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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.90
Committed: Mon Jul 10 06:59:14 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.89: +1 -0 lines
Log Message:
implemented player book position saving and removed some done
todo items.

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol::Constants;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::OpenGL ();
39 use CFClient::Protocol;
40 use CFClient::UI;
41 use CFClient::BindingEditor;
42 use CFClient::MapWidget;
43
44 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
45
46 $Event::DIED = sub {
47 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1];
50 };
51
52 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
53
54 our $VERSION = '0.1';
55
56 my $MAX_FPS = 60;
57 my $MIN_FPS = 5; # unused as of yet
58
59 our $META_SERVER = "crossfire.real-time.com:13326";
60
61 our $LAST_REFRESH;
62 our $NOW;
63
64 our $CFG;
65 our $CONN;
66 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
67
68 our $WANT_REFRESH;
69 our $CAN_REFRESH;
70
71 our @SDL_MODES;
72 our $WIDTH;
73 our $HEIGHT;
74 our $FULLSCREEN;
75 our $FONTSIZE;
76
77 our $FONT_PROP;
78 our $FONT_FIXED;
79
80 our $MAP;
81 our $MAPMAP;
82 our $MAPWIDGET;
83 our $BUTTONBAR;
84 our $LOGVIEW;
85 our $CONSOLE;
86 our $METASERVER;
87 our $LOGIN_BUTTON;
88 our $QUIT_DIALOG;
89 our $HOST_ENTRY;
90 our $PICKUP_ENABLE;
91 our $SERVER_INFO;
92
93 our $SETUP_DIALOG;
94 our $SETUP_NOTEBOOK;
95 our $SETUP_SERVER;
96 our $SETUP_KEYBOARD;
97
98 our $PL_NOTEBOOK;
99 our $PL_WINDOW;
100
101 our $INVENTORY_PAGE;
102 our $STATS_PAGE;
103 our $SPELL_PAGE;
104
105 our $HELP_WINDOW;
106 our $MESSAGE_WINDOW;
107 our $FLOORBOX;
108 our $GAUGES;
109 our $STATWIDS;
110
111 our $SDL_ACTIVE;
112 our %SDL_CB;
113
114 our $SDL_MIXER;
115 our @SOUNDS; # event => file mapping
116 our %AUDIO_CHUNKS; # audio files
117
118 our $ALT_ENTER_MESSAGE;
119 our $STATUSBOX;
120 our $DEBUG_STATUS;
121
122 our $INV;
123 our $INVR;
124 our $INV_RIGHT_HB;
125
126 our $BIND_EDITOR;
127 our $BIND_UPD_CB;
128
129 our $PICKUP_CFG;
130
131 sub status {
132 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
133 }
134
135 sub debug {
136 $DEBUG_STATUS->set_text ($_[0]);
137 }
138
139 sub destroy_query_dialog {
140 (delete $_[0]{query_dialog})->destroy
141 if $_[0]{query_dialog};
142 }
143
144 # server query dialog
145 sub server_query {
146 my ($conn, $flags, $prompt) = @_;
147
148 $conn->{query_dialog} = my $dialog = new CFClient::UI::FancyFrame
149 x => "center",
150 y => "center",
151 title => "Server Query",
152 child => my $vbox = new CFClient::UI::VBox,
153 ;
154
155 my @dialog = my $label = new CFClient::UI::Label
156 max_w => $::WIDTH * 0.4,
157 ellipsise => 0,
158 text => $prompt;
159
160 if ($flags & CS_QUERY_YESNO) {
161 push @dialog, my $hbox = new CFClient::UI::HBox;
162
163 $hbox->add (new CFClient::UI::Button
164 text => "No",
165 on_activate => sub {
166 $conn->send ("reply n");
167 $dialog->destroy;
168 0
169 }
170 );
171 $hbox->add (new CFClient::UI::Button
172 text => "Yes",
173 on_activate => sub {
174 $conn->send ("reply y");
175 destroy_query_dialog $conn;
176 0
177 },
178 );
179
180 $dialog->grab_focus;
181
182 } elsif ($flags & CS_QUERY_SINGLECHAR) {
183 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
184
185 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
186 $MESSAGE_WINDOW->show;
187
188 unshift @dialog, new CFClient::UI::Label
189 max_w => $::WIDTH * 0.4,
190 ellipsise => 0,
191 markup => "\nOr use your keyboard:\n";
192
193 unshift @dialog, my $table = new CFClient::UI::Table;
194
195 $table->add (0, 0, new CFClient::UI::Button
196 text => "Next Race",
197 on_activate => sub {
198 $conn->send ("reply n");
199 destroy_query_dialog $conn;
200 0
201 },
202 );
203 $table->add (2, 0, new CFClient::UI::Button
204 text => "Accept",
205 on_activate => sub {
206 $conn->send ("reply d");
207 destroy_query_dialog $conn;
208 0
209 },
210 );
211
212 unshift @dialog, new CFClient::UI::Label
213 max_w => $::WIDTH * 0.4,
214 ellipsise => 0,
215 markup =>
216 "<big><b>Character Creation: Race</b></big>\n\n"
217 . "Look at the <b>Messages</b> window to see a description of this race "
218 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
219 . "and the center of the screen to see how this race looks like "
220 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n"
221 . "You can look at another race, or accept this race (you will come back to this race eventually, "
222 . "so you can take your time making this important choice."
223 ;
224
225 } elsif ($prompt =~ /roll new stats/) {
226 if (my $stat = delete $conn->{stat_change_with}) {
227 $conn->send ("reply $stat");
228 destroy_query_dialog $conn;
229 return;
230 }
231
232 $STATS_PAGE->show;
233 $MESSAGE_WINDOW->hide;
234
235 unshift @dialog, new CFClient::UI::Label
236 max_w => $::WIDTH * 0.4,
237 ellipsise => 0,
238 markup => "\nOr use your keyboard:\n";
239
240 unshift @dialog, my $table = new CFClient::UI::Table;
241
242 # left: re-roll
243 $table->add (0, 0, new CFClient::UI::Button
244 text => "Roll Again",
245 on_activate => sub {
246 $conn->send ("reply y");
247 destroy_query_dialog $conn;
248 0
249 },
250 );
251
252 # center: swap stats
253 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
254 value => $_,
255 options => [
256 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
257 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
258 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
259 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
260 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
261 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
262 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
263 ],
264 ), 1 .. 2;
265
266 $table->add (2, 0, new CFClient::UI::Button
267 text => "Swap Stats",
268 on_activate => sub {
269 $conn->{stat_change_with} = $sw2->{value};
270 $conn->send ("reply $sw1->{value}");
271 destroy_query_dialog $conn;
272 0
273 },
274 );
275 $table->add (2, 1, new CFClient::UI::HBox children => [$sw1, $sw2]);
276
277 # right: accept
278 $table->add (4, 0, new CFClient::UI::Button
279 text => "Accept",
280 on_activate => sub {
281 $conn->send ("reply n");
282 $STATS_PAGE->hide;
283 destroy_query_dialog $conn;
284 0
285 },
286 );
287
288 unshift @dialog, new CFClient::UI::Label
289 max_w => $::WIDTH * 0.4,
290 ellipsise => 0,
291 markup =>
292 "<big><b>Character Creation: Stats</b></big>\n\n"
293 . "Look at the <b>Stats</b> window to see your basic stats "
294 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n"
295 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. "
296 . "Race selection will influence those values later on."
297 ;
298 }
299
300 push @dialog, my $entry = new CFClient::UI::Entry
301 on_changed => sub {
302 $conn->send ("reply $_[1]");
303 destroy_query_dialog $conn;
304 0
305 },
306 ;
307
308 $entry->grab_focus;
309
310 } else {
311 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
312
313 push @dialog, my $entry = new CFClient::UI::Entry
314 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
315 on_activate => sub {
316 $conn->send ("reply $_[1]");
317 destroy_query_dialog $conn;
318 0
319 },
320 ;
321
322 $entry->grab_focus;
323 }
324
325 $vbox->add (@dialog);
326 $dialog->show;
327 }
328
329 sub start_game {
330 status "logging in...";
331
332 $LOGIN_BUTTON->set_text ("Logout");
333 $SETUP_DIALOG->hide;
334
335 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
336
337 my ($host, $port) = split /:/, $CFG->{profile}{default}{host};
338
339 $MAP = new CFClient::Map $mapsize, $mapsize;
340
341 $CONN = eval {
342 new CFClient::Protocol
343 host => $host,
344 port => $port || 13327,
345 user => $CFG->{profile}{default}{user},
346 pass => $CFG->{profile}{default}{password},
347 mapw => $mapsize,
348 maph => $mapsize,
349
350 map_widget => $MAPWIDGET,
351 logview => $LOGVIEW,
352 statusbox => $STATUSBOX,
353 map => $MAP,
354 mapmap => $MAPMAP,
355 query => \&server_query,
356
357 sound_play => sub {
358 my ($x, $y, $soundnum, $type) = @_;
359
360 $SDL_MIXER
361 or return;
362
363 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
364 or return;
365
366 $chunk->play;
367 },
368 };
369
370 if ($CONN) {
371 CFClient::lowdelay fileno $CONN->{fh};
372
373 status "login successful";
374 } else {
375 status "unable to connect";
376 stop_game();
377 }
378 }
379
380 sub stop_game {
381 $LOGIN_BUTTON->set_text ("Login");
382 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
383 $SETUP_DIALOG->show;
384 $PL_WINDOW->hide;
385 $SPELL_PAGE->clear_spells;
386
387 return unless $CONN;
388
389 status "connection closed";
390
391 destroy_query_dialog $CONN;
392 $CONN->destroy;
393 $CONN = 0; # false, does not autovivify
394
395 undef $MAP;
396 }
397
398 sub graphics_setup {
399 my $vbox = new CFClient::UI::VBox;
400
401 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
402
403 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
404 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
405
406 $hbox->add (my $mode_slider = new CFClient::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
407 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
408
409 $mode_slider->connect (changed => sub {
410 my ($self, $value) = @_;
411
412 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
413 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
414 });
415 $mode_slider->emit (changed => $mode_slider->{range}[0]);
416
417 my $row = 1;
418
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
420 $table->add (1, $row++, new CFClient::UI::CheckBox
421 state => $CFG->{fullscreen},
422 tooltip => "Bring the client into fullscreen mode.",
423 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
424 );
425
426 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
427 $table->add (1, $row++, new CFClient::UI::CheckBox
428 state => $CFG->{fast},
429 tooltip => "Lower the visual quality considerably to speed up rendering.",
430 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
431 );
432
433 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
434 $table->add (1, $row++, new CFClient::UI::Slider
435 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
436 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
437 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
438 );
439
440 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
441 $table->add (1, $row++, new CFClient::UI::CheckBox
442 state => $CFG->{fow_enable},
443 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
444 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
445 );
446
447 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
448 $table->add (1, $row++, new CFClient::UI::Slider
449 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
450 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
451 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
452 );
453
454 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
455 $table->add (1, $row++, new CFClient::UI::CheckBox
456 state => $CFG->{fow_smooth},
457 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
458 on_changed => sub {
459 my ($self, $value) = @_;
460 $CFG->{fow_smooth} = $value;
461 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
462 0
463 }
464 );
465
466 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
467 $table->add (1, $row++, new CFClient::UI::Slider
468 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
469 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
470 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
471 );
472
473 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
474 $table->add (1, $row++, new CFClient::UI::Slider
475 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
476 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
477 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
478 );
479
480 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
481 $table->add (1, $row++, new CFClient::UI::Slider
482 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
483 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
484 on_changed => sub {
485 $CFG->{gauge_fontsize} = $_[1];
486 &set_gauge_window_fontsize;
487 0
488 }
489 );
490
491 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
492 $table->add (1, $row++, new CFClient::UI::Slider
493 range => [$CFG->{gauge_size}, 0.2, 0.8],
494 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
495 on_changed => sub {
496 $CFG->{gauge_size} = $_[1];
497 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
498 0
499 }
500 );
501
502 $table->add (1, $row++, new CFClient::UI::Button
503 expand => 1, align => 0, text => "Apply",
504 tooltip => "Apply the video settings",
505 on_activate => sub {
506 video_shutdown ();
507 video_init ();
508 0
509 }
510 );
511
512 $vbox
513 }
514
515 sub audio_setup {
516 my $vbox = new CFClient::UI::VBox;
517
518 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
519
520 my $row = 0;
521
522 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
523 $table->add (1, $row++, new CFClient::UI::CheckBox
524 state => $CFG->{audio_enable},
525 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
526 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
527 );
528 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
529 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
530 # $CFG->{effects_volume} = $_[1];
531 # });
532 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
533 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
534 $hbox->add (new CFClient::UI::CheckBox
535 expand => 1, state => $CFG->{bgm_enable},
536 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
537 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
538 );
539 $hbox->add (new CFClient::UI::Slider
540 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
541 tooltip => "The volume of the background music. Changes are instant.",
542 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::MixMusic::volume $_[1] * 128; 0 }
543 );
544
545 $table->add (1, $row++, new CFClient::UI::Button
546 expand => 1, align => 0, text => "Apply",
547 tooltip => "Apply the audio settings",
548 on_activate => sub {
549 audio_shutdown ();
550 audio_init ();
551 0
552 }
553 );
554
555 $vbox
556 }
557
558 sub set_gauge_window_fontsize {
559 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
560 $_->set_fontsize ($::CFG->{gauge_fontsize});
561 }
562 }
563
564 sub make_gauge_window {
565 my $gh = int $HEIGHT * $CFG->{gauge_size};
566
567 my $win = new CFClient::UI::Frame (
568 force_x => 0,
569 force_y => "max",
570 force_w => $WIDTH,
571 force_h => $gh,
572 );
573
574 $win->add (my $hbox = new CFClient::UI::HBox
575 children => [
576 (new CFClient::UI::HBox expand => 1),
577 (new CFClient::UI::VBox children => [
578 (new CFClient::UI::Empty expand => 1),
579 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
580 ]),
581 (my $vbox = new CFClient::UI::VBox),
582 ],
583 );
584
585 $vbox->add (new CFClient::UI::HBox
586 expand => 1,
587 children => [
588 (new CFClient::UI::Empty expand => 1),
589 (my $hb = new CFClient::UI::HBox),
590 ],
591 );
592
593 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
594 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
595 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
596 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
597 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
598 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
599 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
600 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
601
602 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
603 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
604 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
605 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
606
607 $GAUGES = {
608 exp => $exp, win => $win, range => $rng,
609 food => $fg, mana => $mg, hp => $hg, grace => $gg
610 };
611
612 &set_gauge_window_fontsize;
613
614 $win
615 }
616
617 sub debug_setup {
618 my $table = new CFClient::UI::Table;
619
620 $table->add (0, 0, new CFClient::UI::Label text => "Widget Borders");
621 $table->add (1, 0, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
622 $table->add (0, 1, new CFClient::UI::Label text => "Tooltip Widget Info");
623 $table->add (1, 1, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
624 $table->add (0, 2, new CFClient::UI::Label text => "Show FPS");
625 $table->add (1, 2, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
626 $table->add (0, 3, new CFClient::UI::Label text => "Suppress Tooltips");
627 $table->add (1, 3, new CFClient::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
628
629 my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
630
631 for my $x (0..2) {
632 for my $y (0 .. 2) {
633 $table->add ($x + 3, $y,
634 new CFClient::UI::Entry
635 text => $default_smooth[$x * 3 + $y],
636 on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
637 );
638 }
639 }
640
641
642 $table
643 }
644
645 sub stats_window {
646 my $vb = new CFClient::UI::VBox;
647
648 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
649 can_hover => 1, can_events => 1,
650 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
651 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
652 can_hover => 1, can_events => 1,
653 tooltip => "The map you are currently on (if supported by the server).");
654
655 $vb->add (my $hb0 = new CFClient::UI::HBox);
656 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
657 can_hover => 1, can_events => 1,
658 tooltip => "The weight of the player including all inventory items.");
659 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
660 can_hover => 1, can_events => 1,
661 tooltip => "The weight limit: you cannot carry more than this.");
662
663
664 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
665 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
666
667 my $color2 = [1, 1, 0];
668
669 for (
670 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
671 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
672 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
673 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
674 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
675 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
676 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
677
678 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
679 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
680 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
681 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
682 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
683 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
684 ) {
685 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
686
687 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
688 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
689 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
690 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
691 }
692
693 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
694
695 my $row = 0;
696 my $col = 0;
697
698 my %resist_names = (
699 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
700 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
701 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
702 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
703 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
704 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
705 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
706 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
707 pois => "<b>Poison</b> (resistance to getting poisoned)",
708 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
709 deat => "<b>Death</b> (resistance against death spells)",
710 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
711 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
712 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
713 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
714 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
715 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
716 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
717 );
718 for (qw/slow holyw conf fire depl magic
719 drain acid pois para deat phys
720 blind fear tund elec cold ghit/)
721 {
722 $tbl2->add ($col, $row,
723 $STATWIDS->{"res_$_"} =
724 new CFClient::UI::Label
725 font => $FONT_FIXED,
726 template => "-100%",
727 align => +1,
728 valign => 0,
729 can_events => 1,
730 can_hover => 1,
731 tooltip => $resist_names{$_},
732 );
733 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
734 font => $FONT_FIXED,
735 can_hover => 1,
736 can_events => 1,
737 path => "ui/resist/resist_$_.png",
738 tooltip => $resist_names{$_},
739 );
740
741 $row++;
742 if ($row % 6 == 0) {
743 $col += 2;
744 $row = 0;
745 }
746 }
747
748 $vb->add (my $tbl3 = new CFClient::UI::Table expand => 1);
749 $STATWIDS->{"_skill_tbl"} = $tbl3;
750
751 update_stats_window ({});
752
753 $vb
754 }
755
756 sub formsep($) {
757 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
758 }
759
760 sub update_stats_window {
761 my ($stats) = @_;
762
763 # I love text protocols...
764
765 my $hp = $stats->{+CS_STAT_HP} * 1;
766 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
767 my $sp = $stats->{+CS_STAT_SP} * 1;
768 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
769 my $fo = $stats->{+CS_STAT_FOOD} * 1;
770 my $fo_m = 999;
771 my $gr = $stats->{+CS_STAT_GRACE} * 1;
772 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
773
774 $GAUGES->{hp} ->set_value ($hp, $hp_m);
775 $GAUGES->{mana} ->set_value ($sp, $sp_m);
776 $GAUGES->{food} ->set_value ($fo, $fo_m);
777 $GAUGES->{grace} ->set_value ($gr, $gr_m);
778 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
779 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
780 my $rng = $stats->{+CS_STAT_RANGE};
781 $rng =~ s/^Range: //; # thank you so much dear server
782 $GAUGES->{range} ->set_text ("Rng: " . $rng);
783 my $title = $stats->{+CS_STAT_TITLE};
784 $title =~ s/^Player: //;
785 $STATWIDS->{title} ->set_text ("Title: " . $title);
786
787 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
788 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
789 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
790 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
791 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
792 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
793 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
794 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
795 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
796 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
797 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
798 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
799 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
800
801 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
802
803 my %tbl = (
804 phys => CS_STAT_RES_PHYS,
805 magic => CS_STAT_RES_MAG,
806 fire => CS_STAT_RES_FIRE,
807 elec => CS_STAT_RES_ELEC,
808 cold => CS_STAT_RES_COLD,
809 conf => CS_STAT_RES_CONF,
810 acid => CS_STAT_RES_ACID,
811 drain => CS_STAT_RES_DRAIN,
812 ghit => CS_STAT_RES_GHOSTHIT,
813 pois => CS_STAT_RES_POISON,
814 slow => CS_STAT_RES_SLOW,
815 para => CS_STAT_RES_PARA,
816 tund => CS_STAT_TURN_UNDEAD,
817 fear => CS_STAT_RES_FEAR,
818 depl => CS_STAT_RES_DEPLETE,
819 deat => CS_STAT_RES_DEATH,
820 holyw => CS_STAT_RES_HOLYWORD,
821 blind => CS_STAT_RES_BLIND,
822 );
823
824 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
825 my $sktbl = $STATWIDS->{_skill_tbl};
826 $sktbl->clear;
827
828 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
829 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
830 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
831
832 my @skills;
833
834 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
835 push @skills, [$i, $::CONN->{skill_info}{$i}];
836 }
837
838 my $y = 1;
839 for (sort { $a->[1] cmp $b->[1] } @skills) {
840 my ($idx, $name) = @$_;
841
842 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
843 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
844 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
845 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
846 }
847 }
848
849 $STATWIDS->{_skill_tbl_init} = 1;
850 }
851
852 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
853 if (exists $stats->{$i}) {
854 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
855 if $STATWIDS->{"sk_xp_$i"};
856 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
857 if $STATWIDS->{"sk_lvl_$i"};
858 }
859 }
860
861 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
862 for keys %tbl;
863 }
864
865 my $METASERVER_ATIME;
866
867 sub update_metaserver {
868 my ($metaserver_dialog) = @_;
869
870 $METASERVER = $metaserver_dialog
871 if defined $metaserver_dialog;
872
873 return if $METASERVER_ATIME > time;
874 $METASERVER_ATIME = time + 60;
875
876 my $table = $METASERVER->{table};
877 $table->clear;
878 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
879
880 my $buf;
881
882 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
883
884 unless ($fh) {
885 $label->set_text ("unable to contact metaserver: $!");
886 return;
887 }
888
889 Event->io (fd => $fh, poll => 'r', cb => sub {
890 my $res = sysread $fh, $buf, 8192, length $buf;
891
892 if (!defined $res) {
893 $_[0]->w->cancel;
894 $label->set_text ("error while retrieving server list: $!");
895 } elsif ($res == 0) {
896 $_[0]->w->cancel;
897 status "server list retrieved";
898
899 utf8::decode $buf if utf8::valid $buf;
900
901 $table->clear;
902
903 my @tip = (
904 "The current number of users logged in on the server.",
905 "The hostname of the server.",
906 "The time this server has been running without being restarted.",
907 "The server software version - a '+' indicates a Crossfire+ server.",
908 "Short information about this server provided by its admins.",
909 );
910 my @col = qw(#Users Host Uptime Version Description);
911 $table->add ($_, 0, new CFClient::UI::Label
912 can_hover => 1, can_events => 1,
913 align => 0, fg => [1, 1, 0],
914 text => $col[$_], tooltip => $tip[$_])
915 for 0 .. $#col;
916
917 my @align = qw(1 0 1 1 -1);
918
919 my $y = 0;
920 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
921 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
922
923 for ($desc) {
924 s/<br>/\n/gi;
925 s/<li>/\n· /gi;
926 s/<.*?>//sgi;
927 s/&/&amp;/g;
928 s/</&lt;/g;
929 s/>/&gt;/g;
930 }
931
932 $uptime = sprintf "%dd %02d:%02d:%02d",
933 (int $m->[8] / 86400),
934 (int $m->[8] / 3600) % 24,
935 (int $m->[8] / 60) % 60,
936 $m->[8] % 60;
937
938 $m = [$users, $host, $uptime, $version, $desc];
939
940 $y++;
941
942 $table->add (scalar @$m, $y, new CFClient::UI::VBox children => [
943 (new CFClient::UI::Button
944 text => "Use",
945 tooltip => "Put this server into the <b>Host:Port</b> field",
946 on_activate => sub {
947 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
948 $METASERVER->hide;
949 0
950 },
951 ),
952 (new CFClient::UI::Empty expand => 1),
953 ]);
954
955 $table->add ($_, $y, new CFClient::UI::Label
956 ellipsise => 0,
957 align => $align[$_],
958 text => $m->[$_],
959 tooltip => $tip[$_],
960 can_hover => 1,
961 can_events => 1,
962 fontsize => 0.8)
963 for 0 .. $#$m;
964 }
965 }
966 });
967 }
968
969 sub metaserver_dialog {
970 my $vbox = new CFClient::UI::VBox;
971 my $table = new CFClient::UI::Table;
972 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
973
974 my $dialog = new CFClient::UI::FancyFrame
975 title => "Server List",
976 name => 'metaserver_dialog',
977 x => 'center',
978 y => 'center',
979 z => 3,
980 force_h => $::HEIGHT * 0.4,
981 child => $vbox,
982 has_close_button => 1,
983 table => $table,
984 on_visibility_change => sub {
985 update_metaserver ($_[0]) if $_[1];
986 0
987 },
988 ;
989
990 $dialog
991 }
992
993 sub server_setup {
994 my $vbox = new CFClient::UI::VBox;
995
996 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
997 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
998
999 {
1000 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
1001
1002 $vbox->add (
1003 $HOST_ENTRY = new CFClient::UI::Entry
1004 expand => 1,
1005 text => $CFG->{profile}{default}{host},
1006 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1007 on_changed => sub {
1008 my ($self, $value) = @_;
1009 $CFG->{profile}{default}{host} = $value;
1010 0
1011 }
1012 );
1013
1014 $vbox->add (new CFClient::UI::Button
1015 expand => 1,
1016 text => "Server List",
1017 other => $METASERVER,
1018 tooltip => "Show a list of available crossfire servers",
1019 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1020 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
1021 );
1022 }
1023
1024 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
1025 $table->add (1, 4, new CFClient::UI::Entry
1026 text => $CFG->{profile}{default}{user},
1027 tooltip => "The name of your character on the server",
1028 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
1029 );
1030
1031 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
1032 $table->add (1, 5, new CFClient::UI::Entry
1033 text => $CFG->{profile}{default}{password},
1034 hidden => 1,
1035 tooltip => "The password for your character",
1036 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
1037 );
1038
1039 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
1040 $table->add (1, 7, new CFClient::UI::Slider
1041 force_w => 100,
1042 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1043 tooltip => "This is the size of the portion of the map update the server sends you. "
1044 . "If you set this to a high value you will be able to see further, "
1045 . "but you also increase bandwidth requirements and latency. "
1046 . "This option is only used once at log-in.",
1047 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
1048 );
1049
1050 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1051 $table->add (1, 8, new CFClient::UI::CheckBox
1052 state => $CFG->{face_prefetch},
1053 tooltip => "<b>Background Image Prefetch</b>\n\n"
1054 . "If enabled, the client automatically pre-fetches images from the server. "
1055 . "This might increase or create lag, but increases the chances "
1056 . "of faces being ready for display when you encounter them. "
1057 . "It also uses up server bandwidth on every connect, "
1058 . "so only set it if you really need to prefetch images. "
1059 . "This option can be set and unset any time.",
1060 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1061 );
1062
1063 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
1064 $table->add (1, 9, new CFClient::UI::Entry
1065 text => $CFG->{output_count},
1066 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1067 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
1068 );
1069
1070 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
1071 $table->add (1, 10, new CFClient::UI::Entry
1072 text => $CFG->{output_sync},
1073 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1074 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
1075 );
1076
1077 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
1078 expand => 1,
1079 align => 0,
1080 text => "Login",
1081 on_activate => sub {
1082 $CONN ? stop_game
1083 : start_game;
1084 0
1085 },
1086 );
1087
1088 $table->add (0, 12, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
1089 $table->add (1, 12, my $saycmd = new CFClient::UI::Entry
1090 text => $CFG->{say_command},
1091 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1092 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1093 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1094 on_changed => sub {
1095 my ($self, $value) = @_;
1096 $CFG->{say_command} = $value;
1097 0
1098 }
1099 );
1100
1101 $vbox->add (new CFClient::UI::Label
1102 text => "Server Info",
1103 fontsize => 1.2,
1104 padding_y => 8,
1105 fg => [1, 1, 0, 1],
1106 );
1107
1108 $vbox->add ($SERVER_INFO = new CFClient::UI::Label ellipsise => 0);
1109
1110 $vbox
1111 }
1112
1113 sub message_window {
1114 my $window = new CFClient::UI::FancyFrame
1115 name => "message_window",
1116 title => "Messages",
1117 border_bg => [1, 1, 1, 1],
1118 bg => [0, 0, 0, 0.75],
1119 x => "max",
1120 y => 0,
1121 force_w => $::WIDTH * 0.4,
1122 force_h => $::HEIGHT * 0.5,
1123 child => (my $vbox = new CFClient::UI::VBox),
1124 has_close_button => 1;
1125
1126 $vbox->add ($LOGVIEW);
1127
1128 $vbox->add (my $input = new CFClient::UI::Entry
1129 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1130 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1131 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1132 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1133 on_focus_in => sub {
1134 my ($input, $prev_focus) = @_;
1135
1136 delete $input->{refocus_map};
1137
1138 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1139 $input->{refocus_map} = 1;
1140 }
1141 delete $input->{auto_activated};
1142
1143 0
1144 },
1145 on_activate => sub {
1146 my ($input, $text) = @_;
1147 $input->set_text ('');
1148
1149 if ($text =~ /^\/(.*)/) {
1150 $::CONN->user_send ($1);
1151 } else {
1152 my $say_cmd = $::CFG->{say_command} || 'say';
1153 $::CONN->user_send ("$say_cmd $text");
1154 }
1155 if ($input->{refocus_map}) {
1156 delete $input->{refocus_map};
1157 $MAPWIDGET->focus_in
1158 }
1159
1160 0
1161 },
1162 on_escape => sub {
1163 $MAPWIDGET->grab_focus;
1164
1165 0
1166 },
1167 );
1168
1169 $CONSOLE = {
1170 window => $window,
1171 input => $input,
1172 };
1173
1174 $window
1175 }
1176
1177 sub open_quit_dialog {
1178 unless ($QUIT_DIALOG) {
1179 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1180 x => "center",
1181 y => "center",
1182 z => 50,
1183 title => "Really Quit?",
1184 ;
1185
1186 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1187
1188 $vb->add (new CFClient::UI::Label
1189 text => "You should find a savebed and apply it first!",
1190 max_w => $WIDTH * 0.25,
1191 ellipsize => 0,
1192 );
1193 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
1194 $hb->add (new CFClient::UI::Button
1195 text => "Ok",
1196 expand => 1,
1197 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1198 );
1199 $hb->add (new CFClient::UI::Button
1200 text => "Quit anyway",
1201 expand => 1,
1202 on_activate => sub { exit },
1203 );
1204 }
1205
1206 $QUIT_DIALOG->show;
1207 }
1208
1209 sub autopickup_setup {
1210 my $table = new CFClient::UI::Table;
1211
1212 for (
1213 ["General", 0, 0,
1214 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1215 ["Inhibit autopickup" => PICKUP_INHIBIT],
1216 ["Stop before pickup" => PICKUP_STOP],
1217 ["Debug autopickup" => PICKUP_DEBUG],
1218 ],
1219 ["Weapons", 0, 6,
1220 ["All weapons" => PICKUP_ALLWEAPON],
1221 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1222 ["Bows" => PICKUP_BOW],
1223 ["Arrows" => PICKUP_ARROW],
1224 ],
1225 ["Armour", 0, 12,
1226 ["Helmets" => PICKUP_HELMET],
1227 ["Shields" => PICKUP_SHIELD],
1228 ["Body Armour" => PICKUP_ARMOUR],
1229 ["Boots" => PICKUP_BOOTS],
1230 ["Gloves" => PICKUP_GLOVES],
1231 ["Cloaks" => PICKUP_CLOAK],
1232 ],
1233
1234 ["Readables", 2, 2,
1235 ["Spellbooks" => PICKUP_SPELLBOOK],
1236 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1237 ["Normal Books/Scrolls" => PICKUP_READABLES],
1238 ],
1239 ["Misc", 2, 7,
1240 ["Food" => PICKUP_FOOD],
1241 ["Drinks" => PICKUP_DRINK],
1242 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1243 ["Keys" => PICKUP_KEY],
1244 ["Magical Items" => PICKUP_MAGICAL],
1245 ["Potions" => PICKUP_POTION],
1246 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1247 ["Ignore cursed" => PICKUP_NOT_CURSED],
1248 ["Jewelery" => PICKUP_JEWELS],
1249 ],
1250 ["Weight/Value ratio", 2, 17]
1251 )
1252 {
1253 my ($title, $x, $y, @bits) = @$_;
1254 $table->add ($x, $y, new CFClient::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1255
1256 for (@bits) {
1257 ++$y;
1258
1259 my $mask = $_->[1];
1260 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1261 $table->add ($x+1, $y, my $checkbox = new CFClient::UI::CheckBox
1262 state => $::CFG->{pickup} & $mask,
1263 on_changed => sub {
1264 my ($box, $value) = @_;
1265
1266 if ($value) {
1267 $::CFG->{pickup} |= $mask;
1268 } else {
1269 $::CFG->{pickup} &= ~$mask;
1270 }
1271
1272 $::CONN->send_command ("pickup $::CFG->{pickup}")
1273 if defined $::CONN;
1274
1275 0
1276 });
1277
1278 ${$_->[2]} = $checkbox if $_->[2];
1279 }
1280 }
1281
1282 $table->add (2, 18, new CFClient::UI::ValSlider
1283 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1284 template => ">= 99",
1285 to_value => sub { ">= " . 5 * $_[0] },
1286 on_changed => sub {
1287 my ($slider, $value) = @_;
1288
1289 $::CFG->{pickup} &= ~0xF;
1290 $::CFG->{pickup} |= int $value
1291 if $value;
1292 1;
1293 });
1294
1295 $table->add (3, 18, new CFClient::UI::Button
1296 text => "set",
1297 on_activate => sub {
1298 $::CONN->send_command ("pickup $::CFG->{pickup}")
1299 if defined $::CONN;
1300 0
1301 });
1302
1303 $table
1304 }
1305
1306 sub inventory_widget {
1307 my $hb = new CFClient::UI::HBox homogeneous => 1;
1308
1309 $hb->add (my $vb1 = new CFClient::UI::VBox);
1310 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1311 $vb1->add ($INV = new CFClient::UI::Inventory);
1312
1313 $hb->add (my $vb2 = new CFClient::UI::VBox);
1314
1315 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1316
1317 $vb2->add ($INVR = new CFClient::UI::Inventory);
1318
1319 # XXX: Call after $INVR = ... because set_opencont sets the items
1320 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1321
1322 $hb
1323 }
1324
1325 sub toggle_player_page {
1326 my ($widget) = @_;
1327
1328 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1329 $PL_WINDOW->hide;
1330 } else {
1331 $PL_NOTEBOOK->set_current_page ($widget);
1332 $PL_WINDOW->show;
1333 }
1334 }
1335
1336 sub player_window {
1337 my $plwin = $PL_WINDOW = new CFClient::UI::FancyFrame
1338 x => "center",
1339 y => "center",
1340 force_w => $WIDTH * 9/10,
1341 force_h => $HEIGHT * 9/10,
1342 title => "Player",
1343 name => "playerbook",
1344 has_close_button => 1
1345 ;
1346
1347 my $ntb =
1348 $PL_NOTEBOOK =
1349 new CFClient::UI::Notebook
1350 expand => 1,
1351 debug => 1,
1352 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1353 ;
1354
1355 $ntb->add (
1356 "Stats &amp; Skills" => $STATS_PAGE = stats_window,
1357 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown."
1358 );
1359 $ntb->add (
1360 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList,
1361 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1362 );
1363 $ntb->add (
1364 Inventory => $INVENTORY_PAGE = inventory_widget,
1365 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1366 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1367 );
1368
1369 $ntb->set_current_page ($INVENTORY_PAGE);
1370
1371 $plwin->add ($ntb);
1372 $plwin
1373 }
1374
1375 sub update_bindings {
1376 $BIND_UPD_CB->() if $BIND_UPD_CB;
1377 }
1378
1379 sub keyboard_setup {
1380 my $binding_list = new CFClient::UI::VBox;
1381
1382 my $refresh;
1383 $refresh = $BIND_UPD_CB = sub {
1384 $binding_list->clear ();
1385
1386 for my $mod (keys %{$::CFG->{profile}{default}{bindings}}) {
1387 for my $sym (keys %{$::CFG->{profile}{default}{bindings}{$mod}}) {
1388 my $cmds = $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1389 next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
1390
1391 my $lbl = join "; ", @$cmds;
1392 my $nam = CFClient::BindingEditor::keycombo_to_name ($mod, $sym);
1393 $binding_list->add (my $hb = new CFClient::UI::HBox);
1394 $hb->add (new CFClient::UI::Button
1395 text => "delete",
1396 tooltip => "Deletes the binding",
1397 on_activate => sub {
1398 $binding_list->remove ($hb);
1399 delete $::CFG->{profile}{default}{bindings}{$mod}{$sym};
1400 0
1401 });
1402
1403 $hb->add (new CFClient::UI::Button
1404 text => "edit",
1405 tooltip => "Edits the binding",
1406 on_activate => sub {
1407 $::BIND_EDITOR->set_binding (
1408 $mod, $sym, $::CFG->{profile}{default}{bindings}{$mod}{$sym},
1409 sub {
1410 my ($nmod, $nsym, $ncmds) = @_;
1411 $::BIND_EDITOR->cfg_unbind ($mod, $sym);
1412 $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
1413 $refresh->();
1414 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1415 $SETUP_DIALOG->show;
1416 },
1417 sub {
1418 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1419 $SETUP_DIALOG->show;
1420 });
1421 $::BIND_EDITOR->show;
1422 $SETUP_DIALOG->hide;
1423 0
1424 });
1425
1426 $hb->add (new CFClient::UI::Label text => "(Key: $nam)");
1427 $hb->add (new CFClient::UI::Label text => $lbl, expand => 1);
1428 }
1429 }
1430 };
1431
1432 my $vb = new CFClient::UI::VBox;
1433 $vb->add (my $hb = new CFClient::UI::HBox);
1434 $hb->add (new CFClient::UI::Label text => "only shift-up stops fire");
1435 $hb->add (new CFClient::UI::CheckBox
1436 expand => 1,
1437 state => $CFG->{shift_fire_stop},
1438 tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
1439 on_changed => sub {
1440 my ($cbox, $value) = @_;
1441 $CFG->{shift_fire_stop} = $value;
1442 0
1443 });
1444
1445 $vb->add ($binding_list);
1446 $vb->add (my $hb = new CFClient::UI::HBox);
1447
1448 $hb->add (new CFClient::UI::Button
1449 text => "record new",
1450 expand => 1,
1451 tooltip => "This button opens the binding editor with an empty binding.",
1452 on_activate => sub {
1453 $::BIND_EDITOR->set_binding (undef, undef, [],
1454 sub {
1455 my ($mod, $sym, $cmds) = @_;
1456 $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
1457 $refresh->();
1458 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1459 $SETUP_DIALOG->show;
1460 },
1461 sub {
1462 $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
1463 $SETUP_DIALOG->show;
1464 },
1465 );
1466 $SETUP_DIALOG->hide;
1467 $::BIND_EDITOR->show;
1468 0
1469 },
1470 );
1471
1472 $hb->add (new CFClient::UI::Button
1473 text => "close",
1474 tooltip => "Closes the binding window",
1475 expand => 1,
1476 on_activate => sub {
1477 $SETUP_DIALOG->hide;
1478 0
1479 }
1480 );
1481
1482 $refresh->();
1483
1484 $vb
1485 }
1486
1487 sub help_window {
1488 my $win = new CFClient::UI::FancyFrame
1489 x => 'center',
1490 y => 'center',
1491 z => 2,
1492 name => 'doc_browser',
1493 force_w => int $WIDTH * 7/8,
1494 force_h => int $HEIGHT * 7/8,
1495 title => "Help Browser",
1496 has_close_button => 1;
1497
1498 $win->add (my $vbox = new CFClient::UI::VBox);
1499
1500 $vbox->add (my $buttons = new CFClient::UI::HBox);
1501 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1502 expand => 1, fontsize => 0.8, padding_x => 4);
1503
1504 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1505 $buttons->add (my $combo = new CFClient::UI::Combobox
1506 value => undef,
1507 options => [
1508 [intro => "Introduction"],
1509 [manual => "Main Manual"],
1510 [skill_help => "Skill Reference"],
1511 [command_help => "Command Reference"],
1512 [dmcommand_help => "DM Commands"],
1513 [COPYING => "License Terms"],
1514 ],
1515 on_changed => sub {
1516 my ($self, $pod) = @_;
1517
1518 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1519 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1520
1521 $viewer->clear;
1522
1523 # $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1524 # (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1525 # (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1526 # ]);#d#
1527
1528 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1529 for @$pom;
1530
1531 $viewer->set_offset (0);
1532
1533 0
1534 },
1535 on_visibility_change => sub {
1536 my ($self, $visible) = @_;
1537 return unless $visible;
1538 return if $self->{value};
1539 $self->set_value ("intro");
1540 0
1541 },
1542 );
1543
1544 $win
1545 }
1546
1547 sub sdl_init {
1548 CFClient::SDL_Init
1549 and die "SDL::Init failed!\n";
1550 }
1551
1552 sub video_init {
1553 sdl_init;
1554
1555 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1556
1557 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1558
1559 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1560 $FULLSCREEN = $CFG->{fullscreen};
1561 $FAST = $CFG->{fast};
1562
1563 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1564 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1565
1566 $SDL_ACTIVE = 1;
1567 $LAST_REFRESH = time - 0.01;
1568
1569 CFClient::OpenGL::init;
1570
1571 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1572
1573 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1574
1575 #############################################################################
1576
1577 if ($DEBUG_STATUS) {
1578 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1579 } else {
1580 # create the widgets
1581
1582 $DEBUG_STATUS = new CFClient::UI::Label
1583 padding => 0,
1584 z => 100,
1585 force_x => "max",
1586 force_y => 0;
1587 $DEBUG_STATUS->show;
1588
1589 $BIND_EDITOR = new CFClient::BindingEditor (x => "max", y => 0);
1590
1591 $STATUSBOX = new CFClient::UI::Statusbox;
1592 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
1593
1594 (new CFClient::UI::Frame
1595 bg => [0, 0, 0, 0.4],
1596 force_x => 0,
1597 force_y => "max",
1598 child => $STATUSBOX,
1599 )->show;
1600
1601 CFClient::UI::FancyFrame->new (
1602 title => "Map",
1603 name => "mapmap",
1604 x => 0,
1605 y => $FONTSIZE + 8,
1606 border_bg => [1, 1, 1, 192/255],
1607 bg => [1, 1, 1, 0],
1608 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1609 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1610 ),
1611 )->show;
1612
1613 $MAPWIDGET = new CFClient::MapWidget;
1614 $MAPWIDGET->connect (activate_console => sub {
1615 my ($mapwidget, $preset) = @_;
1616
1617 if ($CONSOLE) {
1618 $CONSOLE->{input}->{auto_activated} = 1;
1619 $CONSOLE->{input}->grab_focus;
1620
1621 if ($preset && $CONSOLE->{input}->get_text eq '') {
1622 $CONSOLE->{input}->set_text ($preset);
1623 }
1624 }
1625 });
1626 $MAPWIDGET->show;
1627 $MAPWIDGET->grab_focus;
1628
1629 $LOGVIEW = new CFClient::UI::TextScroller
1630 expand => 1,
1631 font => $FONT_FIXED,
1632 fontsize => $::CFG->{log_fontsize},
1633 indent => -4,
1634 can_hover => 1,
1635 can_events => 1,
1636 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1637 ;
1638
1639 $SETUP_DIALOG = new CFClient::UI::FancyFrame
1640 title => "Setup",
1641 name => "setup_dialog",
1642 x => 'center',
1643 y => 'center',
1644 z => 2,
1645 force_w => $::WIDTH * 0.6,
1646 force_h => $::HEIGHT * 0.6,
1647 has_close_button => 1,
1648 ;
1649
1650 $METASERVER = metaserver_dialog;
1651
1652 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1653 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1654
1655 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
1656 "Configure the server to play on, your username, password and other server-related options.");
1657 $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
1658 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1659 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
1660 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1661 $SETUP_NOTEBOOK->add (Audio => audio_setup,
1662 "Configure the use of audio, sound effects and background music.");
1663 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1664 "Lets you define, edit and delete key bindings."
1665 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1666 . "with nothing set and the recording started. After doing the actions you "
1667 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1668 . "After pressing the combo the binding will be saved automatically and the "
1669 . "binding editor closes");
1670 $SETUP_NOTEBOOK->add (Debug => debug_setup,
1671 "Some debuggin' options. Do not ask.");
1672
1673 $BUTTONBAR = new CFClient::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1674
1675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1676 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1677
1678 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1679 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1680
1681 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1682
1683 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1684 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1685
1686 $BUTTONBAR->add (new CFClient::UI::Button
1687 text => "Save Config",
1688 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1689 on_activate => sub {
1690 $::CFG->{layout} = CFClient::UI::get_layout;
1691 CFClient::write_cfg "$Crossfire::VARDIR/cfplusrc";
1692 status "Configuration Saved";
1693 0
1694 },
1695 );
1696
1697 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
1698 tooltip => "View Documentation");
1699
1700 $BUTTONBAR->add (new CFClient::UI::Button
1701 text => "Quit",
1702 tooltip => "Terminates the program",
1703 on_activate => sub {
1704 if ($CONN) {
1705 open_quit_dialog;
1706 } else {
1707 exit;
1708 }
1709 0
1710 },
1711 );
1712
1713 $BUTTONBAR->show;
1714 $SETUP_DIALOG->show;
1715 }
1716
1717 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1718 }
1719
1720 sub video_shutdown {
1721 CFClient::OpenGL::shutdown;
1722
1723 undef $SDL_ACTIVE;
1724 }
1725
1726 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1727 my $bgmusic;#TODO#hack#d#
1728
1729 sub audio_channel_finished {
1730 my ($channel) = @_;
1731
1732 #warn "channel $channel finished\n";#d#
1733 }
1734
1735 sub audio_music_finished {
1736 return unless $CFG->{bgm_enable};
1737
1738 # TODO: hack, do play loop and mood music
1739 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1740 $bgmusic->play (0);
1741
1742 push @bgmusic, shift @bgmusic;
1743 }
1744
1745 sub audio_init {
1746 if ($CFG->{audio_enable}) {
1747 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1748 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1749
1750 unless ($SDL_MIXER) {
1751 status "Unable to open sound device: there will be no sound";
1752 return;
1753 }
1754
1755 CFClient::Mix_AllocateChannels 8;
1756 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1757
1758 audio_music_finished;
1759
1760 while (<$fh>) {
1761 next if /^\s*#/;
1762 next if /^\s*$/;
1763
1764 my ($file, $volume, $event) = split /\s+/, $_, 3;
1765
1766 push @SOUNDS, "$volume,$file";
1767
1768 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1769 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1770 $chunk->volume ($volume * 128 / 100);
1771 $chunk
1772 };
1773 }
1774 } else {
1775 status "unable to open sound config: $!";
1776 }
1777 }
1778 }
1779
1780 sub audio_shutdown {
1781 CFClient::Mix_CloseAudio if $SDL_MIXER;
1782 undef $SDL_MIXER;
1783 @SOUNDS = ();
1784 %AUDIO_CHUNKS = ();
1785 }
1786
1787 my %animate_object;
1788 my $animate_timer;
1789
1790 my $fps = 9;
1791
1792 my %demo;#d#
1793
1794 sub force_refresh {
1795 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1796 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1797
1798 $CFClient::UI::ROOT->draw;
1799
1800 $WANT_REFRESH = 0;
1801 $CAN_REFRESH = 0;
1802 $LAST_REFRESH = $NOW;
1803
1804 0 && do {
1805 # some weird model-drawing code, just a joke right now
1806 use CFClient::OpenGL;
1807
1808 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1809 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1810 $demo{r} ||= do {
1811 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1812 $mod->{v} = pack "f*", @{$mod->{v}};
1813 $_ = [scalar @$_, pack "S!*", @$_]
1814 for values %{$mod->{g}};
1815 $mod
1816 };
1817
1818 my $r = $demo{r} or die;
1819
1820 glDepthMask 1;
1821 glClear GL_DEPTH_BUFFER_BIT;
1822 glEnable GL_TEXTURE_2D;
1823 glEnable GL_DEPTH_TEST;
1824 glEnable GL_CULL_FACE;
1825 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1826
1827 glMatrixMode GL_PROJECTION;
1828 glLoadIdentity;
1829 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1830 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1831 glMatrixMode GL_MODELVIEW;
1832 glLoadIdentity;
1833
1834 glPushMatrix;
1835 glTranslate 0, 0, -800;
1836 glScale 1, -1, 1;
1837 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1838 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1839 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1840 glScale 50, 50, 50;
1841
1842 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1843 while (my ($k, $v) = each %{$r->{g}}) {
1844 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1845 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1846 }
1847
1848 glPopMatrix;
1849
1850 glShadeModel GL_FLAT;
1851 glDisable GL_DEPTH_TEST;
1852 glDisable GL_TEXTURE_2D;
1853 glDepthMask 0;
1854
1855 $WANT_REFRESH++;
1856 };
1857
1858 CFClient::SDL_GL_SwapBuffers;
1859 }
1860
1861 my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1862 $NOW = time;
1863
1864 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1865 for CFClient::SDL_PollEvent;
1866
1867 if (%animate_object) {
1868 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1869 $WANT_REFRESH++;
1870 }
1871
1872 if ($WANT_REFRESH) {
1873 force_refresh;
1874 } else {
1875 $CAN_REFRESH = 1;
1876 }
1877 });
1878
1879 sub animation_start {
1880 my ($widget) = @_;
1881 $animate_object{$widget} = $widget;
1882 }
1883
1884 sub animation_stop {
1885 my ($widget) = @_;
1886 delete $animate_object{$widget};
1887 }
1888
1889 # check once/second for faces that need to be prefetched
1890 # this should, of course, only run on demand, but
1891 # SDL forces worse things on us....
1892
1893 Event->timer (after => 1, interval => 0.25, cb => sub {
1894 $CONN->face_prefetch
1895 if $CONN;
1896 });
1897
1898 %SDL_CB = (
1899 CFClient::SDL_QUIT => sub {
1900 Event::unloop -1;
1901 },
1902 CFClient::SDL_VIDEORESIZE => sub {
1903 },
1904 CFClient::SDL_VIDEOEXPOSE => sub {
1905 CFClient::UI::full_refresh;
1906 },
1907 CFClient::SDL_ACTIVEEVENT => sub {
1908 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1909 },
1910 CFClient::SDL_KEYDOWN => sub {
1911 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1912 # alt-enter
1913 video_shutdown;
1914 $CFG->{fullscreen} = !$CFG->{fullscreen};
1915 video_init;
1916 } else {
1917 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1918 }
1919 },
1920 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1921 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1922 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1923 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1924 CFClient::SDL_USEREVENT => sub {
1925 if ($_[0]{code} == 1) {
1926 audio_channel_finished $_[0]{data1};
1927 } elsif ($_[0]{code} == 0) {
1928 audio_music_finished;
1929 }
1930 },
1931 );
1932
1933 #############################################################################
1934
1935 $SIG{INT} = $SIG{TERM} = sub { exit };
1936
1937 {
1938 local $SIG{__DIE__} = sub {
1939 return unless defined $^S && !$^S;
1940 Carp::confess $_[1];#d#TODO: remove when stable
1941 CFClient::fatal $_[0];
1942 };
1943
1944 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1945 CFClient::UI::set_layout ($::CFG->{layout});
1946
1947 my %DEF_CFG = (
1948 sdl_mode => 0,
1949 width => 640,
1950 height => 480,
1951 fullscreen => 0,
1952 fast => 0,
1953 map_scale => 1,
1954 fow_enable => 1,
1955 fow_intensity => 0.45,
1956 fow_smooth => 0,
1957 gui_fontsize => 1,
1958 log_fontsize => 0.7,
1959 gauge_fontsize => 1,
1960 gauge_size => 0.35,
1961 stat_fontsize => 0.7,
1962 mapsize => 100,
1963 say_command => 'say',
1964 audio_enable => 1,
1965 bgm_enable => 1,
1966 bgm_volume => 0.25,
1967 face_prefetch => 0,
1968 output_sync => 1,
1969 output_count => 1,
1970 pickup => 0,
1971 default => "profile", # default profile
1972 );
1973
1974 while (my ($k, $v) = each %DEF_CFG) {
1975 $CFG->{$k} = $v unless exists $CFG->{$k};
1976 }
1977
1978 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
1979
1980 sdl_init;
1981
1982 @SDL_MODES = reverse
1983 grep $_->[0] >= 640 && $_->[1] >= 480,
1984 CFClient::SDL_ListModes;
1985
1986 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1987
1988 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1989
1990 {
1991 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1992 DejaVuSans.ttf
1993 DejaVuSansMono.ttf
1994 DejaVuSans-Bold.ttf
1995 DejaVuSansMono-Bold.ttf
1996 DejaVuSans-Oblique.ttf
1997 DejaVuSansMono-Oblique.ttf
1998 DejaVuSans-BoldOblique.ttf
1999 DejaVuSansMono-BoldOblique.ttf
2000 );
2001
2002 CFClient::add_font $_ for @fonts;
2003
2004 CFClient::pango_init;
2005
2006 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
2007 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
2008
2009 $FONT_PROP->make_default;
2010 }
2011
2012 # compare mono (ft) vs. rgba (cairo)
2013 # ft - 1.8s, cairo 3s, even in alpha-only mode
2014 # for my $rgba (0..1) {
2015 # my $t1 = Time::HiRes::time;
2016 # for (1..1000) {
2017 # my $layout = CFClient::Layout->new ($rgba);
2018 # $layout->set_text ("hallo" x 100);
2019 # $layout->render;
2020 # }
2021 # my $t2 = Time::HiRes::time;
2022 # warn $t2-$t1;
2023 # }
2024
2025 video_init;
2026 audio_init;
2027 }
2028
2029 Event::loop;
2030 #CFClient::SDL_Quit;
2031 #CFClient::_exit 0;
2032
2033 END { CFClient::SDL_Quit }
2034
2035 =head1 NAME
2036
2037 cfplus - A Crossfire+ and Crossfire game client
2038
2039 =head1 SYNOPSIS
2040
2041 Just run it - no commandline arguments are supported.
2042
2043 =head1 USAGE
2044
2045 cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
2046 fullscreen and interactively.
2047
2048 =head1 DEBUGGING
2049
2050
2051 CFPLUS_DEBUG - environment variable
2052
2053 1 draw borders around widgets
2054 2 add low-level widget info to tooltips
2055 4 show fps
2056 8 suppress tooltips
2057
2058 =head1 AUTHOR
2059
2060 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2061
2062
2063