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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.82
Committed: Wed Jun 28 10:37:19 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.81: +3 -3 lines
Log Message:
fixed player weight update problems.
fixed Arm stat display (still displayed, but with the resist-phys value)

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45
46 $Event::DIED = sub {
47 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1];
50 };
51
52 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
53
54 our $VERSION = '0.1';
55
56 my $MAX_FPS = 60;
57 my $MIN_FPS = 5; # unused as of yet
58
59 our $META_SERVER = "crossfire.real-time.com:13326";
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89 our $HOST_ENTRY;
90 our $SERVER_INFO;
91
92 our $SETUP_DIALOG;
93 our $SETUP_NOTEBOOK;
94 our $SETUP_SERVER;
95 our $SETUP_KEYBOARD;
96 our $SETUP_SPELLS;
97
98 our $STATS_WINDOW;
99 our $MESSAGE_WINDOW;
100 our $FLOORBOX;
101 our $GAUGES;
102 our $STATWIDS;
103
104 our $SDL_ACTIVE;
105 our %SDL_CB;
106
107 our $SDL_MIXER;
108 our @SOUNDS; # event => file mapping
109 our %AUDIO_CHUNKS; # audio files
110
111 our $ALT_ENTER_MESSAGE;
112 our $STATUSBOX;
113 our $DEBUG_STATUS;
114
115 our $INV_WINDOW;
116 our $INV;
117 our $INVR;
118 our $INV_RIGHT_HB;
119
120 our $BIND_EDITOR;
121 our $BIND_UPD_CB;
122
123 our $PICKUP_CFG;
124
125 sub status {
126 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
127 }
128
129 sub debug {
130 $DEBUG_STATUS->set_text ($_[0]);
131 }
132
133 sub destroy_query_dialog {
134 (delete $_[0]{query_dialog})->destroy
135 if $_[0]{query_dialog};
136 }
137
138 # server query dialog
139 sub server_query {
140 my ($conn, $flags, $prompt) = @_;
141
142 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
143 x => "center",
144 y => "center",
145 title => "Server Query",
146 child => my $vbox = new CFClient::UI::VBox,
147 ;
148
149 my @dialog = my $label = new CFClient::UI::Label
150 max_w => $::WIDTH * 0.4,
151 ellipsise => 0,
152 text => $prompt;
153
154 if ($flags & CS_QUERY_YESNO) {
155 push @dialog, my $hbox = new CFClient::UI::HBox;
156
157 $hbox->add (new CFClient::UI::Button
158 text => "No",
159 on_activate => sub {
160 $conn->send ("reply n");
161 $dialog->destroy;
162 0
163 }
164 );
165 $hbox->add (new CFClient::UI::Button
166 text => "Yes",
167 on_activate => sub {
168 $conn->send ("reply y");
169 destroy_query_dialog $conn;
170 0
171 },
172 );
173
174 $dialog->grab_focus;
175
176 } elsif ($flags & CS_QUERY_SINGLECHAR) {
177 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
178
179 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
180 $MESSAGE_WINDOW->show;
181
182 unshift @dialog, new CFClient::UI::Label
183 max_w => $::WIDTH * 0.4,
184 ellipsise => 0,
185 markup => "\nOr use your keyboard:\n";
186
187 unshift @dialog, my $table = new CFClient::UI::Table;
188
189 $table->add (0, 0, new CFClient::UI::Button
190 text => "Next Race",
191 on_activate => sub {
192 $conn->send ("reply n");
193 destroy_query_dialog $conn;
194 0
195 },
196 );
197 $table->add (2, 0, new CFClient::UI::Button
198 text => "Accept",
199 on_activate => sub {
200 $conn->send ("reply d");
201 destroy_query_dialog $conn;
202 0
203 },
204 );
205
206 unshift @dialog, new CFClient::UI::Label
207 max_w => $::WIDTH * 0.4,
208 ellipsise => 0,
209 markup =>
210 "<big><b>Character Creation: Race</b></big>\n\n"
211 . "Look at the <b>Messages</b> window to see a description of this race "
212 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
213 . "and the center of the screen to see how this race looks like "
214 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
215 . "You can look at another race, or accept this race (you will come back to this race eventually, "
216 . "so you can take your time making this important choice."
217 ;
218
219 } elsif ($prompt =~ /roll new stats/) {
220 if (my $stat = delete $conn->{stat_change_with}) {
221 $conn->send ("reply $stat");
222 destroy_query_dialog $conn;
223 return;
224 }
225
226 $STATS_WINDOW->show;
227 $MESSAGE_WINDOW->hide;
228
229 unshift @dialog, new CFClient::UI::Label
230 max_w => $::WIDTH * 0.4,
231 ellipsise => 0,
232 markup => "\nOr use your keyboard:\n";
233
234 unshift @dialog, my $table = new CFClient::UI::Table;
235
236 # left: re-roll
237 $table->add (0, 0, new CFClient::UI::Button
238 text => "Roll Again",
239 on_activate => sub {
240 $conn->send ("reply y");
241 destroy_query_dialog $conn;
242 0
243 },
244 );
245
246 # center: swap stats
247 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
248 value => $_,
249 options => [
250 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
251 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
252 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
253 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
254 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
255 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
256 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
257 ],
258 ), 1 .. 2;
259
260 $table->add (2, 0, new CFClient::UI::Button
261 text => "Swap Stats",
262 on_activate => sub {
263 $conn->{stat_change_with} = $sw2->{value};
264 $conn->send ("reply $sw1->{value}");
265 destroy_query_dialog $conn;
266 0
267 },
268 );
269 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
270
271 # right: accept
272 $table->add (4, 0, new CFClient::UI::Button
273 text => "Accept",
274 on_activate => sub {
275 $conn->send ("reply n");
276 $STATS_WINDOW->hide;
277 destroy_query_dialog $conn;
278 0
279 },
280 );
281
282 unshift @dialog, new CFClient::UI::Label
283 max_w => $::WIDTH * 0.4,
284 ellipsise => 0,
285 markup =>
286 "<big><b>Character Creation: Stats</b></big>\n\n"
287 . "Look at the <b>Stats</b> window to see your basic stats "
288 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
289 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
290 . "Race selection will influence those values later on."
291 ;
292 }
293
294 push @dialog, my $entry = new CFClient::UI::Entry
295 on_changed => sub {
296 $conn->send ("reply $_[1]");
297 destroy_query_dialog $conn;
298 0
299 },
300 ;
301
302 $entry->grab_focus;
303
304 } else {
305 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
306
307 push @dialog, my $entry = new CFClient::UI::Entry
308 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
309 on_activate => sub {
310 $conn->send ("reply $_[1]");
311 destroy_query_dialog $conn;
312 0
313 },
314 ;
315
316 $entry->grab_focus;
317 }
318
319 $vbox->add (@dialog);
320 $dialog->show;
321 }
322
323 sub start_game {
324 status "logging in...";
325
326 $LOGIN_BUTTON->set_text ("Logout");
327 $SETUP_DIALOG->hide;
328
329 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
330
331 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
332
333 $MAP = new CFClient::Map $mapsize, $mapsize;
334
335 $CONN = eval {
336 new CFClient::Protocol
337 host => $host,
338 port => $port || 13327,
339 user => $CFG->{profile}{default}{user},
340 pass => $CFG->{profile}{default}{password},
341 mapw => $mapsize,
342 maph => $mapsize,
343
344 map_widget => $MAPWIDGET,
345 logview => $LOGVIEW,
346 statusbox => $STATUSBOX,
347 map => $MAP,
348 mapmap => $MAPMAP,
349 query => \&server_query,
350
351 sound_play => sub {
352 my ($x, $y, $soundnum, $type) = @_;
353
354 $SDL_MIXER
355 or return;
356
357 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
358 or return;
359
360 $chunk->play;
361 },
362 };
363
364 if ($CONN) {
365 CFClient::lowdelay fileno $CONN->{fh};
366
367 status "login successful";
368 } else {
369 status "unable to connect";
370 stop_game();
371 }
372 }
373
374 sub stop_game {
375 $LOGIN_BUTTON->set_text ("Login");
376 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
377 $SETUP_DIALOG->show;
378 $INV_WINDOW->hide;
379 $SETUP_SPELLS->clear_spells;
380
381 return unless $CONN;
382
383 status "connection closed";
384
385 destroy_query_dialog $CONN;
386 $CONN->destroy;
387 $CONN = 0; # false, does not autovivify
388
389 undef $MAP;
390 }
391
392 sub graphics_setup {
393 my $vbox = new CFClient::UI::VBox;
394
395 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
396
397 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
398 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
399
400 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
401 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
402
403 $mode_slider->connect (changed => sub {
404 my ($self, $value) = @_;
405
406 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
407 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
408 });
409 $mode_slider->emit (changed => $mode_slider->{range}[0]);
410
411 my $row = 1;
412
413 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
414 $table->add (1, $row++, new CFClient::UI::CheckBox
415 state => $CFG->{fullscreen},
416 tooltip => "Bring the client into fullscreen mode.",
417 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
418 );
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
421 $table->add (1, $row++, new CFClient::UI::CheckBox
422 state => $CFG->{fast},
423 tooltip => "Lower the visual quality considerably to speed up rendering.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
425 );
426
427 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
428 $table->add (1, $row++, new CFClient::UI::Slider
429 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
430 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
431 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
432 );
433
434 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
435 $table->add (1, $row++, new CFClient::UI::CheckBox
436 state => $CFG->{fow_enable},
437 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
438 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
439 );
440
441 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
442 $table->add (1, $row++, new CFClient::UI::Slider
443 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
444 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
445 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
449 $table->add (1, $row++, new CFClient::UI::CheckBox
450 state => $CFG->{fow_smooth},
451 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
452 on_changed => sub {
453 my ($self, $value) = @_;
454 $CFG->{fow_smooth} = $value;
455 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
456 0
457 }
458 );
459
460 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
461 $table->add (1, $row++, new CFClient::UI::Slider
462 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
463 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
464 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
471 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
475
476 $table->add (1, $row++, new CFClient::UI::Slider
477 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
478 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
479 on_changed => sub {
480 $CFG->{stat_fontsize} = $_[1];
481 &set_stats_window_fontsize;
482 0
483 }
484 );
485
486 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
487 $table->add (1, $row++, new CFClient::UI::Slider
488 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
489 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
490 on_changed => sub {
491 $CFG->{gauge_fontsize} = $_[1];
492 &set_gauge_window_fontsize;
493 0
494 }
495 );
496
497 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
498 $table->add (1, $row++, new CFClient::UI::Slider
499 range => [$CFG->{gauge_size}, 0.2, 0.8],
500 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
501 on_changed => sub {
502 $CFG->{gauge_size} = $_[1];
503 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
504 0
505 }
506 );
507
508 $table->add (1, $row++, new CFClient::UI::Button
509 expand => 1, align => 0, text => "Apply",
510 tooltip => "Apply the video settings",
511 on_activate => sub {
512 video_shutdown ();
513 video_init ();
514 0
515 }
516 );
517
518 $vbox
519 }
520
521 sub audio_setup {
522 my $vbox = new CFClient::UI::VBox;
523
524 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
525
526 my $row = 0;
527
528 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
529 $table->add (1, $row++, new CFClient::UI::CheckBox
530 state => $CFG->{audio_enable},
531 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
532 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
533 );
534 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
535 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
536 # $CFG->{effects_volume} = $_[1];
537 # });
538 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
539 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
540 $hbox->add (new CFClient::UI::CheckBox
541 expand => 1, state => $CFG->{bgm_enable},
542 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
543 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
544 );
545 $hbox->add (new CFClient::UI::Slider
546 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
547 tooltip => "The volume of the background music. Changes are instant.",
548 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
549 );
550
551 $table->add (1, $row++, new CFClient::UI::Button
552 expand => 1, align => 0, text => "Apply",
553 tooltip => "Apply the audio settings",
554 on_activate => sub {
555 audio_shutdown ();
556 audio_init ();
557 0
558 }
559 );
560
561 $vbox
562 }
563
564 sub set_stats_window_fontsize {
565 for (values %{$STATWIDS}) {
566 $_->set_fontsize ($::CFG->{stat_fontsize});
567 }
568 }
569
570 sub set_gauge_window_fontsize {
571 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
572 $_->set_fontsize ($::CFG->{gauge_fontsize});
573 }
574 }
575
576 sub make_gauge_window {
577 my $gh = int $HEIGHT * $CFG->{gauge_size};
578
579 my $win = new CFClient::UI::Frame (
580 force_x => 0,
581 force_y => "max",
582 force_w => $WIDTH,
583 force_h => $gh,
584 );
585
586 $win->add (my $hbox = new CFClient::UI::HBox
587 children => [
588 (new CFClient::UI::HBox expand => 1),
589 (new CFClient::UI::VBox children => [
590 (new CFClient::UI::Empty expand => 1),
591 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
592 ]),
593 (my $vbox = new CFClient::UI::VBox),
594 ],
595 );
596
597 $vbox->add (new CFClient::UI::HBox
598 expand => 1,
599 children => [
600 (new CFClient::UI::Empty expand => 1),
601 (my $hb = new CFClient::UI::HBox),
602 ],
603 );
604
605 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
606 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
607 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
608 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
609 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
610 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
611 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
612 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
613
614 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
615 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
616 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
617 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
618
619 $GAUGES = {
620 exp => $exp, win => $win, range => $rng,
621 food => $fg, mana => $mg, hp => $hg, grace => $gg
622 };
623
624 &set_gauge_window_fontsize;
625
626 $win
627 }
628
629 sub debug_setup {
630 my $table = new CFClient::UI::Table;
631
632 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
633 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
634 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
635 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
636 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
637 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
638 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
639 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
640
641 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
642
643 for my $x (0..2) {
644 for my $y (0 .. 2) {
645 $table->add ($x + 3, $y,
646 new CFClient::UI::Entry
647 text => $default_smooth[$x * 3 + $y],
648 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
649 );
650 }
651 }
652
653
654 $table
655 }
656
657 sub stats_window {
658 my $tgw = new CFClient::UI::FancyFrame
659 y => $HEIGHT * (2/8),
660 x => "max",
661 title => "Stats",
662 name => "stats_window",
663 has_close_button => 1;
664
665 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
666 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
667 can_hover => 1, can_events => 1,
668 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
669 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
670 can_hover => 1, can_events => 1,
671 tooltip => "The map you are currently on (if supported by the server).");
672
673 $vb->add (my $hb0 = new CFClient::UI::HBox);
674 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
675 can_hover => 1, can_events => 1,
676 tooltip => "The weight of the player including all inventory items.");
677 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
678 can_hover => 1, can_events => 1,
679 tooltip => "The weight limit: you cannot carry more than this.");
680
681
682 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
683 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
684
685 my $color2 = [1, 1, 0];
686
687 for (
688 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
689 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
690 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
691 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
692 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
693 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
694 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
695
696 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
697 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
698 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
699 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
700 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
701 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
702 ) {
703 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
704
705 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
706 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
707 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
708 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
709 }
710
711 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
712
713 my $row = 0;
714 my $col = 0;
715
716 my %resist_names = (
717 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
718 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
719 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
720 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
721 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
722 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
723 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
724 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
725 pois => "<b>Poison</b> (resistance to getting poisoned)",
726 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
727 deat => "<b>Death</b> (resistance against death spells)",
728 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
729 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
730 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
731 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
732 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
733 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
734 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
735 );
736 for (qw/slow holyw conf fire depl magic
737 drain acid pois para deat phys
738 blind fear tund elec cold ghit/)
739 {
740 $tbl2->add ($col, $row,
741 $STATWIDS->{"res_$_"} =
742 new CFClient::UI::Label
743 font => $FONT_FIXED,
744 template => "-100%",
745 align => +1,
746 valign => 0,
747 can_events => 1,
748 can_hover => 1,
749 tooltip => $resist_names{$_},
750 );
751 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
752 font => $FONT_FIXED,
753 can_hover => 1,
754 can_events => 1,
755 path => "ui/resist/resist_$_.png",
756 tooltip => $resist_names{$_},
757 );
758
759 $row++;
760 if ($row % 6 == 0) {
761 $col += 2;
762 $row = 0;
763 }
764 }
765
766 &set_stats_window_fontsize;
767 update_stats_window ({});
768
769 $tgw
770 }
771
772 sub formsep($) {
773 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
774 }
775
776 sub update_stats_window {
777 my ($stats) = @_;
778
779 # I love text protocols...
780
781 my $hp = $stats->{+CS_STAT_HP} * 1;
782 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
783 my $sp = $stats->{+CS_STAT_SP} * 1;
784 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
785 my $fo = $stats->{+CS_STAT_FOOD} * 1;
786 my $fo_m = 999;
787 my $gr = $stats->{+CS_STAT_GRACE} * 1;
788 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
789
790 $GAUGES->{hp} ->set_value ($hp, $hp_m);
791 $GAUGES->{mana} ->set_value ($sp, $sp_m);
792 $GAUGES->{food} ->set_value ($fo, $fo_m);
793 $GAUGES->{grace} ->set_value ($gr, $gr_m);
794 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
795 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
796 my $rng = $stats->{+CS_STAT_RANGE};
797 $rng =~ s/^Range: //; # thank you so much dear server
798 $GAUGES->{range} ->set_text ("Rng: " . $rng);
799 my $title = $stats->{+CS_STAT_TITLE};
800 $title =~ s/^Player: //;
801 $STATWIDS->{title} ->set_text ("Title: " . $title);
802
803 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
804 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
805 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
806 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
807 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
808 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
809 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
810 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
811 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
812 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
813 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
814 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
815 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
816
817 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
818
819 my %tbl = (
820 phys => CS_STAT_RES_PHYS,
821 magic => CS_STAT_RES_MAG,
822 fire => CS_STAT_RES_FIRE,
823 elec => CS_STAT_RES_ELEC,
824 cold => CS_STAT_RES_COLD,
825 conf => CS_STAT_RES_CONF,
826 acid => CS_STAT_RES_ACID,
827 drain => CS_STAT_RES_DRAIN,
828 ghit => CS_STAT_RES_GHOSTHIT,
829 pois => CS_STAT_RES_POISON,
830 slow => CS_STAT_RES_SLOW,
831 para => CS_STAT_RES_PARA,
832 tund => CS_STAT_TURN_UNDEAD,
833 fear => CS_STAT_RES_FEAR,
834 depl => CS_STAT_RES_DEPLETE,
835 deat => CS_STAT_RES_DEATH,
836 holyw => CS_STAT_RES_HOLYWORD,
837 blind => CS_STAT_RES_BLIND,
838 );
839
840 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
841 for keys %tbl;
842 }
843
844 my $METASERVER_ATIME;
845
846 sub update_metaserver {
847 my ($metaserver_dialog) = @_;
848
849 $METASERVER = $metaserver_dialog
850 if defined $metaserver_dialog;
851
852 return if $METASERVER_ATIME > time;
853 $METASERVER_ATIME = time + 60;
854
855 my $table = $METASERVER->{table};
856 $table->clear;
857 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
858
859 my $buf;
860
861 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
862
863 unless ($fh) {
864 $label->set_text ("unable to contact metaserver: $!");
865 return;
866 }
867
868 Event->io (fd => $fh, poll => 'r', cb => sub {
869 my $res = sysread $fh, $buf, 8192, length $buf;
870
871 if (!defined $res) {
872 $_[0]->w->cancel;
873 $label->set_text ("error while retrieving server list: $!");
874 } elsif ($res == 0) {
875 $_[0]->w->cancel;
876 status "server list retrieved";
877
878 utf8::decode $buf if utf8::valid $buf;
879
880 $table->clear;
881
882 my @tip = (
883 "The current number of users logged in on the server.",
884 "The hostname of the server.",
885 "The time this server has been running without being restarted.",
886 "The server software version - a '+' indicates a Crossfire+ server.",
887 "Short information about this server provided by its admins.",
888 );
889 my @col = qw(#Users Host Uptime Version Description);
890 $table->add ($_, 0, new CFClient::UI::Label
891 can_hover => 1, can_events => 1,
892 align => 0, fg => [1, 1, 0],
893 text => $col[$_], tooltip => $tip[$_])
894 for 0 .. $#col;
895
896 my @align = qw(1 0 1 1 -1);
897
898 my $y = 0;
899 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
900 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
901
902 for ($desc) {
903 s/<br>/\n/gi;
904 s/<li>/\n· /gi;
905 s/<.*?>//sgi;
906 s/&/&amp;/g;
907 s/</&lt;/g;
908 s/>/&gt;/g;
909 }
910
911 $uptime = sprintf "%dd %02d:%02d:%02d",
912 (int $m->[8] / 86400),
913 (int $m->[8] / 3600) % 24,
914 (int $m->[8] / 60) % 60,
915 $m->[8] % 60;
916
917 $m = [$users, $host, $uptime, $version, $desc];
918
919 $y++;
920
921 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
922 (new CFClient::UI::Button
923 text => "Use",
924 tooltip => "Put this server into the <b>Host:Port</b> field",
925 on_activate => sub {
926 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
927 $METASERVER->hide;
928 0
929 },
930 ),
931 (new CFClient::UI::Empty expand => 1),
932 ]);
933
934 $table->add ($_, $y, new CFClient::UI::Label
935 ellipsise => 0,
936 align => $align[$_],
937 text => $m->[$_],
938 tooltip => $tip[$_],
939 can_hover => 1,
940 can_events => 1,
941 fontsize => 0.8)
942 for 0 .. $#$m;
943 }
944 }
945 });
946 }
947
948 sub metaserver_dialog {
949 my $vbox = new CFClient::UI::VBox;
950 my $table = new CFClient::UI::Table;
951 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
952
953 my $dialog = new CFClient::UI::FancyFrame
954 title => "Server List",
955 name => 'metaserver_dialog',
956 x => 'center',
957 y => 'center',
958 z => 3,
959 force_h => $::HEIGHT * 0.4,
960 child => $vbox,
961 has_close_button => 1,
962 table => $table,
963 on_visibility_change => sub {
964 update_metaserver ($_[0]) if $_[1];
965 0
966 },
967 ;
968
969 $dialog
970 }
971
972 sub server_setup {
973 my $vbox = new CFClient::UI::VBox;
974
975 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
976 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
977
978 {
979 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
980
981 $vbox->add (
982 $HOST_ENTRY = new CFClient::UI::Entry
983 expand => 1,
984 text => $CFG->{profile}{default}{host},
985 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
986 on_changed => sub {
987 my ($self, $value) = @_;
988 $CFG->{profile}{default}{host} = $value;
989 0
990 }
991 );
992
993 $vbox->add (new CFClient::UI::Button
994 expand => 1,
995 text => "Server List",
996 other => $METASERVER,
997 tooltip => "Show a list of available crossfire servers",
998 on_activate => sub { $METASERVER->toggle_visibility; 0 },
999 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1000 );
1001 }
1002
1003 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1004 $table->add (1, 4, new CFClient::UI::Entry
1005 text => $CFG->{profile}{default}{user},
1006 tooltip => "The name of your character on the server",
1007 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1008 );
1009
1010 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1011 $table->add (1, 5, new CFClient::UI::Entry
1012 text => $CFG->{profile}{default}{password},
1013 hidden => 1,
1014 tooltip => "The password for your character",
1015 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1016 );
1017
1018 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1019 $table->add (1, 7, new CFClient::UI::Slider
1020 force_w => 100,
1021 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1022 tooltip => "This is the size of the portion of the map update the server sends you. "
1023 . "If you set this to a high value you will be able to see further, "
1024 . "but you also increase bandwidth requirements and latency. "
1025 . "This option is only used once at log-in.",
1026 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1027 );
1028
1029 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1030 $table->add (1, 8, new CFClient::UI::CheckBox
1031 state => $CFG->{face_prefetch},
1032 tooltip => "<b>Background Image Prefetch</b>\n\n"
1033 . "If enabled, the client automatically pre-fetches images from the server. "
1034 . "This might increase or create lag, but increases the chances "
1035 . "of faces being ready for display when you encounter them. "
1036 . "It also uses up server bandwidth on every connect, "
1037 . "so only set it if you really need to prefetch images. "
1038 . "This option can be set and unset any time.",
1039 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1040 );
1041
1042 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1043 $table->add (1, 9, new CFClient::UI::Entry
1044 text => $CFG->{output_count},
1045 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1046 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1047 );
1048
1049 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1050 $table->add (1, 10, new CFClient::UI::Entry
1051 text => $CFG->{output_sync},
1052 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1053 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1054 );
1055
1056 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1057 expand => 1,
1058 align => 0,
1059 text => "Login",
1060 on_activate => sub {
1061 $CONN ? stop_game
1062 : start_game;
1063 0
1064 },
1065 );
1066
1067 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1068 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1069 text => $CFG->{say_command},
1070 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1071 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1072 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1073 on_changed => sub {
1074 my ($self, $value) = @_;
1075 $CFG->{say_command} = $value;
1076 0
1077 }
1078 );
1079
1080 $vbox->add (new CFClient::UI::Label
1081 text => "Server Info",
1082 fontsize => 1.2,
1083 padding_y => 8,
1084 fg => [1, 1, 0, 1],
1085 );
1086
1087 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1088
1089 $vbox
1090 }
1091
1092 sub message_window {
1093 my $window = new CFClient::UI::FancyFrame
1094 name => "message_window",
1095 title => "Messages",
1096 border_bg => [1, 1, 1, 1],
1097 bg => [0, 0, 0, 0.75],
1098 x => "max",
1099 y => 0,
1100 force_w => $::WIDTH * 0.4,
1101 force_h => $::HEIGHT * 0.5,
1102 child => (my $vbox = new CFClient::UI::VBox),
1103 has_close_button => 1;
1104
1105 $vbox->add ($LOGVIEW);
1106
1107 $vbox->add (my $input = new CFClient::UI::Entry
1108 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1109 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1110 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1111 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1112 on_focus_in => sub {
1113 my ($input, $prev_focus) = @_;
1114
1115 delete $input->{refocus_map};
1116
1117 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1118 $input->{refocus_map} = 1;
1119 }
1120 delete $input->{auto_activated};
1121
1122 0
1123 },
1124 on_activate => sub {
1125 my ($input, $text) = @_;
1126 $input->set_text ('');
1127
1128 if ($text =~ /^\/(.*)/) {
1129 $::CONN->user_send ($1);
1130 } else {
1131 my $say_cmd = $::CFG->{say_command} || 'say';
1132 $::CONN->user_send ("$say_cmd $text");
1133 }
1134 if ($input->{refocus_map}) {
1135 delete $input->{refocus_map};
1136 $MAPWIDGET->focus_in
1137 }
1138
1139 0
1140 },
1141 on_escape => sub {
1142 $MAPWIDGET->grab_focus;
1143
1144 0
1145 },
1146 );
1147
1148 $CONSOLE = {
1149 window => $window,
1150 input => $input,
1151 };
1152
1153 $window
1154 }
1155
1156 sub open_quit_dialog {
1157 unless ($QUIT_DIALOG) {
1158 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1159 x => "center",
1160 y => "center",
1161 z => 50,
1162 title => "Really Quit?",
1163 ;
1164
1165 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1166
1167 $vb->add (new CFClient::UI::Label
1168 text => "You should find a savebed and apply it first!",
1169 max_w => $WIDTH * 0.25,
1170 ellipsize => 0,
1171 );
1172 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1173 $hb->add (new CFClient::UI::Button
1174 text => "Ok",
1175 expand => 1,
1176 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1177 );
1178 $hb->add (new CFClient::UI::Button
1179 text => "Quit anyway",
1180 expand => 1,
1181 on_activate => sub { exit },
1182 );
1183 }
1184
1185 $QUIT_DIALOG->show;
1186 }
1187
1188 sub autopickup_setup {
1189 my $table = new CFClient::UI::Table;
1190
1191 for (
1192 ["General", 0, 0,
1193 ["Enable autopickup" => PICKUP_NEWMODE],
1194 ["Inhibit autopickup" => PICKUP_INHIBIT],
1195 ["Stop before pickup" => PICKUP_STOP],
1196 ["Debug autopickup" => PICKUP_DEBUG],
1197 ],
1198 ["Weapons", 0, 6,
1199 ["All weapons" => PICKUP_ALLWEAPON],
1200 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1201 ["Bows" => PICKUP_BOW],
1202 ["Arrows" => PICKUP_ARROW],
1203 ],
1204 ["Armour", 0, 12,
1205 ["Helmets" => PICKUP_HELMET],
1206 ["Shields" => PICKUP_SHIELD],
1207 ["Body Armour" => PICKUP_ARMOUR],
1208 ["Boots" => PICKUP_BOOTS],
1209 ["Gloves" => PICKUP_GLOVES],
1210 ["Cloaks" => PICKUP_CLOAK],
1211 ],
1212
1213 ["Readables", 2, 2,
1214 ["Spellbooks" => PICKUP_SPELLBOOK],
1215 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1216 ["Normal Books/Scrolls" => PICKUP_READABLES],
1217 ],
1218 ["Misc", 2, 7,
1219 ["Food" => PICKUP_FOOD],
1220 ["Drinks" => PICKUP_DRINK],
1221 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1222 ["Keys" => PICKUP_KEY],
1223 ["Magical Items" => PICKUP_MAGICAL],
1224 ["Potions" => PICKUP_POTION],
1225 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1226 ["Ignore cursed" => PICKUP_NOT_CURSED],
1227 ["Jewelery" => PICKUP_JEWELS],
1228 ],
1229 ["Weight/Value ratio", 2, 17]
1230 )
1231 {
1232 my ($title, $x, $y, @bits) = @$_;
1233 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1234
1235 for (@bits) {
1236 ++$y;
1237
1238 my $mask = $_->[1];
1239 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1240 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1241 state => $CFG->{pickup} & $mask,
1242 on_changed => sub {
1243 my ($box, $value) = @_;
1244
1245 if ($value) {
1246 $::CFG->{pickup} |= $mask;
1247 } else {
1248 $::CFG->{pickup} &= ~$mask;
1249 }
1250
1251 $::CONN->send_command ("pickup $::CFG->{pickup}")
1252 if defined $::CONN;
1253
1254 0
1255 });
1256 }
1257 }
1258
1259 $table->add (2, 18, new CFClient::UI::ValSlider
1260 range => [0, 0, 16, 1, 1],
1261 to_value => sub { ">= " . 5 * $_[0] },
1262 on_changed => sub {
1263 my ($slider, $value) = @_;
1264
1265 $::CFG->{pickup} &= ~0x7;
1266 $::CFG->{pickup} |= int $value
1267 if $value;
1268 1;
1269 });
1270 $table->add (3, 18, new CFClient::UI::Button
1271 text => "set",
1272 on_activate => sub {
1273 $::CONN->send_command ("pickup $::CFG->{pickup}")
1274 if defined $::CONN;
1275 0
1276 });
1277
1278 $table
1279 }
1280
1281 sub inventory_window {
1282 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1283 x => "center",
1284 y => "center",
1285 force_w => $WIDTH * 9/10,
1286 force_h => $HEIGHT * 9/10,
1287 title => "Inventory",
1288 name => "inventory_window",
1289 has_close_button => 1,
1290 ;
1291
1292 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1293
1294 $hb->add (my $vb1 = new CFClient::UI::VBox);
1295 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1296 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1297
1298 $hb->add (my $vb2 = new CFClient::UI::VBox);
1299
1300 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1301
1302 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1303
1304 # XXX: Call after $INVR = ... because set_opencont sets the items
1305 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1306
1307 $invwin
1308 }
1309
1310 sub spell_setup {
1311 new CFClient::UI::SpellList
1312 }
1313
1314 sub update_bindings {
1315 $BIND_UPD_CB->() if $BIND_UPD_CB;
1316 }
1317
1318 sub keyboard_setup {
1319 my $binding_list = new CFClient::UI::VBox;
1320
1321 my $refresh;
1322 $refresh = $BIND_UPD_CB = sub {
1323 $binding_list->clear ();
1324
1325 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1326 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1327 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1328 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1329
1330 my $lbl = join "; ", @$cmds;
1331 my $nam = CFClient::Binder::keycombo_to_name ($mod, $sym);
1332 $binding_list->add (my $hb = new CFClient::UI::HBox);
1333 $hb->add (new CFClient::UI::Button
1334 text => "delete",
1335 tooltip => "Deletes the binding",
1336 on_activate => sub {
1337 $binding_list->remove ($hb);
1338 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1339 0
1340 });
1341
1342 $hb->add (new CFClient::UI::Button
1343 text => "edit",
1344 tooltip => "Edits the binding",
1345 on_activate => sub {
1346 $::BIND_EDITOR->set_binding (
1347 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1348 sub {
1349 my ($nmod, $nsym, $ncmds) = @_;
1350 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1351 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1352 $refresh->();
1353 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1354 $SETUP_DIALOG->show;
1355 },
1356 sub {
1357 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1358 $SETUP_DIALOG->show;
1359 });
1360 $::BIND_EDITOR->show;
1361 $SETUP_DIALOG->hide;
1362 0
1363 });
1364
1365 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1366 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1367 }
1368 }
1369 };
1370
1371 my $vb = new CFClient::UI::VBox;
1372 $vb->add (my $hb = new CFClient::UI::HBox);
1373 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1374 $hb->add (new CFClient::UI::CheckBox
1375 expand => 1,
1376 state => $CFG->{shift_fire_stop},
1377 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1378 on_changed => sub {
1379 my ($cbox, $value) = @_;
1380 $CFG->{shift_fire_stop} = $value;
1381 0
1382 });
1383
1384 $vb->add ($binding_list);
1385 $vb->add (my $hb = new CFClient::UI::HBox);
1386
1387 $hb->add (new CFClient::UI::Button
1388 text => "record new",
1389 expand => 1,
1390 tooltip => "This button opens the binding editor with an empty binding.",
1391 on_activate => sub {
1392 $::BIND_EDITOR->set_binding (undef, undef, [],
1393 sub {
1394 my ($mod, $sym, $cmds) = @_;
1395 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1396 $refresh->();
1397 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1398 $SETUP_DIALOG->show;
1399 },
1400 sub {
1401 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1402 $SETUP_DIALOG->show;
1403 },
1404 );
1405 $SETUP_DIALOG->hide;
1406 $::BIND_EDITOR->show;
1407 0
1408 },
1409 );
1410
1411 $hb->add (new CFClient::UI::Button
1412 text => "close",
1413 tooltip => "Closes the binding window",
1414 expand => 1,
1415 on_activate => sub {
1416 $SETUP_DIALOG->hide;
1417 0
1418 }
1419 );
1420
1421 $refresh->();
1422
1423 $vb
1424 }
1425
1426 sub help_window {
1427 my $win = new CFClient::UI::FancyFrame
1428 x => 'center',
1429 y => 'center',
1430 z => 2,
1431 name => 'doc_browser',
1432 force_w => int $WIDTH * 7/8,
1433 force_h => int $HEIGHT * 7/8,
1434 title => "Documentation";
1435
1436 $win->add (my $vbox = new CFClient::UI::VBox);
1437
1438 $vbox->add (my $buttons = new CFClient::UI::HBox);
1439 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1440 expand => 1, fontsize => 0.8, padding_x => 4);
1441
1442 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1443 $buttons->add (my $combo = new CFClient::UI::Combobox
1444 value => undef,
1445 options => [
1446 [intro => "Introduction"],
1447 [manual => "Main Manual"],
1448 [skill_help => "Skill Reference"],
1449 [command_help => "Command Reference"],
1450 [dmcommand_help => "DM Commands"],
1451 [COPYING => "License Terms"],
1452 ],
1453 on_changed => sub {
1454 my ($self, $pod) = @_;
1455
1456 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1457 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1458
1459 $viewer->clear;
1460
1461 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1462 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1463 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1464 # ]);#d#
1465
1466 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1467 for @$pom;
1468
1469 $viewer->set_offset (0);
1470
1471 0
1472 },
1473 on_visibility_change => sub {
1474 my ($self, $visible) = @_;
1475 return unless $visible;
1476 return if $self->{value};
1477 $self->set_value ("intro");
1478 0
1479 },
1480 );
1481
1482 $win
1483 }
1484
1485 sub sdl_init {
1486 CFClient::SDL_Init
1487 and die "SDL::Init failed!\n";
1488 }
1489
1490 sub video_init {
1491 sdl_init;
1492
1493 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1494
1495 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1496
1497 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1498 $FULLSCREEN = $CFG->{fullscreen};
1499 $FAST = $CFG->{fast};
1500
1501 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1502 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1503
1504 $SDL_ACTIVE = 1;
1505 $LAST_REFRESH = time - 0.01;
1506
1507 CFClient::OpenGL::init;
1508
1509 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1510
1511 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1512
1513 #############################################################################
1514
1515 if ($DEBUG_STATUS) {
1516 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1517 } else {
1518 # create the widgets
1519
1520 $DEBUG_STATUS = new CFClient::UI::Label
1521 padding => 0,
1522 z => 100,
1523 force_x => "max",
1524 force_y => 0;
1525 $DEBUG_STATUS->show;
1526
1527 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1528
1529 $STATUSBOX = new CFClient::UI::Statusbox;
1530 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1531
1532 (new CFClient::UI::Frame
1533 bg => [0, 0, 0, 0.4],
1534 force_x => 0,
1535 force_y => "max",
1536 child => $STATUSBOX,
1537 )->show;
1538
1539 CFClient::UI::FancyFrame->new (
1540 title => "Map",
1541 name => "mapmap",
1542 x => 0,
1543 y => $FONTSIZE + 8,
1544 border_bg => [1, 1, 1, 192/255],
1545 bg => [1, 1, 1, 0],
1546 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1547 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1548 ),
1549 )->show;
1550
1551 $MAPWIDGET = new CFClient::MapWidget;
1552 $MAPWIDGET->connect (activate_console => sub {
1553 my ($mapwidget, $preset) = @_;
1554
1555 if ($CONSOLE) {
1556 $CONSOLE->{input}->{auto_activated} = 1;
1557 $CONSOLE->{input}->grab_focus;
1558
1559 if ($preset && $CONSOLE->{input}->get_text eq '') {
1560 $CONSOLE->{input}->set_text ($preset);
1561 }
1562 }
1563 });
1564 $MAPWIDGET->show;
1565 $MAPWIDGET->grab_focus;
1566
1567 $LOGVIEW = new CFClient::UI::TextScroller
1568 expand => 1,
1569 font => $FONT_FIXED,
1570 fontsize => $::CFG->{log_fontsize},
1571 indent => -4,
1572 can_hover => 1,
1573 can_events => 1,
1574 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1575 ;
1576
1577 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1578 title => "Setup",
1579 name => "setup_dialog",
1580 x => 'center',
1581 y => 'center',
1582 z => 2,
1583 force_w => $::WIDTH * 0.6,
1584 force_h => $::HEIGHT * 0.6,
1585 has_close_button => 1,
1586 ;
1587
1588 $METASERVER = metaserver_dialog;
1589
1590 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1591 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1592
1593 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1594 "Configure the server to play on, your username, password and other server-related options.");
1595 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1596 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1597 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1598 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1599 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1600 "Configure the use of audio, sound effects and background music.");
1601 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1602 "Lets you define, edit and delete key bindings."
1603 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1604 . "with nothing set and the recording started. After doing the actions you "
1605 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1606 . "After pressing the combo the binding will be saved automatically and the "
1607 . "binding editor closes");
1608 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1609 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1610 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1611 "Some debuggin' options. Do not ask.");
1612
1613 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1614
1615 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1616 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1617
1618 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1619 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1620
1621 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1622
1623 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1624 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1626 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1627 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1628
1629 $BUTTONBAR->add (new CFClient::UI::Button
1630 text => "Save Config",
1631 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1632 on_activate => sub {
1633 $::CFG->{layout} = CFClient::UI::get_layout;
1634 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1635 status "Configuration Saved";
1636 0
1637 },
1638 );
1639
1640 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1641 tooltip => "View Documentation");
1642
1643 $BUTTONBAR->add (new CFClient::UI::Button
1644 text => "Quit",
1645 tooltip => "Terminates the program",
1646 on_activate => sub {
1647 if ($CONN) {
1648 open_quit_dialog;
1649 } else {
1650 exit;
1651 }
1652 0
1653 },
1654 );
1655
1656 $BUTTONBAR->show;
1657 $SETUP_DIALOG->show;
1658 }
1659
1660 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1661 }
1662
1663 sub video_shutdown {
1664 CFClient::OpenGL::shutdown;
1665
1666 undef $SDL_ACTIVE;
1667 }
1668
1669 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1670 my $bgmusic;#TODO#hack#d#
1671
1672 sub audio_channel_finished {
1673 my ($channel) = @_;
1674
1675 #warn "channel $channel finished\n";#d#
1676 }
1677
1678 sub audio_music_finished {
1679 return unless $CFG->{bgm_enable};
1680
1681 # TODO: hack, do play loop and mood music
1682 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1683 $bgmusic->play (0);
1684
1685 push @bgmusic, shift @bgmusic;
1686 }
1687
1688 sub audio_init {
1689 if ($CFG->{audio_enable}) {
1690 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1691 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1692
1693 unless ($SDL_MIXER) {
1694 status "Unable to open sound device: there will be no sound";
1695 return;
1696 }
1697
1698 CFClient::Mix_AllocateChannels 8;
1699 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1700
1701 audio_music_finished;
1702
1703 while (<$fh>) {
1704 next if /^\s*#/;
1705 next if /^\s*$/;
1706
1707 my ($file, $volume, $event) = split /\s+/, $_, 3;
1708
1709 push @SOUNDS, "$volume,$file";
1710
1711 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1712 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1713 $chunk->volume ($volume * 128 / 100);
1714 $chunk
1715 };
1716 }
1717 } else {
1718 status "unable to open sound config: $!";
1719 }
1720 }
1721 }
1722
1723 sub audio_shutdown {
1724 CFClient::Mix_CloseAudio if $SDL_MIXER;
1725 undef $SDL_MIXER;
1726 @SOUNDS = ();
1727 %AUDIO_CHUNKS = ();
1728 }
1729
1730 my %animate_object;
1731 my $animate_timer;
1732
1733 my $fps = 9;
1734
1735 my %demo;#d#
1736
1737 sub force_refresh {
1738 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1739 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1740
1741 $CFClient::UI::ROOT->draw;
1742
1743 $WANT_REFRESH = 0;
1744 $CAN_REFRESH = 0;
1745 $LAST_REFRESH = $NOW;
1746
1747 0 && do {
1748 # some weird model-drawing code, just a joke right now
1749 use CFClient::OpenGL;
1750
1751 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1752 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1753 $demo{r} ||= do {
1754 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1755 $mod->{v} = pack "f*", @{$mod->{v}};
1756 $_ = [scalar @$_, pack "S!*", @$_]
1757 for values %{$mod->{g}};
1758 $mod
1759 };
1760
1761 my $r = $demo{r} or die;
1762
1763 glDepthMask 1;
1764 glClear GL_DEPTH_BUFFER_BIT;
1765 glEnable GL_TEXTURE_2D;
1766 glEnable GL_DEPTH_TEST;
1767 glEnable GL_CULL_FACE;
1768 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1769
1770 glMatrixMode GL_PROJECTION;
1771 glLoadIdentity;
1772 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1773 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1774 glMatrixMode GL_MODELVIEW;
1775 glLoadIdentity;
1776
1777 glPushMatrix;
1778 glTranslate 0, 0, -800;
1779 glScale 1, -1, 1;
1780 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1781 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1782 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1783 glScale 50, 50, 50;
1784
1785 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1786 while (my ($k, $v) = each %{$r->{g}}) {
1787 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1788 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1789 }
1790
1791 glPopMatrix;
1792
1793 glShadeModel GL_FLAT;
1794 glDisable GL_DEPTH_TEST;
1795 glDisable GL_TEXTURE_2D;
1796 glDepthMask 0;
1797
1798 $WANT_REFRESH++;
1799 };
1800
1801 CFClient::SDL_GL_SwapBuffers;
1802 }
1803
1804 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1805 $NOW = time;
1806
1807 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1808 for CFClient::SDL_PollEvent;
1809
1810 if (%animate_object) {
1811 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1812 $WANT_REFRESH++;
1813 }
1814
1815 if ($WANT_REFRESH) {
1816 force_refresh;
1817 } else {
1818 $CAN_REFRESH = 1;
1819 }
1820 });
1821
1822 sub animation_start {
1823 my ($widget) = @_;
1824 $animate_object{$widget} = $widget;
1825 }
1826
1827 sub animation_stop {
1828 my ($widget) = @_;
1829 delete $animate_object{$widget};
1830 }
1831
1832 # check once/second for faces that need to be prefetched
1833 # this should, of course, only run on demand, but
1834 # SDL forces worse things on us....
1835
1836 Event->timer (after => 1, interval => 0.25, cb => sub {
1837 $CONN->face_prefetch
1838 if $CONN;
1839 });
1840
1841 %SDL_CB = (
1842 CFClient::SDL_QUIT => sub {
1843 Event::unloop -1;
1844 },
1845 CFClient::SDL_VIDEORESIZE => sub {
1846 },
1847 CFClient::SDL_VIDEOEXPOSE => sub {
1848 CFClient::UI::full_refresh;
1849 },
1850 CFClient::SDL_ACTIVEEVENT => sub {
1851 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1852 },
1853 CFClient::SDL_KEYDOWN => sub {
1854 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1855 # alt-enter
1856 video_shutdown;
1857 $CFG->{fullscreen} = !$CFG->{fullscreen};
1858 video_init;
1859 } else {
1860 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1861 }
1862 },
1863 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1864 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1865 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1866 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1867 CFClient::SDL_USEREVENT => sub {
1868 if ($_[0]{code} == 1) {
1869 audio_channel_finished $_[0]{data1};
1870 } elsif ($_[0]{code} == 0) {
1871 audio_music_finished;
1872 }
1873 },
1874 );
1875
1876 #############################################################################
1877
1878 $SIG{INT} = $SIG{TERM} = sub { exit };
1879
1880 {
1881 local $SIG{__DIE__} = sub {
1882 return unless defined $^S && !$^S;
1883 Carp::confess $_[1];#d#TODO: remove when stable
1884 CFClient::fatal $_[0];
1885 };
1886
1887 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1888 CFClient::UI::set_layout ($::CFG->{layout});
1889
1890 my %DEF_CFG = (
1891 sdl_mode => 0,
1892 width => 640,
1893 height => 480,
1894 fullscreen => 0,
1895 fast => 0,
1896 map_scale => 1,
1897 fow_enable => 1,
1898 fow_intensity => 0.45,
1899 fow_smooth => 0,
1900 gui_fontsize => 1,
1901 log_fontsize => 0.7,
1902 gauge_fontsize => 1,
1903 gauge_size => 0.35,
1904 stat_fontsize => 0.7,
1905 mapsize => 100,
1906 say_command => 'say',
1907 audio_enable => 1,
1908 bgm_enable => 1,
1909 bgm_volume => 0.25,
1910 face_prefetch => 0,
1911 output_sync => 1,
1912 output_count => 1,
1913 pickup => 0,
1914 default => "profile", # default profile
1915 );
1916
1917 while (my ($k, $v) = each %DEF_CFG) {
1918 $CFG->{$k} = $v unless exists $CFG->{$k};
1919 }
1920
1921 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1922
1923 sdl_init;
1924
1925 @SDL_MODES = reverse
1926 grep $_->[0] >= 640 && $_->[1] >= 480,
1927 CFClient::SDL_ListModes;
1928
1929 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1930
1931 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1932
1933 {
1934 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1935 DejaVuSans.ttf
1936 DejaVuSansMono.ttf
1937 DejaVuSans-Bold.ttf
1938 DejaVuSansMono-Bold.ttf
1939 DejaVuSans-Oblique.ttf
1940 DejaVuSansMono-Oblique.ttf
1941 DejaVuSans-BoldOblique.ttf
1942 DejaVuSansMono-BoldOblique.ttf
1943 );
1944
1945 CFClient::add_font $_ for @fonts;
1946
1947 CFClient::pango_init;
1948
1949 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1950 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1951
1952 $FONT_PROP->make_default;
1953 }
1954
1955 # compare mono (ft) vs. rgba (cairo)
1956 # ft - 1.8s, cairo 3s, even in alpha-only mode
1957 # for my $rgba (0..1) {
1958 # my $t1 = Time::HiRes::time;
1959 # for (1..1000) {
1960 # my $layout = CFClient::Layout->new ($rgba);
1961 # $layout->set_text ("hallo" x 100);
1962 # $layout->render;
1963 # }
1964 # my $t2 = Time::HiRes::time;
1965 # warn $t2-$t1;
1966 # }
1967
1968 video_init;
1969 audio_init;
1970 }
1971
1972 Event::loop;
1973 #CFClient::SDL_Quit;
1974 #CFClient::_exit 0;
1975
1976 END { CFClient::SDL_Quit }
1977
1978 =head1 NAME
1979
1980 cfplus - A Crossfire+ and Crossfire game client
1981
1982 =head1 SYNOPSIS
1983
1984 Just run it - no commandline arguments are supported.
1985
1986 =head1 USAGE
1987
1988 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1989 fullscreen and interactively.
1990
1991 =head1 DEBUGGING
1992
1993
1994 CFPLUS_DEBUG - environment variable
1995
1996 1 draw borders around widgets
1997 2 add low-level widget info to tooltips
1998 4 show fps
1999 8 suppress tooltips
2000
2001 =head1 AUTHOR
2002
2003 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2004
2005
2006