, $row++, new CFClient::UI::Slider
488 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
489 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
490 on_changed => sub {
491 $CFG->{gauge_fontsize} = $_[1];
492 &set_gauge_window_fontsize;
493 }
494 );
495
496 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
497 $table->add (1, $row++, new CFClient::UI::Slider
498 range => [$CFG->{gauge_size}, 0.2, 0.8],
499 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
500 on_changed => sub {
501 $CFG->{gauge_size} = $_[1];
502 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
503 }
504 );
505
506 $table->add (1, $row++, new CFClient::UI::Button
507 expand => 1, align => 0, text => "Apply",
508 tooltip => "Apply the video settings",
509 on_activate => sub {
510 video_shutdown ();
511 video_init ();
512 }
513 );
514
515 $vbox
516 }
517
518 sub audio_setup {
519 my $vbox = new CFClient::UI::VBox;
520
521 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
522
523 my $row = 0;
524
525 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
526 $table->add (1, $row++, new CFClient::UI::CheckBox
527 state => $CFG->{audio_enable},
528 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
529 on_changed => sub {
530 $CFG->{audio_enable} = $_[1];
531 }
532 );
533 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
534 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
535 # $CFG->{effects_volume} = $_[1];
536 # });
537 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
538 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
539 $hbox->add (new CFClient::UI::CheckBox
540 expand => 1, state => $CFG->{bgm_enable},
541 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
542 on_changed => sub {
543 $CFG->{bgm_enable} = $_[1];
544 }
545 );
546 $hbox->add (new CFClient::UI::Slider
547 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
548 tooltip => "The volume of the background music. Changes are instant.",
549 on_changed => sub {
550 $CFG->{bgm_volume} = $_[1];
551 CFClient::MixMusic::volume $_[1] * 128;
552 }
553 );
554
555 $table->add (1, $row++, new CFClient::UI::Button
556 expand => 1, align => 0, text => "Apply",
557 tooltip => "Apply the audio settings",
558 on_activate => sub {
559 audio_shutdown ();
560 audio_init ();
561 }
562 );
563
564 $vbox
565 }
566
567 sub set_stats_window_fontsize {
568 for (values %{$STATWIDS}) {
569 $_->set_fontsize ($::CFG->{stat_fontsize});
570 }
571 }
572
573 sub set_gauge_window_fontsize {
574 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
575 $_->set_fontsize ($::CFG->{gauge_fontsize});
576 }
577 }
578
579 sub make_gauge_window {
580 my $gh = int $HEIGHT * $CFG->{gauge_size};
581
582 my $win = new CFClient::UI::Frame (
583 force_x => 0,
584 force_y => "max",
585 force_w => $WIDTH,
586 force_h => $gh,
587 );
588
589 $win->add (my $hbox = new CFClient::UI::HBox
590 children => [
591 (new CFClient::UI::HBox expand => 1),
592 (new CFClient::UI::VBox children => [
593 (new CFClient::UI::Empty expand => 1),
594 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
595 ]),
596 (my $vbox = new CFClient::UI::VBox),
597 ],
598 );
599
600 $vbox->add (new CFClient::UI::HBox
601 expand => 1,
602 children => [
603 (new CFClient::UI::Empty expand => 1),
604 (my $hb = new CFClient::UI::HBox),
605 ],
606 );
607
608 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
609 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
610 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
611 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
612 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
613 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
614 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
615 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
616
617 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
618 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
619 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
620 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
621
622 $GAUGES = {
623 exp => $exp, win => $win, range => $rng,
624 food => $fg, mana => $mg, hp => $hg, grace => $gg
625 };
626
627 &set_gauge_window_fontsize;
628
629 $win
630 }
631
632 sub debug_setup {
633 my $table = new CFClient::UI::Table;
634
635 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
636 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1 });
637 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
638 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2 });
639 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
640 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4 });
641 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
642 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8 });
643
644 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
645
646 for my $x (0..2) {
647 for my $y (0 .. 2) {
648 $table->add ($x + 3, $y,
649 new CFClient::UI::Entry
650 text => $default_smooth[$x * 3 + $y],
651 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
652 );
653 }
654 }
655
656
657 $table
658 }
659
660 sub stats_window {
661 my $tgw = new CFClient::UI::FancyFrame
662 y => $HEIGHT * (2/8),
663 x => "max",
664 title => "Stats",
665 name => "stats_window";
666
667 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
668 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
669 can_hover => 1, can_events => 1,
670 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
671 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
672 can_hover => 1, can_events => 1,
673 tooltip => "The map you are currently on (if supported by the server).");
674
675 $vb->add (my $hb0 = new CFClient::UI::HBox);
676 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
677 can_hover => 1, can_events => 1,
678 tooltip => "The weight of the player including all inventory items.");
679 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
680 can_hover => 1, can_events => 1,
681 tooltip => "The weight limit: you cannot carry more than this.");
682
683
684 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
685 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
686
687 my $color2 = [1, 1, 0];
688
689 for (
690 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
691 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
692 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
693 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
694 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
695 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
696 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
697
698 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
699 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
700 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
701 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
702 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
703 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
704 ) {
705 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
706
707 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
708 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
709 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
710 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
711 }
712
713 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
714
715 my $row = 0;
716 my $col = 0;
717
718 my %resist_names = (
719 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
720 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
721 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
722 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
723 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
724 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
725 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
726 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
727 pois => "<b>Poison</b> (resistance to getting poisoned)",
728 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
729 deat => "<b>Death</b> (resistance against death spells)",
730 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
731 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
732 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
733 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
734 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
735 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
736 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
737 );
738 for (qw/slow holyw conf fire depl magic
739 drain acid pois para deat phys
740 blind fear tund elec cold ghit/)
741 {
742 $tbl2->add ($col, $row,
743 $STATWIDS->{"res_$_"} =
744 new CFClient::UI::Label
745 font => $FONT_FIXED,
746 template => "-100%",
747 align => +1,
748 valign => 0,
749 can_events => 1,
750 can_hover => 1,
751 tooltip => $resist_names{$_},
752 );
753 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
754 font => $FONT_FIXED,
755 can_hover => 1,
756 can_events => 1,
757 image => "ui/resist/resist_$_.png",
758 tooltip => $resist_names{$_},
759 );
760
761 $row++;
762 if ($row % 6 == 0) {
763 $col += 2;
764 $row = 0;
765 }
766 }
767
768 &set_stats_window_fontsize;
769 update_stats_window ({});
770
771 $tgw
772 }
773
774 sub formsep($) {
775 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
776 }
777
778 sub update_stats_window {
779 my ($stats) = @_;
780
781 # I love text protocols...
782
783 my $hp = $stats->{+CS_STAT_HP} * 1;
784 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
785 my $sp = $stats->{+CS_STAT_SP} * 1;
786 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
787 my $fo = $stats->{+CS_STAT_FOOD} * 1;
788 my $fo_m = 999;
789 my $gr = $stats->{+CS_STAT_GRACE} * 1;
790 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
791
792 $GAUGES->{hp} ->set_value ($hp, $hp_m);
793 $GAUGES->{mana} ->set_value ($sp, $sp_m);
794 $GAUGES->{food} ->set_value ($fo, $fo_m);
795 $GAUGES->{grace} ->set_value ($gr, $gr_m);
796 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
797 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
798 my $rng = $stats->{+CS_STAT_RANGE};
799 $rng =~ s/^Range: //; # thank you so much dear server
800 $GAUGES->{range} ->set_text ("Rng: " . $rng);
801 my $title = $stats->{+CS_STAT_TITLE};
802 $title =~ s/^Player: //;
803 $STATWIDS->{title} ->set_text ("Title: " . $title);
804
805 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
806 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
807 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
808 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
809 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
810 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
811 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
812 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
813 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
814 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
815 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
816 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
817 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
818
819 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
820
821 # TODO: replace by CS_STAT_RES_xxx constants
822 my %tbl = (
823 phys => 100,
824 magic => 101,
825 fire => 102,
826 elec => 103,
827 cold => 104,
828 conf => 105,
829 acid => 106,
830 drain => 107,
831 ghit => 108,
832 pois => 109,
833 slow => 110,
834 para => 111,
835 tund => 112,
836 fear => 113,
837 depl => 113,
838 deat => 115,
839 holyw => 116,
840 blind => 117,
841 );
842
843 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
844 for keys %tbl;
845 }
846
847 my $METASERVER_ATIME;
848
849 sub update_metaserver {
850 return if $METASERVER_ATIME > time;
851 $METASERVER_ATIME = time + 60;
852
853 my $table = $METASERVER->{table};
854 $table->clear;
855 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
856
857 my $buf;
858
859 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
860
861 unless ($fh) {
862 $label->set_text ("unable to contact metaserver: $!");
863 return;
864 }
865
866 Event->io (fd => $fh, poll => 'r', cb => sub {
867 my $res = sysread $fh, $buf, 8192, length $buf;
868
869 if (!defined $res) {
870 $_[0]->w->cancel;
871 $label->set_text ("error while retrieving server list: $!");
872 } elsif ($res == 0) {
873 $_[0]->w->cancel;
874 status "server list retrieved";
875
876 utf8::decode $buf if utf8::valid $buf;
877
878 $table->clear;
879
880 my @tip = (
881 "The current number of users logged in on the server.",
882 "The hostname of the server.",
883 "The time this server has been running without being restarted.",
884 "The server software version - a '+' indicates a Crossfire+ server.",
885 "Short information about this server provided by its admins.",
886 );
887 my @col = qw(#Users Host Uptime Version Description);
888 $table->add ($_, 0, new CFClient::UI::Label
889 can_hover => 1, can_events => 1,
890 align => 0, fg => [1, 1, 0],
891 text => $col[$_], tooltip => $tip[$_])
892 for 0 .. $#col;
893
894 my @align = qw(1 0 1 1 -1);
895
896 my $y = 0;
897 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
898 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
899
900 for ($desc) {
901 s/<br>/\n/gi;
902 s/<li>/\n· /gi;
903 s/<.*?>//sgi;
904 s/&/&amp;/g;
905 s/</&lt;/g;
906 s/>/&gt;/g;
907 }
908
909 $uptime = sprintf "%dd %02d:%02d:%02d",
910 (int $m->[8] / 86400),
911 (int $m->[8] / 3600) % 24,
912 (int $m->[8] / 60) % 60,
913 $m->[8] % 60;
914
915 $m = [$users, $host, $uptime, $version, $desc];
916
917 $y++;
918
919 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
920 (new CFClient::UI::Button
921 text => "Use",
922 tooltip => "Put this server into the <b>Host:Port</b> field",
923 on_activate => sub {
924 $HOST_ENTRY->set_text ($CFG->{host} = $host);
925 $METASERVER->hide;
926 },
927 ),
928 (new CFClient::UI::Empty expand => 1),
929 ]);
930
931 $table->add ($_, $y, new CFClient::UI::Label
932 ellipsise => 0,
933 align => $align[$_],
934 text => $m->[$_],
935 tooltip => $tip[$_],
936 can_hover => 1,
937 can_events => 1,
938 fontsize => 0.8)
939 for 0 .. $#$m;
940 }
941 }
942 });
943 }
944
945 sub metaserver_dialog {
946 my $dialog = new CFClient::UI::FancyFrame
947 title => "Server List",
948 name => 'metaserver_dialog',
949 x => 'center',
950 y => 'center',
951 z => 3,
952 force_h => $::HEIGHT * 0.4,
953 child => (my $vbox = new CFClient::UI::VBox),
954 on_visibility_change => sub {
955 update_metaserver if $_[1];
956 },
957 ;
958
959 $dialog->{table} = new CFClient::UI::Table;
960
961 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $dialog->{table});
962
963 $dialog
964 }
965
966 sub server_setup {
967 my $vbox = new CFClient::UI::VBox;
968
969 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
970 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
971
972 {
973 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
974
975 $vbox->add (
976 $HOST_ENTRY = new CFClient::UI::Entry
977 expand => 1,
978 text => $CFG->{host},
979 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
980 on_changed => sub {
981 my ($self, $value) = @_;
982 $CFG->{host} = $value;
983 }
984 );
985
986 $METASERVER = metaserver_dialog;
987
988 $vbox->add (new CFClient::UI::Button
989 expand => 1,
990 text => "Server List",
991 other => $METASERVER,
992 tooltip => "Show a list of available crossfire servers",
993 on_activate => sub { $METASERVER->toggle_visibility },
994 on_visibility_change => sub { $METASERVER->hide unless $_[1] },
995 );
996 }
997
998 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
999 $table->add (1, 4, new CFClient::UI::Entry
1000 text => $CFG->{user},
1001 tooltip => "The name of your character on the server",
1002 on_changed => sub {
1003 my ($self, $value) = @_;
1004 $CFG->{user} = $value;
1005 }
1006 );
1007
1008 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1009 $table->add (1, 5, new CFClient::UI::Entry
1010 text => $CFG->{password},
1011 hidden => 1,
1012 tooltip => "The password for your character",
1013 on_changed => sub {
1014 my ($self, $value) = @_;
1015 $CFG->{password} = $value;
1016 }
1017 );
1018
1019 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1020 $table->add (1, 7, new CFClient::UI::Slider
1021 force_w => 100,
1022 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1023 tooltip => "This is the size of the portion of the map update the server sends you. "
1024 . "If you set this to a high value you will be able to see further, "
1025 . "but you also increase bandwidth requirements and latency. "
1026 . "This option is only used once at log-in.",
1027 on_changed => sub {
1028 my ($self, $value) = @_;
1029
1030 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
1031 },
1032 );
1033
1034 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1035 $table->add (1, 8, new CFClient::UI::CheckBox
1036 state => $CFG->{face_prefetch},
1037 tooltip => "<b>Background Image Prefetch</b>\n\n"
1038 . "If enabled, the client automatically pre-fetches images from the server. "
1039 . "This might increase or create lag, but increases the chances "
1040 . "of faces being ready for display when you encounter them. "
1041 . "It also uses up server bandwidth on every connect, "
1042 . "so only set it if you really need to prefetch images. "
1043 . "This option can be set and unset any time.",
1044 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
1045 );
1046
1047 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1048 $table->add (1, 9, new CFClient::UI::Entry
1049 text => $CFG->{output_count},
1050 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1051 on_changed => sub { $CFG->{output_count} = $_[1] },
1052 );
1053
1054 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1055 $table->add (1, 10, new CFClient::UI::Entry
1056 text => $CFG->{output_sync},
1057 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1058 on_changed => sub { $CFG->{output_sync} = $_[1] },
1059 );
1060
1061 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1062 expand => 1,
1063 align => 0,
1064 text => "Login",
1065 on_activate => sub {
1066 $CONN ? stop_game
1067 : start_game;
1068 },
1069 );
1070
1071 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1072 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1073 text => $CFG->{say_command},
1074 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1075 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1076 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1077 on_changed => sub {
1078 my ($self, $value) = @_;
1079 $CFG->{say_command} = $value;
1080 }
1081 );
1082
1083 $vbox->add (new CFClient::UI::Label
1084 text => "Server Info",
1085 fontsize => 1.2,
1086 padding_y => 8,
1087 fg => [1, 1, 0, 1],
1088 );
1089
1090 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1091
1092 $vbox
1093 }
1094
1095 sub message_window {
1096 my $window = new CFClient::UI::FancyFrame
1097 name => "message_window",
1098 title => "Messages",
1099 border_bg => [1, 1, 1, 1],
1100 bg => [0, 0, 0, 0.75],
1101 x => "max",
1102 y => 0,
1103 force_w => $::WIDTH * 0.4,
1104 force_h => $::HEIGHT * 0.5,
1105 child => (my $vbox = new CFClient::UI::VBox);
1106
1107 $vbox->add ($LOGVIEW);
1108
1109 $vbox->add (my $input = new CFClient::UI::Entry
1110 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1111 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1112 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1113 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1114 on_focus_in => sub {
1115 my ($input, $prev_focus) = @_;
1116
1117 delete $input->{refocus_map};
1118
1119 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1120 $input->{refocus_map} = 1;
1121 }
1122 delete $input->{auto_activated};
1123 },
1124 on_activate => sub {
1125 my ($input, $text) = @_;
1126 $input->set_text ('');
1127
1128 if ($text =~ /^\/(.*)/) {
1129 $::CONN->user_send ($1);
1130 } else {
1131 my $say_cmd = $::CFG->{say_command} || 'say';
1132 $::CONN->user_send ("$say_cmd $text");
1133 }
1134 if ($input->{refocus_map}) {
1135 delete $input->{refocus_map};
1136 $MAPWIDGET->focus_in
1137 }
1138 },
1139 on_escape => sub {
1140 $MAPWIDGET->focus_in
1141 },
1142 );
1143
1144 $CONSOLE = {
1145 window => $window,
1146 input => $input,
1147 };
1148
1149 $window
1150 }
1151
1152 sub open_quit_dialog {
1153 unless ($QUIT_DIALOG) {
1154 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1155 x => "center",
1156 y => "center",
1157 z => 50,
1158 title => "Really Quit?",
1159 ;
1160
1161 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1162
1163 $vb->add (new CFClient::UI::Label
1164 text => "You should find a savebed and apply it first!",
1165 max_w => $WIDTH * 0.25,
1166 ellipsize => 0,
1167 );
1168 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1169 $hb->add (new CFClient::UI::Button
1170 text => "Ok",
1171 expand => 1,
1172 on_activate => sub { $QUIT_DIALOG->hide },
1173 );
1174 $hb->add (new CFClient::UI::Button
1175 text => "Quit anyway",
1176 expand => 1,
1177 on_activate => sub { exit },
1178 );
1179 }
1180
1181 $QUIT_DIALOG->show;
1182 }
1183
1184 sub autopickup_setup {
1185 my $table = new CFClient::UI::Table;
1186
1187 for (
1188 ["General", 0, 0,
1189 ["Enable autopickup" => PICKUP_NEWMODE],
1190 ["Inhibit autopickup" => PICKUP_INHIBIT],
1191 ["Stop before pickup" => PICKUP_STOP],
1192 ["Debug autopickup" => PICKUP_DEBUG],
1193 ],
1194 ["Weapons", 0, 6,
1195 ["All weapons" => PICKUP_ALLWEAPON],
1196 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1197 ["Bows" => PICKUP_BOW],
1198 ["Arrows" => PICKUP_ARROW],
1199 ],
1200 ["Armour", 0, 12,
1201 ["Helmets" => PICKUP_HELMET],
1202 ["Shields" => PICKUP_SHIELD],
1203 ["Body Armour" => PICKUP_ARMOUR],
1204 ["Boots" => PICKUP_BOOTS],
1205 ["Gloves" => PICKUP_GLOVES],
1206 ["Cloaks" => PICKUP_CLOAK],
1207 ],
1208
1209 ["Readables", 2, 2,
1210 ["Spellbooks" => PICKUP_SPELLBOOK],
1211 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1212 ["Normal Books/Scrolls" => PICKUP_READABLES],
1213 ],
1214 ["Misc", 2, 7,
1215 ["Food" => PICKUP_FOOD],
1216 ["Drinks" => PICKUP_DRINK],
1217 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1218 ["Keys" => PICKUP_KEY],
1219 ["Magical Items" => PICKUP_MAGICAL],
1220 ["Potions" => PICKUP_POTION],
1221 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1222 ["Ignore cursed" => PICKUP_NOT_CURSED],
1223 ["Jewelery" => PICKUP_JEWELS],
1224 ],
1225 ["Weight/Value ratio", 2, 17]
1226 )
1227 {
1228 my ($title, $x, $y, @bits) = @$_;
1229 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1230
1231 for (@bits) {
1232 ++$y;
1233
1234 my $mask = $_->[1];
1235 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1236 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1237 state => $CFG->{pickup} & $mask,
1238 on_changed => sub {
1239 my ($box, $value) = @_;
1240
1241 if ($value) {
1242 $::CFG->{pickup} |= $mask;
1243 } else {
1244 $::CFG->{pickup} &= ~$mask;
1245 }
1246
1247 $::CONN->send_command ("pickup $::CFG->{pickup}")
1248 if defined $::CONN;
1249 });
1250 }
1251 }
1252
1253 $table->add (2, 18, new CFClient::UI::ValSlider
1254 range => [0, 0, 16, 1, 1],
1255 to_value => sub { ">= " . 5 * $_[0] },
1256 on_changed => sub {
1257 my ($slider, $value) = @_;
1258
1259 $::CFG->{pickup} &= ~0x7;
1260 $::CFG->{pickup} |= int $value
1261 if $value;
1262 1;
1263 });
1264 $table->add (3, 18, new CFClient::UI::Button
1265 text => "set",
1266 on_activate => sub {
1267 $::CONN->send_command ("pickup $::CFG->{pickup}")
1268 if defined $::CONN;
1269 1;
1270 });
1271
1272 $table
1273 }
1274
1275 sub inventory_window {
1276 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1277 x => "center",
1278 y => "center",
1279 force_w => $WIDTH * 9/10,
1280 force_h => $HEIGHT * 9/10,
1281 title => "Inventory",
1282 ;
1283
1284 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1285
1286 $hb->add (my $vb1 = new CFClient::UI::VBox);
1287 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1288 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1289
1290 $hb->add (my $vb2 = new CFClient::UI::VBox);
1291
1292 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1293
1294 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1295
1296 # XXX: Call after $INVR = ... because set_opencont sets the items
1297 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1298
1299 $invwin
1300 }
1301
1302 sub spell_setup {
1303 new CFClient::UI::SpellList
1304 }
1305
1306 sub keyboard_setup {
1307 my $binding_list = new CFClient::UI::VBox;
1308
1309 my $refresh;
1310 $refresh = sub {
1311 $binding_list->clear ();
1312
1313 for my $mod (keys %{$::CFG->{bindings}}) {
1314 for my $sym (keys %{$::CFG->{bindings}->{$mod}}) {
1315 my $cmds = $::CFG->{bindings}->{$mod}->{$sym};
1316 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1317
1318 my $lbl = join "; ", @$cmds;
1319 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1320 $binding_list->add (my $hb = new CFClient::UI::HBox);
1321 $hb->add (new CFClient::UI::Button
1322 text => "delete",
1323 tooltip => "Deletes the binding",
1324 on_activate => sub {
1325 $binding_list->remove ($hb);
1326 delete $::CFG->{bindings}->{$mod}->{$sym};
1327 });
1328
1329 $hb->add (new CFClient::UI::Button
1330 text => "edit",
1331 tooltip => "Edits the binding",
1332 on_activate => sub {
1333 $::BIND_EDITOR->set_binding (
1334 $mod, $sym, $::CFG->{bindings}->{$mod}->{$sym},
1335 sub {
1336 my ($nmod, $nsym, $ncmds) = @_;
1337 delete $::CFG->{bindings}->{$mod}->{$sym};
1338 $::CFG->{bindings}->{$nmod}->{$nsym} = $ncmds;
1339 $refresh->();
1340 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1341 $SETUP_DIALOG->show;
1342 },
1343 sub {
1344 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1345 $SETUP_DIALOG->show;
1346 });
1347 $::BIND_EDITOR->show;
1348 $SETUP_DIALOG->hide;
1349 });
1350
1351 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1352 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1353 }
1354 }
1355 };
1356
1357 my $vb = new CFClient::UI::VBox;
1358 $vb->add ($binding_list);
1359 $vb->add (my $hb = new CFClient::UI::HBox);
1360
1361 $hb->add (new CFClient::UI::Button
1362 text => "record new",
1363 expand => 1,
1364 tooltip => "This button opens the binding editor with an empty binding.",
1365 on_activate => sub {
1366 $::BIND_EDITOR->set_binding (undef, undef, [],
1367 sub {
1368 my ($mod, $sym, $cmds) = @_;
1369 $::CFG->{bindings}->{$mod}->{$sym} = $cmds;
1370 $refresh->();
1371 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1372 $SETUP_DIALOG->show;
1373 },
1374 sub {
1375 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1376 $SETUP_DIALOG->show;
1377 },
1378 );
1379 $SETUP_DIALOG->hide;
1380 $::BIND_EDITOR->show;
1381 },
1382 );
1383
1384 $hb->add (new CFClient::UI::Button
1385 text => "close",
1386 tooltip => "Closes the binding window",
1387 expand => 1,
1388 on_activate => sub {
1389 $SETUP_DIALOG->hide;
1390 }
1391 );
1392
1393 $refresh->();
1394
1395 $vb
1396 }
1397
1398 sub help_window {
1399 my $win = new CFClient::UI::FancyFrame
1400 x => 'center',
1401 y => 'center',
1402 z => 2,
1403 name => 'doc_browser',
1404 force_w => int $WIDTH * 7/8,
1405 force_h => int $HEIGHT * 7/8,
1406 title => "Documentation";
1407
1408 $win->add (my $vbox = new CFClient::UI::VBox);
1409
1410 $vbox->add (my $buttons = new CFClient::UI::HBox);
1411 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1412 expand => 1, fontsize => 0.8, padding_x => 4);
1413
1414 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1415 $buttons->add (my $combo = new CFClient::UI::Combobox
1416 value => undef,
1417 options => [
1418 [intro => "Introduction"],
1419 [manual => "Manual"],
1420 [skill_help => "Skills"],
1421 [command_help => "Commands"],
1422 [dmcommand_help => "DM Commands"],
1423 [COPYING => "License Terms"],
1424 ],
1425 on_changed => sub {
1426 my ($self, $pod) = @_;
1427
1428 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1429 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1430
1431 $viewer->clear;
1432
1433 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1434 for @$pom;
1435
1436 $viewer->set_offset (0);
1437 },
1438 on_visibility_change => sub {
1439 my ($self, $visible) = @_;
1440 return unless $visible;
1441 return if $self->{value};
1442 $self->set_value ("intro");
1443 },
1444 );
1445
1446 $win
1447 }
1448
1449 sub sdl_init {
1450 CFClient::SDL_Init
1451 and die "SDL::Init failed!\n";
1452 }
1453
1454 sub video_init {
1455 sdl_init;
1456
1457 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1458
1459 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1460
1461 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1462 $FULLSCREEN = $CFG->{fullscreen};
1463 $FAST = $CFG->{fast};
1464
1465 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1466 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1467
1468 $SDL_ACTIVE = 1;
1469 $LAST_REFRESH = time - 0.01;
1470
1471 CFClient::OpenGL::init;
1472
1473 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1474
1475 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1476
1477 #############################################################################
1478
1479 if ($DEBUG_STATUS) {
1480 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1481 } else {
1482 # create the widgets
1483
1484 $DEBUG_STATUS = new CFClient::UI::Label
1485 padding => 0,
1486 z => 100,
1487 force_x => "max",
1488 force_y => 0;
1489 $DEBUG_STATUS->show;
1490
1491 $BIND_EDITOR = new CFClient::UI::BindEditor (x => "max", y => 0);
1492
1493 $STATUSBOX = new CFClient::UI::Statusbox;
1494 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1495
1496 (new CFClient::UI::Frame
1497 bg => [0, 0, 0, 0.4],
1498 force_x => 0,
1499 force_y => "max",
1500 child => $STATUSBOX,
1501 )->show;
1502
1503 CFClient::UI::FancyFrame->new (
1504 title => "Map",
1505 name => "mapmap",
1506 x => 0,
1507 y => $FONTSIZE + 8,
1508 border_bg => [1, 1, 1, 192/255],
1509 bg => [1, 1, 1, 0],
1510 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1511 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1512 ),
1513 )->show;
1514
1515 $MAPWIDGET = new CFClient::MapWidget;
1516 $MAPWIDGET->connect (activate_console => sub {
1517 my ($mapwidget, $preset) = @_;
1518
1519 if ($CONSOLE) {
1520 $CONSOLE->{input}->{auto_activated} = 1;
1521 $CONSOLE->{input}->focus_in;
1522
1523 if ($preset && $CONSOLE->{input}->get_text eq '') {
1524 $CONSOLE->{input}->set_text ($preset);
1525 }
1526 }
1527 });
1528 $MAPWIDGET->show;
1529 $MAPWIDGET->focus_in;
1530
1531 $LOGVIEW = new CFClient::UI::TextScroller
1532 expand => 1,
1533 font => $FONT_FIXED,
1534 fontsize => $::CFG->{log_fontsize},
1535 indent => -4,
1536 can_hover => 1,
1537 can_events => 1,
1538 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1539 ;
1540
1541 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1542 title => "Setup",
1543 name => "setup_dialog",
1544 x => 'center',
1545 y => 'center',
1546 z => 2,
1547 force_w => $::WIDTH * 0.6,
1548 force_h => $::HEIGHT * 0.6,
1549 ;
1550
1551 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1552 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1553
1554 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1555 "Configure the server to play on, your username, password and other server-related options.");
1556 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1557 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1558 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1559 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1560 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1561 "Configure the use of audio, sound effects and background music.");
1562 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1563 "Lets you define, edit and delete bindings."
1564 . "There is a shortcut for making bindings: <b>Left Control + Insert</b> opens the binding editor "
1565 . "with nothing set and the recording started. After doing the actions you "
1566 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1567 . "After pressing the combo the binding will be saved automatically and the "
1568 . "binding editor closes");
1569 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1570 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1571 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1572 "Some debuggign options. Do not ask.");
1573
1574 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1575
1576 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1577 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1578
1579 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1580 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1581
1582 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1583
1584 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1585 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1586 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1587 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1588 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1589
1590 $BUTTONBAR->add (new CFClient::UI::Button
1591 text => "Save Config",
1592 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1593 on_activate => sub {
1594 $::CFG->{layout} = CFClient::UI::get_layout;
1595 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1596 status "Configuration Saved";
1597 },
1598 );
1599
1600 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1601 tooltip => "View Documentation");
1602
1603 $BUTTONBAR->add (new CFClient::UI::Button
1604 text => "Quit",
1605 tooltip => "Terminates the program",
1606 on_activate => sub {
1607 if ($CONN) {
1608 open_quit_dialog;
1609 } else {
1610 exit;
1611 }
1612 },
1613 );
1614
1615 $BUTTONBAR->show;
1616 $SETUP_DIALOG->show;
1617 }
1618
1619 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1620 }
1621
1622 sub video_shutdown {
1623 undef $SDL_ACTIVE;
1624 }
1625
1626 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1627 my $bgmusic;#TODO#hack#d#
1628
1629 sub audio_channel_finished {
1630 my ($channel) = @_;
1631
1632 #warn "channel $channel finished\n";#d#
1633 }
1634
1635 sub audio_music_finished {
1636 return unless $CFG->{bgm_enable};
1637
1638 # TODO: hack, do play loop and mood music
1639 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1640 $bgmusic->play (0);
1641
1642 push @bgmusic, shift @bgmusic;
1643 }
1644
1645 sub audio_init {
1646 if ($CFG->{audio_enable}) {
1647 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1648 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1649
1650 unless ($SDL_MIXER) {
1651 status "Unable to open sound device: there will be no sound";
1652 return;
1653 }
1654
1655 CFClient::Mix_AllocateChannels 8;
1656 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1657
1658 audio_music_finished;
1659
1660 while (<$fh>) {
1661 next if /^\s*#/;
1662 next if /^\s*$/;
1663
1664 my ($file, $volume, $event) = split /\s+/, $_, 3;
1665
1666 push @SOUNDS, "$volume,$file";
1667
1668 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1669 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1670 $chunk->volume ($volume * 128 / 100);
1671 $chunk
1672 };
1673 }
1674 } else {
1675 status "unable to open sound config: $!";
1676 }
1677 }
1678 }
1679
1680 sub audio_shutdown {
1681 CFClient::Mix_CloseAudio if $SDL_MIXER;
1682 undef $SDL_MIXER;
1683 @SOUNDS = ();
1684 %AUDIO_CHUNKS = ();
1685 }
1686
1687 my %animate_object;
1688 my $animate_timer;
1689
1690 my $fps = 9;
1691
1692 my %demo;#d#
1693
1694 sub force_refresh {
1695 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1696 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1697
1698 $CFClient::UI::ROOT->draw;
1699
1700 $WANT_REFRESH = 0;
1701 $CAN_REFRESH = 0;
1702 $LAST_REFRESH = $NOW;
1703
1704 0 && do {
1705 # some weird model-drawing code, just a joke right now
1706 use CFClient::OpenGL;
1707
1708 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1709 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1710 $demo{r} ||= do {
1711 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1712 $mod->{v} = pack "f*", @{$mod->{v}};
1713 $_ = [scalar @$_, pack "S!*", @$_]
1714 for values %{$mod->{g}};
1715 $mod
1716 };
1717
1718 my $r = $demo{r} or die;
1719
1720 glDepthMask 1;
1721 glClear GL_DEPTH_BUFFER_BIT;
1722 glEnable GL_TEXTURE_2D;
1723 glEnable GL_DEPTH_TEST;
1724 glEnable GL_CULL_FACE;
1725 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1726
1727 glMatrixMode GL_PROJECTION;
1728 glLoadIdentity;
1729 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1730 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1731 glMatrixMode GL_MODELVIEW;
1732 glLoadIdentity;
1733
1734 glPushMatrix;
1735 glTranslate 0, 0, -800;
1736 glScale 1, -1, 1;
1737 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1738 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1739 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1740 glScale 50, 50, 50;
1741
1742 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1743 while (my ($k, $v) = each %{$r->{g}}) {
1744 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1745 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1746 }
1747
1748 glPopMatrix;
1749
1750 glShadeModel GL_FLAT;
1751 glDisable GL_DEPTH_TEST;
1752 glDisable GL_TEXTURE_2D;
1753 glDepthMask 0;
1754
1755 $WANT_REFRESH++;
1756 };
1757
1758 CFClient::SDL_GL_SwapBuffers;
1759 }
1760
1761 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1762 $NOW = time;
1763
1764 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1765 for CFClient::SDL_PollEvent;
1766
1767 if (%animate_object) {
1768 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1769 $WANT_REFRESH++;
1770 }
1771
1772 if ($WANT_REFRESH) {
1773 force_refresh;
1774 } else {
1775 $CAN_REFRESH = 1;
1776 }
1777 });
1778
1779 sub animation_start {
1780 my ($widget) = @_;
1781 $animate_object{$widget} = $widget;
1782 }
1783
1784 sub animation_stop {
1785 my ($widget) = @_;
1786 delete $animate_object{$widget};
1787 }
1788
1789 # check once/second for faces that need to be prefetched
1790 # this should, of course, only run on demand, but
1791 # SDL forces worse things on us....
1792
1793 Event->timer (after => 1, interval => 0.25, cb => sub {
1794 $CONN->face_prefetch
1795 if $CONN;
1796 });
1797
1798 %SDL_CB = (
1799 CFClient::SDL_QUIT => sub {
1800 Event::unloop -1;
1801 },
1802 CFClient::SDL_VIDEORESIZE => sub {
1803 },
1804 CFClient::SDL_VIDEOEXPOSE => sub {
1805 CFClient::UI::full_refresh;
1806 },
1807 CFClient::SDL_ACTIVEEVENT => sub {
1808 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1809 },
1810 CFClient::SDL_KEYDOWN => sub {
1811 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1812 # alt-enter
1813 video_shutdown;
1814 $CFG->{fullscreen} = !$CFG->{fullscreen};
1815 video_init;
1816 } else {
1817 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1818 }
1819 },
1820 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1821 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1822 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1823 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1824 CFClient::SDL_USEREVENT => sub {
1825 if ($_[0]{code} == 1) {
1826 audio_channel_finished $_[0]{data1};
1827 } elsif ($_[0]{code} == 0) {
1828 audio_music_finished;
1829 }
1830 },
1831 );
1832
1833 #############################################################################
1834
1835 $SIG{INT} = $SIG{TERM} = sub { exit };
1836
1837 {
1838 local $SIG{__DIE__} = sub {
1839 return unless defined $^S && !$^S;
1840 Carp::confess $_[1];#d#TODO: remove when stable
1841 CFClient::fatal $_[0];
1842 };
1843
1844 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1845 CFClient::UI::set_layout ($::CFG->{layout});
1846
1847 my %DEF_CFG = (
1848 sdl_mode => 0,
1849 width => 640,
1850 height => 480,
1851 fullscreen => 0,
1852 fast => 0,
1853 map_scale => 1,
1854 fow_enable => 1,
1855 fow_intensity => 0.45,
1856 fow_smooth => 0,
1857 gui_fontsize => 1,
1858 log_fontsize => 0.7,
1859 gauge_fontsize=> 1,
1860 gauge_size => 0.35,
1861 stat_fontsize => 0.7,
1862 mapsize => 100,
1863 host => "crossfire.schmorp.de",
1864 say_command => 'say',
1865 audio_enable => 1,
1866 bgm_enable => 1,
1867 bgm_volume => 0.25,
1868 face_prefetch => 0,
1869 output_sync => 1,
1870 output_count => 1,
1871 pickup => 0,
1872 );
1873
1874 while (my ($k, $v) = each %DEF_CFG) {
1875 $CFG->{$k} = $v unless exists $CFG->{$k};
1876 }
1877
1878 sdl_init;
1879
1880 @SDL_MODES = reverse
1881 grep $_->[0] >= 640 && $_->[1] >= 480,
1882 CFClient::SDL_ListModes;
1883
1884 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1885
1886 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1887
1888 {
1889 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1890 DejaVuSans.ttf
1891 DejaVuSansMono.ttf
1892 DejaVuSans-Bold.ttf
1893 DejaVuSansMono-Bold.ttf
1894 DejaVuSans-Oblique.ttf
1895 DejaVuSansMono-Oblique.ttf
1896 DejaVuSans-BoldOblique.ttf
1897 DejaVuSansMono-BoldOblique.ttf
1898 );
1899
1900 CFClient::add_font $_ for @fonts;
1901
1902 CFClient::pango_init;
1903
1904 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1905 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1906
1907 $FONT_PROP->make_default;
1908 }
1909
1910 # compare mono (ft) vs. rgba (cairo)
1911 # ft - 1.8s, cairo 3s, even in alpha-only mode
1912 # for my $rgba (0..1) {
1913 # my $t1 = Time::HiRes::time;
1914 # for (1..1000) {
1915 # my $layout = CFClient::Layout->new ($rgba);
1916 # $layout->set_text ("hallo" x 100);
1917 # $layout->render;
1918 # }
1919 # my $t2 = Time::HiRes::time;
1920 # warn $t2-$t1;
1921 # }
1922
1923 video_init;
1924 audio_init;
1925 }
1926
1927 Event::loop;
1928
1929 END { CFClient::SDL_Quit }
1930
1931 =head1 NAME
1932
1933 cfplus - A Crossfire+ and Crossfire game client
1934
1935 =head1 SYNOPSIS
1936
1937 Just run it - no commandline arguments are supported.
1938
1939 =head1 USAGE
1940
1941 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1942 fullscreen and interactively.
1943
1944 =head1 DEBUGGING
1945
1946
1947 CFPLUS_DEBUG - environment variable
1948
1949 1 draw borders around widgets
1950 2 add low-level widget info to tooltips
1951 4 show fps
1952 8 suppress tooltips
1953
1954 =head1 AUTHOR
1955
1956 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1957
1958
1959