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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.85
Committed: Sun Jul 2 19:32:56 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.84: +48 -33 lines
Log Message:
implemented player window and moved inventory, stats and spells there

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45
46 $Event::DIED = sub {
47 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1];
50 };
51
52 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
53
54 our $VERSION = '0.1';
55
56 my $MAX_FPS = 60;
57 my $MIN_FPS = 5; # unused as of yet
58
59 our $META_SERVER = "crossfire.real-time.com:13326";
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89 our $HOST_ENTRY;
90 our $SERVER_INFO;
91
92 our $SETUP_DIALOG;
93 our $SETUP_NOTEBOOK;
94 our $SETUP_SERVER;
95 our $SETUP_KEYBOARD;
96 our $SETUP_SPELLS;
97
98 our $STATS_WINDOW;
99 our $MESSAGE_WINDOW;
100 our $FLOORBOX;
101 our $GAUGES;
102 our $STATWIDS;
103
104 our $SDL_ACTIVE;
105 our %SDL_CB;
106
107 our $SDL_MIXER;
108 our @SOUNDS; # event => file mapping
109 our %AUDIO_CHUNKS; # audio files
110
111 our $ALT_ENTER_MESSAGE;
112 our $STATUSBOX;
113 our $DEBUG_STATUS;
114
115 our $INV;
116 our $INVR;
117 our $INV_RIGHT_HB;
118
119 our $PL_NOTEBOOK;
120 our $PL_WINDOW;
121
122 our $BIND_EDITOR;
123 our $BIND_UPD_CB;
124
125 our $PICKUP_CFG;
126
127 sub status {
128 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
129 }
130
131 sub debug {
132 $DEBUG_STATUS->set_text ($_[0]);
133 }
134
135 sub destroy_query_dialog {
136 (delete $_[0]{query_dialog})->destroy
137 if $_[0]{query_dialog};
138 }
139
140 # server query dialog
141 sub server_query {
142 my ($conn, $flags, $prompt) = @_;
143
144 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
145 x => "center",
146 y => "center",
147 title => "Server Query",
148 child => my $vbox = new CFClient::UI::VBox,
149 ;
150
151 my @dialog = my $label = new CFClient::UI::Label
152 max_w => $::WIDTH * 0.4,
153 ellipsise => 0,
154 text => $prompt;
155
156 if ($flags & CS_QUERY_YESNO) {
157 push @dialog, my $hbox = new CFClient::UI::HBox;
158
159 $hbox->add (new CFClient::UI::Button
160 text => "No",
161 on_activate => sub {
162 $conn->send ("reply n");
163 $dialog->destroy;
164 0
165 }
166 );
167 $hbox->add (new CFClient::UI::Button
168 text => "Yes",
169 on_activate => sub {
170 $conn->send ("reply y");
171 destroy_query_dialog $conn;
172 0
173 },
174 );
175
176 $dialog->grab_focus;
177
178 } elsif ($flags & CS_QUERY_SINGLECHAR) {
179 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
180
181 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
182 $MESSAGE_WINDOW->show;
183
184 unshift @dialog, new CFClient::UI::Label
185 max_w => $::WIDTH * 0.4,
186 ellipsise => 0,
187 markup => "\nOr use your keyboard:\n";
188
189 unshift @dialog, my $table = new CFClient::UI::Table;
190
191 $table->add (0, 0, new CFClient::UI::Button
192 text => "Next Race",
193 on_activate => sub {
194 $conn->send ("reply n");
195 destroy_query_dialog $conn;
196 0
197 },
198 );
199 $table->add (2, 0, new CFClient::UI::Button
200 text => "Accept",
201 on_activate => sub {
202 $conn->send ("reply d");
203 destroy_query_dialog $conn;
204 0
205 },
206 );
207
208 unshift @dialog, new CFClient::UI::Label
209 max_w => $::WIDTH * 0.4,
210 ellipsise => 0,
211 markup =>
212 "<big><b>Character Creation: Race</b></big>\n\n"
213 . "Look at the <b>Messages</b> window to see a description of this race "
214 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
215 . "and the center of the screen to see how this race looks like "
216 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
217 . "You can look at another race, or accept this race (you will come back to this race eventually, "
218 . "so you can take your time making this important choice."
219 ;
220
221 } elsif ($prompt =~ /roll new stats/) {
222 if (my $stat = delete $conn->{stat_change_with}) {
223 $conn->send ("reply $stat");
224 destroy_query_dialog $conn;
225 return;
226 }
227
228 $STATS_WINDOW->show;
229 $MESSAGE_WINDOW->hide;
230
231 unshift @dialog, new CFClient::UI::Label
232 max_w => $::WIDTH * 0.4,
233 ellipsise => 0,
234 markup => "\nOr use your keyboard:\n";
235
236 unshift @dialog, my $table = new CFClient::UI::Table;
237
238 # left: re-roll
239 $table->add (0, 0, new CFClient::UI::Button
240 text => "Roll Again",
241 on_activate => sub {
242 $conn->send ("reply y");
243 destroy_query_dialog $conn;
244 0
245 },
246 );
247
248 # center: swap stats
249 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
250 value => $_,
251 options => [
252 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
253 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
254 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
255 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
256 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
257 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
258 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
259 ],
260 ), 1 .. 2;
261
262 $table->add (2, 0, new CFClient::UI::Button
263 text => "Swap Stats",
264 on_activate => sub {
265 $conn->{stat_change_with} = $sw2->{value};
266 $conn->send ("reply $sw1->{value}");
267 destroy_query_dialog $conn;
268 0
269 },
270 );
271 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
272
273 # right: accept
274 $table->add (4, 0, new CFClient::UI::Button
275 text => "Accept",
276 on_activate => sub {
277 $conn->send ("reply n");
278 $STATS_WINDOW->hide;
279 destroy_query_dialog $conn;
280 0
281 },
282 );
283
284 unshift @dialog, new CFClient::UI::Label
285 max_w => $::WIDTH * 0.4,
286 ellipsise => 0,
287 markup =>
288 "<big><b>Character Creation: Stats</b></big>\n\n"
289 . "Look at the <b>Stats</b> window to see your basic stats "
290 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
291 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
292 . "Race selection will influence those values later on."
293 ;
294 }
295
296 push @dialog, my $entry = new CFClient::UI::Entry
297 on_changed => sub {
298 $conn->send ("reply $_[1]");
299 destroy_query_dialog $conn;
300 0
301 },
302 ;
303
304 $entry->grab_focus;
305
306 } else {
307 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
308
309 push @dialog, my $entry = new CFClient::UI::Entry
310 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
311 on_activate => sub {
312 $conn->send ("reply $_[1]");
313 destroy_query_dialog $conn;
314 0
315 },
316 ;
317
318 $entry->grab_focus;
319 }
320
321 $vbox->add (@dialog);
322 $dialog->show;
323 }
324
325 sub start_game {
326 status "logging in...";
327
328 $LOGIN_BUTTON->set_text ("Logout");
329 $SETUP_DIALOG->hide;
330
331 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
332
333 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
334
335 $MAP = new CFClient::Map $mapsize, $mapsize;
336
337 $CONN = eval {
338 new CFClient::Protocol
339 host => $host,
340 port => $port || 13327,
341 user => $CFG->{profile}{default}{user},
342 pass => $CFG->{profile}{default}{password},
343 mapw => $mapsize,
344 maph => $mapsize,
345
346 map_widget => $MAPWIDGET,
347 logview => $LOGVIEW,
348 statusbox => $STATUSBOX,
349 map => $MAP,
350 mapmap => $MAPMAP,
351 query => \&server_query,
352
353 sound_play => sub {
354 my ($x, $y, $soundnum, $type) = @_;
355
356 $SDL_MIXER
357 or return;
358
359 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
360 or return;
361
362 $chunk->play;
363 },
364 };
365
366 if ($CONN) {
367 CFClient::lowdelay fileno $CONN->{fh};
368
369 status "login successful";
370 } else {
371 status "unable to connect";
372 stop_game();
373 }
374 }
375
376 sub stop_game {
377 $LOGIN_BUTTON->set_text ("Login");
378 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
379 $SETUP_DIALOG->show;
380 $PL_WINDOW->hide;
381 $SETUP_SPELLS->clear_spells;
382
383 return unless $CONN;
384
385 status "connection closed";
386
387 destroy_query_dialog $CONN;
388 $CONN->destroy;
389 $CONN = 0; # false, does not autovivify
390
391 undef $MAP;
392 }
393
394 sub graphics_setup {
395 my $vbox = new CFClient::UI::VBox;
396
397 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
398
399 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
400 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
401
402 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
403 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
404
405 $mode_slider->connect (changed => sub {
406 my ($self, $value) = @_;
407
408 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
409 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
410 });
411 $mode_slider->emit (changed => $mode_slider->{range}[0]);
412
413 my $row = 1;
414
415 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
416 $table->add (1, $row++, new CFClient::UI::CheckBox
417 state => $CFG->{fullscreen},
418 tooltip => "Bring the client into fullscreen mode.",
419 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
420 );
421
422 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
423 $table->add (1, $row++, new CFClient::UI::CheckBox
424 state => $CFG->{fast},
425 tooltip => "Lower the visual quality considerably to speed up rendering.",
426 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
427 );
428
429 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
430 $table->add (1, $row++, new CFClient::UI::Slider
431 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
432 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
433 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
434 );
435
436 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
437 $table->add (1, $row++, new CFClient::UI::CheckBox
438 state => $CFG->{fow_enable},
439 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
440 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
441 );
442
443 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
444 $table->add (1, $row++, new CFClient::UI::Slider
445 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
446 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
447 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
448 );
449
450 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
451 $table->add (1, $row++, new CFClient::UI::CheckBox
452 state => $CFG->{fow_smooth},
453 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
454 on_changed => sub {
455 my ($self, $value) = @_;
456 $CFG->{fow_smooth} = $value;
457 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
458 0
459 }
460 );
461
462 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
463 $table->add (1, $row++, new CFClient::UI::Slider
464 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
465 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
466 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
467 );
468
469 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
470 $table->add (1, $row++, new CFClient::UI::Slider
471 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
472 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
473 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
474 );
475
476 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
477
478 $table->add (1, $row++, new CFClient::UI::Slider
479 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
480 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
481 on_changed => sub {
482 $CFG->{stat_fontsize} = $_[1];
483 &set_stats_window_fontsize;
484 0
485 }
486 );
487
488 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
489 $table->add (1, $row++, new CFClient::UI::Slider
490 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
491 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
492 on_changed => sub {
493 $CFG->{gauge_fontsize} = $_[1];
494 &set_gauge_window_fontsize;
495 0
496 }
497 );
498
499 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
500 $table->add (1, $row++, new CFClient::UI::Slider
501 range => [$CFG->{gauge_size}, 0.2, 0.8],
502 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
503 on_changed => sub {
504 $CFG->{gauge_size} = $_[1];
505 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
506 0
507 }
508 );
509
510 $table->add (1, $row++, new CFClient::UI::Button
511 expand => 1, align => 0, text => "Apply",
512 tooltip => "Apply the video settings",
513 on_activate => sub {
514 video_shutdown ();
515 video_init ();
516 0
517 }
518 );
519
520 $vbox
521 }
522
523 sub audio_setup {
524 my $vbox = new CFClient::UI::VBox;
525
526 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
527
528 my $row = 0;
529
530 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
531 $table->add (1, $row++, new CFClient::UI::CheckBox
532 state => $CFG->{audio_enable},
533 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
534 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
535 );
536 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
537 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
538 # $CFG->{effects_volume} = $_[1];
539 # });
540 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
541 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
542 $hbox->add (new CFClient::UI::CheckBox
543 expand => 1, state => $CFG->{bgm_enable},
544 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
545 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
546 );
547 $hbox->add (new CFClient::UI::Slider
548 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
549 tooltip => "The volume of the background music. Changes are instant.",
550 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
551 );
552
553 $table->add (1, $row++, new CFClient::UI::Button
554 expand => 1, align => 0, text => "Apply",
555 tooltip => "Apply the audio settings",
556 on_activate => sub {
557 audio_shutdown ();
558 audio_init ();
559 0
560 }
561 );
562
563 $vbox
564 }
565
566 sub set_stats_window_fontsize {
567 for (values %{$STATWIDS}) {
568 $_->set_fontsize ($::CFG->{stat_fontsize});
569 }
570 }
571
572 sub set_gauge_window_fontsize {
573 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
574 $_->set_fontsize ($::CFG->{gauge_fontsize});
575 }
576 }
577
578 sub make_gauge_window {
579 my $gh = int $HEIGHT * $CFG->{gauge_size};
580
581 my $win = new CFClient::UI::Frame (
582 force_x => 0,
583 force_y => "max",
584 force_w => $WIDTH,
585 force_h => $gh,
586 );
587
588 $win->add (my $hbox = new CFClient::UI::HBox
589 children => [
590 (new CFClient::UI::HBox expand => 1),
591 (new CFClient::UI::VBox children => [
592 (new CFClient::UI::Empty expand => 1),
593 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
594 ]),
595 (my $vbox = new CFClient::UI::VBox),
596 ],
597 );
598
599 $vbox->add (new CFClient::UI::HBox
600 expand => 1,
601 children => [
602 (new CFClient::UI::Empty expand => 1),
603 (my $hb = new CFClient::UI::HBox),
604 ],
605 );
606
607 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
608 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
609 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
610 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
611 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
612 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
613 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
614 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
615
616 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
617 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
618 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
619 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
620
621 $GAUGES = {
622 exp => $exp, win => $win, range => $rng,
623 food => $fg, mana => $mg, hp => $hg, grace => $gg
624 };
625
626 &set_gauge_window_fontsize;
627
628 $win
629 }
630
631 sub debug_setup {
632 my $table = new CFClient::UI::Table;
633
634 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
635 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
636 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
637 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
638 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
639 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
640 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
641 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
642
643 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
644
645 for my $x (0..2) {
646 for my $y (0 .. 2) {
647 $table->add ($x + 3, $y,
648 new CFClient::UI::Entry
649 text => $default_smooth[$x * 3 + $y],
650 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
651 );
652 }
653 }
654
655
656 $table
657 }
658
659 sub stats_window {
660 my $tgw =
661 new CFClient::UI::Window
662 child => my $vb = new CFClient::UI::VBox;
663
664 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
665 can_hover => 1, can_events => 1,
666 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
667 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
668 can_hover => 1, can_events => 1,
669 tooltip => "The map you are currently on (if supported by the server).");
670
671 $vb->add (my $hb0 = new CFClient::UI::HBox);
672 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
673 can_hover => 1, can_events => 1,
674 tooltip => "The weight of the player including all inventory items.");
675 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
676 can_hover => 1, can_events => 1,
677 tooltip => "The weight limit: you cannot carry more than this.");
678
679
680 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
681 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
682
683 my $color2 = [1, 1, 0];
684
685 for (
686 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
687 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
688 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
689 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
690 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
691 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
692 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
693
694 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
695 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
696 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
697 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
698 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
699 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
700 ) {
701 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
702
703 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
704 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
705 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
706 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
707 }
708
709 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
710
711 my $row = 0;
712 my $col = 0;
713
714 my %resist_names = (
715 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
716 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
717 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
718 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
719 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
720 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
721 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
722 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
723 pois => "<b>Poison</b> (resistance to getting poisoned)",
724 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
725 deat => "<b>Death</b> (resistance against death spells)",
726 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
727 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
728 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
729 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
730 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
731 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
732 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
733 );
734 for (qw/slow holyw conf fire depl magic
735 drain acid pois para deat phys
736 blind fear tund elec cold ghit/)
737 {
738 $tbl2->add ($col, $row,
739 $STATWIDS->{"res_$_"} =
740 new CFClient::UI::Label
741 font => $FONT_FIXED,
742 template => "-100%",
743 align => +1,
744 valign => 0,
745 can_events => 1,
746 can_hover => 1,
747 tooltip => $resist_names{$_},
748 );
749 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
750 font => $FONT_FIXED,
751 can_hover => 1,
752 can_events => 1,
753 path => "ui/resist/resist_$_.png",
754 tooltip => $resist_names{$_},
755 );
756
757 $row++;
758 if ($row % 6 == 0) {
759 $col += 2;
760 $row = 0;
761 }
762 }
763
764 &set_stats_window_fontsize;
765 update_stats_window ({});
766
767 $tgw
768 }
769
770 sub formsep($) {
771 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
772 }
773
774 sub update_stats_window {
775 my ($stats) = @_;
776
777 # I love text protocols...
778
779 my $hp = $stats->{+CS_STAT_HP} * 1;
780 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
781 my $sp = $stats->{+CS_STAT_SP} * 1;
782 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
783 my $fo = $stats->{+CS_STAT_FOOD} * 1;
784 my $fo_m = 999;
785 my $gr = $stats->{+CS_STAT_GRACE} * 1;
786 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
787
788 $GAUGES->{hp} ->set_value ($hp, $hp_m);
789 $GAUGES->{mana} ->set_value ($sp, $sp_m);
790 $GAUGES->{food} ->set_value ($fo, $fo_m);
791 $GAUGES->{grace} ->set_value ($gr, $gr_m);
792 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
793 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
794 my $rng = $stats->{+CS_STAT_RANGE};
795 $rng =~ s/^Range: //; # thank you so much dear server
796 $GAUGES->{range} ->set_text ("Rng: " . $rng);
797 my $title = $stats->{+CS_STAT_TITLE};
798 $title =~ s/^Player: //;
799 $STATWIDS->{title} ->set_text ("Title: " . $title);
800
801 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
802 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
803 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
804 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
805 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
806 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
807 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
808 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
809 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
810 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
811 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
812 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
813 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
814
815 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
816
817 my %tbl = (
818 phys => CS_STAT_RES_PHYS,
819 magic => CS_STAT_RES_MAG,
820 fire => CS_STAT_RES_FIRE,
821 elec => CS_STAT_RES_ELEC,
822 cold => CS_STAT_RES_COLD,
823 conf => CS_STAT_RES_CONF,
824 acid => CS_STAT_RES_ACID,
825 drain => CS_STAT_RES_DRAIN,
826 ghit => CS_STAT_RES_GHOSTHIT,
827 pois => CS_STAT_RES_POISON,
828 slow => CS_STAT_RES_SLOW,
829 para => CS_STAT_RES_PARA,
830 tund => CS_STAT_TURN_UNDEAD,
831 fear => CS_STAT_RES_FEAR,
832 depl => CS_STAT_RES_DEPLETE,
833 deat => CS_STAT_RES_DEATH,
834 holyw => CS_STAT_RES_HOLYWORD,
835 blind => CS_STAT_RES_BLIND,
836 );
837
838 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
839 for keys %tbl;
840 }
841
842 my $METASERVER_ATIME;
843
844 sub update_metaserver {
845 my ($metaserver_dialog) = @_;
846
847 $METASERVER = $metaserver_dialog
848 if defined $metaserver_dialog;
849
850 return if $METASERVER_ATIME > time;
851 $METASERVER_ATIME = time + 60;
852
853 my $table = $METASERVER->{table};
854 $table->clear;
855 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
856
857 my $buf;
858
859 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
860
861 unless ($fh) {
862 $label->set_text ("unable to contact metaserver: $!");
863 return;
864 }
865
866 Event->io (fd => $fh, poll => 'r', cb => sub {
867 my $res = sysread $fh, $buf, 8192, length $buf;
868
869 if (!defined $res) {
870 $_[0]->w->cancel;
871 $label->set_text ("error while retrieving server list: $!");
872 } elsif ($res == 0) {
873 $_[0]->w->cancel;
874 status "server list retrieved";
875
876 utf8::decode $buf if utf8::valid $buf;
877
878 $table->clear;
879
880 my @tip = (
881 "The current number of users logged in on the server.",
882 "The hostname of the server.",
883 "The time this server has been running without being restarted.",
884 "The server software version - a '+' indicates a Crossfire+ server.",
885 "Short information about this server provided by its admins.",
886 );
887 my @col = qw(#Users Host Uptime Version Description);
888 $table->add ($_, 0, new CFClient::UI::Label
889 can_hover => 1, can_events => 1,
890 align => 0, fg => [1, 1, 0],
891 text => $col[$_], tooltip => $tip[$_])
892 for 0 .. $#col;
893
894 my @align = qw(1 0 1 1 -1);
895
896 my $y = 0;
897 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
898 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
899
900 for ($desc) {
901 s/<br>/\n/gi;
902 s/<li>/\n· /gi;
903 s/<.*?>//sgi;
904 s/&/&amp;/g;
905 s/</&lt;/g;
906 s/>/&gt;/g;
907 }
908
909 $uptime = sprintf "%dd %02d:%02d:%02d",
910 (int $m->[8] / 86400),
911 (int $m->[8] / 3600) % 24,
912 (int $m->[8] / 60) % 60,
913 $m->[8] % 60;
914
915 $m = [$users, $host, $uptime, $version, $desc];
916
917 $y++;
918
919 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
920 (new CFClient::UI::Button
921 text => "Use",
922 tooltip => "Put this server into the <b>Host:Port</b> field",
923 on_activate => sub {
924 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
925 $METASERVER->hide;
926 0
927 },
928 ),
929 (new CFClient::UI::Empty expand => 1),
930 ]);
931
932 $table->add ($_, $y, new CFClient::UI::Label
933 ellipsise => 0,
934 align => $align[$_],
935 text => $m->[$_],
936 tooltip => $tip[$_],
937 can_hover => 1,
938 can_events => 1,
939 fontsize => 0.8)
940 for 0 .. $#$m;
941 }
942 }
943 });
944 }
945
946 sub metaserver_dialog {
947 my $vbox = new CFClient::UI::VBox;
948 my $table = new CFClient::UI::Table;
949 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
950
951 my $dialog = new CFClient::UI::FancyFrame
952 title => "Server List",
953 name => 'metaserver_dialog',
954 x => 'center',
955 y => 'center',
956 z => 3,
957 force_h => $::HEIGHT * 0.4,
958 child => $vbox,
959 has_close_button => 1,
960 table => $table,
961 on_visibility_change => sub {
962 update_metaserver ($_[0]) if $_[1];
963 0
964 },
965 ;
966
967 $dialog
968 }
969
970 sub server_setup {
971 my $vbox = new CFClient::UI::VBox;
972
973 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
974 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
975
976 {
977 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
978
979 $vbox->add (
980 $HOST_ENTRY = new CFClient::UI::Entry
981 expand => 1,
982 text => $CFG->{profile}{default}{host},
983 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
984 on_changed => sub {
985 my ($self, $value) = @_;
986 $CFG->{profile}{default}{host} = $value;
987 0
988 }
989 );
990
991 $vbox->add (new CFClient::UI::Button
992 expand => 1,
993 text => "Server List",
994 other => $METASERVER,
995 tooltip => "Show a list of available crossfire servers",
996 on_activate => sub { $METASERVER->toggle_visibility; 0 },
997 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
998 );
999 }
1000
1001 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1002 $table->add (1, 4, new CFClient::UI::Entry
1003 text => $CFG->{profile}{default}{user},
1004 tooltip => "The name of your character on the server",
1005 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1006 );
1007
1008 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1009 $table->add (1, 5, new CFClient::UI::Entry
1010 text => $CFG->{profile}{default}{password},
1011 hidden => 1,
1012 tooltip => "The password for your character",
1013 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1014 );
1015
1016 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1017 $table->add (1, 7, new CFClient::UI::Slider
1018 force_w => 100,
1019 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1020 tooltip => "This is the size of the portion of the map update the server sends you. "
1021 . "If you set this to a high value you will be able to see further, "
1022 . "but you also increase bandwidth requirements and latency. "
1023 . "This option is only used once at log-in.",
1024 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1025 );
1026
1027 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1028 $table->add (1, 8, new CFClient::UI::CheckBox
1029 state => $CFG->{face_prefetch},
1030 tooltip => "<b>Background Image Prefetch</b>\n\n"
1031 . "If enabled, the client automatically pre-fetches images from the server. "
1032 . "This might increase or create lag, but increases the chances "
1033 . "of faces being ready for display when you encounter them. "
1034 . "It also uses up server bandwidth on every connect, "
1035 . "so only set it if you really need to prefetch images. "
1036 . "This option can be set and unset any time.",
1037 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1038 );
1039
1040 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1041 $table->add (1, 9, new CFClient::UI::Entry
1042 text => $CFG->{output_count},
1043 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1044 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1045 );
1046
1047 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1048 $table->add (1, 10, new CFClient::UI::Entry
1049 text => $CFG->{output_sync},
1050 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1051 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1052 );
1053
1054 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1055 expand => 1,
1056 align => 0,
1057 text => "Login",
1058 on_activate => sub {
1059 $CONN ? stop_game
1060 : start_game;
1061 0
1062 },
1063 );
1064
1065 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1066 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1067 text => $CFG->{say_command},
1068 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1069 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1070 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1071 on_changed => sub {
1072 my ($self, $value) = @_;
1073 $CFG->{say_command} = $value;
1074 0
1075 }
1076 );
1077
1078 $vbox->add (new CFClient::UI::Label
1079 text => "Server Info",
1080 fontsize => 1.2,
1081 padding_y => 8,
1082 fg => [1, 1, 0, 1],
1083 );
1084
1085 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1086
1087 $vbox
1088 }
1089
1090 sub message_window {
1091 my $window = new CFClient::UI::FancyFrame
1092 name => "message_window",
1093 title => "Messages",
1094 border_bg => [1, 1, 1, 1],
1095 bg => [0, 0, 0, 0.75],
1096 x => "max",
1097 y => 0,
1098 force_w => $::WIDTH * 0.4,
1099 force_h => $::HEIGHT * 0.5,
1100 child => (my $vbox = new CFClient::UI::VBox),
1101 has_close_button => 1;
1102
1103 $vbox->add ($LOGVIEW);
1104
1105 $vbox->add (my $input = new CFClient::UI::Entry
1106 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1107 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1108 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1109 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1110 on_focus_in => sub {
1111 my ($input, $prev_focus) = @_;
1112
1113 delete $input->{refocus_map};
1114
1115 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1116 $input->{refocus_map} = 1;
1117 }
1118 delete $input->{auto_activated};
1119
1120 0
1121 },
1122 on_activate => sub {
1123 my ($input, $text) = @_;
1124 $input->set_text ('');
1125
1126 if ($text =~ /^\/(.*)/) {
1127 $::CONN->user_send ($1);
1128 } else {
1129 my $say_cmd = $::CFG->{say_command} || 'say';
1130 $::CONN->user_send ("$say_cmd $text");
1131 }
1132 if ($input->{refocus_map}) {
1133 delete $input->{refocus_map};
1134 $MAPWIDGET->focus_in
1135 }
1136
1137 0
1138 },
1139 on_escape => sub {
1140 $MAPWIDGET->grab_focus;
1141
1142 0
1143 },
1144 );
1145
1146 $CONSOLE = {
1147 window => $window,
1148 input => $input,
1149 };
1150
1151 $window
1152 }
1153
1154 sub open_quit_dialog {
1155 unless ($QUIT_DIALOG) {
1156 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1157 x => "center",
1158 y => "center",
1159 z => 50,
1160 title => "Really Quit?",
1161 ;
1162
1163 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1164
1165 $vb->add (new CFClient::UI::Label
1166 text => "You should find a savebed and apply it first!",
1167 max_w => $WIDTH * 0.25,
1168 ellipsize => 0,
1169 );
1170 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1171 $hb->add (new CFClient::UI::Button
1172 text => "Ok",
1173 expand => 1,
1174 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1175 );
1176 $hb->add (new CFClient::UI::Button
1177 text => "Quit anyway",
1178 expand => 1,
1179 on_activate => sub { exit },
1180 );
1181 }
1182
1183 $QUIT_DIALOG->show;
1184 }
1185
1186 sub autopickup_setup {
1187 my $table = new CFClient::UI::Table;
1188
1189 for (
1190 ["General", 0, 0,
1191 ["Enable autopickup" => PICKUP_NEWMODE],
1192 ["Inhibit autopickup" => PICKUP_INHIBIT],
1193 ["Stop before pickup" => PICKUP_STOP],
1194 ["Debug autopickup" => PICKUP_DEBUG],
1195 ],
1196 ["Weapons", 0, 6,
1197 ["All weapons" => PICKUP_ALLWEAPON],
1198 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1199 ["Bows" => PICKUP_BOW],
1200 ["Arrows" => PICKUP_ARROW],
1201 ],
1202 ["Armour", 0, 12,
1203 ["Helmets" => PICKUP_HELMET],
1204 ["Shields" => PICKUP_SHIELD],
1205 ["Body Armour" => PICKUP_ARMOUR],
1206 ["Boots" => PICKUP_BOOTS],
1207 ["Gloves" => PICKUP_GLOVES],
1208 ["Cloaks" => PICKUP_CLOAK],
1209 ],
1210
1211 ["Readables", 2, 2,
1212 ["Spellbooks" => PICKUP_SPELLBOOK],
1213 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1214 ["Normal Books/Scrolls" => PICKUP_READABLES],
1215 ],
1216 ["Misc", 2, 7,
1217 ["Food" => PICKUP_FOOD],
1218 ["Drinks" => PICKUP_DRINK],
1219 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1220 ["Keys" => PICKUP_KEY],
1221 ["Magical Items" => PICKUP_MAGICAL],
1222 ["Potions" => PICKUP_POTION],
1223 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1224 ["Ignore cursed" => PICKUP_NOT_CURSED],
1225 ["Jewelery" => PICKUP_JEWELS],
1226 ],
1227 ["Weight/Value ratio", 2, 17]
1228 )
1229 {
1230 my ($title, $x, $y, @bits) = @$_;
1231 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1232
1233 for (@bits) {
1234 ++$y;
1235
1236 my $mask = $_->[1];
1237 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1238 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1239 state => $::CFG->{pickup} & $mask,
1240 on_changed => sub {
1241 my ($box, $value) = @_;
1242
1243 if ($value) {
1244 $::CFG->{pickup} |= $mask;
1245 } else {
1246 $::CFG->{pickup} &= ~$mask;
1247 }
1248
1249 $::CONN->send_command ("pickup $::CFG->{pickup}")
1250 if defined $::CONN;
1251
1252 0
1253 });
1254 }
1255 }
1256
1257 $table->add (2, 18, new CFClient::UI::ValSlider
1258 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1259 template => ">= 99",
1260 to_value => sub { ">= " . 5 * $_[0] },
1261 on_changed => sub {
1262 my ($slider, $value) = @_;
1263
1264 $::CFG->{pickup} &= ~0xF;
1265 $::CFG->{pickup} |= int $value
1266 if $value;
1267 1;
1268 });
1269
1270 $table->add (3, 18, new CFClient::UI::Button
1271 text => "set",
1272 on_activate => sub {
1273 $::CONN->send_command ("pickup $::CFG->{pickup}")
1274 if defined $::CONN;
1275 0
1276 });
1277
1278 $table
1279 }
1280
1281 sub inventory_widget {
1282 my $hb = new CFClient::UI::HBox homogeneous => 1;
1283
1284 $hb->add (my $vb1 = new CFClient::UI::VBox);
1285 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1286 $vb1->add ($INV = new CFClient::UI::Inventory);
1287
1288 $hb->add (my $vb2 = new CFClient::UI::VBox);
1289
1290 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1291
1292 $vb2->add ($INVR = new CFClient::UI::Inventory);
1293
1294 # XXX: Call after $INVR = ... because set_opencont sets the items
1295 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1296
1297 $hb
1298 }
1299
1300 sub player_window {
1301 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1302 x => "center",
1303 y => "center",
1304 force_w => $WIDTH * 9/10,
1305 force_h => $HEIGHT * 9/10,
1306 title => "Player",
1307 has_close_button => 1
1308 ;
1309
1310 my $ntb =
1311 $PL_NOTEBOOK =
1312 new CFClient::UI::Notebook
1313 expand => 1,
1314 debug => 1,
1315 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1316 ;
1317 $ntb->add (
1318 Inventory => inventory_widget,
1319 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1320 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1321 );
1322
1323 $ntb->add (
1324 Stats => $STATS_WINDOW = stats_window,
1325 "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times."
1326 );
1327 $ntb->add (
1328 Spells => $SETUP_SPELLS = new CFClient::UI::SpellList,
1329 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1330 );
1331
1332 $plwin->add ($ntb);
1333 $plwin
1334 }
1335
1336 sub update_bindings {
1337 $BIND_UPD_CB->() if $BIND_UPD_CB;
1338 }
1339
1340 sub keyboard_setup {
1341 my $binding_list = new CFClient::UI::VBox;
1342
1343 my $refresh;
1344 $refresh = $BIND_UPD_CB = sub {
1345 $binding_list->clear ();
1346
1347 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1348 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1349 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1350 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1351
1352 my $lbl = join "; ", @$cmds;
1353 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1354 $binding_list->add (my $hb = new CFClient::UI::HBox);
1355 $hb->add (new CFClient::UI::Button
1356 text => "delete",
1357 tooltip => "Deletes the binding",
1358 on_activate => sub {
1359 $binding_list->remove ($hb);
1360 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1361 0
1362 });
1363
1364 $hb->add (new CFClient::UI::Button
1365 text => "edit",
1366 tooltip => "Edits the binding",
1367 on_activate => sub {
1368 $::BIND_EDITOR->set_binding (
1369 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1370 sub {
1371 my ($nmod, $nsym, $ncmds) = @_;
1372 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1373 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1374 $refresh->();
1375 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1376 $SETUP_DIALOG->show;
1377 },
1378 sub {
1379 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1380 $SETUP_DIALOG->show;
1381 });
1382 $::BIND_EDITOR->show;
1383 $SETUP_DIALOG->hide;
1384 0
1385 });
1386
1387 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1388 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1389 }
1390 }
1391 };
1392
1393 my $vb = new CFClient::UI::VBox;
1394 $vb->add (my $hb = new CFClient::UI::HBox);
1395 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1396 $hb->add (new CFClient::UI::CheckBox
1397 expand => 1,
1398 state => $CFG->{shift_fire_stop},
1399 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1400 on_changed => sub {
1401 my ($cbox, $value) = @_;
1402 $CFG->{shift_fire_stop} = $value;
1403 0
1404 });
1405
1406 $vb->add ($binding_list);
1407 $vb->add (my $hb = new CFClient::UI::HBox);
1408
1409 $hb->add (new CFClient::UI::Button
1410 text => "record new",
1411 expand => 1,
1412 tooltip => "This button opens the binding editor with an empty binding.",
1413 on_activate => sub {
1414 $::BIND_EDITOR->set_binding (undef, undef, [],
1415 sub {
1416 my ($mod, $sym, $cmds) = @_;
1417 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1418 $refresh->();
1419 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1420 $SETUP_DIALOG->show;
1421 },
1422 sub {
1423 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1424 $SETUP_DIALOG->show;
1425 },
1426 );
1427 $SETUP_DIALOG->hide;
1428 $::BIND_EDITOR->show;
1429 0
1430 },
1431 );
1432
1433 $hb->add (new CFClient::UI::Button
1434 text => "close",
1435 tooltip => "Closes the binding window",
1436 expand => 1,
1437 on_activate => sub {
1438 $SETUP_DIALOG->hide;
1439 0
1440 }
1441 );
1442
1443 $refresh->();
1444
1445 $vb
1446 }
1447
1448 sub help_window {
1449 my $win = new CFClient::UI::FancyFrame
1450 x => 'center',
1451 y => 'center',
1452 z => 2,
1453 name => 'doc_browser',
1454 force_w => int $WIDTH * 7/8,
1455 force_h => int $HEIGHT * 7/8,
1456 title => "Documentation";
1457
1458 $win->add (my $vbox = new CFClient::UI::VBox);
1459
1460 $vbox->add (my $buttons = new CFClient::UI::HBox);
1461 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1462 expand => 1, fontsize => 0.8, padding_x => 4);
1463
1464 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1465 $buttons->add (my $combo = new CFClient::UI::Combobox
1466 value => undef,
1467 options => [
1468 [intro => "Introduction"],
1469 [manual => "Main Manual"],
1470 [skill_help => "Skill Reference"],
1471 [command_help => "Command Reference"],
1472 [dmcommand_help => "DM Commands"],
1473 [COPYING => "License Terms"],
1474 ],
1475 on_changed => sub {
1476 my ($self, $pod) = @_;
1477
1478 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1479 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1480
1481 $viewer->clear;
1482
1483 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1484 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1485 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1486 # ]);#d#
1487
1488 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1489 for @$pom;
1490
1491 $viewer->set_offset (0);
1492
1493 0
1494 },
1495 on_visibility_change => sub {
1496 my ($self, $visible) = @_;
1497 return unless $visible;
1498 return if $self->{value};
1499 $self->set_value ("intro");
1500 0
1501 },
1502 );
1503
1504 $win
1505 }
1506
1507 sub sdl_init {
1508 CFClient::SDL_Init
1509 and die "SDL::Init failed!\n";
1510 }
1511
1512 sub video_init {
1513 sdl_init;
1514
1515 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1516
1517 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1518
1519 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1520 $FULLSCREEN = $CFG->{fullscreen};
1521 $FAST = $CFG->{fast};
1522
1523 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1524 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1525
1526 $SDL_ACTIVE = 1;
1527 $LAST_REFRESH = time - 0.01;
1528
1529 CFClient::OpenGL::init;
1530
1531 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1532
1533 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1534
1535 #############################################################################
1536
1537 if ($DEBUG_STATUS) {
1538 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1539 } else {
1540 # create the widgets
1541
1542 $DEBUG_STATUS = new CFClient::UI::Label
1543 padding => 0,
1544 z => 100,
1545 force_x => "max",
1546 force_y => 0;
1547 $DEBUG_STATUS->show;
1548
1549 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1550
1551 $STATUSBOX = new CFClient::UI::Statusbox;
1552 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1553
1554 (new CFClient::UI::Frame
1555 bg => [0, 0, 0, 0.4],
1556 force_x => 0,
1557 force_y => "max",
1558 child => $STATUSBOX,
1559 )->show;
1560
1561 CFClient::UI::FancyFrame->new (
1562 title => "Map",
1563 name => "mapmap",
1564 x => 0,
1565 y => $FONTSIZE + 8,
1566 border_bg => [1, 1, 1, 192/255],
1567 bg => [1, 1, 1, 0],
1568 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1569 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1570 ),
1571 )->show;
1572
1573 $MAPWIDGET = new CFClient::MapWidget;
1574 $MAPWIDGET->connect (activate_console => sub {
1575 my ($mapwidget, $preset) = @_;
1576
1577 if ($CONSOLE) {
1578 $CONSOLE->{input}->{auto_activated} = 1;
1579 $CONSOLE->{input}->grab_focus;
1580
1581 if ($preset && $CONSOLE->{input}->get_text eq '') {
1582 $CONSOLE->{input}->set_text ($preset);
1583 }
1584 }
1585 });
1586 $MAPWIDGET->show;
1587 $MAPWIDGET->grab_focus;
1588
1589 $LOGVIEW = new CFClient::UI::TextScroller
1590 expand => 1,
1591 font => $FONT_FIXED,
1592 fontsize => $::CFG->{log_fontsize},
1593 indent => -4,
1594 can_hover => 1,
1595 can_events => 1,
1596 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1597 ;
1598
1599 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1600 title => "Setup",
1601 name => "setup_dialog",
1602 x => 'center',
1603 y => 'center',
1604 z => 2,
1605 force_w => $::WIDTH * 0.6,
1606 force_h => $::HEIGHT * 0.6,
1607 has_close_button => 1,
1608 ;
1609
1610 $METASERVER = metaserver_dialog;
1611
1612 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1613 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1614
1615 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1616 "Configure the server to play on, your username, password and other server-related options.");
1617 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1618 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1619 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1620 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1621 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1622 "Configure the use of audio, sound effects and background music.");
1623 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1624 "Lets you define, edit and delete key bindings."
1625 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1626 . "with nothing set and the recording started. After doing the actions you "
1627 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1628 . "After pressing the combo the binding will be saved automatically and the "
1629 . "binding editor closes");
1630 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1631 "Some debuggin' options. Do not ask.");
1632
1633 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1634
1635 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1636 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1637
1638 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1639 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1640
1641 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1642
1643 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Player", other => player_window,
1644 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1645
1646 $BUTTONBAR->add (new CFClient::UI::Button
1647 text => "Save Config",
1648 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1649 on_activate => sub {
1650 $::CFG->{layout} = CFClient::UI::get_layout;
1651 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1652 status "Configuration Saved";
1653 0
1654 },
1655 );
1656
1657 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => help_window,
1658 tooltip => "View Documentation");
1659
1660 $BUTTONBAR->add (new CFClient::UI::Button
1661 text => "Quit",
1662 tooltip => "Terminates the program",
1663 on_activate => sub {
1664 if ($CONN) {
1665 open_quit_dialog;
1666 } else {
1667 exit;
1668 }
1669 0
1670 },
1671 );
1672
1673 $BUTTONBAR->show;
1674 $SETUP_DIALOG->show;
1675 }
1676
1677 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1678 }
1679
1680 sub video_shutdown {
1681 CFClient::OpenGL::shutdown;
1682
1683 undef $SDL_ACTIVE;
1684 }
1685
1686 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1687 my $bgmusic;#TODO#hack#d#
1688
1689 sub audio_channel_finished {
1690 my ($channel) = @_;
1691
1692 #warn "channel $channel finished\n";#d#
1693 }
1694
1695 sub audio_music_finished {
1696 return unless $CFG->{bgm_enable};
1697
1698 # TODO: hack, do play loop and mood music
1699 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1700 $bgmusic->play (0);
1701
1702 push @bgmusic, shift @bgmusic;
1703 }
1704
1705 sub audio_init {
1706 if ($CFG->{audio_enable}) {
1707 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1708 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1709
1710 unless ($SDL_MIXER) {
1711 status "Unable to open sound device: there will be no sound";
1712 return;
1713 }
1714
1715 CFClient::Mix_AllocateChannels 8;
1716 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1717
1718 audio_music_finished;
1719
1720 while (<$fh>) {
1721 next if /^\s*#/;
1722 next if /^\s*$/;
1723
1724 my ($file, $volume, $event) = split /\s+/, $_, 3;
1725
1726 push @SOUNDS, "$volume,$file";
1727
1728 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1729 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1730 $chunk->volume ($volume * 128 / 100);
1731 $chunk
1732 };
1733 }
1734 } else {
1735 status "unable to open sound config: $!";
1736 }
1737 }
1738 }
1739
1740 sub audio_shutdown {
1741 CFClient::Mix_CloseAudio if $SDL_MIXER;
1742 undef $SDL_MIXER;
1743 @SOUNDS = ();
1744 %AUDIO_CHUNKS = ();
1745 }
1746
1747 my %animate_object;
1748 my $animate_timer;
1749
1750 my $fps = 9;
1751
1752 my %demo;#d#
1753
1754 sub force_refresh {
1755 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1756 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1757
1758 $CFClient::UI::ROOT->draw;
1759
1760 $WANT_REFRESH = 0;
1761 $CAN_REFRESH = 0;
1762 $LAST_REFRESH = $NOW;
1763
1764 0 && do {
1765 # some weird model-drawing code, just a joke right now
1766 use CFClient::OpenGL;
1767
1768 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1769 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1770 $demo{r} ||= do {
1771 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1772 $mod->{v} = pack "f*", @{$mod->{v}};
1773 $_ = [scalar @$_, pack "S!*", @$_]
1774 for values %{$mod->{g}};
1775 $mod
1776 };
1777
1778 my $r = $demo{r} or die;
1779
1780 glDepthMask 1;
1781 glClear GL_DEPTH_BUFFER_BIT;
1782 glEnable GL_TEXTURE_2D;
1783 glEnable GL_DEPTH_TEST;
1784 glEnable GL_CULL_FACE;
1785 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1786
1787 glMatrixMode GL_PROJECTION;
1788 glLoadIdentity;
1789 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1790 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1791 glMatrixMode GL_MODELVIEW;
1792 glLoadIdentity;
1793
1794 glPushMatrix;
1795 glTranslate 0, 0, -800;
1796 glScale 1, -1, 1;
1797 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1798 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1799 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1800 glScale 50, 50, 50;
1801
1802 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1803 while (my ($k, $v) = each %{$r->{g}}) {
1804 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1805 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1806 }
1807
1808 glPopMatrix;
1809
1810 glShadeModel GL_FLAT;
1811 glDisable GL_DEPTH_TEST;
1812 glDisable GL_TEXTURE_2D;
1813 glDepthMask 0;
1814
1815 $WANT_REFRESH++;
1816 };
1817
1818 CFClient::SDL_GL_SwapBuffers;
1819 }
1820
1821 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1822 $NOW = time;
1823
1824 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1825 for CFClient::SDL_PollEvent;
1826
1827 if (%animate_object) {
1828 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1829 $WANT_REFRESH++;
1830 }
1831
1832 if ($WANT_REFRESH) {
1833 force_refresh;
1834 } else {
1835 $CAN_REFRESH = 1;
1836 }
1837 });
1838
1839 sub animation_start {
1840 my ($widget) = @_;
1841 $animate_object{$widget} = $widget;
1842 }
1843
1844 sub animation_stop {
1845 my ($widget) = @_;
1846 delete $animate_object{$widget};
1847 }
1848
1849 # check once/second for faces that need to be prefetched
1850 # this should, of course, only run on demand, but
1851 # SDL forces worse things on us....
1852
1853 Event->timer (after => 1, interval => 0.25, cb => sub {
1854 $CONN->face_prefetch
1855 if $CONN;
1856 });
1857
1858 %SDL_CB = (
1859 CFClient::SDL_QUIT => sub {
1860 Event::unloop -1;
1861 },
1862 CFClient::SDL_VIDEORESIZE => sub {
1863 },
1864 CFClient::SDL_VIDEOEXPOSE => sub {
1865 CFClient::UI::full_refresh;
1866 },
1867 CFClient::SDL_ACTIVEEVENT => sub {
1868 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1869 },
1870 CFClient::SDL_KEYDOWN => sub {
1871 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1872 # alt-enter
1873 video_shutdown;
1874 $CFG->{fullscreen} = !$CFG->{fullscreen};
1875 video_init;
1876 } else {
1877 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1878 }
1879 },
1880 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1881 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1882 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1883 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1884 CFClient::SDL_USEREVENT => sub {
1885 if ($_[0]{code} == 1) {
1886 audio_channel_finished $_[0]{data1};
1887 } elsif ($_[0]{code} == 0) {
1888 audio_music_finished;
1889 }
1890 },
1891 );
1892
1893 #############################################################################
1894
1895 $SIG{INT} = $SIG{TERM} = sub { exit };
1896
1897 {
1898 local $SIG{__DIE__} = sub {
1899 return unless defined $^S && !$^S;
1900 Carp::confess $_[1];#d#TODO: remove when stable
1901 CFClient::fatal $_[0];
1902 };
1903
1904 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1905 CFClient::UI::set_layout ($::CFG->{layout});
1906
1907 my %DEF_CFG = (
1908 sdl_mode => 0,
1909 width => 640,
1910 height => 480,
1911 fullscreen => 0,
1912 fast => 0,
1913 map_scale => 1,
1914 fow_enable => 1,
1915 fow_intensity => 0.45,
1916 fow_smooth => 0,
1917 gui_fontsize => 1,
1918 log_fontsize => 0.7,
1919 gauge_fontsize => 1,
1920 gauge_size => 0.35,
1921 stat_fontsize => 0.7,
1922 mapsize => 100,
1923 say_command => 'say',
1924 audio_enable => 1,
1925 bgm_enable => 1,
1926 bgm_volume => 0.25,
1927 face_prefetch => 0,
1928 output_sync => 1,
1929 output_count => 1,
1930 pickup => 0,
1931 default => "profile", # default profile
1932 );
1933
1934 while (my ($k, $v) = each %DEF_CFG) {
1935 $CFG->{$k} = $v unless exists $CFG->{$k};
1936 }
1937
1938 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1939
1940 sdl_init;
1941
1942 @SDL_MODES = reverse
1943 grep $_->[0] >= 640 && $_->[1] >= 480,
1944 CFClient::SDL_ListModes;
1945
1946 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1947
1948 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1949
1950 {
1951 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1952 DejaVuSans.ttf
1953 DejaVuSansMono.ttf
1954 DejaVuSans-Bold.ttf
1955 DejaVuSansMono-Bold.ttf
1956 DejaVuSans-Oblique.ttf
1957 DejaVuSansMono-Oblique.ttf
1958 DejaVuSans-BoldOblique.ttf
1959 DejaVuSansMono-BoldOblique.ttf
1960 );
1961
1962 CFClient::add_font $_ for @fonts;
1963
1964 CFClient::pango_init;
1965
1966 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1967 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1968
1969 $FONT_PROP->make_default;
1970 }
1971
1972 # compare mono (ft) vs. rgba (cairo)
1973 # ft - 1.8s, cairo 3s, even in alpha-only mode
1974 # for my $rgba (0..1) {
1975 # my $t1 = Time::HiRes::time;
1976 # for (1..1000) {
1977 # my $layout = CFClient::Layout->new ($rgba);
1978 # $layout->set_text ("hallo" x 100);
1979 # $layout->render;
1980 # }
1981 # my $t2 = Time::HiRes::time;
1982 # warn $t2-$t1;
1983 # }
1984
1985 video_init;
1986 audio_init;
1987 }
1988
1989 Event::loop;
1990 #CFClient::SDL_Quit;
1991 #CFClient::_exit 0;
1992
1993 END { CFClient::SDL_Quit }
1994
1995 =head1 NAME
1996
1997 cfplus - A Crossfire+ and Crossfire game client
1998
1999 =head1 SYNOPSIS
2000
2001 Just run it - no commandline arguments are supported.
2002
2003 =head1 USAGE
2004
2005 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2006 fullscreen and interactively.
2007
2008 =head1 DEBUGGING
2009
2010
2011 CFPLUS_DEBUG - environment variable
2012
2013 1 draw borders around widgets
2014 2 add low-level widget info to tooltips
2015 4 show fps
2016 8 suppress tooltips
2017
2018 =head1 AUTHOR
2019
2020 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2021
2022
2023