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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.84
Committed: Sun Jul 2 18:52:05 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.83: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45
46 $Event::DIED = sub {
47 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1];
50 };
51
52 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
53
54 our $VERSION = '0.1';
55
56 my $MAX_FPS = 60;
57 my $MIN_FPS = 5; # unused as of yet
58
59 our $META_SERVER = "crossfire.real-time.com:13326";
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89 our $HOST_ENTRY;
90 our $SERVER_INFO;
91
92 our $SETUP_DIALOG;
93 our $SETUP_NOTEBOOK;
94 our $SETUP_SERVER;
95 our $SETUP_KEYBOARD;
96 our $SETUP_SPELLS;
97
98 our $STATS_WINDOW;
99 our $MESSAGE_WINDOW;
100 our $FLOORBOX;
101 our $GAUGES;
102 our $STATWIDS;
103
104 our $SDL_ACTIVE;
105 our %SDL_CB;
106
107 our $SDL_MIXER;
108 our @SOUNDS; # event => file mapping
109 our %AUDIO_CHUNKS; # audio files
110
111 our $ALT_ENTER_MESSAGE;
112 our $STATUSBOX;
113 our $DEBUG_STATUS;
114
115 our $INV_WINDOW;
116 our $INV;
117 our $INVR;
118 our $INV_RIGHT_HB;
119
120 our $BIND_EDITOR;
121 our $BIND_UPD_CB;
122
123 our $PICKUP_CFG;
124
125 sub status {
126 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
127 }
128
129 sub debug {
130 $DEBUG_STATUS->set_text ($_[0]);
131 }
132
133 sub destroy_query_dialog {
134 (delete $_[0]{query_dialog})->destroy
135 if $_[0]{query_dialog};
136 }
137
138 # server query dialog
139 sub server_query {
140 my ($conn, $flags, $prompt) = @_;
141
142 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
143 x => "center",
144 y => "center",
145 title => "Server Query",
146 child => my $vbox = new CFClient::UI::VBox,
147 ;
148
149 my @dialog = my $label = new CFClient::UI::Label
150 max_w => $::WIDTH * 0.4,
151 ellipsise => 0,
152 text => $prompt;
153
154 if ($flags & CS_QUERY_YESNO) {
155 push @dialog, my $hbox = new CFClient::UI::HBox;
156
157 $hbox->add (new CFClient::UI::Button
158 text => "No",
159 on_activate => sub {
160 $conn->send ("reply n");
161 $dialog->destroy;
162 0
163 }
164 );
165 $hbox->add (new CFClient::UI::Button
166 text => "Yes",
167 on_activate => sub {
168 $conn->send ("reply y");
169 destroy_query_dialog $conn;
170 0
171 },
172 );
173
174 $dialog->grab_focus;
175
176 } elsif ($flags & CS_QUERY_SINGLECHAR) {
177 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
178
179 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
180 $MESSAGE_WINDOW->show;
181
182 unshift @dialog, new CFClient::UI::Label
183 max_w => $::WIDTH * 0.4,
184 ellipsise => 0,
185 markup => "\nOr use your keyboard:\n";
186
187 unshift @dialog, my $table = new CFClient::UI::Table;
188
189 $table->add (0, 0, new CFClient::UI::Button
190 text => "Next Race",
191 on_activate => sub {
192 $conn->send ("reply n");
193 destroy_query_dialog $conn;
194 0
195 },
196 );
197 $table->add (2, 0, new CFClient::UI::Button
198 text => "Accept",
199 on_activate => sub {
200 $conn->send ("reply d");
201 destroy_query_dialog $conn;
202 0
203 },
204 );
205
206 unshift @dialog, new CFClient::UI::Label
207 max_w => $::WIDTH * 0.4,
208 ellipsise => 0,
209 markup =>
210 "<big><b>Character Creation: Race</b></big>\n\n"
211 . "Look at the <b>Messages</b> window to see a description of this race "
212 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
213 . "and the center of the screen to see how this race looks like "
214 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
215 . "You can look at another race, or accept this race (you will come back to this race eventually, "
216 . "so you can take your time making this important choice."
217 ;
218
219 } elsif ($prompt =~ /roll new stats/) {
220 if (my $stat = delete $conn->{stat_change_with}) {
221 $conn->send ("reply $stat");
222 destroy_query_dialog $conn;
223 return;
224 }
225
226 $STATS_WINDOW->show;
227 $MESSAGE_WINDOW->hide;
228
229 unshift @dialog, new CFClient::UI::Label
230 max_w => $::WIDTH * 0.4,
231 ellipsise => 0,
232 markup => "\nOr use your keyboard:\n";
233
234 unshift @dialog, my $table = new CFClient::UI::Table;
235
236 # left: re-roll
237 $table->add (0, 0, new CFClient::UI::Button
238 text => "Roll Again",
239 on_activate => sub {
240 $conn->send ("reply y");
241 destroy_query_dialog $conn;
242 0
243 },
244 );
245
246 # center: swap stats
247 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
248 value => $_,
249 options => [
250 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
251 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
252 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
253 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
254 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
255 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
256 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
257 ],
258 ), 1 .. 2;
259
260 $table->add (2, 0, new CFClient::UI::Button
261 text => "Swap Stats",
262 on_activate => sub {
263 $conn->{stat_change_with} = $sw2->{value};
264 $conn->send ("reply $sw1->{value}");
265 destroy_query_dialog $conn;
266 0
267 },
268 );
269 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
270
271 # right: accept
272 $table->add (4, 0, new CFClient::UI::Button
273 text => "Accept",
274 on_activate => sub {
275 $conn->send ("reply n");
276 $STATS_WINDOW->hide;
277 destroy_query_dialog $conn;
278 0
279 },
280 );
281
282 unshift @dialog, new CFClient::UI::Label
283 max_w => $::WIDTH * 0.4,
284 ellipsise => 0,
285 markup =>
286 "<big><b>Character Creation: Stats</b></big>\n\n"
287 . "Look at the <b>Stats</b> window to see your basic stats "
288 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
289 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
290 . "Race selection will influence those values later on."
291 ;
292 }
293
294 push @dialog, my $entry = new CFClient::UI::Entry
295 on_changed => sub {
296 $conn->send ("reply $_[1]");
297 destroy_query_dialog $conn;
298 0
299 },
300 ;
301
302 $entry->grab_focus;
303
304 } else {
305 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
306
307 push @dialog, my $entry = new CFClient::UI::Entry
308 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
309 on_activate => sub {
310 $conn->send ("reply $_[1]");
311 destroy_query_dialog $conn;
312 0
313 },
314 ;
315
316 $entry->grab_focus;
317 }
318
319 $vbox->add (@dialog);
320 $dialog->show;
321 }
322
323 sub start_game {
324 status "logging in...";
325
326 $LOGIN_BUTTON->set_text ("Logout");
327 $SETUP_DIALOG->hide;
328
329 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
330
331 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
332
333 $MAP = new CFClient::Map $mapsize, $mapsize;
334
335 $CONN = eval {
336 new CFClient::Protocol
337 host => $host,
338 port => $port || 13327,
339 user => $CFG->{profile}{default}{user},
340 pass => $CFG->{profile}{default}{password},
341 mapw => $mapsize,
342 maph => $mapsize,
343
344 map_widget => $MAPWIDGET,
345 logview => $LOGVIEW,
346 statusbox => $STATUSBOX,
347 map => $MAP,
348 mapmap => $MAPMAP,
349 query => \&server_query,
350
351 sound_play => sub {
352 my ($x, $y, $soundnum, $type) = @_;
353
354 $SDL_MIXER
355 or return;
356
357 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
358 or return;
359
360 $chunk->play;
361 },
362 };
363
364 if ($CONN) {
365 CFClient::lowdelay fileno $CONN->{fh};
366
367 status "login successful";
368 } else {
369 status "unable to connect";
370 stop_game();
371 }
372 }
373
374 sub stop_game {
375 $LOGIN_BUTTON->set_text ("Login");
376 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
377 $SETUP_DIALOG->show;
378 $INV_WINDOW->hide;
379 $SETUP_SPELLS->clear_spells;
380
381 return unless $CONN;
382
383 status "connection closed";
384
385 destroy_query_dialog $CONN;
386 $CONN->destroy;
387 $CONN = 0; # false, does not autovivify
388
389 undef $MAP;
390 }
391
392 sub graphics_setup {
393 my $vbox = new CFClient::UI::VBox;
394
395 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
396
397 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
398 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
399
400 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
401 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
402
403 $mode_slider->connect (changed => sub {
404 my ($self, $value) = @_;
405
406 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
407 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
408 });
409 $mode_slider->emit (changed => $mode_slider->{range}[0]);
410
411 my $row = 1;
412
413 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
414 $table->add (1, $row++, new CFClient::UI::CheckBox
415 state => $CFG->{fullscreen},
416 tooltip => "Bring the client into fullscreen mode.",
417 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
418 );
419
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
421 $table->add (1, $row++, new CFClient::UI::CheckBox
422 state => $CFG->{fast},
423 tooltip => "Lower the visual quality considerably to speed up rendering.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
425 );
426
427 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
428 $table->add (1, $row++, new CFClient::UI::Slider
429 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
430 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
431 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
432 );
433
434 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
435 $table->add (1, $row++, new CFClient::UI::CheckBox
436 state => $CFG->{fow_enable},
437 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
438 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
439 );
440
441 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
442 $table->add (1, $row++, new CFClient::UI::Slider
443 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
444 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
445 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
446 );
447
448 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
449 $table->add (1, $row++, new CFClient::UI::CheckBox
450 state => $CFG->{fow_smooth},
451 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
452 on_changed => sub {
453 my ($self, $value) = @_;
454 $CFG->{fow_smooth} = $value;
455 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
456 0
457 }
458 );
459
460 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
461 $table->add (1, $row++, new CFClient::UI::Slider
462 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
463 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
464 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
465 );
466
467 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
468 $table->add (1, $row++, new CFClient::UI::Slider
469 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
470 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
471 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
472 );
473
474 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
475
476 $table->add (1, $row++, new CFClient::UI::Slider
477 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
478 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
479 on_changed => sub {
480 $CFG->{stat_fontsize} = $_[1];
481 &set_stats_window_fontsize;
482 0
483 }
484 );
485
486 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
487 $table->add (1, $row++, new CFClient::UI::Slider
488 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
489 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
490 on_changed => sub {
491 $CFG->{gauge_fontsize} = $_[1];
492 &set_gauge_window_fontsize;
493 0
494 }
495 );
496
497 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
498 $table->add (1, $row++, new CFClient::UI::Slider
499 range => [$CFG->{gauge_size}, 0.2, 0.8],
500 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
501 on_changed => sub {
502 $CFG->{gauge_size} = $_[1];
503 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
504 0
505 }
506 );
507
508 $table->add (1, $row++, new CFClient::UI::Button
509 expand => 1, align => 0, text => "Apply",
510 tooltip => "Apply the video settings",
511 on_activate => sub {
512 video_shutdown ();
513 video_init ();
514 0
515 }
516 );
517
518 $vbox
519 }
520
521 sub audio_setup {
522 my $vbox = new CFClient::UI::VBox;
523
524 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
525
526 my $row = 0;
527
528 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
529 $table->add (1, $row++, new CFClient::UI::CheckBox
530 state => $CFG->{audio_enable},
531 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
532 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
533 );
534 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
535 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
536 # $CFG->{effects_volume} = $_[1];
537 # });
538 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
539 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
540 $hbox->add (new CFClient::UI::CheckBox
541 expand => 1, state => $CFG->{bgm_enable},
542 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
543 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
544 );
545 $hbox->add (new CFClient::UI::Slider
546 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
547 tooltip => "The volume of the background music. Changes are instant.",
548 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
549 );
550
551 $table->add (1, $row++, new CFClient::UI::Button
552 expand => 1, align => 0, text => "Apply",
553 tooltip => "Apply the audio settings",
554 on_activate => sub {
555 audio_shutdown ();
556 audio_init ();
557 0
558 }
559 );
560
561 $vbox
562 }
563
564 sub set_stats_window_fontsize {
565 for (values %{$STATWIDS}) {
566 $_->set_fontsize ($::CFG->{stat_fontsize});
567 }
568 }
569
570 sub set_gauge_window_fontsize {
571 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
572 $_->set_fontsize ($::CFG->{gauge_fontsize});
573 }
574 }
575
576 sub make_gauge_window {
577 my $gh = int $HEIGHT * $CFG->{gauge_size};
578
579 my $win = new CFClient::UI::Frame (
580 force_x => 0,
581 force_y => "max",
582 force_w => $WIDTH,
583 force_h => $gh,
584 );
585
586 $win->add (my $hbox = new CFClient::UI::HBox
587 children => [
588 (new CFClient::UI::HBox expand => 1),
589 (new CFClient::UI::VBox children => [
590 (new CFClient::UI::Empty expand => 1),
591 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
592 ]),
593 (my $vbox = new CFClient::UI::VBox),
594 ],
595 );
596
597 $vbox->add (new CFClient::UI::HBox
598 expand => 1,
599 children => [
600 (new CFClient::UI::Empty expand => 1),
601 (my $hb = new CFClient::UI::HBox),
602 ],
603 );
604
605 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
606 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
607 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
608 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
609 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
610 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
611 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
612 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
613
614 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
615 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
616 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
617 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
618
619 $GAUGES = {
620 exp => $exp, win => $win, range => $rng,
621 food => $fg, mana => $mg, hp => $hg, grace => $gg
622 };
623
624 &set_gauge_window_fontsize;
625
626 $win
627 }
628
629 sub debug_setup {
630 my $table = new CFClient::UI::Table;
631
632 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
633 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
634 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
635 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
636 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
637 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
638 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
639 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
640
641 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
642
643 for my $x (0..2) {
644 for my $y (0 .. 2) {
645 $table->add ($x + 3, $y,
646 new CFClient::UI::Entry
647 text => $default_smooth[$x * 3 + $y],
648 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
649 );
650 }
651 }
652
653
654 $table
655 }
656
657 sub stats_window {
658 my $tgw = new CFClient::UI::FancyFrame
659 y => $HEIGHT * (2/8),
660 x => "max",
661 title => "Stats",
662 name => "stats_window",
663 has_close_button => 1;
664
665 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
666 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
667 can_hover => 1, can_events => 1,
668 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
669 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
670 can_hover => 1, can_events => 1,
671 tooltip => "The map you are currently on (if supported by the server).");
672
673 $vb->add (my $hb0 = new CFClient::UI::HBox);
674 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
675 can_hover => 1, can_events => 1,
676 tooltip => "The weight of the player including all inventory items.");
677 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
678 can_hover => 1, can_events => 1,
679 tooltip => "The weight limit: you cannot carry more than this.");
680
681
682 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
683 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
684
685 my $color2 = [1, 1, 0];
686
687 for (
688 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
689 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
690 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
691 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
692 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
693 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
694 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
695
696 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
697 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
698 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
699 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
700 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
701 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
702 ) {
703 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
704
705 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
706 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
707 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
708 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
709 }
710
711 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
712
713 my $row = 0;
714 my $col = 0;
715
716 my %resist_names = (
717 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
718 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
719 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
720 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
721 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
722 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
723 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
724 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
725 pois => "<b>Poison</b> (resistance to getting poisoned)",
726 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
727 deat => "<b>Death</b> (resistance against death spells)",
728 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
729 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
730 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
731 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
732 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
733 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
734 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
735 );
736 for (qw/slow holyw conf fire depl magic
737 drain acid pois para deat phys
738 blind fear tund elec cold ghit/)
739 {
740 $tbl2->add ($col, $row,
741 $STATWIDS->{"res_$_"} =
742 new CFClient::UI::Label
743 font => $FONT_FIXED,
744 template => "-100%",
745 align => +1,
746 valign => 0,
747 can_events => 1,
748 can_hover => 1,
749 tooltip => $resist_names{$_},
750 );
751 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
752 font => $FONT_FIXED,
753 can_hover => 1,
754 can_events => 1,
755 path => "ui/resist/resist_$_.png",
756 tooltip => $resist_names{$_},
757 );
758
759 $row++;
760 if ($row % 6 == 0) {
761 $col += 2;
762 $row = 0;
763 }
764 }
765
766 &set_stats_window_fontsize;
767 update_stats_window ({});
768
769 $tgw
770 }
771
772 sub formsep($) {
773 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
774 }
775
776 sub update_stats_window {
777 my ($stats) = @_;
778
779 # I love text protocols...
780
781 my $hp = $stats->{+CS_STAT_HP} * 1;
782 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
783 my $sp = $stats->{+CS_STAT_SP} * 1;
784 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
785 my $fo = $stats->{+CS_STAT_FOOD} * 1;
786 my $fo_m = 999;
787 my $gr = $stats->{+CS_STAT_GRACE} * 1;
788 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
789
790 $GAUGES->{hp} ->set_value ($hp, $hp_m);
791 $GAUGES->{mana} ->set_value ($sp, $sp_m);
792 $GAUGES->{food} ->set_value ($fo, $fo_m);
793 $GAUGES->{grace} ->set_value ($gr, $gr_m);
794 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
795 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
796 my $rng = $stats->{+CS_STAT_RANGE};
797 $rng =~ s/^Range: //; # thank you so much dear server
798 $GAUGES->{range} ->set_text ("Rng: " . $rng);
799 my $title = $stats->{+CS_STAT_TITLE};
800 $title =~ s/^Player: //;
801 $STATWIDS->{title} ->set_text ("Title: " . $title);
802
803 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
804 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
805 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
806 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
807 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
808 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
809 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
810 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
811 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
812 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
813 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
814 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
815 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
816
817 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
818
819 my %tbl = (
820 phys => CS_STAT_RES_PHYS,
821 magic => CS_STAT_RES_MAG,
822 fire => CS_STAT_RES_FIRE,
823 elec => CS_STAT_RES_ELEC,
824 cold => CS_STAT_RES_COLD,
825 conf => CS_STAT_RES_CONF,
826 acid => CS_STAT_RES_ACID,
827 drain => CS_STAT_RES_DRAIN,
828 ghit => CS_STAT_RES_GHOSTHIT,
829 pois => CS_STAT_RES_POISON,
830 slow => CS_STAT_RES_SLOW,
831 para => CS_STAT_RES_PARA,
832 tund => CS_STAT_TURN_UNDEAD,
833 fear => CS_STAT_RES_FEAR,
834 depl => CS_STAT_RES_DEPLETE,
835 deat => CS_STAT_RES_DEATH,
836 holyw => CS_STAT_RES_HOLYWORD,
837 blind => CS_STAT_RES_BLIND,
838 );
839
840 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
841 for keys %tbl;
842 }
843
844 my $METASERVER_ATIME;
845
846 sub update_metaserver {
847 my ($metaserver_dialog) = @_;
848
849 $METASERVER = $metaserver_dialog
850 if defined $metaserver_dialog;
851
852 return if $METASERVER_ATIME > time;
853 $METASERVER_ATIME = time + 60;
854
855 my $table = $METASERVER->{table};
856 $table->clear;
857 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
858
859 my $buf;
860
861 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
862
863 unless ($fh) {
864 $label->set_text ("unable to contact metaserver: $!");
865 return;
866 }
867
868 Event->io (fd => $fh, poll => 'r', cb => sub {
869 my $res = sysread $fh, $buf, 8192, length $buf;
870
871 if (!defined $res) {
872 $_[0]->w->cancel;
873 $label->set_text ("error while retrieving server list: $!");
874 } elsif ($res == 0) {
875 $_[0]->w->cancel;
876 status "server list retrieved";
877
878 utf8::decode $buf if utf8::valid $buf;
879
880 $table->clear;
881
882 my @tip = (
883 "The current number of users logged in on the server.",
884 "The hostname of the server.",
885 "The time this server has been running without being restarted.",
886 "The server software version - a '+' indicates a Crossfire+ server.",
887 "Short information about this server provided by its admins.",
888 );
889 my @col = qw(#Users Host Uptime Version Description);
890 $table->add ($_, 0, new CFClient::UI::Label
891 can_hover => 1, can_events => 1,
892 align => 0, fg => [1, 1, 0],
893 text => $col[$_], tooltip => $tip[$_])
894 for 0 .. $#col;
895
896 my @align = qw(1 0 1 1 -1);
897
898 my $y = 0;
899 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
900 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
901
902 for ($desc) {
903 s/<br>/\n/gi;
904 s/<li>/\n· /gi;
905 s/<.*?>//sgi;
906 s/&/&amp;/g;
907 s/</&lt;/g;
908 s/>/&gt;/g;
909 }
910
911 $uptime = sprintf "%dd %02d:%02d:%02d",
912 (int $m->[8] / 86400),
913 (int $m->[8] / 3600) % 24,
914 (int $m->[8] / 60) % 60,
915 $m->[8] % 60;
916
917 $m = [$users, $host, $uptime, $version, $desc];
918
919 $y++;
920
921 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
922 (new CFClient::UI::Button
923 text => "Use",
924 tooltip => "Put this server into the <b>Host:Port</b> field",
925 on_activate => sub {
926 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
927 $METASERVER->hide;
928 0
929 },
930 ),
931 (new CFClient::UI::Empty expand => 1),
932 ]);
933
934 $table->add ($_, $y, new CFClient::UI::Label
935 ellipsise => 0,
936 align => $align[$_],
937 text => $m->[$_],
938 tooltip => $tip[$_],
939 can_hover => 1,
940 can_events => 1,
941 fontsize => 0.8)
942 for 0 .. $#$m;
943 }
944 }
945 });
946 }
947
948 sub metaserver_dialog {
949 my $vbox = new CFClient::UI::VBox;
950 my $table = new CFClient::UI::Table;
951 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
952
953 my $dialog = new CFClient::UI::FancyFrame
954 title => "Server List",
955 name => 'metaserver_dialog',
956 x => 'center',
957 y => 'center',
958 z => 3,
959 force_h => $::HEIGHT * 0.4,
960 child => $vbox,
961 has_close_button => 1,
962 table => $table,
963 on_visibility_change => sub {
964 update_metaserver ($_[0]) if $_[1];
965 0
966 },
967 ;
968
969 $dialog
970 }
971
972 sub server_setup {
973 my $vbox = new CFClient::UI::VBox;
974
975 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
976 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
977
978 {
979 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
980
981 $vbox->add (
982 $HOST_ENTRY = new CFClient::UI::Entry
983 expand => 1,
984 text => $CFG->{profile}{default}{host},
985 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
986 on_changed => sub {
987 my ($self, $value) = @_;
988 $CFG->{profile}{default}{host} = $value;
989 0
990 }
991 );
992
993 $vbox->add (new CFClient::UI::Button
994 expand => 1,
995 text => "Server List",
996 other => $METASERVER,
997 tooltip => "Show a list of available crossfire servers",
998 on_activate => sub { $METASERVER->toggle_visibility; 0 },
999 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1000 );
1001 }
1002
1003 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1004 $table->add (1, 4, new CFClient::UI::Entry
1005 text => $CFG->{profile}{default}{user},
1006 tooltip => "The name of your character on the server",
1007 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1008 );
1009
1010 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1011 $table->add (1, 5, new CFClient::UI::Entry
1012 text => $CFG->{profile}{default}{password},
1013 hidden => 1,
1014 tooltip => "The password for your character",
1015 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1016 );
1017
1018 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1019 $table->add (1, 7, new CFClient::UI::Slider
1020 force_w => 100,
1021 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1022 tooltip => "This is the size of the portion of the map update the server sends you. "
1023 . "If you set this to a high value you will be able to see further, "
1024 . "but you also increase bandwidth requirements and latency. "
1025 . "This option is only used once at log-in.",
1026 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1027 );
1028
1029 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1030 $table->add (1, 8, new CFClient::UI::CheckBox
1031 state => $CFG->{face_prefetch},
1032 tooltip => "<b>Background Image Prefetch</b>\n\n"
1033 . "If enabled, the client automatically pre-fetches images from the server. "
1034 . "This might increase or create lag, but increases the chances "
1035 . "of faces being ready for display when you encounter them. "
1036 . "It also uses up server bandwidth on every connect, "
1037 . "so only set it if you really need to prefetch images. "
1038 . "This option can be set and unset any time.",
1039 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1040 );
1041
1042 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1043 $table->add (1, 9, new CFClient::UI::Entry
1044 text => $CFG->{output_count},
1045 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1046 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1047 );
1048
1049 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1050 $table->add (1, 10, new CFClient::UI::Entry
1051 text => $CFG->{output_sync},
1052 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1053 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1054 );
1055
1056 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1057 expand => 1,
1058 align => 0,
1059 text => "Login",
1060 on_activate => sub {
1061 $CONN ? stop_game
1062 : start_game;
1063 0
1064 },
1065 );
1066
1067 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1068 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1069 text => $CFG->{say_command},
1070 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1071 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1072 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1073 on_changed => sub {
1074 my ($self, $value) = @_;
1075 $CFG->{say_command} = $value;
1076 0
1077 }
1078 );
1079
1080 $vbox->add (new CFClient::UI::Label
1081 text => "Server Info",
1082 fontsize => 1.2,
1083 padding_y => 8,
1084 fg => [1, 1, 0, 1],
1085 );
1086
1087 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1088
1089 $vbox
1090 }
1091
1092 sub message_window {
1093 my $window = new CFClient::UI::FancyFrame
1094 name => "message_window",
1095 title => "Messages",
1096 border_bg => [1, 1, 1, 1],
1097 bg => [0, 0, 0, 0.75],
1098 x => "max",
1099 y => 0,
1100 force_w => $::WIDTH * 0.4,
1101 force_h => $::HEIGHT * 0.5,
1102 child => (my $vbox = new CFClient::UI::VBox),
1103 has_close_button => 1;
1104
1105 $vbox->add ($LOGVIEW);
1106
1107 $vbox->add (my $input = new CFClient::UI::Entry
1108 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1109 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1110 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1111 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1112 on_focus_in => sub {
1113 my ($input, $prev_focus) = @_;
1114
1115 delete $input->{refocus_map};
1116
1117 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1118 $input->{refocus_map} = 1;
1119 }
1120 delete $input->{auto_activated};
1121
1122 0
1123 },
1124 on_activate => sub {
1125 my ($input, $text) = @_;
1126 $input->set_text ('');
1127
1128 if ($text =~ /^\/(.*)/) {
1129 $::CONN->user_send ($1);
1130 } else {
1131 my $say_cmd = $::CFG->{say_command} || 'say';
1132 $::CONN->user_send ("$say_cmd $text");
1133 }
1134 if ($input->{refocus_map}) {
1135 delete $input->{refocus_map};
1136 $MAPWIDGET->focus_in
1137 }
1138
1139 0
1140 },
1141 on_escape => sub {
1142 $MAPWIDGET->grab_focus;
1143
1144 0
1145 },
1146 );
1147
1148 $CONSOLE = {
1149 window => $window,
1150 input => $input,
1151 };
1152
1153 $window
1154 }
1155
1156 sub open_quit_dialog {
1157 unless ($QUIT_DIALOG) {
1158 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1159 x => "center",
1160 y => "center",
1161 z => 50,
1162 title => "Really Quit?",
1163 ;
1164
1165 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1166
1167 $vb->add (new CFClient::UI::Label
1168 text => "You should find a savebed and apply it first!",
1169 max_w => $WIDTH * 0.25,
1170 ellipsize => 0,
1171 );
1172 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1173 $hb->add (new CFClient::UI::Button
1174 text => "Ok",
1175 expand => 1,
1176 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1177 );
1178 $hb->add (new CFClient::UI::Button
1179 text => "Quit anyway",
1180 expand => 1,
1181 on_activate => sub { exit },
1182 );
1183 }
1184
1185 $QUIT_DIALOG->show;
1186 }
1187
1188 sub autopickup_setup {
1189 my $table = new CFClient::UI::Table;
1190
1191 for (
1192 ["General", 0, 0,
1193 ["Enable autopickup" => PICKUP_NEWMODE],
1194 ["Inhibit autopickup" => PICKUP_INHIBIT],
1195 ["Stop before pickup" => PICKUP_STOP],
1196 ["Debug autopickup" => PICKUP_DEBUG],
1197 ],
1198 ["Weapons", 0, 6,
1199 ["All weapons" => PICKUP_ALLWEAPON],
1200 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1201 ["Bows" => PICKUP_BOW],
1202 ["Arrows" => PICKUP_ARROW],
1203 ],
1204 ["Armour", 0, 12,
1205 ["Helmets" => PICKUP_HELMET],
1206 ["Shields" => PICKUP_SHIELD],
1207 ["Body Armour" => PICKUP_ARMOUR],
1208 ["Boots" => PICKUP_BOOTS],
1209 ["Gloves" => PICKUP_GLOVES],
1210 ["Cloaks" => PICKUP_CLOAK],
1211 ],
1212
1213 ["Readables", 2, 2,
1214 ["Spellbooks" => PICKUP_SPELLBOOK],
1215 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1216 ["Normal Books/Scrolls" => PICKUP_READABLES],
1217 ],
1218 ["Misc", 2, 7,
1219 ["Food" => PICKUP_FOOD],
1220 ["Drinks" => PICKUP_DRINK],
1221 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1222 ["Keys" => PICKUP_KEY],
1223 ["Magical Items" => PICKUP_MAGICAL],
1224 ["Potions" => PICKUP_POTION],
1225 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1226 ["Ignore cursed" => PICKUP_NOT_CURSED],
1227 ["Jewelery" => PICKUP_JEWELS],
1228 ],
1229 ["Weight/Value ratio", 2, 17]
1230 )
1231 {
1232 my ($title, $x, $y, @bits) = @$_;
1233 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1234
1235 for (@bits) {
1236 ++$y;
1237
1238 my $mask = $_->[1];
1239 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1240 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1241 state => $::CFG->{pickup} & $mask,
1242 on_changed => sub {
1243 my ($box, $value) = @_;
1244
1245 if ($value) {
1246 $::CFG->{pickup} |= $mask;
1247 } else {
1248 $::CFG->{pickup} &= ~$mask;
1249 }
1250
1251 $::CONN->send_command ("pickup $::CFG->{pickup}")
1252 if defined $::CONN;
1253
1254 0
1255 });
1256 }
1257 }
1258
1259 $table->add (2, 18, new CFClient::UI::ValSlider
1260 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1261 template => ">= 99",
1262 to_value => sub { ">= " . 5 * $_[0] },
1263 on_changed => sub {
1264 my ($slider, $value) = @_;
1265
1266 $::CFG->{pickup} &= ~0xF;
1267 $::CFG->{pickup} |= int $value
1268 if $value;
1269 1;
1270 });
1271
1272 $table->add (3, 18, new CFClient::UI::Button
1273 text => "set",
1274 on_activate => sub {
1275 $::CONN->send_command ("pickup $::CFG->{pickup}")
1276 if defined $::CONN;
1277 0
1278 });
1279
1280 $table
1281 }
1282
1283 sub inventory_window {
1284 my $invwin = $INV_WINDOW = new CFClient::UI::FancyFrame
1285 x => "center",
1286 y => "center",
1287 force_w => $WIDTH * 9/10,
1288 force_h => $HEIGHT * 9/10,
1289 title => "Inventory",
1290 name => "inventory_window",
1291 has_close_button => 1,
1292 ;
1293
1294 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1295
1296 $hb->add (my $vb1 = new CFClient::UI::VBox);
1297 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1298 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
1299
1300 $hb->add (my $vb2 = new CFClient::UI::VBox);
1301
1302 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1303
1304 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
1305
1306 # XXX: Call after $INVR = ... because set_opencont sets the items
1307 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1308
1309 $invwin
1310 }
1311
1312 sub spell_setup {
1313 new CFClient::UI::SpellList
1314 }
1315
1316 sub update_bindings {
1317 $BIND_UPD_CB->() if $BIND_UPD_CB;
1318 }
1319
1320 sub keyboard_setup {
1321 my $binding_list = new CFClient::UI::VBox;
1322
1323 my $refresh;
1324 $refresh = $BIND_UPD_CB = sub {
1325 $binding_list->clear ();
1326
1327 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1328 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1329 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1330 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1331
1332 my $lbl = join "; ", @$cmds;
1333 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1334 $binding_list->add (my $hb = new CFClient::UI::HBox);
1335 $hb->add (new CFClient::UI::Button
1336 text => "delete",
1337 tooltip => "Deletes the binding",
1338 on_activate => sub {
1339 $binding_list->remove ($hb);
1340 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1341 0
1342 });
1343
1344 $hb->add (new CFClient::UI::Button
1345 text => "edit",
1346 tooltip => "Edits the binding",
1347 on_activate => sub {
1348 $::BIND_EDITOR->set_binding (
1349 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1350 sub {
1351 my ($nmod, $nsym, $ncmds) = @_;
1352 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1353 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1354 $refresh->();
1355 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1356 $SETUP_DIALOG->show;
1357 },
1358 sub {
1359 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1360 $SETUP_DIALOG->show;
1361 });
1362 $::BIND_EDITOR->show;
1363 $SETUP_DIALOG->hide;
1364 0
1365 });
1366
1367 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1368 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1369 }
1370 }
1371 };
1372
1373 my $vb = new CFClient::UI::VBox;
1374 $vb->add (my $hb = new CFClient::UI::HBox);
1375 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1376 $hb->add (new CFClient::UI::CheckBox
1377 expand => 1,
1378 state => $CFG->{shift_fire_stop},
1379 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1380 on_changed => sub {
1381 my ($cbox, $value) = @_;
1382 $CFG->{shift_fire_stop} = $value;
1383 0
1384 });
1385
1386 $vb->add ($binding_list);
1387 $vb->add (my $hb = new CFClient::UI::HBox);
1388
1389 $hb->add (new CFClient::UI::Button
1390 text => "record new",
1391 expand => 1,
1392 tooltip => "This button opens the binding editor with an empty binding.",
1393 on_activate => sub {
1394 $::BIND_EDITOR->set_binding (undef, undef, [],
1395 sub {
1396 my ($mod, $sym, $cmds) = @_;
1397 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1398 $refresh->();
1399 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1400 $SETUP_DIALOG->show;
1401 },
1402 sub {
1403 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1404 $SETUP_DIALOG->show;
1405 },
1406 );
1407 $SETUP_DIALOG->hide;
1408 $::BIND_EDITOR->show;
1409 0
1410 },
1411 );
1412
1413 $hb->add (new CFClient::UI::Button
1414 text => "close",
1415 tooltip => "Closes the binding window",
1416 expand => 1,
1417 on_activate => sub {
1418 $SETUP_DIALOG->hide;
1419 0
1420 }
1421 );
1422
1423 $refresh->();
1424
1425 $vb
1426 }
1427
1428 sub help_window {
1429 my $win = new CFClient::UI::FancyFrame
1430 x => 'center',
1431 y => 'center',
1432 z => 2,
1433 name => 'doc_browser',
1434 force_w => int $WIDTH * 7/8,
1435 force_h => int $HEIGHT * 7/8,
1436 title => "Documentation";
1437
1438 $win->add (my $vbox = new CFClient::UI::VBox);
1439
1440 $vbox->add (my $buttons = new CFClient::UI::HBox);
1441 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1442 expand => 1, fontsize => 0.8, padding_x => 4);
1443
1444 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1445 $buttons->add (my $combo = new CFClient::UI::Combobox
1446 value => undef,
1447 options => [
1448 [intro => "Introduction"],
1449 [manual => "Main Manual"],
1450 [skill_help => "Skill Reference"],
1451 [command_help => "Command Reference"],
1452 [dmcommand_help => "DM Commands"],
1453 [COPYING => "License Terms"],
1454 ],
1455 on_changed => sub {
1456 my ($self, $pod) = @_;
1457
1458 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1459 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1460
1461 $viewer->clear;
1462
1463 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1464 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1465 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1466 # ]);#d#
1467
1468 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1469 for @$pom;
1470
1471 $viewer->set_offset (0);
1472
1473 0
1474 },
1475 on_visibility_change => sub {
1476 my ($self, $visible) = @_;
1477 return unless $visible;
1478 return if $self->{value};
1479 $self->set_value ("intro");
1480 0
1481 },
1482 );
1483
1484 $win
1485 }
1486
1487 sub sdl_init {
1488 CFClient::SDL_Init
1489 and die "SDL::Init failed!\n";
1490 }
1491
1492 sub video_init {
1493 sdl_init;
1494
1495 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1496
1497 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1498
1499 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1500 $FULLSCREEN = $CFG->{fullscreen};
1501 $FAST = $CFG->{fast};
1502
1503 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1504 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1505
1506 $SDL_ACTIVE = 1;
1507 $LAST_REFRESH = time - 0.01;
1508
1509 CFClient::OpenGL::init;
1510
1511 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1512
1513 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1514
1515 #############################################################################
1516
1517 if ($DEBUG_STATUS) {
1518 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1519 } else {
1520 # create the widgets
1521
1522 $DEBUG_STATUS = new CFClient::UI::Label
1523 padding => 0,
1524 z => 100,
1525 force_x => "max",
1526 force_y => 0;
1527 $DEBUG_STATUS->show;
1528
1529 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1530
1531 $STATUSBOX = new CFClient::UI::Statusbox;
1532 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1533
1534 (new CFClient::UI::Frame
1535 bg => [0, 0, 0, 0.4],
1536 force_x => 0,
1537 force_y => "max",
1538 child => $STATUSBOX,
1539 )->show;
1540
1541 CFClient::UI::FancyFrame->new (
1542 title => "Map",
1543 name => "mapmap",
1544 x => 0,
1545 y => $FONTSIZE + 8,
1546 border_bg => [1, 1, 1, 192/255],
1547 bg => [1, 1, 1, 0],
1548 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1549 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1550 ),
1551 )->show;
1552
1553 $MAPWIDGET = new CFClient::MapWidget;
1554 $MAPWIDGET->connect (activate_console => sub {
1555 my ($mapwidget, $preset) = @_;
1556
1557 if ($CONSOLE) {
1558 $CONSOLE->{input}->{auto_activated} = 1;
1559 $CONSOLE->{input}->grab_focus;
1560
1561 if ($preset && $CONSOLE->{input}->get_text eq '') {
1562 $CONSOLE->{input}->set_text ($preset);
1563 }
1564 }
1565 });
1566 $MAPWIDGET->show;
1567 $MAPWIDGET->grab_focus;
1568
1569 $LOGVIEW = new CFClient::UI::TextScroller
1570 expand => 1,
1571 font => $FONT_FIXED,
1572 fontsize => $::CFG->{log_fontsize},
1573 indent => -4,
1574 can_hover => 1,
1575 can_events => 1,
1576 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1577 ;
1578
1579 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1580 title => "Setup",
1581 name => "setup_dialog",
1582 x => 'center',
1583 y => 'center',
1584 z => 2,
1585 force_w => $::WIDTH * 0.6,
1586 force_h => $::HEIGHT * 0.6,
1587 has_close_button => 1,
1588 ;
1589
1590 $METASERVER = metaserver_dialog;
1591
1592 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1593 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1594
1595 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1596 "Configure the server to play on, your username, password and other server-related options.");
1597 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1598 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1599 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1600 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1601 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1602 "Configure the use of audio, sound effects and background music.");
1603 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1604 "Lets you define, edit and delete key bindings."
1605 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1606 . "with nothing set and the recording started. After doing the actions you "
1607 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1608 . "After pressing the combo the binding will be saved automatically and the "
1609 . "binding editor closes");
1610 $SETUP_NOTEBOOK->add (Spells => $SETUP_SPELLS = spell_setup,
1611 "Displays all spells you have and lets you edit keyboard shortcuts for them.");
1612 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1613 "Some debuggin' options. Do not ask.");
1614
1615 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1616
1617 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1618 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1619
1620 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1621 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1622
1623 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1624
1625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => $STATS_WINDOW = stats_window,
1626 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => inventory_window,
1628 tooltip => "Toggles the inventory window, where you can manage your loot (or treasures :). "
1629 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory.");
1630
1631 $BUTTONBAR->add (new CFClient::UI::Button
1632 text => "Save Config",
1633 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1634 on_activate => sub {
1635 $::CFG->{layout} = CFClient::UI::get_layout;
1636 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1637 status "Configuration Saved";
1638 0
1639 },
1640 );
1641
1642 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1643 tooltip => "View Documentation");
1644
1645 $BUTTONBAR->add (new CFClient::UI::Button
1646 text => "Quit",
1647 tooltip => "Terminates the program",
1648 on_activate => sub {
1649 if ($CONN) {
1650 open_quit_dialog;
1651 } else {
1652 exit;
1653 }
1654 0
1655 },
1656 );
1657
1658 $BUTTONBAR->show;
1659 $SETUP_DIALOG->show;
1660 }
1661
1662 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1663 }
1664
1665 sub video_shutdown {
1666 CFClient::OpenGL::shutdown;
1667
1668 undef $SDL_ACTIVE;
1669 }
1670
1671 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1672 my $bgmusic;#TODO#hack#d#
1673
1674 sub audio_channel_finished {
1675 my ($channel) = @_;
1676
1677 #warn "channel $channel finished\n";#d#
1678 }
1679
1680 sub audio_music_finished {
1681 return unless $CFG->{bgm_enable};
1682
1683 # TODO: hack, do play loop and mood music
1684 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1685 $bgmusic->play (0);
1686
1687 push @bgmusic, shift @bgmusic;
1688 }
1689
1690 sub audio_init {
1691 if ($CFG->{audio_enable}) {
1692 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1693 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1694
1695 unless ($SDL_MIXER) {
1696 status "Unable to open sound device: there will be no sound";
1697 return;
1698 }
1699
1700 CFClient::Mix_AllocateChannels 8;
1701 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1702
1703 audio_music_finished;
1704
1705 while (<$fh>) {
1706 next if /^\s*#/;
1707 next if /^\s*$/;
1708
1709 my ($file, $volume, $event) = split /\s+/, $_, 3;
1710
1711 push @SOUNDS, "$volume,$file";
1712
1713 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1714 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1715 $chunk->volume ($volume * 128 / 100);
1716 $chunk
1717 };
1718 }
1719 } else {
1720 status "unable to open sound config: $!";
1721 }
1722 }
1723 }
1724
1725 sub audio_shutdown {
1726 CFClient::Mix_CloseAudio if $SDL_MIXER;
1727 undef $SDL_MIXER;
1728 @SOUNDS = ();
1729 %AUDIO_CHUNKS = ();
1730 }
1731
1732 my %animate_object;
1733 my $animate_timer;
1734
1735 my $fps = 9;
1736
1737 my %demo;#d#
1738
1739 sub force_refresh {
1740 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1741 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1742
1743 $CFClient::UI::ROOT->draw;
1744
1745 $WANT_REFRESH = 0;
1746 $CAN_REFRESH = 0;
1747 $LAST_REFRESH = $NOW;
1748
1749 0 && do {
1750 # some weird model-drawing code, just a joke right now
1751 use CFClient::OpenGL;
1752
1753 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1754 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1755 $demo{r} ||= do {
1756 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1757 $mod->{v} = pack "f*", @{$mod->{v}};
1758 $_ = [scalar @$_, pack "S!*", @$_]
1759 for values %{$mod->{g}};
1760 $mod
1761 };
1762
1763 my $r = $demo{r} or die;
1764
1765 glDepthMask 1;
1766 glClear GL_DEPTH_BUFFER_BIT;
1767 glEnable GL_TEXTURE_2D;
1768 glEnable GL_DEPTH_TEST;
1769 glEnable GL_CULL_FACE;
1770 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1771
1772 glMatrixMode GL_PROJECTION;
1773 glLoadIdentity;
1774 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1775 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1776 glMatrixMode GL_MODELVIEW;
1777 glLoadIdentity;
1778
1779 glPushMatrix;
1780 glTranslate 0, 0, -800;
1781 glScale 1, -1, 1;
1782 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1783 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1784 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1785 glScale 50, 50, 50;
1786
1787 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1788 while (my ($k, $v) = each %{$r->{g}}) {
1789 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1790 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1791 }
1792
1793 glPopMatrix;
1794
1795 glShadeModel GL_FLAT;
1796 glDisable GL_DEPTH_TEST;
1797 glDisable GL_TEXTURE_2D;
1798 glDepthMask 0;
1799
1800 $WANT_REFRESH++;
1801 };
1802
1803 CFClient::SDL_GL_SwapBuffers;
1804 }
1805
1806 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1807 $NOW = time;
1808
1809 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1810 for CFClient::SDL_PollEvent;
1811
1812 if (%animate_object) {
1813 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1814 $WANT_REFRESH++;
1815 }
1816
1817 if ($WANT_REFRESH) {
1818 force_refresh;
1819 } else {
1820 $CAN_REFRESH = 1;
1821 }
1822 });
1823
1824 sub animation_start {
1825 my ($widget) = @_;
1826 $animate_object{$widget} = $widget;
1827 }
1828
1829 sub animation_stop {
1830 my ($widget) = @_;
1831 delete $animate_object{$widget};
1832 }
1833
1834 # check once/second for faces that need to be prefetched
1835 # this should, of course, only run on demand, but
1836 # SDL forces worse things on us....
1837
1838 Event->timer (after => 1, interval => 0.25, cb => sub {
1839 $CONN->face_prefetch
1840 if $CONN;
1841 });
1842
1843 %SDL_CB = (
1844 CFClient::SDL_QUIT => sub {
1845 Event::unloop -1;
1846 },
1847 CFClient::SDL_VIDEORESIZE => sub {
1848 },
1849 CFClient::SDL_VIDEOEXPOSE => sub {
1850 CFClient::UI::full_refresh;
1851 },
1852 CFClient::SDL_ACTIVEEVENT => sub {
1853 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1854 },
1855 CFClient::SDL_KEYDOWN => sub {
1856 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1857 # alt-enter
1858 video_shutdown;
1859 $CFG->{fullscreen} = !$CFG->{fullscreen};
1860 video_init;
1861 } else {
1862 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1863 }
1864 },
1865 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1866 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1867 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1868 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1869 CFClient::SDL_USEREVENT => sub {
1870 if ($_[0]{code} == 1) {
1871 audio_channel_finished $_[0]{data1};
1872 } elsif ($_[0]{code} == 0) {
1873 audio_music_finished;
1874 }
1875 },
1876 );
1877
1878 #############################################################################
1879
1880 $SIG{INT} = $SIG{TERM} = sub { exit };
1881
1882 {
1883 local $SIG{__DIE__} = sub {
1884 return unless defined $^S && !$^S;
1885 Carp::confess $_[1];#d#TODO: remove when stable
1886 CFClient::fatal $_[0];
1887 };
1888
1889 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1890 CFClient::UI::set_layout ($::CFG->{layout});
1891
1892 my %DEF_CFG = (
1893 sdl_mode => 0,
1894 width => 640,
1895 height => 480,
1896 fullscreen => 0,
1897 fast => 0,
1898 map_scale => 1,
1899 fow_enable => 1,
1900 fow_intensity => 0.45,
1901 fow_smooth => 0,
1902 gui_fontsize => 1,
1903 log_fontsize => 0.7,
1904 gauge_fontsize => 1,
1905 gauge_size => 0.35,
1906 stat_fontsize => 0.7,
1907 mapsize => 100,
1908 say_command => 'say',
1909 audio_enable => 1,
1910 bgm_enable => 1,
1911 bgm_volume => 0.25,
1912 face_prefetch => 0,
1913 output_sync => 1,
1914 output_count => 1,
1915 pickup => 0,
1916 default => "profile", # default profile
1917 );
1918
1919 while (my ($k, $v) = each %DEF_CFG) {
1920 $CFG->{$k} = $v unless exists $CFG->{$k};
1921 }
1922
1923 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1924
1925 sdl_init;
1926
1927 @SDL_MODES = reverse
1928 grep $_->[0] >= 640 && $_->[1] >= 480,
1929 CFClient::SDL_ListModes;
1930
1931 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1932
1933 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1934
1935 {
1936 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1937 DejaVuSans.ttf
1938 DejaVuSansMono.ttf
1939 DejaVuSans-Bold.ttf
1940 DejaVuSansMono-Bold.ttf
1941 DejaVuSans-Oblique.ttf
1942 DejaVuSansMono-Oblique.ttf
1943 DejaVuSans-BoldOblique.ttf
1944 DejaVuSansMono-BoldOblique.ttf
1945 );
1946
1947 CFClient::add_font $_ for @fonts;
1948
1949 CFClient::pango_init;
1950
1951 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1952 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1953
1954 $FONT_PROP->make_default;
1955 }
1956
1957 # compare mono (ft) vs. rgba (cairo)
1958 # ft - 1.8s, cairo 3s, even in alpha-only mode
1959 # for my $rgba (0..1) {
1960 # my $t1 = Time::HiRes::time;
1961 # for (1..1000) {
1962 # my $layout = CFClient::Layout->new ($rgba);
1963 # $layout->set_text ("hallo" x 100);
1964 # $layout->render;
1965 # }
1966 # my $t2 = Time::HiRes::time;
1967 # warn $t2-$t1;
1968 # }
1969
1970 video_init;
1971 audio_init;
1972 }
1973
1974 Event::loop;
1975 #CFClient::SDL_Quit;
1976 #CFClient::_exit 0;
1977
1978 END { CFClient::SDL_Quit }
1979
1980 =head1 NAME
1981
1982 cfplus - A Crossfire+ and Crossfire game client
1983
1984 =head1 SYNOPSIS
1985
1986 Just run it - no commandline arguments are supported.
1987
1988 =head1 USAGE
1989
1990 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
1991 fullscreen and interactively.
1992
1993 =head1 DEBUGGING
1994
1995
1996 CFPLUS_DEBUG - environment variable
1997
1998 1 draw borders around widgets
1999 2 add low-level widget info to tooltips
2000 4 show fps
2001 8 suppress tooltips
2002
2003 =head1 AUTHOR
2004
2005 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2006
2007
2008