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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.89
Committed: Sun Jul 9 21:11:48 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.88: +42 -23 lines
Log Message:
skill dialog in stats window

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45
46 $Event::DIED = sub {
47 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1];
50 };
51
52 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
53
54 our $VERSION = '0.1';
55
56 my $MAX_FPS = 60;
57 my $MIN_FPS = 5; # unused as of yet
58
59 our $META_SERVER = "crossfire.real-time.com:13326";
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89 our $HOST_ENTRY;
90 our $PICKUP_ENABLE;
91 our $SERVER_INFO;
92
93 our $SETUP_DIALOG;
94 our $SETUP_NOTEBOOK;
95 our $SETUP_SERVER;
96 our $SETUP_KEYBOARD;
97
98 our $PL_NOTEBOOK;
99 our $PL_WINDOW;
100
101 our $INVENTORY_PAGE;
102 our $STATS_PAGE;
103 our $SPELL_PAGE;
104
105 our $HELP_WINDOW;
106 our $MESSAGE_WINDOW;
107 our $FLOORBOX;
108 our $GAUGES;
109 our $STATWIDS;
110
111 our $SDL_ACTIVE;
112 our %SDL_CB;
113
114 our $SDL_MIXER;
115 our @SOUNDS; # event => file mapping
116 our %AUDIO_CHUNKS; # audio files
117
118 our $ALT_ENTER_MESSAGE;
119 our $STATUSBOX;
120 our $DEBUG_STATUS;
121
122 our $INV;
123 our $INVR;
124 our $INV_RIGHT_HB;
125
126 our $BIND_EDITOR;
127 our $BIND_UPD_CB;
128
129 our $PICKUP_CFG;
130
131 sub status {
132 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
133 }
134
135 sub debug {
136 $DEBUG_STATUS->set_text ($_[0]);
137 }
138
139 sub destroy_query_dialog {
140 (delete $_[0]{query_dialog})->destroy
141 if $_[0]{query_dialog};
142 }
143
144 # server query dialog
145 sub server_query {
146 my ($conn, $flags, $prompt) = @_;
147
148 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
149 x => "center",
150 y => "center",
151 title => "Server Query",
152 child => my $vbox = new CFClient::UI::VBox,
153 ;
154
155 my @dialog = my $label = new CFClient::UI::Label
156 max_w => $::WIDTH * 0.4,
157 ellipsise => 0,
158 text => $prompt;
159
160 if ($flags & CS_QUERY_YESNO) {
161 push @dialog, my $hbox = new CFClient::UI::HBox;
162
163 $hbox->add (new CFClient::UI::Button
164 text => "No",
165 on_activate => sub {
166 $conn->send ("reply n");
167 $dialog->destroy;
168 0
169 }
170 );
171 $hbox->add (new CFClient::UI::Button
172 text => "Yes",
173 on_activate => sub {
174 $conn->send ("reply y");
175 destroy_query_dialog $conn;
176 0
177 },
178 );
179
180 $dialog->grab_focus;
181
182 } elsif ($flags & CS_QUERY_SINGLECHAR) {
183 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
184
185 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
186 $MESSAGE_WINDOW->show;
187
188 unshift @dialog, new CFClient::UI::Label
189 max_w => $::WIDTH * 0.4,
190 ellipsise => 0,
191 markup => "\nOr use your keyboard:\n";
192
193 unshift @dialog, my $table = new CFClient::UI::Table;
194
195 $table->add (0, 0, new CFClient::UI::Button
196 text => "Next Race",
197 on_activate => sub {
198 $conn->send ("reply n");
199 destroy_query_dialog $conn;
200 0
201 },
202 );
203 $table->add (2, 0, new CFClient::UI::Button
204 text => "Accept",
205 on_activate => sub {
206 $conn->send ("reply d");
207 destroy_query_dialog $conn;
208 0
209 },
210 );
211
212 unshift @dialog, new CFClient::UI::Label
213 max_w => $::WIDTH * 0.4,
214 ellipsise => 0,
215 markup =>
216 "<big><b>Character Creation: Race</b></big>\n\n"
217 . "Look at the <b>Messages</b> window to see a description of this race "
218 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
219 . "and the center of the screen to see how this race looks like "
220 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
221 . "You can look at another race, or accept this race (you will come back to this race eventually, "
222 . "so you can take your time making this important choice."
223 ;
224
225 } elsif ($prompt =~ /roll new stats/) {
226 if (my $stat = delete $conn->{stat_change_with}) {
227 $conn->send ("reply $stat");
228 destroy_query_dialog $conn;
229 return;
230 }
231
232 $STATS_PAGE->show;
233 $MESSAGE_WINDOW->hide;
234
235 unshift @dialog, new CFClient::UI::Label
236 max_w => $::WIDTH * 0.4,
237 ellipsise => 0,
238 markup => "\nOr use your keyboard:\n";
239
240 unshift @dialog, my $table = new CFClient::UI::Table;
241
242 # left: re-roll
243 $table->add (0, 0, new CFClient::UI::Button
244 text => "Roll Again",
245 on_activate => sub {
246 $conn->send ("reply y");
247 destroy_query_dialog $conn;
248 0
249 },
250 );
251
252 # center: swap stats
253 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
254 value => $_,
255 options => [
256 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
257 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
258 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
259 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
260 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
261 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
262 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
263 ],
264 ), 1 .. 2;
265
266 $table->add (2, 0, new CFClient::UI::Button
267 text => "Swap Stats",
268 on_activate => sub {
269 $conn->{stat_change_with} = $sw2->{value};
270 $conn->send ("reply $sw1->{value}");
271 destroy_query_dialog $conn;
272 0
273 },
274 );
275 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
276
277 # right: accept
278 $table->add (4, 0, new CFClient::UI::Button
279 text => "Accept",
280 on_activate => sub {
281 $conn->send ("reply n");
282 $STATS_PAGE->hide;
283 destroy_query_dialog $conn;
284 0
285 },
286 );
287
288 unshift @dialog, new CFClient::UI::Label
289 max_w => $::WIDTH * 0.4,
290 ellipsise => 0,
291 markup =>
292 "<big><b>Character Creation: Stats</b></big>\n\n"
293 . "Look at the <b>Stats</b> window to see your basic stats "
294 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
295 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
296 . "Race selection will influence those values later on."
297 ;
298 }
299
300 push @dialog, my $entry = new CFClient::UI::Entry
301 on_changed => sub {
302 $conn->send ("reply $_[1]");
303 destroy_query_dialog $conn;
304 0
305 },
306 ;
307
308 $entry->grab_focus;
309
310 } else {
311 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
312
313 push @dialog, my $entry = new CFClient::UI::Entry
314 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
315 on_activate => sub {
316 $conn->send ("reply $_[1]");
317 destroy_query_dialog $conn;
318 0
319 },
320 ;
321
322 $entry->grab_focus;
323 }
324
325 $vbox->add (@dialog);
326 $dialog->show;
327 }
328
329 sub start_game {
330 status "logging in...";
331
332 $LOGIN_BUTTON->set_text ("Logout");
333 $SETUP_DIALOG->hide;
334
335 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
336
337 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
338
339 $MAP = new CFClient::Map $mapsize, $mapsize;
340
341 $CONN = eval {
342 new CFClient::Protocol
343 host => $host,
344 port => $port || 13327,
345 user => $CFG->{profile}{default}{user},
346 pass => $CFG->{profile}{default}{password},
347 mapw => $mapsize,
348 maph => $mapsize,
349
350 map_widget => $MAPWIDGET,
351 logview => $LOGVIEW,
352 statusbox => $STATUSBOX,
353 map => $MAP,
354 mapmap => $MAPMAP,
355 query => \&server_query,
356
357 sound_play => sub {
358 my ($x, $y, $soundnum, $type) = @_;
359
360 $SDL_MIXER
361 or return;
362
363 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
364 or return;
365
366 $chunk->play;
367 },
368 };
369
370 if ($CONN) {
371 CFClient::lowdelay fileno $CONN->{fh};
372
373 status "login successful";
374 } else {
375 status "unable to connect";
376 stop_game();
377 }
378 }
379
380 sub stop_game {
381 $LOGIN_BUTTON->set_text ("Login");
382 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
383 $SETUP_DIALOG->show;
384 $PL_WINDOW->hide;
385 $SPELL_PAGE->clear_spells;
386
387 return unless $CONN;
388
389 status "connection closed";
390
391 destroy_query_dialog $CONN;
392 $CONN->destroy;
393 $CONN = 0; # false, does not autovivify
394
395 undef $MAP;
396 }
397
398 sub graphics_setup {
399 my $vbox = new CFClient::UI::VBox;
400
401 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
402
403 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
404 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
405
406 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
407 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
408
409 $mode_slider->connect (changed => sub {
410 my ($self, $value) = @_;
411
412 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
413 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
414 });
415 $mode_slider->emit (changed => $mode_slider->{range}[0]);
416
417 my $row = 1;
418
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
420 $table->add (1, $row++, new CFClient::UI::CheckBox
421 state => $CFG->{fullscreen},
422 tooltip => "Bring the client into fullscreen mode.",
423 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
424 );
425
426 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
427 $table->add (1, $row++, new CFClient::UI::CheckBox
428 state => $CFG->{fast},
429 tooltip => "Lower the visual quality considerably to speed up rendering.",
430 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
431 );
432
433 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
434 $table->add (1, $row++, new CFClient::UI::Slider
435 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
436 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
437 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
438 );
439
440 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
441 $table->add (1, $row++, new CFClient::UI::CheckBox
442 state => $CFG->{fow_enable},
443 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
444 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
445 );
446
447 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
448 $table->add (1, $row++, new CFClient::UI::Slider
449 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
450 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
451 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
452 );
453
454 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
455 $table->add (1, $row++, new CFClient::UI::CheckBox
456 state => $CFG->{fow_smooth},
457 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
458 on_changed => sub {
459 my ($self, $value) = @_;
460 $CFG->{fow_smooth} = $value;
461 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
462 0
463 }
464 );
465
466 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
467 $table->add (1, $row++, new CFClient::UI::Slider
468 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
469 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
470 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
471 );
472
473 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
474 $table->add (1, $row++, new CFClient::UI::Slider
475 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
476 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
477 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
478 );
479
480 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
481 $table->add (1, $row++, new CFClient::UI::Slider
482 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
483 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
484 on_changed => sub {
485 $CFG->{gauge_fontsize} = $_[1];
486 &set_gauge_window_fontsize;
487 0
488 }
489 );
490
491 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
492 $table->add (1, $row++, new CFClient::UI::Slider
493 range => [$CFG->{gauge_size}, 0.2, 0.8],
494 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
495 on_changed => sub {
496 $CFG->{gauge_size} = $_[1];
497 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
498 0
499 }
500 );
501
502 $table->add (1, $row++, new CFClient::UI::Button
503 expand => 1, align => 0, text => "Apply",
504 tooltip => "Apply the video settings",
505 on_activate => sub {
506 video_shutdown ();
507 video_init ();
508 0
509 }
510 );
511
512 $vbox
513 }
514
515 sub audio_setup {
516 my $vbox = new CFClient::UI::VBox;
517
518 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
519
520 my $row = 0;
521
522 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
523 $table->add (1, $row++, new CFClient::UI::CheckBox
524 state => $CFG->{audio_enable},
525 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
526 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
527 );
528 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
529 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
530 # $CFG->{effects_volume} = $_[1];
531 # });
532 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
533 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
534 $hbox->add (new CFClient::UI::CheckBox
535 expand => 1, state => $CFG->{bgm_enable},
536 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
537 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
538 );
539 $hbox->add (new CFClient::UI::Slider
540 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
541 tooltip => "The volume of the background music. Changes are instant.",
542 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
543 );
544
545 $table->add (1, $row++, new CFClient::UI::Button
546 expand => 1, align => 0, text => "Apply",
547 tooltip => "Apply the audio settings",
548 on_activate => sub {
549 audio_shutdown ();
550 audio_init ();
551 0
552 }
553 );
554
555 $vbox
556 }
557
558 sub set_gauge_window_fontsize {
559 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
560 $_->set_fontsize ($::CFG->{gauge_fontsize});
561 }
562 }
563
564 sub make_gauge_window {
565 my $gh = int $HEIGHT * $CFG->{gauge_size};
566
567 my $win = new CFClient::UI::Frame (
568 force_x => 0,
569 force_y => "max",
570 force_w => $WIDTH,
571 force_h => $gh,
572 );
573
574 $win->add (my $hbox = new CFClient::UI::HBox
575 children => [
576 (new CFClient::UI::HBox expand => 1),
577 (new CFClient::UI::VBox children => [
578 (new CFClient::UI::Empty expand => 1),
579 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
580 ]),
581 (my $vbox = new CFClient::UI::VBox),
582 ],
583 );
584
585 $vbox->add (new CFClient::UI::HBox
586 expand => 1,
587 children => [
588 (new CFClient::UI::Empty expand => 1),
589 (my $hb = new CFClient::UI::HBox),
590 ],
591 );
592
593 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
594 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
595 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
596 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
597 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
598 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
599 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
600 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
601
602 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
603 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
604 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
605 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
606
607 $GAUGES = {
608 exp => $exp, win => $win, range => $rng,
609 food => $fg, mana => $mg, hp => $hg, grace => $gg
610 };
611
612 &set_gauge_window_fontsize;
613
614 $win
615 }
616
617 sub debug_setup {
618 my $table = new CFClient::UI::Table;
619
620 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
621 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
622 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
623 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
624 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
625 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
626 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
627 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
628
629 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
630
631 for my $x (0..2) {
632 for my $y (0 .. 2) {
633 $table->add ($x + 3, $y,
634 new CFClient::UI::Entry
635 text => $default_smooth[$x * 3 + $y],
636 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
637 );
638 }
639 }
640
641
642 $table
643 }
644
645 sub stats_window {
646 my $vb = new CFClient::UI::VBox;
647
648 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
649 can_hover => 1, can_events => 1,
650 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
651 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
652 can_hover => 1, can_events => 1,
653 tooltip => "The map you are currently on (if supported by the server).");
654
655 $vb->add (my $hb0 = new CFClient::UI::HBox);
656 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
657 can_hover => 1, can_events => 1,
658 tooltip => "The weight of the player including all inventory items.");
659 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
660 can_hover => 1, can_events => 1,
661 tooltip => "The weight limit: you cannot carry more than this.");
662
663
664 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
665 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
666
667 my $color2 = [1, 1, 0];
668
669 for (
670 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
671 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
672 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
673 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
674 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
675 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
676 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
677
678 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
679 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
680 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
681 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
682 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
683 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
684 ) {
685 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
686
687 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
688 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
689 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
690 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
691 }
692
693 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
694
695 my $row = 0;
696 my $col = 0;
697
698 my %resist_names = (
699 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
700 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
701 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
702 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
703 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
704 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
705 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
706 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
707 pois => "<b>Poison</b> (resistance to getting poisoned)",
708 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
709 deat => "<b>Death</b> (resistance against death spells)",
710 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
711 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
712 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
713 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
714 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
715 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
716 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
717 );
718 for (qw/slow holyw conf fire depl magic
719 drain acid pois para deat phys
720 blind fear tund elec cold ghit/)
721 {
722 $tbl2->add ($col, $row,
723 $STATWIDS->{"res_$_"} =
724 new CFClient::UI::Label
725 font => $FONT_FIXED,
726 template => "-100%",
727 align => +1,
728 valign => 0,
729 can_events => 1,
730 can_hover => 1,
731 tooltip => $resist_names{$_},
732 );
733 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
734 font => $FONT_FIXED,
735 can_hover => 1,
736 can_events => 1,
737 path => "ui/resist/resist_$_.png",
738 tooltip => $resist_names{$_},
739 );
740
741 $row++;
742 if ($row % 6 == 0) {
743 $col += 2;
744 $row = 0;
745 }
746 }
747
748 $vb->add (my $tbl3 = new CFClient::UI::Table expand => 1);
749 $STATWIDS->{"_skill_tbl"} = $tbl3;
750
751 update_stats_window ({});
752
753 $vb
754 }
755
756 sub formsep($) {
757 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
758 }
759
760 sub update_stats_window {
761 my ($stats) = @_;
762
763 # I love text protocols...
764
765 my $hp = $stats->{+CS_STAT_HP} * 1;
766 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
767 my $sp = $stats->{+CS_STAT_SP} * 1;
768 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
769 my $fo = $stats->{+CS_STAT_FOOD} * 1;
770 my $fo_m = 999;
771 my $gr = $stats->{+CS_STAT_GRACE} * 1;
772 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
773
774 $GAUGES->{hp} ->set_value ($hp, $hp_m);
775 $GAUGES->{mana} ->set_value ($sp, $sp_m);
776 $GAUGES->{food} ->set_value ($fo, $fo_m);
777 $GAUGES->{grace} ->set_value ($gr, $gr_m);
778 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
779 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
780 my $rng = $stats->{+CS_STAT_RANGE};
781 $rng =~ s/^Range: //; # thank you so much dear server
782 $GAUGES->{range} ->set_text ("Rng: " . $rng);
783 my $title = $stats->{+CS_STAT_TITLE};
784 $title =~ s/^Player: //;
785 $STATWIDS->{title} ->set_text ("Title: " . $title);
786
787 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
788 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
789 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
790 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
791 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
792 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
793 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
794 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
795 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
796 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
797 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
798 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
799 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
800
801 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
802
803 my %tbl = (
804 phys => CS_STAT_RES_PHYS,
805 magic => CS_STAT_RES_MAG,
806 fire => CS_STAT_RES_FIRE,
807 elec => CS_STAT_RES_ELEC,
808 cold => CS_STAT_RES_COLD,
809 conf => CS_STAT_RES_CONF,
810 acid => CS_STAT_RES_ACID,
811 drain => CS_STAT_RES_DRAIN,
812 ghit => CS_STAT_RES_GHOSTHIT,
813 pois => CS_STAT_RES_POISON,
814 slow => CS_STAT_RES_SLOW,
815 para => CS_STAT_RES_PARA,
816 tund => CS_STAT_TURN_UNDEAD,
817 fear => CS_STAT_RES_FEAR,
818 depl => CS_STAT_RES_DEPLETE,
819 deat => CS_STAT_RES_DEATH,
820 holyw => CS_STAT_RES_HOLYWORD,
821 blind => CS_STAT_RES_BLIND,
822 );
823
824 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
825 my $sktbl = $STATWIDS->{_skill_tbl};
826 $sktbl->clear;
827
828 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
829 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
830 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
831
832 my @skills;
833
834 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
835 push @skills, [$i, $::CONN->{skill_info}{$i}];
836 }
837
838 my $y = 1;
839 for (sort { $a->[1] cmp $b->[1] } @skills) {
840 my ($idx, $name) = @$_;
841
842 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
843 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
844 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
845 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
846 }
847 }
848
849 $STATWIDS->{_skill_tbl_init} = 1;
850 }
851
852 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
853 if (exists $stats->{$i}) {
854 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
855 if $STATWIDS->{"sk_xp_$i"};
856 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
857 if $STATWIDS->{"sk_lvl_$i"};
858 }
859 }
860
861 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
862 for keys %tbl;
863 }
864
865 my $METASERVER_ATIME;
866
867 sub update_metaserver {
868 my ($metaserver_dialog) = @_;
869
870 $METASERVER = $metaserver_dialog
871 if defined $metaserver_dialog;
872
873 return if $METASERVER_ATIME > time;
874 $METASERVER_ATIME = time + 60;
875
876 my $table = $METASERVER->{table};
877 $table->clear;
878 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
879
880 my $buf;
881
882 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
883
884 unless ($fh) {
885 $label->set_text ("unable to contact metaserver: $!");
886 return;
887 }
888
889 Event->io (fd => $fh, poll => 'r', cb => sub {
890 my $res = sysread $fh, $buf, 8192, length $buf;
891
892 if (!defined $res) {
893 $_[0]->w->cancel;
894 $label->set_text ("error while retrieving server list: $!");
895 } elsif ($res == 0) {
896 $_[0]->w->cancel;
897 status "server list retrieved";
898
899 utf8::decode $buf if utf8::valid $buf;
900
901 $table->clear;
902
903 my @tip = (
904 "The current number of users logged in on the server.",
905 "The hostname of the server.",
906 "The time this server has been running without being restarted.",
907 "The server software version - a '+' indicates a Crossfire+ server.",
908 "Short information about this server provided by its admins.",
909 );
910 my @col = qw(#Users Host Uptime Version Description);
911 $table->add ($_, 0, new CFClient::UI::Label
912 can_hover => 1, can_events => 1,
913 align => 0, fg => [1, 1, 0],
914 text => $col[$_], tooltip => $tip[$_])
915 for 0 .. $#col;
916
917 my @align = qw(1 0 1 1 -1);
918
919 my $y = 0;
920 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
921 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
922
923 for ($desc) {
924 s/<br>/\n/gi;
925 s/<li>/\n· /gi;
926 s/<.*?>//sgi;
927 s/&/&amp;/g;
928 s/</&lt;/g;
929 s/>/&gt;/g;
930 }
931
932 $uptime = sprintf "%dd %02d:%02d:%02d",
933 (int $m->[8] / 86400),
934 (int $m->[8] / 3600) % 24,
935 (int $m->[8] / 60) % 60,
936 $m->[8] % 60;
937
938 $m = [$users, $host, $uptime, $version, $desc];
939
940 $y++;
941
942 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
943 (new CFClient::UI::Button
944 text => "Use",
945 tooltip => "Put this server into the <b>Host:Port</b> field",
946 on_activate => sub {
947 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
948 $METASERVER->hide;
949 0
950 },
951 ),
952 (new CFClient::UI::Empty expand => 1),
953 ]);
954
955 $table->add ($_, $y, new CFClient::UI::Label
956 ellipsise => 0,
957 align => $align[$_],
958 text => $m->[$_],
959 tooltip => $tip[$_],
960 can_hover => 1,
961 can_events => 1,
962 fontsize => 0.8)
963 for 0 .. $#$m;
964 }
965 }
966 });
967 }
968
969 sub metaserver_dialog {
970 my $vbox = new CFClient::UI::VBox;
971 my $table = new CFClient::UI::Table;
972 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
973
974 my $dialog = new CFClient::UI::FancyFrame
975 title => "Server List",
976 name => 'metaserver_dialog',
977 x => 'center',
978 y => 'center',
979 z => 3,
980 force_h => $::HEIGHT * 0.4,
981 child => $vbox,
982 has_close_button => 1,
983 table => $table,
984 on_visibility_change => sub {
985 update_metaserver ($_[0]) if $_[1];
986 0
987 },
988 ;
989
990 $dialog
991 }
992
993 sub server_setup {
994 my $vbox = new CFClient::UI::VBox;
995
996 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
997 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
998
999 {
1000 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1001
1002 $vbox->add (
1003 $HOST_ENTRY = new CFClient::UI::Entry
1004 expand => 1,
1005 text => $CFG->{profile}{default}{host},
1006 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1007 on_changed => sub {
1008 my ($self, $value) = @_;
1009 $CFG->{profile}{default}{host} = $value;
1010 0
1011 }
1012 );
1013
1014 $vbox->add (new CFClient::UI::Button
1015 expand => 1,
1016 text => "Server List",
1017 other => $METASERVER,
1018 tooltip => "Show a list of available crossfire servers",
1019 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1020 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1021 );
1022 }
1023
1024 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1025 $table->add (1, 4, new CFClient::UI::Entry
1026 text => $CFG->{profile}{default}{user},
1027 tooltip => "The name of your character on the server",
1028 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1029 );
1030
1031 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1032 $table->add (1, 5, new CFClient::UI::Entry
1033 text => $CFG->{profile}{default}{password},
1034 hidden => 1,
1035 tooltip => "The password for your character",
1036 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1037 );
1038
1039 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1040 $table->add (1, 7, new CFClient::UI::Slider
1041 force_w => 100,
1042 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1043 tooltip => "This is the size of the portion of the map update the server sends you. "
1044 . "If you set this to a high value you will be able to see further, "
1045 . "but you also increase bandwidth requirements and latency. "
1046 . "This option is only used once at log-in.",
1047 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1048 );
1049
1050 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1051 $table->add (1, 8, new CFClient::UI::CheckBox
1052 state => $CFG->{face_prefetch},
1053 tooltip => "<b>Background Image Prefetch</b>\n\n"
1054 . "If enabled, the client automatically pre-fetches images from the server. "
1055 . "This might increase or create lag, but increases the chances "
1056 . "of faces being ready for display when you encounter them. "
1057 . "It also uses up server bandwidth on every connect, "
1058 . "so only set it if you really need to prefetch images. "
1059 . "This option can be set and unset any time.",
1060 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1061 );
1062
1063 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1064 $table->add (1, 9, new CFClient::UI::Entry
1065 text => $CFG->{output_count},
1066 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1067 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1068 );
1069
1070 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1071 $table->add (1, 10, new CFClient::UI::Entry
1072 text => $CFG->{output_sync},
1073 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1074 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1075 );
1076
1077 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1078 expand => 1,
1079 align => 0,
1080 text => "Login",
1081 on_activate => sub {
1082 $CONN ? stop_game
1083 : start_game;
1084 0
1085 },
1086 );
1087
1088 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1089 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1090 text => $CFG->{say_command},
1091 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1092 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1093 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1094 on_changed => sub {
1095 my ($self, $value) = @_;
1096 $CFG->{say_command} = $value;
1097 0
1098 }
1099 );
1100
1101 $vbox->add (new CFClient::UI::Label
1102 text => "Server Info",
1103 fontsize => 1.2,
1104 padding_y => 8,
1105 fg => [1, 1, 0, 1],
1106 );
1107
1108 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1109
1110 $vbox
1111 }
1112
1113 sub message_window {
1114 my $window = new CFClient::UI::FancyFrame
1115 name => "message_window",
1116 title => "Messages",
1117 border_bg => [1, 1, 1, 1],
1118 bg => [0, 0, 0, 0.75],
1119 x => "max",
1120 y => 0,
1121 force_w => $::WIDTH * 0.4,
1122 force_h => $::HEIGHT * 0.5,
1123 child => (my $vbox = new CFClient::UI::VBox),
1124 has_close_button => 1;
1125
1126 $vbox->add ($LOGVIEW);
1127
1128 $vbox->add (my $input = new CFClient::UI::Entry
1129 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1130 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1131 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1132 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1133 on_focus_in => sub {
1134 my ($input, $prev_focus) = @_;
1135
1136 delete $input->{refocus_map};
1137
1138 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1139 $input->{refocus_map} = 1;
1140 }
1141 delete $input->{auto_activated};
1142
1143 0
1144 },
1145 on_activate => sub {
1146 my ($input, $text) = @_;
1147 $input->set_text ('');
1148
1149 if ($text =~ /^\/(.*)/) {
1150 $::CONN->user_send ($1);
1151 } else {
1152 my $say_cmd = $::CFG->{say_command} || 'say';
1153 $::CONN->user_send ("$say_cmd $text");
1154 }
1155 if ($input->{refocus_map}) {
1156 delete $input->{refocus_map};
1157 $MAPWIDGET->focus_in
1158 }
1159
1160 0
1161 },
1162 on_escape => sub {
1163 $MAPWIDGET->grab_focus;
1164
1165 0
1166 },
1167 );
1168
1169 $CONSOLE = {
1170 window => $window,
1171 input => $input,
1172 };
1173
1174 $window
1175 }
1176
1177 sub open_quit_dialog {
1178 unless ($QUIT_DIALOG) {
1179 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1180 x => "center",
1181 y => "center",
1182 z => 50,
1183 title => "Really Quit?",
1184 ;
1185
1186 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1187
1188 $vb->add (new CFClient::UI::Label
1189 text => "You should find a savebed and apply it first!",
1190 max_w => $WIDTH * 0.25,
1191 ellipsize => 0,
1192 );
1193 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1194 $hb->add (new CFClient::UI::Button
1195 text => "Ok",
1196 expand => 1,
1197 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1198 );
1199 $hb->add (new CFClient::UI::Button
1200 text => "Quit anyway",
1201 expand => 1,
1202 on_activate => sub { exit },
1203 );
1204 }
1205
1206 $QUIT_DIALOG->show;
1207 }
1208
1209 sub autopickup_setup {
1210 my $table = new CFClient::UI::Table;
1211
1212 for (
1213 ["General", 0, 0,
1214 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1215 ["Inhibit autopickup" => PICKUP_INHIBIT],
1216 ["Stop before pickup" => PICKUP_STOP],
1217 ["Debug autopickup" => PICKUP_DEBUG],
1218 ],
1219 ["Weapons", 0, 6,
1220 ["All weapons" => PICKUP_ALLWEAPON],
1221 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1222 ["Bows" => PICKUP_BOW],
1223 ["Arrows" => PICKUP_ARROW],
1224 ],
1225 ["Armour", 0, 12,
1226 ["Helmets" => PICKUP_HELMET],
1227 ["Shields" => PICKUP_SHIELD],
1228 ["Body Armour" => PICKUP_ARMOUR],
1229 ["Boots" => PICKUP_BOOTS],
1230 ["Gloves" => PICKUP_GLOVES],
1231 ["Cloaks" => PICKUP_CLOAK],
1232 ],
1233
1234 ["Readables", 2, 2,
1235 ["Spellbooks" => PICKUP_SPELLBOOK],
1236 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1237 ["Normal Books/Scrolls" => PICKUP_READABLES],
1238 ],
1239 ["Misc", 2, 7,
1240 ["Food" => PICKUP_FOOD],
1241 ["Drinks" => PICKUP_DRINK],
1242 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1243 ["Keys" => PICKUP_KEY],
1244 ["Magical Items" => PICKUP_MAGICAL],
1245 ["Potions" => PICKUP_POTION],
1246 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1247 ["Ignore cursed" => PICKUP_NOT_CURSED],
1248 ["Jewelery" => PICKUP_JEWELS],
1249 ],
1250 ["Weight/Value ratio", 2, 17]
1251 )
1252 {
1253 my ($title, $x, $y, @bits) = @$_;
1254 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1255
1256 for (@bits) {
1257 ++$y;
1258
1259 my $mask = $_->[1];
1260 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1261 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1262 state => $::CFG->{pickup} & $mask,
1263 on_changed => sub {
1264 my ($box, $value) = @_;
1265
1266 if ($value) {
1267 $::CFG->{pickup} |= $mask;
1268 } else {
1269 $::CFG->{pickup} &= ~$mask;
1270 }
1271
1272 $::CONN->send_command ("pickup $::CFG->{pickup}")
1273 if defined $::CONN;
1274
1275 0
1276 });
1277
1278 ${$_->[2]} = $checkbox if $_->[2];
1279 }
1280 }
1281
1282 $table->add (2, 18, new CFClient::UI::ValSlider
1283 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1284 template => ">= 99",
1285 to_value => sub { ">= " . 5 * $_[0] },
1286 on_changed => sub {
1287 my ($slider, $value) = @_;
1288
1289 $::CFG->{pickup} &= ~0xF;
1290 $::CFG->{pickup} |= int $value
1291 if $value;
1292 1;
1293 });
1294
1295 $table->add (3, 18, new CFClient::UI::Button
1296 text => "set",
1297 on_activate => sub {
1298 $::CONN->send_command ("pickup $::CFG->{pickup}")
1299 if defined $::CONN;
1300 0
1301 });
1302
1303 $table
1304 }
1305
1306 sub inventory_widget {
1307 my $hb = new CFClient::UI::HBox homogeneous => 1;
1308
1309 $hb->add (my $vb1 = new CFClient::UI::VBox);
1310 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1311 $vb1->add ($INV = new CFClient::UI::Inventory);
1312
1313 $hb->add (my $vb2 = new CFClient::UI::VBox);
1314
1315 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1316
1317 $vb2->add ($INVR = new CFClient::UI::Inventory);
1318
1319 # XXX: Call after $INVR = ... because set_opencont sets the items
1320 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1321
1322 $hb
1323 }
1324
1325 sub toggle_player_page {
1326 my ($widget) = @_;
1327
1328 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1329 $PL_WINDOW->hide;
1330 } else {
1331 $PL_NOTEBOOK->set_current_page ($widget);
1332 $PL_WINDOW->show;
1333 }
1334 }
1335
1336 sub player_window {
1337 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1338 x => "center",
1339 y => "center",
1340 force_w => $WIDTH * 9/10,
1341 force_h => $HEIGHT * 9/10,
1342 title => "Player",
1343 has_close_button => 1
1344 ;
1345
1346 my $ntb =
1347 $PL_NOTEBOOK =
1348 new CFClient::UI::Notebook
1349 expand => 1,
1350 debug => 1,
1351 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1352 ;
1353
1354 $ntb->add (
1355 "Stats &amp; Skills" => $STATS_PAGE = stats_window,
1356 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown."
1357 );
1358 $ntb->add (
1359 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1360 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1361 );
1362 $ntb->add (
1363 Inventory => $INVENTORY_PAGE = inventory_widget,
1364 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1365 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1366 );
1367
1368 $ntb->set_current_page ($INVENTORY_PAGE);
1369
1370 $plwin->add ($ntb);
1371 $plwin
1372 }
1373
1374 sub update_bindings {
1375 $BIND_UPD_CB->() if $BIND_UPD_CB;
1376 }
1377
1378 sub keyboard_setup {
1379 my $binding_list = new CFClient::UI::VBox;
1380
1381 my $refresh;
1382 $refresh = $BIND_UPD_CB = sub {
1383 $binding_list->clear ();
1384
1385 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1386 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1387 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1388 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1389
1390 my $lbl = join "; ", @$cmds;
1391 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1392 $binding_list->add (my $hb = new CFClient::UI::HBox);
1393 $hb->add (new CFClient::UI::Button
1394 text => "delete",
1395 tooltip => "Deletes the binding",
1396 on_activate => sub {
1397 $binding_list->remove ($hb);
1398 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1399 0
1400 });
1401
1402 $hb->add (new CFClient::UI::Button
1403 text => "edit",
1404 tooltip => "Edits the binding",
1405 on_activate => sub {
1406 $::BIND_EDITOR->set_binding (
1407 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1408 sub {
1409 my ($nmod, $nsym, $ncmds) = @_;
1410 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1411 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1412 $refresh->();
1413 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1414 $SETUP_DIALOG->show;
1415 },
1416 sub {
1417 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1418 $SETUP_DIALOG->show;
1419 });
1420 $::BIND_EDITOR->show;
1421 $SETUP_DIALOG->hide;
1422 0
1423 });
1424
1425 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1426 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1427 }
1428 }
1429 };
1430
1431 my $vb = new CFClient::UI::VBox;
1432 $vb->add (my $hb = new CFClient::UI::HBox);
1433 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1434 $hb->add (new CFClient::UI::CheckBox
1435 expand => 1,
1436 state => $CFG->{shift_fire_stop},
1437 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1438 on_changed => sub {
1439 my ($cbox, $value) = @_;
1440 $CFG->{shift_fire_stop} = $value;
1441 0
1442 });
1443
1444 $vb->add ($binding_list);
1445 $vb->add (my $hb = new CFClient::UI::HBox);
1446
1447 $hb->add (new CFClient::UI::Button
1448 text => "record new",
1449 expand => 1,
1450 tooltip => "This button opens the binding editor with an empty binding.",
1451 on_activate => sub {
1452 $::BIND_EDITOR->set_binding (undef, undef, [],
1453 sub {
1454 my ($mod, $sym, $cmds) = @_;
1455 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1456 $refresh->();
1457 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1458 $SETUP_DIALOG->show;
1459 },
1460 sub {
1461 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1462 $SETUP_DIALOG->show;
1463 },
1464 );
1465 $SETUP_DIALOG->hide;
1466 $::BIND_EDITOR->show;
1467 0
1468 },
1469 );
1470
1471 $hb->add (new CFClient::UI::Button
1472 text => "close",
1473 tooltip => "Closes the binding window",
1474 expand => 1,
1475 on_activate => sub {
1476 $SETUP_DIALOG->hide;
1477 0
1478 }
1479 );
1480
1481 $refresh->();
1482
1483 $vb
1484 }
1485
1486 sub help_window {
1487 my $win = new CFClient::UI::FancyFrame
1488 x => 'center',
1489 y => 'center',
1490 z => 2,
1491 name => 'doc_browser',
1492 force_w => int $WIDTH * 7/8,
1493 force_h => int $HEIGHT * 7/8,
1494 title => "Help Browser",
1495 has_close_button => 1;
1496
1497 $win->add (my $vbox = new CFClient::UI::VBox);
1498
1499 $vbox->add (my $buttons = new CFClient::UI::HBox);
1500 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1501 expand => 1, fontsize => 0.8, padding_x => 4);
1502
1503 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1504 $buttons->add (my $combo = new CFClient::UI::Combobox
1505 value => undef,
1506 options => [
1507 [intro => "Introduction"],
1508 [manual => "Main Manual"],
1509 [skill_help => "Skill Reference"],
1510 [command_help => "Command Reference"],
1511 [dmcommand_help => "DM Commands"],
1512 [COPYING => "License Terms"],
1513 ],
1514 on_changed => sub {
1515 my ($self, $pod) = @_;
1516
1517 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1518 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1519
1520 $viewer->clear;
1521
1522 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1523 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1524 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1525 # ]);#d#
1526
1527 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1528 for @$pom;
1529
1530 $viewer->set_offset (0);
1531
1532 0
1533 },
1534 on_visibility_change => sub {
1535 my ($self, $visible) = @_;
1536 return unless $visible;
1537 return if $self->{value};
1538 $self->set_value ("intro");
1539 0
1540 },
1541 );
1542
1543 $win
1544 }
1545
1546 sub sdl_init {
1547 CFClient::SDL_Init
1548 and die "SDL::Init failed!\n";
1549 }
1550
1551 sub video_init {
1552 sdl_init;
1553
1554 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1555
1556 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1557
1558 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1559 $FULLSCREEN = $CFG->{fullscreen};
1560 $FAST = $CFG->{fast};
1561
1562 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1563 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1564
1565 $SDL_ACTIVE = 1;
1566 $LAST_REFRESH = time - 0.01;
1567
1568 CFClient::OpenGL::init;
1569
1570 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1571
1572 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1573
1574 #############################################################################
1575
1576 if ($DEBUG_STATUS) {
1577 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1578 } else {
1579 # create the widgets
1580
1581 $DEBUG_STATUS = new CFClient::UI::Label
1582 padding => 0,
1583 z => 100,
1584 force_x => "max",
1585 force_y => 0;
1586 $DEBUG_STATUS->show;
1587
1588 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1589
1590 $STATUSBOX = new CFClient::UI::Statusbox;
1591 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1592
1593 (new CFClient::UI::Frame
1594 bg => [0, 0, 0, 0.4],
1595 force_x => 0,
1596 force_y => "max",
1597 child => $STATUSBOX,
1598 )->show;
1599
1600 CFClient::UI::FancyFrame->new (
1601 title => "Map",
1602 name => "mapmap",
1603 x => 0,
1604 y => $FONTSIZE + 8,
1605 border_bg => [1, 1, 1, 192/255],
1606 bg => [1, 1, 1, 0],
1607 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1608 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1609 ),
1610 )->show;
1611
1612 $MAPWIDGET = new CFClient::MapWidget;
1613 $MAPWIDGET->connect (activate_console => sub {
1614 my ($mapwidget, $preset) = @_;
1615
1616 if ($CONSOLE) {
1617 $CONSOLE->{input}->{auto_activated} = 1;
1618 $CONSOLE->{input}->grab_focus;
1619
1620 if ($preset && $CONSOLE->{input}->get_text eq '') {
1621 $CONSOLE->{input}->set_text ($preset);
1622 }
1623 }
1624 });
1625 $MAPWIDGET->show;
1626 $MAPWIDGET->grab_focus;
1627
1628 $LOGVIEW = new CFClient::UI::TextScroller
1629 expand => 1,
1630 font => $FONT_FIXED,
1631 fontsize => $::CFG->{log_fontsize},
1632 indent => -4,
1633 can_hover => 1,
1634 can_events => 1,
1635 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1636 ;
1637
1638 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1639 title => "Setup",
1640 name => "setup_dialog",
1641 x => 'center',
1642 y => 'center',
1643 z => 2,
1644 force_w => $::WIDTH * 0.6,
1645 force_h => $::HEIGHT * 0.6,
1646 has_close_button => 1,
1647 ;
1648
1649 $METASERVER = metaserver_dialog;
1650
1651 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1652 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1653
1654 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1655 "Configure the server to play on, your username, password and other server-related options.");
1656 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1657 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1658 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1659 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1660 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1661 "Configure the use of audio, sound effects and background music.");
1662 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1663 "Lets you define, edit and delete key bindings."
1664 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1665 . "with nothing set and the recording started. After doing the actions you "
1666 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1667 . "After pressing the combo the binding will be saved automatically and the "
1668 . "binding editor closes");
1669 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1670 "Some debuggin' options. Do not ask.");
1671
1672 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1673
1674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1675 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1676
1677 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1678 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1679
1680 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1681
1682 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1683 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1684
1685 $BUTTONBAR->add (new CFClient::UI::Button
1686 text => "Save Config",
1687 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1688 on_activate => sub {
1689 $::CFG->{layout} = CFClient::UI::get_layout;
1690 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1691 status "Configuration Saved";
1692 0
1693 },
1694 );
1695
1696 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1697 tooltip => "View Documentation");
1698
1699 $BUTTONBAR->add (new CFClient::UI::Button
1700 text => "Quit",
1701 tooltip => "Terminates the program",
1702 on_activate => sub {
1703 if ($CONN) {
1704 open_quit_dialog;
1705 } else {
1706 exit;
1707 }
1708 0
1709 },
1710 );
1711
1712 $BUTTONBAR->show;
1713 $SETUP_DIALOG->show;
1714 }
1715
1716 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1717 }
1718
1719 sub video_shutdown {
1720 CFClient::OpenGL::shutdown;
1721
1722 undef $SDL_ACTIVE;
1723 }
1724
1725 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1726 my $bgmusic;#TODO#hack#d#
1727
1728 sub audio_channel_finished {
1729 my ($channel) = @_;
1730
1731 #warn "channel $channel finished\n";#d#
1732 }
1733
1734 sub audio_music_finished {
1735 return unless $CFG->{bgm_enable};
1736
1737 # TODO: hack, do play loop and mood music
1738 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1739 $bgmusic->play (0);
1740
1741 push @bgmusic, shift @bgmusic;
1742 }
1743
1744 sub audio_init {
1745 if ($CFG->{audio_enable}) {
1746 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1747 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1748
1749 unless ($SDL_MIXER) {
1750 status "Unable to open sound device: there will be no sound";
1751 return;
1752 }
1753
1754 CFClient::Mix_AllocateChannels 8;
1755 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1756
1757 audio_music_finished;
1758
1759 while (<$fh>) {
1760 next if /^\s*#/;
1761 next if /^\s*$/;
1762
1763 my ($file, $volume, $event) = split /\s+/, $_, 3;
1764
1765 push @SOUNDS, "$volume,$file";
1766
1767 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1768 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1769 $chunk->volume ($volume * 128 / 100);
1770 $chunk
1771 };
1772 }
1773 } else {
1774 status "unable to open sound config: $!";
1775 }
1776 }
1777 }
1778
1779 sub audio_shutdown {
1780 CFClient::Mix_CloseAudio if $SDL_MIXER;
1781 undef $SDL_MIXER;
1782 @SOUNDS = ();
1783 %AUDIO_CHUNKS = ();
1784 }
1785
1786 my %animate_object;
1787 my $animate_timer;
1788
1789 my $fps = 9;
1790
1791 my %demo;#d#
1792
1793 sub force_refresh {
1794 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1795 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1796
1797 $CFClient::UI::ROOT->draw;
1798
1799 $WANT_REFRESH = 0;
1800 $CAN_REFRESH = 0;
1801 $LAST_REFRESH = $NOW;
1802
1803 0 && do {
1804 # some weird model-drawing code, just a joke right now
1805 use CFClient::OpenGL;
1806
1807 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1808 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1809 $demo{r} ||= do {
1810 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1811 $mod->{v} = pack "f*", @{$mod->{v}};
1812 $_ = [scalar @$_, pack "S!*", @$_]
1813 for values %{$mod->{g}};
1814 $mod
1815 };
1816
1817 my $r = $demo{r} or die;
1818
1819 glDepthMask 1;
1820 glClear GL_DEPTH_BUFFER_BIT;
1821 glEnable GL_TEXTURE_2D;
1822 glEnable GL_DEPTH_TEST;
1823 glEnable GL_CULL_FACE;
1824 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1825
1826 glMatrixMode GL_PROJECTION;
1827 glLoadIdentity;
1828 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1829 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1830 glMatrixMode GL_MODELVIEW;
1831 glLoadIdentity;
1832
1833 glPushMatrix;
1834 glTranslate 0, 0, -800;
1835 glScale 1, -1, 1;
1836 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1837 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1838 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1839 glScale 50, 50, 50;
1840
1841 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1842 while (my ($k, $v) = each %{$r->{g}}) {
1843 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1844 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1845 }
1846
1847 glPopMatrix;
1848
1849 glShadeModel GL_FLAT;
1850 glDisable GL_DEPTH_TEST;
1851 glDisable GL_TEXTURE_2D;
1852 glDepthMask 0;
1853
1854 $WANT_REFRESH++;
1855 };
1856
1857 CFClient::SDL_GL_SwapBuffers;
1858 }
1859
1860 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1861 $NOW = time;
1862
1863 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1864 for CFClient::SDL_PollEvent;
1865
1866 if (%animate_object) {
1867 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1868 $WANT_REFRESH++;
1869 }
1870
1871 if ($WANT_REFRESH) {
1872 force_refresh;
1873 } else {
1874 $CAN_REFRESH = 1;
1875 }
1876 });
1877
1878 sub animation_start {
1879 my ($widget) = @_;
1880 $animate_object{$widget} = $widget;
1881 }
1882
1883 sub animation_stop {
1884 my ($widget) = @_;
1885 delete $animate_object{$widget};
1886 }
1887
1888 # check once/second for faces that need to be prefetched
1889 # this should, of course, only run on demand, but
1890 # SDL forces worse things on us....
1891
1892 Event->timer (after => 1, interval => 0.25, cb => sub {
1893 $CONN->face_prefetch
1894 if $CONN;
1895 });
1896
1897 %SDL_CB = (
1898 CFClient::SDL_QUIT => sub {
1899 Event::unloop -1;
1900 },
1901 CFClient::SDL_VIDEORESIZE => sub {
1902 },
1903 CFClient::SDL_VIDEOEXPOSE => sub {
1904 CFClient::UI::full_refresh;
1905 },
1906 CFClient::SDL_ACTIVEEVENT => sub {
1907 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1908 },
1909 CFClient::SDL_KEYDOWN => sub {
1910 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1911 # alt-enter
1912 video_shutdown;
1913 $CFG->{fullscreen} = !$CFG->{fullscreen};
1914 video_init;
1915 } else {
1916 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1917 }
1918 },
1919 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1920 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1921 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1922 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1923 CFClient::SDL_USEREVENT => sub {
1924 if ($_[0]{code} == 1) {
1925 audio_channel_finished $_[0]{data1};
1926 } elsif ($_[0]{code} == 0) {
1927 audio_music_finished;
1928 }
1929 },
1930 );
1931
1932 #############################################################################
1933
1934 $SIG{INT} = $SIG{TERM} = sub { exit };
1935
1936 {
1937 local $SIG{__DIE__} = sub {
1938 return unless defined $^S && !$^S;
1939 Carp::confess $_[1];#d#TODO: remove when stable
1940 CFClient::fatal $_[0];
1941 };
1942
1943 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1944 CFClient::UI::set_layout ($::CFG->{layout});
1945
1946 my %DEF_CFG = (
1947 sdl_mode => 0,
1948 width => 640,
1949 height => 480,
1950 fullscreen => 0,
1951 fast => 0,
1952 map_scale => 1,
1953 fow_enable => 1,
1954 fow_intensity => 0.45,
1955 fow_smooth => 0,
1956 gui_fontsize => 1,
1957 log_fontsize => 0.7,
1958 gauge_fontsize => 1,
1959 gauge_size => 0.35,
1960 stat_fontsize => 0.7,
1961 mapsize => 100,
1962 say_command => 'say',
1963 audio_enable => 1,
1964 bgm_enable => 1,
1965 bgm_volume => 0.25,
1966 face_prefetch => 0,
1967 output_sync => 1,
1968 output_count => 1,
1969 pickup => 0,
1970 default => "profile", # default profile
1971 );
1972
1973 while (my ($k, $v) = each %DEF_CFG) {
1974 $CFG->{$k} = $v unless exists $CFG->{$k};
1975 }
1976
1977 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1978
1979 sdl_init;
1980
1981 @SDL_MODES = reverse
1982 grep $_->[0] >= 640 && $_->[1] >= 480,
1983 CFClient::SDL_ListModes;
1984
1985 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1986
1987 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1988
1989 {
1990 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1991 DejaVuSans.ttf
1992 DejaVuSansMono.ttf
1993 DejaVuSans-Bold.ttf
1994 DejaVuSansMono-Bold.ttf
1995 DejaVuSans-Oblique.ttf
1996 DejaVuSansMono-Oblique.ttf
1997 DejaVuSans-BoldOblique.ttf
1998 DejaVuSansMono-BoldOblique.ttf
1999 );
2000
2001 CFClient::add_font $_ for @fonts;
2002
2003 CFClient::pango_init;
2004
2005 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2006 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2007
2008 $FONT_PROP->make_default;
2009 }
2010
2011 # compare mono (ft) vs. rgba (cairo)
2012 # ft - 1.8s, cairo 3s, even in alpha-only mode
2013 # for my $rgba (0..1) {
2014 # my $t1 = Time::HiRes::time;
2015 # for (1..1000) {
2016 # my $layout = CFClient::Layout->new ($rgba);
2017 # $layout->set_text ("hallo" x 100);
2018 # $layout->render;
2019 # }
2020 # my $t2 = Time::HiRes::time;
2021 # warn $t2-$t1;
2022 # }
2023
2024 video_init;
2025 audio_init;
2026 }
2027
2028 Event::loop;
2029 #CFClient::SDL_Quit;
2030 #CFClient::_exit 0;
2031
2032 END { CFClient::SDL_Quit }
2033
2034 =head1 NAME
2035
2036 cfplus - A Crossfire+ and Crossfire game client
2037
2038 =head1 SYNOPSIS
2039
2040 Just run it - no commandline arguments are supported.
2041
2042 =head1 USAGE
2043
2044 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2045 fullscreen and interactively.
2046
2047 =head1 DEBUGGING
2048
2049
2050 CFPLUS_DEBUG - environment variable
2051
2052 1 draw borders around widgets
2053 2 add low-level widget info to tooltips
2054 4 show fps
2055 8 suppress tooltips
2056
2057 =head1 AUTHOR
2058
2059 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2060
2061
2062